The death of [56 Spiritualist] Cols -=Celestial Sigil=- (Halfling)

in The Docks of Quietus Quay

from the perspective of [56 Wildmage] Narmu *-* Warlords *-* (Drow Elf)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik of strength (magic)
<worn on head>       an ancient crown of elven royalty (magic) (glowing) (humming)
<worn on eyes>       eyes of the tanar'ri (magic) [83%]
<worn in ear>        an earring of rainbows
<worn in ear>        a sparkling golden hoop earring (magic)
<worn on face>       mask of the flayed mind (magic)
<worn around neck>   a pulsating amulet
<worn around neck>   a holy symbol of the Ravenkind (magic) (glowing)
<worn on body>       a warsuit of jade wyrmscale (glowing) [81%]
<worn about body>    a shimmering green cloak (magic)
<worn on back>       a large leather backpack [84%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist>   the translucent belt of anger
<worn on belt buckle>the glowing stiletto 'Sunfist' [superior]
<attached to belt>   a white leather-bound tome of spirit domination (magic) [59%]
<attached to belt>   an arcane spellbook covered with runes [85%]
<worn on arms>       some glowing sleeves made of devil skin (magic) (glowing) [80%]
<held as shield>     an angel wyrm scale [superior] (magic)
<worn around wrist>  the band of emerald flames (magic)[75h 48m 41s]
<worn around wrist>  some polished endurium bracers (magic)
<worn on hands>      the gloves of the adept (magic)
<worn on finger>     a band of parting prevented [superior] (magic) (glowing)
<worn on finger>     an enchanted ring of balor bone
<primary weapon>     the orb of the sea (magic) (glowing)[75h 48m 52s]
<worn on legs>       a pair of blood-stained wyrm scale leggings of constitution (magic)
<worn on feet>       boots of brain golem skin of endurance (magic)


   Deep ruts in the stone mark the passage of many heavy carts that have
traveled in both directions along this steep passage down to the vast
caverns of the underdark.  The tunnel has been kept smooth and clean, so
that loads aren't ruined by slipping down the slope to quickly.  The
tunnel continues its climb to the north and drops down sharply to the
south.
Obvious exits: -Up    -Down 
*Spyte  *-* Warlords *-* (Troll)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Spyte's head.
Shag enters from above.

< 743h/743H 141v/146V Pos: standing >
You quickly scan the area.
A thin troll warrior who is close by above you.

< 743h/743H 141v/146V Pos: standing >
Spyte leaves down.
You follow Spyte.

A Wide, Sloping Tunnel
   The slope of the tunnel here is not as steep as to the north and south
where they climb is a bit abrupt and difficult to manage.  The passageway
is wider here, and there are spots where it appears workers have rested
while carting heavy loads up and down the tunnel.  A large sign is on the
eastern wall.
Obvious exits: -Up    -Down 
A sign carved from obsidian and filled with diamonds hangs here.
*Spyte  *-* Warlords *-* (Troll)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Spyte's head.
Shag enters from above.

< 743h/743H 140v/146V Pos: standing >
Spyte leaves down.
You follow Spyte.

A Steep, Rocky Passage
   Rough rocks and broken stalagmites have been stacked along the sides of
the passageway has it heads upward to the surface and downwards into the
underdark.  Ruts in the stone show that heavy carts have been taken up and
down this tunnel.  The area is clean, with the exception of a few
flourescent lichen that cling to the walls.
Obvious exits: -Up    -Down 
*Spyte  *-* Warlords *-* (Troll)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Spyte's head.
Shag enters from above.

< 743h/743H 139v/146V Pos: standing >
You quickly scan the area.
A thin troll warrior who is a brief walk away above you.
Spyte leaves down.
You follow Spyte.

A Steep, Rocky Passage
   This steep passage leads down to the caverns of the underdark and
climbs gradually upward toward the surface.  The tunnel has clearly seen
heavy use as it has been cleared of all stalagmites and other debris, and
has been widened in some places in order to be allow passage of wagons and
carts.  The heavy traffic has also gotten rid of most of the more
dangerous creatures that would often plague a tunnel such as this.
Obvious exits: -Up    -Down 
*Spyte  *-* Warlords *-* (Troll)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Spyte's head.
Shag enters from above.

