The death of [ 2 Warrior] Zloiner (Orc)

in Rugged Trail Through the Forest

from the perspective of [54 Pyrokinetic] Aik -=Celestial Sigil=- (Githzerai)

<worn on head>       a golden crown set with diamonds (magic) [45%]
<worn on eyes>       a pair of protective goggles
<worn in ear>        an adamantium hoop [superior] (magic) [89%]
<worn in ear>        the earring of the gods
<worn on face>       a white hot mask of living flame (glowing) [85%]
<worn around neck>   an amulet of fire dragon's blood [poor] (magic)
<worn around neck>   an amulet of creation [poor] (magic) (humming)
<worn on body>       a warsuit of jade wyrmscale (glowing)
<worn about body>    a dark-blue robe of stars and moons [superior] with a strange dark bloodstone (magic) (humming) [86%]
<worn on back>       an ermineskin backpack
<worn as quiver>     a silken backsheath of flight (magic)
<worn about waist>   a belt of immunity [poor] [73%]
<worn on belt buckle>a potion of bubbling goo (magic) (glowing)
<attached to belt>   a soul sceptre of endurance (magic) (glowing) [81%]
<worn on arms>       some mantis sleeves [87%]
<held as shield>     a shield of negative energy [poor] (magic)
<worn around wrist>  a satanic bracelet (magic)
<worn around wrist>  some polished endurium bracers (magic) [79%]
<worn on hands>      the hands of justice (magic) (glowing) [60%]
<worn on finger>     a ring of the Neogi Lords [poor] (glowing)
<worn on finger>     an enchanted ring of balor bone
<held>               a jewel-encrusted egg [superior]
<worn on legs>       some pantaloons covered in runes (magic) [85%]
<worn on feet>       some boots of the black winged dragon (magic) (glowing)


< 869h/869H 152v/186V Pos: standing >
Autosaving...

< 869h/869H 179v/186V Pos: standing >
An Orc enters from the west.

< 869h/869H 186v/186V Pos: standing >
The night has begun.

< 869h/869H 186v/186V Pos: standing >

		Score information for Aik

Level: 54   Race: Githzerai   Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 869(869)   Mana: 1228(1228)   Moves: 186(186)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 87%
Status:  Standing.
         Negative Shielded
Frags:   -2.83   Deaths:   55
Detecting:      Invisible Evil Good Magic Life
Protected from: Evil Good Fire Lightning Gas Acid Low Circle spells
Protected by:   Slow Poison
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Armor Aware Haste Levitation Waterbreathing Sneaking Tower of Iron Will Fearless
Combat Pulse:   19 Spell Pulse:  0.87 
Leaderboard Points: 2490 

Active Spells:
--------------
molecular control (7 minutes)
flesh armor (19 minutes)
intellect fortress (18 minutes)
tower of iron will (21 minutes)
energy containment (28 minutes)
aura sight (30 minutes)
inertial barrier (24 minutes)
vitality (7 minutes)
adrenaline control (17 minutes)
cannibalize (30 minutes)
enhance strength (11 minutes)
enhance dexterity (11 minutes)
enhance agility (11 minutes)
enhance constitution (11 minutes)


< 869h/869H 186v/186V Pos: standing >
Duac sneaks west.
Kiria sneaks west.
Koa sneaks west.
You follow Duac.

   *^MMMM^.*    
  **^MMMMM^.*   
 ..*^^^^MMM...  
 ..***^^^MMM^.  
 ...*.M@^MMMM^  
 ^.M..**^^^MM^  
 ....****^^MMM  
  ..******^MM   
   ...*****^    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
*Koa  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
*Kiria  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Duac  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
Nicram enters from the east.

< 869h/869H 184v/186V Pos: standing >
You do not seem to have the 'forest'.
Kiria sneaks west.
You follow Duac.

   **^MMMM^.    
  .**^MMMMM^.   
 ...*^^^^MMM..  
 ...***^^^MMM^  
 ....*.@P^MMMM  
 ^^.M..**^^^MM  
 ^....****^^MM  
  ...******^M   
   ....*****    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
*Koa  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
*Kiria  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Duac  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
A rock lizard stands here.
A mountain goat stands here.
A rock lizard stands here.
A rock lizard stands here.
Nicram enters from the east.

