The death of [47 Guardian] Rhakon Islamic Jihad (Grey Elf)

in A Well-Used Mountain Trail

from the perspective of [48 Guardian] Kanshi - The Horde (Drow Elf)

<worn as a badge>    a serpentine seal of Bozk
<worn on head>       the crown of doom (magic) (humming)
<worn on eyes>       the visor of divine vision [poor] (magic) (glowing)
<worn in ear>        a sparkling reptile scale earring from Bahamut's Palace
<worn in ear>        a lightning earring [poor]
<worn on face>       a stony granite face (magic) (glowing)
<worn around neck>   a sapphire and amethyst necklace [poor] [87%]
<worn around neck>   a tarnished flesh necklace from The Lost Realms of Shadowfall [83%]
<worn on body>       the chainmail of the dread knights (magic)
<worn about body>    a deep hooded cloak of sorrow
<worn as quiver>     a silken backsheath of flight with a strange dark bloodstone (magic)
<worn about waist>   a thick duergar-hide belt with a mithril buckle
<worn on belt buckle>a pantherhide quiver [superior] (magic) (glowing) [85%]
<attached to belt>   a rugged adventurers satchel (magic)
<worn on arms>       two marbled coiling serpents (magic)
<held as shield>     the royal shield of Aravne [poor] (magic)
<worn around wrist>  a steel wire (magic) (glowing)
<worn around wrist>  a jeweled gem wristguard from The Hall of the Ancients
<worn on hands>      the claws of a wyvern [superior] (magic)
<worn on finger>     a jade ring [superior] (magic)
<worn on finger>     a ring of agility [poor] (magic) [87%]
<primary weapon>     a frost brand named 'Stormbringer' (magic) (glowing) (humming)
<worn on legs>       some mantis leggings [82%]
<worn on feet>       a heavy pair of fire giant boots [superior]

Kyria enters from the north.
Matk enters from the north.
Kjell enters from the north.

< 551h/551H 215v/227V Pos: standing >

<map>
Zone: The Sky City of Ultarium.
Room: A Steep and Winding Mountain Trail
</map>
A Steep and Winding Mountain Trail
Obvious exits: -N -D
Draqus enters from the north.
Kyria enters from the north.
Matk enters from the north.
Kjell enters from the north.

< 551h/551H 213v/227V Pos: standing >
Alas, you cannot go that way. . . .

< 551h/551H 213v/227V Pos: standing >
Draqus plays a song to lift his spirit off the ground.

< 551h/551H 214v/227V Pos: standing >

<map>
Zone: The Sky City of Ultarium.
Room: A Steep and Winding Mountain Trail
</map>
A Steep and Winding Mountain Trail
Obvious exits: -U -D
Draqus enters from above.
Kyria enters from above.
Matk enters from above.
Pans floats in from above.
Kjell enters from above.

< 551h/551H 213v/227V Pos: standing >
Alas, you cannot go that way. . . .

< 551h/551H 214v/227V Pos: standing >
Alas, you cannot go that way. . . .

< 551h/551H 215v/227V Pos: standing >
Alas, you cannot go that way. . . .

< 551h/551H 215v/227V Pos: standing >
Alas, you cannot go that way. . . .

< 551h/551H 216v/227V Pos: standing >

<map>
Zone: The Sky City of Ultarium.
Room: A Steep and Winding Mountain Trail
</map>
A Steep and Winding Mountain Trail
Obvious exits: -E -U
Draqus enters from above.
Kyria enters from above.
Matk enters from above.
Kjell enters from above.

< 551h/551H 215v/227V Pos: standing >
Alas, you cannot go that way. . . .

< 551h/551H 215v/227V Pos: standing >

<map>
Zone: The Sky City of Ultarium.
Room: A Steep and Winding Mountain Trail
</map>
A Steep and Winding Mountain Trail
Obvious exits: -S -W
Draqus enters from the west.
Kyria enters from the west.
Matk enters from the west.
Pans sneaks in from the west.
Kjell enters from the west.

< 551h/551H 213v/227V Pos: standing >
Alas, you cannot go that way. . . .

< 551h/551H 214v/227V Pos: standing >
Alas, you cannot go that way. . . .

