The death of [43 Elaphidist] Rio Islamic Jihad (Human)

in The Altar of the Blood Queen

from the perspective of [44 Bounty Hunter] Nil - The Horde (Troll)

<worn as a badge>    a frost dragon's eye [poor] (glowing)
<worn on head>       a blood hawk headdress
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a silver tooth earring [69%]
<worn in ear>        an earring of congealed blood [poor]
<worn on face>       a beautiful mask made of bird feathers
<worn around neck>   an honor of guards medallion
<worn around neck>   an honor of guards medallion
<worn on body>       a suit of celestial dragonscale (glowing)
<worn about body>    a colorful cloak [superior] (glowing) [68%]
<worn as quiver>     a bloody marble quiver
<worn about waist>   a lifting belt
<worn on belt buckle>a hand-carved yo-yo
<worn on arms>       a set of jagged blood crystal arm plates
<worn around wrist>  a chain-linked raider's bracelet
<worn around wrist>  the divine bracer of greater defense (glowing) (humming)
<worn on hands>      the gauntlets of the lifestealer (glowing)
<worn on finger>     the ring of the overfiend [77%]
<worn on finger>     a tarnished bronze ring of damage (glowing) [87%]
<primary weapon>     the unholy avenger named 'Bloodlust' (glowing)[239h 59m 47s]
<secondary weapon>   the Soulrender [superior]
<worn on legs>       a pair of polished pewter greaves
<worn on feet>       a pair of boots of stealth [poor]


< 1104h/1103H 237v/256V Pos: standing >
A Centaur opens the portal.

< 1104h/1103H 237v/256V Pos: standing >
Zloin closes the portal.
Lielz attempts to flee.
Lielz tries to flee, but can't make it out of here!

< 1104h/1103H 238v/256V Pos: standing >

< 1104h/1103H 238v/256V Pos: standing >
The Grand Savant suddenly attacks Pans!
The aura of displacement around Pans absorbs most of the assault!
The Grand Savant's crush grazes Pans.
Ghorg clambers to his feet.

< 1104h/1103H 239v/256V Pos: standing >
The wraith of a beautiful pegasus's weak punch grazes Lielz.
The wraith of a beautiful pegasus misses Lielz.

< 1104h/1103H 240v/256V Pos: standing >
A Centaur opens the portal.
Ghorg suddenly attacks a Centaur!
Ghorg misses a Centaur.

< 1104h/1103H 241v/256V Pos: standing >
A Centaur suddenly clutches their head, as if trying to shrug off some unknown malady.
A Centaur's eyes briefly cloud over as his body is painfully ripped apart from within.
Zaiobe closes the portal.
Draqus starts casting an offensive spell.

< 1104h/1103H 241v/256V Pos: standing >
A Centaur's eyes briefly cloud over as his body is painfully ripped apart from within.
A Centaur's decent crush grazes Argo.
A Centaur's impressive crush grazes Argo.

< 1104h/1103H 242v/256V Pos: standing >
A Centaur's eyes briefly cloud over as his body is painfully ripped apart from within.

< 1104h/1103H 242v/256V Pos: standing >
The wraith of a beautiful pegasus dodges Lielz's attack.
Lielz's fine punch grazes the wraith of a beautiful pegasus.
Lielz is burned severely as he hits the wraith of a beautiful pegasus!

< 1104h/1103H 243v/256V Pos: standing >
Draqus completes his spell...
Draqus utters the words 'zrzqhfuqar znzjudihuai'
A Centaur is engulfed by a shower of arcing electricity sent by Draqus.

< 1104h/1103H 244v/256V Pos: standing >
Lielz starts casting an offensive spell.

< 1104h/1103H 245v/256V Pos: standing >
Tis puts a small pile of coins into a bottomless bag of the illithids.
Rikctus puts a bunch of stuff into a bottomless bag of the illithids.

< 1104h/1103H 245v/256V Pos: standing >
Rikctus puts a pile of coins into a bottomless bag of the illithids.

< 1104h/1103H 246v/256V Pos: standing >
A Centaur's eyes briefly cloud over as his body is painfully ripped apart from within.

