The death of [56 Bounty Hunter] Eikel *-* Warlords *-* (Goblin)

in A Commoners Dwelling

from the perspective of [56 Necrolyte] Zlocro -=Celestial Sigil=- (Gnome)

<worn as a badge>    a frost dragon's eye (glowing) [80%]
<worn on head>       the helm of the dragonlords of health (magic)
<worn on eyes>       a foggy visor [poor]
<worn in ear>        a polished scale of Tiamat of endurance (invis) (magic) (glowing) [86%]
<worn in ear>        a glowing ruby earring [poor] (magic)
<worn on face>       the beak of the Queen of Chaos [superior] (magic)
<worn around neck>   a psionicist locket of power [poor] (magic) (glowing)
<worn around neck>   some kharma mind beads [superior] (magic) [57%]
<worn on body>       a robe of the Titan magi (magic) [82%]
<worn about body>    a cloak made of Yochlol hide [superior] (magic)
<worn as quiver>     a silken backsheath of flight of strength (magic) [80%]
<worn about waist>   a waistband of rock and stone [poor] (magic)
<worn on belt buckle>the tome of Strahd of regeneration (magic) (glowing)
<attached to belt>   the lost book of 'Magic' [74%]
<worn on arms>       some blue dragonscale shoulder guards (magic)
<held as shield>     the shield of the battle dragon (magic) [66%]
<worn around wrist>  the bracelet of emeralds
<worn around wrist>  a bracelet of influence [superior] (magic) [82%]
<worn on hands>      the cubes of protection [superior] (humming)
<worn on finger>     a ring of the Neogi Lords [poor] (glowing) [87%]
<worn on finger>     some mithril ringlets [poor] (magic)
<held>               the globe of shadows (magic)[238h 51m 3s]
<worn on legs>       some bright blue leg plates
<worn on feet>       a pair of clawed demon-hide moccasins [48%]

A Goblin's crude pierce grazes a silver dracolich.
[Damage:  1 ] A Goblin is burned severely as he hits a silver dracolich!
A silver dracolich dodges a Goblin's attack.
A Goblin's weak slash grazes a silver dracolich.
[Damage:  1 ] A Goblin is burned severely as he hits a silver dracolich!
A Goblin's crude slash grazes a silver dracolich.
[Damage:  1 ] A Goblin is burned severely as he hits a silver dracolich!
A Goblin's flaming sword, Inferno [superior] with a strange black stone murmurs some strange incantations...
A Goblin's spell flows around a silver dracolich, leaving it unharmed!
A Goblin's weak slash grazes a silver dracolich.
[Damage:  1 ] A Goblin is burned severely as he hits a silver dracolich!
A Drow Elf dodges your futile attack.
A Goblin attempts to flee.
A Goblin leaves south.

< 674h/683H 143v/143V Pos: kneeling >
< T: Zlocro TP: kne TC:few scratches E: A Drow Elf sta EP: excellent >
 A Drow Elf snaps into visibility.
You snap into visibility.
A Drow Elf's bludgeon grazes you.
A Drow Elf misses you.

< 673h/683H 143v/143V Pos: kneeling >
< T: Zlocro TP: kne TC:few scratches E: A Drow Elf sta EP: excellent >
 A Drow Elf snaps into visibility.
[Damage:  1 ] A silver dracolich's slash grazes a Drow Elf.
[Damage:  4 ] A silver dracolich's longsword called 'Flame of the North' moves in a blinding rush of searing fury as it slices into a Drow Elf!
[Damage:  1 ] A silver dracolich's longsword called 'Flame of the North' burns a Drow Elf with a godly fire!
[Damage:  1 ] A silver dracolich's feeble whip grazes a Drow Elf.
[Damage:  1 ] A silver dracolich's long slime-covered tendril with an unblinking eye [superior] burns a Drow Elf with a godly fire!
[Damage:  5 ] A silver dracolich's decent slash grazes a Drow Elf.
Raging hellfire bursts forth from a silver dracolich's longsword called 'Flame of the North' as it slices into a Drow Elf!
[Damage:  1 ] A silver dracolich's longsword called 'Flame of the North' burns a Drow Elf with a godly fire!
A Drow Elf dodges a silver dracolich's attack.
A Drow Elf blocks a silver dracolich's attack.
A Drow Elf's body quivers as a silver dracolich's hit strikes deep!
[Damage:  5 ] A silver dracolich's decent slash grazes a Drow Elf.
[Damage:  2 ] A silver dracolich's longsword called 'Flame of the North' burns a Drow Elf with a godly fire!
[Damage:  2 ] A silver dracolich's weak slash grazes a Drow Elf.
[Damage:  7 ] A silver dracolich fiercely presses its attack on a Drow Elf, and a longsword called 'Flame of the North' glows with white hot flame, cleaving into his flesh with its demonic hellfire!
[Damage:  1 ] A silver dracolich's longsword called 'Flame of the North' burns a Drow Elf with a godly fire!
You rise to your feet.

