The death of [15 Reaver] Guacho (Drider)

in Illustrium Arcana

from the perspective of [56 Crusader] Fatwa -=Celestial Sigil=- (Githzerai)

<worn as a badge>    a elven rune of restoration (magic) (glowing)
<worn on head>       the helm of the dragonkind of strength (magic) (glowing)
<worn on eyes>       the eyes of a bewitched silver dragon of strength (glowing) [70%]
<worn in ear>        a shimmering crystal dragon scale of agility (magic) (glowing)
<worn in ear>        a flaming earring [54%]
<worn on face>       the death-mask of Nakral of endurance (magic)
<worn around neck>   an amulet of wisdom [superior] (magic)
<worn around neck>   a slaadi necklace of Chaos of precision (glowing)
<worn on body>       a blazing suit of devil platemail [superior] (magic) (glowing)
<worn about body>    a curtain of elemental fire (magic) (humming)
<worn on back>       a well crafted backpack (magic) [46%]
<worn as quiver>     a silken backsheath of flight of endurance (magic) [71%]
<worn about waist>   a utility belt of poisoning agents [superior] [80%]
<worn on belt buckle>a small circular shield of blue flames [superior] (illuminating) [87%]
<attached to belt>   a glowing azure potion (magic) (glowing)
<attached to belt>   a potion of bubbling goo (magic) (glowing) [38%]
<worn on arms>       some blue dragonscale shoulder guards of endurance (magic)
<worn around wrist>  a small silvery bracelet [superior] (glowing)
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic) [55%]
<worn on hands>      the legendary silverish gauntlets of Gith's Blessing (magic)
<worn on finger>     the ring of the void (magic) [87%]
<worn on finger>     the pitch black ring of bloodlust (magic) (glowing)
<wielding twohanded> Avernus the life stealer (magic) (glowing)[239h 20m 46s]
<worn on legs>       the leggings of a MaDMaN of endurance (magic)
<worn on feet>       a pair of clawed demon-hide moccasins [79%]

A rebellious svirfneblin who is in the distance to your south.
A durithalite golem who is in the distance to your south.
A durithalite golem who is in the distance to your south.
A durithalite elemental who is in the distance to your south.
A necromancer shopkeeper who is close by to your west.

< 1184h/1131H 312v/312V Pos: standing >

<map>
Zone: Arachdrathos - Drow City.
Room: The Cliffside Plaza
</map>
The Cliffside Plaza
Obvious exits: -N -S -W

< 1184h/1131H 310v/312V Pos: standing >
The plaza continues.
You extend your sights westward.
The North Plaza
Obvious exits: -N -E -W

< 1184h/1131H 310v/312V Pos: standing >
Selyrics sings a song to make your heart swell with pride.

< 1184h/1131H 310v/312V Pos: standing >

<map>
Zone: Arachdrathos - Drow City.
Room: The North Plaza
</map>
The North Plaza
Obvious exits: -N -E -W
Selyrics sneaks in from the east.
Horns begin to bellow and drums thunder to the call to arms!

< 1184h/1131H 308v/312V Pos: standing >
The Tavern of the Howling is there.
You extend your sights westward.
Tavern of the Howling
Obvious exits: -E -S
A young noble walks along in ghost white garb.(Red Aura)
(Q)A stern looking drow is tending the bar.(holy)(Red Aura)

< 1184h/1131H 308v/312V Pos: standing >
You quickly scan the area.
A young Olipthian who is close by to your north.
A young Sa'Zaran who is close by to your west.
A barkeep who is close by to your west.

< 1184h/1131H 312v/312V Pos: standing >

<map>
Zone: Arachdrathos - Drow City.
Room: Tavern of the Howling
</map>

<map>
Zone: Arachdrathos - Drow City.
Room: Tavern of the Howling
</map>
Tavern of the Howling
Obvious exits: -E -S
A young noble walks along in ghost white garb.(Red Aura)
(Q)A stern looking drow is tending the bar.(holy)(Red Aura)
Selyrics sneaks in from the east.
Cols sneaks in from the east.

