The death of [51 Dark Dreamer] Kir - The Shadow Guild (Shade)

in A Fetid Tunnel Covered With Mushrooms and Fungus

from the perspective of [56 Bounty Hunter] Norbeast Islamic Jihad (Shadow Beast)

<worn as a badge>    the mark of the saboteur [poor]
<worn on horns>      the horns of the satyr (magic)
<worn on head>       the crown of Lords [superior] (magic)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        the fused spine of a swamp mite [superior] [79%]
<worn in ear>        a wad of spawn goo [poor] (magic) (humming) [69%]
<worn on face>       a platinum scale facemask [superior] [51%]
<worn around neck>   a studded dragonscale neckguard [89%]
<worn around neck>   a string of human teeth and beastial fangs [74%]
<worn on body>       a suit of wickedly-barbed devil hide (magic) (humming)
<worn about body>    a shimmering green cloak (magic)
<worn on back>       a large leather backpack
<worn on tail>       an obsidian circle (magic)
<worn as quiver>     a random encrust object of endurance (magic) [84%]
<worn about waist>   a shimmering chain-linked belt [superior] (magic) (glowing) [86%]
<worn on belt buckle>a two-handed durethium cudgel covered in blood [superior] (magic) [84%]
<worn on arms>       the vambraces named "Ebb" (glowing)
<worn around wrist>  the bracer of the whirlwinds (glowing) [71%]
<worn around wrist>  a delicate chrome bracelet [poor] (magic)
<worn on hands>      a pair of hazy green gloves (magic) (glowing) [73%]
<worn on finger>     a shiny crimson ring [superior] (magic)
<worn on finger>     the ring of the Netherworld (magic) (glowing)
<primary weapon>     the legendary cutlass 'Sanguine Song' [superior] (magic) (glowing) (humming)
<secondary weapon>   a tricksters dagger of deception and illusions [superior] (magic) [86%]
<worn on legs>       some bloody dragonscale greaves from The Charcoal Palace
<worn on feet>       a pair of boots of stealth [poor] (magic) [88%]


<map>
Zone: Alatorin - the Forge City.
Room: A Smooth Shaft
</map>

<map>
Zone: Alatorin - the Forge City.
Room: A Smooth Shaft
</map>
You feel uneasy with so many Good players in Alatorin - the Forge City.
A Smooth Shaft
Obvious exits: -U -D -SW
Sizen  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Sizen's head. (Illuminating)
Aikc  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Fatwa  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Leric enters from the southwest.
A blue dracolich enters from the southwest.
A shadow dracolich enters from the southwest.
You grin as you realize you're floating, with no floor in the room.
You quickly scan the area.
You see nothing.

< 1092h/1092H 364v/366V Pos: standing >

< 1092h/1092H 364v/366V Pos: standing >
Aikc floats up.
Sizen leaves up.
You follow Fatwa.

You grin as you realize you're floating, with no floor in the room.

<map>
Zone: Alatorin - the Forge City.
Room: A Smooth Shaft
</map>

<map>
Zone: Alatorin - the Forge City.
Room: A Smooth Shaft
</map>
You feel uneasy with so many Good players in Alatorin - the Forge City.
A Smooth Shaft
Obvious exits: -U -D
Sizen  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Sizen's head. (Illuminating)
Aikc  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Fatwa  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
There are Shadow Beast tracks going up.
There are some tracks.
Leric floats in from below.
A blue dracolich floats in from below.
A shadow dracolich floats in from below.
Lavos floats in from below.
You grin as you realize you're floating, with no floor in the room.
You quickly scan the area.
You see nothing.

< 1092h/1092H 362v/366V Pos: standing >
Aikc floats up.
Sizen leaves up.
You follow Fatwa.

You grin as you realize you're floating, with no floor in the room.

<map>
Zone: Alatorin - the Forge City.
Room: Above a Deep Shaft in a Circular Chamber
</map>

<map>
Zone: Alatorin - the Forge City.
Room: Above a Deep Shaft in a Circular Chamber
</map>
You feel uneasy with so many Good players in Alatorin - the Forge City.
Above a Deep Shaft in a Circular Chamber
Obvious exits: -S -D
Sizen  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Sizen's head. (Illuminating)
Aikc  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Fatwa  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Leric floats in from below.
A blue dracolich floats in from below.
A shadow dracolich floats in from below.
Naj floats in from below.
You quickly scan the area.
A cave fisher who is not far off to your south.

