The death of [31 Wizard] Ghos (Human)

in A Dirt Road Along the Northern Palisade

from the perspective of [31 Wizard] Ghos (Human)

<worn around neck>   a light blue scarf
<worn on body>       a silk white gown
<worn about body>    a hard leather cloak
<worn about waist>   a thin leather belt
<worn on belt buckle>a quill
<attached to belt>   a spellbook bearing the insignia of Ghos (glowing)
<worn on arms>       sleeves of pleated seal-skin [superior]
<held as shield>     a small round wooden shield


Obvious exits: -N -W -U

< 134h/226H 90v/112V Pos: standing >
Along the Southeastern Edge of the Bailey Palisade
Obvious exits: -E -W

< 135h/226H 90v/112V Pos: standing >
Along the Southeastern Edge of the Bailey Palisade
Obvious exits: -E -W
The corpse of a well-groomed barber is lying here.

< 135h/226H 90v/112V Pos: standing >
Along the Southeastern Edge of the Bailey Palisade
Obvious exits: -N -E -W

< 135h/226H 89v/112V Pos: standing >
A Customs and Tariff Station at the Front Gate of the Bailey
Obvious exits: -N -E -S -W
A dwarven merchant complains loudly about the tariffs.
A customs officer is here calculating a merchant's tariff.
An inspection agent checks incoming traffic for contraband.

< 135h/226H 89v/112V Pos: standing >
In Front of the Massive Iron Gate of the Bailey
Obvious exits: -N -S
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
A small leather-bound book lies here.
An amber-colored metallic rod lies here.

< 135h/226H 89v/112V Pos: standing >
 
   MMM^M.^^^^^    
  MMM^^^^.MMMMM   
 MMMM^.^^MMMMM.^  
  MMM^.^^.^.^...  
  MMM^MM@+++++++  
  MMM^^^........  
  MMM^^.^.^..***  
  MMM^^..^..***   
   MM^^^.....*    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.

< 135h/226H 88v/112V Pos: standing >
 
   MM^^^^.MMMM    
  MMM^.^^MMMMM.   
  MMM^.^^.^.^...  
  MMM^MM++++++++  
  MMM^^^@.......  
  MMM^^.^.^..***  
  MMM^^..^..****  
   MM^^^.....**   
   MMMM^^.....    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 135h/226H 88v/112V Pos: standing >
 
   MMM^M.^^^^^    
  MMM^^^^.MMMMM   
 MMMM^.^^MMMMM.^  
  MMM^.^^.^.^...  
  MMM^MM@+++++++  
  MMM^^^........  
  MMM^^.^.^..***  
  MMM^^..^..***   
   MM^^^.....*    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.

< 135h/226H 88v/112V Pos: standing >
In Front of the Massive Iron Gate of the Bailey
Obvious exits: -N -S
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
A small leather-bound book lies here.
An amber-colored metallic rod lies here.

< 136h/226H 87v/112V Pos: standing >
a large leather backpack does not contain the bandage.

< 136h/226H 92v/112V Pos: standing >
You get a small bandage.
You get a small bandage.
You get a small bandage.
You get a small bandage.
You get a small bandage.
You got 5 items.

< 137h/226H 97v/112V Pos: standing >
The sun hangs low on the southern sky.

< 138h/226H 100v/112V Pos: standing >
You attempt to bandage yourself.

< 138h/226H 100v/112V Pos: standing >
You continue bandaging yourself.

< 147h/226H 102v/112V Pos: standing >
You continue bandaging yourself.

< 156h/226H 104v/112V Pos: standing >
You continue bandaging yourself.

< 164h/226H 105v/112V Pos: standing >
You continue bandaging yourself.

< 173h/226H 106v/112V Pos: standing >
You continue bandaging yourself.

< 182h/226H 109v/112V Pos: standing >
You can't bandage any more with this bandage.

< 183h/226H 112v/112V Pos: standing >
Autosaving...

< 196h/226H 112v/112V Pos: standing >
In Front of the Massive Iron Gate of the Bailey
Obvious exits: -N -S
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
A small leather-bound book lies here.
An amber-colored metallic rod lies here.

< 200h/226H 112v/112V Pos: standing >
You are already standing.

< 201h/226H 112v/112V Pos: standing >
In Front of the Massive Iron Gate of the Bailey
Obvious exits: -N -S
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
A small leather-bound book lies here.
An amber-colored metallic rod lies here.

< 201h/226H 112v/112V Pos: standing >
You sit down and relax.