< 551h/551H 214v/227V Pos: standing >

<map>
Zone: The Sky City of Ultarium.
Room: A Steep and Winding Mountain Trail
</map>

<map>
Zone: The Sky City of Ultarium.
Room: A Steep and Winding Mountain Trail
</map>
A Steep and Winding Mountain Trail
Obvious exits: -N -D
A Grey Elf (medium)  Islamic Jihad stands in mid-air here.(Gold Aura)
Draqus enters from the north.
Kyria enters from the north.
Matk enters from the north.
Kjell enters from the north.

< 551h/551H 212v/227V Pos: standing >
A Grey Elf leaves down.
Alas, you cannot go that way. . . .

< 551h/551H 212v/227V Pos: standing >
Alas, you cannot go that way. . . .

< 551h/551H 213v/227V Pos: standing >

<map>
Zone: The Sky City of Ultarium.
Room: A Steep and Winding Mountain Trail
</map>
A Steep and Winding Mountain Trail
Obvious exits: -S -U
Draqus enters from above.
Kyria enters from above.
Matk enters from above.
Pans floats in from above.
Kjell enters from above.

< 551h/551H 214v/227V Pos: standing >

< 551h/551H 214v/227V Pos: standing >

<map>
Zone: The Sky City of Ultarium.
Room: A Steep and Winding Mountain Trail
</map>
A Steep and Winding Mountain Trail
Obvious exits: -N -E
Draqus enters from the north.
Kyria enters from the north.
Matk enters from the north.
Kjell enters from the north.

< 551h/551H 213v/227V Pos: standing >
Alas, you cannot go that way. . . .

< 551h/551H 214v/227V Pos: standing >
Alas, you cannot go that way. . . .

< 551h/551H 214v/227V Pos: standing >

<map>
Zone: The Sky City of Ultarium.
Room: A Steep and Winding Mountain Trail
</map>

<map>
Zone: The Sky City of Ultarium.
Room: A Steep and Winding Mountain Trail
</map>
A Steep and Winding Mountain Trail
Obvious exits: -W -D
A Grey Elf (medium)  Islamic Jihad stands in mid-air here.(Gold Aura)
Draqus enters from the west.
Kyria enters from the west.
Matk enters from the west.
Pans sneaks in from the west.
Kjell enters from the west.

< 551h/551H 212v/227V Pos: standing >
Kyria suddenly attacks a Grey Elf!
Kyria snaps into visibility.
Kyria's fine crush grazes a Grey Elf.
Kyria ignites into black flames as she hits a Grey Elf!
Matk quickly maneuvers alongside a Grey Elf and sweeps his legs out from under him!
Pans suddenly attacks a Grey Elf!
Pans's decent pierce grazes a Grey Elf.
A Grey Elf's spell flows around Pans, leaving him unharmed!
Alas, you cannot go that way. . . .

< 551h/551H 213v/227V Pos: standing >
Alas, you cannot go that way. . . .

< 551h/551H 213v/227V Pos: standing >
As a Grey Elf avoids your bash, you topple over and fall to the ground.

< 551h/551H 216v/227V Pos: sitting >
Draqus plays a song to lift his spirit off the ground.
Matk's impressive slash wounds a Grey Elf.
Matk ignites into black flames as he hits a Grey Elf!
Matk's impressive pierce wounds a Grey Elf.
Matk ignites into black flames as he hits a Grey Elf!
A Grey Elf easily blocks Matk's lunge at him.
Matk's impressive slash wounds a Grey Elf.
Matk ignites into black flames as he hits a Grey Elf!

< 551h/551H 219v/227V Pos: sitting >
Kyria snaps into visibility.
Kyria's impressive crush wounds a Grey Elf.
Kyria snaps into visibility.
Kyria ignites into black flames as she hits a Grey Elf!
A Grey Elf easily blocks Kyria's lunge at him.
Kyria's impressive whip wounds a Grey Elf.
Kyria snaps into visibility.
Kyria ignites into black flames as she hits a Grey Elf!
Kyria's crush wounds a Grey Elf.
Kyria snaps into visibility.
Kyria ignites into black flames as she hits a Grey Elf!
Kyria's impressive crush wounds a Grey Elf.
Kyria snaps into visibility.
Kyria ignites into black flames as she hits a Grey Elf!
Kyria's impressive crush wounds a Grey Elf.
Kyria snaps into visibility.
Kyria ignites into black flames as she hits a Grey Elf!
Kyria's whip strikes a Grey Elf.
A Grey Elf's spell flows around Kyria, leaving her unharmed!
Kyria snaps into visibility.