< 1092h/1092H 360v/366V Pos: standing >
You quickly scan the area.
A cave fisher who is not far off to your south.

< 1092h/1092H 360v/366V Pos: standing >
You quickly scan the area.
A cave fisher who is not far off to your south.

< 1092h/1092H 361v/366V Pos: standing >
You quickly scan the area.
A cave fisher who is not far off to your south.

< 1092h/1092H 362v/366V Pos: standing >
You quickly scan the area.
A cave fisher who is not far off to your south.

< 1092h/1092H 364v/366V Pos: standing >
Fatwa sneaks south.
Aikc leaves south.
Sizen leaves south.
You follow Fatwa.


<map>
Zone: Alatorin - the Forge City.
Room: A Filthy, Rank Tunnel
</map>

<map>
Zone: Alatorin - the Forge City.
Room: A Filthy, Rank Tunnel
</map>
You feel uneasy with so many Good players in Alatorin - the Forge City.
A Filthy, Rank Tunnel
Obvious exits: -N -E -S -W
Sizen  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Sizen's head. (Illuminating)
Aikc  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Fatwa  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
There are Shadow Beast tracks going south.
There are Grey Elf tracks going south.
Leric enters from the north.
A blue dracolich enters from the north.
A shadow dracolich enters from the north.
You quickly scan the area.
A cave fisher who is close by to your south.
A troglodyte berserker who is a brief walk away to your west.

< 1092h/1092H 362v/366V Pos: standing >
Aikc leaves west.
Sizen leaves west.
You follow Fatwa.


<map>
Zone: Alatorin - the Forge City.
Room: A Junction of Tunnels Around a Feculent Pit
</map>

<map>
Zone: Alatorin - the Forge City.
Room: A Junction of Tunnels Around a Feculent Pit
</map>
You feel uneasy with so many Good players in Alatorin - the Forge City.
A Junction of Tunnels Around a Feculent Pit
Obvious exits: -N -E -S -W
[2] The corpse of an angry troglodyte guard is lying here.
The corpse of a muscular troglodyte bloodmonger is lying here.
Sizen  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Sizen's head. (Illuminating)
Aikc  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Fatwa  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
There are some tracks heading west.
Leric enters from the east.
A blue dracolich enters from the east.
A shadow dracolich enters from the east.
You quickly scan the area.
A huge slime slug who is close by to your south.
A huge slime slug who is close by to your south.
A huge slime slug who is close by to your south.
A slime slug who is close by to your south.
A slime slug who is close by to your south.
A slime slug who is close by to your south.
A slime slug who is close by to your south.
A slime slug who is close by to your south.
A slime slug who is close by to your south.
A slime slug who is close by to your south.
A slime slug who is close by to your south.
A slime slug who is close by to your south.
A slime slug who is close by to your south.
A slimy troglodyte who is close by to your south.
A slimy troglodyte who is close by to your south.
A troglodyte berserker who is not far off to your west.

< 1092h/1092H 361v/366V Pos: standing >

		Score information for Norbeast

Level: 56   Race: Shadow Beast   Class: Mercenary / Bounty Hunter Sex: Male
Hit points: 1092(1092)  Moves: 362(366)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: none
Status:  Standing.
Frags:   +14.53   Deaths:   26
Detecting:      Illusions Invisible Evil Good Magic Life
Protected from: Good Fire Lightning Gas Acid Living All but High Circle Spells
Enchantments:   Hawkvision Ultravision UD Vision Farsee Fly Armor Aware Haste Invisibility Levitation Listen Sneaking
Combat Pulse:   16 Spell Pulse:  1.00 
Leaderboard Points: 2238 
Paladin auras:   Protection Battle Lust Spell Protection

Active Spells:
--------------
levitate (49 minutes)
roar of heroes (3 minutes)
globe of invulnerability (4 minutes)
armor (18 minutes)
agility (22 minutes)
fly (119 minutes)
bless (23 minutes)
vitality (12 minutes)


< 1092h/1092H 362v/366V Pos: standing >
You quickly scan the area.
A huge slime slug who is close by to your south.
A huge slime slug who is close by to your south.
A huge slime slug who is close by to your south.
A slime slug who is close by to your south.
A slime slug who is close by to your south.
A slime slug who is close by to your south.
A slime slug who is close by to your south.
A slime slug who is close by to your south.
A slime slug who is close by to your south.
A slime slug who is close by to your south.
A slime slug who is close by to your south.
A slime slug who is close by to your south.
A slimy troglodyte who is close by to your south.
A slimy troglodyte who is close by to your south.
A slimy troglodyte who is close by to your south.
A troglodyte berserker who is not far off to your west.

