The death of [18 Paladin] Tharnguard (Human)

in Outside the Eastern City Gates

from the perspective of [56 Holyman] Even *-* Warlords *-* (Drow Elf)

<floating about head>a swirling force of light and darkness (magic) [68%]
<worn as a badge>    a spherical chunk of the swamp fane runestone of regeneration (magic)
<worn on head>       the shadowy crown of damnation of endurance (magic)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a tiny copper earring [superior] (magic)
<worn in ear>        a shimmering crystal dragon scale (magic) (glowing)
<worn on face>       a white hot mask of living flame (glowing) [80%]
<worn around neck>   a holy symbol of the Ravenkind of health (magic) (glowing)
<worn around neck>   a spectral holy symbol of Berronar Truesilver of health
<worn on body>       the platemail of the DragonLord (magic)[239h 53m 24s]
<worn about body>    a cloak of Elvenkind (glowing) (humming)[239h 53m 24s]
<worn on back>       a double-buckled Alatorin backpack [41%]
<worn as quiver>     the quiver of holding of health (magic)
<worn about waist>   a vortex of air forming a sash of health
<worn on belt buckle>a soul sceptre of regeneration (magic) (glowing)
<attached to belt>   an intricate hourglass running in reverse [poor] (magic) [85%]
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn on arms>       some blue dragonscale shoulder guards of health (magic)
<held as shield>     'Einjar' the titan shield of purity (magic) (glowing)[239h 53m 24s]
<worn around wrist>  the ancestral bracelet of Sevenoaks of health (magic)
<worn around wrist>  the ancestral bracelet of Sevenoaks of endurance (magic)
<worn on hands>      the sacred stone claws of Aan of endurance (magic)
<worn on finger>     the ring of the void of health (magic)
<worn on finger>     a blue ring shooting sparks of health
<primary weapon>     the holy mace of the efreeti (magic) (glowing)[239h 53m 26s]
<worn on legs>       some slime-covered aboleth skin of endurance (magic) (glowing)
<worn on feet>       a pair of clawed demon-hide moccasins


< 972h/972H 246v/248V Pos: standing >
Wer gets something from the corpse of a militia guard.
the corpse of a militia guard does not contain the essence.

< 972h/972H 246v/248V Pos: standing >
Wer puts a pile of coins into a bottomless bag of the shield dwarves.
You do not see a essence here.

< 972h/972H 246v/248V Pos: standing >
It appears to be the corpse of a militia guard.
a chronicles book
a small sword
a pair of vorhide fingers
some spiked leather armor bearing the insignia of Tharnadia [superior]
an enchanted spellbook (magic)
a large leather backpack

< 972h/972H 248v/248V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -South -West 
An odd little man, with a shaved head and an orange robe, hums something.(holy)(Gold Aura)
A young man in leather armor seems to be patrolling outside the gates.

< 972h/972H 248v/248V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -South -West 
An odd little man, with a shaved head and an orange robe, hums something.(holy)(Gold Aura)
A young man in leather armor seems to be patrolling outside the gates.
Rhoka enters from the east.
Cross sneaks in from the east.
Narmu sneaks in from the east.
Kaene sneaks in from the east.
Dunga sneaks in from the east.
Wer enters from the east.
Shag enters from the east.

< 972h/972H 246v/248V Pos: standing >
The great city gates of Tharnadia lie to the west.
You extend your sights westward.
Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East  -West 
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.

< 972h/972H 246v/248V Pos: standing >
A religious zealot leaves east.
A militia guard suddenly attacks Rhoka!

< 972h/972H 246v/248V Pos: standing >
Shag brings down the holy flamberge of the efreeti in a mighty slash, cleaving a militia guard from his target!
A militia guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Even by 0.
A look of horror and a silent scream are a militia guard's last actions in this world.

< 972h/972H 246v/248V Pos: standing >
Wer gets something from the corpse of a militia guard.
the corpse of a militia guard does not contain the essence.

< 972h/972H 246v/248V Pos: standing >
Wer puts a pile of coins into a bottomless bag of the shield dwarves.
You do not see a essence here.

< 972h/972H 246v/248V Pos: standing >
It appears to be the corpse of a militia guard.
Nothing.