< 551h/551H 223v/227V Pos: sitting >
A Grey Elf misses Kyria.
Kyria dodges a Grey Elf's attack.
A Grey Elf misses Kyria.
Kyria snaps into visibility.

< 551h/551H 224v/227V Pos: sitting >
Draqus suddenly attacks a Grey Elf!
Draqus misses a Grey Elf.

< 551h/551H 226v/227V Pos: sitting >
Pans snaps into visibility.
Pans's impressive pierce wounds a Grey Elf.
Pans snaps into visibility.
Pans ignites into black flames as he hits a Grey Elf!
A Grey Elf blocks Pans's lunge at him.
A Grey Elf blocks Pans's lunge at him.

< 551h/551H 227v/227V Pos: sitting >
Matks bloodblade called 'Lifereaver' slices into a Grey Elf, making him BLEED!

< 551h/551H 227v/227V Pos: sitting >
Pans snaps into visibility.

< 551h/551H 227v/227V Pos: sitting >
Matk's slash strikes a Grey Elf.
Matk ignites into black flames as he hits a Grey Elf!
Matk's impressive pierce wounds a Grey Elf.
Matk ignites into black flames as he hits a Grey Elf!
Matk's impressive slash wounds a Grey Elf.
Matk ignites into black flames as he hits a Grey Elf!
Matk's slash wounds a Grey Elf.
Matk ignites into black flames as he hits a Grey Elf!
Matk's powerful slash strikes a Grey Elf.
A Grey Elf's spell flows around Matk, leaving him unharmed!

< 551h/551H 227v/227V Pos: sitting >
Kyria snaps into visibility.
Kyria's powerful crush strikes a Grey Elf.
Kyria snaps into visibility.
Kyria ignites into black flames as she hits a Grey Elf!
Kyria's crush strikes a Grey Elf.
Kyria snaps into visibility.
Kyria ignites into black flames as she hits a Grey Elf!
Kyria's impressive whip wounds a Grey Elf.
A Grey Elf's spell flows around Kyria, leaving her unharmed!
A Grey Elf blocks Kyria's lunge at him.
Kyria snaps into visibility.
Kyria's impressive crush wounds a Grey Elf.
A Grey Elf's spell flows around Kyria, leaving her unharmed!
Kyria snaps into visibility.
Kyria's impressive crush wounds a Grey Elf.
Kyria snaps into visibility.
Kyria ignites into black flames as she hits a Grey Elf!
Kyria's impressive whip wounds a Grey Elf.
Kyria snaps into visibility.
Kyria ignites into black flames as she hits a Grey Elf!
Kyria's barbed whip summons a comet!
Kyria's spell flows around a Grey Elf, leaving him unharmed!
Kyria snaps into visibility.

< 551h/551H 227v/227V Pos: sitting >
Pans's spell flows around a Grey Elf, leaving him unharmed!

< 551h/551H 227v/227V Pos: sitting >
Kyria parries a Grey Elf's lunge at her.
Kyria parries a Grey Elf's lunge at her.
Kyria snaps into visibility.

< 551h/551H 227v/227V Pos: sitting >
A Grey Elf clambers to his feet.

< 551h/551H 227v/227V Pos: sitting >
A Grey Elf parries Draqus's lunge at him.
A Grey Elf parries Draqus's lunge at him.
A Grey Elf attempts to flee.
A Grey Elf leaves down.

< 551h/551H 227v/227V Pos: sitting >
Pans's face flushes white for a moment.
Kyria settles to her knees.

< 551h/551H 227v/227V Pos: sitting >
You clamber to your feet.

< 551h/551H 227v/227V Pos: standing >
You are already standing.

< 551h/551H 227v/227V Pos: standing >
Bash who?

< 551h/551H 227v/227V Pos: standing >
Kyria rises to her feet.

<map>
Zone: The Sky City of Ultarium.
Room: Base of an Incline
</map>
Base of an Incline
Obvious exits: -S -U
Draqus enters from above.
Kyria enters from above.
Matk enters from above.
Kjell enters from above.