< 673h/683H 143v/143V Pos: standing >
< T: Zlocro TP: sta TC:few scratches E: A Drow Elf sta EP: few scratches >
 You attempt to flee...
On the Bridge Spanning Ordania Bay
   This narrow bridge spans the Ordania Bay, connecting the city proper with
the King Rodev's keep.  Few travellers are passing along this bridge, and
those are mostly servants running packages and food from the city to the
keep.  It's construction is somewhat of a mystery; there doesn't seem to be
enough support for such a long bridge, yet footing is firm, and it does not
sway in the wind.
Obvious exits: -North -South
A Goblin (small)  *-* Warlords *-* stands in mid-air here.(Red Aura)
A red dracolich enters from the north.
You flee southward!
A Drow Elf enters from the north.

< 673h/683H 116v/143V Pos: standing >
You kneel.

< 673h/683H 116v/143V Pos: kneeling >
On the Bridge Spanning Ordania Bay
   This narrow bridge spans the Ordania Bay, connecting the city proper with
the King Rodev's keep.  Few travellers are passing along this bridge, and
those are mostly servants running packages and food from the city to the
keep.  It's construction is somewhat of a mystery; there doesn't seem to be
enough support for such a long bridge, yet footing is firm, and it does not
sway in the wind.
Obvious exits: -North -South
Puddles of fresh blood cover the ground.
A silver dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A red dracolich enters from the south.

< 675h/683H 116v/143V Pos: kneeling >
Ok.

< 676h/683H 117v/143V Pos: kneeling >
A Drow Elf points at you.
You snap into visibility.
A Drow Elf fires a blast of molten spray at you, causing unbearable pain.
OUCH!  That really did HURT!
On the Bridge Spanning Ordania Bay
   This narrow bridge spans the Ordania Bay, connecting the city proper with
the King Rodev's keep.  Few travellers are passing along this bridge, and
those are mostly servants running packages and food from the city to the
keep.  It's construction is somewhat of a mystery; there doesn't seem to be
enough support for such a long bridge, yet footing is firm, and it does not
sway in the wind.
Obvious exits: -North -South
A Drow Elf (medium)  *-* Warlords *-* stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
A Goblin (small)  *-* Warlords *-* stands in mid-air here.(Red Aura)
A red dracolich enters from the north.
A silver dracolich enters from the north.

< 597h/683H 115v/143V Pos: kneeling >
Ok.
You snap into visibility.
[Damage: 23 ] A silver dracolich kicks a Goblin in the stomach, rendering him breathless.
A silver dracolich is burned severely as it hits a Goblin!
A silver dracolich's mighty kick sends a Goblin flying out of the room to the south!

< 598h/683H 116v/143V Pos: kneeling >
A Drow Elf snaps into visibility.
[Damage:  6 ] A Drow Elf sneaks south.

< 599h/683H 118v/143V Pos: kneeling >
A Drow Elf points at you.
You snap into visibility.
A Drow Elf fires a blast of molten spray at you, causing unbearable pain.
OUCH!  That really did HURT!

< 527h/683H 122v/143V Pos: kneeling >
A Drow Elf sneaks in from the south.

< 529h/683H 125v/143V Pos: kneeling >
You rise to your feet.

