The death of [52 Psycheporter] Serath - The Shadow Guild (Shadow Beast)

in The Fog Enshrouded Forest

from the perspective of [56 Demonic Rider] Fraglo - The Horde (Orc)

<worn as a badge>    a masterly crafted obsidian badge [84%]
<worn on head>       Khildarak's battle helmet [52%]
<worn on eyes>       the eyes of the High Forest (glowing) [58%]
<worn in ear>        a dangling bloodstone earring (glowing) [78%]
<worn in ear>        an anti-matter earring [72%]
<worn on face>       a lithixl beak [58%]
<worn around neck>   a gorget of bronze dragonscale [74%]
<worn around neck>   a priest's holy collar [38%]
<worn on body>       the barbed mail of the battlerager king (humming) [32%]
<worn about body>    a long, flowing cape of hellfire of damage (glowing) [38%]
<worn as quiver>     a silken backsheath of flight [28%]
<worn about waist>   a mithril belt encrusted with aquamarines [poor] [61%]
<worn on belt buckle>a glowing white pearl (glowing) [58%]
<worn on arms>       a set of jagged blood crystal arm plates [88%]
<worn around wrist>  a bowman's adamantium wristband [superior] [35%]
<worn around wrist>  a bracelet of woven willow leaves [35%]
<worn on hands>      the gauntlets of the war giant Torg [superior] (humming) [60%]
<worn on finger>     a shiny ring of the faeries (glowing) [85%]
<worn on finger>     some mithril ringlets [poor] [78%]
<wielding twohanded> Illesarus, the Sword of Sharpness (glowing)[28h 16m 16s]
<worn on legs>       greaves of cracked bluestone (glowing) [68%]
<worn on feet>       a pair of shadowseed stone boots [superior] [67%]

A small pile of coins lies here.

< 225h/1044H 255v/299V Pos: standing >
 
   . ****+**    
  .. ..**+***   
 ..   D**+*.*.  
 .^    **+*..M  
 ^^   ^@*+.^.^  
 ^    MM++....  
      **....^^  
       ..^D^^   
        ..^^    
Dark Woods of the Rhanale Forest
Obvious exits: -North -East  -South -West 

< 225h/1044H 257v/299V Pos: standing >
Deep Within Rhanale Forest
    The trees seem to move in closer together here as travel
becomes more difficult but not impossible.  It's evident not
many have journeyed this path, the ground carpeted in fallen
leaves and branches.  Rays of sunlight break through the
thick canopy of leaves still, while the noises of wildlife
surrounds you here.
Obvious exits: -East  -South -West 

< 225h/1044H 257v/299V Pos: standing >
Deep Within Rhanale Forest
    The trees seem to move in closer together here as travel
becomes more difficult but not impossible.  It's evident not
many have journeyed this path, the ground carpeted in fallen
leaves and branches.  Rays of sunlight break through the
thick canopy of leaves still, while the noises of wildlife
surrounds you here.
Obvious exits: -East  -West 
Fresh blood covers everything in the area.
A raccoon scurries through the forest.
An elven woman shops around town here.(Gold Aura)

< 226h/1044H 258v/299V Pos: standing >
Deep Within Rhanale Forest
    The trees seem to move in closer together here as travel
becomes more difficult but not impossible.  It's evident not
many have journeyed this path, the ground carpeted in fallen
leaves and branches.  Rays of sunlight break through the
thick canopy of leaves still, while the noises of wildlife
surrounds you here.
Obvious exits: -East  -South

< 226h/1044H 257v/299V Pos: standing >
Alas, you cannot go that way. . . .

< 226h/1044H 258v/299V Pos: standing >
Alas, you cannot go that way. . . .

< 226h/1044H 258v/299V Pos: standing >
Deep Within Rhanale Forest
    The trees seem to move in closer together here as travel
becomes more difficult but not impossible.  It's evident not
many have journeyed this path, the ground carpeted in fallen
leaves and branches.  Rays of sunlight break through the
thick canopy of leaves still, while the noises of wildlife
surrounds you here.
Obvious exits: -North -West 

< 226h/1044H 259v/299V Pos: standing >
Deep Within Rhanale Forest
    The trees seem to move in closer together here as travel
becomes more difficult but not impossible.  It's evident not
many have journeyed this path, the ground carpeted in fallen
leaves and branches.  Rays of sunlight break through the
thick canopy of leaves still, while the noises of wildlife
surrounds you here.
Obvious exits: -East  -South
Puddles of fresh blood cover the ground.