< 743h/743H 140v/146V Pos: standing >
Spyte leaves down.
You follow Spyte.

 
  ,  ,,MM     
 ,,,,,,,MMMM  
  MMMM,,,,,,  
    MM@MM,,,  
       MMMMM  
              
              
Beneath a Steep, Rocky Passage
Obvious exits: -North -East  -West  -Up   
*Spyte  *-* Warlords *-* (Troll)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Spyte's head.
Shag enters from above.

< 743h/743H 139v/146V Pos: standing >
Spyte leaves north.
You follow Spyte.

 
     ,,       
 ,,  ,,MM     
 ,,,,,,,MMMM  
  MMMM@,,,,,  
    MMPMM,,,  
       MMMMM  
              
An Intricate Network of Purple Worm Tunnels
Obvious exits: -North -East  -South -West 
*Spyte  *-* Warlords *-* (Troll)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Spyte's head.
Shag enters from the south.

< 743h/743H 142v/146V Pos: standing >
Spyte leaves north.
You follow Spyte.

 
    M,,       
     ,,       
 ,,  ,,MM     
 ,,,,,@,MMMM  
  MMMMP,,,,,  
    MM^MM,,,  
       MMMM   
An Intricate Network of Purple Worm Tunnels
Obvious exits: -North -East  -South -West 
*Spyte  *-* Warlords *-* (Troll)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Spyte's head.
Shag enters from the south.

< 743h/743H 141v/146V Pos: standing >
Spyte leaves south.
You follow Spyte.

 
     ,,       
 ,,  ,,MM     
 ,,,,,P,MMMM  
  MMMM@,,,,,  
    MM^MM,,,  
       MMMMM  
              
An Intricate Network of Purple Worm Tunnels
Obvious exits: -North -East  -South -West 
*Spyte  *-* Warlords *-* (Troll)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Spyte's head.
Shag enters from the north.

< 743h/743H 144v/146V Pos: standing >
Spyte leaves south.
You follow Spyte.

 
  ,  ,,MM     
 ,,,,,,,MMMM  
  MMMMP,,,,,  
    MM@MM,,,  
       MMMMM  
              
              
Beneath a Steep, Rocky Passage
Obvious exits: -North -East  -West  -Up   
*Spyte  *-* Warlords *-* (Troll)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Spyte's head.
Shag enters from the north.

< 743h/743H 142v/146V Pos: standing >
Spyte leaves up.
You follow Spyte.

A Steep, Rocky Passage
   This steep passage leads down to the caverns of the underdark and
climbs gradually upward toward the surface.  The tunnel has clearly seen
heavy use as it has been cleared of all stalagmites and other debris, and
has been widened in some places in order to be allow passage of wagons and
carts.  The heavy traffic has also gotten rid of most of the more
dangerous creatures that would often plague a tunnel such as this.
Obvious exits: -Up    -Down 
*Spyte  *-* Warlords *-* (Troll)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Spyte's head.
Shag enters from below.

< 743h/743H 141v/146V Pos: standing >
Spyte leaves up.
You follow Spyte.

A Steep, Rocky Passage
   Rough rocks and broken stalagmites have been stacked along the sides of
the passageway has it heads upward to the surface and downwards into the
underdark.  Ruts in the stone show that heavy carts have been taken up and
down this tunnel.  The area is clean, with the exception of a few
flourescent lichen that cling to the walls.
Obvious exits: -Up    -Down 
*Spyte  *-* Warlords *-* (Troll)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Spyte's head.
Shag enters from below.

< 743h/743H 140v/146V Pos: standing >
Spyte leaves up.
You follow Spyte.

A Wide, Sloping Tunnel
   The slope of the tunnel here is not as steep as to the north and south
where they climb is a bit abrupt and difficult to manage.  The passageway
is wider here, and there are spots where it appears workers have rested
while carting heavy loads up and down the tunnel.  A large sign is on the
eastern wall.
Obvious exits: -Up    -Down 
A sign carved from obsidian and filled with diamonds hangs here.
*Spyte  *-* Warlords *-* (Troll)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Spyte's head.
Shag enters from below.