< 201h/226H 112v/112V Pos: sitting >
You have memorized the following spells:
( 6th circle)  4 - fireball
( 5th circle)  4 - cone of cold
               1 - dimension door
( 4th circle)  6 - lightning bolt
               1 - levitate
( 3rd circle)  1 - concealment
               7 - shocking grasp
( 2nd circle)  8 - chill touch
               1 - sleep
( 1st circle)  1 - minor creation
               8 - magic missile

And you are currently memorizing the following spells:
    7 seconds:  ( 5th) coldshield
   16 seconds:  ( 7th) bigbys clenched fist

You can memorize no more spells.
You continue your study.

< 201h/226H 112v/112V Pos: sitting >
You start meditating...

< 201h/226H 112v/112V Pos: sitting >
You have just begun the trek to your next level!

< 203h/226H 112v/112V Pos: sitting >
You have finished memorizing coldshield.

< 203h/226H 112v/112V Pos: sitting >
You have finished memorizing bigbys clenched fist.
Your studies are complete.

< 206h/226H 112v/112V Pos: sitting >
You clamber to your feet.

< 206h/226H 112v/112V Pos: standing >
In Front of the Massive Iron Gate of the Bailey
Obvious exits: -N -S
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
A small leather-bound book lies here.
An amber-colored metallic rod lies here.

< 206h/226H 112v/112V Pos: standing >
You are already standing.

< 206h/226H 112v/112V Pos: standing >
A Customs and Tariff Station at the Front Gate of the Bailey
Obvious exits: -N -E -S -W
A dwarven merchant complains loudly about the tariffs.
A customs officer is here calculating a merchant's tariff.
An inspection agent checks incoming traffic for contraband.

< 206h/226H 111v/112V Pos: standing >
Along the Southern Half of the Main Avenue Through the Bailey
Obvious exits: -N -E -S -W

< 206h/226H 110v/112V Pos: standing >
A Rickety Wooden Gallows In a Dusty Courtyard
Obvious exits: -S -W
The corpse of a frowning teamster is lying here.
A rotting wooden gallows has been erected here.

< 207h/226H 111v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 207h/226H 111v/112V Pos: standing >
Along the Southeastern Edge of the Bailey Palisade
Obvious exits: -N -E -W

< 207h/226H 110v/112V Pos: standing >
Along the Southeastern Edge of the Bailey Palisade
Obvious exits: -E -W
The corpse of a well-groomed barber is lying here.

< 208h/226H 110v/112V Pos: standing >
Along the Southeastern Edge of the Bailey Palisade
Obvious exits: -E -W

< 208h/226H 109v/112V Pos: standing >
The Bottom of the Tower at the Southeastern Corner of the Palisade
Obvious exits: -N -W -U
A grunting hog follows the young swineherd about.
A grunting hog follows the young swineherd about.
A country swineherd gawks at the sights around him.

< 208h/226H 109v/112V Pos: standing >
A country swineherd leaves west.
A grunting hog leaves west.
A grunting hog leaves west.

< 208h/226H 112v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 208h/226H 112v/112V Pos: standing >
A Dirt Road Along the Eastern Palisade
Obvious exits: -N -S -W

< 209h/226H 111v/112V Pos: standing >
A Dirt Road along the Eastern Palisade
Obvious exits: -N -S

< 209h/226H 110v/112V Pos: standing >
An Intersection of Roads Along the Eastern Palisade
Obvious exits: -N -S -W

< 209h/226H 109v/112V Pos: standing >
A Dirt Road Along the Eastern Palisade
Obvious exits: -N -S
A grumbling private is muttering about manning the cauldrons.

< 209h/226H 109v/112V Pos: standing >
You start chanting...
A grumbling private suddenly attacks YOU!
A grumbling private misses you.

< 210h/226H 112v/112V Pos: standing >
< T: Ghos TP: sta TC:few scratches E: private sta EP: excellent >
 Casting: bigbys clenched fist **

< 210h/226H 112v/112V Pos: standing >
< T: Ghos TP: sta TC:few scratches E: private sta EP: excellent >
 You complete your spell...
-=[Your giant fist of force causes a grumbling private to stagger in agony!]=-

< 210h/226H 112v/112V Pos: standing >
< T: Ghos TP: sta TC:few scratches E: private sta EP:  few wounds >
 You start chanting...

