The death of [37 Necrolyte] Fren - The Horde (Drow Elf)

in A Back Alley

from the perspective of [43 Pyrokinetic] Allison Islamic Jihad (Githzerai)

<worn as a badge>    emblem of the maelstrom
<worn on head>       an icy diamond crown
<worn on eyes>       a dark adamantium eyepatch
<worn in ear>        a tiny earring woven of fireweed [poor] (magic)
<worn in ear>        a diamond stud covered in blood (magic) (glowing)
<worn on face>       a beautiful mask made of bird feathers [88%]
<worn around neck>   a diamond necklace (magic)
<worn around neck>   a sparkling diamond necklace (magic)
<worn on body>       a sloppy shirt made from dragonscales
<worn about body>    the cloak of the manta ray [superior]
<worn about waist>   the silk twined rope [superior] (magic) [81%]
<worn on belt buckle>a sinister stone belt buckle
<worn on arms>       some moss-covered sleeves [superior] (glowing)
<held as shield>     a gold tablet entitled "The Holy Code of Honor"
<worn around wrist>  a bracelet of astrology
<worn around wrist>  a troll-skin wrist protector
<worn on hands>      the talons of the raven [poor] (magic)
<worn on finger>     the royal ring of Aravne (magic) (glowing)
<worn on finger>     a tiny amethyst ring
<held>               a swirling translucent orb [superior] (magic) (glowing)
<worn on legs>       some ashen electrum pants [86%]
<worn on feet>       some stylish crystal boots

A noble who is close by to your west.
A noble who is close by to your west.

< 403h/403H 143v/157V Pos: standing >
You quickly scan the area.
A small child who is not far off to your north.
A small child who is not far off to your north.
A small child who is not far off to your north.
A small child who is not far off to your north.
A small child who is a brief walk away to your north.
A drow guard who is a brief walk away to your north.
A burly duergar guard who is not far off to your south.
A burly duergar guard who is not far off to your south.
A burly duergar guard who is not far off to your south.
A burly duergar guard who is not far off to your south.
A burly duergar guard who is not far off to your south.
A noble who is close by to your west.
A noble who is close by to your west.

< 403h/403H 144v/157V Pos: standing >
Islam opens the door.

< 403h/403H 144v/157V Pos: standing >
You quickly scan the area.
A small child who is not far off to your north.
A small child who is not far off to your north.
A small child who is not far off to your north.
A small child who is not far off to your north.
A small child who is a brief walk away to your north.
A drow guard who is a brief walk away to your north.
A burly duergar guard who is not far off to your south.
A burly duergar guard who is not far off to your south.
A burly duergar guard who is not far off to your south.
A burly duergar guard who is not far off to your south.
A burly duergar guard who is not far off to your south.
A noble who is close by to your west.
A noble who is close by to your west.

< 403h/403H 145v/157V Pos: standing >
You quickly scan the area.
A small child who is not far off to your north.
A small child who is not far off to your north.
A small child who is not far off to your north.
A small child who is not far off to your north.
A small child who is a brief walk away to your north.
A drow guard who is a brief walk away to your north.
A burly duergar guard who is not far off to your south.
A burly duergar guard who is not far off to your south.
A burly duergar guard who is not far off to your south.
A burly duergar guard who is not far off to your south.
A burly duergar guard who is not far off to your south.
A noble who is close by to your west.
A noble who is close by to your west.
Islam closes the door.

< 403h/403H 145v/157V Pos: standing >
You follow Islam.

The Outer Wall
     The outer wall of this town runs along the cavern in the underdark,
making sure purple worms can't burrow into the city, or sneaky rogues
don't wander in.  In either case, mose of the citizens in the city
feel safer with an outer wall around the town.  The wall is made out
of solid durithalite rock, carved from the surrounding cavern.
Obvious exits: -North -South
Liskin  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Islam  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Red Aura)
Kileek enters from the south.
Nli enters from the south.
Sizan enters from the south.