< 1104h/1103H 246v/256V Pos: standing >
A Centaur's eyes briefly cloud over as his body is painfully ripped apart from within.
Lielz dodges the wraith of a beautiful pegasus's attack.
Lielz dodges the wraith of a beautiful pegasus's attack.
Tis snaps into visibility.
Tis suddenly looks a bit dumb, and madly slams at a Centaur!
A Centaur is momentarily dazed...
Rikctus gets some bracers of defense from the corpse of Krotheg.
Rikctus gets a suit of durethium chainmail [superior] from the corpse of Krotheg.
Rikctus gets a shimmering locket of the mermaids from the corpse of Krotheg.
Rikctus gets a string of gnome feet from the corpse of Krotheg.
Rikctus gets a glowing ruby ring from the corpse of Krotheg.
Rikctus gets a tarnished bronze ring from the corpse of Krotheg.
Rikctus gets a firwood bear totem from the corpse of Krotheg.
Rikctus gets a rugged adventurers satchel from the corpse of Krotheg.
Rikctus gets a bunch of stuff from the corpse of Krotheg.

< 1104h/1103H 247v/256V Pos: standing >
Saving Nil.

< 1104h/1103H 247v/256V Pos: standing >
Electrical arcs continue to blacken and pincushion a Centaur.
You are already standing.
Wer suddenly attacks a Centaur!

< 1104h/1103H 248v/256V Pos: standing >
Pans dodges the Grand Savant's attack.
The Grand Savant's crush strikes Pans.
The Grand Savant's fine crush strikes Pans.
Saving Nil.

< 1104h/1103H 248v/256V Pos: standing >
You trip over a Centaur while pointlessly slamming at someone already down.

< 1104h/1103H 219v/256V Pos: kneeling >
A Centaur's eyes briefly cloud over as his body is painfully ripped apart from within.
Pans misses the Grand Savant.
Pans's pierce grazes the Grand Savant.
The Grand Savant dodges Pans's attack.

< 1104h/1103H 219v/256V Pos: kneeling >

< 1104h/1103H 220v/256V Pos: kneeling >
Draqus starts casting an offensive spell.
Ghorg heroically rescues Lielz.

< 1104h/1103H 221v/256V Pos: kneeling >

< 1104h/1103H 221v/256V Pos: kneeling >
Lielz completes his spell...
Lielz utters the word 'euguihzofahz'
Lielz sends a bright green ray of light streaking towards a Centaur!
Lielz cackles as his disintegration ray strikes a Centaur hard!
A Centaur's eyes briefly cloud over as his body is painfully ripped apart from within.
Ghorg's impressive crush seriously wounds a Centaur.
Ghorg's crush enshrouds a Centaur in a mist of blood.

< 1104h/1103H 222v/256V Pos: kneeling >
Electrical arcs continue to blacken and pincushion a Centaur.
A Githzerai's eyes briefly cloud over as his body is painfully ripped apart from within.
A Githzerai's shield proclaimed 'Hope' shattered in bits as the tortured body spasms and quivers!
A Githzerai's shroud of ethereal winds shattered in bits as the tortured body spasms and quivers!
A Githzerai's veil of darkness shattered in bits as the tortured body spasms and quivers!
A Githzerai's earring of bone [poor] shattered in bits as the tortured body spasms and quivers!
The wraith of a beautiful pegasus stops following a Githzerai.
The wraith of a beautiful pegasus stops following a Githzerai.
A Githzerai is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You just gained 0.06 frags!
You feel the blessing of the Gods wash over you.
Your guild gained prestige!
You have gained 36 epic points.
You feel a light sense of satisfaction from somewhere...
You get 58 platinum, 8 g, 2 s, and 3 c in blood money.
The last gasps of a Githzerai cause a sickening chill to run up your spine.
Pans's face flushes white for a moment.
Draqus stops invoking abruptly!
Sane's face flushes white for a moment.

< 1104h/1103H 223v/256V Pos: kneeling >
Tis's body appears to recover from the affects of the potion.
Pans's body appears to recover from the affects of the potion.
Psybr's body appears to recover from the affects of the potion.
The illusion surrounding Durti fades apart!

< 1104h/1103H 224v/256V Pos: kneeling >

< 1104h/1103H 226v/256V Pos: kneeling >
Rikctus puts a bunch of stuff into a bottomless bag of the illithids.

< 1104h/1103H 227v/256V Pos: kneeling >
Rikctus puts a pile of coins into a bottomless bag of the illithids.

