The death of [38 Enslaver] Semli (Githyanki)

in A Paved Obsidian Road

from the perspective of [56 Crusader] Fatwa -=Celestial Sigil=- (Githzerai)

<worn as a badge>    an ever-watching eye of health (glowing) (humming)
<worn on head>       the eladrin-bone crown of the obyriths of dexterity (magic) (humming)
<worn on eyes>       the eyes of a bewitched silver dragon of damage (glowing)
<worn in ear>        a shimmering crystal dragon scale of damage (magic) (glowing)
<worn in ear>        a black pearl earring of charisma
<worn on face>       a stalkers mask of damage
<worn around neck>   an amulet of wisdom of damage (magic)
<worn around neck>   a slaadi necklace of Chaos of damage (glowing)
<worn on body>       a blazing suit of devil platemail of charisma (magic) (glowing)
<worn about body>    a curtain of elemental fire of endurance (magic) (humming)
<worn on back>       a well crafted backpack (magic)
<worn as quiver>     a sheath of stitched together skulls of regeneration (magic)
<worn about waist>   a belt of iron solidarity (magic)[207h 4m 57s]
<worn on belt buckle>a small circular shield of blue flames of charisma (illuminating)
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<attached to belt>   a glowing azure potion (magic) (glowing)
<worn on arms>       some blue dragonscale shoulder guards of endurance (magic)
<worn around wrist>  the glistening bracelet of a MaDMaN of damage
<worn around wrist>  the ancestral bracelet of Sevenoaks of agility (magic)
<worn on hands>      the legendary silverish gauntlets of Gith's Blessing of damage (magic)
<worn on finger>     the ring of the void of dexterity (magic)
<worn on finger>     a ring of regeneration of endurance (magic) (glowing)
<wielding twohanded> Avernus the life stealer (magic) (glowing)[207h 3m 23s]
<worn on legs>       some stitched leggings of the Knights of the Raven of health (magic)
<worn on feet>       boots of thundering might of damage (magic) (humming)

You complete your spell...

< 1222h/1222H 294v/294V Pos: standing >

		Score information for Fatwa

Level: 56   Race: Githzerai   Class: Paladin / Crusader Sex: Male
Hit points: 1220(1220)  Moves: 294(294)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 86%
Status:  Standing.
         Sanctuary Negative Shielded Fireshielded Strained Lungs
Frags:   +3.26   Deaths:   30
Detecting:      Illusions Invisible Evil Good Magic Life Heat Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:   Greater Spirit Ward
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Sneaking Blessing of the Gods Tower of Iron Will Fearless Lightfooted Sparkling
Herbs:          Gootwiet Medicus
Combat Pulse:   16 Spell Pulse:  0.87 
Leaderboard Points: 1577 
Paladin auras:   Battle Lust

Active Spells:
--------------
biofeedback (6 minutes)
divine blessing (13 minutes)
sanctuary (13 minutes)
roar of heroes (3 minutes)
accelerated healing (26 minutes)
soulshield (11 minutes)
elephantstrength (20 minutes)
greater spirit ward (32 minutes)
pantherspeed (23 minutes)
ravenflight (22 minutes)
sense spirit (27 minutes)
vitality (12 minutes)
bless (20 minutes)
armor (15 minutes)


< 1220h/1220H 294v/294V Pos: standing >
Bash who?

< 1220h/1220H 294v/294V Pos: standing >
Bash who?

< 1220h/1220H 294v/294V Pos: standing >
Bash who?

< 1220h/1220H 294v/294V Pos: standing >
Bash who?

< 1220h/1220H 294v/294V Pos: standing >
Bash who?

< 1218h/1218H 294v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -W

< 1218h/1218H 293v/294V Pos: standing >
Alas, you cannot go that way. . . .

< 1218h/1218H 293v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S

< 1218h/1218H 292v/294V Pos: standing >
Bash who?

< 1218h/1218H 292v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W

< 1218h/1218H 292v/294V Pos: standing >
Alas, you cannot go that way. . . .

< 1218h/1218H 294v/294V Pos: standing >
You quickly scan the area.
You see nothing.

< 1218h/1218H 294v/294V Pos: standing >
Alas, you cannot go that way. . . .

< 1216h/1216H 294v/294V Pos: standing >
Alas, you cannot go that way. . . .

< 1216h/1216H 294v/294V Pos: standing >
Bash who?

< 1216h/1216H 294v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -W

< 1216h/1216H 293v/294V Pos: standing >
Alas, you cannot go that way. . . .

< 1216h/1216H 293v/294V Pos: standing >
You quickly scan the area.
An orcish adventurer who is close by to your north.
A reveller who is not far off to your north.
A reveller who is not far off to your north.
A reveller who is not far off to your north.
A reveller who is not far off to your north.

