The death of [49 Shadowmage] Nova -= TwilighT CirclE =- (Gnome)

in A Grove of Tall Elm Trees

from the perspective of [49 Shadowmage] Nova -= TwilighT CirclE =- (Gnome)

<worn as a badge>    a long elegant peacock feather [superior] (illuminating)
<worn on head>       a cracked marble coif from The Surface Realm of Duris
<worn on eyes>       a shimmering ruby eyepatch from The Surface Realm of Duris
<worn in ear>        a small couatl scale [superior]
<worn on face>       a cracked bronze veil
<worn around neck>   some prayer beads with a single cross [poor] (glowing) (illuminating)
<worn around neck>   a ghastly limestone pendant [83%]
<worn about body>    an elven cloak of fine silk (magic)
<worn on back>       a chothe hide backpack [superior] [89%]
<worn as quiver>     a stretched drow-skin weapons sheath (magic) (glowing) (illuminating) [59%]
<worn about waist>   a long flowing girth of spidersilk (glowing)
<worn on belt buckle>a mysterious tome
<attached to belt>   a glowing black tome with a bone splint spine (magic) (glowing)
<attached to belt>   a rugged adventurers satchel (magic) (illuminating)
<worn on arms>       a pair of faded emerald sleeves [poor]
<held as shield>     a knight's leather heater shield
<worn around wrist>  a spiked stone wristguard
<worn around wrist>  a fanged bone wristguard
<worn on finger>     a sapphire ring
<worn on finger>     a tarnished bronze ring (glowing)
<held>               acorn of the tree of life [superior]
<worn on feet>       a pair of red-worm boots [superior] (magic)


Obvious exits: -N -E -S -W

< 468h/467H 101v/101V Pos: standing >
Syr sneaks east.
 
   ^^^.^.^^.^^    
  ^^.^^^.^^^.^^   
 ..^^^^...^....^  
 ^....^^^.M...^^  
 ^.^....@.M^^.^M  
 ^....^^...^.^^.  
 ^^.M.^..^^.^^^.  
  .M.^..^^^...^   
   M.^....^...    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 468h/467H 101v/101V Pos: standing >
 
   ^^.^.^^.^^M    
  ^.^^^.^^^.^^^   
 .^^^^...^....^^  
 ....^^^.M...^^.  
 .^....^@M^^.^M.  
 ....^^...^.^^.^  
 ^.M.^..^^.^^^..  
  M.^..^^^...^^   
   .^....^....    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 468h/467H 101v/101V Pos: standing >
Syr sneaks east.

< 468h/467H 101v/101V Pos: standing >
Syr starts casting an offensive spell.

< 468h/467H 101v/101V Pos: standing >
Syr completes his spell...
Syr utters the word 'gjifal'
Syr unleashes light in a focused, searing ray at the muscle-bound dwarf named Surak!
The muscle-bound dwarf named Surak suddenly looks stronger!
The muscle-bound dwarf named Surak attacks Syr. [4 Hits]

< 468h/467H 101v/101V Pos: standing >
Syr attacks the muscle-bound dwarf named Surak. [0 Hits]

< 468h/467H 101v/101V Pos: standing >
Syr starts casting an offensive spell.

< 468h/467H 101v/101V Pos: standing >
Syr completes his spell...
Syr utters the word 'gjifal'
Syr unleashes light in a focused, searing ray at the muscle-bound dwarf named Surak!

< 468h/467H 101v/101V Pos: standing >
Syr gasps slightly as the stone mace 'Godsfury' infuses him with energy.
Healing energy flows from Syr into Syr's body!

< 468h/467H 101v/101V Pos: standing >
You stop riding Syr.

< 468h/467H 101v/101V Pos: standing >
Syr starts casting an offensive spell.
You start chanting...

< 468h/467H 101v/101V Pos: standing >
The muscle-bound dwarf named Surak attacks Syr. [4 Hits]

< 468h/467H 101v/101V Pos: standing >
Casting: bigbys clenched fist 

< 468h/467H 101v/101V Pos: standing >
You complete your spell...
[Damage: 104 ] Your giant fist of force causes the muscle-bound dwarf named Surak to stagger in agony!

< 468h/467H 101v/101V Pos: standing >
Syr completes his spell...
Syr utters the words 'qfzzsuio eaaw'
A plague of insects and arachnids flow like an ocean.

< 468h/467H 101v/101V Pos: standing >
A sea of arachnids and insects consume and overwhelm the muscle-bound dwarf named Surak!