< 1104h/1103H 228v/256V Pos: kneeling >
Rikctus gets the lost book of 'Magic' from the corpse of Islam.
Rikctus gets an emerald nose ring from the corpse of Islam.
Rikctus gets a large leather backpack from the corpse of Islam.
Rikctus gets a glowing blue crystal from the corpse of Islam.
Rikctus gets a rusty mithril quiver from the corpse of Islam.
Rikctus gets an enchanted earring of constitution from the corpse of Islam.
Rikctus gets a foggy visor [superior] from the corpse of Islam.
Rikctus gets the orb of the sea from the corpse of Islam.
Rikctus gets the bracelet of emeralds of endurance from the corpse of Islam.
Rikctus gets a bunch of stuff from the corpse of Islam.

< 1104h/1103H 229v/256V Pos: kneeling >
The aura of displacement around Pans absorbs most of the assault!
The Grand Savant's crush grazes Pans.
The aura of displacement around Pans absorbs most of the assault!
The Grand Savant's crush grazes Pans.
The Grand Savant's fine crush strikes Pans.
The Grand Savant scares the bejesus out of Pans!
Pans attempts to flee.
Pans floats down.

< 1104h/1103H 229v/256V Pos: kneeling >
Zloin closes the portal.
Lielz gets a bracelet of woven willow leaves [superior] from the corpse of Islam.
Lielz gets a belt of linked bones [superior] from the corpse of Islam.
Lielz gets a pair of ghostly sleeves from the corpse of Islam.
Lielz gets some stuff from the corpse of Islam.

< 1104h/1103H 230v/256V Pos: kneeling >
Zloin has lost his link.

< 1104h/1103H 235v/256V Pos: kneeling >
Gukk opens the portal.

< 1104h/1103H 236v/256V Pos: kneeling >
Zloin has reconnected.

< 1104h/1103H 237v/256V Pos: kneeling >

< 1104h/1103H 237v/256V Pos: kneeling >
Gukk leaves down.

< 1104h/1103H 238v/256V Pos: kneeling >
Sane gets a pair of crystalized gloves from the corpse of Islam.
Sane gets the boots of the four winds of intelligence from the corpse of Islam.
Sane gets some shin-guards of subterfuge [superior] from the corpse of Islam.
Sane gets the Crown of Aktosh from the corpse of Islam.
Sane gets the robe of the mind from the corpse of Islam.
Sane gets a crescent necklace from the corpse of Islam.
Sane gets the collar of firestones from the corpse of Islam.
Sane gets a ring of twisted gray mist of power from the corpse of Islam.
Sane gets a glowing white-gold ring from the corpse of Islam.
Sane gets a intricate key from the corpse of Islam.
Sane gets a bunch of stuff from the corpse of Islam.

< 1104h/1103H 239v/256V Pos: kneeling >
Rikctus puts a bunch of stuff into a bottomless bag of the illithids.

< 1104h/1103H 239v/256V Pos: kneeling >
A torrent of divine energy flows from the Grand Savant into the Grand Savant's body, and its wounds begin to heal!
Rikctus gets a marble hammer [superior] from the corpse of Islam.
Rikctus gets a heavy iron key from the corpse of Islam.
Rikctus gets a net of endless currents from the corpse of Islam.
Rikctus gets some stuff from the corpse of Islam.
Lielz puts a bunch of stuff into a bottomless bag of the illithids.

< 1104h/1103H 241v/256V Pos: kneeling >

< 1104h/1103H 242v/256V Pos: kneeling >
Zaiobe sneaks down.
Argo leaves down.
Zuks leaves down.
Zloin floats down.
Ghorg leaves down.
Wer sneaks down.
Psybr leaves down.
Ra leaves down.
Draqus leaves down.

< 1104h/1103H 245v/256V Pos: kneeling >
Psybr enters from below.

< 1104h/1103H 249v/256V Pos: kneeling >
Sane puts a bunch of stuff into a bottomless bag of the illithids.
Saving Nil.

< 1104h/1103H 249v/256V Pos: kneeling >
Tis leaves down.
Maybe you should get up off your knees first?

< 1104h/1103H 250v/256V Pos: kneeling >
Maybe you should get up off your knees first?
Psybr leaves down.

< 1104h/1103H 251v/256V Pos: kneeling >
Maybe you should get up off your knees first?
Rikctus puts some stuff into a bottomless bag of the illithids.