< 743h/743H 139v/146V Pos: standing >
You quickly scan the area.
A thin troll warrior who is not far off above you.
Spyte leaves up.
You follow Spyte.

A Steep, Well-Tended Tunnel
   Deep ruts in the stone mark the passage of many heavy carts that have
traveled in both directions along this steep passage down to the vast
caverns of the underdark.  The tunnel has been kept smooth and clean, so
that loads aren't ruined by slipping down the slope to quickly.  The
tunnel continues its climb to the north and drops down sharply to the
south.
Obvious exits: -Up    -Down 
*Spyte  *-* Warlords *-* (Troll)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Spyte's head.
Shag enters from below.

< 743h/743H 139v/146V Pos: standing >
Spyte leaves up.
You follow Spyte.

The Top of a Steep Tunnel
   A wide, steep tunnel dives downward toward the underdark here.  The
passageway is wide and well-tended, and marked with the ruts of heavy
carts that have passed through here.  A heavy stone door is right above,
presumably exiting the tunnel to the surface.  Metal chains along the
southern wall hint at a complex mechanism of some sort that must be used
to move carts and crates from the tunnel to the room above.
Obvious exits: -Up   # -Down 
*Spyte  *-* Warlords *-* (Troll)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Spyte's head.
A thin troll warrior stands guard here.(Red Aura)
Shag enters from below.

< 743h/743H 138v/146V Pos: standing >
You quickly scan the area.
You see nothing.
Spyte opens the door.

< 743h/743H 141v/146V Pos: standing >
You quickly scan the area.
You see nothing.

< 743h/743H 142v/146V Pos: standing >
You quickly scan the area.
You see nothing.
Spyte leaves up.
You follow Spyte.

A Gigantic Stone Warehouse
   This massive stone warehouse extends well off to the east, showing a
size and space unmatched by most free-standing buildings.  The building
itself, like most of Quietus Quay, has been carved directly out of
mountains near the ocean shore.  A large stone trapdoor is in the floor
here, along with a complex set of machinery that appears to be designed
for moving around large, heavy crates.
Obvious exits: -East  -Down 
*Spyte  *-* Warlords *-* (Troll)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Spyte's head.
Shag enters from below.

< 743h/743H 141v/146V Pos: standing >
You quickly scan the area.
A dark-eyed duergar who is close by to your east.
A heavy ogre who is not far off to your east.
A heavy ogre who is a brief walk away to your east.
A thin troll warrior who is close by below you.
Spyte closes the stone.

< 743h/743H 142v/146V Pos: standing >
Spyte leaves east.
You follow Spyte.

A Gigantic Stone Warehouse
   Stone shelves line the high walls, with ladders and ropes used to raise
and lower crates to the elevated heights.  Without the shelves the
warehouse is likely to be one of the largest in the world.  There is
enough space on the floor alone to hold the cargo of fifty large ships.
Crates of every size and shape dot the room, many split into 'lots' based
on their owner.  The massive warehouse extends to the east and west and a
large set of double doors is to the south.
Obvious exits: -East  -South# -West 
*Spyte  *-* Warlords *-* (Troll)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Spyte's head.
A dark-eyed duergar watches over the warehouse.(Red Aura)
Shag enters from the west.

< 743h/743H 141v/146V Pos: standing >
Spyte opens the door.

< 743h/743H 143v/146V Pos: standing >
You quickly scan the area.
A heavy ogre who is close by to your east.
A heavy ogre who is not far off to your east.
A rakshasa pirate who is close by to your south.
A thin drow who is close by to your south.
Spyte leaves south.
You follow Spyte.

The Docks of Quietus Quay
   A high, rocky ceiling encloses this small harbor.  Quietus Quay began
as a secret pirate's port, but since its take-over by the Darvanu
mercenary house it has grown considerably, taking legal as well as illegal
shipments and goods.  A set of double doors to the north leads into a
gigantic stone warehouse that has been carved from the side of the
mountain and the stone walkway of the dock continues to the east and west.
Obvious exits: -North -East  -West 
*Spyte  *-* Warlords *-* (Troll)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Spyte's head.
(Q)A graceful rakshasa pirate stalks the docks.(Red Aura)
A thin drow warrior patrols the docks.(Red Aura)
Shag enters from the north.

