<worn as a badge> a celestial ribbon (magic) (illuminating)
<worn on horns> a blood-stained emerald horn
<worn on head> a brutal stone helm
<worn on eyes> an unearthly ruby visor
<worn in ear> a black pearl earring [superior]
<worn in ear> an anti-matter earring
<worn on face> a mask of hades [superior] (magic) (glowing)
<worn around neck> a blue moon charm (glowing)
<worn around neck> a diamond necklace [poor] (magic)
<worn on body> a smoke dragon scalemail suit (glowing)
<worn about body> a red and white striped bodycloak [superior]
<worn on tail> a soldier's iron tail protector
<worn as quiver> a messenger bag embroidered with mystical sigils (magic) (glowing)
<worn about waist> a soft leather belt [84%]
<worn on belt buckle>a harp of the sirens (magic) (glowing)
<attached to belt> a rugged adventurers satchel (magic)
<worn on arms> some sandy sleeves (magic) [88%]
<held as shield> a well-polished mithril body shield [poor] (illuminating)
<worn around wrist> a bracelet of astrology
<worn around wrist> a bracelet of influence (magic)
<worn on hands> some well-used dragonscale mitts
<worn on finger> a band of flowing water [poor]
<worn on finger> a band of burning fire [poor]
<held> the totem of the ancient shaman spirits [poor] with a strange dark bloodstone (glowing)
<worn on legs> some shin-guards of subterfuge [poor]
<worn on feet> some sturdy neberihide boots [superior] (magic) (glowing)
Obvious exits: -N -E -S -W
A small pile of coins lies here.
< 907h/907H 316v/316V Pos: kneeling >
Hint: Before you sell something try getting a 'value' from the shopkeeper, as different shopkeepers will buy things from you at different prices.
. ***
. @**
. ..*
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
A small pile of coins lies here.
< 907h/907H 316v/316V Pos: kneeling >
. ***
. @**
. ..*
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
A small pile of coins lies here.
< 907h/907H 316v/316V Pos: kneeling >
You get a fiery red potion from a bottomless bag of the illithids.
< 907h/907H 316v/316V Pos: kneeling >
As you quaff a fiery red potion, the vial disappears in a bright flash of light!
You feel your skin harden to stone.
You feel a slight magical surge that reinforces and refreshes your vitality.
< 907h/907H 316v/316V Pos: kneeling >
Ok.
< 907h/907H 316v/316V Pos: kneeling >
. ***
. @**
. ..*
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
A small pile of coins lies here.
< 907h/907H 316v/316V Pos: kneeling >
< 907h/907H 316v/316V Pos: kneeling >
Beams of light appear from nowhere, and implode into Sane!
< 907h/907H 316v/316V Pos: kneeling >
. ***
. @**
. ..*
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
A small pile of coins lies here.
Sane - The Shadow Guild (Shadow Beast)(large) stands in mid-air here.(Red Aura)
< 907h/907H 316v/316V Pos: kneeling >
Experience till level: -22551670
< 907h/907H 316v/316V Pos: kneeling >
. ***
. @**
. ..*
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
A small pile of coins lies here.
Sane - The Shadow Guild (Shadow Beast)(large) stands in mid-air here.(Red Aura)
< 907h/907H 316v/316V Pos: kneeling >
But ye haven't their permission to do that!
< 907h/907H 316v/316V Pos: kneeling >
. ***
. @**
. ..*
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
A small pile of coins lies here.
Sane - The Shadow Guild (Shadow Beast)(large) stands in mid-air here.(Red Aura)
< 907h/907H 316v/316V Pos: kneeling >
You do not seem to have anything like that.
< 907h/907H 316v/316V Pos: kneeling >
It's really c-c-c-cold!!
You get a fiery red potion from a bottomless bag of the illithids.
< 907h/907H 316v/316V Pos: kneeling >
Sane starts following you.
< 907h/907H 316v/316V Pos: kneeling >
Sane has just given you his consent.
< 907h/907H 316v/316V Pos: kneeling >
Sane sits down in a comfortable spot.
< 907h/907H 316v/316V Pos: kneeling >
Ok.
< 907h/907H 316v/316V Pos: kneeling >
. ***
. @**
. ..*
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
A small pile of coins lies here.
Sane - The Shadow Guild (Shadow Beast)(large) sits resting.(Red Aura)
< 907h/907H 316v/316V Pos: kneeling >
Sane is now a member of your group.
< 907h/907H 316v/316V Pos: kneeling >
. ***
. @**
. ..*
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
A small pile of coins lies here.