< 210h/226H 112v/112V Pos: standing >
< T: Ghos TP: sta TC:few scratches E: private sta EP:  few wounds >
 -=[A grumbling private's fine punch strikes you.]=-
-=[A grumbling private shivers from the unnatural cold as he hits you!]=-
You dodge a grumbling private's vicious attack.
-=[A grumbling private's sweep catches you in the side and you almost stumble.]=-
-=[A grumbling private shivers from the unnatural cold as he hits you!]=-

< 187h/226H 112v/112V Pos: standing >
< T: Ghos TP: sta TC: small wounds E: private sta EP:  few wounds >
 Casting: fireball **

< 187h/226H 112v/112V Pos: standing >
< T: Ghos TP: sta TC: small wounds E: private sta EP:  few wounds >
 You complete your spell...
-=[You throw a fireball at a grumbling private and have the satisfaction of seeing him enveloped in flames.]=-

< 187h/226H 112v/112V Pos: standing >
< T: Ghos TP: sta TC: small wounds E: private sta EP:  nasty wounds >
 You start chanting...

< 187h/226H 112v/112V Pos: standing >
< T: Ghos TP: sta TC: small wounds E: private sta EP:  nasty wounds >
 You dodge a grumbling private's vicious attack.
You dodge a grumbling private's vicious attack.

< 187h/226H 112v/112V Pos: standing >
< T: Ghos TP: sta TC: small wounds E: private sta EP:  nasty wounds >
 Casting: fireball **

< 187h/226H 112v/112V Pos: standing >
< T: Ghos TP: sta TC: small wounds E: private sta EP:  nasty wounds >
 You complete your spell...
-=[You throw a fireball at a grumbling private and have the satisfaction of seeing him enveloped in flames.]=-

< 187h/226H 112v/112V Pos: standing >
< T: Ghos TP: sta TC: small wounds E: private sta EP:  awful >
 You start chanting...

< 187h/226H 112v/112V Pos: standing >
< T: Ghos TP: sta TC: small wounds E: private sta EP:  awful >
 You dodge a grumbling private's vicious attack.
A grumbling private misses you.
-=[A grumbling private's sweep catches you in the side and you almost stumble.]=-
-=[A grumbling private shivers from the unnatural cold as he hits you!]=-

< 177h/226H 112v/112V Pos: standing >
< T: Ghos TP: sta TC: small wounds E: private sta EP:  awful >
 Casting: fireball **

< 177h/226H 112v/112V Pos: standing >
< T: Ghos TP: sta TC: small wounds E: private sta EP:  awful >
 Casting: fireball *

< 177h/226H 112v/112V Pos: standing >
< T: Ghos TP: sta TC: small wounds E: private sta EP:  awful >
 You complete your spell...
-=[You throw a fireball at a grumbling private and have the satisfaction of seeing him enveloped in flames.]=-
A grumbling private is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a grumbling private dies in agony.

< 177h/226H 112v/112V Pos: standing >
You get a pair of thick hydra-hide gloves [poor] from the corpse of a grumbling private.
You get a few coins from the corpse of a grumbling private.
There were: 21 gold coins. 

< 177h/226H 112v/112V Pos: standing >
You are using:
<worn around neck>   a light blue scarf
<worn around neck>   a light blue scarf
<worn on body>       a silk white gown
<worn about body>    a hard leather cloak
<worn about waist>   a thin leather belt
<worn on belt buckle>a quill
<attached to belt>   a spellbook bearing the insignia of Ghos (glowing)
<worn on arms>       sleeves of pleated seal-skin [superior]
<held as shield>     a small round wooden shield
<worn on hands>      a pair of brown leather gloves
<primary weapon>     a thin steel dagger
<worn on legs>       a pair of cotton-weave greaves [superior]
<worn on feet>       a pair of dark ostriche-hide boots [poor]

< 177h/226H 112v/112V Pos: standing >
You already wear a pair of brown leather gloves on your hands.

< 177h/226H 112v/112V Pos: standing >
You stop using a pair of brown leather gloves.

< 178h/226H 112v/112V Pos: standing >
You pull a pair of thick hydra-hide gloves [poor] onto your hands.

< 179h/226H 112v/112V Pos: standing >
You drop a pair of brown leather gloves.

< 179h/226H 112v/112V Pos: standing >
A pair of brown leather gloves crumbles to dust and blows away.

< 179h/226H 112v/112V Pos: standing >
You are carrying: (6/11)
[4] a small bandage
a quill
a large leather backpack

< 179h/226H 112v/112V Pos: standing >
You do not have that item.

< 181h/226H 112v/112V Pos: standing >
You sit down and relax.

