The death of [38 Thief] Vogul (Troll)

in An Enormous Cavern Known as Shizmaah

from the perspective of [56 Spiritualist] Cols -=Celestial Sigil=- (Halfling)

<worn as a badge>    a frost dragon's eye [superior] (glowing)
<worn on head>       the helm of light
<worn on eyes>       the eye of the ogre of regeneration (glowing) (humming) [73%]
<worn in ear>        a brightly flaming earring
<worn in ear>        a tiny endurium earring [74%]
<worn on face>       the grim visage of a MaDWoMaN (humming)
<worn around neck>   a psionicist locket of power (glowing) [83%]
<worn around neck>   a spectral holy symbol of Berronar Truesilver [79%]
<worn on body>       the platemail of the Nessus royal guard (invis) (glowing) (humming) [85%]
<worn about body>    an ornate red cloak [69%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (glowing) [89%]
<worn about waist>   a waistband of rock and stone [superior]
<worn on belt buckle>a totem of the planes [83%]
<worn on arms>       a shoulder drape of emerald dragonscale [superior]
<held as shield>     a gold tablet entitled "The Holy Code of Honor"
<worn around wrist>  a bracelet of dracolich hide of strength (humming) [77%]
<worn around wrist>  a bracelet of woven willow leaves [superior] (illuminating)
<worn on hands>      the sacred stone claws of Aan [poor]
<worn on finger>     a ring of twisted gray mist
<worn on finger>     a ring called 'Soulcatcher' (invis)
<held>               a fire-imbued totem of Kossuth
<worn on legs>       some slime-covered aboleth skin [poor] (glowing) [77%]

        MMMM^..       
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 ^^^^.        .***.   
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             ....     
A Windy Lake, North of the Mountains
Obvious exits: -N -E -S -W

< 935h/935H 213v/221V Pos: standing >
 
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            ....      
A Windy Lake, North of the Mountains
Obvious exits: -N -E -S -W

< 935h/935H 213v/221V Pos: standing >
 
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           ....       
A Windy Lake, North of the Mountains
Obvious exits: -N -E -S -W

< 935h/935H 213v/221V Pos: standing >
 
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          ....        
A Windy Lake, North of the Mountains
Obvious exits: -N -E -S -W
A cloaked orc stands here with his fists clenched.

< 935h/935H 213v/221V Pos: standing >
 
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   M  M .****.M   .   
         ....    .    
A Windy Lake, North of the Mountains
Obvious exits: -N -E -S -W

< 935h/935H 212v/221V Pos: standing >
 
     MMM^..    M.*    
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        ....    ..    
A Windy Lake, North of the Mountains
Obvious exits: -N -E -S -W

< 935h/935H 212v/221V Pos: standing >
 
    MMM^..    M.**    
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 MMMM^^.        ..**  
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    M .****.M   ...   
       ....    ...    
On the Shore of a Small Island
Obvious exits: -N -E -S -W

< 935h/935H 212v/221V Pos: standing >
 
   MMM^..    M.***    
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      ....    ....    
On the Shore of a Small Island
Obvious exits: -N -E -S -W

< 935h/935H 212v/221V Pos: standing >
 
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 ^^^.          ..**.  
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  M .****.M   ...^^   
     ....    ....^    
A Windy Lake, North of the Mountains
Obvious exits: -N -E -S -W

< 935h/935H 212v/221V Pos: standing >
 
   M^..    M.*****    
  M^..      .M*****   
 M^^.        ..****.  
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    M  .. @    ..^..  
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   .****.M   ...^^M   
    ....    ....^^    
A Windy Lake, North of the Mountains
Obvious exits: -N -E -S -W

< 935h/935H 212v/221V Pos: standing >
 
   MM^M.  ..******    
  MM^..    M.******   
 MM^..      .M******  
 M^^.        ..****.  
 ^^.          ..**.^  
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A Windy Lake, North of the Mountains
Obvious exits: -N -E -S -W

< 935h/935H 212v/221V Pos: standing >
 
   MM^......******    
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     .***.     .^.^   
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A Windy Lake, North of the Mountains
Obvious exits: -N -E -S -W

< 935h/935H 212v/221V Pos: standing >
 
    MM^.M..*******    
   MM^......*******   
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 MMM^..    M.*******  
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 ^^.          ..**.^  
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    M  ..      ..^..  
     M.*..     ..^.   
     .***.     .^.    
A Windy Lake, North of the Mountains
Obvious exits: -N -E -S -W

< 935h/935H 211v/221V Pos: standing >
 
    MMM^^.********    
    MM^.M..********   
   MM^......********  
   MM^M.  ..********  
 MMM^..    M.*******  
 MM^..    @ .M******  
 M^^.        ..****.  
 ^^.          ..**.^  
 ^.   M        .*.^^  
    M  ..      ..^.   
     M.*..     ..^    
A Windy Lake, North of the Mountains
Obvious exits: -N -E -S -W