< 532h/683H 130v/143V Pos: standing >
On the Bridge Spanning Ordania Bay
   This narrow bridge spans the Ordania Bay, connecting the city proper with
the King Rodev's keep.  Few travellers are passing along this bridge, and
those are mostly servants running packages and food from the city to the
keep.  It's construction is somewhat of a mystery; there doesn't seem to be
enough support for such a long bridge, yet footing is firm, and it does not
sway in the wind.
Obvious exits: -North -South
A Goblin (small)  *-* Warlords *-* is lying in mid-air here.(Red Aura)
A red dracolich enters from the north.
A silver dracolich enters from the north.

< 532h/683H 129v/143V Pos: standing >
A silver dracolich's spell flows around a Drow Elf, leaving him unharmed!
You start chanting...
You snap into visibility.

< 532h/683H 130v/143V Pos: standing >
A Goblin clambers to his feet.

< 534h/683H 132v/143V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 153 ] You drain a Goblin of some of his energy.

< 615h/683H 133v/143V Pos: standing >
On the Bridge Spanning Ordania Bay
   This narrow bridge spans the Ordania Bay, connecting the city proper with
the King Rodev's keep.  Few travellers are passing along this bridge, and
those are mostly servants running packages and food from the city to the
keep.  It's construction is somewhat of a mystery; there doesn't seem to be
enough support for such a long bridge, yet footing is firm, and it does not
sway in the wind.
Obvious exits: -North -South
A red dracolich enters from the north.
A silver dracolich enters from the north.

< 617h/683H 134v/143V Pos: standing >
You kneel.

< 618h/683H 135v/143V Pos: kneeling >
On the Bridge Spanning Ordania Bay
   This narrow bridge spans the Ordania Bay, connecting the city proper with
the King Rodev's keep.  Few travellers are passing along this bridge, and
those are mostly servants running packages and food from the city to the
keep.  It's construction is somewhat of a mystery; there doesn't seem to be
enough support for such a long bridge, yet footing is firm, and it does not
sway in the wind.
Obvious exits: -North -South
A Drow Elf (medium)  *-* Warlords *-* stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
A Goblin (small)  *-* Warlords *-* stands in mid-air here.(Red Aura)
A red dracolich enters from the south.
A silver dracolich enters from the south.
A Drow Elf grasps his totem tightly, and begins communing with the spirits.
A Drow Elf starts casting a spell.

< 620h/683H 134v/143V Pos: kneeling >
Ok.
You snap into visibility.
[Damage: 16 ] A silver dracolich kicks a Goblin in the stomach, rendering him breathless.
A Goblin's spell flows around a silver dracolich, leaving it unharmed!
[Damage: 12 ] A red dracolich kicks a Goblin in the stomach, rendering him breathless.
A red dracolich is burned severely as it hits a Goblin!
A red dracolich's mighty kick sends a Goblin crashing onto the ground!

< 620h/683H 135v/143V Pos: kneeling >
A faint hum can be heard from Tsunami, the trident of storms carried by a Drow Elf.

< 620h/683H 136v/143V Pos: kneeling >
[Damage:  4 ] 
< 621h/683H 137v/143V Pos: kneeling >
A Drow Elf completes his spell...
A Drow Elf utters the word 'candusghafahuai'
A Goblin takes on a much healthier countenance as a Drow Elf completes his incantation.

< 622h/683H 138v/143V Pos: kneeling >
[Damage: 15 ] A red dracolich's impressive slash wounds a Goblin.
A Goblin's spell flows around a red dracolich, leaving it unharmed!
[Damage: 14 ] A red dracolich's impressive crush wounds a Goblin.
A red dracolich is burned severely as it hits a Goblin!
[Damage: 15 ] A red dracolich's impressive slash wounds a Goblin.
A red dracolich is burned severely as it hits a Goblin!
[Damage: 19 ] A red dracolich's slash wounds a Goblin.
A Goblin's a thin black belt of accuracy [superior] was damaged from the massive blow!
A red dracolich is burned severely as it hits a Goblin!

< 623h/683H 140v/143V Pos: kneeling >
A Drow Elf sneaks north.