< 227h/1044H 262v/299V Pos: standing >
Deep Within Rhanale Forest
    The trees seem to move in closer together here as travel
becomes more difficult but not impossible.  It's evident not
many have journeyed this path, the ground carpeted in fallen
leaves and branches.  Rays of sunlight break through the
thick canopy of leaves still, while the noises of wildlife
surrounds you here.
Obvious exits: -East  -West 
Fresh blood covers everything in the area.
A raccoon scurries through the forest.
An elven woman shops around town here.(Gold Aura)

< 227h/1044H 261v/299V Pos: standing >

< 228h/1044H 265v/299V Pos: standing >
You feel unholy power coursing through your limbs!
[Damage:  4 ] Your bash knocks an elven woman to the ground!

< 229h/1044H 269v/299V Pos: standing >
< T: Fraglo TP: sta TC:pretty hurt E: woman sit EP: few scratches >
 You dodge an elven woman's vicious attack.
You parry an elven woman's lunge at you.

< 229h/1044H 270v/299V Pos: standing >
< T: Fraglo TP: sta TC:pretty hurt E: woman sit EP: few scratches >
 
< 229h/1044H 270v/299V Pos: standing >
< T: Fraglo TP: sta TC:pretty hurt E: woman sit EP: few scratches >
 
< 229h/1044H 270v/299V Pos: standing >
< T: Fraglo TP: sta TC:pretty hurt E: woman sit EP: few scratches >
 [Damage: 23 ] Your impressive slash enshrouds an elven woman in a mist of blood.
[Damage: 21 ] Your impressive slash causes an elven woman to grimace in pain.
[Damage: 25 ] Your slash hits an elven woman.
An elven woman is mortally wounded, and will die soon, if not aided.
You swing Illesarus, the Sword of Sharpness with a broad two-handed arch at an elven woman.
[Damage:  1 ] Blood flies everywhere as Illesarus slices without restraint.
An elven woman is dead! R.I.P.
You receive your share of experience.
An elven woman's death cry reverberates in your head as she falls to the ground.
An elven woman gasps as your vorpal sword nearly severs her leg!

< 239h/1044H 270v/299V Pos: standing >

< 239h/1044H 270v/299V Pos: standing >

< 239h/1044H 271v/299V Pos: standing >

< 239h/1044H 274v/299V Pos: standing >

< 240h/1044H 281v/299V Pos: standing >

< 240h/1044H 282v/299V Pos: standing >

< 240h/1044H 283v/299V Pos: standing >
Deep Within Rhanale Forest
Obvious exits: -East  -West 
Fresh blood covers everything in the area.
The corpse of an elven woman is lying here.
A raccoon scurries through the forest.

< 240h/1044H 285v/299V Pos: standing >
You feel your body recover from the heat.

< 241h/1044H 287v/299V Pos: standing >
Hint: Not sure if you are playing the right class? Experiment with different classes until you find one that fits your play style.

< 241h/1044H 287v/299V Pos: standing >
You feel unholy power coursing through your limbs!
[Damage: 17 ] Your impressive slash causes a raccoon to grimace in pain.

< 244h/1044H 296v/299V Pos: standing >
< T: Fraglo TP: sta TC:pretty hurt E: raccoon sta EP:  nasty wounds >
 
< 244h/1044H 297v/299V Pos: standing >
< T: Fraglo TP: sta TC:pretty hurt E: raccoon sta EP:  nasty wounds >
 [Damage: 15 ] Your impressive slash critically injures a raccoon.
A raccoon is mortally wounded, and will die soon, if not aided.
You swing Illesarus, the Sword of Sharpness with a broad two-handed arch at a raccoon.
[Damage:  3 ] Blood flies everywhere as Illesarus slices without restraint.
A raccoon is mortally wounded, and will die soon, if not aided.
A raccoon gasps as your vorpal sword nearly severs its leg!
[Damage:  2 ] Your slash hits a raccoon.
A raccoon is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a raccoon's gurgling and choking signals its demise.

< 250h/1044H 297v/299V Pos: standing >
Deep Within Rhanale Forest
Obvious exits: -East  -West 
Fresh blood covers everything in the area.
The corpse of a raccoon is lying here.
The corpse of an elven woman is lying here.

