The death of [33 Brigand] Narko (Drow Elf)

in A Sloping Passage

from the perspective of [33 Brigand] Narko (Drow Elf)

<primary weapon>     a steel long sword

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A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -North -East  -South -West 
The corpse of a small purple worm is lying here.

< 224h/224H 67v/120V Pos: standing >
 
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    M....M    
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A Large Caverned Covered with Moss and Fungi
Obvious exits: -North -East  -South -West 

< 224h/224H 66v/120V Pos: standing >
 
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   M....M     
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A Large Caverned Covered with Moss and Fungi
Obvious exits: -North -East  -South -West 

< 224h/224H 64v/120V Pos: standing >
 
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 MM,,MMM      
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  M....M      
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A Large Caverned Covered with Moss and Fungi
Obvious exits: -North -East  -South -West 

< 224h/224H 62v/120V Pos: standing >
 
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 M,,MM,,MMM   
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A Large Caverned Covered with Moss and Fungi
Obvious exits: -North -East  -South -West 

< 224h/224H 61v/120V Pos: standing >
 
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A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -North -East  -South -West 

< 224h/224H 59v/120V Pos: standing >
 
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A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -North -East  -South -West 

< 224h/224H 57v/120V Pos: standing >
 
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 MM    M,MM   
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A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -North -East  -South -West 

< 224h/224H 56v/120V Pos: standing >
 
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 ,,MM,,MMM    
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 MM    M,MM   
 M     MMM    
              
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -North -East  -West 
The corpse of a young roper is lying here.

< 224h/224H 55v/120V Pos: standing >
 
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 M    M,MM    
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A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -North -East  -South -West 

< 224h/224H 53v/120V Pos: standing >
 
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 MM,,MMM      
 MMM,,@MM     
     M,MM     
     MMM      
              
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -North -East  -South -West 

< 224h/224H 52v/120V Pos: standing >
 
  .,M         
 MM,,MMM      
 MMM,,,MM     
     M@MM     
     MMM      
              
              
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -North -East  -South -West  -Down 

< 224h/224H 50v/120V Pos: standing >
 
              
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A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -North -East  -South -West  -Up   

< 224h/224H 50v/120V Pos: standing >
 
              
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A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -North -East  -South -West 

< 224h/224H 49v/120V Pos: standing >
 
              
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   MMMM ,,MM  
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A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -North -East  -South -West 

< 224h/224H 47v/120V Pos: standing >
 
              
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A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -East  -West 

< 224h/224H 46v/120V Pos: standing >
 
              
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 MMMM ,,MM    
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A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -East  -South -West 

< 224h/224H 44v/120V Pos: standing >
 
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A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -North -East 

< 224h/224H 43v/120V Pos: standing >
 
              
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     M,,  M   
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -North -East  -South -West 

< 224h/224H 41v/120V Pos: standing >
 
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A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -North -East  -South

< 224h/224H 39v/120V Pos: standing >
 
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A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -North -East  -South -West 

< 224h/224H 37v/120V Pos: standing >
 
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A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -North -South -West 

< 224h/224H 37v/120V Pos: standing >
 
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    M,@  MMM  
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A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -North -South -West 

< 224h/224H 35v/120V Pos: standing >
 
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    M,,  MMM  
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       ,,M.o  
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        M.M   
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -North -East  -West 

< 224h/224H 33v/120V Pos: standing >
 
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A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -East  -South -West 

< 224h/224H 32v/120V Pos: standing >
 
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A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -North -East 

< 224h/224H 30v/120V Pos: standing >
 
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A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -North -East  -South -West 

< 224h/224H 28v/120V Pos: standing >
 
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A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -North -East  -South

< 224h/224H 27v/120V Pos: standing >
 
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A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -North -East  -South -West 

< 224h/224H 25v/120V Pos: standing >
 
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A Large Caverned Covered with Moss and Fungi
Obvious exits: -North -East  -South -West 

< 224h/224H 24v/120V Pos: standing >
 
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A Large Cavern Covered with Moss and Fungi
Obvious exits: -North -East  -South -West 

< 224h/224H 22v/120V Pos: standing >
 
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A Large Cavern Covered with Moss and Fungi
Obvious exits: -North -East  -South -West 

< 224h/224H 21v/120V Pos: standing >
 
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A Shaft Beneath a Soaring Mushroom Cavern
Obvious exits: -North -East  -South -West  -Up   

< 224h/224H 20v/120V Pos: standing >
A Soaring Mushroom Cavern
   This area is in sharp contrast to the perfect order of the
rest of the tunnel system. The walls are rough and jagged and
this small cave gives the impression of being a natural one
rather than chiseled out anything living. The cavern floor is
filled with small violet and blue fungi that give off a sweet
but not entirely unpleasant smell. The chamber soars upwards
and there seems to be nothing to limit it. At times one might
even claim to see a tiny spek of light thousands of feet above
but most would laugh at such a statement. Sometimes the flutter
of wings can be heard coming from far above but perhaps that
was also vivid imagination playing tricks. An enormous mushroom
some twenty feet tall grows in the middle of the chamber and
it is probably the largest speciment ever.
Obvious exits: -North -Down 