< 869h/869H 182v/186V Pos: standing >
Duac sneaks north.
Koa sneaks north.
You follow Duac.

   *^^MMM^..    
  ***^MMMM^.*   
 ..**^MMMMM^.*  
 ...*^^^^MMM..  
 ...***@^^MMM^  
 ....*.P.^MMMM  
 ^^.M..**^^^MM  
  ....****^^M   
   ..******^    
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
*Koa  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
*Kiria  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Duac  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
Cols sneaks in from the south.
Nicram enters from the south.

< 869h/869H 180v/186V Pos: standing >

< 869h/869H 180v/186V Pos: standing >
Kiria sneaks east.
You follow Duac.

   ^^MMM^..*    
  **^MMMM^.**   
 .**^MMMMM^.**  
 ..*^^^^MMM...  
 ..***P@^MMM^.  
 ...*.M.^MMMM^  
 ^.M..**^^^MM^  
  ...****^^MM   
   .******^M    
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
*Koa  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
*Kiria  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Duac  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
Cols sneaks in from the west.
Nicram enters from the west.

< 869h/869H 179v/186V Pos: standing >
Kiria sneaks south.
Koa sneaks south.
You follow Duac.

   *^MMMM^.*    
  **^MMMMM^.*   
 ..*^^^^MMM...  
 ..***^P^MMM^.  
 ...*.M@^MMMM^  
 ^.M..**^^^MM^  
 ....****^^MMM  
  ..******^MM   
   ...*****^    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
*Koa  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
*Kiria  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Duac  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
Nicram enters from the north.

< 869h/869H 177v/186V Pos: standing >
Duac sneaks east.
Koa sneaks east.
You follow Duac.


<map>
Zone: Arachdrathos Wilderness.
Room: Rugged Trail Through the Forest
</map>

<map>
Zone: Arachdrathos Wilderness.
Room: Rugged Trail Through the Forest
</map>
Rugged Trail Through the Forest
Obvious exits: -N -W
*Koa  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
*Kiria  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Duac  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
An Orc (medium) stands here. (Non-Fraggable)(Red Aura)
Cols sneaks in from the west.
Nicram enters from the west.
Koa snaps into visibility.
Koa tries to tackle an Orc and misses completely, making a nice dent in her forehead and the ground!

< 869h/869H 176v/186V Pos: standing >
You do not seem to have the 'eye'.

< 869h/869H 177v/186V Pos: standing >
An Orc looks at you.
Kiria sneaks north.
You follow Duac.


<map>
Zone: Arachdrathos Wilderness.
Room: Rugged Trail Through the Forest
</map>

<map>
Zone: Arachdrathos Wilderness.
Room: Rugged Trail Through the Forest
</map>
Rugged Trail Through the Forest
Obvious exits: -E -S
*Kiria  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Duac  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
Cols sneaks in from the south.
Nicram enters from the south.

< 869h/869H 175v/186V Pos: standing >

< 869h/869H 176v/186V Pos: standing >
Duac sneaks south.
Kiria sneaks south.
You follow Duac.


<map>
Zone: Arachdrathos Wilderness.
Room: Rugged Trail Through the Forest
</map>

<map>
Zone: Arachdrathos Wilderness.
Room: Rugged Trail Through the Forest
</map>
Rugged Trail Through the Forest
Obvious exits: -N -W
A few drops of fresh blood are scattered around the area.
The corpse of an Orc is lying here.
*Kiria  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Duac  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
*Koa  -=Celestial Sigil=- (Barbarian)(medium) is lying in mid-air here.(Gold Aura)
Cols sneaks in from the north.
Nicram enters from the north.

< 869h/869H 175v/186V Pos: standing >

< 869h/869H 175v/186V Pos: standing >
You follow Duac.

