The death of [44 Psycheporter] Pans - The Horde (Githyanki)

in The Harbour Master's Station

from the perspective of [42 Shadowmage] Naj Islamic Jihad (Shade)

<worn as a badge>    a wisp of living wind
<worn on eyes>       the eyes of a basilisk
<worn in ear>        a pair of silver earrings with red rubies [88%]
<worn on face>       a frozen reptile scale mask
<worn around neck>   a light blue scarf
<worn around neck>   a light blue scarf
<worn as quiver>     a stylish bamboo quiver
<worn about waist>   a scarlet silk sash
<held as shield>     a small round wooden shield
<worn on finger>     a small diamond ring
<held>               a staff of the plague
<worn on legs>       some mantis leggings

Enchantments:   Ultravision Farsee Fly Haste Invisibility
Combat Pulse:   19 Spell Pulse:  0.70 
Leaderboard Points:  495 
Paladin auras:   Endurance

Active Spells:
--------------
agility (41 minutes)
strength (41 minutes)
haste (14 minutes)
farsee (82 minutes)
shadow shield (1 minute)
improved invisibility (18 minutes)
fly (82 minutes)
detect invisibility (32 minutes)


< 332h/332H 174v/174V Pos: standing >

< 332h/332H 174v/174V Pos: standing >

< 332h/332H 174v/174V Pos: standing >

		Score information for Naj

Level: 42   Race: Shade   Class: Sorcerer / Shadowmage Sex: Male
Hit points: 332(332)  Moves: 174(174)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 87%
Status:  Standing.
Frags:   +0.72   Deaths:   5
Detecting:      Invisible Evil
Enchantments:   Ultravision Farsee Fly Haste Invisibility
Combat Pulse:   19 Spell Pulse:  0.70 
Leaderboard Points:  495 
Paladin auras:   Endurance

Active Spells:
--------------
agility (41 minutes)
strength (41 minutes)
haste (14 minutes)
farsee (82 minutes)
shadow shield (1 minute)
improved invisibility (18 minutes)
fly (82 minutes)
detect invisibility (32 minutes)


< 332h/332H 174v/174V Pos: standing >
Dzy sits down in a comfortable spot.

< 332h/332H 174v/174V Pos: standing >
Dzy opens a mysterious tome and begins studying it intently.

< 332h/332H 174v/174V Pos: standing >
You start chanting...

< 332h/332H 174v/174V Pos: standing >
You complete your spell...
You vanish.

< 332h/332H 174v/174V Pos: standing >
Dzy closes his book and smiles broadly.

< 332h/332H 174v/174V Pos: standing >
Dzy clambers to his feet.

< 332h/332H 174v/174V Pos: standing >

< 332h/332H 174v/174V Pos: standing >

< 332h/332H 174v/174V Pos: standing >
Dzy starts casting a spell.

< 332h/332H 174v/174V Pos: standing >
Dzy completes his spell...
Dzy utters the word 'qaiqzarwunsoh'
Dzy slowly fades out of existence.

< 332h/332H 174v/174V Pos: standing >

< 332h/332H 174v/174V Pos: standing >

< 332h/332H 174v/174V Pos: standing >

< 332h/332H 174v/174V Pos: standing >

< 332h/332H 174v/174V Pos: standing >

< 332h/332H 174v/174V Pos: standing >

< 332h/332H 174v/174V Pos: standing >

< 332h/332H 174v/174V Pos: standing >
Dzy enters from the south.

< 332h/332H 174v/174V Pos: standing >

< 332h/332H 174v/174V Pos: standing >

< 332h/332H 174v/174V Pos: standing >
Dzy starts casting a spell called 'concealment'.

< 332h/332H 174v/174V Pos: standing >
Dzy completes his spell...
Dzy utters the word 'qaiqzarwunsoh'
Dzy slowly fades out of existence.