Sane - The Shadow Guild (Shadow Beast)(large) sits resting.(Red Aura)
< 907h/907H 316v/316V Pos: kneeling >
Your group consists of ( 2/30):
( Head) 907/907 hit, 316/316 move Krazy
(Front) 544/544 hit, 260/260 move Sane
< 907h/907H 316v/316V Pos: kneeling >
. ***
. @**
. ..*
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
A small pile of coins lies here.
Sane - The Shadow Guild (Shadow Beast)(large) sits resting.(Red Aura)
< 907h/907H 316v/316V Pos: kneeling >
You rise to your feet.
< 907h/907H 316v/316V Pos: standing >
. ***
. @**
. ..*
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
A small pile of coins lies here.
Sane - The Shadow Guild (Shadow Beast)(large) sits resting.(Red Aura)
< 907h/907H 316v/316V Pos: standing >
Experience till level: -22551670
< 907h/907H 316v/316V Pos: standing >
. ***
. @**
. ..*
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
A small pile of coins lies here.
Sane - The Shadow Guild (Shadow Beast)(large) sits resting.(Red Aura)
< 907h/907H 316v/316V Pos: standing >
Sane quaffs a fiery red potion.
Sane's skin seems to turn to stone.
Sane looks vitalized.
< 907h/907H 316v/316V Pos: standing >
Your group consists of ( 2/30):
( Head) 907/907 hit, 316/316 move Krazy
(Front) 764/764 hit, 260/260 move Sane
< 907h/907H 316v/316V Pos: standing >
. ***
. @**
. ..*
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
A small pile of coins lies here.
Sane - The Shadow Guild (Shadow Beast)(large) sits resting.(Red Aura)
< 907h/907H 316v/316V Pos: standing >
. ***
. @**
. ..*
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
A small pile of coins lies here.
Sane - The Shadow Guild (Shadow Beast)(large) sits resting.(Red Aura)
< 907h/907H 316v/316V Pos: standing >
. ***
. @**
. ..*
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
A small pile of coins lies here.
Sane - The Shadow Guild (Shadow Beast)(large) sits resting.(Red Aura)
< 907h/907H 316v/316V Pos: standing >
. ***
. @**
. ..*
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
A small pile of coins lies here.
Sane - The Shadow Guild (Shadow Beast)(large) sits resting.(Red Aura)
< 907h/907H 316v/316V Pos: standing >
Sane clambers to his feet.
You quickly scan the area.
A stray dog who is a brief walk away to your east.
< 907h/907H 316v/316V Pos: standing >
. ***
. @**
. ..*
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
A small pile of coins lies here.
Sane - The Shadow Guild (Shadow Beast)(large) stands in mid-air here.(Red Aura)
< 907h/907H 316v/316V Pos: standing >
. ***
. @**
. ..*
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
A small pile of coins lies here.
Sane - The Shadow Guild (Shadow Beast)(large) stands in mid-air here.(Red Aura)
< 907h/907H 316v/316V Pos: standing >
You quickly scan the area.
A stray dog who is a brief walk away to your east.
< 907h/907H 316v/316V Pos: standing >
. ***
. @**
. ..*
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
A small pile of coins lies here.
Sane - The Shadow Guild (Shadow Beast)(large) stands in mid-air here.(Red Aura)
< 907h/907H 316v/316V Pos: standing >
. ***
. @**
. ..*
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
A small pile of coins lies here.
Sane - The Shadow Guild (Shadow Beast)(large) stands in mid-air here.(Red Aura)
< 907h/907H 316v/316V Pos: standing >
.... ...+
^... M.*+*
^.... ****+**
^.... ****M**
..... @.**+**
.... D**+*.
...^ **+*.
.^M ^**+.
^ ++++
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Sane enters from the north.
< 907h/907H 314v/316V Pos: standing >
... ...++
... M.*+**
.... ****+***
.... ****M***
.... P@**+***
... D**+*.*
..^ **+*..
^M ^**+.^
++++.
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Sane enters from the west.
< 907h/907H 312v/316V Pos: standing >
***MM
.P@*+
D**+
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
Sane enters from the west.
< 907h/907H 311v/316V Pos: standing >
..P*+
D@*+
**+
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
Sane enters from the north.
< 907h/907H 311v/316V Pos: standing >
DP*+
@*+
F^**+
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
Sane enters from the north.
< 907h/907H 311v/316V Pos: standing >
P*+
F^@*+
++++
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
Sane enters from the north.
< 907h/907H 310v/316V Pos: standing >
You quickly scan the area.
A small brown bear who is not far off to your west.
A raccoon who is a brief walk away to your west.
< 907h/907H 314v/316V Pos: standing >
. ..**+**
. D**+*.*
.^ **+*...
^M ^**+.^.^
^ +@++....
