The death of [50 Necrolyte] Jaq - The Horde (Githyanki)

in The Northern Docks

from the perspective of [55 Air Magus] Noraji Islamic Jihad (Grey Elf)

<worn as a badge>    a spherical chunk of the swamp fane runestone of wisdom (magic) [88%]
<worn on head>       the Crown of Aktosh (magic) (glowing) (humming)[211h 43m 26s]
<worn on eyes>       a foggy visor [superior] [63%]
<worn in ear>        an earring of rainbows [superior] (invis) [65%]
<worn in ear>        a polished scale of Tiamat (invis) (magic) (glowing)
<worn on face>       mask of the flayed mind [superior] (invis) (magic)
<worn around neck>   a silver brooch (glowing) [35%]
<worn around neck>   an amulet of fire dragon's blood (magic) [56%]
<worn on body>       the robe of the mind of greater charisma (magic) [79%]
<worn about body>    the robes of the maelstrom
<worn as quiver>     the quiver of holding (magic) [83%]
<worn about waist>   the woven entrails of an unfortunate soul [superior] [70%]
<worn on belt buckle>a soul sceptre [superior] (magic) (glowing) [85%]
<attached to belt>   a potion of bubbling goo (magic) (glowing) [88%]
<attached to belt>   a small book bound in red dragon hatchling hide [superior] (magic) [86%]
<worn on arms>       the bracers of immolation (glowing)
<held as shield>     the dark heart of Dreggan Wood (magic) (glowing)[211h 43m 19s]
<worn around wrist>  the ancestral bracelet of Sevenoaks of regeneration (magic) [45%]
<worn around wrist>  a bracelet of woven willow leaves [superior] (magic)
<worn on hands>      the gloves of warding (magic)
<worn on finger>     a ring of regeneration [poor] (magic) (glowing) [81%]
<worn on finger>     a ring of twisted gray mist of charisma [89%]
<primary weapon>     the blackened staff of Netheril (magic) (glowing)[211h 2m 53s]
<worn on legs>       some leggings made from werewolf hide (magic) [71%]
<worn on feet>       a pair of clawed demon-hide moccasins [75%]

   ..               
  **..     .^.      
 ..**..   ..+.      
 ^.****...M*+*.     
 M^.***.P@**.*..    
 MM...***++.+**..   
 MMM^.***+******.   
  MMM^.*M.***.**.   
   MM^...+**...*    
    MMM..+*M...     
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
Que  Islamic Jihad (Gnome)(tiny) stands in mid-air here.(Gold Aura)
Cols enters from the west.

< 654h/654H 121v/130V Pos: standing >
You follow Que.

                    
   .                
  *..     .^.       
 .**..   ..+.       
 .****...M*+*.      
 ^.***.*P@*.*..     
 M...***++.+**..    
 MM^.***+******.    
  MM^.*M.***.**..   
   M^...+**...*.    
    MM..+*M....     
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
Que  Islamic Jihad (Gnome)(tiny) stands in mid-air here.(Gold Aura)
Cols enters from the west.

< 654h/654H 120v/130V Pos: standing >
Que sneaks east.
You follow Que.

                    
                    
  ..     .^.        
 **..   ..+.        
 ****...M*+*.       
 .***.**P@.*..      
 ...***++.+**..     
 M^.***+******.     
  M^.*M.***.**..    
   ^...+**...*..    
    M..+*M.....     
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
Que  Islamic Jihad (Gnome)(tiny) stands in mid-air here.(Gold Aura)
Cols enters from the west.

< 654h/654H 119v/130V Pos: standing >
Que sneaks east.
You follow Que.

                    
                    
  .     .^.         
 *..   ..+.         
 ***...M*+*.        
 ***.****@*..       
 ..***++.+**..      
 ^.***+******.      
  ^.**.***.**..     
   ...+**...*...    
    ..+*M......     
A Ruined Path Once Covered by Cobblestones
Obvious exits: -N -E -S -W
Que  Islamic Jihad (Gnome)(tiny) stands in mid-air here.(Gold Aura)
Cols enters from the west.

< 654h/654H 118v/130V Pos: standing >

< 654h/654H 120v/130V Pos: standing >
You follow Que.

                    
                    
                    
 ..     .^.         
 *..   ..+.         
 ***...M*@*.        
 ***.****P*..       
 ..***++.+**..      
  .***+******.      
   .**.***.**..     
    ..+**...*..     
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
Que  Islamic Jihad (Gnome)(tiny) stands in mid-air here.(Gold Aura)
Cols enters from the south.