< 743h/743H 142v/146V Pos: standing >
You quickly scan the area.
A dark-eyed duergar who is close by to your north.
A lanky orcish sailor who is a brief walk away to your east.
A thin drow who is a brief walk away to your east.
A stocky duergar who is a brief walk away to your east.
A lanky orcish sailor who is not far off to your west.
A lanky orcish sailor who is not far off to your west.
Spyte closes the door.

< 743h/743H 143v/146V Pos: standing >
You quickly scan the area.
A lanky orcish sailor who is a brief walk away to your east.
A thin drow who is a brief walk away to your east.
A stocky duergar who is a brief walk away to your east.
A lanky orcish sailor who is not far off to your west.
A lanky orcish sailor who is not far off to your west.

< 743h/743H 144v/146V Pos: standing >
Spyte leaves west.
You follow Spyte.

The Docks of Quietus Quay
   This small ocean inlet burrowed itself beneath the mountains many years
ago and has created a perfect, hidden harbor for the docking and unloading
of ships.  Once a pirate's haven, the port has been taken over by the
Darvanu mercenary house, one of the most powerful organizations in the
world.  Ships carrying both legal and illegal goods now land here whenever
they please.  While in port the ships are safe from attack, once they
leave they are on their own.  The stone walkways of the docks continue to
the east and west.
Obvious exits: -East  -West 
*Spyte  *-* Warlords *-* (Troll)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Spyte's head.
Shag enters from the east.

< 743h/743H 143v/146V Pos: standing >
Spyte leaves west.
You follow Spyte.

The Docks of Quietus Quay
   The docks of Quietus Quay lead off to the south and east, while a wide
path has been carved through the mountain to the north.  The path travels
past a massive warehouse that has been carved from the mountain and
appears to enter a wide cavern.  The docks have been carved from the rock
that surrounds a natural ocean inlet that has formed beneath the mountain.
Obvious exits: -North -East  -South
*Spyte  *-* Warlords *-* (Troll)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Spyte's head.
A lanky orcish sailor walks the docks with a rolling gait.(Red Aura)
A lanky orcish sailor walks the docks with a rolling gait.(Red Aura)
Shag enters from the east.

< 743h/743H 142v/146V Pos: standing >
You quickly scan the area.
A drow prostitute who is a brief walk away to your north.
A rakshasa pirate who is not far off to your east.
A thin drow who is not far off to your east.
A lanky orcish sailor who is in the distance to your east.
A thin drow who is in the distance to your east.
A stocky duergar who is in the distance to your east.
A Halfling who is not far off to your south.
The harbor master who is not far off to your south.

< 743h/743H 144v/146V Pos: standing >
Autosaving...
You quickly scan the area.
A drow prostitute who is a brief walk away to your north.
A rakshasa pirate who is not far off to your east.
A thin drow who is not far off to your east.
A lanky orcish sailor who is in the distance to your east.
A thin drow who is in the distance to your east.
A stocky duergar who is in the distance to your east.
A Halfling who is not far off to your south.
The harbor master who is not far off to your south.
Spyte leaves north.
You follow Spyte.

Before the Docks of Quietus Quay
   The famous stone docks of Quietus Quay lie just to the south.  The
take-over of this small port by the Darvanu has led to much heavier use,
even by legitimate businesses.  The path here is wide enough to almost be
considered a roadway leading through the mountain.  It is wide enough for
large, heavy wagons to be drawn through.
Obvious exits: -North -South
*Spyte  *-* Warlords *-* (Troll)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Spyte's head.
Shag enters from the south.

< 743h/743H 143v/146V Pos: standing >
You quickly scan the area.
A drow prostitute who is not far off to your north.
An orcish pirate who is in the distance to your north.
A lanky orcish sailor who is close by to your south.
A lanky orcish sailor who is close by to your south.
A Halfling who is not far off to your south.
The harbor master who is a brief walk away to your south.

< 743h/743H 144v/146V Pos: standing >
Spyte leaves south.
You follow Spyte.