**....^^
..^D^^M
..^^^
^^.^M
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Sane enters from the north.
< 907h/907H 314v/316V Pos: standing >
.. ..**+*
.. D**+*.
..^ **+*..
.^M ^**+.^.
^^ @P++...
**....^
..^D^^
..^^
^^.^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Sane enters from the east.
< 907h/907H 313v/316V Pos: standing >
Pardon?
< 907h/907H 313v/316V Pos: standing >
A Smooth Pathway
Obvious exits: -N -S
Sane enters from the south.
< 907h/907H 314v/316V Pos: standing >
You quickly scan the area.
A retired sailor who is rather far off to your north.
The Incarnate of Frost who is in the distance to your north.
< 907h/907H 315v/316V Pos: standing >
The Massive Gates Before The City of Torrhan
Obvious exits: -N -S
Sane enters from the south.
< 907h/907H 315v/316V Pos: standing >
You quickly scan the area.
The Incarnate of Frost who is rather far off to your north.
< 907h/907H 315v/316V Pos: standing >
The Market
Obvious exits: -N -E -S -W
Sane enters from the south.
< 907h/907H 314v/316V Pos: standing >
You quickly scan the area.
The Incarnate of Frost who is a brief walk away to your north.
A gloomy looking human who is close by to your east.
< 907h/907H 314v/316V Pos: standing >
The Market
Obvious exits: -N -E
Sane enters from the east.
< 907h/907H 315v/316V Pos: standing >
You quickly scan the area.
A young guard who is close by to your north.
A dwarven merchant who is not far off to your north.
A gloomy looking human who is not far off to your east.
< 907h/907H 315v/316V Pos: standing >
The Market
Obvious exits: -N -E -S -W
A young member of the city guard strolls by here.
Sane enters from the south.
< 907h/907H 314v/316V Pos: standing >
Shaiennar Road
Obvious exits: -E -W
An old sailor looks uneasy on land here.
A young girl runs around here carelessly.
A young member of the city guard strolls by here.
An old sailor looks uneasy on land here.
Sane enters from the east.
< 907h/907H 313v/316V Pos: standing >
You quickly scan the area.
A young guard who is close by to your east.
A young guard who is in the distance to your east.
A retired sailor who is a brief walk away to your west.
An elven woman who is a brief walk away to your west.
< 907h/907H 315v/316V Pos: standing >
The Market
Obvious exits: -N -E -S -W
A young member of the city guard strolls by here.
Sane enters from the west.
< 907h/907H 315v/316V Pos: standing >
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.
Sane enters from the west.
< 907h/907H 314v/316V Pos: standing >
The Market
Obvious exits: -N -E -S -W
A snowman has come to life before your eyes.
Sane enters from the south.
< 907h/907H 313v/316V Pos: standing >
You quickly scan the area.
An elite guard who is in the distance to your north.
A retired sailor who is close by to your east.
A smiling halfling who is close by to your east.
A dwarven merchant who is close by to your west.
< 907h/907H 316v/316V Pos: standing >
Talerenn Way
Obvious exits: -N -E -S
Sane enters from the south.
< 907h/907H 315v/316V Pos: standing >
Inn of Oceans
Obvious exits: -W
An old sailor looks uneasy on land here.
Riralin, the innkeeper, shows people to their rooms.
Sane enters from the west.
< 907h/907H 314v/316V Pos: standing >
You quickly scan the area.
You see nothing.
< 907h/907H 316v/316V Pos: standing >
A retired sailor leaves west.
Talerenn Way
Obvious exits: -N -E -S
An old sailor looks uneasy on land here.
Sane enters from the east.
< 907h/907H 315v/316V Pos: standing >
Talerenn Way
Obvious exits: -N -S
Sane enters from the south.
< 907h/907H 314v/316V Pos: standing >
You quickly scan the area.
A deer who is close by to your north.
An elite guard who is a brief walk away to your north.
A retired sailor who is close by to your south.
The Incarnate of Frost who is not far off to your south.
< 907h/907H 314v/316V Pos: standing >
Alas, you cannot go that way. . . .
< 907h/907H 316v/316V Pos: standing >
You quickly scan the area.
A deer who is close by to your north.
An elite guard who is a brief walk away to your north.
A retired sailor who is close by to your south.
The Incarnate of Frost who is not far off to your south.
< 907h/907H 316v/316V Pos: standing >
Talerenn and Chipane Intersection
Obvious exits: -N -E -S -W
A deer stands here, grazing on some grass.
Sane enters from the south.
< 907h/907H 315v/316V Pos: standing >
Chipane Street
Obvious exits: -E -W
Sane enters from the west.
