The death of [48 Scourge] Kestril - The Horde (Drider)

in Before a Large Iron Gate

from the perspective of [47 Pyrokinetic] Fatwa Islamic Jihad (Githzerai)

<worn as a badge>    a royal badge of Arcium [superior]
<worn on head>       a relic crown of impunity [superior] with a strange dark bloodstone
<worn on eyes>       the eyes of a basilisk [89%]
<worn in ear>        a carved turquoise stud [superior] (magic) (glowing) (illuminating)
<worn in ear>        a mithril stud carved like a fist (magic)
<worn on face>       mask of the iron bloodhounds (glowing)
<worn around neck>   a string of dwarven prayer beads (magic) (glowing)
<worn around neck>   an amulet of fire dragon's blood (magic)
<worn on body>       a warsuit of jade wyrmscale (glowing)
<worn about body>    some robes of protection
<worn as quiver>     a boreal platinum quiver
<worn about waist>   a darkmail belt (magic)
<worn on belt buckle>a pink and yellow umbrella [poor]
<worn on arms>       some mithril-plated gnomish arm enhancers (humming)
<held as shield>     a gold tablet entitled "The Holy Code of Honor"
<worn around wrist>  a bracelet of dracolich hide (magic) (humming)
<worn around wrist>  a bracelet of dracolich teeth [superior] (magic) (glowing)
<worn on hands>      a pair of gauntlets formed of dust [superior]
<worn on finger>     a bone band (magic) (humming)
<worn on finger>     a finger band made from an illithids tentacle [superior] (magic)
<held>               an ugly green horn (magic) [89%]
<worn on legs>       some mithril-plated gnomish leg enhancers (humming)
<worn on feet>       a pair of clawed demon-hide moccasins

An Orc sings so badly it makes you hurt all over.
Krotheg snaps out of his trance, looking frustrated.
Cols snaps into visibility.
Ojo snaps into visibility.
An Orc's spell flows around Modach, leaving him unharmed!
An Orc's spell flows around Sinestro, leaving him unharmed!
You snap into visibility.
Ojo stops chanting abruptly!
An Orc completes his spell...
An Orc utters the words 'buoblg qrunsoqpze yugh'
An Orc's fist beats the life out of Soljia, blood pours from his body!
Soljia's glowing blue crystal was damaged from the massive blow!
You failed.

< 654h/701H 175v/175V Pos: standing >
A Drider dodges Sinestro's attack.
Sinestro's weak punch grazes a Drider.
Sinestro misses a Drider.
You failed.

< 655h/701H 175v/175V Pos: standing >
Modach completes his spell...
Modach utters the words 'unsozfol efaui'
Modach drains an Orc - what a waste of energy!
You failed.

< 656h/701H 175v/175V Pos: standing >
Liskin sings so badly it makes you hurt all over.
A Drider completes his spell...
A Drider utters the words 'aque ghcandusaw'
A Drider's spell flows around Soljia, leaving him unharmed!
An Orc's eyes briefly cloud over as his body is painfully ripped apart from within.
Quess barely blocks a Drider's lunge at him.
A Drider misses Quess.
A Drider's crude crush grazes Quess.
A Drider ignites into black flames as he hits Quess!
Nedo's pierce grazes a Drider.
Nedo's pierce grazes a Drider.
Nedo misses a Drider.
You failed.

< 657h/701H 175v/175V Pos: standing >
An Orc misses Krotheg.
An Orc misses Krotheg.
You failed.

< 658h/701H 175v/175V Pos: standing >
You failed.
Cols snaps into visibility.
An Orc is knocked to the ground by Cols's mighty bash!

< 659h/701H 175v/175V Pos: standing >
An Orc blocks Krotheg's lunge at him.
An Orc blocks Krotheg's lunge at him.
You failed.
Ojo starts casting an offensive spell.
Ojo snaps into visibility.
Modach starts casting an offensive spell.
An Orc avoids being bashed by Soljia, who loses his balance and falls.