< 972h/972H 248v/248V Pos: standing >
Your group consists of (14/30):
( Head)   972/972   hit,  248/248  move Even
(Front)   729/729   hit,  218/218  move Narmu
(Front)  1462/1461  hit,  356/356  move Fraglo
(Front)  1139/1042  hit,  251/251  move Pane
(Front)  1952/1115  hit,  372/374  move Shag
(Front)   689/729   hit,  191/196  move Rhoka
(Front)  1276/1276  hit,  192/280  move Wer
(Front)                                a colossal djinn statue
(Front)                                a colossal djinn statue
(Front)                                A giant bronze statue
(Front)                                the statue of an anubian soldier
(Front)  1555/1555  hit,  270/270  move Dunga
(Front)  1435/1435  hit,  306/308  move Kaene
(Front)  1243/1243  hit,  229/229  move Cross

< 972h/972H 248v/248V Pos: standing >

< 972h/972H 248v/248V Pos: standing >
The great city gates of Tharnadia lie to the west.
You extend your sights westward.
Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East  -West 
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.

< 972h/972H 248v/248V Pos: standing >
The great city gates of Tharnadia lie to the west.
You extend your sights westward.
Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East  -West 
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.

< 972h/972H 248v/248V Pos: standing >
The great city gates of Tharnadia lie to the west.
You extend your sights westward.
Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East  -West 
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.

< 972h/972H 248v/248V Pos: standing >
The great city gates of Tharnadia lie to the west.
You extend your sights westward.
Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East  -West 
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.

< 972h/972H 248v/248V Pos: standing >
The great city gates of Tharnadia lie to the west.
You extend your sights westward.
Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East  -West 
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.

< 972h/972H 248v/248V Pos: standing >
The great city gates of Tharnadia lie to the west.
You extend your sights westward.
Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East  -West 
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.

< 972h/972H 248v/248V Pos: standing >
The great city gates of Tharnadia lie to the west.
You extend your sights westward.
Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East  -West 
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.

< 972h/972H 248v/248V Pos: standing >
The sun vanishes behind the southern horizon.

< 972h/972H 248v/248V Pos: standing >

< 972h/972H 248v/248V Pos: standing >
The great city gates of Tharnadia lie to the west.
You extend your sights westward.
Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East  -West 
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.

< 972h/972H 248v/248V Pos: standing >
Your group consists of (14/30):
( Head)   972/972   hit,  248/248  move Even
(Front)   729/729   hit,  218/218  move Narmu
(Front)  1462/1461  hit,  356/356  move Fraglo
(Front)  1138/1042  hit,  251/251  move Pane
(Front)  1943/1115  hit,  372/374  move Shag
(Front)   694/729   hit,  191/196  move Rhoka
(Front)  1276/1276  hit,  201/280  move Wer
(Front)                                a colossal djinn statue
(Front)                                a colossal djinn statue
(Front)                                A giant bronze statue
(Front)                                the statue of an anubian soldier
(Front)  1555/1555  hit,  270/270  move Dunga
(Front)  1435/1435  hit,  308/308  move Kaene
(Front)  1243/1243  hit,  229/229  move Cross

< 972h/972H 248v/248V Pos: standing >

		Score information for Even

Level: 56   Race: Drow Elf   Class: Cleric / Holyman Sex: Male
Hit points: 972(972)  Moves: 248(248)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 83%
Status:  Standing.
         Stornogs Lesser Spheres Sanctuary Soulshielded
Frags:   +7.71   Deaths:   9
Detecting:      Invisible Evil Good Magic Life Heat Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Levitation Waterbreathing Sneaking Fearless GlobeOfDarkness
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points: 5778 
Paladin auras:   Protection Battle Lust Spell Protection

Active Spells:
--------------
stone skin (3 minutes)
sanctuary (13 minutes)
roar of heroes (1 minute)
hawkvision (27 minutes)
ravenflight (57 minutes)
pantherspeed (58 minutes)
sense spirit (62 minutes)
virtue (9 minutes)
vitality (13 minutes)
armor (7 minutes)
true seeing (44 minutes)
bless (12 minutes)
rested bonus (10 minutes)


< 972h/972H 248v/248V Pos: standing >
You don't have that spell memorized.

< 972h/972H 248v/248V Pos: standing >
A Human enters from the west.

< 972h/972H 248v/248V Pos: standing >
A Human leaves east.

< 972h/972H 248v/248V Pos: standing >
The great city gates of Tharnadia lie to the west.
You extend your sights westward.
Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East  -West 
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.

< 972h/972H 248v/248V Pos: standing >

< 972h/972H 248v/248V Pos: standing >
Shag leaves west.
The blood-red glow surrounding you fades away.
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
Fresh blood covers everything in the area.
The corpse of a militia guard is lying here.
An odd little man, with a shaved head and an orange robe, hums something.(holy)(Gold Aura)
A large rat is scurrying about here.
Fraglo sneaks in from the west.
Rhoka enters from the west.
Alarm bells sound, signalling an invasion!
Cross sneaks in from the west.
Narmu sneaks in from the west.
Wer enters from the west.
Pane sneaks in from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 972h/972H 246v/248V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West 
A Human (medium) (HardCore) stands here. (Non-Fraggable)(holy)(Gold Aura)
Fraglo sneaks in from the west.
Rhoka enters from the west.
Wer enters from the west.