< 624h/683H 142v/143V Pos: kneeling >
A Drow Elf points at you.
You snap into visibility.
A Drow Elf fires a blast of molten spray at you, causing unbearable pain.
OUCH!  That really did HURT!

< 554h/683H 143v/143V Pos: kneeling >
A silver dracolich's mighty whip knocks a Goblin's weapon from his grasp!
[Damage: 70 ] A silver dracolich's whip strikes a Goblin.
[Damage:  2 ] A Goblin screams in terror as a silver dracolich's long slime-covered tendril with an unblinking eye [superior] sears past his armor into his flesh!
[Damage:  2 ] A silver dracolich's long slime-covered tendril with an unblinking eye [superior] burns a Goblin with a godly fire!
A silver dracolich's long slime-covered tendril with an unblinking eye [superior] locks onto a Goblin!
A Goblin suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 133 ] A Goblin's eyes briefly cloud over as his body is painfully ripped apart from within.
[Damage: 65 ] A silver dracolich's mighty slash strikes a Goblin hard.
[Damage:  2 ] A silver dracolich's longsword called 'Flame of the North' burns a Goblin with a godly fire!
[Damage: 28 ] A silver dracolich's powerful whip strikes a Goblin.
[Damage:  2 ] A silver dracolich's long slime-covered tendril with an unblinking eye [superior] burns a Goblin with a godly fire!
[Damage: 31 ] A silver dracolich's powerful slash strikes a Goblin.
[Damage: 10 ] Without warning, a silver dracolich's longsword called 'Flame of the North' begins sucking all the heat from the room as it slashes into a Goblin!
A Goblin's steel wire is burned from the blast!
Raging hellfire bursts forth from a silver dracolich's longsword called 'Flame of the North' as it slices into a Goblin!
[Damage:  2 ] A silver dracolich's longsword called 'Flame of the North' burns a Goblin with a godly fire!
A Goblin's body quivers as a silver dracolich's hit strikes deep!
[Damage: 50 ] A silver dracolich's mighty slash strikes a Goblin hard.
[Damage: 12 ] Flames burst forth from a silver dracolich's longsword called 'Flame of the North', dancing along a Goblin's flesh as he screams in sheer pain!
[Damage:  1 ] A silver dracolich's longsword called 'Flame of the North' burns a Goblin with a godly fire!
[Damage: 32 ] A silver dracolich's powerful slash strikes a Goblin.
[Damage:  3 ] A silver dracolich's longsword called 'Flame of the North' burns a Goblin with a godly fire!
[Damage: 25 ] A silver dracolich's powerful slash strikes a Goblin.
A Goblin's a thin black belt of accuracy [superior] was damaged from the massive blow!
[Damage:  2 ] A silver dracolich's longsword called 'Flame of the North' burns a Goblin with a godly fire!
You rise to your feet.

< 555h/683H 143v/143V Pos: standing >
You start chanting...
You snap into visibility.

< 555h/683H 143v/143V Pos: standing >
A Drow Elf points at you.
You snap into visibility.
A Drow Elf fires a blast of molten spray at you, causing unbearable pain.
OUCH!  That really did HURT!
A red dracolich dodges a Goblin's attack.
A Goblin's impressive punch grazes a red dracolich.
[Damage:  3 ] A Goblin shivers as he hits a red dracolich.
A red dracolich dodges a Goblin's attack.
A Goblin misses a red dracolich.

< 477h/683H 143v/143V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 154 ] You drain a Goblin of some of his energy.

< 559h/683H 143v/143V Pos: standing >
[Damage: 24 ] A red dracolich's slash strikes a Goblin hard.
[Damage: 22 ] A red dracolich's powerful crush strikes a Goblin hard.
[Damage: 21 ] A red dracolich's powerful slash strikes a Goblin hard.
[Damage: 18 ] A red dracolich's impressive slash strikes a Goblin hard.

< 560h/683H 143v/143V Pos: standing >
You start chanting...
You snap into visibility.
A Goblin clambers to his feet.

< 561h/683H 143v/143V Pos: standing >
A Goblin attempts to flee.
A Goblin leaves north.