< 660h/701H 175v/175V Pos: standing >
You failed.
Kileek suddenly attacks an Orc!
Kileek's weak whip grazes an Orc.
Flames burst forth from Kileek's barbed whip dubbed 'Cometstrike', dancing along an Orc's flesh as he screams in sheer pain!
Kileek's barbed whip dubbed 'Cometstrike' burns an Orc with a godly fire!

< 661h/701H 175v/175V Pos: standing >
You failed.

< 662h/701H 175v/175V Pos: standing >
Liskin closes his book and smiles broadly.
A Drider blocks Quess's lunge at him.
A Drider blocks Quess's lunge at him.
You failed.

< 663h/701H 175v/175V Pos: standing >
You failed.

< 664h/701H 175v/175V Pos: standing >
Modach completes his spell...
Modach utters the words 'unsozfol efaui'
Modach drains an Orc - what a waste of energy!
Cols snaps into visibility.
Cols's slash grazes an Orc.
Cols misses an Orc.
Cols's slash grazes an Orc.
You failed.

< 665h/701H 175v/175V Pos: standing >
A Drider suddenly clutches their head, as if trying to shrug off some unknown malady.
A Drider's eyes briefly cloud over as his body is painfully ripped apart from within.
You failed.
Quess starts casting an offensive spell.

< 667h/701H 175v/175V Pos: standing >
An Orc's eyes briefly cloud over as his body is painfully ripped apart from within.
Raz turns to focus his attack on an Orc!
You failed.
Liskin clambers to his feet.

< 668h/701H 175v/175V Pos: standing >
You failed.

< 669h/701H 175v/175V Pos: standing >
Ojo completes his spell...
Ojo utters the words 'zabrahpunso wkadar'
Ojo snaps into visibility.
Ojo causes the ground to reach up in a fist!
You failed.

< 670h/701H 175v/175V Pos: standing >
Raz's fine slash strikes an Orc.
Raz's longsword of Sevenoaks blurs as it strikes an Orc.
Raz's decent slash wounds an Orc.
Raz's decent slash wounds an Orc.
Raz's impressive slash strikes an Orc.
An Orc blocks Raz's lunge at him.
Raz's crude slash wounds an Orc.
Raz's decent slash wounds an Orc.
Raz's fine slash strikes an Orc.
Raz's powerful slash strikes an Orc very hard.
You failed.
A Drider starts casting an offensive spell.

< 671h/701H 175v/175V Pos: standing >
You failed.

< 672h/701H 175v/175V Pos: standing >
You failed.

< 673h/701H 175v/175V Pos: standing >
You failed.
Krotheg clambers to his feet.

< 674h/701H 175v/175V Pos: standing >
An Orc misses Krotheg.
An Orc misses Krotheg.
You failed.
Krotheg starts casting an offensive spell.
Modach starts casting an offensive spell.

< 675h/701H 175v/175V Pos: standing >
Quess completes his spell...
Quess utters the words 'zabrahpunso wkadar'
Quess causes the ground to reach up in a fist!
You failed.
A Drider skitters in from the south.

< 676h/701H 175v/175V Pos: standing >
Tiny explosions wrack an Orc's body with pain!
An Orc's well-polished mithril body shield [superior] shattered in bits as the tortured body spasms and quivers!
An Orc's pair of black leather gloves glowing with faerie fire shattered in bits as the tortured body spasms and quivers!
An Orc's lithixl beak [poor] shattered in bits as the tortured body spasms and quivers!
An Orc's black pearl earring [superior] shattered in bits as the tortured body spasms and quivers!
An Orc's quiver of dragon hunters shattered in bits as the tortured body spasms and quivers!
An Orc is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Fatwa by 4658823.
The smell of fresh blood enters your body, infusing you with power!
You just gained 0.07 frags!
Your guild gained prestige!
You have gained 46 epic points.
The last gasps of an Orc cause a sickening chill to run up your spine.
An Orc stops following a Drow Elf.
Modach stops invoking abruptly!
Krotheg stops invoking abruptly!
Nedo's face flushes white for a moment.
A Drider's eyes briefly cloud over as his body is painfully ripped apart from within.
You failed.
A Drider leaves south.