< 403h/403H 143v/157V Pos: standing >
You quickly scan the area.
A small child who is close by to your north.
A small child who is close by to your north.
A small child who is close by to your north.
A small child who is close by to your north.
A small child who is not far off to your north.
A drow guard who is not far off to your north.
A small child who is close by to your south.
A drow guard who is close by to your south.
A burly duergar guard who is a brief walk away to your south.
A burly duergar guard who is a brief walk away to your south.
A burly duergar guard who is a brief walk away to your south.
A burly duergar guard who is a brief walk away to your south.
A burly duergar guard who is a brief walk away to your south.

< 403h/403H 144v/157V Pos: standing >
You quickly scan the area.
A small child who is close by to your north.
A small child who is close by to your north.
A small child who is close by to your north.
A small child who is close by to your north.
A small child who is not far off to your north.
A drow guard who is not far off to your north.
A small child who is close by to your south.
A drow guard who is close by to your south.
A burly duergar guard who is a brief walk away to your south.
A burly duergar guard who is a brief walk away to your south.
A burly duergar guard who is a brief walk away to your south.
A burly duergar guard who is a brief walk away to your south.
A burly duergar guard who is a brief walk away to your south.

< 403h/403H 144v/157V Pos: standing >
Islam sneaks north.
You follow Islam.

The Outer Wall
     The outer wall of this town runs along the cavern in the underdark,
making sure purple worms can't burrow into the city, or sneaky rogues
don't wander in.  In either case, mose of the citizens in the city
feel safer with an outer wall around the town.  The wall is made out
of solid durithalite rock, carved from the surrounding cavern.
Obvious exits: -North -South -West #
Liskin  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Islam  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Red Aura)
A small child skips about the area, watching people go by.(Red Aura)
A small child skips about the area, watching people go by.(Red Aura)
A small child skips about the area, watching people go by.(Red Aura)
A small child skips about the area, watching people go by.(Red Aura)
Kileek enters from the south.
Nli enters from the south.
Sizan enters from the south.

< 403h/403H 142v/157V Pos: standing >
You quickly scan the area.
A small child who is close by to your north.
A drow guard who is close by to your north.
A small child who is not far off to your south.
A drow guard who is not far off to your south.
A burly duergar guard who is rather far off to your south.
A burly duergar guard who is rather far off to your south.
A burly duergar guard who is rather far off to your south.
A burly duergar guard who is rather far off to your south.
A burly duergar guard who is rather far off to your south.
A gnoll commoner who is close by to your west.
A gnoll commoner who is close by to your west.
A gnoll commoner who is close by to your west.

< 403h/403H 143v/157V Pos: standing >
You quickly scan the area.
A small child who is close by to your north.
A drow guard who is close by to your north.
A small child who is not far off to your south.
A drow guard who is not far off to your south.
A burly duergar guard who is rather far off to your south.
A burly duergar guard who is rather far off to your south.
A burly duergar guard who is rather far off to your south.
A burly duergar guard who is rather far off to your south.
A burly duergar guard who is rather far off to your south.
A gnoll commoner who is close by to your west.
A gnoll commoner who is close by to your west.
A gnoll commoner who is close by to your west.

< 403h/403H 143v/157V Pos: standing >
You quickly scan the area.
A small child who is close by to your north.
A drow guard who is close by to your north.
A small child who is not far off to your south.
A drow guard who is not far off to your south.
A burly duergar guard who is rather far off to your south.
A burly duergar guard who is rather far off to your south.
A burly duergar guard who is rather far off to your south.
A burly duergar guard who is rather far off to your south.
A burly duergar guard who is rather far off to your south.
A gnoll commoner who is close by to your west.
A gnoll commoner who is close by to your west.
A gnoll commoner who is close by to your west.
Islam opens the door.