< 562h/683H 143v/143V Pos: standing >
A Drow Elf points at you.
You snap into visibility.
A Drow Elf fires a blast of molten spray at you, causing unbearable pain.
OUCH!  That really did HURT!

< 485h/683H 143v/143V Pos: standing >
You abort your spell before it's done!

< 486h/683H 143v/143V Pos: standing >
A Goblin enters from the north.

< 487h/683H 143v/143V Pos: standing >
[Damage:  4 ] You start chanting...
You snap into visibility.
A Goblin leaves north.

< 487h/683H 143v/143V Pos: standing >
A Drow Elf snaps into visibility.
[Damage:  2 ] 
< 488h/683H 143v/143V Pos: standing >
You abort your spell before it's done!

< 488h/683H 143v/143V Pos: standing >
On the Bridge Spanning Ordania Bay
   This narrow bridge spans the Ordania Bay, connecting the city proper with
the King Rodev's keep.  Few travellers are passing along this bridge, and
those are mostly servants running packages and food from the city to the
keep.  It's construction is somewhat of a mystery; there doesn't seem to be
enough support for such a long bridge, yet footing is firm, and it does not
sway in the wind.
Obvious exits: -North -South
Fresh blood splatters cover the area.
A red dracolich enters from the south.
A silver dracolich enters from the south.

< 491h/683H 142v/143V Pos: standing >
You failed.
A Drow Elf sneaks in from the south.

< 491h/683H 142v/143V Pos: standing >
You kneel.

< 492h/683H 142v/143V Pos: kneeling >
On the Bridge Spanning Ordania Bay
   This narrow bridge spans the Ordania Bay, connecting the city proper with
the King Rodev's keep.  Few travellers are passing along this bridge, and
those are mostly servants running packages and food from the city to the
keep.  It's construction is somewhat of a mystery; there doesn't seem to be
enough support for such a long bridge, yet footing is firm, and it does not
sway in the wind.
Obvious exits: -North -South
Fresh blood covers everything in the area.
A red dracolich enters from the south.
A silver dracolich enters from the south.

< 493h/683H 138v/143V Pos: kneeling >
On the Bridge Spanning Ordania Bay
   This narrow bridge spans the Ordania Bay, connecting the city proper with
the King Rodev's keep.  Few travellers are passing along this bridge, and
those are mostly servants running packages and food from the city to the
keep.  It's construction is somewhat of a mystery; there doesn't seem to be
enough support for such a long bridge, yet footing is firm, and it does not
sway in the wind.
Obvious exits: -North -South
A few drops of fresh blood are scattered around the area.
A red dracolich enters from the south.
A silver dracolich enters from the south.

< 494h/683H 135v/143V Pos: kneeling >
A Paved Obsidian Road
   This road appears to be one long piece of obsidian.  Upon closer
inspection, it can be determined that the road is made from an unlikely
mixture of obsidian and concrete.  The road is flat and even, allowing for
excellent travel along it.
Obvious exits: -North -East  -South
Fresh blood covers everything in the area.
A red dracolich enters from the south.
A silver dracolich enters from the south.

< 494h/683H 132v/143V Pos: kneeling >
A Paved Obsidian Road
   This road appears to be one long piece of obsidian.  Upon closer
inspection, it can be determined that the road is made from an unlikely
mixture of obsidian and concrete.  The road is flat and even, allowing for
excellent travel along it.
Obvious exits: -North -East # -South -West #
Fresh blood covers everything in the area.
A red dracolich enters from the south.
A silver dracolich enters from the south.

< 495h/683H 129v/143V Pos: kneeling >
The Gates to the Royal Docks
   This gate protects the Royal Docks from most everyday kind of threats to
members of the royalty coming to and from the palace.  The wall surrounding
the area looks to be able to easily stave off intruders who might be
interested in assaulting an unprepared member of the royalty, however, the
wall only protects a small area adjacent to the bay, so it is completely
ineffective in repelling a true invasion from the sea.
Obvious exits: -North -East  -South -West 
Puddles of fresh blood cover the ground.
A red dracolich enters from the south.
A silver dracolich enters from the south.