< 1184h/1131H 310v/312V Pos: standing >
The Inn of the Howling is there.
You extend your sights southward.
Inn of the Howling
Obvious exits: -N
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A small raven totem lies here. (magic)
A small limestone totem lies here. (magic)
A small ivory totem lies here. (magic)
A large stone warhammer has been dropped here.
[15] A small bandage rests upon the ground here.
[3] A warhammer with a sturdy-looking steel head lies here.
[2] A large two-handed sword has been left here.
[2] A large two-handed sword has been left here.
A large bipedal creature made out of glowing red stone stands here.

< 1184h/1131H 310v/312V Pos: standing >
You are carrying: (4/11)
the mace of mentality
a ring of regeneration of endurance (magic) (glowing)
the opaque white potion of regeneration
a net of endless currents

< 1184h/1131H 310v/312V Pos: standing >
Tavern of the Howling
Obvious exits: -E -S
*Cols (Halfling)(tiny) stands in mid-air here.(Gold Aura)
*Selyrics (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Selyrics's head.
A young noble walks along in ghost white garb.(Red Aura)
(Q)A stern looking drow is tending the bar.(holy)(Red Aura)

< 1184h/1131H 310v/312V Pos: standing >
You are using:
<worn as a badge>    a elven rune of restoration (magic) (glowing)
<worn on head>       the helm of the dragonkind of strength (magic) (glowing)
<worn on eyes>       the eyes of a bewitched silver dragon of strength (glowing) [70%]
<worn in ear>        a shimmering crystal dragon scale of agility (magic) (glowing)
<worn in ear>        a flaming earring [54%]
<worn on face>       the death-mask of Nakral of endurance (magic)
<worn around neck>   an amulet of wisdom [superior] (magic)
<worn around neck>   a slaadi necklace of Chaos of precision (glowing)
<worn on body>       a blazing suit of devil platemail [superior] (magic) (glowing)
<worn about body>    a curtain of elemental fire (magic) (humming)
<worn on back>       a well crafted backpack (magic) [46%]
<worn as quiver>     a silken backsheath of flight of endurance (magic) [71%]
<worn about waist>   a utility belt of poisoning agents [superior] [80%]
<worn on belt buckle>a small circular shield of blue flames [superior] (illuminating) [87%]
<attached to belt>   a glowing azure potion (magic) (glowing)
<attached to belt>   a potion of bubbling goo (magic) (glowing) [38%]
<worn on arms>       some blue dragonscale shoulder guards of endurance (magic)
<worn around wrist>  a small silvery bracelet [superior] (glowing)
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic) [55%]
<worn on hands>      the legendary silverish gauntlets of Gith's Blessing (magic)
<worn on finger>     the ring of the void (magic) [87%]
<worn on finger>     the pitch black ring of bloodlust (magic) (glowing)
<wielding twohanded> Avernus the life stealer (magic) (glowing)[239h 21m 21s]
<worn on legs>       the leggings of a MaDMaN of endurance (magic)
<worn on feet>       a pair of clawed demon-hide moccasins [79%]

< 1184h/1131H 310v/312V Pos: standing >
You quickly scan the area.
A durithalite elemental who is close by to your south.

< 1184h/1131H 310v/312V Pos: standing >

< 1184h/1131H 310v/312V Pos: standing >
Selyrics sings a song to make your heart swell with pride.

<map>
Zone: Arachdrathos - Drow City.
Room: Inn of the Howling
</map>

<map>
Zone: Arachdrathos - Drow City.
Room: Inn of the Howling
</map>
Inn of the Howling
Obvious exits: -N
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A small raven totem lies here. (magic)
A small limestone totem lies here. (magic)
A small ivory totem lies here. (magic)
A large stone warhammer has been dropped here.
[15] A small bandage rests upon the ground here.
[3] A warhammer with a sturdy-looking steel head lies here.
[2] A large two-handed sword has been left here.
[2] A large two-handed sword has been left here.
A large bipedal creature made out of glowing red stone stands here.
Selyrics sneaks in from the north.

