The death of [31 Elaphidist] Gaul -=Tharnadian Royal Marines=- (Human)

in The Ogre's Foot Inn

from the perspective of [52 Dark Dreamer] Vessekai *-* Warlords *-* (Kobold)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head>       an ancient crown of elven royalty (magic) (glowing) (humming)
<worn on eyes>       an eyepatch of swirling shadows (magic) (glowing)
<worn in ear>        a glowing jade earring of health (glowing) [78%]
<worn in ear>        a glowing jade earring of agility (glowing)
<worn on face>       Krindor's Mask of Illusions[236h 5m 8s]
<worn around neck>   a charm made of dwarf bone [59%]
<worn around neck>   a carnelian and ruby inlaid gorget [superior] (magic)
<worn on body>       a suit of flame-wreathed platemail [superior]
<worn about body>    a cloak of vitality of regeneration (magic) [68%]
<worn on tail>       a diabolical chitin tail protector
<worn as quiver>     a silken backsheath of flight (magic)
<worn about waist>   a woven dragon scale belt of power
<worn on belt buckle>a leather-bound book covered in shifting shadows (magic) [68%]
<attached to belt>   a small circular shield of blue flames [superior]
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn on arms>       some glowing sleeves made of devil skin (magic) (glowing) [70%]
<held as shield>     a well-polished mithril body shield [superior]
<worn around wrist>  a bracelet of influence (magic) [59%]
<worn around wrist>  a bracelet of wizardry of regeneration (magic) (glowing)
<worn on hands>      the claws of a wyvern [superior] (magic)
<worn on finger>     a silvery ring with engraved sigils [superior] (glowing)
<worn on finger>     a charred ring [superior] with a strange dark bloodstone (magic)
<held>               a rod of electrical manipulation [superior] (magic) (glowing)
<worn on legs>       some leggings of red flames of endurance (magic)
<worn on feet>       the boots of speed [poor] (magic)


</map>
Inside the Southern City Gates
Obvious exits: -E -S -W
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
You flee northward!

< 771h/780H 264v/305V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Keats Intersection
</map>
The Southern Keats Intersection
Obvious exits: -N -E -S -U

< 772h/780H 264v/305V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A homeless child who is close by to your north.
A slutty whore who is close by to your north.
A militia guard who is in the distance to your north.
A street sweeper who is in the distance to your north.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A stray cat who is close by to your south.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 773h/780H 265v/305V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -N -W
A stray tomcat is darting after rodents, here.

< 775h/780H 265v/305V Pos: standing >
You quickly scan the area.
A street sweeper who is not far off to your north.
A homeless child who is not far off to your north.
A slutty whore who is not far off to your north.
A peasant farmer who is close by to your west.
The shady youth who is not far off to your west.

< 775h/780H 266v/305V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Wall Road
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Wall Road
</map>
The Southern Wall Road
Obvious exits: -E -W
A peasant farmer is here from his farmstead, probably on business.(Gold Aura)

< 778h/780H 267v/305V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Road Wall
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Road Wall
</map>
A Bend in the Road Wall
Obvious exits: -N# -E -S
A shady looking youth is standing here, eyeing you with a devious glance.

< 778h/780H 267v/305V Pos: standing >
You quickly scan the area.
A peasant farmer who is close by to your east.
A stray cat who is not far off to your east.
A homeless peasant who is close by to your south.

< 779h/780H 267v/305V Pos: standing >
The town crier shouts 'If you're in need of healing just go to the hospital.'
The town crier shouts 'The doctors will take great care of you there .. For a price.'

< 780h/780H 269v/305V Pos: standing >
You quickly scan the area.
A peasant farmer who is close by to your east.
A tharnadian illusionist who is not far off to your east.
A stray cat who is not far off to your east.
A homeless peasant who is close by to your south.

< 780h/780H 272v/305V Pos: standing >
You quickly scan the area.
A peasant farmer who is close by to your east.
A tharnadian illusionist who is not far off to your east.
A stray cat who is not far off to your east.
A homeless peasant who is close by to your south.