< 181h/226H 112v/112V Pos: sitting >
You have memorized the following spells:
( 6th circle)  1 - fireball
( 5th circle)  4 - cone of cold
               1 - dimension door
               1 - coldshield
( 4th circle)  6 - lightning bolt
               1 - levitate
( 3rd circle)  1 - concealment
               7 - shocking grasp
( 2nd circle)  8 - chill touch
               1 - sleep
( 1st circle)  1 - minor creation
               8 - magic missile

And you are currently memorizing the following spells:
    9 seconds:  ( 7th) bigbys clenched fist
   17 seconds:  ( 6th) fireball
   25 seconds:  ( 6th) fireball
   33 seconds:  ( 6th) fireball

You can memorize no more spells.
You continue your study.

< 181h/226H 112v/112V Pos: sitting >
You start meditating...

< 181h/226H 112v/112V Pos: sitting >
You are still a very long way from your next level.

< 182h/226H 112v/112V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 182h/226H 112v/112V Pos: sitting >
You have finished memorizing fireball.

< 184h/226H 112v/112V Pos: sitting >
You have finished memorizing fireball.

< 185h/226H 112v/112V Pos: sitting >
You have finished memorizing fireball.
Your studies are complete.

< 186h/226H 112v/112V Pos: sitting >
You clamber to your feet.

< 186h/226H 112v/112V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.

< 188h/226H 112v/112V Pos: standing >
You sit down and relax.

< 193h/226H 112v/112V Pos: sitting >
The world speeds up around you.

< 193h/226H 112v/112V Pos: sitting >
You are still a very long way from your next level.

< 196h/226H 112v/112V Pos: sitting >
You are still a very long way from your next level.

< 197h/226H 112v/112V Pos: sitting >
A small halfling woodturner enters from the north.

< 198h/226H 112v/112V Pos: sitting >
You purge 'bigbys clenched fist' from your thoughts.

< 198h/226H 112v/112V Pos: sitting >
You are memorizing haste, which will take about 9 seconds.

< 199h/226H 112v/112V Pos: sitting >
You have memorized the following spells:
( 6th circle)  4 - fireball
( 5th circle)  4 - cone of cold
               1 - dimension door
               1 - coldshield
( 4th circle)  6 - lightning bolt
               1 - levitate
( 3rd circle)  1 - concealment
               7 - shocking grasp
( 2nd circle)  8 - chill touch
               1 - sleep
( 1st circle)  1 - minor creation
               8 - magic missile

And you are currently memorizing the following spells:
    7 seconds:  ( 7th) haste

You can memorize no more spells.

< 199h/226H 112v/112V Pos: sitting >
You have finished memorizing haste.
Your studies are complete.

< 201h/226H 112v/112V Pos: sitting >
You clamber to your feet.

< 201h/226H 112v/112V Pos: standing >
You start chanting...

< 202h/226H 112v/112V Pos: standing >
You complete your spell...
You feel your heart start to race real fast!

< 202h/226H 112v/112V Pos: standing >
You sit down and relax.

< 203h/226H 112v/112V Pos: sitting >
You purge 'haste' from your thoughts.

< 203h/226H 112v/112V Pos: sitting >
Um.. what spell are you trying to memorize?

< 204h/226H 112v/112V Pos: sitting >
It's cold!

< 204h/226H 112v/112V Pos: sitting >
You are memorizing bigbys clenched fist, which will take about 9 seconds.

< 205h/226H 112v/112V Pos: sitting >
You have memorized the following spells:
( 6th circle)  4 - fireball
( 5th circle)  4 - cone of cold
               1 - dimension door
               1 - coldshield
( 4th circle)  6 - lightning bolt
               1 - levitate
( 3rd circle)  1 - concealment
               7 - shocking grasp
( 2nd circle)  8 - chill touch
               1 - sleep
( 1st circle)  1 - minor creation
               8 - magic missile

And you are currently memorizing the following spells:
    7 seconds:  ( 7th) bigbys clenched fist

You can memorize no more spells.

< 205h/226H 112v/112V Pos: sitting >
The sun vanishes behind the southern horizon.

< 206h/226H 112v/112V Pos: sitting >
You are still a very long way from your next level.

< 207h/226H 112v/112V Pos: sitting >
You have finished memorizing bigbys clenched fist.
Your studies are complete.

< 207h/226H 112v/112V Pos: sitting >
You clamber to your feet.