< 551h/551H 225v/227V Pos: standing >

< 551h/551H 225v/227V Pos: standing >
Draqus plays a song to lift his spirit off the ground.

< 551h/551H 225v/227V Pos: standing >

<map>
Zone: The Sky City of Ultarium.
Room: A Dwarven Camp in the Mountains
</map>
A Dwarven Camp in the Mountains
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
Draqus enters from the north.
Kyria enters from the north.
Matk enters from the north.
Pans sneaks in from the north.
Kjell enters from the north.

< 551h/551H 222v/227V Pos: standing >

<map>
Zone: The Sky City of Ultarium.
Room: A Dwarven Camp in the Mountains
</map>
A Dwarven Camp in the Mountains
Obvious exits: -N -E -S
Draqus enters from the north.
Kyria enters from the north.
Matk enters from the north.
Kjell enters from the north.

< 551h/551H 219v/227V Pos: standing >

<map>
Zone: The Sky City of Ultarium.
Room: A Trappers Hut
</map>

<map>
Zone: The Sky City of Ultarium.
Room: A Trappers Hut
</map>
A Trappers Hut
Obvious exits: -N -E
(Q)A Dwarven trapper stands here, looking over his skins.
Draqus enters from the north.
Kyria enters from the north.
Matk enters from the north.
Kjell enters from the north.

< 551h/551H 216v/227V Pos: standing >

<map>
Zone: The Sky City of Ultarium.
Room: A Dwarven Camp in the Mountains
</map>
A Dwarven Camp in the Mountains
Obvious exits: -N -E -W
Draqus enters from the west.
Kyria enters from the west.
Matk enters from the west.
Kjell enters from the west.

< 551h/551H 214v/227V Pos: standing >

		Score information for Kanshi

Level: 48   Race: Drow Elf   Class: Warrior / Guardian Sex: Male
Hit points: 551(551)  Moves: 214(227)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 85%
Status:  Standing.
         Negative Shielded Fireshielded
Frags:   +0.00   Deaths:   1
Detecting:      Invisible Evil Good Magic Life
Protected from: Evil Fire Cold Lightning Gas Acid
Enchantments:   Ultravision UD Vision Farsee Fly Haste GlobeOfDarkness
Herbs:          Medicus
Combat Pulse:   15 Spell Pulse:  0.82 
Leaderboard Points:  482 

Active Spells:
--------------
globe of darkness (6 minutes)
accelerated healing (11 minutes)
well-rested bonus (83 minutes)


< 551h/551H 214v/227V Pos: standing >
Epic Zones -----------------------------------------

  *Court of the Muse                             (pure good)     
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (evil)          
   Kobold Settlement                             (neutral)       
   The High Moor Forest                          (slightly good) 
   The Stone Tomb of Kelek                       (extremely evil)
  *Orrak                                         (pure evil)     
   Pits of Cerberus                              (slightly good) 
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (slightly good) 
   Nizari                                        (evil)          
   The Dark Stone Tower of the Northern Realms   (neutral)       
  *Tower of High Sorcery                         (pure good)     
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (slightly good) 
  *Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
  *The Ruins of Undermountain                    (slightly evil) 
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (pure good)     
   Fort Boyard                                   (slightly evil) 
   Crystalspyre Mountains                        (neutral)       
  *The Prisons of Carthapia                      (slightly evil) 
  *Faerie Realm                                  (very good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (slightly evil) 
   The Githyanki Fortress                        (evil)          
   Labyrinth of No Return                        (slightly evil) 
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (very good)     
   The Lair of the Swamp Troll King              (slightly evil) 
   Zalkapfaan, City of the Headless Horde        (slightly evil) 
   New Cave city                                 (neutral)       
   Ice Tower                                     (slightly evil) 
   Desolate Under Fire                           (neutral)       
  *The Citadel                                   (slightly evil) 
   The Twin Keeps of Devastated Tharnadia        (slightly good) 
  *IceCrag Castle                                (evil)          
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (slightly evil) 
   Mazzolin                                      (slightly good) 
   Forest of Mir                                 (neutral)       
  *Quintaragon Castle                            (slightly evil) 
   The Sky City of Ultarium                      (slightly evil) 
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (good)          
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (slightly good) 
   Shadamehr Keep                                (slightly evil) 
  *The Temple to Skrentherlog                    (slightly evil) 
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (evil)          
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (evil)          
  *The Forest City of Aravne                     (neutral)       
  *Plane of Fire                                 (evil)          
   Ruined Temple of Tezcatlipoca                 (slightly good) 
  *The Astral Plane                              (neutral)       
   Jotunheim                                     (neutral)       
  *The Transparent Tower                         (slightly good) 
  *Krethik Keep                                  (very evil)     
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (slightly good) 
  *Plane of Earth                                (slightly evil) 
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
  *The Forgotten Mansion                         (evil)          
  *Domain of Lost Souls                          (good)          
  *The Hall of Knighthood                        (extremely evil)
  *The Depths of Duris                           (slightly evil) 
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
  *The Great Shaboath                            (good)          
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (slightly evil) 
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
  *Tiamat                                        (extremely good)
   The Fortress of Dreams                        (extremely good)
  *Bahamut's Palace                              (very good)     
  *Dragonnia                                     (good)          
  *The Charcoal Palace                           (good)          
   Vecna's Tomb                                  (slightly good) 
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
  *The Hall of the Ancients                      (good)          
   The Bronze Citadel                            (slightly good) 
   Ny'Neth's Stronghold Continued                (slightly evil) 
   Negative Material Plane                       (neutral)       
  *Celestial Plane                               (slightly evil) 
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (slightly evil) 