The Docks of Quietus Quay
   The docks of Quietus Quay lead off to the south and east, while a wide
path has been carved through the mountain to the north.  The path travels
past a massive warehouse that has been carved from the mountain and
appears to enter a wide cavern.  The docks have been carved from the rock
that surrounds a natural ocean inlet that has formed beneath the mountain.
Obvious exits: -North -East  -South
*Spyte  *-* Warlords *-* (Troll)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Spyte's head.
*A Halfling (small)  -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
A lanky orcish sailor walks the docks with a rolling gait.(Red Aura)
A lanky orcish sailor walks the docks with a rolling gait.(Red Aura)
Shag enters from the north.

< 743h/743H 144v/146V Pos: standing >
A Halfling sneaks east.

< 743h/743H 144v/146V Pos: standing >
Spyte leaves east.
You follow Spyte.

The Docks of Quietus Quay
   This small ocean inlet burrowed itself beneath the mountains many years
ago and has created a perfect, hidden harbor for the docking and unloading
of ships.  Once a pirate's haven, the port has been taken over by the
Darvanu mercenary house, one of the most powerful organizations in the
world.  Ships carrying both legal and illegal goods now land here whenever
they please.  While in port the ships are safe from attack, once they
leave they are on their own.  The stone walkways of the docks continue to
the east and west.
Obvious exits: -East  -West 
*Spyte  *-* Warlords *-* (Troll)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Spyte's head.
Shag enters from the west.

< 743h/743H 142v/146V Pos: standing >
Spyte leaves east.
You follow Spyte.

The Docks of Quietus Quay
   A high, rocky ceiling encloses this small harbor.  Quietus Quay began
as a secret pirate's port, but since its take-over by the Darvanu
mercenary house it has grown considerably, taking legal as well as illegal
shipments and goods.  A set of double doors to the north leads into a
gigantic stone warehouse that has been carved from the side of the
mountain and the stone walkway of the dock continues to the east and west.
Obvious exits: -North# -East  -West 
*Spyte  *-* Warlords *-* (Troll)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Spyte's head.
(Q)A graceful rakshasa pirate stalks the docks.(Red Aura)
A thin drow warrior patrols the docks.(Red Aura)
Shag enters from the west.

< 743h/743H 140v/146V Pos: standing >
Spyte leaves east.
You follow Spyte.

The Docks of Quietus Quay
   The massive warehouse to the north, and the very docks themselves have
all been carved directly out of the stone of the mountain that encloses
this small harbor.  The ocean here is calm, protected from the wind and
weather by the mountain overhead.  The docks continue to the east and
west.
Obvious exits: -East  -West 
*Spyte  *-* Warlords *-* (Troll)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Spyte's head.
Shag enters from the west.

< 743h/743H 138v/146V Pos: standing >
You failed.

< 743h/743H 139v/146V Pos: standing >

< 743h/743H 141v/146V Pos: standing >
You failed.
Spyte leaves east.
You follow Spyte.

The Docks of Quietus Quay
   The stone of the docks has been warn smooth by the passage of many
feet, as well as the loading and movement of cargo.  Once known only for
the pirates that docked here, this port has become a nearly legitimate
place of business.  The Darvanu mercenary house now runs this port and
allows all ships to dock here for loading and unloading, providing they
pay the proper fees.  Water from the ocean laps up against the docks which
run to the east and west.
Obvious exits: -East  -West 
*Spyte  *-* Warlords *-* (Troll)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Spyte's head.
Shag enters from the west.

< 743h/743H 141v/146V Pos: standing >
You failed.

< 743h/743H 144v/146V Pos: standing >
Spyte leaves east.
You follow Spyte.

The Docks of Quietus Quay
   A stone door to the east leads into a small building built along the
docks.  The dock itself continues to the west along the wall of a massive
warehouse, and south along the eastern edge of the protected harbor.  A
number of workers can be seen roaming the docks, along with a few Darvanu
mercenaries who seem to be keeping a fairly careful eye on everyone.
Obvious exits: -East # -South -West 
*Spyte  *-* Warlords *-* (Troll)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Spyte's head.
*A Halfling (small)  -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
A thin drow warrior patrols the docks.(Red Aura)
A stocky duergar patrols the docks.(Red Aura)
Shag enters from the west.