< 224h/224H 20v/120V Pos: standing >
An Outpost on the Road to the Khildarak Stronghold
   This room has been chiseled out of the rocky wall with great
care. The walls are perfectly smooth without any flaws or marks.
A large stone table has been cut out from the rock and is actually
apart of the floor itself. Along the west and south walls are
three pedestals with bowls of glowing fungi that cast a
soft light on the surroundings.
Obvious exits: -North -East  -South

< 224h/224H 20v/120V Pos: standing >
Nearing the Khildarak Stronghold
   The great road scretches west as far as the eye can see. Every
twenty feet are pedestals with bowls of glowing fungi that illuminate
the tunnel for the lesser races. Shouts echo down the stone walls
and occasionaly the sound of a brief dispute. Not a single brokem
rock can be spotted on the duergar road in this tunnel, as alot of
hard work have been put in to provide a good road for travellers
and duergar soldiers. There are pedestals with small bowls of
fungi providing lite for races with worse vision than the duergar.
Obvious exits: -East  -South -West 

< 224h/224H 19v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 224h/224H 19v/120V Pos: standing >
Below the Khildarak Stronghold
   The might of the duergar dwarves unfolds near the heart
of the underdark. A steep ramp rising forty feet is part of the
fortresses defences to make sure that any attacking army will have
trouble with a quick assult. Two large black chains run on either
side of the ramp are used to pull heavy wagons and equipment. What
mechanism that makes these chains run is a well-kept mystery but it
must be something of awesome power. Every six feet there are round
holes in the walls surrounding the ramp and in the tunnel ceiling.
What these holes are for is hard to know but the faint smell of
boiling oil is enough to cause the hair at the back of the neck to
stand on end.
Obvious exits: -East  -Up   

< 224h/224H 19v/120V Pos: standing >
A Crack In The Cliff Face
   This narrow crack is only a few meters wide and not much taller. The
bottom is fairly smooth and dry, making for good footing. Several rough
rocks stick out from the sides, the wall to the north seems to be smoother
than the than the rest. Looking down a body of water can be seen.
Obvious exits: -North -Down 
The corpse of a sneaky duergar sentry is lying here.

< 224h/224H 18v/120V Pos: standing >
A Narrow Passage
   The crack narrows to a small slit to the north. All four sides of the
open space seem to close in around you, restricting movement. Stains of
red indicate that some creature has taken advantage of its restrictive
conditions to gain an advantage in battle. The space is made narrower by
several rocks protruding from the walls of the area.
Obvious exits: -North -South

< 224h/224H 17v/120V Pos: standing >
A Carved Passage
   This passage is rectangular in shape, carved out of the mountain
stone. The walls are fairly smooth, but differences in depth of carving
give them a rippled appearance. An small slit has been carved into the
south face, constructed to allow numerous defenders to attack anything
that tries to enter. Large stains of blood cover the areas near the slit,
testifying that its defensive design features have been put to use. Some
crude pictures have been carved into the stone walls, ceiling and floor,
most seem to depict victories in battle or hunting. The passage continues
to the north.
Obvious exits: -North -South

< 224h/224H 15v/120V Pos: standing >
The Base Of A Steep Slope
   This passage has been carved from the stone of the mountain. It is
rectangular in shape, all four sides fairly smooth. Carvings adorn the
walls, ceiling and floor, some are crude, some are quite well done. The
pictures seem to depict victories in battles or hunting. It seems that
the inhabitants of this area enjoy sharing their victories and preserving
them for generations to come. The passage continues into darkness to the
south. To the east the entire passage slopes steeply upwards, maintaining
its original dimensions in the climb.
Obvious exits: -East  -South
[3] The corpse of a clansdwarf is lying here.
The corpse of a large steeder is lying here.

< 224h/224H 14v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 224h/224H 14v/120V Pos: standing >
Autosaving...

< 224h/224H 17v/120V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!

< 224h/224H 18v/120V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!

< 224h/224H 19v/120V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!

< 224h/224H 20v/120V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!

< 224h/224H 21v/120V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!

< 224h/224H 22v/120V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!

< 224h/224H 22v/120V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!

< 224h/224H 23v/120V Pos: standing >

< 224h/224H 24v/120V Pos: standing >
A Sloping Passage
   This passage has been carved from the stone of the mountain. The sides
are fairly smooth, differences in the carving give it a rippled affect,
much like the surface of water. The passage has been created at a steep
angle, with the floor dipping at various points to ease the strain of
those progressing upwards. To the west the passage seems to stop its
decent, while it slopes steeply upwards to the east.
Obvious exits: -East  -West 

< 224h/224H 22v/120V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!

< 224h/224H 23v/120V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!