< 1216h/1216H 293v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S
An orcish adventurer stands here.(holy)(Red Aura)

< 1216h/1216H 292v/294V Pos: standing >
You feel like you can smoke again.

<map>
Zone: Sarmiz'Duul.
Room: The Cheshire Inn
</map>

<map>
Zone: Sarmiz'Duul.
Room: The Cheshire Inn
</map>
The Cheshire Inn
Obvious exits: -S
A commoner stands here having a good time.
A commoner stands here having a good time.
A commoner stands here having a good time.
A commoner stands here having a good time.

< 1214h/1214H 291v/294V Pos: standing >
Alas, you cannot go that way. . . .

< 1214h/1214H 292v/294V Pos: standing >
Bash who?

< 1214h/1214H 294v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S
An orcish adventurer stands here.(holy)(Red Aura)

< 1214h/1214H 293v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -W
A half-orc mercenary stands here.

< 1214h/1214H 292v/294V Pos: standing >
Alas, you cannot go that way. . . .

< 1214h/1214H 292v/294V Pos: standing >
You quickly scan the area.
A dock carpenter who is not far off to your north.
A rugged helmsman who is not far off to your north.
An orcish adventurer who is close by to your west.

< 1214h/1214H 293v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S

< 1214h/1214H 293v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -S -W

< 1212h/1212H 292v/294V Pos: standing >
You quickly scan the area.
A half-orc warrior who is close by to your south.

< 1212h/1212H 294v/294V Pos: standing >
You quickly scan the area.
A half-orc warrior who is close by to your south.

< 1208h/1208H 294v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Commoners Dwelling
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Commoners Dwelling
</map>
A Commoners Dwelling
Obvious exits: -N -E
Puddles of fresh blood cover the ground.
A half-orc warrior stands here, staring ominously.

< 1208h/1208H 293v/294V Pos: standing >
Alas, you cannot go that way. . . .

< 1206h/1206H 293v/294V Pos: standing >
You quickly scan the area.
A retired soldier who is a brief walk away to your east.

< 1206h/1206H 294v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -S -W

< 1206h/1206H 293v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Commoners Dwelling
</map>
A Commoners Dwelling
Obvious exits: -E -S

< 1206h/1206H 292v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -S -W

< 1206h/1206H 292v/294V Pos: standing >
Alas, you cannot go that way. . . .

< 1204h/1204H 294v/294V Pos: standing >
Alas, you cannot go that way. . . .

< 1204h/1204H 294v/294V Pos: standing >

		Score information for Fatwa

Level: 56   Race: Githzerai   Class: Paladin / Crusader Sex: Male
Hit points: 1204(1204)  Moves: 294(294)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 86%
Status:  Standing.
         Sanctuary Negative Shielded Fireshielded
Frags:   +3.26   Deaths:   30
Detecting:      Illusions Invisible Evil Good Magic Life Heat Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:   Greater Spirit Ward
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Sneaking Blessing of the Gods Tower of Iron Will Fearless Lightfooted Sparkling
Herbs:          Gootwiet Medicus
Combat Pulse:   16 Spell Pulse:  0.87 
Leaderboard Points: 1577 
Paladin auras:   Battle Lust

Active Spells:
--------------
biofeedback (5 minutes)
divine blessing (12 minutes)
sanctuary (12 minutes)
roar of heroes (2 minutes)
accelerated healing (25 minutes)
soulshield (10 minutes)
elephantstrength (19 minutes)
greater spirit ward (31 minutes)
pantherspeed (22 minutes)
ravenflight (21 minutes)
sense spirit (26 minutes)
vitality (11 minutes)
bless (19 minutes)
armor (14 minutes)


< 1204h/1204H 294v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Commoners Dwelling
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Commoners Dwelling
</map>
A Commoners Dwelling
Obvious exits: -N -E
Puddles of fresh blood cover the ground.
A half-orc warrior stands here, staring ominously.

< 1204h/1204H 293v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 1204h/1204H 292v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
A Githyanki (medium) (HardCore) stands in mid-air here. (Non-Fraggable)(Red Aura)

< 1202h/1202H 293v/294V Pos: standing >
A Githyanki leaves west.

<map>
Zone: Sarmiz'Duul.
Room: A Commoners Dwelling
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Commoners Dwelling
</map>
A Commoners Dwelling
Obvious exits: -W
Puddles of fresh blood cover the ground.
An aging but brawny half-orc stands here enjoying life.

< 1202h/1202H 292v/294V Pos: standing >
You quickly scan the area.
A Githyanki who is a brief walk away to your west.
A half-orc warrior who is a brief walk away to your west.

< 1202h/1202H 292v/294V Pos: standing >

< 1202h/1202H 293v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -S -W
Fresh blood splatters cover the area.