< 250h/1044H 299v/299V Pos: standing >
Deep Within Rhanale Forest
    The trees seem to move in closer together here as travel
becomes more difficult but not impossible.  It's evident not
many have journeyed this path, the ground carpeted in fallen
leaves and branches.  Rays of sunlight break through the
thick canopy of leaves still, while the noises of wildlife
surrounds you here.
Obvious exits: -East  -South
A few drops of fresh blood are scattered around the area.

< 251h/1044H 297v/299V Pos: standing >
Alas, you cannot go that way. . . .

< 251h/1044H 297v/299V Pos: standing >
Deep Within Rhanale Forest
    The trees seem to move in closer together here as travel
becomes more difficult but not impossible.  It's evident not
many have journeyed this path, the ground carpeted in fallen
leaves and branches.  Rays of sunlight break through the
thick canopy of leaves still, while the noises of wildlife
surrounds you here.
Obvious exits: -North -West 
Fresh blood splatters cover the area.

< 251h/1044H 295v/299V Pos: standing >
Deep Within Rhanale Forest
   Although there is no path here, travel is fairly easy.  Light filters
through the canopy above, and as you walk a light crunching can be
heard from the heavy underbrush of fallen leaves.  The chitterings
and scurrying of animals is more evident here.  Travel is possible
towards the east and back west lies the forest path.
Obvious exits: -East  -West 

< 252h/1044H 297v/299V Pos: standing >
End of the Path Through Rhanale Forest
   The path comes to an end here, leading deeper into the forest of
Rhanale.  Many stories and tales have been told of adventurers finding
great fortunes within this forest, or of discovering lands unknown to the
average man.  From here, though, this appears to be just another ordinary
forest, with great trees on every side and the sun creeping through the
dense canopy above, casting rays of light upon the ground.  The sounds of
birds and other animals scurrying through the underbrush fills the forest
with lively sounds.  The path leads back west, where the forest appears
to thin out, while the trees become thick to the east.
Obvious exits: -East  -West 

< 252h/1044H 295v/299V Pos: standing >
A Path Through Rhanale Forest
   Tall trees tower all around you but still a large amount of
sunlight makes its way through the canopy of leaves and branches.
This trail is well traveled and easy to make out, leading deeper into
the forest.  Sounds of birds singing and small animals scurrying
through the underbrush make the forest sound full of life.  The path
continues north and south from here.  Towards the east the trees become
thinner.
Obvious exits: -North -East  -South
Fresh blood splatters cover the area.
A small brown bear wanders through the forest.

< 252h/1044H 293v/299V Pos: standing >

< 252h/1044H 294v/299V Pos: standing >

< 253h/1044H 297v/299V Pos: standing >
A Path Through Rhanale Forest
   Tall trees tower all around you but still a large amount of
sunlight makes its way through the canopy of leaves and branches.
This trail is well traveled and easy to make out, leading deeper into
the forest.  Sounds of birds singing and small animals scurrying
through the underbrush make the forest sound full of life.  The path
continues north and south.
Obvious exits: -North -South
Fresh blood covers everything in the area.
A raccoon scurries through the forest.

< 253h/1044H 297v/299V Pos: standing >
A Path Through Rhanale Forest
   Tall trees tower all around you but still a large amount of
sunlight makes its way through the canopy of leaves and branches.
This trail is well traveled and easy to make out, leading deeper into
the forest.  Sounds of birds singing and small animals scurrying
through the underbrush make the forest sound full of life.  The path
curves here, leading south and west.
Obvious exits: -South -West 

< 253h/1044H 295v/299V Pos: standing >
Alas, you cannot go that way. . . .

< 254h/1044H 295v/299V Pos: standing >
A Path Through Rhanale Forest
   Tall trees tower all around you but still a large amount of
sunlight makes its way through the canopy of leaves and branches.
This trail is well traveled and easy to make out, leading deeper into
the forest.  Sounds of birds singing and small animals scurrying
through the underbrush make the forest sound full of life.  The path
continues north and south.
Obvious exits: -North -South
Fresh blood covers everything in the area.
A raccoon scurries through the forest.

< 254h/1044H 297v/299V Pos: standing >
A Path Through Rhanale Forest
   Tall trees tower all around you but still a large amount of
sunlight makes its way through the canopy of leaves and branches.
This trail is well traveled and easy to make out, leading deeper into
the forest.  Sounds of birds singing and small animals scurrying
through the underbrush make the forest sound full of life.  The path
continues north and south from here.  Towards the east the trees become
thinner.
Obvious exits: -North -East  -South
A few drops of fresh blood are scattered around the area.
A small brown bear wanders through the forest.