< 972h/972H 244v/248V Pos: standing >
A Human settles to his knees.
Alas, you cannot go that way. . . .

< 972h/972H 246v/248V Pos: standing >
A Human crawls west.
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -South
Fraglo sneaks in from the south.
Rhoka enters from the south.
Cross sneaks in from the south.
Narmu sneaks in from the south.
Kaene sneaks in from the south.
Dunga sneaks in from the south.
Wer enters from the south.
Pane sneaks in from the south.

< 972h/972H 246v/248V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by Pane.

< 972h/972H 246v/248V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West 
Rhoka enters from the north.
Cross sneaks in from the north.
Kaene sneaks in from the north.
Wer enters from the north.
Pane sneaks in from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 972h/972H 244v/248V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
Fresh blood covers everything in the area.
The corpse of a militia guard is lying here.
An odd little man, with a shaved head and an orange robe, hums something.(holy)(Gold Aura)
A large rat is scurrying about here.
Fraglo sneaks in from the east.
Rhoka enters from the east.
Kaene sneaks in from the east.
Dunga sneaks in from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Wer enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Pane sneaks in from the east.

< 972h/972H 246v/248V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -South -West 
A few drops of fresh blood are scattered around the area.
The corpse of a militia guard is lying here.
Rhoka enters from the east.
Alarm bells sound, signalling an invasion!
Wer enters from the east.

< 972h/972H 244v/248V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms you are carrying.

< 972h/972H 244v/248V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
Fresh blood covers everything in the area.
The corpse of a militia guard is lying here.
An odd little man, with a shaved head and an orange robe, hums something.(holy)(Gold Aura)
A large rat is scurrying about here.
Rhoka enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Dunga sneaks in from the west.
Wer enters from the west.
Alarm bells sound, signalling an invasion!

< 972h/972H 246v/248V Pos: standing >
You quickly scan the area.
Shag who is not far off to your west.
A tharnadian illusionist who is not far off to your west.
A tharnadian illusionist who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
A controller who is not far off to your west.
An elite guard who is not far off to your west.
A homeless peasant who is a brief walk away to your west.
A Human who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 972h/972H 246v/248V Pos: standing >
You quickly scan the area.
Shag who is not far off to your west.
A tharnadian illusionist who is not far off to your west.
A tharnadian illusionist who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
A controller who is not far off to your west.
An elite guard who is not far off to your west.
A homeless peasant who is a brief walk away to your west.
A Human who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 972h/972H 246v/248V Pos: standing >

< 972h/972H 246v/248V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West 
Rhoka enters from the west.
Cross sneaks in from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Dunga sneaks in from the west.
Wer enters from the west.
Pane sneaks in from the west.

< 972h/972H 244v/248V Pos: standing >
Alas, you cannot go that way. . . .

< 972h/972H 244v/248V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
Fresh blood covers everything in the area.
The corpse of a militia guard is lying here.
An odd little man, with a shaved head and an orange robe, hums something.(holy)(Gold Aura)
A large rat is scurrying about here.
Fraglo sneaks in from the east.
Rhoka enters from the east.
Cross sneaks in from the east.
Narmu sneaks in from the east.
Dunga sneaks in from the east.
Wer enters from the east.
Pane sneaks in from the east.

< 972h/972H 246v/248V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -South -West 
A few drops of fresh blood are scattered around the area.
The corpse of a militia guard is lying here.
Alarm bells sound, signalling an invasion!
Fraglo sneaks in from the east.
Rhoka enters from the east.
Dunga sneaks in from the east.
Wer enters from the east.
Alarm bells sound, signalling an invasion!

< 972h/972H 244v/248V Pos: standing >
The great city gates of Tharnadia lie to the west.
You extend your sights westward.
Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East  -West 
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A Human (medium) (HardCore) crouches here. (Non-Fraggable)(holy)(Gold Aura)
*Shag  *-* Warlords *-* (Githyanki)(medium) sits in mid-air here, fighting an elite guard.(Holy)(Red Aura)
An impenetrable globe of darkness floats near Shag's head.
A tharnadian illusionist sits in mid-air here.
A tharnadian illusionist stands in mid-air here, fighting Shag.
An elite guard crouches in mid-air here, fighting Shag.
An elite guard sits in mid-air here.
An elite guard stands in mid-air here, fighting Shag.
An elite guard sits in mid-air here.
A controller stands in mid-air here, fighting Shag.(Gold Aura)
An elite guard stands in mid-air here, fighting Shag.