< 1184h/1131H 308v/312V Pos: standing >

< 1184h/1131H 308v/312V Pos: standing >
You snap into visibility.
You are knocked to the ground by a durithalite elemental's mighty bash!
-=[A durithalite elemental's feeble crush grazes you.]=-
The globe around a durithalite elemental's body flares as it bears the brunt of your assault!
A durithalite elemental suddenly appears a bit confused!
You watch in glee as a durithalite elemental looks dazzled.
-=[A durithalite elemental's feeble crush grazes you.]=-
The globe around a durithalite elemental's body flares as it bears the brunt of your assault!
-=[A durithalite elemental's weak crush grazes you.]=-
The globe around a durithalite elemental's body flares as it bears the brunt of your assault!

< 1174h/1131H 312v/312V Pos: sitting >
< T: Fatwa TP: sit TC:excellent E: durithalite sta EP: excellent >
 
< 1174h/1131H 312v/312V Pos: sitting >
< T: Fatwa TP: sit TC:excellent E: durithalite sta EP: excellent >
 Cols grasps his totem tightly, and begins communing with the spirits.
Cols starts casting an offensive spell.
Cols snaps into visibility.

< 1174h/1131H 312v/312V Pos: sitting >
< T: Fatwa TP: sit TC:excellent E: durithalite sta EP: excellent >
 You miss a durithalite elemental.
You miss a durithalite elemental.
You miss a durithalite elemental.
[Damage:  3 ] -=[Your weak slash grazes a durithalite elemental.]=-

< 1174h/1131H 312v/312V Pos: sitting >
< T: Fatwa TP: sit TC:excellent E: durithalite sta EP: few scratches >
 Cols completes his spell...
Cols utters the words 'ofzahzf gsufuh aiojugp'
Cols points at a durithalite elemental.
A durithalite elemental SCREAMS in utter anguish, caused by Cols's spiritual assault!

< 1174h/1131H 312v/312V Pos: sitting >
< T: Fatwa TP: sit TC:excellent E: durithalite sta EP:  small wounds >
 Selyrics sings a song to make your heart swell with pride.

< 1174h/1131H 312v/312V Pos: sitting >
< T: Fatwa TP: sit TC:excellent E: durithalite sta EP:  small wounds >
 -=[A durithalite elemental's crush wounds you.]=-
The globe around a durithalite elemental's body flares as it bears the brunt of your assault!
-=[A durithalite elemental's feeble crush grazes you.]=-
The globe around a durithalite elemental's body flares as it bears the brunt of your assault!
-=[A durithalite elemental's feeble crush grazes you.]=-
The globe around a durithalite elemental's body flares as it bears the brunt of your assault!

< 1156h/1131H 312v/312V Pos: sitting >
< T: Fatwa TP: sit TC:excellent E: durithalite sta EP:  small wounds >
 Selyrics snaps into visibility.
Selyrics moves in the shadows, suddenly reappearing behind a durithalite elemental!

< 1156h/1131H 312v/312V Pos: sitting >
< T: Fatwa TP: sit TC:excellent E: durithalite sta EP:  small wounds >
 A Drider has entered the game.

< 1156h/1131H 312v/312V Pos: sitting >
< T: Fatwa TP: sit TC:excellent E: durithalite sta EP:  small wounds >
 Maybe you should get on your feet first?
Sorry, you aren't allowed to do that in combat.

< 1155h/1131H 312v/312V Pos: sitting >
< T: Fatwa TP: sit TC:excellent E: durithalite sta EP:  small wounds >
 Selyrics snaps into visibility.
A durithalite elemental screams in pain as Selyrics's pierce tears into its flesh.
A durithalite elemental screams in pain as Selyrics's pierce tears into its flesh.
You score a CRITICAL HIT!!!!!
[Damage:  7 ] -=[Your crude slash grazes a durithalite elemental.]=-
[Damage:  2 ] -=[Your weak slash grazes a durithalite elemental.]=-
[Damage:  1 ] -=[Your feeble slash grazes a durithalite elemental.]=-
[Damage:  1 ] -=[Your slash grazes a durithalite elemental.]=-
You clamber to your feet.
Cols grasps his totem tightly, and begins communing with the spirits.
Cols starts casting an offensive spell.

