The death of [40 Necrolyte] Grazzo - The Shadow Guild (Goblin)

in The Docks of Quietus Quay

from the perspective of [56 Shadowmage] Que Islamic Jihad (Gnome)

<floating about head>a BRIGHT blue ioun stone[225h 6m 51s]
<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head>       the helmet of agony (magic) (humming)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a diorite cross wrapped in skin [superior] (magic)
<worn in ear>        a tiny endurium earring [poor] made by Argo (magic)
<worn on face>       a veil of dreams and nightmares (magic)
<worn around neck>   a psionicist locket of power (magic) (glowing) [76%]
<worn around neck>   a glowing necklace bearing the soul of Que (magic) (glowing) (humming)
<worn on body>       the platemail of the Dragon Horde (magic) (glowing)[225h 6m 51s]
<worn about body>    some robes of protection [77%]
<worn as quiver>     a silken backsheath of flight (magic)
<worn about waist>   the translucent belt of anger
<worn on belt buckle>a potion of bubbling goo (magic) (glowing)
<worn on arms>       some glowing sleeves made of devil skin (magic) (glowing) [85%]
<held as shield>     a well-polished mithril body shield of regeneration (illuminating)
<worn around wrist>  the bracelet of emeralds
<worn around wrist>  a wisp of total and utter blackness (magic) (glowing)
<worn on hands>      the skinned hands of a troll [poor]
<worn on finger>     a chilling ring of the negative material plane [poor] (magic)
<worn on finger>     a ring of twisted gray mist
<held>               the flaming orb of revenge (magic) [81%]
<worn on legs>       some shin-guards of subterfuge of endurance
<worn on feet>       the boots of speed [superior] with a strange dark bloodstone (magic)


< 852h/852H 126v/291V Pos: standing >
   ***********    
  M****P**.**.^   
 D...........^^^  
 **..^...^^^...^  
 .....M^@^M.^^MM  
    ..^^^^^^MMMM  
          ^MMMMM  
          MMMM    
         MMMM     

< 852h/852H 128v/291V Pos: standing >
   ***********    
  M*******.**.^   
 D.....P.....^^^  
 **..^...^^^...^  
 .....M^@^M.^^MM  
    ..^^^^^^MMMM  
          ^MMMMM  
          MMMM    
         MMMM     

< 852h/852H 133v/291V Pos: standing >

< 852h/852H 135v/291V Pos: standing >
   ***********    
  M*******.**.^   
 D...........^^^  
 **..^.P.^^^...^  
 .....M^@^M.^^MM  
    ..^^^^^^MMMM  
          ^MMMMM  
          MMMM    
         MMMM     

< 852h/852H 137v/291V Pos: standing >
   ***********    
  M*******.**.^   
 D...........^^^  
 **..^.P.^^^...^  
 .....M^@^M.^^MM  
    ..^^^^^^MMMM  
          ^MMMMM  
          MMMM    
         MMMM     
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
A battered, worn sign stands here crookedly.
A giant green dragon flies here, its massive wings spread open.(Red Aura)

< 852h/852H 138v/291V Pos: standing >
   ***********    
  M*******.**.^   
 D...........^^^  
 **..^.P.^^^...^  
 .....M^@^M.^^MM  
    ..^^^^^^MMMM  
          ^MMMMM  
          MMMM    
         MMMM     
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
A battered, worn sign stands here crookedly.
A giant green dragon flies here, its massive wings spread open.(Red Aura)

< 852h/852H 143v/291V Pos: standing >
   ***********    
  M*******.**.^   
 D...........^^^  
 **..^...^^^...^  
 .....MP@^M.^^MM  
    ..^^^^^^MMMM  
          ^MMMMM  
          MMMM    
         MMMM     

< 852h/852H 144v/291V Pos: standing >
   ***********    
  M*******.**.^   
 D...........^^^  
 **..^...^^^...^  
 .....MP@^M.^^MM  
    ..^^^^^^MMMM  
          ^MMMMM  
          MMMM    
         MMMM     
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
A battered, worn sign stands here crookedly.
A giant green dragon flies here, its massive wings spread open.(Red Aura)