< 495h/683H 125v/143V Pos: kneeling >
Pardon?

< 496h/683H 127v/143V Pos: kneeling >
An Open Air Market
   This is a large open air market.  Although merchants do sell wares here,
the biggest commodity seems to be meeting others.  Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East  -South -West 
Fresh blood covers everything in the area.
A red dracolich enters from the south.
A silver dracolich enters from the south.

< 497h/683H 124v/143V Pos: kneeling >
An Open Air Market
   This is a large open air market.  Although merchants do sell wares here,
the biggest commodity seems to be meeting others.  Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.
An aging but brawny half-orc stands here enjoying life.
A red dracolich enters from the south.
A silver dracolich enters from the south.

< 497h/683H 121v/143V Pos: kneeling >
An Open Air Market
   This is a large open air market.  Although merchants do sell wares here,
the biggest commodity seems to be meeting others.  Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East  -South -West 
Fresh blood covers everything in the area.
A red dracolich enters from the south.
A silver dracolich enters from the south.

< 498h/683H 117v/143V Pos: kneeling >
An Open Air Market
   This is a large open air market.  Although merchants do sell wares here,
the biggest commodity seems to be meeting others.  Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East  -South -West 
Fresh blood covers everything in the area.
A red dracolich enters from the south.
A silver dracolich enters from the south.

< 498h/683H 114v/143V Pos: kneeling >
An Open Air Market
   This is a large open air market.  Although merchants do sell wares here,
the biggest commodity seems to be meeting others.  Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.
An elite bodyguard stands here, protecting the princess.
An elite bodyguard stands here, protecting the princess.
An elite bodyguard stands here, protecting the princess.
An elite bodyguard stands here, protecting the princess.
Aria, the king's daughter, stands here shopping.(holy)
A red dracolich enters from the south.
A silver dracolich enters from the south.

< 499h/683H 111v/143V Pos: kneeling >
An Open Air Market
   This is a large open air market.  Although merchants do sell wares here,
the biggest commodity seems to be meeting others.  Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.
A red dracolich enters from the south.
A silver dracolich enters from the south.

< 499h/683H 108v/143V Pos: kneeling >
A Cobblestone Road
   This road is made from a patchwork of cobblestones planted close together
in the ground.  There doesn't appear to be a definative edge to the road,
rather it looks as if the builders just quit when they got tired.  Although
it is easy to walk or ride along, using a cart on this road gives a very
bumpy ride.
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.
A red dracolich enters from the south.
A silver dracolich enters from the south.

< 500h/683H 105v/143V Pos: kneeling >
A Cobblestone Road
   This road is made from a patchwork of cobblestones planted close together
in the ground.  There doesn't appear to be a definative edge to the road,
rather it looks as if the builders just quit when they got tired.  Although
it is easy to walk or ride along, using a cart on this road gives a very
bumpy ride.
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.
A red dracolich enters from the south.
A silver dracolich enters from the south.

< 500h/683H 101v/143V Pos: kneeling >
A Cobblestone Road
   This road is made from a patchwork of cobblestones planted close together
in the ground.  There doesn't appear to be a definative edge to the road,
rather it looks as if the builders just quit when they got tired.  Although
it is easy to walk or ride along, using a cart on this road gives a very
bumpy ride.
Obvious exits: -North -East  -South -West 
Fresh blood covers everything in the area.
A wild horse stands here.
A prong-horned antelope stands here.
A prong-horned antelope stands here.
A half-orc shaman stands here, lost in contemplation.
A red dracolich enters from the south.
A silver dracolich enters from the south.

< 500h/683H 98v/143V Pos: kneeling >
A Cobblestone Road
   This road is made from a patchwork of cobblestones planted close together
in the ground.  There doesn't appear to be a definative edge to the road,
rather it looks as if the builders just quit when they got tired.  Although
it is easy to walk or ride along, using a cart on this road gives a very
bumpy ride.
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.
A red dracolich enters from the south.
A silver dracolich enters from the south.
A red dracolich beams a smile at a silver dracolich.