< 1092h/1092H 364v/366V Pos: standing >
You quickly scan the area.
A huge slime slug who is close by to your south.
A huge slime slug who is close by to your south.
A huge slime slug who is close by to your south.
A slime slug who is close by to your south.
A slime slug who is close by to your south.
A slime slug who is close by to your south.
A slime slug who is close by to your south.
A slime slug who is close by to your south.
A slime slug who is close by to your south.
A slime slug who is close by to your south.
A slime slug who is close by to your south.
A slime slug who is close by to your south.
A slimy troglodyte who is close by to your south.
A slimy troglodyte who is close by to your south.
A slimy troglodyte who is close by to your south.
A troglodyte berserker who is not far off to your west.

< 1092h/1092H 366v/366V Pos: standing >
Aikc leaves north.
Sizen leaves north.
You follow Fatwa.


<map>
Zone: Alatorin - the Forge City.
Room: A Turn in a Tunnel Covered With Mushrooms and Fungus
</map>

<map>
Zone: Alatorin - the Forge City.
Room: A Turn in a Tunnel Covered With Mushrooms and Fungus
</map>
You feel uneasy with so many Good players in Alatorin - the Forge City.
A Turn in a Tunnel Covered With Mushrooms and Fungus
Obvious exits: -E -S
Sizen  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Sizen's head. (Illuminating)
Aikc  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Fatwa  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Leric enters from the south.
A blue dracolich enters from the south.
A shadow dracolich enters from the south.
You quickly scan the area.
A huge slime slug who is not far off to your south.
A huge slime slug who is not far off to your south.
A huge slime slug who is not far off to your south.
A slime slug who is not far off to your south.
A slime slug who is not far off to your south.
A slime slug who is not far off to your south.
A slime slug who is not far off to your south.
A slime slug who is not far off to your south.
A slime slug who is not far off to your south.
A slime slug who is not far off to your south.
A slime slug who is not far off to your south.
A slimy troglodyte who is not far off to your south.
A slimy troglodyte who is not far off to your south.

< 1092h/1092H 364v/366V Pos: standing >
You quickly scan the area.
A huge slime slug who is not far off to your south.
A huge slime slug who is not far off to your south.
A huge slime slug who is not far off to your south.
A slime slug who is not far off to your south.
A slime slug who is not far off to your south.
A slime slug who is not far off to your south.
A slime slug who is not far off to your south.
A slime slug who is not far off to your south.
A slime slug who is not far off to your south.
A slime slug who is not far off to your south.
A slime slug who is not far off to your south.
A slime slug who is not far off to your south.
A slimy troglodyte who is not far off to your south.

< 1092h/1092H 364v/366V Pos: standing >
Fatwa sneaks east.
Aikc leaves east.
Sizen leaves east.
You follow Fatwa.


<map>
Zone: Alatorin - the Forge City.
Room: A Fetid Tunnel Covered With Mushrooms and Fungus
</map>

<map>
Zone: Alatorin - the Forge City.
Room: A Fetid Tunnel Covered With Mushrooms and Fungus
</map>
You feel uneasy with so many Good players in Alatorin - the Forge City.
A Fetid Tunnel Covered With Mushrooms and Fungus
Obvious exits: -E -W
Sizen  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Sizen's head. (Illuminating)
Aikc  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Fatwa  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
There are some tracks heading east.
There are some tracks heading east.
Leric enters from the west.
A blue dracolich enters from the west.
A shadow dracolich enters from the west.
Naj sneaks in from the west.

< 1092h/1092H 362v/366V Pos: standing >

< 1092h/1092H 362v/366V Pos: standing >
You quickly scan the area.
You see nothing.

< 1092h/1092H 363v/366V Pos: standing >
You quickly scan the area.
You see nothing.