< 852h/852H 145v/291V Pos: standing >
   ***********    
  M*******.**.^   
 D...........^^^  
 **..^...^^^...^  
 .....M^@^^.^^MM  
    ..^^^^M^MMMM  
          ^MMMMM  
          MMMM    
         MMMM     

< 852h/852H 147v/291V Pos: standing >
   ***********    
  M*******.**.^   
 D...........^^^  
 **..^...^^^...^  
 .....M^@^^.^^MM  
    ..^^^^M^MMMM  
          ^MMMMM  
          MMMM    
         MMMM     
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
A battered, worn sign stands here crookedly.
A giant green dragon flies here, its massive wings spread open.(Red Aura)

< 852h/852H 151v/291V Pos: standing >
    **********    
   M*******.**.   
 *D...........^^  
 ***..^...^^^...  
 ......M@D^^.^^M  
     ..^^^^M^MMM  
           ^MMMM  
           MMMM   
          MMMM    
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 852h/852H 152v/291V Pos: standing >
You quickly scan the area.
A giant green dragon who is close by to your east.
The wraith of a wandering merchant who is close by to your south.
The wraith of a traveling adventurer who is close by to your south.
The wraith of a traveling adventurer who is close by to your south.

< 852h/852H 153v/291V Pos: standing >
You quickly scan the area.
A giant green dragon who is close by to your east.
The wraith of a wandering adventurer who is close by to your south.
A Goblin who is close by to your south.
A thin troll who is close by to your south.
A large will o' wisp who is close by to your west.

< 852h/852H 154v/291V Pos: standing >
   ***********    
  M*******.**.^   
 D...........^^^  
 **..^...^^^...^  
 .....M^@^^.^^MM  
    ..^^^^M^MMMM  
          ^MMMMM  
          MMMM    
         MMMM     
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
A battered, worn sign stands here crookedly.
A giant green dragon flies here, its massive wings spread open.(Red Aura)

< 852h/852H 153v/291V Pos: standing >

< 852h/852H 155v/291V Pos: standing >

< 852h/852H 160v/291V Pos: standing >
    **********    
   M*******.**.   
 *D...........^^  
 ***..^...^^^...  
 ......M@D^^.^^M  
     ..^^^^M^MMM  
           ^MMMM  
           MMMM   
          MMMM    
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 852h/852H 163v/291V Pos: standing >

<map>
Zone: The Docks of Quietus Quay.
Room: The Wide Entrance to a Large Cavern
</map>

<map>
Zone: The Docks of Quietus Quay.
Room: The Wide Entrance to a Large Cavern
</map>
The Wide Entrance to a Large Cavern
Obvious exits: -N -S
A tall, thin troll warrior guards the entrance.(Red Aura)
A tall, thin troll warrior guards the entrance.(Red Aura)

< 852h/852H 162v/291V Pos: standing >
You don't have that spell memorized.

< 852h/852H 163v/291V Pos: standing >

< 852h/852H 164v/291V Pos: standing >

<map>
Zone: The Docks of Quietus Quay.
Room: Broad Street
</map>
Broad Street
Obvious exits: -N -S

< 852h/852H 165v/291V Pos: standing >
You don't have that spell memorized.

< 852h/852H 166v/291V Pos: standing >

<map>
Zone: The Docks of Quietus Quay.
Room: The Wide Entrance to a Large Cavern
</map>

<map>
Zone: The Docks of Quietus Quay.
Room: The Wide Entrance to a Large Cavern
</map>
The Wide Entrance to a Large Cavern
Obvious exits: -N -S
A tall, thin troll warrior guards the entrance.(Red Aura)
A tall, thin troll warrior guards the entrance.(Red Aura)

< 852h/852H 165v/291V Pos: standing >
    **********    
   M*******.**.   
 *D...........^^  
 ***..^...^^^...  
 ......M@D^^.^^M  
     ..^^^^M^MMM  
           ^MMMM  
           MMMM   
          MMMM    
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 852h/852H 166v/291V Pos: standing >

< 852h/852H 167v/291V Pos: standing >
   ***********    
  M*******.**.^   
 D...........^^^  
 **..^...^^^...^  
 .....M^@^^.^^MM  
    ..^^^^M^MMMM  
          ^MMMMM  
          MMMM    
         MMMM     
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
A battered, worn sign stands here crookedly.
A giant green dragon flies here, its massive wings spread open.(Red Aura)

< 852h/852H 167v/291V Pos: standing >

< 852h/852H 168v/291V Pos: standing >

< 852h/852H 170v/291V Pos: standing >
You sit down.