< 254h/1044H 295v/299V Pos: standing >
A Path Through Rhanale Forest
   Tall trees tower all around you but still a large amount of
sunlight makes its way through the canopy of leaves and branches.
This trail is well traveled and easy to make out, leading deeper into
the forest.  Sounds of birds singing and small animals scurrying
through the underbrush make the forest sound full of life.  The path
continues north and south.
Obvious exits: -North -South
Puddles of fresh blood cover the ground.
(Q)A dwarven boy sits here silently listening to the forest.(Gold Aura)

< 254h/1044H 293v/299V Pos: standing >
A Path Through Rhanale Forest
   Tall trees tower all around you but still a large amount of
sunlight makes its way through the canopy of leaves and branches.
This trail is well traveled and easy to make out, leading deeper into
the forest.  Sounds of birds singing and small animals scurrying
through the underbrush make the forest sound full of life.  The path
curves north from here.
Obvious exits: -North -West 

< 254h/1044H 291v/299V Pos: standing >
Alas, you cannot go that way. . . .

< 254h/1044H 292v/299V Pos: standing >
Alas, you cannot go that way. . . .

< 255h/1044H 293v/299V Pos: standing >
Alas, you cannot go that way. . . .

< 255h/1044H 294v/299V Pos: standing >
A Path Through Rhanale Forest
   Tall trees tower all around you but still a large amount of
sunlight makes its way through the canopy of leaves and branches.
This trail is well traveled and easy to make out, leading deeper into
the forest.  Sounds of birds singing and small animals scurrying
through the underbrush make the forest sound full of life.  Back
west Shaiennar Road can be seen.
Obvious exits: -East  -West 

< 255h/1044H 294v/299V Pos: standing >
A Path Through Rhanale Forest
   The beginnings of a path begin here, leading into the forest.  This
forest once grew and flourished where the city now lies, but has since
been pushed aside outside the city.  This path of dirt is obviously well
traveled, as roots and other plants have since given up trying to
overgrow it and are now content to let those pass.  The forest is alive
with the sounds of creatures moving through the underbrush and the trees
above, the loud call of a bird sounds in the distance.  The bustle of
the city is still audible from here, though, a long street lies west,
while the path into the forest continues eastward.
Obvious exits: -East  -West 

< 255h/1044H 294v/299V Pos: standing >
A Path Through Rhanale Forest
   Tall trees tower all around you but still a large amount of
sunlight makes its way through the canopy of leaves and branches.
This trail is well traveled and easy to make out, leading deeper into
the forest.  Sounds of birds singing and small animals scurrying
through the underbrush make the forest sound full of life.  Back
west Shaiennar Road can be seen.
Obvious exits: -East  -West 
Puddles of fresh blood cover the ground.

< 255h/1044H 293v/299V Pos: standing >
A Path Through Rhanale Forest
   The beginnings of a path begin here, leading into the forest.  This
forest once grew and flourished where the city now lies, but has since
been pushed aside outside the city.  This path of dirt is obviously well
traveled, as roots and other plants have since given up trying to
overgrow it and are now content to let those pass.  The forest is alive
with the sounds of creatures moving through the underbrush and the trees
above, the loud call of a bird sounds in the distance.  The bustle of
the city is still audible from here, though, a long street lies west,
while the path into the forest continues eastward.
Obvious exits: -East  -West 
Fresh blood covers everything in the area.

< 255h/1044H 291v/299V Pos: standing >

< 255h/1044H 293v/299V Pos: standing >
The End of Shaiennar Road
    It becomes much quieter here as the street ends abruptly
and is taken over by trees instead.  Towering high above you
in nearly every direction it's amazing they were not noticed
before.  The pleasant sound of wildlife can be heard quietly
here.  Shaiennar Street continues back west.
Obvious exits: -East  -West 

< 256h/1044H 292v/299V Pos: standing >
Shaiennar Road
   This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells.  A few shops and other tourist attractions are nearby
here.  To the far west lies the ocean and the docking area.
Obvious exits: -East  -West 
Fresh blood splatters cover the area.
A young member of the city guard strolls by here.