< 403h/403H 144v/157V Pos: standing >
You quickly scan the area.
A small child who is close by to your north.
A drow guard who is close by to your north.
A small child who is not far off to your south.
A drow guard who is not far off to your south.
A burly duergar guard who is rather far off to your south.
A burly duergar guard who is rather far off to your south.
A burly duergar guard who is rather far off to your south.
A burly duergar guard who is rather far off to your south.
A burly duergar guard who is rather far off to your south.
A gnoll commoner who is close by to your west.
A gnoll commoner who is close by to your west.
A gnoll commoner who is close by to your west.

< 403h/403H 145v/157V Pos: standing >
Islam closes the door.

< 403h/403H 145v/157V Pos: standing >
You quickly scan the area.
A small child who is close by to your north.
A drow guard who is close by to your north.
A small child who is not far off to your south.
A drow guard who is not far off to your south.
A burly duergar guard who is rather far off to your south.
A burly duergar guard who is rather far off to your south.
A burly duergar guard who is rather far off to your south.
A burly duergar guard who is rather far off to your south.
A burly duergar guard who is rather far off to your south.
A gnoll commoner who is close by to your west.
A gnoll commoner who is close by to your west.
A gnoll commoner who is close by to your west.

< 403h/403H 145v/157V Pos: standing >
Islam sneaks north.
You follow Islam.

The Outer Wall
     The outer wall of this town runs along the cavern in the underdark,
making sure purple worms can't burrow into the city, or sneaky rogues
don't wander in.  In either case, mose of the citizens in the city
feel safer with an outer wall around the town.  The wall is made out
of solid durithalite rock, carved from the surrounding cavern.
Obvious exits: -North -South -West 
Liskin  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Islam  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Red Aura)
A small child skips about the area, watching people go by.(Red Aura)
A drow guard watches the area for signs of trouble.(Red Aura)
Kileek enters from the south.
Nli enters from the south.
Sizan enters from the south.

< 403h/403H 143v/157V Pos: standing >
You quickly scan the area.
A small child who is close by to your south.
A small child who is close by to your south.
A small child who is close by to your south.
A small child who is close by to your south.
A small child who is a brief walk away to your south.
A drow guard who is a brief walk away to your south.
A burly duergar guard who is in the distance to your south.
A burly duergar guard who is in the distance to your south.
A burly duergar guard who is in the distance to your south.
A burly duergar guard who is in the distance to your south.
A burly duergar guard who is in the distance to your south.
A bugbear mercenary who is not far off to your west.
An ogre mercenary who is not far off to your west.
A bugbear mercenary who is rather far off to your west.

< 403h/403H 144v/157V Pos: standing >
You quickly scan the area.
A small child who is close by to your south.
A small child who is close by to your south.
A small child who is close by to your south.
A small child who is close by to your south.
A small child who is a brief walk away to your south.
A drow guard who is a brief walk away to your south.
A burly duergar guard who is in the distance to your south.
A burly duergar guard who is in the distance to your south.
A burly duergar guard who is in the distance to your south.
A burly duergar guard who is in the distance to your south.
An ogre mercenary who is not far off to your west.
A bugbear mercenary who is a brief walk away to your west.
A bugbear mercenary who is rather far off to your west.

< 403h/403H 144v/157V Pos: standing >
You quickly scan the area.
A small child who is close by to your south.
A small child who is close by to your south.
A small child who is close by to your south.
A small child who is close by to your south.
A drow guard who is a brief walk away to your south.
A small child who is rather far off to your south.
A burly duergar guard who is in the distance to your south.
A burly duergar guard who is in the distance to your south.
A burly duergar guard who is in the distance to your south.
A burly duergar guard who is in the distance to your south.
A burly duergar guard who is in the distance to your south.
An ogre mercenary who is not far off to your west.
A bugbear mercenary who is a brief walk away to your west.
A bugbear mercenary who is rather far off to your west.