< 907h/907H 314v/316V Pos: standing >
You quickly scan the area.
A young guard who is close by to your east.
A retired sailor who is close by to your east.
A young guard who is in the distance to your east.
A deer who is close by to your west.
< 907h/907H 314v/316V Pos: standing >
Chipane Street
Obvious exits: -N# -E -S# -W
A young member of the city guard strolls by here.
An old sailor looks uneasy on land here.
Sane enters from the west.
< 907h/907H 315v/316V Pos: standing >
You quickly scan the area.
A young guard who is rather far off to your east.
A deer who is not far off to your west.
< 907h/907H 315v/316V Pos: standing >
A young guard leaves west.
Ok.
< 907h/907H 315v/316V Pos: standing >
A young girl enters from the north.
You quickly scan the area.
A tiny gnome who is close by to your north.
A young guard who is rather far off to your east.
A deer who is close by to your west.
A young guard who is close by to your west.
< 907h/907H 315v/316V Pos: standing >
It's already closed!
< 907h/907H 315v/316V Pos: standing >
Ok.
< 907h/907H 315v/316V Pos: standing >
Chipane Street
Obvious exits: -E -W
A deer stands here, grazing on some grass.
A young member of the city guard strolls by here.
Sane enters from the east.
< 907h/907H 314v/316V Pos: standing >
You quickly scan the area.
A young girl who is close by to your east.
A retired sailor who is close by to your east.
A young guard who is in the distance to your east.
< 907h/907H 315v/316V Pos: standing >
Chipane Street
Obvious exits: -N# -E -S# -W
A young girl runs around here carelessly.
An old sailor looks uneasy on land here.
Sane enters from the west.
< 907h/907H 315v/316V Pos: standing >
Hint: Type 'score' to get some information about your character.
Chipane Street
Obvious exits: -N# -E -W
Sane enters from the west.
< 907h/907H 314v/316V Pos: standing >
Chipane Street
Obvious exits: -N -E -W
Sane enters from the west.
< 907h/907H 315v/316V Pos: standing >
You quickly scan the area.
A young guard who is not far off to your east.
A young girl who is not far off to your west.
A retired sailor who is not far off to your west.
A deer who is a brief walk away to your west.
A young guard who is a brief walk away to your west.
< 907h/907H 315v/316V Pos: standing >
Chipane Street
Obvious exits: -N# -E -W
Sane enters from the east.
< 907h/907H 314v/316V Pos: standing >
Ok.
< 907h/907H 316v/316V Pos: standing >
An Expensive Home
Obvious exits: -S
Fresh blood covers everything in the area.
A Halfling (small) stands here, fighting a wealthy man. (Non-Fraggable) (casting)
A Githzerai (medium) stands here. (Non-Fraggable)
A Githzerai (medium) stands, floating here. (Non-Fraggable)(Red Aura)
A wealthy man stands here, fighting a Halfling.
A sturdy looking mount is here, all saddled up and ready to ride.
Sane enters from the south.
< 907h/907H 315v/316V Pos: standing >
A Githzerai starts casting an offensive spell.
< 907h/907H 315v/316V Pos: standing >
A Halfling completes his spell...
A Halfling utters the word 'wunsoeuio'
A Halfling is surrounded by a glowing green aura!
< 907h/907H 315v/316V Pos: standing >
A Githzerai completes his spell...
A Githzerai utters the words 'gragpuio eabratizgg'
A Githzerai utters a word of dark speech, and a shadowy hand coalesces near a wealthy man!
The shadowy hand slashes at a wealthy man, who staggers under the blow.
The shadowy hand slashes at a wealthy man, who staggers under the blow.
< 907h/907H 315v/316V Pos: standing >
A wealthy man's punch strikes a Halfling hard.
A wealthy man shivers as he hits a Halfling.
A wealthy man's punch strikes a Halfling hard.
A wealthy man shivers as he hits a Halfling.
A Halfling starts casting a spell.
< 907h/907H 315v/316V Pos: standing >
A Halfling suddenly clutches their head, as if trying to shrug off some unknown malady.
A Halfling's eyes briefly cloud over as his body is painfully ripped apart from within.
< 907h/907H 315v/316V Pos: standing >
You start chanting...
You snap into visibility.
< 907h/907H 315v/316V Pos: standing >
Casting: arieks shattering iceball
< 907h/907H 316v/316V Pos: standing >
You complete your spell...
You point at a Halfling.
[Damage: 87 ] -=[Your iceball shatters upon impacting a Halfling, rending flesh and sending blood flying.]=-
A Halfling's well-crafted emerald mantle freezes and shatters into million pieces from the intense cold!
A Halfling is dead! R.I.P.
You receive your share of experience.