< 332h/332H 174v/174V Pos: standing >

< 332h/332H 174v/174V Pos: standing >

< 332h/332H 174v/174V Pos: standing >

< 332h/332H 174v/174V Pos: standing >

< 332h/332H 174v/174V Pos: standing >

< 332h/332H 174v/174V Pos: standing >

< 332h/332H 174v/174V Pos: standing >
The Northern Docks
Obvious exits: -E -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Galleon Spirit Reign floats here.
The Galleon Brallan den Bla floats here.
The Ketch FlowerPower floats here.
The Galleon Psyket floats here.
The Galleon -SPIRIT- floats here.
The Caravel GoDzIlA floats here.
The Caravel  Nature's Favor floats here.
The Sloop stabby floats here.
The Yacht Shadow floats here.
The Sloop aHoY floats here.
The Clipper Channel This! floats here.
The Sloop fikjhe floats here.
The Sloop ermagawd floats here.
The Galleon Whirlwind floats here.
The Caravel Shitbox floats here.
The Caravel The Slaughtered Lamb floats here.
The Ketch Thug Life floats here.
The Ketch Dreef floats here.
The Clipper Invisible floats here.
The Sloop gnomercy floats here.
The Caravel Sandy Vag floats here.
The Yacht ... floats here.

< 332h/332H 174v/174V Pos: standing >

< 332h/332H 174v/174V Pos: standing >

< 332h/332H 174v/174V Pos: standing >

< 332h/332H 174v/174V Pos: standing >
The Northern Docks
Obvious exits: -E -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Galleon Spirit Reign floats here.
The Galleon Brallan den Bla floats here.
The Ketch FlowerPower floats here.
The Galleon Psyket floats here.
The Galleon -SPIRIT- floats here.
The Caravel GoDzIlA floats here.
The Caravel  Nature's Favor floats here.
The Sloop stabby floats here.
The Yacht Shadow floats here.
The Sloop aHoY floats here.
The Clipper Channel This! floats here.
The Sloop fikjhe floats here.
The Sloop ermagawd floats here.
The Galleon Whirlwind floats here.
The Caravel Shitbox floats here.
The Caravel The Slaughtered Lamb floats here.
The Ketch Thug Life floats here.
The Ketch Dreef floats here.
The Clipper Invisible floats here.
The Sloop gnomercy floats here.
The Caravel Sandy Vag floats here.
The Yacht ... floats here.

< 332h/332H 174v/174V Pos: standing >

< 332h/332H 174v/174V Pos: standing >

< 332h/332H 174v/174V Pos: standing >
The Northern Docks
Obvious exits: -E -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Galleon Spirit Reign floats here.
The Galleon Brallan den Bla floats here.
The Ketch FlowerPower floats here.
The Galleon Psyket floats here.
The Galleon -SPIRIT- floats here.
The Caravel GoDzIlA floats here.
The Caravel  Nature's Favor floats here.
The Sloop stabby floats here.
The Yacht Shadow floats here.
The Sloop aHoY floats here.
The Clipper Channel This! floats here.
The Sloop fikjhe floats here.
The Sloop ermagawd floats here.
The Galleon Whirlwind floats here.
The Caravel Shitbox floats here.
The Caravel The Slaughtered Lamb floats here.
The Ketch Thug Life floats here.
The Ketch Dreef floats here.
The Clipper Invisible floats here.
The Sloop gnomercy floats here.
The Caravel Sandy Vag floats here.
The Yacht ... floats here.

< 332h/332H 174v/174V Pos: standing >

< 332h/332H 174v/174V Pos: standing >

< 332h/332H 174v/174V Pos: standing >
You disembark this ship.

<map>
Zone: Storm Port.
Room: The Northern Docks
</map>
The Northern Docks
Obvious exits: -E -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Galleon Spirit Reign floats here.
The Galleon Brallan den Bla floats here.
The Ketch FlowerPower floats here.
The Galleon Psyket floats here.
The Galleon -SPIRIT- floats here.
The Caravel GoDzIlA floats here.
The Caravel  Nature's Favor floats here.
The Sloop stabby floats here.
The Yacht Shadow floats here.
The Sloop aHoY floats here.
The Clipper Channel This! floats here.
The Sloop fikjhe floats here.
The Sloop ermagawd floats here.
The Galleon Whirlwind floats here.
The Caravel Shitbox floats here.
The Caravel The Slaughtered Lamb floats here.
The Ketch Thug Life floats here.
The Ketch Dreef floats here.
The Clipper Invisible floats here.
The Sloop gnomercy floats here.
The Caravel Sandy Vag floats here.
The Yacht ... floats here.