< 468h/467H 101v/101V Pos: standing >
You start chanting...

< 468h/467H 101v/101V Pos: standing >
You complete your spell...
[Damage: 108 ] Your giant fist of force causes the muscle-bound dwarf named Surak to stagger in agony!
Syr starts casting an offensive spell.

< 468h/467H 101v/101V Pos: standing >
The muscle-bound dwarf named Surak almost sweeps Syr off of his feet with a well placed leg sweep.
The muscle-bound dwarf named Surak attacks Syr. [4 Hits]

< 468h/467H 101v/101V Pos: standing >
Syr completes his spell...
Syr utters the word 'gjifal'
Syr unleashes light in a focused, searing ray at the muscle-bound dwarf named Surak!
Syr attacks the muscle-bound dwarf named Surak. [2 Hits]

< 468h/467H 101v/101V Pos: standing >
A sea of arachnids and insects consume and overwhelm the muscle-bound dwarf named Surak!

< 468h/467H 101v/101V Pos: standing >
Syr starts casting a spell.

< 468h/467H 101v/101V Pos: standing >
You start chanting...

< 468h/467H 101v/101V Pos: standing >
Syr completes his spell...
Syr utters the word 'ufaixaae'
Syr's barkskin seems to take on the texture of iron.

< 468h/467H 101v/101V Pos: standing >
Casting: bigbys clenched fist 
Syr starts casting a spell.

< 468h/467H 101v/101V Pos: standing >
You complete your spell...
[Damage: 218 ] Your giant fist of force causes the muscle-bound dwarf named Surak to stagger in agony!

< 468h/467H 101v/101V Pos: standing >
A sea of arachnids and insects consume and overwhelm the muscle-bound dwarf named Surak!
The muscle-bound dwarf named Surak's suit of finely crafted dwarven chainmail [poor] was damaged from the massive blow!
The muscle-bound dwarf named Surak attacks Syr. [4 Hits]

< 468h/467H 101v/101V Pos: standing >
Syr completes his spell...
Syr utters the word 'gjifal'
Syr unleashes light in a focused, searing ray at the muscle-bound dwarf named Surak!
The muscle-bound dwarf named Surak is incapacitated and will slowly die, if not aided.
The muscle-bound dwarf named Surak is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Nova by 238139.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are the muscle-bound dwarf named Surak's last actions in this world.

< 468h/467H 101v/101V Pos: standing >
You failed.

< 468h/467H 101v/101V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of the muscle-bound dwarf named Surak is made of flesh and appears to be of average quality.
The corpse of the muscle-bound dwarf named Surak has an item value of 1.
It appears to be the corpse of the muscle-bound dwarf named Surak.
a suit of finely crafted dwarven chainmail [poor]
a small pile of coins

< 468h/467H 101v/101V Pos: standing >
You are already standing.

< 468h/467H 101v/101V Pos: standing >
You climb up and ride Syr.

< 468h/467H 100v/101V Pos: standing >
You get a small pile of coins from the corpse of the muscle-bound dwarf named Surak.
There were: 4 platinum coins, 34 gold coins. 

< 468h/467H 100v/101V Pos: standing >
You get a suit of finely crafted dwarven chainmail [poor] from the corpse of the muscle-bound dwarf named Surak.

< 468h/467H 101v/101V Pos: standing >
You begin breaking down your a suit of finely crafted dwarven chainmail [poor] into its raw materials...
Using your masterful skill, you delicately break apart your item, salvaging a quite unique material from it...
...And at least you salvaged a decent amount.

< 468h/467H 101v/101V Pos: standing >
You are carrying: (4/12)
[2] a rare piece of coldsteel (magic)
a tightly rolled vellum recipe for a thin steel dagger
a ghastly dragonscale crown

< 468h/467H 101v/101V Pos: standing >
Syr gasps slightly as the stone mace 'Godsfury' infuses him with energy.
Healing energy flows from Syr into Syr's body!

< 468h/467H 101v/101V Pos: standing >
You stop using a rugged adventurers satchel.

< 468h/467H 101v/101V Pos: standing >
You put 3 salvaged(s) into a rugged adventurers satchel.

< 468h/467H 101v/101V Pos: standing >
You attach a rugged adventurers satchel to your belt.
It glows brightly.