< 780h/780H 272v/305V Pos: standing >
You quickly scan the area.
A tharnadian illusionist who is close by to your east.
A peasant farmer who is close by to your east.
A stray cat who is not far off to your east.
A homeless peasant who is close by to your south.

< 780h/780H 273v/305V Pos: standing >
You quickly scan the area.
A tharnadian illusionist who is close by to your east.
A peasant farmer who is close by to your east.
A stray cat who is not far off to your east.
A homeless peasant who is close by to your south.

< 780h/780H 273v/305V Pos: standing >
You quickly scan the area.
A tharnadian illusionist who is close by to your east.
A peasant farmer who is close by to your east.
A stray cat who is not far off to your east.
A homeless peasant who is close by to your south.

< 780h/780H 274v/305V Pos: standing >
You quickly scan the area.
A tharnadian illusionist who is close by to your east.
A peasant farmer who is close by to your east.
A stray cat who is not far off to your east.
A homeless peasant who is close by to your south.

< 780h/780H 274v/305V Pos: standing >
You quickly scan the area.
A tharnadian illusionist who is close by to your east.
A peasant farmer who is close by to your east.
A stray cat who is not far off to your east.
A homeless peasant who is close by to your south.

< 780h/780H 275v/305V Pos: standing >
A tharnadian illusionist enters from the east.

< 780h/780H 278v/305V Pos: standing >
You start chanting...
You snap into visibility.

< 780h/780H 279v/305V Pos: standing >
The town crier shouts 'If anyone wants me to shut up just tell me, don't kill me.'

< 780h/780H 280v/305V Pos: standing >
A tharnadian illusionist suddenly attacks YOU!

< 778h/780H 280v/305V Pos: standing >
< T: Vessekai TP: sta TC:few scratches E: illusionist sta EP: excellent >
 Casting: asphyxiate 

< 778h/780H 280v/305V Pos: standing >
< T: Vessekai TP: sta TC:few scratches E: illusionist sta EP: excellent >
 You complete your spell...
A pair of Ghostly Hands appear before a tharnadian illusionist, close around his neck and begin to squeeze!
[Damage: 35 ] You smirk as a pair of ghostly hands tighten around a tharnadian illusionist's throat!

< 778h/780H 280v/305V Pos: standing >
< T: Vessekai TP: sta TC:few scratches E: illusionist sta EP: few scratches >
 [Damage: 47 ] You smirk as a pair of ghostly hands tighten around a tharnadian illusionist's throat!

< 778h/780H 280v/305V Pos: standing >
< T: Vessekai TP: sta TC:few scratches E: illusionist sta EP:  small wounds >
 [Damage: 36 ] You smirk as a pair of ghostly hands tighten around a tharnadian illusionist's throat!

< 778h/780H 280v/305V Pos: standing >
< T: Vessekai TP: sta TC:few scratches E: illusionist sta EP:  small wounds >
 The shady youth looks around as if he's lost something.

< 778h/780H 280v/305V Pos: standing >
< T: Vessekai TP: sta TC:few scratches E: illusionist sta EP:  small wounds >
 You start chanting...

< 778h/780H 280v/305V Pos: standing >
< T: Vessekai TP: sta TC:few scratches E: illusionist sta EP:  small wounds >
 Casting: asphyxiate 

< 778h/780H 280v/305V Pos: standing >
< T: Vessekai TP: sta TC:few scratches E: illusionist sta EP:  small wounds >
 You complete your spell...
A pair of Ghostly Hands appear before a tharnadian illusionist, close around his neck and begin to squeeze!
[Damage: 40 ] You smirk as a pair of ghostly hands tighten around a tharnadian illusionist's throat!

< 778h/780H 280v/305V Pos: standing >
< T: Vessekai TP: sta TC:few scratches E: illusionist sta EP:  few wounds >
 [Damage: 50 ] You smirk as a pair of ghostly hands tighten around a tharnadian illusionist's throat!