< 935h/935H 211v/221V Pos: standing >
 
     MM^^*********    
    MMM^^.*********   
    MM^.M..*********  
   MM^......********  
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 MM^..      .M******  
 M^^.        ..****.  
 ^^.          ..**.^  
  .   M        .*.^   
    M  ..      ..^    
A Windy Lake, North of the Mountains
Obvious exits: -N -E -S -W

< 935h/935H 211v/221V Pos: standing >
 
     MM^^^***^****    
     MM^^**********   
    MMM^^.*********.  
    MM^.M..*********  
   MM^......********  
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  ^.          ..**.   
      M        .*.    
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S -W

< 935h/935H 211v/221V Pos: standing >
 
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    MM^^**********.   
   MMM^^.*********..  
   MM^.M..*********.  
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 ^^.        ..****.^  
  .          ..**.^   
     M        .*.^    
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S -W

< 935h/935H 211v/221V Pos: standing >
 
  .****   
 ...*MM*  
  ..@***  
   ..***  
   M.M*   
A Very Dense Grove of Banewood Trees
Obvious exits: -N -E -S -W

< 935h/935H 211v/221V Pos: standing >
 
  *****   
 ..*MM**  
 ..*@***  
  ..****  
  M.M*M   
A Very Dense Grove of Banewood Trees
Obvious exits: -N -E -S -W

< 935h/935H 213v/221V Pos: standing >
 
  *****   
 .******  
 ..*@M**  
 ..*****  
  ..***   
A Very Dense Grove of Banewood Trees
Obvious exits: -N -E -S -W
A cloaked orc stands here with his fists clenched.

< 935h/935H 212v/221V Pos: standing >
 
  *****   
 ..*****  
 ...@MM*  
  ..****  
   ..**   
A Very Dense Grove of Banewood Trees
Obvious exits: -N -E -S -W

< 935h/935H 219v/221V Pos: standing >
 
  **M**   
 .******  
 ..*@***  
 ...*MM*  
  ..***   
A Very Dense Grove of Banewood Trees
Obvious exits: -N -E -S -W

< 935h/935H 217v/221V Pos: standing >
Hint: If you want to speak to another person that's not in the room, you can use the 'tell <character> <message>' command.
 
  ***^*   
 ***M***  
 .**@***  
 ..*****  
  ..*MM   
A Very Dense Grove of Banewood Trees
Obvious exits: -N -E -S -W

< 935h/935H 215v/221V Pos: standing >
 
  *****   
 ^***^**  
 ***@***  
 .******  
  .****   
A Very Dense Grove of Banewood Trees
Obvious exits: -N -E -S -W
A green hydralisk roars as it stomps through the area.

< 935h/935H 214v/221V Pos: standing >
 
  *****   
 *******  
 ^**@^**  
 ***M***  
  *****   
A Very Dense Grove of Banewood Trees
Obvious exits: -N -S -W

< 935h/935H 214v/221V Pos: standing >
 
  *****   
 ^******  
 ***@***  
 ^***^**  
  **M**   
A Very Dense Grove of Banewood Trees
Obvious exits: -N -E -S -W

< 935h/935H 214v/221V Pos: standing >
 
  ^M***   
 ^******  
 ^**@***  
 *******  
  ***^*   
A Very Dense Grove of Banewood Trees
Obvious exits: -N -E -S -W

< 935h/935H 214v/221V Pos: standing >
 
  ^^***   
 ^^M****  
 ^**@***  
 ^******  
  *****   
A Very Dense Grove of Banewood Trees
Obvious exits: -N -E -S -W

< 935h/935H 214v/221V Pos: standing >
 
  M^^**   
 M^^****  
 ^^M@***  
 ^******  
  *****   
A Very Dense Grove of Banewood Trees
Obvious exits: -N -E -S -W

< 935h/935H 217v/221V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...

< 935h/935H 221v/221V Pos: standing >
Casting: spirit jump 

< 935h/935H 221v/221V Pos: standing >
You complete your spell...
You disappear in a radiant flash of light.
You appear in a radiant flash of light.
The Great Choke of the Cavern Shizmaah
Obvious exits: -E -W
One of the minions of Archazel performs his master's will.
One of the minions of Archazel performs his master's will.
One of the minions of Archazel performs his master's will.
One of the minions of Archazel performs his master's will.
(Q)Archazel, head guard of the choke protects it from the terrors to the west.

< 935h/935H 221v/221V Pos: standing >
You sit down and relax.

< 935h/935H 221v/221V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - greater spirit anguish
(11th circle)  1 - resurrect
               1 - greater spirit sight
               1 - greater earthen grasp
               1 - guardian spirits
(10th circle)  4 - restoration
               1 - etherportal
( 9th circle)  1 - greater spirit ward
               4 - arieks shattering iceball
( 8th circle)  1 - scathing wind
               2 - spirit jump
               2 - tormenting spirits
( 7th circle)  4 - greater soul disturbance
               1 - elephantstrength
               1 - ravenflight
( 6th circle)  3 - wellness
               2 - greater mending
               1 - lionrage
               1 - spirit anguish
( 5th circle)  1 - sense spirit
               7 - molten spray
( 4th circle)  1 - pantherspeed
               1 - summon beast
               1 - hawkvision
               3 - mending
               3 - soul disturbance
( 3rd circle)  3 - scalding blast
               2 - snailspeed
               3 - molevision
               2 - purify spirit
( 2nd circle)  7 - flameburst
               4 - lesser mending
( 1st circle)  9 - ice missile
               2 - spirit armor
               1 - wolfspeed

And you are currently memorizing the following spells:
    1 seconds:  ( 8th) spirit jump

You can memorize no more spells.
You continue your study.