< 972h/972H 244v/248V Pos: standing >

< 972h/972H 246v/248V Pos: standing >

< 972h/972H 248v/248V Pos: standing >
Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East  -West 
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A Human (medium) (HardCore) crouches here. (Non-Fraggable)(holy)(Gold Aura)
Shag  *-* Warlords *-* (Githyanki)(medium) sits in mid-air here, fighting an elite guard.(Holy)(Red Aura)
An impenetrable globe of darkness floats near Shag's head.
A tharnadian illusionist sits in mid-air here.
A tharnadian illusionist stands in mid-air here, fighting Shag.
An elite guard crouches in mid-air here, fighting Shag.
An elite guard sits in mid-air here.
An elite guard stands in mid-air here, fighting Shag.
An elite guard sits in mid-air here.
A controller stands in mid-air here, fighting Shag.(Gold Aura)
An elite guard stands in mid-air here, fighting Shag.
Rhoka enters from the east.
Cross sneaks in from the east.
Narmu sneaks in from the east.
Kaene sneaks in from the east.
Wer enters from the east.

< 972h/972H 246v/248V Pos: standing >
A Human rises to his feet.

< 972h/972H 246v/248V Pos: standing >
Rhoka starts casting an offensive spell.

< 972h/972H 246v/248V Pos: standing >
An elite guard moves to a different position.
Cross starts casting an offensive spell.
An elite guard suddenly attacks Cross!
Shag clambers to his feet.
Narmu starts casting an offensive spell.

< 972h/972H 246v/248V Pos: standing >
A tharnadian illusionist moves to a different position.
Dunga starts casting a spell.
Dunga snaps into visibility.

< 972h/972H 246v/248V Pos: standing >
An elite guard moves to a different position.
A tharnadian illusionist suddenly attacks YOU!
You snap into visibility.
Cross completes his spell...
Cross utters the words 'jiparl xafe'
Cross sends a Human reeling with an unholy word.
A halo of white light settles over a Human as he charges into battle.
A Human seems to be blinded!
A Human turns pale as some magical force occupies his body, causing all motion to halt.
Cross sends a tharnadian illusionist reeling with an unholy word.
Cross sends a tharnadian illusionist reeling with an unholy word.
Cross sends an elite guard reeling with an unholy word.
Cross sends an elite guard reeling with an unholy word.
Cross sends an elite guard reeling with an unholy word.
Cross sends an elite guard reeling with an unholy word.
Cross sends a controller reeling with an unholy word.
Cross sends an elite guard reeling with an unholy word.
An elite guard kicks Cross in the stomach, rendering him breathless.
An elite guard attacks Cross. [1 Hits]
Wer tackles a Human square in the chest knocking the wind out of him!
Shag snaps into visibility.
Shag brings down the holy flamberge of the efreeti in a mighty slash, cleaving an elite guard from his target!
Shag heroically rescues Cross.
You start chanting...

< 971h/972H 246v/248V Pos: standing >
< T: Even TP: sta TC:few scratches E: illusionist sta EP:  small wounds >
 An elite guard suddenly appears a bit confused!
An elite guard rises to his feet.
An elite guard hits Shag with a mighty kick to his chest.
An elite guard attacks Shag. [1 Hits]
Pane suddenly attacks a Human!
Pane snaps into visibility.
Pane's crushing blow frees a Human from a magic which held him motionless.
Pane snaps into visibility.
Fraglo snaps into visibility.
Fraglo places Tiamat's poison tail stinger in the back of a Human, resulting in some strange noises and some blood.
With a swift tug Fraglo wrenches the weapon free, ramming it into a Human's spine!
Fraglo places Tiamat's poison tail stinger in the back of a Human, resulting in some strange noises and some blood.
Fraglo places the dagger of Wind in the back of a Human, resulting in some strange noises and some blood.

< 971h/972H 246v/248V Pos: standing >
< T: Even TP: sta TC:few scratches E: illusionist sta EP:  small wounds >
 Rhoka completes his spell...
Rhoka utters the words 'zrzqhfuqar znzjudihuai'
A Human is engulfed by a shower of arcing electricity sent by Rhoka.
You complete your spell...
[Damage: 17 ] You send a Human reeling with your word of power.
A Human's thin leather belt shattered into a million pieces by the divine fury!
A Human is dead! R.I.P.
You receive your share of experience.