< 403h/403H 145v/157V Pos: standing >
You quickly scan the area.
A small child who is close by to your south.
A small child who is close by to your south.
A small child who is close by to your south.
A small child who is close by to your south.
A drow guard who is a brief walk away to your south.
A small child who is rather far off to your south.
A burly duergar guard who is in the distance to your south.
A burly duergar guard who is in the distance to your south.
A burly duergar guard who is in the distance to your south.
A burly duergar guard who is in the distance to your south.
A burly duergar guard who is in the distance to your south.
An ogre mercenary who is not far off to your west.
A bugbear mercenary who is a brief walk away to your west.
A bugbear mercenary who is rather far off to your west.

< 403h/403H 145v/157V Pos: standing >
You quickly scan the area.
A small child who is close by to your south.
A small child who is close by to your south.
A small child who is close by to your south.
A small child who is close by to your south.
A drow guard who is a brief walk away to your south.
A small child who is rather far off to your south.
A burly duergar guard who is in the distance to your south.
A burly duergar guard who is in the distance to your south.
A burly duergar guard who is in the distance to your south.
A burly duergar guard who is in the distance to your south.
A burly duergar guard who is in the distance to your south.
An ogre mercenary who is not far off to your west.
A bugbear mercenary who is a brief walk away to your west.
A bugbear mercenary who is rather far off to your west.
Islam sneaks west.
Liskin sneaks west.
You follow Islam.

A Back Alley
    This back alley is home to all the thieves and assassins of
the city.  Even in an evil town, the thieves and assassins aren't
looked too well upon, mainly the public being in fear of being one
of their targets, so of course most of them like to hang in the
back alleys.  Not too many people come in the back alleys in
fear of getting stabbed in the back.
Obvious exits: -East  -West 
Liskin  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Islam  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Red Aura)
Kileek enters from the east.
Nli enters from the east.
Sizan enters from the east.

< 403h/403H 144v/157V Pos: standing >
Islam sneaks west.
You follow Islam.

A Back Alley
    This back alley is home to all the thieves and assassins of
the city.  Even in an evil town, the thieves and assassins aren't
looked too well upon, mainly the public being in fear of being one
of their targets, so of course most of them like to hang in the
back alleys.  Not too many people come in the back alleys in
fear of getting stabbed in the back.
Obvious exits: -East  -West 
Liskin  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Islam  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Red Aura)
An ogre mercenary lurks here.(Red Aura)
Kileek enters from the east.
Nli enters from the east.
Sizan enters from the east.

< 403h/403H 142v/157V Pos: standing >
You quickly scan the area.
A small child who is not far off to your east.
A drow guard who is not far off to your east.
A bugbear mercenary who is close by to your west.
A bugbear mercenary who is not far off to your west.

< 403h/403H 143v/157V Pos: standing >
You quickly scan the area.
A small child who is not far off to your east.
A drow guard who is not far off to your east.
A bugbear mercenary who is close by to your west.
A bugbear mercenary who is not far off to your west.

< 403h/403H 143v/157V Pos: standing >
Liskin stops using a sunbeam flute [poor].

< 403h/403H 144v/157V Pos: standing >
You quickly scan the area.
A small child who is not far off to your east.
A drow guard who is not far off to your east.
A bugbear mercenary who is close by to your west.
A bugbear mercenary who is not far off to your west.
Liskin attaches the epic drums of chaos and heroism to his belt.

< 403h/403H 144v/157V Pos: standing >
Liskin starts playing the epic drums of chaos and heroism and singing aloud.

< 403h/403H 144v/157V Pos: standing >
You quickly scan the area.
A small child who is not far off to your east.
A drow guard who is not far off to your east.
A bugbear mercenary who is close by to your west.
A bugbear mercenary who is not far off to your west.

< 403h/403H 144v/157V Pos: standing >
Liskin sneaks west.
You follow Islam.

A Back Alley
    This back alley is home to all the thieves and assassins of
the city.  Even in an evil town, the thieves and assassins aren't
looked too well upon, mainly the public being in fear of being one
of their targets, so of course most of them like to hang in the
back alleys.  Not too many people come in the back alleys in
fear of getting stabbed in the back.
Obvious exits: -East  -West 
Liskin  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Islam  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Red Aura)
A bugbear mercenary roams the back alley.(Red Aura)
Kileek enters from the east.
Nli enters from the east.
Sizan enters from the east.