< 468h/467H 101v/101V Pos: standing >
 
   ^.^.^^.^^MM    
  .^^^.^^^.^^^M   
 ^^^^...^....^^^  
 ...^^^M^...^^M^  
 ^....^.@^^.^^.^  
 ...^^...^.^^.^^  
 .M.^..^^.^^^..^  
  .^..^^M...^^^   
   ^....^.....    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of the muscle-bound dwarf named Surak is lying here.

< 468h/467H 101v/101V Pos: standing >
 
   ^.^.^^.^^MM    
  .^^^.^^^.^^^M   
 ^^^^...^....^^^  
 ...^^^M^...^^M^  
 ^....^.@^^.^^.^  
 ...^^...^.^^.^^  
 .M.^..^^.^^^..^  
  .^..^^^...^^^   
   ^....^M....    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of the muscle-bound dwarf named Surak is lying here.

< 468h/467H 101v/101V Pos: standing >

		Score information for Nova

Level: 49   Race: Gnome   Class: Sorcerer / Shadowmage Sex: Male
Hit points: 468(467)  Moves: 101(101)
Coins carried:    4 platinum    34 gold     0 silver     0 copper
Compression ratio: 80%
Status:  Standing in A lithe Centaur's saddle.
         Fireshielded
Frags:   +0.00   Deaths:   24
Detecting:      Invisible Magic Life Heat Holiness
Protected from: Low Circle spells
Enchantments:   Ultravision Farsee Fly Armor
Herbs:          Medicus
Combat Pulse:   15 Spell Pulse:  0.70 
Leaderboard Points:  499 

Active Spells:
--------------
shadow shield (3 minutes)
pulchritude (51 minutes)
regeneration (1 minute)
barkskin (21 minutes)
fireshield (1 minute)
well-rested bonus (136 minutes)
vitality (less than a minute remaining)
detect invisibility (26 minutes)
detect magic (26 minutes)
strength (26 minutes)
agility (26 minutes)
fly (75 minutes)


< 468h/467H 101v/101V Pos: standing >

< 468h/467H 101v/101V Pos: standing >

< 468h/467H 101v/101V Pos: standing >
 
   ^^^.^^^.^^^    
  ^^^...^....^^   
 ...^^^.M...^^M^  
 ^....^..^^.^^.^  
 ...^^..@M.^^.^^  
 .M.^..^^.^^^..^  
 M.^..^^^...^^^M  
  .^....^......   
   ..M^.......    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 468h/467H 101v/101V Pos: standing >
Syr sneaks east.
Syr sneaks in from the west.

< 468h/467H 101v/101V Pos: standing >
Syr sneaks east.
 
   ^.^^^.^^^MM    
  ^...^....^^^M   
 .^^^.M...^^M^^^  
 ...^..^^.^^.^^.  
 .^^...M@^^.^^..  
 .^..^^.^^^..^..  
 ^..^^^...^^^M^^  
  ....^......^^   
   M^.........    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 468h/467H 101v/101V Pos: standing >
 
   .^^^.^^^MMM    
  ...^....^^^MM   
 ^^^.M...^^M^^^M  
 ..^..^^.^^.^^.^  
 ^^...M.@^.^^..^  
 ^..^^.^^^..^..^  
 ..^^^...^^^M^^^  
  ...^......^^M   
   ^.........^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 468h/467H 101v/101V Pos: standing >
 
   ^^^.^^^MMMM    
  ..^....^^^MMM   
 ^^.M...^^M^^^MM  
 .^..^^.^^.^^.^^  
 ^...M.^@.^^..^^  
 ..^^.^^^..^..^.  
 .^^^...^^^M^^^.  
  ..^......^^M^   
   .........^.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 468h/467H 101v/101V Pos: standing >
Syr sneaks east.
 
   ^^.^^^MMMMM    
  .^....^^^MMMM   
 ^.M...^^M^^^MMM  
 ^..^^.^^.^^.^^M  
 ...M.^^@^^..^^^  
 .^^.^^^..^..^.^  
 ^^^...^^^M^^^.^  
  .^......^^M^.   
   ........^..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 468h/467H 101v/101V Pos: standing >
Syr sneaks south.
 