< 852h/852H 171v/291V Pos: sitting >
You wiggle to find the most comfortable position.

< 852h/852H 173v/291V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - deflect
(10th circle)  1 - chain lightning
               4 - bigbys crushing hand
( 9th circle)  1 - relocate
               1 - mass invisibility
               2 - incendiary cloud
               1 - prismatic ray
( 8th circle)  1 - fly
               4 - immolate
               1 - shadow shield
( 7th circle)  1 - detect invisibility
               4 - bigbys clenched fist
( 6th circle)  2 - teleport
               1 - fireball
               4 - blink
( 5th circle)  3 - cone of cold
               4 - dimension door
               1 - slowness
( 4th circle)  4 - lightning bolt
               1 - ray of enfeeblement
               4 - dispel magic
( 3rd circle)  9 - concealment
               1 - agility
( 2nd circle)  2 - burning hands
               7 - sleep
               1 - strength
( 1st circle)  4 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    1 seconds:  (11th) solbeeps missile barrage
    3 seconds:  (11th) solbeeps missile barrage
    4 seconds:  (11th) solbeeps missile barrage
    6 seconds:  (11th) solbeeps missile barrage
    7 seconds:  ( 7th) bigbys clenched fist

You can memorize 1 2nd circle spell(s).
You continue your study.

< 852h/852H 174v/291V Pos: sitting >
   ***********    
  M*******.**.^   
 D...........^^^  
 **..^...^^^...^  
 .....M^@^^.^^MM  
    ..^^^^M^MMMM  
          ^MMMMM  
          MMMM    
         MMMM     
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
A battered, worn sign stands here crookedly.
A giant green dragon flies here, its massive wings spread open.(Red Aura)

< 852h/852H 176v/291V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 852h/852H 180v/291V Pos: sitting >
You have finished memorizing solbeeps missile barrage.

< 852h/852H 182v/291V Pos: sitting >
You have finished memorizing solbeeps missile barrage.

< 852h/852H 189v/291V Pos: sitting >
You have finished memorizing solbeeps missile barrage.

< 852h/852H 196v/291V Pos: sitting >
You have finished memorizing solbeeps missile barrage.

< 852h/852H 203v/291V Pos: sitting >
You have finished memorizing bigbys clenched fist.
Your studies are complete.

< 852h/852H 208v/291V Pos: sitting >
   ***********    
  ********.**.^   
 D...........^^^  
 **..^...^^^...^  
 .....M^@^^.^^MM  
    ..^^^^M^MMMM  
          ^MMMMM  
          MMMM    
         MMMM     
You clamber to your feet.

< 852h/852H 210v/291V Pos: standing >
   ***********    
  ********.**.^   
 D...........^^^  
 **..^...^^^...^  
 .....M^@^^.^^MM  
    ..^^^^^MMMMM  
          ^MMMMM  
          MMMM    
         MMMM     
As you rub your glowing necklace bearing the soul of Que, water beings to flow out of your glowing necklace bearing the soul of Que.  As the
waters subside, the form of a water elemental is left before you.
A water elemental says 'How may I serve you'
A water elemental starts following you.