< 1104h/1103H 251v/256V Pos: kneeling >
Epic Zones -----------------------------------------

   Court of the Muse                             (neutral)       
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
  *Kobold Settlement                             (slightly good) 
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (slightly evil) 
   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (slightly good) 
   Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (neutral)       
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (slightly evil) 
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (slightly evil) 
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (evil)          
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (slightly evil) 
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (good)          
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (slightly good) 
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (very good)     
   The Para-Elemental Plane of Smoke             (neutral)       
  *Plane of Water                                (very good)     
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (slightly evil) 
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (good)          
   Plane of Fire                                 (slightly good) 
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (slightly good) 
   Jotunheim                                     (good)          
  *The Transparent Tower                         (good)          
   Krethik Keep                                  (slightly evil) 
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (slightly good) 
  *Plane of Earth                                (slightly good) 
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (slightly good) 
   The Hall of Knighthood                        (very evil)     
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (very evil)     
   The Great Shaboath                            (slightly good) 
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (slightly evil) 
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (slightly good) 
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (slightly evil) 
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
  *Vecna's Tomb                                  (slightly evil) 
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (evil)          
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.
Argo enters from below.
The blue glow surrounding you fades away.

< 1104h/1103H 252v/256V Pos: kneeling >
Saving Nil.

< 1104h/1103H 252v/256V Pos: kneeling >
Saving Nil.

< 1104h/1103H 253v/256V Pos: kneeling >
The Grand Savant suddenly attacks Argo!
The Grand Savant's fine crush wounds Argo.
Maybe you should get up off your knees first?

< 1104h/1103H 254v/256V Pos: kneeling >
Maybe you should get up off your knees first?

< 1104h/1103H 254v/256V Pos: kneeling >
Maybe you should get up off your knees first?

< 1104h/1103H 255v/256V Pos: kneeling >
The Lair of the Grand Savant
Obvious exits: -D
Puddles of fresh blood cover the ground.
The corpse of a Githzerai is lying here.
The corpse of a Centaur is lying here.
[5] The corpse of a Githzerai is lying here.
Shattered bits of ice are scattered about the area.
Argo  - The Horde (Ogre)(huge) stands in mid-air here, fighting the Grand Savant.
Rikctus  - The Horde (Troll)(large) stands in mid-air here.
The Grand Savant stands in mid-air here, fighting Argo.(Holy)
There are some tracks.
There are some tracks.

< 1104h/1103H 256v/256V Pos: kneeling >
Saving Nil.

< 1104h/1103H 256v/256V Pos: kneeling >
You rise to your feet.

< 1104h/1103H 256v/256V Pos: standing >
The Lair of the Grand Savant
Obvious exits: -D
Puddles of fresh blood cover the ground.
The corpse of a Githzerai is lying here.
The corpse of a Centaur is lying here.
[5] The corpse of a Githzerai is lying here.
Shattered bits of ice are scattered about the area.
Argo  - The Horde (Ogre)(huge) stands in mid-air here, fighting the Grand Savant.
Rikctus  - The Horde (Troll)(large) stands in mid-air here.
The Grand Savant stands in mid-air here, fighting Argo.(Holy)
There are some tracks.
There are some tracks.

< 1104h/1103H 256v/256V Pos: standing >
The portal is open.
You extend your sights downward.
Darkalands Lab
Obvious exits: -U -D
Fresh blood covers everything in the area.
The corpse of a Grey Elf is lying here.
The corpse of darkaland, the derro savant is lying here.

< 1104h/1103H 256v/256V Pos: standing >
You are already standing.

< 1104h/1103H 256v/256V Pos: standing >

<map>
Zone: The Great Shaboath.
Room: Darkalands Lab
</map>
You feel uneasy with so many Evil players in The Great Shaboath.
Darkalands Lab
Obvious exits: -U -D
Fresh blood covers everything in the area.
The corpse of a Grey Elf is lying here.
The corpse of darkaland, the derro savant is lying here.
Oops, trying to juggle too many loose coins, you drop a few.

< 1104h/1103H 254v/256V Pos: standing >
You are already standing.