* = already completed this boot.

< 551h/551H 215v/227V Pos: standing >

<map>
Zone: The Sky City of Ultarium.
Room: A Dwarven Camp in the Mountains
</map>

<map>
Zone: The Sky City of Ultarium.
Room: A Dwarven Camp in the Mountains
</map>
A Dwarven Camp in the Mountains
Obvious exits: -N -E -W
A local Mountain Dwarf wanders the camp.(Gold Aura)
Draqus enters from the west.
Kyria enters from the west.
Matk enters from the west.
Kjell enters from the west.

< 551h/551H 212v/227V Pos: standing >
Alas, you cannot go that way. . . .

< 551h/551H 213v/227V Pos: standing >

<map>
Zone: The Sky City of Ultarium.
Room: A Well-Used Mountain Trail
</map>
A Well-Used Mountain Trail
Obvious exits: -E -W
Draqus enters from the west.
Kyria enters from the west.
Matk enters from the west.
Kjell enters from the west.

< 551h/551H 210v/227V Pos: standing >
Alas, you cannot go that way. . . .

< 551h/551H 210v/227V Pos: standing >

<map>
Zone: The Sky City of Ultarium.
Room: A Well-Used Mountain Trail
</map>

<map>
Zone: The Sky City of Ultarium.
Room: A Well-Used Mountain Trail
</map>
A Well-Used Mountain Trail
Obvious exits: -W -D
A few drops of fresh blood are scattered around the area.
A Grey Elf (medium)  Islamic Jihad stands in mid-air here.(Gold Aura)
Draqus enters from the west.
Kyria enters from the west.
Matk enters from the west.
Pans sneaks in from the west.
Kjell enters from the west.

< 551h/551H 207v/227V Pos: standing >
A Grey Elf leaves down.

<map>
Zone: The Sky City of Ultarium.
Room: A Well-Used Mountain Trail
</map>

<map>
Zone: The Sky City of Ultarium.
Room: A Well-Used Mountain Trail
</map>
A Well-Used Mountain Trail
Obvious exits: -S -U
A Grey Elf (medium)  Islamic Jihad stands in mid-air here.(Gold Aura)
Draqus enters from above.
Kyria enters from above.
Matk enters from above.
Kjell enters from above.

< 551h/551H 206v/227V Pos: standing >
Kyria suddenly attacks a Grey Elf!
Kyria snaps into visibility.
Kyria's fine crush wounds a Grey Elf.
A Grey Elf's spell flows around Kyria, leaving her unharmed!
Matk attemps to legsweep a Grey Elf but only manages to land on his ass.
Alas, you cannot go that way. . . .

< 551h/551H 206v/227V Pos: standing >
Alas, you cannot go that way. . . .