< 743h/743H 143v/146V Pos: standing >
Spyte attempts to stab a Halfling in the back, but a Halfling's stone skin quickly absorbs the impact before fading away!
Spyte snaps into visibility.
A Halfling snaps into visibility.
Spyte places a shortsword named 'Narggle's Star' [superior] with a strange black stone in the back of a Halfling, resulting in some strange noises and some blood.

< 743h/743H 144v/146V Pos: standing >
You start chanting...
You snap into visibility.

< 743h/743H 145v/146V Pos: standing >
A Halfling settles to his knees.

< 743h/743H 146v/146V Pos: standing >
Shag assists Spyte heroically.
Shag snaps into visibility.
A dark shroud encases Shag as he charges into battle.
A Halfling snaps into visibility.

< 743h/743H 146v/146V Pos: standing >
Casting: chaotic ripple 

< 743h/743H 146v/146V Pos: standing >
You complete your spell...
A Halfling snaps into visibility.
[Damage: 154 ] You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into a Halfling.
A Halfling snaps into visibility.
[Damage: 39 ] BOOOOOOOOOM!
a Halfling explodes in flames as a GIGANTIC fireball engulfs him.
Darkness flows from the rift encasing a Halfling in an impenetrable shell.
A Halfling seems to be blinded!
A Halfling snaps into visibility.
[Damage: 53 ] Twin bolts of writhing power slam into a Halfling's chest.

< 743h/743H 146v/146V Pos: standing >
A Halfling points the totem of Mox at Spyte.
A Halfling points at Spyte.
Spyte blinks trying to clear his vision.
A Halfling snaps into visibility.
Spyte snaps into visibility.
A Halfling attacks Spyte. [0 Hits]
A Halfling says 'vitiop'

< 743h/743H 146v/146V Pos: standing >
A Halfling's skin seems to turn to stone.

< 743h/743H 146v/146V Pos: standing >
Looking panicked, a Halfling scrambles madly to his feet!

< 743h/743H 146v/146V Pos: standing >
Spyte snaps into visibility.
Spyte tackles a Halfling square in the chest knocking the wind out of him!

< 743h/743H 146v/146V Pos: standing >
Shag snaps into visibility.
A Halfling snaps into visibility.
Shag attacks a Halfling. [4 Hits]

< 743h/743H 146v/146V Pos: standing >
You start chanting...

< 743h/743H 146v/146V Pos: standing >
Spyte snaps into visibility.
A Halfling snaps into visibility.
A Halfling snaps into visibility.
Spyte attacks a Halfling. [7 Hits]

< 743h/743H 146v/146V Pos: standing >
You complete your spell...
A Halfling snaps into visibility.
[Damage: 15 ] Crackling magical bolts erupt from your palms and slam into a Halfling!
A Halfling snaps into visibility.
[Damage: 105 ] Crackling magical bolts erupt from your palms and slam into a Halfling!

< 726h/743H 146v/146V Pos: standing >
Spyte's intercepts a Halfling's attack with legendary cutlass 'Sanguine Song' of dexterity with eloquent ease.
Spyte snaps into visibility.
A Halfling snaps into visibility.
The legendary cutlass 'Sanguine Song' of dexterity slices through the air with incredible ease!
A Halfling attacks Spyte. [0 Hits]

< 726h/743H 146v/146V Pos: standing >
Shag snaps into visibility.
Shag brings down a silverish longsword in a mighty slash, cleaving a Halfling from his target!
A Halfling snaps into visibility.
Shag heroically rescues Spyte.

< 726h/743H 146v/146V Pos: standing >
You start chanting...

< 726h/743H 146v/146V Pos: standing >
Shag snaps into visibility.
A Halfling snaps into visibility.
Shag attacks a Halfling. [4 Hits]

< 727h/743H 146v/146V Pos: standing >
You complete your spell...
Your wild magic sends ShOckwAvEs through the fabric of reality.
A Halfling snaps into visibility.
[Damage:  1 ] Crackling magical bolts erupt from your palms and slam into a Halfling!
A Halfling snaps into visibility.
[Damage: 145 ] Crackling magical bolts erupt from your palms and slam into a Halfling!

< 711h/743H 146v/146V Pos: standing >
You start chanting...