< 1155h/1131H 312v/312V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: durithalite sta EP:  small wounds >
 You are not using it.

< 1155h/1131H 312v/312V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: durithalite sta EP:  small wounds >
 You're too busy fighting to be pulling things out of bags!

< 1155h/1131H 312v/312V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: durithalite sta EP:  small wounds >
 Cols completes his spell...
Cols utters the words 'abrauztg gpahhzfuio uqzbarr'
Cols points at a durithalite elemental.
Cols's spell flows around a durithalite elemental, leaving it unharmed!
Sorry, you aren't allowed to do that in combat.

< 1155h/1131H 312v/312V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: durithalite sta EP:  small wounds >
 
		Score information for Fatwa

Level: 56   Race: Githzerai   Class: Paladin / Crusader Sex: Male
Hit points: 1155(1131)  Moves: 312(312)
Coins carried:    0 platinum     0 gold     4 silver    15 copper
Compression ratio: 87%
Status:  Standing, fighting a durithalite elemental.
         Sanctuary Soulshielded Fireshielded
Frags:   +0.99   Deaths:   18
Detecting:      Invisible Evil Good Magic Life Heat Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Ultravision Farsee Fly Armor Haste Invisibility Waterbreathing Enlarged Size Sneaking Tower of Iron Will Fearless Lightfooted Sparkling
Songs:          Song of Heroism
Combat Pulse:   16 Spell Pulse:  0.84 
Leaderboard Points: 1353 
Paladin auras:   Battle Lust
Guarding: Cols

Active Spells:
--------------
rope trick (4 minutes)
stone skin (3 minutes)
rope trick (2 minutes)
roar of heroes (2 minutes)
rope trick (1 minute)
detect invisibility (50 minutes)
vitality (9 minutes)
holy sacrifice (11 minutes)
divine blessing (less than a minute remaining)
sanctuary (less than a minute remaining)
pantherspeed (41 minutes)
soulshield (15 minutes)
bless (18 minutes)
armor (10 minutes)
fly (61 minutes)
strength (14 minutes)
dexterity (14 minutes)
elephantstrength (33 minutes)


< 1155h/1131H 312v/312V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: durithalite sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 1155h/1131H 312v/312V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: durithalite sta EP:  small wounds >
 A Drider leaves north.
Sorry, you aren't allowed to do that in combat.
Selyrics attempts to flee.
Selyrics leaves north.

< 1155h/1131H 312v/312V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: durithalite sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 1155h/1131H 312v/312V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: durithalite sta EP:  small wounds >
 Pardon?

< 1155h/1131H 312v/312V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: durithalite sta EP:  small wounds >
 Your Avernus the life stealer moves with a blinding speed and successfully repels a durithalite elemental's attack!
You anticipate a durithalite elemental's maneuver and masterfully parry the attack.
You dodge a durithalite elemental's vicious attack.
A durithalite elemental wields a rapier [superior].
You snap into visibility.

< 1155h/1131H 312v/312V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: durithalite sta EP:  small wounds >
 You no longer feel like a hero.
You attempt to flee...
PANIC!  You couldn't escape!

< 1155h/1131H 312v/312V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: durithalite sta EP:  small wounds >
 You attempt to flee...

<map>
Zone: Arachdrathos - Drow City.
Room: Tavern of the Howling
</map>

<map>
Zone: Arachdrathos - Drow City.
Room: Tavern of the Howling
</map>
Tavern of the Howling
Obvious exits: -E -S
*Selyrics (Grey Elf)(medium) stands in mid-air here, fighting a Drider.(Gold Aura)
An impenetrable globe of darkness floats near Selyrics's head.
A Drider (large) stands here, fighting Selyrics. (Non-Fraggable)(Red Aura)
A young Sa'Zaran stands here, fighting Selyrics.(Red Aura)
(Q)A barkeep stands here, fighting Selyrics.(Holy)(Red Aura)
You flee northward!
Cols suddenly attacks a Drider!
Cols snaps into visibility.
Cols misses a Drider.