< 654h/654H 120v/130V Pos: standing >
You follow Que.

                    
                    
                    
 .                  
 ..     .^.         
 *..   ..@.         
 ***...M*P*.        
 ***.****.*..       
  .***++.+**..      
   ***+******.      
    **.***.**..     
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
Que  Islamic Jihad (Gnome)(tiny) stands in mid-air here.(Gold Aura)
Cols enters from the south.

< 654h/654H 121v/130V Pos: standing >
You follow Que.


<map>
Zone: Storm Port.
Room: Before the South Gates of Storm Port
</map>

<map>
Zone: Storm Port.
Room: Before the South Gates of Storm Port
</map>
Before the South Gates of Storm Port
Obvious exits: -N -E -S -W
Que  Islamic Jihad (Gnome)(tiny) stands in mid-air here.(Gold Aura)
Cols enters from the south.

< 654h/654H 121v/130V Pos: standing >
Que sneaks north.
You follow Que.


<map>
Zone: Storm Port.
Room: A Trail Between the Rocks
</map>

<map>
Zone: Storm Port.
Room: A Trail Between the Rocks
</map>
A Trail Between the Rocks
Obvious exits: -S
Que  Islamic Jihad (Gnome)(tiny) stands in mid-air here.(Gold Aura)
Cols enters from the south.

< 654h/654H 120v/130V Pos: standing >
You feel your power of dimension door returning to you.

< 654h/654H 122v/130V Pos: standing >
You get a fiery red potion from a portable hole.

< 654h/654H 123v/130V Pos: standing >
As you quaff a fiery red potion, the vial disappears in a bright flash of light!
Your flesh melds with conjured rocks, turning it to stone.
You feel vitalized.
Your eyes tingle.

< 654h/654H 124v/130V Pos: standing >
The corrosive acid evaporates from your armor.
Cols leaves south.

< 874h/874H 128v/130V Pos: standing >
The blood-red glow surrounding you fades away.

< 874h/874H 129v/130V Pos: standing >
Cols enters from the south.

< 874h/874H 130v/130V Pos: standing >

< 874h/874H 130v/130V Pos: standing >
Que sneaks south.
Cols leaves south.

< 874h/874H 130v/130V Pos: standing >
Cols enters from the south.

< 874h/874H 130v/130V Pos: standing >
Que sneaks south.
Cols leaves south.

< 874h/874H 130v/130V Pos: standing >

		Score information for Noraji

Level: 55   Race: Grey Elf   Class: Conjurer / Air Magus Sex: Male
Hit points: 874(874)  Moves: 130(130)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: none
Status:  Standing.
         Stornogs Lesser Spheres
Frags:   +3.14   Deaths:   48
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Gas Acid Living
Protected by:   Spirit Ward Slow Poison
Enchantments:   Ultravision Farsee Fly Aware Haste Waterbreathing Tower of Iron Will
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points: 1271 

Active Spells:
--------------
detect invisibility (54 minutes)
vitality (12 minutes)
stone skin (3 minutes)
deflect (no expiration timer)
fly (12 minutes)
rested bonus (47 minutes)


< 874h/874H 130v/130V Pos: standing >
Cols enters from the south.

< 874h/874H 130v/130V Pos: standing >
Que sneaks south.
You follow Que.


<map>
Zone: Storm Port.
Room: Before the South Gates of Storm Port
</map>

<map>
Zone: Storm Port.
Room: Before the South Gates of Storm Port
</map>
Before the South Gates of Storm Port
Obvious exits: -N -E -S -W
Que  Islamic Jihad (Gnome)(tiny) stands in mid-air here.(Gold Aura)
Cols enters from the north.

< 874h/874H 128v/130V Pos: standing >

< 874h/874H 128v/130V Pos: standing >
You are surrounded by a blood-red glow.

< 874h/874H 128v/130V Pos: standing >
Que sneaks east.
You follow Que.


<map>
Zone: Storm Port.
Room: The South Gates of Storm Port
</map>

<map>
Zone: Storm Port.
Room: The South Gates of Storm Port
</map>
The South Gates of Storm Port
Obvious exits: -E# -W
Que  Islamic Jihad (Gnome)(tiny) stands in mid-air here.(Gold Aura)
An Orc guards the gates from invaders here.(Red Aura)
An Orc guards the gates from invaders here.(Red Aura)
Cols enters from the west.