   *^MMMM^.*    
  **^MMMMM^.*   
 ..*^^^^MMM...  
 ..***^^^MMM^.  
 ...*.M@^MMMM^  
 ^.M..**^^^MM^  
 ....****^^MMM  
  ..******^MM   
   ...*****^    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
*Kiria  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Duac  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
There are residual brain waves in the area.
Nicram enters from the east.

< 869h/869H 177v/186V Pos: standing >
You do not seem to have the 'forest'.

< 869h/869H 178v/186V Pos: standing >
Duac sneaks east.
Kiria sneaks east.
You follow Duac.


<map>
Zone: Arachdrathos Wilderness.
Room: Rugged Trail Through the Forest
</map>

<map>
Zone: Arachdrathos Wilderness.
Room: Rugged Trail Through the Forest
</map>
Rugged Trail Through the Forest
Obvious exits: -N -W
A few drops of fresh blood are scattered around the area.
The corpse of an Orc is lying here.
*Kiria  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Duac  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
*Koa  -=Celestial Sigil=- (Barbarian)(medium) is lying in mid-air here.(Gold Aura)
Cols sneaks in from the west.
Nicram enters from the west.

< 869h/869H 177v/186V Pos: standing >
You do not seem to have the 'eye'.

< 869h/869H 178v/186V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of Zloiner is made of flesh and appears to be of average quality.
The corpse of Zloiner has an item value of 1.
It appears to be the corpse of Zloiner.
[2] a thick spiked leather bracer
a thin leather belt
a hard leather cloak
a pair of studded leather sleeves
some thick leather gloves
a pair of studded leather boots
a pair of studded leather leggings
a bronze skull cap
a suit of spiked leather armor
a bag made from sewn skunk skin

< 869h/869H 185v/186V Pos: standing >

< 869h/869H 186v/186V Pos: standing >

< 869h/869H 186v/186V Pos: standing >

< 869h/869H 186v/186V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by Duac.

< 869h/869H 186v/186V Pos: standing >
Nicram gets a medium sized cod from his satchel containing spell components.

< 869h/869H 186v/186V Pos: standing >
Nicram puts a medium sized cod into a satchel containing spell components.
Koa clambers to her feet.

< 869h/869H 186v/186V Pos: standing >
Rugged Trail Through the Forest
Obvious exits: -N -W
A few drops of fresh blood are scattered around the area.
The corpse of an Orc is lying here.
*Nicram  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Cols  -=Celestial Sigil=- (Halfling)(tiny) stands in mid-air here.(Gold Aura)
*Kiria  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Duac  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
*Koa  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)

< 869h/869H 186v/186V Pos: standing >

		Score information for Aik

Level: 54   Race: Githzerai   Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 869(869)   Mana: 1228(1228)   Moves: 186(186)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 87%
Status:  Standing.
         Negative Shielded
Frags:   -2.83   Deaths:   55
Detecting:      Invisible Evil Good Magic Life
Protected from: Evil Good Fire Lightning Gas Acid Low Circle spells
Protected by:   Slow Poison
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Armor Aware Haste Levitation Waterbreathing Sneaking Tower of Iron Will Fearless
Combat Pulse:   19 Spell Pulse:  0.87 
Leaderboard Points: 2490 

Active Spells:
--------------
molecular control (7 minutes)
flesh armor (19 minutes)
intellect fortress (18 minutes)
tower of iron will (21 minutes)
energy containment (28 minutes)
aura sight (30 minutes)
inertial barrier (24 minutes)
vitality (7 minutes)
adrenaline control (17 minutes)
cannibalize (30 minutes)
enhance strength (11 minutes)
enhance dexterity (11 minutes)
enhance agility (11 minutes)
enhance constitution (11 minutes)

Sparkling magic surrounds Nicram as he begins his chant.
Nicram starts casting a spell.

< 869h/869H 186v/186V Pos: standing >

< 869h/869H 186v/186V Pos: standing >
Nicram completes his spell...
Nicram utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover Nicram's skin.