< 852h/852H 215v/291V Pos: standing >
   ***********    
  ********.**.^   
 D...........^^^  
 **..^...^^^...^  
 .....M^@^^.^^MM  
    ..^^^^^MMMMM  
          ^MMMMM  
          MMMM    
         MMMM     

< 852h/852H 216v/291V Pos: standing >
   ***********    
  ********.**.^   
 D...........^^^  
 **..^...^^^...^  
 .....M^@^^.^^MM  
    ..^^^^^MMMMM  
          ^MMMMM  
          MMMM    
         MMMM     
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
A battered, worn sign stands here crookedly.
A water elemental is here, flowing like a living current. (minion) 
A giant green dragon flies here, its massive wings spread open.(Red Aura)

< 852h/852H 220v/291V Pos: standing >
You start chanting...

< 852h/852H 231v/291V Pos: standing >
You complete your spell...
A small round wooden shield suddenly appears on the ground.

< 852h/852H 234v/291V Pos: standing >
Ok.
A water elemental gets a small round wooden shield.

< 852h/852H 241v/291V Pos: standing >

< 852h/852H 248v/291V Pos: standing >
   M**********    
  ********.**.^   
 D...........^^^  
 **..^...^^^...^  
 .....M^@^^.^^MM  
    ..^^^^^MMMMM  
          ^MMMMM  
          MMMM    
         MMMM     

< 852h/852H 249v/291V Pos: standing >
Ok.
A water elemental straps a small round wooden shield to its arm.

< 852h/852H 250v/291V Pos: standing >
    M*********    
   ********.**.   
 *D...........^^  
 ***..^...^^^...  
 ......M@D^^.^^M  
     ..^^^^^MMMM  
           ^MMMM  
           MMMM   
          MMMM    
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
A water elemental enters from the east.

< 852h/852H 255v/291V Pos: standing >
You quickly scan the area.
A giant green dragon who is close by to your east.
A thin troll who is close by to your south.

< 852h/852H 256v/291V Pos: standing >
You quickly scan the area.
A drow prostitute who is a brief walk away to your south.
A large crocodile who is rather far off to your south.

< 852h/852H 257v/291V Pos: standing >

<map>
Zone: The Docks of Quietus Quay.
Room: The Wide Entrance to a Large Cavern
</map>

<map>
Zone: The Docks of Quietus Quay.
Room: The Wide Entrance to a Large Cavern
</map>
The Wide Entrance to a Large Cavern
Obvious exits: -N -S
A tall, thin troll warrior guards the entrance.(Red Aura)
A tall, thin troll warrior guards the entrance.(Red Aura)
A water elemental enters from the north.

< 852h/852H 258v/291V Pos: standing >
You quickly scan the area.
A drow prostitute who is not far off to your south.
A large crocodile who is a brief walk away to your south.

< 852h/852H 259v/291V Pos: standing >

<map>
Zone: The Docks of Quietus Quay.
Room: Broad Street
</map>
Broad Street
Obvious exits: -N -S
A water elemental enters from the north.

< 852h/852H 259v/291V Pos: standing >
You quickly scan the area.
A thin troll who is close by to your north.
A thin troll who is close by to your north.
A drow prostitute who is close by to your south.
A large crocodile who is not far off to your south.

< 852h/852H 261v/291V Pos: standing >

<map>
Zone: The Docks of Quietus Quay.
Room: Broad Street
</map>

<map>
Zone: The Docks of Quietus Quay.
Room: Broad Street
</map>
Broad Street
Obvious exits: -N -E -S
A gaunt drow woman attempts to sell her body here.(Red Aura)
A water elemental enters from the north.

< 852h/852H 260v/291V Pos: standing >
You quickly scan the area.
A thin troll who is not far off to your north.
A thin troll who is not far off to your north.
A large crocodile who is close by to your south.

< 852h/852H 261v/291V Pos: standing >

<map>
Zone: The Docks of Quietus Quay.
Room: Broad Street
</map>

<map>
Zone: The Docks of Quietus Quay.
Room: Broad Street
</map>
Broad Street
Obvious exits: -N -E -S
A large crocodile wanders through the area in search of a meal.
A water elemental enters from the north.