< 874h/874H 126v/130V Pos: standing >

< 874h/874H 127v/130V Pos: standing >
Que opens the gate.

< 874h/874H 130v/130V Pos: standing >
You follow Que.


<map>
Zone: Storm Port.
Room: On the Verge of Squall Road
</map>

<map>
Zone: Storm Port.
Room: On the Verge of Squall Road
</map>
On the Verge of Squall Road
Obvious exits: -N -W
A large slab of meat is left here.
Que  Islamic Jihad (Gnome)(tiny) stands in mid-air here.(Gold Aura)
Cols enters from the west.

< 874h/874H 129v/130V Pos: standing >
Que sneaks north.
You follow Que.


<map>
Zone: Storm Port.
Room: Squall Road West Intersection
</map>

<map>
Zone: Storm Port.
Room: Squall Road West Intersection
</map>
Squall Road West Intersection
Obvious exits: -N -E -S -W#
Que  Islamic Jihad (Gnome)(tiny) stands in mid-air here.(Gold Aura)
Cols enters from the south.

< 874h/874H 128v/130V Pos: standing >

< 874h/874H 128v/130V Pos: standing >
Que opens the bank.

< 874h/874H 130v/130V Pos: standing >
Que sneaks east.
You follow Que.


<map>
Zone: Storm Port.
Room: Squall Road
</map>

<map>
Zone: Storm Port.
Room: Squall Road
</map>
Squall Road
Obvious exits: -E -W
Que  Islamic Jihad (Gnome)(tiny) stands in mid-air here.(Gold Aura)
A stray dog spends his days chasing rats through the back alleys.
A female Orc wanders the city here, bitching at the males she passes.(Red Aura)
Cols enters from the west.

< 874h/874H 129v/130V Pos: standing >
You follow Que.


<map>
Zone: Storm Port.
Room: Squall Road
</map>

<map>
Zone: Storm Port.
Room: Squall Road
</map>
Squall Road
Obvious exits: -N# -E -W
Que  Islamic Jihad (Gnome)(tiny) stands in mid-air here.(Gold Aura)
An Orc city guard walks here, most likely abusing his power.(Red Aura)
Cols enters from the west.

< 874h/874H 128v/130V Pos: standing >
Que sneaks east.
You follow Que.


<map>
Zone: Storm Port.
Room: Squall Road and Gale Road Intersection
</map>

<map>
Zone: Storm Port.
Room: Squall Road and Gale Road Intersection
</map>
Squall Road and Gale Road Intersection
Obvious exits: -N -E# -W
Que  Islamic Jihad (Gnome)(tiny) stands in mid-air here.(Gold Aura)
Cols enters from the west.

< 874h/874H 127v/130V Pos: standing >

< 874h/874H 128v/130V Pos: standing >
Que sneaks north.
You follow Que.


<map>
Zone: Storm Port.
Room: Gale Road
</map>

<map>
Zone: Storm Port.
Room: Gale Road
</map>
Gale Road
Obvious exits: -N -S -U
Que  Islamic Jihad (Gnome)(tiny) stands in mid-air here.(Gold Aura)
Cols enters from the south.

< 874h/874H 129v/130V Pos: standing >

< 874h/874H 129v/130V Pos: standing >

< 874h/874H 129v/130V Pos: standing >
Que sneaks up.
You follow Que.


<map>
Zone: Storm Port.
Room: Along the Aqueduct
</map>

<map>
Zone: Storm Port.
Room: Along the Aqueduct
</map>
Along the Aqueduct
Obvious exits: -N -S -D
A small collar collects among the rubble on the ground.
Que  Islamic Jihad (Gnome)(tiny) stands in mid-air here.(Gold Aura)
A Duergar foreman checks the aqueduct for problems.(Red Aura)
A Duergar foreman checks the aqueduct for problems.(Red Aura)
Cols enters from below.

< 874h/874H 128v/130V Pos: standing >

< 874h/874H 128v/130V Pos: standing >
You quickly scan the area.
An orc commoner who is close by to your north.
A kingfish who is not far off to your south.
A kingfish who is not far off to your south.
A kingfish who is a brief walk away to your south.

< 874h/874H 129v/130V Pos: standing >
You quickly scan the area.
An orc commoner who is close by to your north.
A kingfish who is not far off to your south.
A kingfish who is not far off to your south.
A kingfish who is a brief walk away to your south.
Que sneaks down.
You follow Que.