< 256h/1044H 292v/299V Pos: standing >
Shaiennar Road
   This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells.  A few shops and other tourist attractions are nearby
here.  To the far west lies the ocean and the docking area.
Obvious exits: -North# -East  -South -West 
A few drops of fresh blood are scattered around the area.
A young girl runs around here carelessly.

< 256h/1044H 292v/299V Pos: standing >
Shaiennar Road
   This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells.  A few shops and other tourist attractions are nearby
here.  To the far west lies the ocean and the docking area, while a
small forest is east.
Obvious exits: -East  -West 
Puddles of fresh blood cover the ground.
A young member of the city guard strolls by here.

< 256h/1044H 295v/299V Pos: standing >
The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies west.
Obvious exits: -North -East  -South -West 

< 256h/1044H 294v/299V Pos: standing >
The Market Square
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  An assortment of people can be found here -
dwarves, elves, humans, halflings, gnomes.  Sailors and merchants push
their way through busily, attempting to reach their destination. Despite
the bustle of the city, though, a sense of uneasiness settles upon you.
On closer inspection, many of the stands appear to be empty and falling
apart, many of the buildings have begun to look unkept, dirty, or simply
abandoned.  This same market only a year ago would have seen triple the
number of people that fill it now.  The air is mixed with the salty scent
of the sea.  The great towers of the palace are visible to the north,
the docks and other shops line the street west, and a great school can
be seen towards the forest that lies east.
Obvious exits: -North -East  -South -West 
Fresh blood covers everything in the area.
A huge finely crafted fountain stands here.
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.(holy)(Gold Aura)
An old sailor looks uneasy on land here.

< 256h/1044H 294v/299V Pos: standing >
The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies east.
Obvious exits: -North -East  -South -West 

< 257h/1044H 294v/299V Pos: standing >
Shaiennar Road
   This part of the street being so close to the market still carries
many of the loud noises of vendors shouting and shoppers attempting to
go home with a good deal.  Street lamps line the streets, their cases
designed into transparent glass seashells.  A few shops and other
tourist attractions are nearby here.  To the far west lies the ocean
and the docking area.
Obvious exits: -East  -West 

< 257h/1044H 294v/299V Pos: standing >
Shaiennar Road
   This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells.  A few shops and other tourist attractions are nearby
here.  To the far west lies the ocean and the docking area.
Obvious exits: -North -East  -West 

< 257h/1044H 294v/299V Pos: standing >
Shaiennar Road
   Many people make their way passed here from the market to the docks
and vice versa.  Street lamps line the streets, their cases designed
into transparent glass seashells.  A few shops and other tourist
attractions are nearby here.  To the far west lies the ocean and the
docking area.
Obvious exits: -East  -South -West 

< 257h/1044H 294v/299V Pos: standing >
Shaiennar Road
   Many people make their way passed here from the market to the docks
and vice versa.  Street lamps line the streets, their cases designed
into transparent glass seashells.  A few shops and other tourist
attractions are nearby here.  To the far west lies the ocean and the
docking area.
Obvious exits: -East  -West 

< 257h/1044H 293v/299V Pos: standing >
Shaiennar Road
   Many people make their way through here from the market to the
docks or vice versa, as well as towards the various buildings that
line this street.  The activity here is constant throughout the day
and night, and yet the whole appearance of the city gives one the
feeling it has seen better years, as many buildings have long since
been abandoned and not as many ships can be seen in the harbor.  To
the north side of the street here lies a shop that looks totally
empty, the windows closed shut with wooden boards.  The street
itself continues both east and west.
Obvious exits: -North# -East  -West 
Fresh blood covers everything in the area.
An old sailor looks uneasy on land here.

< 257h/1044H 293v/299V Pos: standing >
Shaiennar Road
   The bustle throughout the city can be heard from all directions,
from the shops lining the street and the market further east to the
docks that lie westward.  The shouts and yells of sailors and merchants,
vendors selling their goods, and children running down the streets
assaults the ears.  A somewhat large building to the south houses a
shop that receives much activity of people moving in and out.
Obvious exits: -East  -South -West 
Fresh blood splatters cover the area.
A young member of the city guard strolls by here.