< 778h/780H 280v/305V Pos: standing >
< T: Vessekai TP: sta TC:few scratches E: illusionist sta EP:  few wounds >
 [Damage: 34 ] You smirk as a pair of ghostly hands tighten around a tharnadian illusionist's throat!

< 778h/780H 280v/305V Pos: standing >
< T: Vessekai TP: sta TC:few scratches E: illusionist sta EP:  few wounds >
 A tharnadian illusionist's kick hits you directly in the face.
A tharnadian illusionist attacks you. [1 Hits]

< 776h/780H 280v/305V Pos: standing >
< T: Vessekai TP: sta TC:few scratches E: illusionist sta EP:  few wounds >
 You start chanting...

< 776h/780H 280v/305V Pos: standing >
< T: Vessekai TP: sta TC:few scratches E: illusionist sta EP:  few wounds >
 Casting: asphyxiate 

< 776h/780H 280v/305V Pos: standing >
< T: Vessekai TP: sta TC:few scratches E: illusionist sta EP:  few wounds >
 You complete your spell...
A pair of Ghostly Hands appear before a tharnadian illusionist, close around his neck and begin to squeeze!
[Damage: 28 ] You smirk as a pair of ghostly hands tighten around a tharnadian illusionist's throat!

< 776h/780H 280v/305V Pos: standing >
< T: Vessekai TP: sta TC:few scratches E: illusionist sta EP:  nasty wounds >
 [Damage: 44 ] You smirk as a pair of ghostly hands tighten around a tharnadian illusionist's throat!

< 776h/780H 280v/305V Pos: standing >
< T: Vessekai TP: sta TC:few scratches E: illusionist sta EP:  nasty wounds >
 [Damage: 34 ] You smirk as a pair of ghostly hands tighten around a tharnadian illusionist's throat!

< 776h/780H 280v/305V Pos: standing >
< T: Vessekai TP: sta TC:few scratches E: illusionist sta EP: pretty hurt >
 You start chanting...

< 776h/780H 280v/305V Pos: standing >
< T: Vessekai TP: sta TC:few scratches E: illusionist sta EP: pretty hurt >
 A homeless peasant enters from the south.
Casting: asphyxiate 
You feel the swirling shadows around your body dissipate.
You snap into visibility.
A tharnadian illusionist attacks you. [2 Hits]

< 759h/780H 280v/305V Pos: standing >
< T: Vessekai TP: sta TC:few scratches E: illusionist sta EP: pretty hurt >
 You complete your spell...
A pair of Ghostly Hands appear before a tharnadian illusionist, close around his neck and begin to squeeze!
[Damage: 47 ] You smirk as a pair of ghostly hands tighten around a tharnadian illusionist's throat!

< 759h/780H 280v/305V Pos: standing >
< T: Vessekai TP: sta TC:few scratches E: illusionist sta EP: pretty hurt >
 You snap into visibility.
[Damage: 44 ] You smirk as a pair of ghostly hands tighten around a tharnadian illusionist's throat!

< 759h/780H 280v/305V Pos: standing >
< T: Vessekai TP: sta TC:few scratches E: illusionist sta EP:  awful >
 [Damage: 46 ] You smirk as a pair of ghostly hands tighten around a tharnadian illusionist's throat!

< 759h/780H 280v/305V Pos: standing >
< T: Vessekai TP: sta TC:few scratches E: illusionist sta EP:  awful >
 You start chanting...

< 759h/780H 280v/305V Pos: standing >
< T: Vessekai TP: sta TC:few scratches E: illusionist sta EP:  awful >
 Casting: hammer *

< 759h/780H 280v/305V Pos: standing >
< T: Vessekai TP: sta TC:few scratches E: illusionist sta EP:  awful >
 You complete your spell...
[Damage: 12 ] Your massive hammer causes a tharnadian illusionist to double over in pain!
A tharnadian illusionist is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Vessekai by 861.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a tharnadian illusionist cause a sickening chill to run up your spine.