< 403h/403H 143v/157V Pos: standing >
You quickly scan the area.
An ogre mercenary who is close by to your east.
A small child who is a brief walk away to your east.
A drow guard who is a brief walk away to your east.
A bugbear mercenary who is close by to your west.

< 403h/403H 143v/157V Pos: standing >
Islam sneaks west.
You follow Islam.

A Back Alley
    This back alley is home to all the thieves and assassins of
the city.  Even in an evil town, the thieves and assassins aren't
looked too well upon, mainly the public being in fear of being one
of their targets, so of course most of them like to hang in the
back alleys.  Not too many people come in the back alleys in
fear of getting stabbed in the back.
Obvious exits: -East  -South
Liskin  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Islam  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Red Aura)
A bugbear mercenary roams the back alley.(Red Aura)
Kileek enters from the east.
Nli enters from the east.
Sizan enters from the east.

< 403h/403H 141v/157V Pos: standing >
You quickly scan the area.
A bugbear mercenary who is close by to your east.
An ogre mercenary who is not far off to your east.
A small child who is rather far off to your east.
A drow guard who is rather far off to your east.
An orc mercenary who is close by to your south.
An orc mercenary who is close by to your south.
A goblin mercenary who is close by to your south.
An ogre mercenary who is close by to your south.
A drow guard who is a brief walk away to your south.
A drow guard who is a brief walk away to your south.

< 403h/403H 142v/157V Pos: standing >
You quickly scan the area.
A bugbear mercenary who is close by to your east.
An ogre mercenary who is not far off to your east.
A small child who is rather far off to your east.
A drow guard who is rather far off to your east.
An orc mercenary who is close by to your south.
An orc mercenary who is close by to your south.
A goblin mercenary who is close by to your south.
An ogre mercenary who is close by to your south.
A drow guard who is a brief walk away to your south.
A drow guard who is a brief walk away to your south.

< 403h/403H 142v/157V Pos: standing >
Liskin sneaks south.
You follow Islam.

A Back Alley
    This back alley is home to all the thieves and assassins of
the city.  Even in an evil town, the thieves and assassins aren't
looked too well upon, mainly the public being in fear of being one
of their targets, so of course most of them like to hang in the
back alleys.  Not too many people come in the back alleys in
fear of getting stabbed in the back.
Obvious exits: -North -South -West 
Liskin  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Islam  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Red Aura)
An orc mercenary lurks here.(Red Aura)
An orc mercenary lurks here.(Red Aura)
A goblin mercenary lurks here.(Red Aura)
An ogre mercenary lurks here.(Red Aura)
Kileek enters from the north.
Nli enters from the north.
Sizan enters from the north.

< 403h/403H 141v/157V Pos: standing >
You quickly scan the area.
A bugbear mercenary who is close by to your north.
A drow guard who is not far off to your south.
A drow guard who is not far off to your south.
A bugbear mercenary who is close by to your west.
A bugbear mercenary who is close by to your west.
A bugbear mercenary who is not far off to your west.
An orc mercenary who is not far off to your west.
A bugbear mercenary who is a brief walk away to your west.
An orc mercenary who is a brief walk away to your west.
A goblin mercenary who is rather far off to your west.

< 403h/403H 141v/157V Pos: standing >
Liskin stops using the epic drums of chaos and heroism.

< 403h/403H 142v/157V Pos: standing >
Liskin attaches the epic drums of chaos and heroism to his belt.

< 403h/403H 142v/157V Pos: standing >
You quickly scan the area.
A bugbear mercenary who is close by to your north.
A drow guard who is not far off to your south.
A drow guard who is not far off to your south.
A bugbear mercenary who is close by to your west.
A bugbear mercenary who is close by to your west.
A bugbear mercenary who is not far off to your west.
An orc mercenary who is not far off to your west.
A bugbear mercenary who is a brief walk away to your west.
An orc mercenary who is a brief walk away to your west.
A goblin mercenary who is rather far off to your west.