< 1155h/1131H 283v/312V Pos: standing >
You quickly scan the area.
A durithalite elemental who is close by to your south.

< 1155h/1131H 283v/312V Pos: standing >
A Drider attempts to flee.
A Drider tries to flee, but can't make it out of here!

<map>
Zone: Arachdrathos - Drow City.
Room: The North Plaza
</map>
The North Plaza
Obvious exits: -N -E -W

< 1155h/1131H 283v/312V Pos: standing >

< 1155h/1131H 286v/312V Pos: standing >
A Drider skitters in from the west.

< 1155h/1131H 293v/312V Pos: standing >
Pardon?

< 1155h/1131H 304v/312V Pos: standing >
You climb down the rope.
You feel detached from your weapon.
Your glowing sanctuary fades.
A Drider leaves east.
You sit down and relax.

< 1155h/1131H 306v/312V Pos: sitting >

< 1155h/1131H 309v/312V Pos: sitting >

< 1155h/1131H 312v/312V Pos: sitting >
Maybe you should get on your feet first?

< 1155h/1131H 312v/312V Pos: sitting >

< 1155h/1131H 312v/312V Pos: sitting >
Nah... You feel too relaxed to do that...

< 1155h/1131H 312v/312V Pos: sitting >
Pardon?

< 1155h/1131H 312v/312V Pos: sitting >
You clamber to your feet.

< 1155h/1131H 312v/312V Pos: standing >
You are no longer guarding Cols

<map>
Zone: Arachdrathos - Drow City.
Room: The Cliffside Plaza
</map>
The Cliffside Plaza
Obvious exits: -N -S -W

< 1155h/1131H 310v/312V Pos: standing >

< 1155h/1131H 310v/312V Pos: standing >
You are already about as tense as you can get.

< 1155h/1131H 310v/312V Pos: standing >
You quickly scan the area.
A young zarbonite who is not far off to your south.
A zarbon who is a brief walk away to your south.
A baby aboleth who is a brief walk away to your south.
A baby aboleth who is rather far off to your south.
A rebellious svirfneblin who is in the distance to your south.
A rebellious svirfneblin who is in the distance to your south.
A durithalite elemental who is in the distance to your south.
A durithalite elemental who is in the distance to your south.
Selyrics who is close by to your west.
Cols who is not far off to your west.
A young Sa'Zaran who is not far off to your west.
A barkeep who is not far off to your west.

< 1155h/1131H 310v/312V Pos: standing >
Alas, you cannot go that way. . . .

< 1155h/1131H 310v/312V Pos: standing >

<map>
Zone: Arachdrathos - Drow City.
Room: The North Plaza
</map>

<map>
Zone: Arachdrathos - Drow City.
Room: The North Plaza
</map>
The North Plaza
Obvious exits: -N -E -W
*Cols (Halfling)(tiny) stands in mid-air here.(Gold Aura)

< 1155h/1131H 308v/312V Pos: standing >

<map>
Zone: Arachdrathos - Drow City.
Room: Tavern of the Howling
</map>

<map>
Zone: Arachdrathos - Drow City.
Room: Tavern of the Howling
</map>
Tavern of the Howling
Obvious exits: -E -S
*Selyrics (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Selyrics's head.
A young noble walks along in ghost white garb.(Red Aura)
(Q)A stern looking drow is tending the bar.(holy)(Red Aura)
Cols sneaks in from the east.

< 1155h/1131H 306v/312V Pos: standing >

< 1155h/1131H 308v/312V Pos: standing >

<map>
Zone: Arachdrathos - Drow City.
Room: Inn of the Howling
</map>

<map>
Zone: Arachdrathos - Drow City.
Room: Inn of the Howling
</map>
Inn of the Howling
Obvious exits: -N
Shattered bits of ice are scattered about the area.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A small raven totem lies here. (magic)
A small limestone totem lies here. (magic)
A small ivory totem lies here. (magic)
A large stone warhammer has been dropped here.
[15] A small bandage rests upon the ground here.
[3] A warhammer with a sturdy-looking steel head lies here.
[2] A large two-handed sword has been left here.
[2] A large two-handed sword has been left here.
A large bipedal creature made out of glowing red stone stands here.