< 332h/332H 174v/174V Pos: standing >

< 332h/332H 174v/174V Pos: standing >
You reappear, visible to all.
You quickly scan the area.
An orc sailor who is close by to your west.
An orc dock guard who is close by to your west.
An orc shipwright who is close by to your west.
An orc dock guard who is not far off to your west.
A Githyanki who is a brief walk away to your west.
A harbour worker who is a brief walk away to your west.
An orc sailor who is a brief walk away to your west.
An orc city guard who is in the distance to your west.

< 332h/332H 174v/174V Pos: standing >

< 332h/332H 174v/174V Pos: standing >

< 332h/332H 174v/174V Pos: standing >
You feel the swirling shadows around your body dissipate.

< 332h/332H 174v/174V Pos: standing >

< 332h/332H 174v/174V Pos: standing >
Epic Zones -----------------------------------------

   Court of the Muse                             (neutral)       
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
  *Kobold Settlement                             (slightly good) 
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (slightly evil) 
   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (slightly good) 
   Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (neutral)       
   Bloodstone Keep                               (neutral)       
  *The Temple of the Sun                         (slightly evil) 
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (slightly evil) 
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (slightly evil) 
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (evil)          
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (slightly evil) 
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (good)          
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (slightly good) 
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (very good)     
   The Para-Elemental Plane of Smoke             (neutral)       
  *Plane of Water                                (very good)     
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (slightly evil) 
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (good)          
   Plane of Fire                                 (slightly good) 
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (slightly good) 
  *Jotunheim                                     (slightly good) 
  *The Transparent Tower                         (good)          
   Krethik Keep                                  (slightly evil) 
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (slightly good) 
  *Plane of Earth                                (slightly good) 
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (slightly good) 
   The Hall of Knighthood                        (very evil)     
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (very evil)     
  *The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (slightly evil) 
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (slightly good) 
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (slightly evil) 
  *Tiamat                                        (slightly evil) 
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
  *Vecna's Tomb                                  (slightly evil) 
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (evil)          
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 332h/332H 174v/174V Pos: standing >

< 332h/332H 174v/174V Pos: standing >
You failed.

< 332h/332H 174v/174V Pos: standing >
Cols disembarks from the Clipper Channel This!.

< 332h/332H 174v/174V Pos: standing >

< 332h/332H 174v/174V Pos: standing >

< 332h/332H 174v/174V Pos: standing >

<map>
Zone: Storm Port.
Room: The Northern Docks
</map>

<map>
Zone: Storm Port.
Room: The Northern Docks
</map>
The Northern Docks
Obvious exits: -E -W
An Orc sailor searches for his ship along the pier.(Red Aura)
An Orc guards the docks viciously.(Red Aura)
An Orc shipwright stands here, selling ship rides across the sea.(Red Aura)
Dzy enters from the east.
Cols enters from the east.

< 332h/332H 173v/174V Pos: standing >
You failed.

< 332h/332H 173v/174V Pos: standing >

<map>
Zone: Storm Port.
Room: The Northern Docks
</map>

<map>
Zone: Storm Port.
Room: The Northern Docks
</map>
The Northern Docks
Obvious exits: -E -W
An Orc guards the docks viciously.(Red Aura)
Dzy enters from the east.
Cols enters from the east.

< 332h/332H 172v/174V Pos: standing >
You failed.

< 332h/332H 172v/174V Pos: standing >

<map>
Zone: Storm Port.
Room: The Docks of Storm Port
</map>

<map>
Zone: Storm Port.
Room: The Docks of Storm Port
</map>
The Docks of Storm Port
Obvious exits: -N# -E -S -W
An Orc guards the docks viciously.(Red Aura)
An Orc harbour worker runs about performing his duties.(Red Aura)
An Orc sailor searches for his ship along the pier.(Red Aura)
Dzy enters from the east.
Cols enters from the east.

< 332h/332H 171v/174V Pos: standing >
You failed.

< 332h/332H 172v/174V Pos: standing >
A Githyanki enters from the west.
Cols snaps into visibility.
A halo of white light settles over Cols as he charges into battle.
A Githyanki snaps into visibility.
A Githyanki is knocked to the ground by Cols's mighty bash!
Cols dives at a Githyanki skewering him with his massive mithril sword.