< 1092h/1092H 364v/366V Pos: standing >
You quickly scan the area.
You see nothing.

< 1092h/1092H 365v/366V Pos: standing >
You quickly scan the area.
You see nothing.

< 1092h/1092H 366v/366V Pos: standing >
You quickly scan the area.
You see nothing.

< 1092h/1092H 366v/366V Pos: standing >

< 1092h/1092H 366v/366V Pos: standing >
Aikc leaves east.
Sizen leaves east.
You follow Fatwa.


<map>
Zone: Alatorin - the Forge City.
Room: A Turn in a Fetid Tunnel Covered with Mushrooms and Fungus
</map>

<map>
Zone: Alatorin - the Forge City.
Room: A Turn in a Fetid Tunnel Covered with Mushrooms and Fungus
</map>
You feel uneasy with so many Good players in Alatorin - the Forge City.
A Turn in a Fetid Tunnel Covered with Mushrooms and Fungus
Obvious exits: -N -E -W
Sizen  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Sizen's head. (Illuminating)
Aikc  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Fatwa  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
There are some tracks heading east.
There are some tracks heading east.
Leric enters from the west.
A blue dracolich enters from the west.
A shadow dracolich enters from the west.
Lavos sneaks in from the west.
Raz sneaks in from the west.

< 1092h/1092H 364v/366V Pos: standing >
Fatwa sneaks north.
Aikc leaves north.
Sizen leaves north.
You follow Fatwa.


<map>
Zone: Alatorin - the Forge City.
Room: A Fetid Tunnel Covered With Mushrooms and Fungus
</map>

<map>
Zone: Alatorin - the Forge City.
Room: A Fetid Tunnel Covered With Mushrooms and Fungus
</map>
You feel uneasy with so many Good players in Alatorin - the Forge City.
A Fetid Tunnel Covered With Mushrooms and Fungus
Obvious exits: -N -S
The corpse of a troglodyte berserker is lying here.
Sizen  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Sizen's head. (Illuminating)
Aikc  Islamic Jihad (Grey Elf)(medium) stands in mid-air here, fighting a troglodyte berserker.(Gold Aura)
*Fatwa  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A troglodyte berserker stands here, fighting Aikc.(Red Aura)
There are some tracks heading north.
Leric enters from the south.
Zxat sneaks in from the south.
A blue dracolich enters from the south.
A shadow dracolich enters from the south.
A Fetid Tunnel Covered With Mushrooms and Fungus
Obvious exits: -N -S
The corpse of a troglodyte berserker is lying here.
*Denel  Islamic Jihad (Shade)(tiny) stands in mid-air here.(Gold Aura)
*Raz Nebie Helper Ayatolla Islamic Jihad (Firbolg)(giant) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Raz's head.
*Lavos  Islamic Jihad (Shadow Beast)(huge) stands in mid-air here.(Gold Aura)
*Naj Anyone seen Stinger?   Islamic Jihad (Shade)(tiny) stands in mid-air here.(Gold Aura)
*Cols  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Cols's head.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*Zxat  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zxat's head.
Leric  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Sizen  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Sizen's head. (Illuminating)
Aikc  Islamic Jihad (Grey Elf)(medium) stands in mid-air here, fighting a troglodyte berserker.(Gold Aura)
*Fatwa  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A troglodyte berserker stands here, fighting Aikc.(Red Aura)
There are Firbolg tracks going north.
There are Shadow Beast tracks going north.
There are Githzerai tracks going north.
There are some tracks heading north.

< 1092h/1092H 362v/366V Pos: standing >
You quickly scan the area.
You see nothing.

< 1092h/1092H 362v/366V Pos: standing >
Fatwa snaps into visibility.
Kick who?

< 1092h/1092H 366v/366V Pos: standing >
Sizen sits down in a comfortable spot.
Kick who?

< 1092h/1092H 366v/366V Pos: standing >
Sizen opens a spellbook bearing the insignia of Sizen and begins studying it intently.
Kick who?

< 1092h/1092H 366v/366V Pos: standing >
Kick who?

< 1092h/1092H 366v/366V Pos: standing >
Kick who?

< 1092h/1092H 366v/366V Pos: standing >
Kick who?