< 551h/551H 206v/227V Pos: standing >
[Damage:  3 ] -=[You ignite into black flames as you hit a Grey Elf!]=-
Your skillful bash knocks a Grey Elf to the ground!

< 550h/551H 207v/227V Pos: standing >
< T: Kyria TP: sta TC: small wounds E: A Grey Elf sit EP:  few wounds >
 
< 550h/551H 207v/227V Pos: standing >
< T: Kyria TP: sta TC: small wounds E: A Grey Elf sit EP:  few wounds >
 Matk's impressive slash strikes a Grey Elf.
Matk ignites into black flames as he hits a Grey Elf!
Matk's impressive pierce strikes a Grey Elf.
Matk ignites into black flames as he hits a Grey Elf!
Matk's impressive slash strikes a Grey Elf.
Matk ignites into black flames as he hits a Grey Elf!

< 550h/551H 207v/227V Pos: standing >
< T: Kyria TP: sta TC: small wounds E: A Grey Elf sit EP:  nasty wounds >
 You score a CRITICAL HIT!!!!!
[Damage: 20 ] -=[Your impressive slash strikes a Grey Elf.]=-
You resist the effects of a Grey Elf's spell!
[Damage:  9 ] -=[Your slash wounds a Grey Elf.]=-
-=[You ignite into black flames as you hit a Grey Elf!]=-
[Damage: 11 ] -=[Your fine slash strikes a Grey Elf.]=-
You resist the effects of a Grey Elf's spell!

< 547h/551H 207v/227V Pos: standing >
< T: Kyria TP: sta TC: small wounds E: A Grey Elf sit EP:  nasty wounds >
 Pans wills the flames of the abyss to overwhelm and consume thier foe...
Pans snaps into visibility.
A Grey Elf screams and doubles over in agony as searing heat ignites within his body.
Pans snaps into visibility.
A Grey Elf suddenly looks in pain as he moves.

< 547h/551H 207v/227V Pos: standing >
< T: Kyria TP: sta TC: small wounds E: A Grey Elf sit EP: pretty hurt >
 A Grey Elf bleeds all over the place.
Kyria snaps into visibility.
Kyria's impressive crush strikes a Grey Elf.
Kyria snaps into visibility.
Kyria ignites into black flames as she hits a Grey Elf!
Kyria's crush strikes a Grey Elf.
Kyria snaps into visibility.
Kyria ignites into black flames as she hits a Grey Elf!
Kyria's impressive whip strikes a Grey Elf.
A Grey Elf's spell flows around Kyria, leaving her unharmed!
Kyria snaps into visibility.
Kyria's impressive crush strikes a Grey Elf.
A Grey Elf's spell flows around Kyria, leaving her unharmed!
A Grey Elf blocks Kyria's lunge at him.
Kyria snaps into visibility.
Draqus starts casting an offensive spell.

< 547h/551H 207v/227V Pos: standing >
< T: Kyria TP: sta TC: small wounds E: A Grey Elf sit EP: pretty hurt >
 Pans snaps into visibility.

< 547h/551H 207v/227V Pos: standing >
< T: Kyria TP: sta TC: small wounds E: A Grey Elf sit EP: pretty hurt >
 Kyria dodges a Grey Elf's attack.
Kyria parries a Grey Elf's lunge at her.
Kyria snaps into visibility.

< 547h/551H 207v/227V Pos: standing >
< T: Kyria TP: sta TC: small wounds E: A Grey Elf sit EP: pretty hurt >
 Tiny explosions wrack a Grey Elf's body with pain!

< 547h/551H 207v/227V Pos: standing >
< T: Kyria TP: sta TC: small wounds E: A Grey Elf sit EP:  awful >
 Pans wills the flames of the abyss to overwhelm and consume thier foe...
Pans snaps into visibility.
A Grey Elf screams and doubles over in agony as searing heat ignites within his body.
Pans snaps into visibility.
A Grey Elf's shield made from Tiamat's scales [superior] shattered in bits as the tortured body spasms and quivers!
A Grey Elf's shiny crimson ring [superior] with a strange sharp rubin shattered in bits as the tortured body spasms and quivers!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Kanshi by 6666666.
The smell of fresh blood enters your body, infusing you with power!