< 332h/332H 173v/174V Pos: standing >
A Githyanki's skin seems to turn to stone.
Cols parries a Githyanki's lunge at him.
Cols deflects a Githyanki's blow and strikes back at him!
Cols's weak slash grazes a Githyanki.
Cols's a massive mithril sword eminates a soft glow and Cols looks refreshed!
Cols dodges a Githyanki's attack.

<map>
Zone: Storm Port.
Room: Before the Docks of Storm Port
</map>
Before the Docks of Storm Port
Obvious exits: -E -W
Dzy enters from the east.

< 332h/332H 172v/174V Pos: standing >
You failed.

< 332h/332H 173v/174V Pos: standing >
The yellow glow surrounding you fades away.

<map>
Zone: Storm Port.
Room: Gale Road
</map>

<map>
Zone: Storm Port.
Room: Gale Road
</map>
Gale Road
Obvious exits: -N -E -S
An Orc city guard walks here, most likely abusing his power.(Red Aura)
Dzy enters from the east.

< 332h/332H 130v/131V Pos: standing >
You failed.

< 332h/332H 130v/131V Pos: standing >

<map>
Zone: Storm Port.
Room: Before the Docks of Storm Port
</map>
Before the Docks of Storm Port
Obvious exits: -E -W
Dzy enters from the west.

< 332h/332H 129v/131V Pos: standing >
You failed.

< 332h/332H 130v/131V Pos: standing >

<map>
Zone: Storm Port.
Room: The Docks of Storm Port
</map>

<map>
Zone: Storm Port.
Room: The Docks of Storm Port
</map>
The Docks of Storm Port
Obvious exits: -N# -E -S -W
A Githyanki (medium)  - The Horde sits in mid-air here, fighting Cols.(Red Aura)
Cols  Islamic Jihad (Githzerai)(medium) stands in mid-air here, fighting a Githyanki.
An Orc guards the docks viciously.(Red Aura)
An Orc harbour worker runs about performing his duties.(Red Aura)
An Orc sailor searches for his ship along the pier.(Red Aura)
Dzy enters from the west.

< 332h/332H 130v/131V Pos: standing >
You failed.

< 332h/332H 130v/131V Pos: standing >
An orc dock guard enters from the east.
Dzy starts casting an offensive spell called 'bigbys clenched fist'.
Dzy snaps into visibility.

< 332h/332H 130v/131V Pos: standing >
You failed.

< 332h/332H 130v/131V Pos: standing >
A Githyanki has lost his link.

< 332h/332H 130v/131V Pos: standing >
You failed.

< 332h/332H 130v/131V Pos: standing >
Dzy completes his spell...
Dzy utters the words 'bigbys clenched fist'
Dzy's spell flows around a Githyanki, leaving him unharmed!

< 332h/332H 130v/131V Pos: standing >
A Githyanki has reconnected.

< 332h/332H 130v/131V Pos: standing >
You are surrounded by a yellow glow.

< 332h/332H 130v/131V Pos: standing >
Cols's slash grazes a Githyanki.
Cols's a massive mithril sword eminates a soft glow and Cols looks refreshed!
Cols's crude slash grazes a Githyanki.

< 332h/332H 173v/174V Pos: standing >
Cols deflects a Githyanki's blow and strikes back at him!
Cols's feeble slash grazes a Githyanki.
Cols parries a Githyanki's lunge at him.
Cols parries a Githyanki's lunge at him.
Dzy starts casting an offensive spell.

< 332h/332H 174v/174V Pos: standing >
An orc dock guard watches the battle in amusement.

< 332h/332H 174v/174V Pos: standing >
Dzy completes his spell...
Dzy utters the words 'bigbys clenched fist'
Dzy's fist beats the life out of a Githyanki, blood pours from his body!

< 332h/332H 174v/174V Pos: standing >
A Githyanki clambers to his feet.

< 332h/332H 174v/174V Pos: standing >
A harbour worker leaves east.
Cols's fine slash wounds a Githyanki.
A Githyanki attempts to flee.
A Githyanki tries to flee, but can't make it out of here!
Dzy starts casting an offensive spell.