< 1092h/1092H 366v/366V Pos: standing >
Fatwa wills the flames of the abyss to overwhelm and consume thier foe...
A troglodyte berserker screams and doubles over in agony as searing heat ignites within his body.
A troglodyte berserker suddenly looks in pain as he moves.
Kick who?

< 1092h/1092H 366v/366V Pos: standing >
Kick who?

< 1092h/1092H 366v/366V Pos: standing >
Kick who?

< 1092h/1092H 366v/366V Pos: standing >
Aikc misses a troglodyte berserker.
Aikc misses a troglodyte berserker.
Lavos starts casting a spell.
Lavos snaps into visibility.
Kick who?

< 1092h/1092H 366v/366V Pos: standing >
Aikc dodges a troglodyte berserker's attack.
Aikc dodges a troglodyte berserker's attack.
A troglodyte berserker misses Aikc.
Aikc dodges a troglodyte berserker's attack.
A troglodyte berserker fills with BLooDLuST and makes a ferocious leap at Aikc!
A troglodyte berserker knocks Aikc down with a mighty blow!
A troglodyte berserker suffers from contact with the holy aura about Aikc.
Kick who?

< 1092h/1092H 366v/366V Pos: standing >
Kick who?

< 1092h/1092H 366v/366V Pos: standing >
Kick who?

< 1092h/1092H 366v/366V Pos: standing >
Denel starts casting an offensive spell.
Denel snaps into visibility.
Kick who?

< 1092h/1092H 366v/366V Pos: standing >
Kick who?

< 1092h/1092H 366v/366V Pos: standing >
Lavos completes his spell...
Lavos utters the words 'qaffaguzz bragh'
Lavos points at a troglodyte berserker.
A troglodyte berserker screams in utter agony as Lavos's corrosive blast slams into his body!
Lavos's blast of corrosive matter begins to eat through a troglodyte berserker's armor!
Kick who?

< 1092h/1092H 366v/366V Pos: standing >
Fatwa wills the flames of the abyss to overwhelm and consume thier foe...
A troglodyte berserker screams and doubles over in agony as searing heat ignites within his body.
Kick who?

< 1092h/1092H 366v/366V Pos: standing >
Kick who?

< 1092h/1092H 366v/366V Pos: standing >
Denel completes her spell...
Denel utters the words 'abrauztg gpahhzfuio uqzbarr'
Denel points at a troglodyte berserker.
Denel's iceball shatters upon impacting a troglodyte berserker, rending flesh and sending blood flying.
Kick who?

< 1092h/1092H 366v/366V Pos: standing >
Kick who?

< 1092h/1092H 366v/366V Pos: standing >
Kick who?

< 1092h/1092H 366v/366V Pos: standing >
Kick who?

< 1092h/1092H 366v/366V Pos: standing >
Denel starts casting an offensive spell.
Kick who?

< 1092h/1092H 366v/366V Pos: standing >
Kick who?

< 1092h/1092H 366v/366V Pos: standing >
Kick who?

< 1092h/1092H 366v/366V Pos: standing >
Lavos starts casting an offensive spell.
Kick who?

< 1092h/1092H 366v/366V Pos: standing >
Fatwa wills the flames of the abyss to overwhelm and consume thier foe...
A troglodyte berserker screams and doubles over in agony as searing heat ignites within his body.
A troglodyte berserker parries Aikc's lunge at him.
Aikc snaps into visibility.
Zxat starts casting an offensive spell.
Zxat snaps into visibility.
Aikc rises to his feet.
Kick who?

< 1092h/1092H 366v/366V Pos: standing >
Denel completes her spell...
Denel utters the words 'abrauztg gpahhzfuio uqzbarr'
Denel points at a troglodyte berserker.
Denel's iceball shatters upon impacting a troglodyte berserker, rending flesh and sending blood flying.
A troglodyte berserker is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Norbeast by 33136.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a troglodyte berserker's last actions in this world.
Zxat stops invoking abruptly!
Lavos stops invoking abruptly!
Kick who?