< 677h/701H 175v/175V Pos: standing >
Nedo misses a Drider.
A Drider blocks Nedo's lunge at him.
Nedo misses a Drider.
You failed.

< 679h/701H 175v/175V Pos: standing >
Kileek winces in pain, as the flames surrounding his sword are too much for him to handle!
You failed.

< 680h/701H 175v/175V Pos: standing >
A Drider completes his spell...
A Drider utters the words 'aque ghcandusaw'
A Drider's spell flows around Soljia, leaving him unharmed!
Soljia begins to sllooowwww down.
You failed.

< 681h/701H 175v/175V Pos: standing >
You failed.

< 682h/701H 175v/175V Pos: standing >
You failed.

< 683h/701H 175v/175V Pos: standing >
Liskin sings so badly it makes you hurt all over.
You failed.

< 684h/701H 175v/175V Pos: standing >
A Drider blocks Quess's lunge at him.
A Drider blocks Quess's lunge at him.
You failed.

< 685h/701H 175v/175V Pos: standing >
You failed.

< 686h/701H 175v/175V Pos: standing >
You failed.
Quess starts casting a spell.
Krotheg sits down in a comfortable spot.
Modach sits down in a comfortable spot.
Kileek suddenly attacks a Drider!

< 687h/701H 175v/175V Pos: standing >
Sinestro's spell flows around a Drider, leaving him unharmed!
You failed.
Krotheg stares off into space, entering a meditative trance.
Modach opens a midnight blue tome with silver bindings and begins studying it intently.

< 688h/701H 175v/175V Pos: standing >
You failed.

< 689h/701H 175v/175V Pos: standing >
In his haste to slam a Drider around, Raz slips and falls!
Raz is stunned!
You failed.
Krotheg gets a pitch black spellbook from the corpse of Maworc.
Krotheg gets the instrument of lyrical mastery from the corpse of Maworc.
Krotheg gets a royal badge of Arcium from the corpse of Maworc.
Krotheg gets an enchanted earring of intelligence from the corpse of Maworc.
Krotheg gets a sapphire encrusted eye from the corpse of Maworc.
Krotheg gets a smooth bracelet of dwarven kind from the corpse of Maworc.
Krotheg gets a bracelet of influence from the corpse of Maworc.
Krotheg gets a gnomish harm prevention belt from the corpse of Maworc.
Krotheg gets the cloak of multi-colored beads from the corpse of Maworc.
Krotheg gets a bunch of stuff from the corpse of Maworc.

< 691h/701H 175v/175V Pos: standing >
Tiny explosions wrack a Drider's body with pain!
You failed.
A Drider attempts to flee.
A Drider tries to flee, but can't make it out of here!

< 692h/701H 175v/175V Pos: standing >
You failed.

< 693h/701H 175v/175V Pos: standing >
A Drider dodges Soljia's attack.
Soljia's feeble slash grazes a Drider.
You failed.

< 694h/701H 175v/175V Pos: standing >
You failed.

< 695h/701H 175v/175V Pos: standing >
You failed.

< 696h/701H 175v/175V Pos: standing >
Quess completes his spell...
Quess utters the words 'zabrahpunso wkadar'
Quess causes the ground to reach up in a fist!
You failed.
A Drider attempts to flee.
A Drider leaves south.
Soljia clambers to his feet.

< 697h/701H 175v/175V Pos: standing >
Sinestro's face flushes white for a moment.
You failed.

< 698h/701H 175v/175V Pos: standing >
You failed.

< 699h/701H 175v/175V Pos: standing >
You failed.

< 700h/701H 175v/175V Pos: standing >
Nedo's face flushes white for a moment.
You failed.

< 701h/701H 175v/175V Pos: standing >
You failed.

< 701h/701H 175v/175V Pos: standing >
You failed.