< 403h/403H 142v/157V Pos: standing >
You follow Islam.

A Back Alley
    This back alley is home to all the thieves and assassins of
the city.  Even in an evil town, the thieves and assassins aren't
looked too well upon, mainly the public being in fear of being one
of their targets, so of course most of them like to hang in the
back alleys.  Not too many people come in the back alleys in
fear of getting stabbed in the back.
Obvious exits: -East  -West 
Liskin  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Islam  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Red Aura)
A bugbear mercenary roams the back alley.(Red Aura)
A bugbear mercenary roams the back alley.(Red Aura)
Kileek enters from the east.
Nli enters from the east.
Sizan enters from the east.

< 403h/403H 141v/157V Pos: standing >
You quickly scan the area.
An orc mercenary who is close by to your east.
An orc mercenary who is close by to your east.
A goblin mercenary who is close by to your east.
An ogre mercenary who is close by to your east.
A bugbear mercenary who is close by to your west.
An orc mercenary who is close by to your west.
A bugbear mercenary who is not far off to your west.
An orc mercenary who is not far off to your west.
A goblin mercenary who is a brief walk away to your west.
A drow guard who is in the distance to your west.
A gnoll commoner who is in the distance to your west.

< 403h/403H 141v/157V Pos: standing >
A goblin mercenary enters from the east.

< 403h/403H 142v/157V Pos: standing >
Islam sneaks west.
Liskin sneaks west.
You follow Islam.

A Back Alley
    This back alley is home to all the thieves and assassins of
the city.  Even in an evil town, the thieves and assassins aren't
looked too well upon, mainly the public being in fear of being one
of their targets, so of course most of them like to hang in the
back alleys.  Not too many people come in the back alleys in
fear of getting stabbed in the back.
Obvious exits: -North -East  -West 
Liskin  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Islam  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Red Aura)
A bugbear mercenary roams the back alley.(Red Aura)
An orc mercenary lurks here.(Red Aura)
Kileek enters from the east.
Nli enters from the east.
Sizan enters from the east.

< 403h/403H 141v/157V Pos: standing >
Liskin sings a song to make your heart swell with pride.
Your spell casting seems faster...

< 403h/403H 141v/157V Pos: standing >

< 403h/403H 141v/157V Pos: standing >

< 403h/403H 142v/157V Pos: standing >

< 403h/403H 142v/157V Pos: standing >

< 403h/403H 142v/157V Pos: standing >
You quickly scan the area.
An orc mercenary who is close by to your north.
A goblin mercenary who is close by to your north.
An orc mercenary who is close by to your north.
An orc mercenary who is close by to your north.
The wraith of a bugbear mercenary who is close by to your north.
The wraith of a bugbear mercenary who is close by to your north.
The wraith of a insane duergar who is close by to your north.
A Drow Elf who is close by to your north.
A bugbear mercenary who is a brief walk away to your north.
A bugbear mercenary who is a brief walk away to your north.
An orc mercenary who is rather far off to your north.
A goblin mercenary who is close by to your east.
A bugbear mercenary who is close by to your east.
A bugbear mercenary who is close by to your east.
An orc mercenary who is not far off to your east.
An orc mercenary who is not far off to your east.
An ogre mercenary who is not far off to your east.
A bugbear mercenary who is close by to your west.
An orc mercenary who is close by to your west.
A goblin mercenary who is not far off to your west.
A drow guard who is rather far off to your west.
A gnoll commoner who is rather far off to your west.

< 403h/403H 143v/157V Pos: standing >
Islam sneaks north.
Liskin sneaks north.
You follow Islam.