< 852h/852H 260v/291V Pos: standing >
You quickly scan the area.
A drow prostitute who is close by to your north.
A thin troll who is a brief walk away to your north.
A thin troll who is a brief walk away to your north.
A drow receptionist who is close by to your east.
A lanky orcish sailor who is in the distance to your south.
The wraith of a wandering merchant who is in the distance to your south.
The wraith of a traveling adventurer who is in the distance to your south.
The wraith of a wandering adventurer who is in the distance to your south.
The wraith of a traveling adventurer who is in the distance to your south.
A Goblin who is in the distance to your south.

< 852h/852H 261v/291V Pos: standing >

< 852h/852H 262v/291V Pos: standing >

<map>
Zone: The Docks of Quietus Quay.
Room: Broad Street
</map>
Broad Street
Obvious exits: -N -E -S -W
A water elemental enters from the north.

< 852h/852H 261v/291V Pos: standing >
You quickly scan the area.
A large crocodile who is close by to your north.
A drow prostitute who is not far off to your north.
A thin troll who is rather far off to your north.
A thin troll who is rather far off to your north.
A large minotaur who is close by to your east.
An old quartermaster who is close by to your east.
An experienced canoneer who is close by to your east.
A burly duergar who is close by to your east.
An orcish merchant who is close by to your east.
An orcish merchant who is close by to your east.
A lanky orcish sailor who is rather far off to your south.
The wraith of a wandering merchant who is rather far off to your south.
The wraith of a traveling adventurer who is rather far off to your south.
The wraith of a wandering adventurer who is rather far off to your south.
The wraith of a traveling adventurer who is rather far off to your south.
A Goblin who is rather far off to your south.
The harbor master who is in the distance to your south.
Blierthro who is close by to your west.

< 852h/852H 262v/291V Pos: standing >

< 852h/852H 264v/291V Pos: standing >

<map>
Zone: The Docks of Quietus Quay.
Room: Broad Street
</map>
Broad Street
Obvious exits: -N -S
A water elemental enters from the north.

< 852h/852H 269v/291V Pos: standing >

< 852h/852H 270v/291V Pos: standing >
Ok.

< 852h/852H 273v/291V Pos: standing >

<map>
Zone: The Docks of Quietus Quay.
Room: Before the Docks of Quietus Quay
</map>
Before the Docks of Quietus Quay
Obvious exits: -N -S
A water elemental enters from the north.

< 852h/852H 274v/291V Pos: standing >
Ok.

< 852h/852H 275v/291V Pos: standing >

<map>
Zone: The Docks of Quietus Quay.
Room: The Docks of Quietus Quay
</map>
The Docks of Quietus Quay
Obvious exits: -N -E -S
A water elemental enters from the north.

< 852h/852H 277v/291V Pos: standing >
Ok.

< 852h/852H 278v/291V Pos: standing >
You quickly scan the area.
A large crocodile who is rather far off to your north.
A drow prostitute who is in the distance to your north.
A lanky orcish sailor who is rather far off to your east.
A thin drow who is rather far off to your east.
A stocky duergar who is in the distance to your east.
A lanky orcish sailor who is close by to your south.
The wraith of a wandering merchant who is close by to your south.
The wraith of a traveling adventurer who is close by to your south.
The wraith of a wandering adventurer who is close by to your south.
The wraith of a traveling adventurer who is close by to your south.

< 852h/852H 281v/291V Pos: standing >
You quickly scan the area.
A large crocodile who is rather far off to your north.
A drow prostitute who is in the distance to your north.
A lanky orcish sailor who is rather far off to your east.
A thin drow who is rather far off to your east.
A stocky duergar who is in the distance to your east.
A lanky orcish sailor who is close by to your south.
The wraith of a wandering merchant who is close by to your south.
The wraith of a traveling adventurer who is close by to your south.
The wraith of a wandering adventurer who is close by to your south.
The wraith of a traveling adventurer who is close by to your south.
A Goblin who is close by to your south.
The harbor master who is not far off to your south.