< 1155h/1131H 310v/312V Pos: standing >

<map>
Zone: Arachdrathos - Drow City.
Room: Tavern of the Howling
</map>

<map>
Zone: Arachdrathos - Drow City.
Room: Tavern of the Howling
</map>
Tavern of the Howling
Obvious exits: -E -S
A young noble walks along in ghost white garb.(Red Aura)
(Q)A stern looking drow is tending the bar.(holy)(Red Aura)
Cols sneaks in from the south.

< 1155h/1131H 308v/312V Pos: standing >

<map>
Zone: Arachdrathos - Drow City.
Room: The North Plaza
</map>
The North Plaza
Obvious exits: -N -E -W
Horns begin to bellow and drums thunder to the call to arms!

< 1155h/1131H 306v/312V Pos: standing >
You quickly scan the area.
A young Olipthian who is close by to your north.
A young Sa'Zaran who is close by to your west.
A barkeep who is close by to your west.

< 1155h/1131H 308v/312V Pos: standing >

<map>
Zone: Arachdrathos - Drow City.
Room: The Cliffside Plaza
</map>
The Cliffside Plaza
Obvious exits: -N -S -W
Selyrics sneaks in from the west.
Cols sneaks in from the west.
Horns begin to bellow and drums thunder to the call to arms!

< 1155h/1131H 309v/312V Pos: standing >

<map>
Zone: Arachdrathos - Drow City.
Room: Magic Square
</map>
Magic Square
Obvious exits: -N -E -S -W

< 1155h/1131H 309v/312V Pos: standing >

< 1155h/1131H 312v/312V Pos: standing >
You quickly scan the area.
A Drider who is close by to your east.
A sorcerer shopkeeper who is close by to your east.
A young zarbonite who is close by to your south.
A zarbon who is not far off to your south.
A baby aboleth who is not far off to your south.
A baby aboleth who is a brief walk away to your south.
A rebellious svirfneblin who is rather far off to your south.
A rebellious svirfneblin who is rather far off to your south.
A durithalite elemental who is rather far off to your south.
A durithalite elemental who is rather far off to your south.
A spore ball who is in the distance to your south.
A zarbon who is in the distance to your south.
A durithalite golem who is in the distance to your south.
A durithalite golem who is in the distance to your south.
A durithalite elemental who is in the distance to your south.
A necromancer shopkeeper who is close by to your west.

< 1155h/1131H 312v/312V Pos: standing >

		Score information for Fatwa

Level: 56   Race: Githzerai   Class: Paladin / Crusader Sex: Male
Hit points: 1155(1131)  Moves: 312(312)
Coins carried:    0 platinum     0 gold     4 silver    15 copper
Compression ratio: 87%
Status:  Standing.
         Soulshielded Fireshielded
Frags:   +0.99   Deaths:   18
Detecting:      Invisible Evil Good Magic Life Heat Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Enlarged Size Sneaking Tower of Iron Will Fearless Lightfooted Sparkling
Combat Pulse:   16 Spell Pulse:  0.87 
Leaderboard Points: 1353 
Paladin auras:   Battle Lust

Active Spells:
--------------
rope trick (3 minutes)
stone skin (2 minutes)
rope trick (1 minute)
roar of heroes (1 minute)
rope trick (less than a minute remaining)
detect invisibility (49 minutes)
vitality (8 minutes)
holy sacrifice (10 minutes)
pantherspeed (40 minutes)
soulshield (14 minutes)
bless (17 minutes)
armor (9 minutes)
fly (60 minutes)
strength (13 minutes)
dexterity (13 minutes)
elephantstrength (32 minutes)


< 1155h/1131H 312v/312V Pos: standing >

< 1155h/1131H 312v/312V Pos: standing >
You quickly scan the area.
A Drider who is close by to your east.
A sorcerer shopkeeper who is close by to your east.
A young zarbonite who is close by to your south.
A zarbon who is not far off to your south.
A baby aboleth who is not far off to your south.
A baby aboleth who is a brief walk away to your south.
A rebellious svirfneblin who is rather far off to your south.
A rebellious svirfneblin who is rather far off to your south.
A durithalite elemental who is rather far off to your south.
A durithalite elemental who is rather far off to your south.
A spore ball who is in the distance to your south.
A zarbon who is in the distance to your south.
A durithalite golem who is in the distance to your south.
A durithalite golem who is in the distance to your south.
A durithalite elemental who is in the distance to your south.
A necromancer shopkeeper who is close by to your west.