<map>
Zone: Storm Port.
Room: Gale Road
</map>

<map>
Zone: Storm Port.
Room: Gale Road
</map>
Gale Road
Obvious exits: -N -S -U
Que  Islamic Jihad (Gnome)(tiny) stands in mid-air here.(Gold Aura)
Cols enters from above.

< 874h/874H 129v/130V Pos: standing >
You quickly scan the area.
An orc city guard who is close by to your north.
A duergar foreman who is close by above you.
A duergar foreman who is close by above you.
Que sneaks north.
You follow Que.


<map>
Zone: Storm Port.
Room: Tempest Avenue and Gale Road Intersection
</map>

<map>
Zone: Storm Port.
Room: Tempest Avenue and Gale Road Intersection
</map>
Tempest Avenue and Gale Road Intersection
Obvious exits: -N -S -W
Que  Islamic Jihad (Gnome)(tiny) stands in mid-air here.(Gold Aura)
An Orc city guard walks here, most likely abusing his power.(Red Aura)
Cols enters from the south.

< 874h/874H 128v/130V Pos: standing >
You quickly scan the area.
An orc merchant who is close by to your west.
An orc city guard who is close by to your west.
A sleeping orc soldier who is not far off to your west.
An orc merchant who is a brief walk away to your west.
An orc female who is a brief walk away to your west.
A stray dog who is rather far off to your west.
You follow Que.


<map>
Zone: Storm Port.
Room: Gale Road
</map>

<map>
Zone: Storm Port.
Room: Gale Road
</map>
Gale Road
Obvious exits: -N -E -S
Que  Islamic Jihad (Gnome)(tiny) stands in mid-air here.(Gold Aura)
Cols enters from the south.

< 874h/874H 127v/130V Pos: standing >

< 874h/874H 128v/130V Pos: standing >
You quickly scan the area.
A harbour worker who is not far off to your east.
The harbour master who is not far off to your east.
A harbour worker who is not far off to your east.
A harbour worker who is a brief walk away to your east.
A harbour worker who is rather far off to your east.
An orc dock guard who is rather far off to your east.
An orc dock guard who is rather far off to your east.
An orc shipwright who is rather far off to your east.
A Githyanki who is in the distance to your east.
An orc city guard who is close by to your south.

< 874h/874H 129v/130V Pos: standing >
You quickly scan the area.
A harbour worker who is not far off to your east.
The harbour master who is not far off to your east.
A harbour worker who is not far off to your east.
A harbour worker who is a brief walk away to your east.
A harbour worker who is rather far off to your east.
An orc dock guard who is rather far off to your east.
An orc dock guard who is rather far off to your east.
An orc shipwright who is rather far off to your east.
A Githyanki who is in the distance to your east.
An orc city guard who is close by to your south.
You follow Que.


<map>
Zone: Storm Port.
Room: Before the Docks of Storm Port
</map>

<map>
Zone: Storm Port.
Room: Before the Docks of Storm Port
</map>
Before the Docks of Storm Port
Obvious exits: -E -W
Que  Islamic Jihad (Gnome)(tiny) stands in mid-air here.(Gold Aura)
Cols enters from the west.

< 874h/874H 129v/130V Pos: standing >
Que sneaks east.
You follow Que.


<map>
Zone: Storm Port.
Room: The Docks of Storm Port
</map>

<map>
Zone: Storm Port.
Room: The Docks of Storm Port
</map>
The Docks of Storm Port
Obvious exits: -N# -E -S -W
Que  Islamic Jihad (Gnome)(tiny) stands in mid-air here.(Gold Aura)
An Orc harbour worker runs about performing his duties.(Red Aura)
A tall Orc stresses over all the work to do in the harbour.(Red Aura)
An Orc harbour worker runs about performing his duties.(Red Aura)
Cols enters from the west.

< 874h/874H 128v/130V Pos: standing >
You quickly scan the area.
A harbour worker who is close by to your east.
A harbour worker who is not far off to your east.
An orc dock guard who is not far off to your east.
An orc dock guard who is not far off to your east.
An orc shipwright who is not far off to your east.
A Githyanki who is a brief walk away to your east.

< 874h/874H 128v/130V Pos: standing >
Que sneaks east.
You follow Que.


<map>
Zone: Storm Port.
Room: The Northern Docks
</map>

<map>
Zone: Storm Port.
Room: The Northern Docks
</map>
The Northern Docks
Obvious exits: -E -W
Que  Islamic Jihad (Gnome)(tiny) stands in mid-air here.(Gold Aura)
An Orc harbour worker runs about performing his duties.(Red Aura)
Cols enters from the west.