< 759h/780H 280v/305V Pos: standing >
A Bend in the Road Wall
Obvious exits: -N# -E -S
A few drops of fresh blood are scattered around the area.
The corpse of a tharnadian illusionist is lying here.
A homeless peasant is here, looking lost and hungry.(Gold Aura)
A shady looking youth is standing here, eyeing you with a devious glance.

< 760h/780H 281v/305V Pos: standing >
You start chanting...

< 762h/780H 282v/305V Pos: standing >
You complete your spell...
You feel a strange shadowy mist cover your body.

< 764h/780H 284v/305V Pos: standing >
You get a small pile of coins from the corpse of a tharnadian illusionist.
There were: 4 platinum coins, 33 gold coins. 

< 765h/780H 286v/305V Pos: standing >
The shady youth stares at you in scorn.

< 767h/780H 287v/305V Pos: standing >
You sit down and relax.

< 768h/780H 288v/305V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - titan
               1 - flicker
(10th circle)  1 - clone form
               1 - delirium
               1 - imprisonment
               1 - gate to ardgral
( 9th circle)  1 - dream travel
( 8th circle)  1 - mask
               1 - shadow shield
               2 - vanish
( 7th circle)  5 - hammer
( 6th circle)  2 - stunning visions
               5 - reflection
( 5th circle)  3 - illusionary wall
               3 - boulder
               2 - shadow travel
( 4th circle)  4 - sleep
               1 - infravision
               4 - insects
( 3rd circle)  2 - blindness
               2 - mirror image
               6 - shadow monster
( 2nd circle)  7 - burning hands
               3 - dispel magic
               1 - darkness
( 1st circle)  1 - minor creation
               8 - magic missile
               2 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    1 seconds:  ( 9th) asphyxiate
    2 seconds:  ( 9th) asphyxiate
    3 seconds:  ( 9th) asphyxiate
    5 seconds:  ( 9th) asphyxiate
    6 seconds:  ( 7th) hammer
    7 seconds:  ( 8th) shadow shield

You can memorize no more spells.
You continue your study.

< 768h/780H 288v/305V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 769h/780H 289v/305V Pos: sitting >
You have finished memorizing asphyxiate.

< 770h/780H 291v/305V Pos: sitting >
You have finished memorizing asphyxiate.

< 771h/780H 293v/305V Pos: sitting >
You have finished memorizing asphyxiate.

< 772h/780H 295v/305V Pos: sitting >
You have finished memorizing asphyxiate.

< 773h/780H 297v/305V Pos: sitting >
You have finished memorizing hammer.

< 774h/780H 299v/305V Pos: sitting >

		Score information for Vessekai

Level: 52   Race: Kobold   Class: Illusionist / Dark Dreamer Sex: Male
Hit points: 774(780)  Moves: 300(305)
Coins carried:    4 platinum    33 gold     0 silver     0 copper
Compression ratio: 84%
Status:  Sitting around, resting.
         Memorizing Meditating
Frags:   +3.98   Deaths:   37
In the illusion of: a huge rat (fair)
Detecting:      Illusions Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid
Protected by:   Slow Poison
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Reduced Size Sneaking
Herbs:          Medicus
Combat Pulse:   11 Spell Pulse:  0.70 
Leaderboard Points: 3105 

Active Spells:
--------------
shadow shield (4 minutes)
infravision (43 minutes)
phantom armor (12 minutes)
vitality (3 minutes)
detect illusion (34 minutes)
farsee (86 minutes)
fly (37 minutes)


< 774h/780H 300v/305V Pos: sitting >
You have finished memorizing shadow shield.
Your studies are complete.

< 775h/780H 301v/305V Pos: sitting >
You clamber to your feet.

< 775h/780H 302v/305V Pos: standing >
You are not using it.

< 777h/780H 305v/305V Pos: standing >
Ok.
You put 4 platinum, 33 gold, 0 silver, and 0 copper coins into a net of endless currents.

< 778h/780H 305v/305V Pos: standing >
Your belt is full.

< 778h/780H 305v/305V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your east.
A peasant farmer who is close by to your east.
A militia guard who is not far off to your south.