< 1155h/1131H 312v/312V Pos: standing >
Selyrics sings a song to make your heart swell with pride.
Your combat maneuvers seem faster...

<map>
Zone: Arachdrathos - Drow City.
Room: Illustrium Arcana
</map>

<map>
Zone: Arachdrathos - Drow City.
Room: Illustrium Arcana
</map>
Illustrium Arcana
Obvious exits: -W
A Drider (large) stands here. (Non-Fraggable)(Red Aura)
An ancient drow presides over the shop.(Red Aura)
Selyrics sneaks in from the west.
Cols sneaks in from the west.

< 1155h/1131H 310v/312V Pos: standing >

< 1155h/1131H 310v/312V Pos: standing >
Pardon?

< 1155h/1131H 312v/312V Pos: standing >
A sorcerer shopkeeper suddenly attacks Cols!
Cols snaps into visibility.
A sorcerer shopkeeper's fine punch wounds Cols.
A sorcerer shopkeeper ignites into black flames as he hits Cols!

< 1155h/1131H 312v/312V Pos: standing >
Selyrics snaps into visibility.
Selyrics places a random encrust object of damage in the back of a Drider, resulting in some strange noises and some blood.

< 1155h/1131H 312v/312V Pos: standing >
Pardon?

< 1155h/1131H 312v/312V Pos: standing >
Illustrium Arcana
Obvious exits: -W
Cols (Halfling)(tiny) stands in mid-air here, fighting a sorcerer shopkeeper.(Gold Aura)
Selyrics (Grey Elf)(medium) stands in mid-air here, fighting a Drider.(Gold Aura)
An impenetrable globe of darkness floats near Selyrics's head.
A Drider (large) stands here, fighting Selyrics. (Non-Fraggable)(Red Aura)
A sorcerer shopkeeper stands in mid-air here, fighting Cols.(Red Aura)

< 1155h/1131H 312v/312V Pos: standing >
A Drider misses Selyrics.
Selyrics dodges a Drider's attack.
Selyrics snaps into visibility.
You quickly scan the area.
A necromancer shopkeeper who is not far off to your west.

< 1155h/1131H 312v/312V Pos: standing >
Pardon?

< 1155h/1131H 312v/312V Pos: standing >
Selyrics snaps into visibility.
Selyrics's pierce strikes a Drider hard.
Selyrics's impressive pierce enshrouds a Drider in a mist of blood.
Selyrics's fine pierce seriously wounds a Drider.

< 1155h/1131H 312v/312V Pos: standing >
Cols misses a sorcerer shopkeeper.
Cols misses a sorcerer shopkeeper.
Cols dodges a sorcerer shopkeeper's attack.
Cols dodges a sorcerer shopkeeper's attack.
A sorcerer shopkeeper starts casting an offensive spell.
You snap into visibility.
Divine power encases you as you turn to battle evil.
You surprise a Drider with a blow to the back, leaving him momentarily confused.
[Damage: 16 ] -=[Your fine slash grievously wounds a Drider.]=-

< 1155h/1131H 312v/312V Pos: standing >
< T: Selyrics TP: sta TC:excellent E: A Drider sta EP:  awful >
 A Drider attempts to flee.
A Drider leaves west.

< 1185h/1161H 312v/312V Pos: standing >

< 1185h/1161H 312v/312V Pos: standing >
Selyrics sings a song to make your heart swell with pride.
A Drider skitters in from the west.

< 1185h/1161H 312v/312V Pos: standing >
Selyrics snaps into visibility.
Selyrics places a random encrust object of damage in the back of a Drider, resulting in some strange noises and some blood.
A Drider is dead! R.I.P.
You receive your share of experience.