< 501h/683H 95v/143V Pos: kneeling >
Along the Outer Wall of Sarmiz'Duul
   The road along the outer wall is sparsely traveled, as most of the city's
activites take place further inwards of town.  No refuse litters the streets,
implying that the roads are policed regularly.  Rather than amplify sound,
the stone in the walls muffles it, creating an almost still atmosphere for
those who walk along the road.
Obvious exits: -East  -South -West 
A red dracolich enters from the south.
A silver dracolich enters from the south.

< 501h/683H 92v/143V Pos: kneeling >
Alas, you cannot go that way. . . .

< 502h/683H 93v/143V Pos: kneeling >
Alas, you cannot go that way. . . .

< 502h/683H 93v/143V Pos: kneeling >
A Cobblestone Road
   This road is made from a patchwork of cobblestones planted close together
in the ground.  There doesn't appear to be a definative edge to the road,
rather it looks as if the builders just quit when they got tired.  Although
it is easy to walk or ride along, using a cart on this road gives a very
bumpy ride.
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.
A red dracolich enters from the north.
A silver dracolich enters from the north.
A Drow Elf sneaks in from the south.

< 503h/683H 91v/143V Pos: kneeling >
A Commoners Dwelling
   This is a simple commoners dwelling.  All the modern half-orc conveniences
are available in this modest dwelling, including a small slab and bucket
affair for relieving oneself.  Small, thick glassed windows allow sunlight
to come in without making the home too lit.
Obvious exits: -East 
Fresh blood covers everything in the area.
A Goblin (small)  *-* Warlords *-* stands in mid-air here.(Red Aura)
An aging but brawny half-orc stands here enjoying life.
A red dracolich enters from the east.
A silver dracolich enters from the east.

< 504h/683H 88v/143V Pos: kneeling >
Alas, you cannot go that way. . . .

< 504h/683H 88v/143V Pos: kneeling >
Pardon?

< 506h/683H 91v/143V Pos: kneeling >
Pardon?

< 506h/683H 92v/143V Pos: kneeling >
You are kneeling already.
A Drow Elf sneaks in from the east.

< 507h/683H 93v/143V Pos: kneeling >
[Damage:  5 ] 
< 510h/683H 98v/143V Pos: kneeling >
Ok.
[Damage: 30 ] A silver dracolich kicks a Goblin in the stomach, rendering him breathless.
[Damage: 19 ] A red dracolich kicks a Goblin in the stomach, rendering him breathless.

< 511h/683H 100v/143V Pos: kneeling >
A Drow Elf points at you.
You snap into visibility.
A Drow Elf fires a blast of molten spray at you, causing unbearable pain.
OUCH!  That really did HURT!

< 433h/683H 103v/143V Pos: kneeling >
[Damage: 17 ] A silver dracolich's impressive slash strikes a Goblin very hard.
[Damage:  1 ] A silver dracolich's longsword called 'Flame of the North' burns a Goblin with a godly fire!
A Goblin's body quivers as a silver dracolich's hit strikes deep!
[Damage: 39 ] A silver dracolich's powerful whip enshrouds a Goblin in a mist of blood.
[Damage:  2 ] A silver dracolich's long slime-covered tendril with an unblinking eye [superior] burns a Goblin with a godly fire!
A Goblin dodges a silver dracolich's attack.
A Goblin dodges a silver dracolich's attack.
A Goblin dodges a silver dracolich's attack.
A Goblin parries a silver dracolich's lunge at him.
A Goblin dodges a silver dracolich's attack.

< 435h/683H 107v/143V Pos: kneeling >
A silver dracolich dodges a Goblin's attack.
A silver dracolich dodges a Goblin's attack.
A silver dracolich dodges a Goblin's attack.

< 435h/683H 107v/143V Pos: kneeling >
[Damage:  4 ] 
< 437h/683H 111v/143V Pos: kneeling >
A Goblin dodges a red dracolich's attack.
[Damage: 16 ] A red dracolich's impressive slash enshrouds a Goblin in a mist of blood.

< 438h/683H 112v/143V Pos: kneeling >
A Cobblestone Road
   This road is made from a patchwork of cobblestones planted close together
in the ground.  There doesn't appear to be a definative edge to the road,
rather it looks as if the builders just quit when they got tired.  Although
it is easy to walk or ride along, using a cart on this road gives a very
bumpy ride.
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.
*A Drow Elf (medium)  *-* Warlords *-* stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.