< 701h/701H 175v/175V Pos: standing >
You failed.

< 701h/701H 175v/175V Pos: standing >

		Score information for Fatwa

Level: 47   Race: Githzerai   Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 701(701)   Mana: 700(880)   Moves: 175(175)
Coins carried:   38 platinum    72 gold     0 silver     0 copper
Compression ratio: 87%
Status:  Standing.
Frags:   +3.60   Deaths:   24
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Good Fire Cold Lightning Gas Acid Living Low Circle spells
Protected by:   Spirit Ward Slow Poison
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Armor Aware Haste Invisibility Levitation Sneaking Tower of Iron Will Fearless
Combat Pulse:   19 Spell Pulse:  0.87 
Leaderboard Points: 1033 
Paladin auras:   Battle Lust Improved Healing
Enhancements:    Healing
Guarded by: Kileek

Active Spells:
--------------
stone skin (3 minutes)
adrenaline control (50 minutes)
protection from lightning (12 minutes)
protection from acid (12 minutes)
protection from gas (12 minutes)
protection from cold (12 minutes)
protection from fire (12 minutes)
regeneration (1 minute)
enhance strength (44 minutes)
enhance constitution (44 minutes)
enhance dexterity (44 minutes)
enhance agility (44 minutes)
minor globe of invulnerability (2 minutes)
intellect fortress (8 minutes)
aura sight (20 minutes)
inertial barrier (14 minutes)
tower of iron will (7 minutes)
elephantstrength (15 minutes)
vitality (8 minutes)
aid (1 minute)
flesh armor (9 minutes)
cannibalize (27 minutes)
combat mind (34 minutes)
fly (78 minutes)
energy containment (14 minutes)


< 701h/701H 175v/175V Pos: standing >
You failed.
Nedo leaves south.

< 701h/701H 175v/175V Pos: standing >
You failed.

< 701h/701H 175v/175V Pos: standing >
Kileek leaves south.

< 701h/701H 175v/175V Pos: standing >
You feel uneasy with so many Good players in Apocalypse Castle.
Before a Large Iron Gate
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
A tiny pond seems to suck the life from its surroundings.
Kileek (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Nedo (Githzerai)(medium) stands in mid-air here. (Casting) (Gold Aura)
A Drider (large)  - The Horde stands in mid-air here.(Red Aura)
There are residual brain waves in the area.
Mvarro enters from the north.
Norpsi enters from the north.
Sinestro enters from the north.
Quess trots in from the north.
Ojo trots in from the north.
Cols enters from the north.
Soljia enters from the north.
Kileek leaves north.

< 701h/701H 174v/175V Pos: standing >
Tiny explosions wrack a Drider's body with pain!
Your Terminal mode is now: MSP .

< 701h/701H 174v/175V Pos: standing >
You have not yet earned the right to use that ability.

< 701h/701H 174v/175V Pos: standing >
Epic Zones -----------------------------------------

   Court of the Muse                             (good)          
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (slightly evil) 
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (slightly evil) 
   Orrak                                         (slightly evil) 
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (neutral)       
   Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (slightly evil) 
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (slightly good) 
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (neutral)       
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
  *Labyrinth of No Return                        (evil)          
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (slightly evil) 
   Zalkapfaan, City of the Headless Horde        (slightly good) 
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (slightly good) 
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
  *The Sky City of Ultarium                      (good)          
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (slightly good) 
   The Kingdom of Torg                           (evil)          
   Tribal Oasis                                  (pure good)     
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (good)          
   Shadamehr Keep                                (slightly evil) 
   The Temple to Skrentherlog                    (slightly good) 
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
  *The Caverns of Armageddon                     (slightly evil) 
   The Forest City of Aravne                     (good)          
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
   Jotunheim                                     (neutral)       
  *The Transparent Tower                         (slightly good) 
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (neutral)       
   Plane of Earth                                (neutral)       
  *Sevenoaks                                     (slightly good) 
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
  *Domain of Lost Souls                          (slightly good) 
  *The Hall of Knighthood                        (slightly evil) 
   The Depths of Duris                           (good)          
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (evil)          
   The Great Shaboath                            (slightly good) 
  *The Tempest Court                             (good)          
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
  *Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
  *Tiamat                                        (slightly evil) 
   The Fortress of Dreams                        (neutral)       
  *Bahamut's Palace                              (evil)          
   Dragonnia                                     (slightly evil) 
  *The Charcoal Palace                           (slightly good) 
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (slightly good) 
   The Realm of Barovia Continued                (slightly evil) 
  *The Hall of the Ancients                      (evil)          
   The Bronze Citadel                            (slightly evil) 
   Ny'Neth's Stronghold Continued                (neutral)       
  *Negative Material Plane                       (slightly good) 
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 701h/701H 174v/175V Pos: standing >