< 779h/780H 305v/305V Pos: standing >
The town crier shouts 'If you're headin' outside of Tharnadia be careful!'
The town crier shouts 'Trolls, giants, and many dangers may threaten your lives.'

<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Wall Road
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Wall Road
</map>
The Southern Wall Road
Obvious exits: -E -W
A stray tomcat is darting after rodents, here.
A peasant farmer is here from his farmstead, probably on business.(Gold Aura)

< 780h/780H 304v/305V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -N -W

< 780h/780H 303v/305V Pos: standing >
You quickly scan the area.
A street sweeper who is not far off to your north.
A homeless child who is not far off to your north.
A slutty whore who is not far off to your north.
A stray cat who is close by to your west.
A peasant farmer who is close by to your west.
A homeless peasant who is not far off to your west.
The shady youth who is not far off to your west.

< 780h/780H 303v/305V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Keats Intersection
</map>
The Southern Keats Intersection
Obvious exits: -N -E -S -U

< 780h/780H 303v/305V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
(Q)A homeless child is here, scrounging around for some food.
A working-class whore is standing here, catwalking around.

< 780h/780H 303v/305V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S -W

< 780h/780H 302v/305V Pos: standing >
You quickly scan the area.
A street sweeper who is rather far off to your north.
A militia guard who is rather far off to your north.
A street sweeper who is close by to your south.
A homeless child who is close by to your south.
A slutty whore who is close by to your south.
The shady youth who is close by to your west.

< 780h/780H 302v/305V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S

< 780h/780H 303v/305V Pos: standing >
You quickly scan the area.
A street sweeper who is a brief walk away to your north.
A militia guard who is a brief walk away to your north.
A militia guard who is close by to your east.
A stray cat who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.

< 780h/780H 303v/305V Pos: standing >
The day has begun.

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W

< 780h/780H 304v/305V Pos: standing >
You quickly scan the area.
A street sweeper who is not far off to your north.
A militia guard who is not far off to your north.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A tharnadian thief-hunter who is not far off to your west.
A militia guard who is a brief walk away to your west.
A stray dog who is rather far off to your west.
A militia guard who is rather far off to your west.
The doctor who is in the distance to your west.

< 780h/780H 304v/305V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)

< 780h/780H 303v/305V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A tharnadian thief-hunter who is close by to your west.
A militia guard who is not far off to your west.
A stray dog who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 780h/780H 303v/305V Pos: standing >
The door seems to be closed.

< 780h/780H 305v/305V Pos: standing >
Ok.

< 780h/780H 305v/305V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 780h/780H 304v/305V Pos: standing >
Ok.

< 780h/780H 304v/305V Pos: standing >
You quickly scan the area.
A Human who is close by above you.
A tharnadian illusionist who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.

< 780h/780H 304v/305V Pos: standing >

< 780h/780H 304v/305V Pos: standing >
A spiral oak staircase leads to the inn.
You extend your sights upward.
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A Human (medium)  -=Tharnadian Royal Marines=- stands in mid-air here. (Non-Fraggable)(Gold Aura)
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)

< 780h/780H 304v/305V Pos: standing >

< 780h/780H 304v/305V Pos: standing >
Zone Name: Tharnadia - City of Humans    
Average mob level in zone: 18
 
< 780h/780H 304v/305V Pos: standing >

< 780h/780H 304v/305V Pos: standing >
A spiral oak staircase leads to the inn.
You extend your sights upward.
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A Human (medium)  -=Tharnadian Royal Marines=- stands in mid-air here. (Non-Fraggable)(Gold Aura)
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)

< 780h/780H 304v/305V Pos: standing >

< 780h/780H 304v/305V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A Human (medium)  -=Tharnadian Royal Marines=- stands in mid-air here. (Non-Fraggable)(Gold Aura)
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)

< 780h/780H 303v/305V Pos: standing >

< 780h/780H 304v/305V Pos: standing >
A tharnadian illusionist suddenly attacks YOU!
You snap into visibility.