   ^....^^^MMM    
  .M...^^M^^^MM   
 ^..^^.^^.^^.^^M  
 ...^.^^.^^..^^^  
 .^^M^^^@.^..^.^  
 ^^^...^^^M^^^.^  
 ..^......^^M^.^  
  .........^..^   
   ..****....^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 468h/467H 101v/101V Pos: standing >
 
   M...^^M^^^M    
  ..^^.^^.^^.^^   
 ...^.^^.^^..^^^  
 .^^M^^^..^..^.^  
 ^^^...^@^M^^^.^  
 ..^......^^M^.^  
 ^.........^..^^  
  ...****....^.   
   *********.^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 468h/467H 101v/101V Pos: standing >
Syr sneaks south.
 
   .^^.^^.^^.^    
  ..^.^^.^^..^^   
 .^^M^^^..^..^.^  
 ^^^...^^^M^^^.^  
 ..^....@.^^M^.^  
 ^.........^..^^  
 ....****....^.^  
  .*********.^^   
   **********.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 468h/467H 101v/101V Pos: standing >
 
   .^.^^.^^..^    
  ^^.^^^..^..^.   
 ^^^M..^^^M^^^.^  
 ..^......^^M^.^  
 ^......@..^..^^  
 ....****....^.^  
 ..*********.^^.  
  ***********..   
   ***********    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 468h/467H 101v/101V Pos: standing >
 
 .....  
 **@..  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W

< 468h/467H 101v/101V Pos: standing >
 
 ***..  
 **@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W

< 468h/467H 101v/101V Pos: standing >
You feel less vitalized.
 
 **...  
 **@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W

< 364h/363H 101v/101V Pos: standing >
Hint: 'Luring' means hitting a mob and running away to make it follow you.  Luring is useful to trick a mob into leaving its friends, so you can kill it more easily.
 
 *....  
 **@*.  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W

< 364h/363H 101v/101V Pos: standing >
Syr sneaks south.
 
 ****.  
 **@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W

< 364h/363H 101v/101V Pos: standing >
 
 *****  
 **@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W

< 364h/363H 101v/101V Pos: standing >

< 364h/363H 101v/101V Pos: standing >
You're too busy concentrating on staying on your mount to cast!

< 364h/363H 101v/101V Pos: standing >
You stop riding Syr.

< 364h/363H 101v/101V Pos: standing >
You are not riding anything!

< 364h/363H 101v/101V Pos: standing >
You start chanting...

< 364h/363H 101v/101V Pos: standing >
Casting: dimension door 

< 364h/363H 101v/101V Pos: standing >
You complete your spell...
You failed.

< 364h/363H 101v/101V Pos: standing >

< 364h/363H 101v/101V Pos: standing >
 
 *****  
 **@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
Syr  Islamic Jihad (Centaur)(large) stands in mid-air here.

< 364h/363H 101v/101V Pos: standing >

< 363h/363H 101v/101V Pos: standing >
Syr sneaks west.
You follow Syr.

 
 *P***  
 **@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
Syr  Islamic Jihad (Centaur)(large) stands in mid-air here.

< 363h/363H 99v/101V Pos: standing >
You follow Syr.

 
 **P**  
 **@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
Syr  Islamic Jihad (Centaur)(large) stands in mid-air here.

< 363h/363H 97v/101V Pos: standing >
Syr sneaks west.
You follow Syr.

 
 ***P*  
 **@**  
 M****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
Syr  Islamic Jihad (Centaur)(large) stands in mid-air here.

< 363h/363H 95v/101V Pos: standing >
Syr sneaks north.
You follow Syr.

 
 *****  
 **@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
Syr  Islamic Jihad (Centaur)(large) stands in mid-air here.
*A Githyanki (large)  - The Horde stands in mid-air here.
An impenetrable globe of darkness floats near a Githyanki's head.

< 363h/363H 94v/101V Pos: standing >
Syr sneaks east.
You follow Syr.

 
 *****  
 *P@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
Syr  Islamic Jihad (Centaur)(large) stands in mid-air here.

< 363h/363H 92v/101V Pos: standing >
Syr sneaks west.
You follow Syr.

 
 *****  
 **@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
Syr  Islamic Jihad (Centaur)(large) stands in mid-air here.
*A Githyanki (large)  - The Horde stands in mid-air here.
An impenetrable globe of darkness floats near a Githyanki's head.

< 363h/363H 92v/101V Pos: standing >
A Githyanki sneaks west.

< 363h/363H 93v/101V Pos: standing >
A Githyanki sneaks in from the west.

< 363h/363H 101v/101V Pos: standing >
You follow Syr.

 
 *****  
 **@P*  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
Syr  Islamic Jihad (Centaur)(large) stands in mid-air here.