< 224h/224H 23v/120V Pos: standing >
A Sloping Passage
   This passage has been carved from the stone of the mountain. The sides
are fairly smooth, differences in the carving give it a rippled affect,
much like the surface of water. The passage has been created at a steep
angle, with the floor dipping at various points to ease the strain of
those progressing upwards. To the west the passage seems to stop its
decent, while it slopes steeply upwards to the east.
Obvious exits: -East  -West 
The corpse of a large steeder is lying here.
The corpse of a clansdwarf is lying here.
The corpse of a sneaky duergar sentry is lying here.
The corpse of a clansdwarf is lying here.
The corpse of a large steeder is lying here.
The corpse of a clansdwarf is lying here.

< 224h/224H 21v/120V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!

< 224h/224H 22v/120V Pos: standing >
A Sloping Passage
   This passage has been carved from the stone of the mountain. The sides
are fairly smooth, differences in the carving give it a rippled affect,
much like the surface of water. The passage has been created at a steep
angle, with the floor dipping at various points to ease the strain of
those progressing upwards. To the west the passage seems to stop its
decent, while it slopes steeply upwards to the east.
Obvious exits: -East  -West 
The corpse of a clansdwarf is lying here.

< 224h/224H 21v/120V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!

< 224h/224H 22v/120V Pos: standing >
You quickly scan the area.
A large steeder who is a brief walk away to your east.
A clansdwarf who is a brief walk away to your east.
A clansdwarf who is rather far off to your east.
A clansdwarf who is rather far off to your east.
A large steeder who is rather far off to your east.
A clansdwarf who is in the distance to your east.

< 224h/224H 22v/120V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!

< 224h/224H 22v/120V Pos: standing >
A Sloping Passage
   This passage has been carved from the stone of the mountain. The sides
are fairly smooth, differences in the carving give it a rippled affect,
much like the surface of water. The passage has been created at a steep
angle, with the floor dipping at various points to ease the strain of
those progressing upwards. To the west the passage seems to stop its
decent, while it slopes steeply upwards to the east.
Obvious exits: -East  -West 
The corpse of a clansdwarf is lying here.
The corpse of a large steeder is lying here.
The corpse of a duergar inquisitor is lying here.
The corpse of a large steeder is lying here.
The corpse of a clansdwarf is lying here.

< 224h/224H 21v/120V Pos: standing >
You quickly scan the area.
A Barbarian who is close by to your east.
A Minotaur who is close by to your east.
A Grey Elf who is close by to your east.
A Grey Elf who is close by to your east.
A Grey Elf who is close by to your east.
A Barbarian who is close by to your east.
A Gnome who is close by to your east.
A Barbarian who is close by to your east.
A Githzerai who is close by to your east.
A large steeder who is not far off to your east.
A clansdwarf who is not far off to your east.
A clansdwarf who is a brief walk away to your east.
A clansdwarf who is rather far off to your east.

< 224h/224H 21v/120V Pos: standing >
You attempt to hide yourself.
You feel your skill in hide improving.

< 224h/224H 24v/120V Pos: standing >
The earth trembles and shivers!
Small bits of earth and rock rain from above!
The earth trembles and shivers!

< 224h/224H 37v/120V Pos: standing >
The sky lights up with brilliant lightning flashes!

< 224h/224H 48v/120V Pos: standing >
How about joining an association first?

< 224h/224H 51v/120V Pos: standing >

		Score information for Narko

Level: 33   Race: Drow Elf   Class: Mercenary / Brigand Sex: Male
Hit points: 224(224)  Moves: 52(120)
Coins carried:    0 platinum     6 gold     7 silver     3 copper
Compression ratio: 82%
Status:  Standing.
Frags:   +0.00   Deaths:   1
Enchantments:   Ultravision Levitation
Combat Pulse:   15 Spell Pulse:  0.82 
Leaderboard Points:  332 

Active Spells:
--------------
levitate (25 minutes)
well-rested bonus (141 minutes)


< 224h/224H 52v/120V Pos: standing >
A Barbarian tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!

< 224h/224H 53v/120V Pos: sitting >
Someone suddenly attacks YOU!
A Grey Elf snaps into visibility.
A Grey Elf snaps into visibility.
OUCH!  That really did HURT!
A Grey Elf snaps into visibility.

< 171h/224H 56v/120V Pos: sitting >
< T: Narko TP: sit TC: small wounds E: A Grey Elf sta EP: excellent >
 Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!

< 171h/224H 56v/120V Pos: sitting >
< T: Narko TP: sit TC: small wounds E: someone sta EP: excellent >
 A Gnome enters from the east.
A Grey Elf enters from the east.
A Grey Elf enters from the east.
A Minotaur enters from the east.
A Firbolg enters from the east.

< 171h/224H 56v/120V Pos: sitting >
< T: Narko TP: sit TC: small wounds E: someone sta EP: excellent >
 OUCH!  That really did HURT!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
-=[A Barbarian attacks you.]=- [7 Hits]
Someone suddenly attacks YOU!
A Minotaur snaps into visibility.
Your steel dagger was completely destroyed by the massive blow!