< 332h/332H 174v/174V Pos: standing >
A Githyanki misses Cols.
Cols parries a Githyanki's lunge at him.
A Githyanki misses Cols.

< 332h/332H 174v/174V Pos: standing >
A Githyanki attempts to flee.
A Githyanki leaves north.

< 332h/332H 174v/174V Pos: standing >
A harbour worker enters from the south.
Dzy stops invoking abruptly!

< 332h/332H 174v/174V Pos: standing >
The door seems to be closed.

< 332h/332H 174v/174V Pos: standing >
Slay whom?

< 332h/332H 174v/174V Pos: standing >
Slay whom?

< 332h/332H 174v/174V Pos: standing >
Slay whom?

< 332h/332H 174v/174V Pos: standing >
Slay whom?

< 332h/332H 174v/174V Pos: standing >
Slay whom?

< 332h/332H 174v/174V Pos: standing >
Slay whom?

< 332h/332H 174v/174V Pos: standing >
Slay whom?

< 332h/332H 174v/174V Pos: standing >
Slay whom?

< 332h/332H 174v/174V Pos: standing >
Slay whom?

< 332h/332H 174v/174V Pos: standing >
Slay whom?

< 332h/332H 174v/174V Pos: standing >
Slay whom?

< 332h/332H 174v/174V Pos: standing >
Slay whom?

< 332h/332H 174v/174V Pos: standing >
Ok.

< 332h/332H 174v/174V Pos: standing >

<map>
Zone: Storm Port.
Room: The Harbour Master's Station
</map>

<map>
Zone: Storm Port.
Room: The Harbour Master's Station
</map>
The Harbour Master's Station
Obvious exits: -S
A small wooden desk sits in the center of the room.
A Githyanki (medium)  - The Horde stands in mid-air here.(Red Aura)
Dzy enters from the south.
Cols enters from the south.

< 332h/332H 173v/174V Pos: standing >
A Githyanki is knocked to the ground by Cols's mighty bash!
Dzy suddenly attacks a Githyanki!
Dzy misses a Githyanki.
You start chanting...
You snap into visibility.

< 332h/332H 173v/174V Pos: standing >
An orc dock guard enters from the south.
You complete your spell...
[Damage: 107 ] -=[Your giant fist of force causes a Githyanki to stagger in agony!]=-

< 332h/332H 174v/174V Pos: standing >
You start chanting...

< 332h/332H 174v/174V Pos: standing >
Cols's impressive slash strikes a Githyanki.
Cols's impressive slash strikes a Githyanki.

< 332h/332H 174v/174V Pos: standing >
You complete your spell...
[Damage: 108 ] -=[Your giant fist of force causes a Githyanki to stagger in agony!]=-

< 332h/332H 174v/174V Pos: standing >
Cols dodges a Githyanki's attack.
Cols dodges a Githyanki's attack.
Cols dodges a Githyanki's attack.
You start chanting...

< 332h/332H 174v/174V Pos: standing >
Dzy misses a Githyanki.

< 332h/332H 174v/174V Pos: standing >
Dzy starts casting an offensive spell called 'bigbys clenched fist'.

< 332h/332H 174v/174V Pos: standing >
You complete your spell...
[Damage: 107 ] -=[Your giant fist of force causes a Githyanki to stagger in agony!]=-

< 332h/332H 174v/174V Pos: standing >
You start chanting...

< 332h/332H 174v/174V Pos: standing >
Dzy completes his spell...
Dzy utters the words 'buoblg qrunsoqpze yugh'
Dzy's spell flows around a Githyanki, leaving him unharmed!
Cols's impressive slash enshrouds a Githyanki in a mist of blood.
Cols's impressive slash causes a Githyanki to grimace in pain.

< 332h/332H 174v/174V Pos: standing >
You complete your spell...
[Damage: 24 ] -=[Your giant fist of force causes a Githyanki to stagger in agony!]=-
A Githyanki's well-polished mithril body shield [poor] was completely destroyed by the massive blow!
A Githyanki's finely woven pair of spidersilk sleeves [poor] was completely destroyed by the massive blow!
A Githyanki is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!