< 712h/743H 146v/146V Pos: standing >
A Halfling's totem of Mox glows and a Halfling is bathed in a healing aura.
A Halfling is surrounded by a glowing green aura!

< 712h/743H 146v/146V Pos: standing >
A Halfling snaps into visibility.
Shag snaps into visibility.
A Halfling attacks Shag. [0 Hits]

< 712h/743H 146v/146V Pos: standing >
You complete your spell...
Your wild magic sends ShOckwAvEs through the fabric of reality.
A Halfling snaps into visibility.
[Damage: 47 ] Your huge illusional boulder hits a Halfling causing him to scream out in agony!
A Halfling snaps into visibility.
[Damage:  2 ] Crackling magical bolts erupt from your palms and slam into a Halfling!
A Halfling snaps into visibility.
[Damage: 124 ] Crackling magical bolts erupt from your palms and slam into a Halfling!

< 697h/743H 146v/146V Pos: standing >
Looking panicked, a Halfling scrambles madly to his feet!

< 697h/743H 146v/146V Pos: standing >
A Halfling attempts to flee.
A Halfling leaves south.

< 698h/743H 146v/146V Pos: standing >
You don't have that spell memorized.

< 698h/743H 146v/146V Pos: standing >
You failed.

< 698h/743H 146v/146V Pos: standing >
Spyte leaves south.
You follow Spyte.

The Docks of Quietus Quay
   This is one of the shallowest regions of the harbor in which one can
actually dock a ship.  Larger ships need to be docked somewhat further to
the south.  The stone docks are sturdy and well-made, apparently carved
from the walls of the mountain that encloses this small harbor.  Sailors,
dockhands and some Darvanu mercenaries march back and forth along the dock
going about their duties.
Obvious exits: -North -South -West 
Fresh blood covers everything in the area.
The Sloop Zephyr floats here.
The Sloop WEEED floats here.
The Sloop Bucket floats here.
*Spyte  *-* Warlords *-* (Troll)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Spyte's head.
*A Halfling (small)  -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
A Halfling (small)  -=Celestial Sigil=- stands in mid-air here.(Illusion)(Gold Aura)
A Halfling (small)  -=Celestial Sigil=- stands in mid-air here.(Illusion)(Gold Aura)
A Halfling (small)  -=Celestial Sigil=- stands in mid-air here.(Illusion)(Gold Aura)
A Halfling (small)  -=Celestial Sigil=- stands in mid-air here.(Illusion)(Gold Aura)
A lanky orcish sailor walks the docks with a rolling gait.(Red Aura)
Shag enters from the north.

< 698h/743H 144v/146V Pos: standing >
Spyte snaps into visibility.
A Halfling snaps into visibility.

< 699h/743H 144v/146V Pos: standing >
You start chanting...

< 699h/743H 144v/146V Pos: standing >
A Halfling attempts to flee.
A Halfling leaves north.
A Halfling leaves north.
A Halfling leaves north.
A Halfling leaves north.
A Halfling leaves north.

< 699h/743H 144v/146V Pos: standing >
A Halfling enters from the north.
A Halfling enters from the north.
A Halfling enters from the north.
A Halfling enters from the north.
A Halfling enters from the north.

< 699h/743H 144v/146V Pos: standing >
Casting: solbeeps missile barrage 

< 700h/743H 144v/146V Pos: standing >
You complete your spell...
A Halfling snaps into visibility.
[Damage: 50 ] Your missile of force hits a Halfling soundly.
A Halfling snaps into visibility.
[Damage: 46 ] Your missile of force hits a Halfling soundly.
A Halfling snaps into visibility.
[Damage: 51 ] Your missile of force hits a Halfling soundly.
A Halfling snaps into visibility.
[Damage: 14 ] Your missile of force hits a Halfling soundly.
A Halfling's platemail of the Nessus royal guard was completely destroyed by the massive blow!
A Halfling's amulet named "Flow" of endurance was completely destroyed by the massive blow!
A Halfling's brightly flaming earring was completely destroyed by the massive blow!
A Halfling stops following a Halfling.
A Halfling stops following a Halfling.
A Halfling stops following a Halfling.
A Halfling stops following a Halfling.
A Halfling is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Narmu by 13333333.
The smell of fresh blood enters your body, infusing you with power!