< 207h/226H 112v/112V Pos: standing >
A Dirt Road Along the Eastern Palisade
Obvious exits: -N -S
The corpse of a grumbling private is lying here.
A small halfling woodturner paces about the area slowly.

< 207h/226H 112v/112V Pos: standing >
You could do it with a needle!

< 208h/226H 112v/112V Pos: standing >
An Intersection of Roads Along the Eastern Palisade
Obvious exits: -N -S -W

< 208h/226H 111v/112V Pos: standing >
A Dirt Road Along the Eastern Palisade
Obvious exits: -N -S
The corpse of a grumbling private is lying here.
A small halfling woodturner paces about the area slowly.

< 209h/226H 110v/112V Pos: standing >
A Dirt Road Along the Eastern Palisade
Obvious exits: -N -S -W

< 209h/226H 109v/112V Pos: standing >
A Dirt Road Along the Eastern Palisade
Obvious exits: -N -S

< 209h/226H 110v/112V Pos: standing >
A Dirt Road Along the Eastern Palisade
Obvious exits: -N -S

< 209h/226H 110v/112V Pos: standing >
The Bottom of the Tower At the Northeastern Corner of the Palisade
Obvious exits: -S -W -U

< 209h/226H 110v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 210h/226H 110v/112V Pos: standing >
A Dirt Road Along the Northern Palisade
Obvious exits: -E -S -W

< 210h/226H 110v/112V Pos: standing >
A Dirt Road Along the Northern Palisade
Obvious exits: -E -S -W

< 210h/226H 110v/112V Pos: standing >
A Dirt Road Along the Northern Palisade
Obvious exits: -E -S -W
A finely-dressed minter holds his chin up pompously.

< 210h/226H 110v/112V Pos: standing >
You would need a lot of luck and great equipment!

< 211h/226H 112v/112V Pos: standing >
You start chanting...

< 211h/226H 112v/112V Pos: standing >
You complete your spell...
-=[Your giant fist of force causes a finely-dressed minter to stagger in agony!]=-
A finely-dressed minter misses you.
You dodge a finely-dressed minter's vicious attack.
-=[A finely-dressed minter's kick crashes into your chest.]=-
-=[A finely-dressed minter shivers from the unnatural cold as he hits you!]=-

< 205h/226H 112v/112V Pos: standing >
< T: Ghos TP: sta TC:few scratches E: minter sta EP:  few wounds >
 You start chanting...

< 205h/226H 112v/112V Pos: standing >
< T: Ghos TP: sta TC:few scratches E: minter sta EP:  few wounds >
 Casting: fireball **

< 205h/226H 112v/112V Pos: standing >
< T: Ghos TP: sta TC:few scratches E: minter sta EP:  few wounds >
 Casting: fireball *

< 205h/226H 112v/112V Pos: standing >
< T: Ghos TP: sta TC:few scratches E: minter sta EP:  few wounds >
 A finely-dressed minter misses you.

< 205h/226H 112v/112V Pos: standing >
< T: Ghos TP: sta TC:few scratches E: minter sta EP:  few wounds >
 You complete your spell...
-=[You throw a fireball at a finely-dressed minter and have the satisfaction of seeing him enveloped in flames.]=-

< 205h/226H 112v/112V Pos: standing >
< T: Ghos TP: sta TC:few scratches E: minter sta EP:  nasty wounds >
 You start chanting...

< 205h/226H 112v/112V Pos: standing >
< T: Ghos TP: sta TC:few scratches E: minter sta EP:  nasty wounds >
 Casting: fireball **

< 205h/226H 112v/112V Pos: standing >
< T: Ghos TP: sta TC:few scratches E: minter sta EP:  nasty wounds >
 Casting: fireball *

< 205h/226H 112v/112V Pos: standing >
< T: Ghos TP: sta TC:few scratches E: minter sta EP:  nasty wounds >
 You complete your spell...
-=[You throw a fireball at a finely-dressed minter and have the satisfaction of seeing him enveloped in flames.]=-
-=[A finely-dressed minter's fine punch strikes you.]=-
-=[A finely-dressed minter shivers from the unnatural cold as he hits you!]=-
You dodge a finely-dressed minter's vicious attack.

< 192h/226H 112v/112V Pos: standing >
< T: Ghos TP: sta TC: small wounds E: minter sta EP:  awful >
 A finely-dressed minter dodges your futile attack.
You miss a finely-dressed minter.

< 192h/226H 112v/112V Pos: standing >
< T: Ghos TP: sta TC: small wounds E: minter sta EP:  awful >
 You start chanting...