< 869h/869H 186v/186V Pos: standing >

< 869h/869H 186v/186V Pos: standing >
Rugged Trail Through the Forest
Obvious exits: -N -W
A few drops of fresh blood are scattered around the area.
The corpse of an Orc is lying here.
*Nicram  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Cols  -=Celestial Sigil=- (Halfling)(tiny) stands in mid-air here.(Gold Aura)
*Kiria  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Duac  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
*Koa  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)

< 869h/869H 186v/186V Pos: standing >
Duac's body appears to recover from the affects of the potion.
Rugged Trail Through the Forest
Obvious exits: -N -W
A few drops of fresh blood are scattered around the area.
The corpse of an Orc is lying here.
*Nicram  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Cols  -=Celestial Sigil=- (Halfling)(tiny) stands in mid-air here.(Gold Aura)
*Kiria  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Duac  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
*Koa  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
There are residual brain waves in the area.

< 869h/869H 186v/186V Pos: standing >
You are carrying: (5/11)
a pair of flayed illithid hide leggings of power (glowing) [72%]
a cuendillar, heartstone of magic [poor] (magic)
a pair of moss-covered gloves [poor] (glowing) [81%]
a severed illithid tentacle [85%]
a handwoven grass bag [superior] (magic)

< 869h/869H 186v/186V Pos: standing >
Rugged Trail Through the Forest
Obvious exits: -N -W
A few drops of fresh blood are scattered around the area.
The corpse of an Orc is lying here.
*Nicram  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Cols  -=Celestial Sigil=- (Halfling)(tiny) stands in mid-air here.(Gold Aura)
*Kiria  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Duac  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
*Koa  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
There are residual brain waves in the area.

< 869h/869H 186v/186V Pos: standing >

< 869h/869H 186v/186V Pos: standing >
Nicram starts casting a spell.

< 869h/869H 186v/186V Pos: standing >

< 869h/869H 186v/186V Pos: standing >
Duac's mighty battle cry rallies his comrades and instills fear
into the hearts of his enemies.
Adrenaline burns your veins as the battle cry rings in your ears.

< 869h/869H 186v/186V Pos: standing >
Nicram completes his spell...
Nicram utters the word 'candusejqz'
Nicram shrinks to about half his normal size!

< 899h/899H 186v/186V Pos: standing >
Rugged Trail Through the Forest
Obvious exits: -N -W
A few drops of fresh blood are scattered around the area.
The corpse of an Orc is lying here.
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
*Cols  -=Celestial Sigil=- (Halfling)(tiny) stands in mid-air here.(Gold Aura)
*Kiria  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Duac  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
*Koa  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)

< 899h/899H 186v/186V Pos: standing >

< 899h/899H 186v/186V Pos: standing >
Nicram sits down in a comfortable spot.

< 899h/899H 186v/186V Pos: standing >
Nicram opens the story of Jugger the golem [superior] and begins studying it intently.

< 899h/899H 186v/186V Pos: standing >
Nicram closes his book and smiles broadly.

< 899h/899H 186v/186V Pos: standing >
You are carrying: (5/11)
a pair of flayed illithid hide leggings of power (glowing) [72%]
a cuendillar, heartstone of magic [poor] (magic)
a pair of moss-covered gloves [poor] (glowing) [81%]
a severed illithid tentacle [85%]
a handwoven grass bag [superior] (magic)

< 899h/899H 186v/186V Pos: standing >
Nicram clambers to his feet.

< 899h/899H 186v/186V Pos: standing >
Nicram starts casting a spell.

< 899h/899H 186v/186V Pos: standing >

< 899h/899H 186v/186V Pos: standing >
Nicram completes his spell...
Nicram utters the word 'candusejqz'

< 899h/899H 186v/186V Pos: standing >

		Score information for Aik

Level: 54   Race: Githzerai   Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 899(899)   Mana: 1228(1228)   Moves: 186(186)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 87%
Status:  Standing.
         Negative Shielded
Frags:   -2.83   Deaths:   55
Detecting:      Invisible Evil Good Magic Life
Protected from: Evil Good Fire Lightning Gas Acid Low Circle spells
Protected by:   Slow Poison
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Armor Aware Haste Levitation Waterbreathing Sneaking Tower of Iron Will Fearless
Combat Pulse:   19 Spell Pulse:  0.87 
Leaderboard Points: 2490 