< 1104h/1103H 254v/256V Pos: standing >

<map>
Zone: The Great Shaboath.
Room: The Black-Ceilinged Chamber
</map>

<map>
Zone: The Great Shaboath.
Room: The Black-Ceilinged Chamber
</map>
You feel uneasy with so many Evil players in The Great Shaboath.
The Black-Ceilinged Chamber
Obvious exits: -U -D
Fresh blood splatters cover the area.
[2] The corpse of a formorian giant is lying here.
A Human (medium)  Islamic Jihad sits in mid-air here, fighting Wer.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Draqus  - The Horde (Githyanki)(medium) stands in mid-air here.
*Ra  - The Horde (Githyanki)(medium) stands in mid-air here.
Psybr  - The Horde (Githyanki)(medium) stands in mid-air here.
Wer  - The Horde (Duergar)(medium) stands in mid-air here, fighting a Human.
Gukk WiLd ThInG - The Horde (Goblin)(small) stands in mid-air here, fighting a Grey Elf.(Holy)
Ghorg  - The Horde (Troll)(large) sits in mid-air here.
Durti  - The Horde (Kobold)(small) stands in mid-air here.
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Zloin  - The Shadow Guild (Drow Elf)(medium) stands in mid-air here. (Casting) 
*Tis  - The Horde (Troll)(large) stands in mid-air here, fighting a Grey Elf.
A globe of darkness floats near Tis's head.
Zuks  - The Horde (Githyanki)(medium) stands in mid-air here. (Casting) 
Zaiobe  - The Horde (Duergar)(medium) stands in mid-air here.(Holy)
Sane  - The Shadow Guild (Shadow Beast)(large) stands in mid-air here. (Casting) 
Lielz  - The Horde (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Lielz's head.
Pans  - The Horde (Githyanki)(medium) stands in mid-air here.
A Grey Elf (medium)  Islamic Jihad sits in mid-air here, fighting Tis.
There are some tracks.
There are some tracks.
Oops, trying to juggle too many loose coins, you drop a few.
Jaq floats in from below.
Draqus starts casting an offensive spell.

< 1104h/1103H 252v/256V Pos: standing >
Tackle who?
Zaiobe gets a few coins.

< 1104h/1103H 253v/256V Pos: standing >
Zloin completes his spell...
Zloin utters the word 'euguihzofahz'
Zloin sends a bright green ray of light streaking towards a Grey Elf!
Zloin cackles as his disintegration ray strikes a Grey Elf hard!
Bodyslam who?

< 1104h/1103H 253v/256V Pos: standing >

<map>
Zone: The Great Shaboath.
Room: The Altar of the Blood Queen
</map>
You feel uneasy with so many Evil players in The Great Shaboath.
The Altar of the Blood Queen
Obvious exits: -S -U
Fresh blood covers everything in the area.
Some superior dragonscale cuirass lie here on the ground.
The corpse of a savant aboleth is lying here.
There are some tracks heading south.
Oops, trying to juggle too many loose coins, you drop a few.

< 1104h/1103H 252v/256V Pos: standing >
Bodyslam who?

< 1104h/1103H 252v/256V Pos: standing >
Rikctus enters from above.

< 1104h/1103H 253v/256V Pos: standing >

< 1104h/1103H 254v/256V Pos: standing >

<map>
Zone: The Great Shaboath.
Room: The Black-Ceilinged Chamber
</map>

<map>
Zone: The Great Shaboath.
Room: The Black-Ceilinged Chamber
</map>
You feel uneasy with so many Evil players in The Great Shaboath.
The Black-Ceilinged Chamber
Obvious exits: -U -D
Fresh blood splatters cover the area.
The corpse of a Grey Elf is lying here.
[2] The corpse of a formorian giant is lying here.
Jaq  - The Horde (Githyanki)(medium) stands, floating here.
A globe of darkness floats near Jaq's head.
A Human (medium)  Islamic Jihad sits in mid-air here, fighting Wer.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Draqus  - The Horde (Githyanki)(medium) stands in mid-air here.
*Ra  - The Horde (Githyanki)(medium) stands in mid-air here.
Psybr  - The Horde (Githyanki)(medium) stands in mid-air here.
Wer  - The Horde (Duergar)(medium) stands in mid-air here, fighting a Human.
Gukk WiLd ThInG - The Horde (Goblin)(small) stands in mid-air here.(Holy)
Ghorg  - The Horde (Troll)(large) sits in mid-air here.
Durti  - The Horde (Kobold)(small) stands in mid-air here.
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Zloin  - The Shadow Guild (Drow Elf)(medium) stands in mid-air here.
*Tis  - The Horde (Troll)(large) stands in mid-air here.
A globe of darkness floats near Tis's head.
Zuks  - The Horde (Githyanki)(medium) stands in mid-air here.
Zaiobe  - The Horde (Duergar)(medium) stands in mid-air here.(Holy)
Sane  - The Shadow Guild (Shadow Beast)(large) stands in mid-air here.
Lielz  - The Horde (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Lielz's head.
Pans  - The Horde (Githyanki)(medium) stands in mid-air here.
There are Grey Elf tracks going 
.
There are Githzerai tracks going down.
Oops, trying to juggle too many loose coins, you drop a few.