< 192h/226H 112v/112V Pos: standing >
< T: Ghos TP: sta TC: small wounds E: minter sta EP:  awful >
 Casting: fireball *

< 192h/226H 112v/112V Pos: standing >
< T: Ghos TP: sta TC: small wounds E: minter sta EP:  awful >
 You complete your spell...
-=[You throw a fireball at a finely-dressed minter and have the satisfaction of seeing him enveloped in flames.]=-
A finely-dressed minter is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a finely-dressed minter.

< 192h/226H 112v/112V Pos: standing >
You get a few coins from the corpse of a finely-dressed minter.
There were: 19 gold coins. 

< 192h/226H 112v/112V Pos: standing >
A grumpy limner enters from the south.

< 192h/226H 112v/112V Pos: standing >
Ok.
You put 0 platinum, 40 gold, 0 silver, and 0 copper coins into a large leather backpack.

< 192h/226H 112v/112V Pos: standing >
You sit down and relax.

< 193h/226H 112v/112V Pos: sitting >
You have memorized the following spells:
( 6th circle)  1 - fireball
( 5th circle)  4 - cone of cold
               1 - dimension door
               1 - coldshield
( 4th circle)  6 - lightning bolt
               1 - levitate
( 3rd circle)  1 - concealment
               7 - shocking grasp
( 2nd circle)  8 - chill touch
               1 - sleep
( 1st circle)  1 - minor creation
               8 - magic missile

And you are currently memorizing the following spells:
    9 seconds:  ( 7th) bigbys clenched fist
   17 seconds:  ( 6th) fireball
   25 seconds:  ( 6th) fireball
   33 seconds:  ( 6th) fireball

You can memorize no more spells.
You continue your study.

< 193h/226H 112v/112V Pos: sitting >
You start meditating...

< 193h/226H 112v/112V Pos: sitting >
A grumpy limner leaves east.

< 194h/226H 112v/112V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 195h/226H 112v/112V Pos: sitting >
A skinny girdler enters from the west.

< 197h/226H 112v/112V Pos: sitting >
You have finished memorizing fireball.

< 197h/226H 112v/112V Pos: sitting >
You have finished memorizing fireball.

< 199h/226H 112v/112V Pos: sitting >
The night has begun.

< 200h/226H 112v/112V Pos: sitting >
You have finished memorizing fireball.
Your studies are complete.

< 201h/226H 112v/112V Pos: sitting >
You clamber to your feet.

< 202h/226H 112v/112V Pos: standing >
Autosaving...

< 203h/226H 112v/112V Pos: standing >
A skinny girdler leaves south.

< 204h/226H 112v/112V Pos: standing >
A skinny girdler enters from the south.

< 208h/226H 112v/112V Pos: standing >
A skinny girdler leaves south.

< 213h/226H 112v/112V Pos: standing >
A half-elf bard snaps into visibility.
-=[Out of nowhere, a half-elf bard stabs you in the back.]=-
OUCH!  That really did HURT!
The globe around a half-elf bard's body flares as it bears the brunt of your assault!
-=[Out of nowhere, a half-elf bard stabs you in the back.]=-
OUCH!  That really did HURT!
The globe around a half-elf bard's body flares as it bears the brunt of your assault!

< 112h/226H 112v/112V Pos: standing >
< T: Ghos TP: sta TC: nasty wounds E: a half-elf bard sta EP: excellent >
 You miss a half-elf bard.
A half-elf bard dodges your futile attack.

< 112h/226H 112v/112V Pos: standing >
< T: Ghos TP: sta TC: nasty wounds E: a half-elf bard sta EP: excellent >
 A half-elf bard attempts to flee.
A half-elf bard tries to flee, but can't make it out of here!

< 112h/226H 112v/112V Pos: standing >
< T: Ghos TP: sta TC: nasty wounds E: a half-elf bard sta EP: excellent >
 A half-elf bard attempts to flee.
A half-elf bard leaves east.

< 112h/226H 112v/112V Pos: standing >
Pardon?

< 112h/226H 112v/112V Pos: standing >
-=[Out of nowhere, a half-elf bard stabs you in the back.]=-
YIKES!  Another hit like that, and you've had it!!
The globe around a half-elf bard's body flares as it bears the brunt of your assault!
With a swift tug a half-elf bard wrenches the weapon free, ramming it into you again.
-=[Out of nowhere, a half-elf bard stabs you in the back.]=-
Your consciousness begins to fade in and out as your mortality slips away.....
-=[