A Back Alley
    This back alley is home to all the thieves and assassins of
the city.  Even in an evil town, the thieves and assassins aren't
looked too well upon, mainly the public being in fear of being one
of their targets, so of course most of them like to hang in the
back alleys.  Not too many people come in the back alleys in
fear of getting stabbed in the back.
Obvious exits: -North -South
A few drops of fresh blood are scattered around the area.
[2] The corpse of an ogre mercenary is lying here.
Liskin  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Islam  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Red Aura)
An orc mercenary lurks here.(Red Aura)
A goblin mercenary lurks here.(Red Aura)
An orc mercenary lurks here.(Red Aura)
An orc mercenary lurks here.(Red Aura)
*The wraith of a bugbear mercenary stands here. (minion) (Red Aura)
*The wraith of a bugbear mercenary stands here. (minion) (Red Aura)
*The wraith of a insane duergar stands here. (minion) (Red Aura)
A Drow Elf (medium)  - The Horde sits resting.(Red Aura)
Kileek enters from the south.
Nli enters from the south.
Sizan enters from the south.

< 403h/403H 141v/157V Pos: standing >
Kileek suddenly attacks a Drow Elf!
Kileek snaps into visibility.
A Drow Elf is disrupted from meditation.
A Drow Elf, looking very frustrated, packs up his book.
The freezing cold causes Kileek intense pain!
The wraith of a bugbear mercenary suddenly attacks Kileek!
The wraith of a bugbear mercenary snaps into visibility.

< 403h/403H 143v/157V Pos: standing >
Nli starts casting an offensive spell.

< 403h/403H 143v/157V Pos: standing >
The wraith of a bugbear mercenary suddenly attacks Kileek!
The wraith of a bugbear mercenary snaps into visibility.
Sizan starts casting an offensive spell.

< 403h/403H 144v/157V Pos: standing >
Nli completes her spell...
Nli utters the word 'agsplnuahz'
Ghostly hands appear before a Drow Elf, close around his neck and begin to squeeze!
Nli's spell flows around a Drow Elf, leaving him unharmed!
Islam starts casting an offensive spell.

< 403h/403H 144v/157V Pos: standing >
A Drow Elf gasps for air as a pair of ghostly hands tighten around his throat!
Liskin starts casting an offensive spell.

< 403h/403H 145v/157V Pos: standing >
The wraith of a insane duergar says 'For glory!'
The wraith of a insane duergar suddenly attacks Kileek!
The wraith of a insane duergar snaps into visibility.
A Drow Elf gasps for air as a pair of ghostly hands tighten around his throat!

< 403h/403H 145v/157V Pos: standing >
Sizan completes his spell...
Sizan utters the words 'buoblg qrunsoqpze yugh'
Sizan's fist beats the life out of a Drow Elf, blood pours from his body!

< 403h/403H 145v/157V Pos: standing >
You are already standing.

< 403h/403H 145v/157V Pos: standing >
Liskin sings a song to make your heart swell with pride.
Islam completes his spell...
Islam utters the words 'unsozfol efaui'
Islam drains a Drow Elf - what a waste of energy!
This Drow Elf is in awful condition.
He's medium in size.
He is in the front rank.
He seems to be moving much faster than normal..
His body seems to be made of stone!
He is encased in killing ice!

Nli starts casting an offensive spell.

< 403h/403H 146v/157V Pos: standing >
You begin to focus your will...

< 403h/403H 146v/157V Pos: standing >
Liskin completes his spell...
Liskin utters the words 'buoblg qrunsoqpze yugh'
Liskin's fist beats the life out of a Drow Elf, blood pours from his body!
A Drow Elf's legendary crystal shield was completely destroyed by the massive blow!
A Drow Elf's shimmering crystal signet was completely destroyed by the massive blow!
A Drow Elf's ring of citizenship was completely destroyed by the massive blow!
A Drow Elf's beautiful silk veil was completely destroyed by the massive blow!
A Drow Elf's girdle of giant strength [superior] was completely destroyed by the massive blow!
The wraith of a insane duergar stops following a Drow Elf.
The wraith of a bugbear mercenary stops following a Drow Elf.
The wraith of a bugbear mercenary stops following a Drow Elf.
A Drow Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Allison by 1209999.