< 257h/1044H 293v/299V Pos: standing >

< 257h/1044H 295v/299V Pos: standing >
Before The Docks
   Two thick iron gates stand open before the docks, creaking when
strong winds hit the small city.  The salty scent of the air is heavy
here, seagulls swoop down hoping for a free meal.  Shaiennar Road
leads east from here and the docks are west.  To the north is a small
path leading towards the beach.
Obvious exits: -North -East  -West 

< 258h/1044H 295v/299V Pos: standing >
The Center Docks
   Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships.  The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks.  The center of the docks can be seen to the
west and back east leads Shaiennar Road.
Obvious exits: -North -East  -West 
Fresh blood covers everything in the area.
An old sailor looks uneasy on land here.

< 258h/1044H 295v/299V Pos: standing >
The Center Docks
   Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships.  The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks.  The center of the docks can be seen to the
west and back east leads Shaiennar Road.
Obvious exits: -East  -West 

< 258h/1044H 298v/299V Pos: standing >
The Center of The Docks
   Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships.  The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks.  Market square is off in the distance to the
east, and in every other direction lies the docks.
Obvious exits: -North -East  -South -West 

< 258h/1044H 297v/299V Pos: standing >
The Southern Docks
   Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships.  The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks.  The docks continue north and south.
Obvious exits: -North -South
Fresh blood covers everything in the area.
A young sailor moves about doing his duties.
An elven woman shops around town here. (casting) (Gold Aura)

< 259h/1044H 298v/299V Pos: standing >
The Southern Docks
   Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships.  The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks.  The docks continue north and south.
Obvious exits: -North -South -West 
Fresh blood covers everything in the area.
A burly seaman walks by here, enjoying some time off.

< 259h/1044H 297v/299V Pos: standing >
The Southern Docks
   Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships.  The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks.  The docks continue north and south.
Obvious exits: -North -South
Fresh blood covers everything in the area.
Hurrying along, a boat inspector makes sure things are in order.

< 259h/1044H 296v/299V Pos: standing >
The Southern Docks
   Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships.  The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks.  The docks continue north and south.
Obvious exits: -North -South

< 259h/1044H 295v/299V Pos: standing >
Southeast Corner of The Docks
   Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships.  The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks.  The docks continue north and west.
Obvious exits: -North -West 

< 259h/1044H 295v/299V Pos: standing >
Alas, you cannot go that way. . . .

< 259h/1044H 296v/299V Pos: standing >
The Southern Docks
   Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships.  The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks.  The docks continue east and west.
Obvious exits: -East  -West 
Fresh blood splatters cover the area.
Hurrying along, a boat inspector makes sure things are in order.
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.

< 260h/1044H 297v/299V Pos: standing >
The world becomes surreal, everything becomes a blur and you cannot tell
the difference between reality and dreams.  You are flying, colors flow past
you like paint in a river.  Then, as if something changed, you feel a sense of urgency
as you begin falling rapidly towards the ground below.  You close your eyes as the ground
rushes towards you...
You open your eyes and see:
 
    ........    
   ..........   
  ............  
  ............  
 ......@......  
 .....**......  
 ....****.....  
  ..****.*...   
   *******^.    
The Fog Enshrouded Forest
Obvious exits: -North -East  -South -West 
Serath  - The Shadow Guild (Shadow Beast)(large) is stretched out, sound asleep.(Red Aura)
Selzz Astral Elf - The Horde (Drow Elf)(small) stands, apparently asleep.(Red Aura)
An impenetrable globe of darkness floats near Selzz's head.
*Iska Soultaker of Lloth - The Horde (Drider)(huge) stands, apparently asleep.(Red Aura)
An impenetrable globe of darkness floats near Iska's head.
Sha  - The Horde (Drow Elf)(medium) has nodded off, sitting.(Red Aura)
An impenetrable globe of darkness floats near Sha's head.
Maulr  - The Horde (Minotaur)(medium) stands, apparently asleep. (Camping) (Red Aura)
Cvieks  - The Horde (Kobold)(small) stands in mid-air here.(Red Aura)
Cvieks  - The Horde (Kobold)(small) stands in mid-air here.(Red Aura)
Cvieks  - The Horde (Kobold)(small) stands in mid-air here.(Red Aura)
Cvieks  - The Horde (Kobold)(small) stands in mid-air here.(Red Aura)
Cvieks  - The Horde (Kobold)(small) stands in mid-air here.(Red Aura)
Are you really here?  It must be a dream, you must be sleeping.
You hear the sounds of movement in the distance.

< 260h/1044H 299v/299V Pos: on your ass >
You hear the sounds of movement in the distance.