< 439h/683H 110v/143V Pos: kneeling >
A Commoners Dwelling
   This is a simple commoners dwelling.  All the modern half-orc conveniences
are available in this modest dwelling, including a small slab and bucket
affair for relieving oneself.  Small, thick glassed windows allow sunlight
to come in without making the home too lit.
Obvious exits: -East 
Fresh blood covers everything in the area.
A silver dracolich stands in mid-air here, fighting a Goblin. (Minion) (Red Aura)
A red dracolich stands in mid-air here, fighting a Goblin. (Minion) (Red Aura)
A Goblin (small)  *-* Warlords *-* stands in mid-air here, fighting a silver dracolich.(Red Aura)
An aging but brawny half-orc stands here enjoying life.

< 440h/683H 107v/143V Pos: kneeling >
A Cobblestone Road
   This road is made from a patchwork of cobblestones planted close together
in the ground.  There doesn't appear to be a definative edge to the road,
rather it looks as if the builders just quit when they got tired.  Although
it is easy to walk or ride along, using a cart on this road gives a very
bumpy ride.
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.
*A Drow Elf (medium)  *-* Warlords *-* stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.

< 440h/683H 103v/143V Pos: kneeling >
A Commoners Dwelling
   This is a simple commoners dwelling.  All the modern half-orc conveniences
are available in this modest dwelling, including a small slab and bucket
affair for relieving oneself.  Small, thick glassed windows allow sunlight
to come in without making the home too lit.
Obvious exits: -West 

< 441h/683H 100v/143V Pos: kneeling >
You rise to your feet.

< 441h/683H 101v/143V Pos: standing >
You start chanting...

< 441h/683H 102v/143V Pos: standing >
You complete your spell...
You feel the powers of darkness strengthen you!

< 599h/683H 104v/143V Pos: standing >
You kneel.

< 601h/683H 107v/143V Pos: kneeling >
A Cobblestone Road
   This road is made from a patchwork of cobblestones planted close together
in the ground.  There doesn't appear to be a definative edge to the road,
rather it looks as if the builders just quit when they got tired.  Although
it is easy to walk or ride along, using a cart on this road gives a very
bumpy ride.
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.
A Drow Elf sneaks in from the west.

< 602h/683H 104v/143V Pos: kneeling >
A Commoners Dwelling
   This is a simple commoners dwelling.  All the modern half-orc conveniences
are available in this modest dwelling, including a small slab and bucket
affair for relieving oneself.  Small, thick glassed windows allow sunlight
to come in without making the home too lit.
Obvious exits: -East 
Fresh blood covers everything in the area.
A silver dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A red dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A Goblin (small)  *-* Warlords *-* is lying here, mortally wounded.(Red Aura)
An aging but brawny half-orc stands here enjoying life.

< 602h/683H 101v/143V Pos: kneeling >
You rise to your feet.

< 603h/683H 102v/143V Pos: standing >
A Drow Elf sneaks in from the east.

< 605h/683H 105v/143V Pos: standing >
A Drow Elf grasps his totem tightly, and begins communing with the spirits.
A Drow Elf starts casting an offensive spell called 'arieks shattering iceball'.

< 605h/683H 106v/143V Pos: standing >
You start chanting...
You snap into visibility.

< 607h/683H 108v/143V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Drow Elf points at you.
A Drow Elf snaps into visibility.
You snap into visibility.
You reel in pain as a Drow Elf's iceball shatters upon impacting you.
OUCH!  That really did HURT!

< 476h/683H 108v/143V Pos: standing >
<You snap into visibility.
You complete your spell...
You snap into visibility.
[Damage:  1 ] Your concussion blast rips into a Goblin, shattering his soul!
A Goblin's darkmail breastplate was disintegrated by the negative energy!
A Goblin's butterfly earring [superior] was disintegrated by the negative energy!
A Goblin is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zlocro by 13333333.
The smell of fresh blood enters your body, infusing you with power!