< 1202h/1202H 293v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A Githyanki (medium) (HardCore) stands in mid-air here. (Non-Fraggable)(Red Aura)

< 1202h/1202H 292v/294V Pos: standing >
A Githyanki leaves south.
Bash who?

< 1202h/1202H 292v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Commoners Dwelling
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Commoners Dwelling
</map>
A Commoners Dwelling
Obvious exits: -N -E
A few drops of fresh blood are scattered around the area.
A half-orc warrior stands here, staring ominously.

< 1200h/1200H 292v/294V Pos: standing >
Alas, you cannot go that way. . . .

< 1200h/1200H 294v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.

< 1200h/1200H 293v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -N -W
Fresh blood covers everything in the area.

< 1200h/1200H 292v/294V Pos: standing >
Bash who?

< 1200h/1200H 292v/294V Pos: standing >
Alas, you cannot go that way. . . .

< 1198h/1198H 294v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -E -S -W
Fresh blood covers everything in the area.

< 1198h/1198H 293v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -N -E -S
Fresh blood splatters cover the area.

< 1198h/1198H 292v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
An aging but brawny half-orc stands here enjoying life.

< 1198h/1198H 293v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -N -S
Fresh blood splatters cover the area.

< 1196h/1196H 292v/294V Pos: standing >
Bash who?

< 1196h/1196H 293v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -N -S
Puddles of fresh blood cover the ground.

< 1196h/1196H 293v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -N -S -W#
Fresh blood covers everything in the area.
A male commoner stands here.

< 1196h/1196H 292v/294V Pos: standing >
Bash who?

< 1196h/1196H 292v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -N -E -S
Fresh blood covers everything in the area.

< 1196h/1196H 292v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -N -W
Fresh blood splatters cover the area.

< 1196h/1196H 293v/294V Pos: standing >
Bash who?

< 1194h/1194H 294v/294V Pos: standing >
Alas, you cannot go that way. . . .

< 1194h/1194H 294v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -E -S -W
Fresh blood splatters cover the area.

< 1194h/1194H 293v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
An aging but brawny half-orc stands here enjoying life.

< 1194h/1194H 292v/294V Pos: standing >
Bash who?

< 1194h/1194H 292v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.

< 1194h/1194H 292v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 1192h/1192H 293v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 1192h/1192H 292v/294V Pos: standing >
Bash who?

< 1192h/1192H 292v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W

< 1192h/1192H 293v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W

< 1192h/1192H 292v/294V Pos: standing >
Bash who?

< 1192h/1192H 292v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W

< 1190h/1190H 293v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 1190h/1190H 292v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 1190h/1190H 291v/294V Pos: standing >
You quickly scan the area.
A half-orc warrior who is not far off to your north.
An elite bodyguard who is a brief walk away to your north.
An elite bodyguard who is a brief walk away to your north.
An elite bodyguard who is a brief walk away to your north.
An elite bodyguard who is a brief walk away to your north.
Aria who is a brief walk away to your north.
A retired soldier who is rather far off to your east.
A commoner who is rather far off to your east.
An elite member of the captain's guard who is close by to your south.
An elite member of the captain's guard who is close by to your south.
The captain of the regular guard who is close by to your south.
A Githyanki who is not far off to your south.
A palace servant who is in the distance to your south.

< 1190h/1190H 292v/294V Pos: standing >

< 1190h/1190H 294v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A member of the captain's personal guard stands here.
A member of the captain's personal guard stands here.
(Q)The captain of the city's regular guard stands here.

< 1188h/1188H 293v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: The Gates to the Royal Docks
</map>
The Gates to the Royal Docks
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.

< 1188h/1188H 292v/294V Pos: standing >
Pardon?

< 1188h/1188H 292v/294V Pos: standing >
The gate seems to be closed.

< 1188h/1188H 294v/294V Pos: standing >
Ok.

< 1186h/1186H 294v/294V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -N -E -S -W#
A Githyanki (medium) (HardCore) stands in mid-air here. (Non-Fraggable)(Red Aura)

< 1186h/1186H 293v/294V Pos: standing >
You snap into visibility.
[Damage:  3 ] The globe around your body flares as it bears the brunt of a Githyanki's assault!
The globe around your body flares as it bears the brunt of a Githyanki's assault!
Your bash knocks a Githyanki to the ground!

< 1222h/1222H 293v/294V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: A Githyanki sit EP:  awful >
 You snap into visibility.
[Damage: 13 ] -=[Your fine slash hits a Githyanki.]=-
A Githyanki is dead! R.I.P.
As you execute the killing blow on the evil being, you feel the 
hand of your God reach down and imbue with heavenly might!
You receive your share of experience.