< 261h/1044H 299v/299V Pos: on your ass >
You hear the sounds of movement in the distance.

< 261h/1044H 299v/299V Pos: on your ass >
You hear the sounds of movement in the distance.

< 261h/1044H 299v/299V Pos: on your ass >
You hear the sounds of movement in the distance.

< 261h/1044H 299v/299V Pos: on your ass >
You hear the sounds of movement in the distance.

< 261h/1044H 299v/299V Pos: on your ass >
You hear the sounds of movement in the distance.

< 261h/1044H 299v/299V Pos: on your ass >
You hear the sounds of movement in the distance.

< 262h/1044H 299v/299V Pos: on your ass >
You hear the sounds of movement in the distance.

< 262h/1044H 299v/299V Pos: on your ass >
You hear the sounds of movement in the distance.

< 262h/1044H 299v/299V Pos: on your ass >
You hear the sounds of movement in the distance.

< 262h/1044H 299v/299V Pos: on your ass >
You hear the sounds of movement in the distance.

< 262h/1044H 299v/299V Pos: on your ass >
You hear the sounds of movement in the distance.

< 262h/1044H 299v/299V Pos: on your ass >
You hear the sounds of movement in the distance.

< 262h/1044H 299v/299V Pos: on your ass >
You hear the sounds of movement in the distance.

< 263h/1044H 299v/299V Pos: on your ass >
In your dreams, or what?
Sorry, you can't do that while laying around.

< 264h/1044H 299v/299V Pos: on your ass >
You wake up.

< 264h/1044H 299v/299V Pos: on your ass >
You stop relaxing and try to become more aware of your surroundings.
Serath clambers to his feet.
Selzz awakens.

< 264h/1044H 299v/299V Pos: on your ass >
You clamber to your feet.
Selzz clambers to his feet.

< 264h/1044H 299v/299V Pos: standing >
 
    ........    
   ..........   
  ............  
  ............  
 ......@......  
 .....**......  
 ....****.....  
  ..****.*...   
   *******^.    
The Fog Enshrouded Forest
Obvious exits: -North -East  -South -West 
Serath  - The Shadow Guild (Shadow Beast)(large) stands in mid-air here.(Red Aura)
Selzz Astral Elf - The Horde (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Selzz's head.
*Iska Soultaker of Lloth - The Horde (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Iska's head.
Sha  - The Horde (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sha's head.
Maulr  - The Horde (Minotaur)(medium) stands in mid-air here. (Camping) (Red Aura)
Cvieks  - The Horde (Kobold)(small) stands in mid-air here.(Red Aura)
Cvieks  - The Horde (Kobold)(small) stands in mid-air here.(Red Aura)
Cvieks  - The Horde (Kobold)(small) stands in mid-air here.(Red Aura)
Cvieks  - The Horde (Kobold)(small) stands in mid-air here.(Red Aura)
Cvieks  - The Horde (Kobold)(small) stands in mid-air here.(Red Aura)

< 264h/1044H 299v/299V Pos: standing >
You say 'I have 264 (1044) hits, and 299 (299) movement points.'

< 264h/1044H 299v/299V Pos: standing >
 
    ........    
   ..........   
  ............  
  ............  
 ......@......  
 .....**......  
 ....****.....  
  ..****.*...   
   *******^.    
The Fog Enshrouded Forest
Obvious exits: -North -East  -South -West 
Serath  - The Shadow Guild (Shadow Beast)(large) stands in mid-air here.(Red Aura)
Selzz Astral Elf - The Horde (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Selzz's head.
*Iska Soultaker of Lloth - The Horde (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Iska's head.
Sha  - The Horde (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sha's head.
Maulr  - The Horde (Minotaur)(medium) stands in mid-air here. (Camping) (Red Aura)
Cvieks  - The Horde (Kobold)(small) stands in mid-air here.(Red Aura)
Cvieks  - The Horde (Kobold)(small) stands in mid-air here.(Red Aura)
Cvieks  - The Horde (Kobold)(small) stands in mid-air here.(Red Aura)
Cvieks  - The Horde (Kobold)(small) stands in mid-air here.(Red Aura)
Cvieks  - The Horde (Kobold)(small) stands in mid-air here.(Red Aura)

< 264h/1044H 299v/299V Pos: standing >
Serath says 'I have 34 (624) hits, 413 (498) mana, and 220 (220) movement points.'