< 1092h/1092H 366v/366V Pos: standing >

< 1092h/1092H 366v/366V Pos: standing >

< 1092h/1092H 366v/366V Pos: standing >

< 1092h/1092H 366v/366V Pos: standing >
A dwarven trapper enters from the south.
Cols snaps into visibility.
A halo of white light settles over Cols as he charges into battle.
A dwarven trapper snaps into visibility.
A dwarven trapper is knocked to the ground by Cols's mighty bash!
Cols dives at a dwarven trapper skewering her with his holy avenger of Ambran.
Cols snaps into visibility.

< 1092h/1092H 366v/366V Pos: standing >
Leric stops using a rugged adventurers satchel.

< 1092h/1092H 366v/366V Pos: standing >
Leric gets something from the corpse of a troglodyte berserker.

< 1092h/1092H 366v/366V Pos: standing >
Fatwa shouts out loudly.. MOVING!!!!

< 1092h/1092H 366v/366V Pos: standing >
Leric puts a small pile of coins into a rugged adventurers satchel.
You are already standing.

< 1092h/1092H 366v/366V Pos: standing >
Sizen clambers to his feet.
Sizen, looking very frustrated, packs up his book.
Leric attaches a rugged adventurers satchel to his belt.
It glows brightly.

< 1092h/1092H 366v/366V Pos: standing >
Cols snaps into visibility.
Cols's fine slash wounds a dwarven trapper.
The illusion surrounding a Shade fades apart!
Cols snaps into visibility.
Cols's fine slash wounds a Shade.
Cols snaps into visibility.
Cols's impressive slash strikes a Shade.
Cols snaps into visibility.

< 1092h/1092H 366v/366V Pos: standing >

		Score information for Norbeast

Level: 56   Race: Shadow Beast   Class: Mercenary / Bounty Hunter Sex: Male
Hit points: 1092(1092)  Moves: 366(366)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: none
Status:  Standing.
Frags:   +14.53   Deaths:   26
Detecting:      Illusions Invisible Evil Good Magic Life
Protected from: Good Fire Lightning Gas Acid Living All but High Circle Spells
Enchantments:   Hawkvision Ultravision UD Vision Farsee Fly Armor Aware Haste Invisibility Levitation Listen Sneaking
Combat Pulse:   16 Spell Pulse:  1.00 
Leaderboard Points: 2238 
Paladin auras:   Protection Battle Lust Spell Protection

Active Spells:
--------------
levitate (49 minutes)
roar of heroes (3 minutes)
globe of invulnerability (4 minutes)
armor (18 minutes)
agility (22 minutes)
fly (119 minutes)
bless (23 minutes)
vitality (12 minutes)


< 1092h/1092H 366v/366V Pos: standing >
A faint hum can be heard from the legendary platemail of defense [poor] carried by Leric.
Cols's holy avenger of Ambran moves with a blinding speed and successfully repels a Shade's attack!
A Shade misses Cols.
Cols snaps into visibility.
Naj starts casting an offensive spell.
Naj snaps into visibility.

< 1092h/1092H 366v/366V Pos: standing >
Raz suddenly attacks a Shade!
Raz snaps into visibility.
Raz's slash strikes a Shade.

< 1092h/1092H 366v/366V Pos: standing >
Naj completes his spell...
Naj utters the words 'qpaahuq fussrz'
Naj shatters the fabric of reality
sending ripples of ChAoTiC energy flowing into a Shade.
The intense flames cause a Shade's skin to smolder and burn!
Naj snaps into visibility.
BOOOOOOOOOM!
a Shade explodes in flames as a GIGANTIC fireball engulfs him.
Clutching her head a Shade tries to escape the
maddening images circling her.
A Shade is stunned!
A tentacle of solified mist coils itself around a Shade
tossing her to the ground.
Ice crystals form around a Shade as intense cold causes her body to freeze.
Naj snaps into visibility.
BOOOOOOOOOM!
a Shade explodes in flames as a GIGANTIC fireball engulfs him.
Zxat starts casting an offensive spell.
Zxat snaps into visibility.

< 1092h/1092H 366v/366V Pos: standing >
Fatwa wills the flames of the abyss to overwhelm and consume thier foe...
The intense flames cause a Shade's skin to smolder and burn!
A Shade screams and doubles over in agony as searing heat ignites within her body.
Fatwa snaps into visibility.
A Shade's sleeves of impskin shattered in bits as the tortured body spasms and quivers!
A Shade is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Norbeast by 13333333.
The smell of fresh blood enters your body, infusing you with power!