< 363h/363H 99v/101V Pos: standing >
Syr sneaks east.
You follow Syr.

 
 *****  
 **@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
Syr  Islamic Jihad (Centaur)(large) stands in mid-air here.
*A Githyanki (large)  - The Horde stands in mid-air here. (Casting) 
An impenetrable globe of darkness floats near a Githyanki's head.

< 363h/363H 97v/101V Pos: standing >
A Githyanki snaps into visibility.
Syr starts casting an offensive spell.
You start chanting...

< 363h/363H 97v/101V Pos: standing >
That last attack was particularly invasive, and you feel your collective power decrease.
As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
OUCH!  That really did HURT!

< 253h/363H 98v/101V Pos: standing >
<Casting: prismatic ray 

< 258h/363H 98v/101V Pos: standing >
<A Githyanki sneaks west.

< 259h/363H 98v/101V Pos: standing >
You abort your spell before it's done!

< 260h/363H 98v/101V Pos: standing >
It's really, really hot here.  A slight breeze would really improve things.
Syr completes his spell...
Syr utters the words 'qfzzsuio eaaw'
A plague of insects and arachnids flow like an ocean.

< 263h/363H 98v/101V Pos: standing >
A wave of insects and arachnids crawls about the area...
A Githyanki sneaks in from the west.

< 264h/363H 98v/101V Pos: standing >
As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
OUCH!  That really did HURT!

< 167h/363H 98v/101V Pos: standing >
<Syr starts casting an offensive spell.
C'mon, you are doing it all the time!

< 168h/363H 98v/101V Pos: standing >
<-=[You attack a Githyanki.]=- [0 Hits]

< 172h/363H 98v/101V Pos: standing >
< T: Nova TP: sta TC: nasty wounds E: A Githyanki sta EP: excellent >
 You start chanting...

< 175h/363H 98v/101V Pos: standing >
< T: Nova TP: sta TC: nasty wounds E: A Githyanki sta EP: excellent >
 Syr completes his spell...
Syr utters the word 'gjifal'
Syr unleashes light in a focused, searing ray at a Githyanki!
A Githyanki's shimmering earring of many colors [superior] is burned from the blast!

< 176h/363H 98v/101V Pos: standing >
< T: Nova TP: sta TC: nasty wounds E: A Githyanki sta EP:  small wounds >
 The mount enters from the east.

< 177h/363H 98v/101V Pos: standing >
< T: Nova TP: sta TC: nasty wounds E: A Githyanki sta EP:  small wounds >
 A wave of insects and arachnids crawls about the area...
A sea of arachnids and insects consume and overwhelm the mount!
A sea of arachnids and insects consume and overwhelm a Githyanki!

< 179h/363H 98v/101V Pos: standing >
< T: Nova TP: sta TC: nasty wounds E: A Githyanki sta EP:  small wounds >
 As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
YIKES!  Another hit like that, and you've had it!!
The mount starts casting an offensive spell.

< 70h/363H 98v/101V Pos: standing >
< T: Nova TP: sta TC:pretty hurt E: A Githyanki sta EP:  small wounds >
 Casting: prismatic ray **

< 71h/363H 98v/101V Pos: standing >
< T: Nova TP: sta TC:pretty hurt E: A Githyanki sta EP:  small wounds >
 Syr starts casting an offensive spell.

< 75h/363H 98v/101V Pos: standing >
< T: Nova TP: sta TC:pretty hurt E: A Githyanki sta EP:  small wounds >
 Casting: prismatic ray *

< 77h/363H 98v/101V Pos: standing >
< T: Nova TP: sta TC:pretty hurt E: A Githyanki sta EP:  small wounds >
 The mount completes his spell...
The mount utters the word 'pawwzf'
The mount creates a hammer out of thin air that smashes into you!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 6h/363H 98v/101V Pos: standing >
< T: Nova TP: sta TC: awful E: A Githyanki sta EP:  small wounds >
 Casting: prismatic ray 

< 10h/363H 98v/101V Pos: standing >
< T: Nova TP: sta TC: awful E: A Githyanki sta EP:  small wounds >
 As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
Your some bloody adamantium claws shattered in bits as the tortured body spasms and quivers!
Your masterly-crafted granite robe shattered in bits as the tortured body spasms and quivers!
Your some mysterious leggings shattered in bits as the tortured body spasms and quivers!
Your small couatl scale [poor] shattered in bits as the tortured body spasms and quivers!