Active Spells:
--------------
roar of heroes (5 minutes)
molecular control (6 minutes)
flesh armor (18 minutes)
intellect fortress (17 minutes)
tower of iron will (20 minutes)
energy containment (27 minutes)
aura sight (29 minutes)
inertial barrier (23 minutes)
vitality (6 minutes)
adrenaline control (16 minutes)
cannibalize (29 minutes)
enhance strength (10 minutes)
enhance dexterity (10 minutes)
enhance agility (10 minutes)
enhance constitution (10 minutes)


< 899h/899H 186v/186V Pos: standing >

< 899h/899H 186v/186V Pos: standing >
Epic Zones -----------------------------------------

   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
  *Court of the Muse                             (slightly good) 
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (extremely good)
   The Swamp Laboratory of Khul'Lor              (slightly evil) 
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (extremely evil)
   The High Moor Forest                          (slightly good) 
   The Stone Tomb of Kelek                       (neutral)       
   Orrak                                         (very evil)     
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (slightly evil) 
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (neutral)       
   Nizari                                        (evil)          
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (extremely good)
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (extremely good)
   The Elemental Groves                          (slightly evil) 
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (slightly evil) 
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (evil)          
   The Mountain of the Banished                  (slightly evil) 
   Nakral's Crypt                                (slightly evil) 
   The Outcasts Tower                            (pure good)     
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (slightly evil) 
   Faerie Realm                                  (good)          
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (slightly evil) 
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (slightly good) 
   City of Torrhan                               (pure good)     
   The Lair of the Swamp Troll King              (slightly evil) 
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (slightly good) 
   The Jade Empire                               (slightly evil) 
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (slightly good) 
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (evil)          
  *Tribal Oasis                                  (neutral)       
   The Para-Elemental Plane of Smoke             (very evil)     
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (good)          
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (evil)          
   The Ethereal Plane                            (evil)          
   The Caverns of Armageddon                     (slightly evil) 
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (slightly good) 
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
   Jotunheim                                     (slightly evil) 
  *The Transparent Tower                         (neutral)       
   Krethik Keep                                  (evil)          
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (neutral)       
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
  *The Forgotten Mansion                         (slightly good) 
   Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (evil)          
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (very evil)     
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (very evil)     
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (slightly evil) 
   The Realm of Barovia                          (slightly good) 
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (good)          
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (slightly good) 
   The Hall of the Ancients                      (evil)          
   The Bronze Citadel                            (slightly evil) 
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (slightly evil) 
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (slightly good) 

* = already completed this boot.

< 899h/899H 186v/186V Pos: standing >

< 899h/899H 186v/186V Pos: standing >
Rugged Trail Through the Forest
Obvious exits: -N -W
A few drops of fresh blood are scattered around the area.
The corpse of an Orc is lying here.
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
*Cols  -=Celestial Sigil=- (Halfling)(tiny) stands in mid-air here.(Gold Aura)
*Kiria  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Duac  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
*Koa  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
There are residual brain waves in the area.

< 899h/899H 186v/186V Pos: standing >

< 899h/899H 186v/186V Pos: standing >

< 899h/899H 186v/186V Pos: standing >
An Orc enters from the west.

< 899h/899H 186v/186V Pos: standing >
Rugged Trail Through the Forest
Obvious exits: -N -W
Fresh blood splatters cover the area.
The corpse of an Orc is lying here.
An Orc (medium) stands here. (Non-Fraggable)(Red Aura)
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
*Cols  -=Celestial Sigil=- (Halfling)(tiny) stands in mid-air here.(Gold Aura)
*Kiria  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Duac  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
*Koa  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
There are residual brain waves in the area.

< 899h/899H 186v/186V Pos: standing >
Koa snaps into visibility.
Koa places a betrayers blade [superior] with a strange black stone in the back of an Orc, resulting in some strange noises and some blood.
An Orc's pair of studded leather leggings was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.