		Score information for Fatwa

Level: 47   Race: Githzerai   Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 701(701)   Mana: 704(880)   Moves: 174(175)
Coins carried:   38 platinum    72 gold     0 silver     0 copper
Compression ratio: 74%
Status:  Standing.
Frags:   +3.60   Deaths:   24
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Good Fire Cold Lightning Gas Acid Living Low Circle spells
Protected by:   Spirit Ward Slow Poison
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Armor Aware Haste Invisibility Levitation Sneaking Tower of Iron Will Fearless
Combat Pulse:   19 Spell Pulse:  0.87 
Leaderboard Points: 1033 
Paladin auras:   Battle Lust Improved Healing
Enhancements:    Healing
Guarded by: Kileek

Active Spells:
--------------
stone skin (2 minutes)
adrenaline control (49 minutes)
protection from lightning (11 minutes)
protection from acid (11 minutes)
protection from gas (11 minutes)
protection from cold (11 minutes)
protection from fire (11 minutes)
regeneration (less than a minute remaining)
enhance strength (43 minutes)
enhance constitution (43 minutes)
enhance dexterity (43 minutes)
enhance agility (43 minutes)
minor globe of invulnerability (1 minute)
intellect fortress (7 minutes)
aura sight (19 minutes)
inertial barrier (13 minutes)
tower of iron will (6 minutes)
elephantstrength (14 minutes)
vitality (7 minutes)
aid (less than a minute remaining)
flesh armor (8 minutes)
cannibalize (26 minutes)
combat mind (33 minutes)
fly (77 minutes)
energy containment (13 minutes)

Kileek enters from the north.

< 701h/701H 174v/175V Pos: standing >

<map>
Zone: Apocalypse Castle.
Room: Approaching a Large Iron Gate
</map>
You feel uneasy with so many Good players in Apocalypse Castle.
Approaching a Large Iron Gate
Obvious exits: -N -S
Fresh blood splatters cover the area.
Mvarro enters from the north.
Norpsi enters from the north.
Sinestro enters from the north.
Quess trots in from the north.
Kileek enters from the north.
Nedo enters from the north.
Ojo trots in from the north.
Cols enters from the north.
Soljia enters from the north.

< 701h/701H 173v/175V Pos: standing >

<map>
Zone: Apocalypse Castle.
Room: A Recently Unearthed Chamber
</map>
You feel uneasy with so many Good players in Apocalypse Castle.
A Recently Unearthed Chamber
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
Mvarro enters from the north.
Norpsi enters from the north.
Sinestro enters from the north.
Quess trots in from the north.
Kileek enters from the north.
Nedo enters from the north.
Ojo trots in from the north.
Cols enters from the north.
Soljia enters from the north.

< 701h/701H 172v/175V Pos: standing >

< 701h/701H 172v/175V Pos: standing >
You failed.

< 701h/701H 173v/175V Pos: standing >

<map>
Zone: Apocalypse Castle.
Room: Approaching a Large Iron Gate
</map>
You feel uneasy with so many Good players in Apocalypse Castle.
Approaching a Large Iron Gate
Obvious exits: -N -S
Fresh blood splatters cover the area.
Mvarro enters from the south.
Norpsi enters from the south.
Sinestro enters from the south.
Quess trots in from the south.
Kileek enters from the south.
Nedo enters from the south.
Ojo trots in from the south.
Cols enters from the south.
Soljia enters from the south.