< 779h/780H 305v/305V Pos: standing >
< T: Vessekai TP: sta TC:few scratches E: illusionist sta EP: excellent >
 The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A Human (medium)  -=Tharnadian Royal Marines=- stands in mid-air here. (Non-Fraggable)(Gold Aura)
A tharnadian illusionist stands in mid-air here, fighting YOU!
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)

< 779h/780H 305v/305V Pos: standing >
< T: Vessekai TP: sta TC:few scratches E: illusionist sta EP: excellent >
 An elite guard assists a tharnadian illusionist heroically.
An elite guard suddenly attacks YOU!

< 778h/780H 305v/305V Pos: standing >
< T: Vessekai TP: sta TC:few scratches E: illusionist sta EP: excellent >
 You attempt to flee...

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -N# -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
You flee downward!

< 778h/780H 278v/305V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A Human (medium)  -=Tharnadian Royal Marines=- stands in mid-air here. (Non-Fraggable)(Gold Aura)
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)

< 778h/780H 279v/305V Pos: standing >
You start chanting...

< 778h/780H 279v/305V Pos: standing >
A tharnadian illusionist suddenly attacks YOU!

< 776h/780H 280v/305V Pos: standing >
< T: Vessekai TP: sta TC:few scratches E: illusionist sta EP: excellent >
 Casting: asphyxiate 

< 776h/780H 280v/305V Pos: standing >
< T: Vessekai TP: sta TC:few scratches E: illusionist sta EP: excellent >
 You complete your spell...
A pair of Ghostly Hands appear before a Human, close around his neck and begin to squeeze!
[Damage: 31 ] You smirk as a pair of ghostly hands tighten around a Human's throat!

< 776h/780H 280v/305V Pos: standing >
< T: Vessekai TP: sta TC:few scratches E: illusionist sta EP: excellent >
 You snap into visibility.
[Damage: 42 ] You smirk as a pair of ghostly hands tighten around a Human's throat!

< 776h/780H 280v/305V Pos: standing >
< T: Vessekai TP: sta TC:few scratches E: illusionist sta EP: excellent >
 You snap into visibility.
[Damage: 43 ] You smirk as a pair of ghostly hands tighten around a Human's throat!

< 776h/780H 280v/305V Pos: standing >
< T: Vessekai TP: sta TC:few scratches E: illusionist sta EP: excellent >
 You start chanting...

< 776h/780H 280v/305V Pos: standing >
< T: Vessekai TP: sta TC:few scratches E: illusionist sta EP: excellent >
 An elite guard assists a tharnadian illusionist heroically.
An elite guard suddenly attacks YOU!
You snap into visibility.

< 775h/780H 280v/305V Pos: standing >
< T: Vessekai TP: sta TC:few scratches E: illusionist sta EP: excellent >
 Casting: reflection 

< 775h/780H 280v/305V Pos: standing >
< T: Vessekai TP: sta TC:few scratches E: illusionist sta EP: excellent >
 You complete your spell...
You sssppllliiitttsss into many images!
Vessekai attacks a tharnadian illusionist. [0 Hits]

< 775h/780H 280v/305V Pos: standing >
A tharnadian illusionist starts casting an offensive spell.
A tharnadian illusionist attacks Vessekai. [3 Hits]

< 775h/780H 280v/305V Pos: standing >
You start chanting...

< 775h/780H 280v/305V Pos: standing >
Casting: asphyxiate 
An elite guard suddenly attacks Vessekai!

< 778h/780H 280v/305V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Human, close around his neck and begin to squeeze!
You snap into visibility.
[Damage: 46 ] You smirk as a pair of ghostly hands tighten around a Human's throat!

< 778h/780H 280v/305V Pos: standing >
You snap into visibility.
[Damage: 49 ] You smirk as a pair of ghostly hands tighten around a Human's throat!

< 779h/780H 280v/305V Pos: standing >
You snap into visibility.
[Damage: 33 ] You smirk as a pair of ghostly hands tighten around a Human's throat!
A Human is dead! R.I.P.
You receive your share of experience.