< 852h/852H 282v/291V Pos: standing >

< 852h/852H 283v/291V Pos: standing >

< 852h/852H 286v/291V Pos: standing >

< 852h/852H 287v/291V Pos: standing >

<map>
Zone: The Docks of Quietus Quay.
Room: The Docks of Quietus Quay
</map>

<map>
Zone: The Docks of Quietus Quay.
Room: The Docks of Quietus Quay
</map>
The Docks of Quietus Quay
Obvious exits: -N -E -S
A strange gnomish contraption stands here, dispensing ferry tickets.
A lanky orcish sailor walks the docks with a rolling gait.(Red Aura)
*The wraith of a wandering merchant stands here. (minion) (Red Aura)
*The wraith of a traveling adventurer stands here. (minion) (Red Aura)
*The wraith of a wandering adventurer stands here. (minion) (Red Aura)
*The wraith of a traveling adventurer stands here. (minion) (Red Aura)
*A Goblin (small)  - The Shadow Guild stands, floating here. (Non-Fraggable)(Red Aura)
A water elemental enters from the north.

< 852h/852H 287v/291V Pos: standing >
Ok.
You snap into visibility.
A Goblin snaps into visibility.
[Damage:  1 ] A Goblin is knocked to the ground by a water elemental's mighty bash!
The wraith of a wandering merchant sneers in contempt.
The wraith of a wandering merchant suddenly attacks YOU!
The wraith of a wandering merchant snaps into visibility.
The wraith of a traveling adventurer suddenly attacks a water elemental!
The wraith of a traveling adventurer snaps into visibility.

< 852h/852H 288v/291V Pos: standing >
< T: Que TP: sta TC:excellent E: undead sta EP: excellent >
 [Damage:  2 ] [Damage:  1 ] A water elemental attacks a Goblin. [2 Hits]

< 852h/852H 289v/291V Pos: standing >
< T: Que TP: sta TC:excellent E: undead sta EP: excellent >
 The wraith of a traveling adventurer suddenly attacks a water elemental!
The wraith of a traveling adventurer snaps into visibility.
A Goblin attacks a water elemental. [0 Hits]

< 852h/852H 289v/291V Pos: standing >
< T: Que TP: sta TC:excellent E: undead sta EP: excellent >
 The wraith of a traveling adventurer attacks a water elemental. [0 Hits]
The wraith of a wandering merchant attacks you. [0 Hits]

< 852h/852H 289v/291V Pos: standing >
< T: Que TP: sta TC:excellent E: undead sta EP: excellent >
 You score a CRITICAL HIT!!!!!
[Damage:  7 ] [Damage:  3 ] You attack the wraith of a wandering merchant. [2 Hits]

< 852h/852H 289v/291V Pos: standing >
< T: Que TP: sta TC:excellent E: undead sta EP: excellent >
 The air before you seems to rend and tear, revealing a black rift.

You start chanting...

< 852h/852H 289v/291V Pos: standing >
< T: Que TP: sta TC:excellent E: undead sta EP: excellent >
 [Damage:  1 ] [Damage:  1 ] A water elemental attacks a Goblin. [2 Hits]

< 852h/852H 289v/291V Pos: standing >
< T: Que TP: sta TC:excellent E: undead sta EP: excellent >
 Casting: solbeeps missile barrage *

< 852h/852H 289v/291V Pos: standing >
< T: Que TP: sta TC:excellent E: undead sta EP: excellent >
 The wraith of a traveling adventurer attacks a water elemental. [0 Hits]

< 852h/852H 289v/291V Pos: standing >
< T: Que TP: sta TC:excellent E: undead sta EP: excellent >
 You complete your spell...
[Damage: 49 ] Your missile of force hits a Goblin soundly.
You snap into visibility.
[Damage: 67 ] A huge missile of force departs from your fingertips, making a loud thud as it hits a Goblin.
You snap into visibility.
[Damage: 46 ] Your missile of force hits a Goblin soundly.
You snap into visibility.
[Damage: 67 ] A huge missile of force departs from your fingertips, making a loud thud as it hits a Goblin.
The wraith of a traveling adventurer stops following a Goblin.
The wraith of a wandering adventurer stops following a Goblin.
The wraith of a traveling adventurer stops following a Goblin.
The wraith of a wandering merchant stops following a Goblin.
A Goblin is dead! R.I.P.
You receive your share of experience.