< 874h/874H 128v/130V Pos: standing >
You follow Que.


<map>
Zone: Storm Port.
Room: The Northern Docks
</map>

<map>
Zone: Storm Port.
Room: The Northern Docks
</map>
The Northern Docks
Obvious exits: -E -W
A pair of unwanted leggings collects in the rubble here.
An unwanted sword is here waiting for a new owner. (magic)
a set of shiny lockpicks lay here.
Que  Islamic Jihad (Gnome)(tiny) stands in mid-air here.(Gold Aura)
An Orc harbour worker runs about performing his duties.(Red Aura)
An Orc guards the docks viciously.(Red Aura)
An Orc guards the docks viciously.(Red Aura)
An Orc shipwright stands here, selling ship rides across the sea.(Red Aura)
Cols enters from the west.

< 874h/874H 128v/130V Pos: standing >
Que sneaks east.
You follow Que.


<map>
Zone: Storm Port.
Room: The Northern Docks
</map>

<map>
Zone: Storm Port.
Room: The Northern Docks
</map>
The Northern Docks
Obvious exits: -E -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Galleon The Golden Dagger floats here.
The Galleon Whirlwind floats here.
The Clipper Pirate floats here.
The Sloop carn floats here.
The Yacht Dead to You... floats here.
The Sloop aHoY floats here.
The Carrack  Nature's Favor floats here.
The Yacht M A G A floats here.
The Galleon Night Stalker floats here.
The Galleon GoDzIlA floats here.
The Galleon bleh floats here.
Que  Islamic Jihad (Gnome)(tiny) stands in mid-air here.(Gold Aura)
A Githyanki (medium)  - The Horde stands here.(Red Aura)
Cols enters from the west.

< 874h/874H 128v/130V Pos: standing >
A Githyanki is knocked to the ground by Cols's mighty bash!
Cols dives at a Githyanki skewering him with his holy avenger of Ambran.

< 874h/874H 130v/130V Pos: standing >
Cols parries a Githyanki's lunge at him.

< 874h/874H 130v/130V Pos: standing >
You start chanting...

< 874h/874H 130v/130V Pos: standing >
Que starts casting an offensive spell.

< 874h/874H 130v/130V Pos: standing >
An orc dock guard enters from the west.

< 874h/874H 130v/130V Pos: standing >
Casting: prismatic cube **

< 874h/874H 130v/130V Pos: standing >
Que completes his spell...
Que utters the words 'solbeeps missile barrage'
A huge bolt of force sent by Que impacts on a Githyanki's chest with a loud thud.
A bolt of force sent by Que hits a Githyanki soundly.
Que seems to focus for a moment, and his spell bursts through a Githyanki's magical barrier!
A bolt of force sent by Que hits a Githyanki soundly.
A bolt of force sent by Que hits a Githyanki soundly.
Cols's impressive slash strikes a Githyanki.
Cols's powerful slash strikes a Githyanki very hard.
Cols's impressive slash strikes a Githyanki hard.

< 874h/874H 130v/130V Pos: standing >
Casting: prismatic cube *

< 874h/874H 130v/130V Pos: standing >
Que starts casting an offensive spell called 'solbeeps missile barrage'.

< 874h/874H 130v/130V Pos: standing >
An orc dock guard enters from the west.
You complete your spell...

< 874h/874H 130v/130V Pos: standing >
Que completes his spell...
Que utters the words 'garbzzsg wuggurz babragruoz'
A bolt of force sent by Que hits a Githyanki soundly.
A bolt of force sent by Que hits a Githyanki soundly.
A bolt of force sent by Que hits a Githyanki soundly.
A bolt of force sent by Que hits a Githyanki soundly.

< 874h/874H 130v/130V Pos: standing >
Cols deflects a Githyanki's blow and strikes back at him!
Cols's fine slash hits a Githyanki.
A Githyanki's pair of faded emerald sleeves [poor] was completely destroyed by the massive blow!
A Githyanki's shadow mask [poor] was completely destroyed by the massive blow!
A Githyanki's tarnished snakeskull earring [superior] was completely destroyed by the massive blow!
A Githyanki is dead! R.I.P.
A sense of peace fills the room as Cols eliminates the evil force!
You receive your share of experience.
Experience(KILL): Noraji by 13333333.
The smell of fresh blood enters your body, infusing you with power!