< 1104h/1103H 252v/256V Pos: standing >
You are surrounded by a blue glow.
A Human tucks in his arms, rolls quickly away, then thrust his feet skywards, leaping back to his feet!
Wer's slash wounds a Human.
Wer suddenly appears a bit confused!
Wer's fine slash wounds a Human.
Wer's impressive slash strikes a Human.
Bodyslam who?
Zaiobe gets a few coins.

< 1104h/1103H 253v/256V Pos: standing >
A Human attempts to flee.
A Human leaves down.

< 1104h/1103H 253v/256V Pos: standing >
Sane gets a small pile of coins from the corpse of Eilek.

< 1104h/1103H 254v/256V Pos: standing >
Pans's face flushes white for a moment.

< 1104h/1103H 255v/256V Pos: standing >
Pans gets the essence of Olhydra from the corpse of Eilek.

< 1104h/1103H 255v/256V Pos: standing >
Bodyslam who?
Zaiobe sneaks down.
Zuks leaves down.
Zloin floats down.
An earth elemental floats down.
An earth elemental floats down.
An earth elemental floats down.
You follow Lielz.


<map>
Zone: The Great Shaboath.
Room: The Altar of the Blood Queen
</map>

<map>
Zone: The Great Shaboath.
Room: The Altar of the Blood Queen
</map>
You feel uneasy with so many Evil players in The Great Shaboath.
The Altar of the Blood Queen
Obvious exits: -S -U
A handful of coins lie here.
Fresh blood covers everything in the area.
Some superior dragonscale cuirass lie here on the ground.
The corpse of a savant aboleth is lying here.
Durti  - The Horde (Kobold)(small) stands in mid-air here.
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Zloin  - The Shadow Guild (Drow Elf)(medium) stands in mid-air here.
Zuks  - The Horde (Githyanki)(medium) stands in mid-air here.
Zaiobe  - The Horde (Duergar)(medium) stands in mid-air here.(Holy)
Lielz  - The Horde (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Lielz's head.
A Human (medium)  Islamic Jihad sits in mid-air here.
Rikctus  - The Horde (Troll)(large) stands in mid-air here, fighting a Human.
There are some tracks heading south.
Oops, trying to juggle too many loose coins, you drop a few.
Gukk enters from above.
Psybr enters from above.
Ra enters from above.
Draqus enters from above.
An air elemental enters from above.
An air elemental enters from above.
An air elemental enters from above.

< 1104h/1103H 254v/256V Pos: standing >
Zaiobe gets a small pile of coins.

< 1104h/1103H 254v/256V Pos: standing >
Rikctus suddenly appears a bit confused!
Rikctus's impressive pierce wounds a Human.
Rikctus misses a Human.
Rikctus's powerful pierce strikes a Human.
A Human's cracked emerald robe was damaged from the massive blow!

< 1104h/1103H 254v/256V Pos: standing >
You trip over a Human while pointlessly slamming at someone already down.

< 1104h/1103H 225v/256V Pos: sitting >
Ra snaps into visibility.

< 1104h/1103H 225v/256V Pos: sitting >
Draqus starts casting an offensive spell.

< 1104h/1103H 226v/256V Pos: sitting >
A Human pokes Rikctus really hard, making you wince.
A Human misses Rikctus.
A Human pokes Rikctus really hard, making you wince.
A Human's crude punch grazes Rikctus.
A Human's fine punch grazes Rikctus.

< 1104h/1103H 227v/256V Pos: sitting >
A Human suddenly clutches their head, as if trying to shrug off some unknown malady.
A Human's eyes briefly cloud over as his body is painfully ripped apart from within.

< 1104h/1103H 228v/256V Pos: sitting >
A Human's eyes briefly cloud over as his body is painfully ripped apart from within.
Ra snaps into visibility.
A Human's eyes briefly cloud over as his body is painfully ripped apart from within.
A Human's whisper-thin helm shattered in bits as the tortured body spasms and quivers!
A Human's some bracers of defense shattered in bits as the tortured body spasms and quivers!
A Human's gleaming ivory band shattered in bits as the tortured body spasms and quivers!
A Human is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!