< 265h/1044H 299v/299V Pos: standing >
Selzz starts casting a spell.

< 265h/1044H 299v/299V Pos: standing >
Sha says 'I have 193 (648) hits, and 151 (151) movement points.'

< 265h/1044H 299v/299V Pos: standing >
Selzz completes his spell...
Selzz utters the words 'efaui iahjcandus'
Selzz sucks the life out of the surroundings, healing you.

< 266h/1044H 299v/299V Pos: standing >
Sha starts casting a spell.
You say 'heal pls'

< 341h/1044H 299v/299V Pos: standing >
You hear the sounds of movement in the distance.
Selzz starts casting a spell.

< 378h/1044H 299v/299V Pos: standing >
You hear the sounds of movement in the distance.

< 396h/1044H 299v/299V Pos: standing >
Sha completes his spell...
Sha utters the word 'qaiqzarwunsoh'
Sha slowly fades out of existence.
You hear the sounds of movement in the distance.

< 396h/1044H 299v/299V Pos: standing >
You hear the sounds of movement in the distance.

< 405h/1044H 299v/299V Pos: standing >
Selzz completes his spell...
Selzz utters the words 'efaui iahjcandus'
Selzz sucks the life out of the surroundings, healing you.
You hear the sounds of movement in the distance.

< 405h/1044H 299v/299V Pos: standing >
You hear the sounds of movement in the distance.

< 484h/1044H 299v/299V Pos: standing >
You hear the sounds of movement in the distance.

< 485h/1044H 299v/299V Pos: standing >
You hear the sounds of movement in the distance.
Selzz starts casting a spell.

< 522h/1044H 299v/299V Pos: standing >
You hear the sounds of movement in the distance.

< 540h/1044H 299v/299V Pos: standing >
You hear the sounds of movement in the distance.

< 540h/1044H 299v/299V Pos: standing >
You hear the sounds of movement in the distance.

< 549h/1044H 299v/299V Pos: standing >
The sun starts to set in the south.
You hear the sounds of movement in the distance.

< 549h/1044H 299v/299V Pos: standing >
Selzz completes his spell...
Selzz utters the words 'qfzahz saie'
You hear the sounds of movement in the distance.

< 553h/1044H 299v/299V Pos: standing >
You can't find it!

< 553h/1044H 299v/299V Pos: standing >
You hear the sounds of movement in the distance.

< 553h/1044H 299v/299V Pos: standing >
You hear the sounds of movement in the distance.

< 554h/1044H 299v/299V Pos: standing >
A Shadow Beast sneaks in from the west.
A Githzerai enters from the west.
A Shade sneaks in from the west.

< 554h/1044H 299v/299V Pos: standing >
A Githzerai sneaks north.
A Grey Elf sneaks north.
A Githzerai leaves north.
Cvieks sits down in a comfortable spot.

< 554h/1044H 299v/299V Pos: standing >
Cvieks opens a black leather tome with an embossed dracolich and begins studying it intently.

< 554h/1044H 299v/299V Pos: standing >
A Shadow Beast sneaks in from the north.
A Githzerai enters from the north.

< 554h/1044H 299v/299V Pos: standing >
A Shadow Beast snaps into visibility.
A Shadow Beast tries to tackle Maulr and misses completely, making a nice dent in his forehead and the ground!

< 554h/1044H 299v/299V Pos: standing >
A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.
Cvieks suddenly attacks a Grey Elf!
A Githzerai bravely steps in front of a Grey Elf, shielding him from harm!
Cvieks suddenly appears a bit confused!
Cvieks misses a Githzerai.
A Githzerai snaps into visibility.
A halo of white light settles over a Githzerai as he charges into battle.

< 554h/1044H 299v/299V Pos: standing >
Iska starts casting an offensive spell called 'energy drain'.
Iska snaps into visibility.

< 555h/1044H 299v/299V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the words 'parl xafe'
You are sent reeling by a Grey Elf's holy word.
Serath wavers in agony, as the positive energies sent by a Grey Elf purge his essence!
A Grey Elf snaps into visibility.
A Grey Elf sends Serath reeling with a holy word.
Serath's some sandy sleeves shattered into a million pieces by the divine fury!
Serath's string of lily pads shattered into a million pieces by the divine fury!
Serath's diamond stud covered in blood shattered into a million pieces by the divine fury!
Serath is dead! R.I.P.