< 701h/701H 173v/175V Pos: standing >

<map>
Zone: Apocalypse Castle.
Room: Before a Large Iron Gate
</map>

<map>
Zone: Apocalypse Castle.
Room: Before a Large Iron Gate
</map>
You feel uneasy with so many Good players in Apocalypse Castle.
Before a Large Iron Gate
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
A tiny pond seems to suck the life from its surroundings.
A Drider (large)  - The Horde stands in mid-air here.(Red Aura)
Mvarro enters from the south.
Norpsi enters from the south.
Sinestro enters from the south.
Quess trots in from the south.
Kileek enters from the south.
Nedo enters from the south.
Ojo trots in from the south.
Cols enters from the south.
Soljia enters from the south.
Ojo starts casting an offensive spell.
Ojo snaps into visibility.
Soljia suddenly attacks a Drider!
Soljia's impressive slash strikes a Drider.

< 701h/701H 173v/175V Pos: standing >

		Score information for Fatwa

Level: 47   Race: Githzerai   Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 701(701)   Mana: 707(880)   Moves: 173(175)
Coins carried:   38 platinum    72 gold     0 silver     0 copper
Compression ratio: 77%
Status:  Standing.
Frags:   +3.60   Deaths:   24
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Good Fire Cold Lightning Gas Acid Living Low Circle spells
Protected by:   Spirit Ward Slow Poison
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Armor Aware Haste Invisibility Levitation Sneaking Tower of Iron Will Fearless
Combat Pulse:   19 Spell Pulse:  0.87 
Leaderboard Points: 1033 
Paladin auras:   Battle Lust Improved Healing
Enhancements:    Healing
Guarded by: Kileek

Active Spells:
--------------
stone skin (2 minutes)
adrenaline control (49 minutes)
protection from lightning (11 minutes)
protection from acid (11 minutes)
protection from gas (11 minutes)
protection from cold (11 minutes)
protection from fire (11 minutes)
regeneration (less than a minute remaining)
enhance strength (43 minutes)
enhance constitution (43 minutes)
enhance dexterity (43 minutes)
enhance agility (43 minutes)
minor globe of invulnerability (1 minute)
intellect fortress (7 minutes)
aura sight (19 minutes)
inertial barrier (13 minutes)
tower of iron will (6 minutes)
elephantstrength (14 minutes)
vitality (7 minutes)
aid (less than a minute remaining)
flesh armor (8 minutes)
cannibalize (26 minutes)
combat mind (33 minutes)
fly (77 minutes)
energy containment (13 minutes)

Quess starts casting an offensive spell.
Kileek suddenly attacks a Drider!
Kileek's whip strikes a Drider.
Kileek's barbed whip dubbed 'Cometstrike' burns a Drider with a godly fire!

< 701h/701H 173v/175V Pos: standing >
Cols suddenly attacks a Drider!
Cols snaps into visibility.
Cols's impressive slash strikes a Drider hard.

< 701h/701H 175v/175V Pos: standing >
Tiny explosions wrack a Drider's body with pain!

< 701h/701H 175v/175V Pos: standing >
Tiny explosions wrack a Drider's body with pain!
Tiny explosions wrack a Drider's body with pain!

< 701h/701H 175v/175V Pos: standing >
A Drider suddenly clutches their head, as if trying to shrug off some unknown malady.
A Drider's eyes briefly cloud over as his body is painfully ripped apart from within.
A Drider's sparkling diamond heater shield shattered in bits as the tortured body spasms and quivers!
A Drider's symbol of a sword thrust through a cresent moon [superior] shattered in bits as the tortured body spasms and quivers!
A Drider is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Fatwa by 6092307.
The smell of fresh blood enters your body, infusing you with power!