< 935h/935H 221v/221V Pos: sitting >
You have finished memorizing spirit jump.
You snap out of your meditative trance, memorization complete.

< 935h/935H 221v/221V Pos: sitting >
You clamber to your feet.

< 935h/935H 221v/221V Pos: standing >
The Great Choke of the Cavern Shizmaah
Obvious exits: -E -W
One of the minions of Archazel performs his master's will.
One of the minions of Archazel performs his master's will.
One of the minions of Archazel performs his master's will.
One of the minions of Archazel performs his master's will.
(Q)Archazel, head guard of the choke protects it from the terrors to the west.

< 935h/935H 221v/221V Pos: standing >
Approaching the Choke
Obvious exits: -N -E -S -W
A roper, once dead, has returned to life.

< 935h/935H 220v/221V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -E -S -W
A moaning and thoughtless zombie stumbles through the cave.

< 935h/935H 218v/221V Pos: standing >
A Large Pool of Acrid Decay
Obvious exits: -N -E -S -W
(Q)The spectral shade of a nereid floats by the water.

< 935h/935H 216v/221V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -E -S -W
A moaning and thoughtless zombie stumbles through the cave.

< 935h/935H 215v/221V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -E -S -W
A pale undead ghoul wanders through the cavern.

< 935h/935H 215v/221V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -E -S -W
A moaning and thoughtless zombie stumbles through the cave.
A Troll (large) stands in mid-air here. (Non-Fraggable)
A recently captured undead behemoth gets pulled along.
A skeleton pulls the chains of an undead behemoth's harness, leading him through the cavern.

< 935h/935H 215v/221V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -E -W

< 935h/935H 215v/221V Pos: standing >
Alas, you cannot go that way. . . .

< 935h/935H 217v/221V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -W

< 935h/935H 217v/221V Pos: standing >
Alas, you cannot go that way. . . .

< 935h/935H 219v/221V Pos: standing >
Alas, you cannot go that way. . . .

< 935h/935H 221v/221V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -E -W

< 935h/935H 219v/221V Pos: standing >

< 935h/935H 219v/221V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -E -S -W
A moaning and thoughtless zombie stumbles through the cave.
A Troll (large) stands in mid-air here. (Non-Fraggable)
A recently captured undead behemoth gets pulled along.
A skeleton pulls the chains of an undead behemoth's harness, leading him through the cavern.

< 935h/935H 217v/221V Pos: standing >
You quickly scan the area.
A huge grey cave wyrm who is close by to your north.
An undead roper who is not far off to your north.
A pale ghoul who is a brief walk away to your north.
A large grey cave wyrm who is rather far off to your north.
An large undead roper who is rather far off to your north.
An elite wight guardian who is rather far off to your north.
An undead behemoth who is rather far off to your north.
A behemoth rider watcher who is rather far off to your north.
A pale ghoul who is close by to your west.

< 935h/935H 218v/221V Pos: standing >
You see nothing special about him.
This Troll is in excellent condition.
He's large in size.
He seems to be moving much faster than normal..
He is surrounded by a putrid aura!
He's surrounded by a diffuse globe of light!
He has little gills in his neck!

<worn as a badge>    a serpentine seal of Bozk of wisdom [73%]
<worn on head>       a heavy black crown [superior] [88%]
<worn on eyes>       a decorated leather eyepatch
<worn in ear>        a lightning earring [58%]
<worn in ear>        a black pearl earring of damage [79%]
<worn on face>       a lithixl beak [superior] with a strange dark bloodstone [67%]
<worn around neck>   a dangling necklace of ice shards
<worn around neck>   a studded stone collar
<worn on body>       a cuirass emblazoned with the mantis sigil [superior] (humming)
<worn about body>    a deep hooded cloak of sorrow
<worn as quiver>     a glowing bard sack [superior] (glowing)
<worn about waist>   a thick belt of trollhide
<worn on belt buckle>a glowing blue crystal [70%]
<attached to belt>   the bag of impossibilities
<worn on arms>       some mithril and dragonscale arm plates [87%]
<worn around wrist>  a bracelet of woven willow leaves [superior] [ 3%]
<worn around wrist>  a small silvery bracelet (glowing)
<worn on hands>      a pair of silverish githyanki gauntlets [superior]
<worn on finger>     a finely etched ring made of bark [superior]
<worn on finger>     a shiny ring of the faeries (glowing)
<primary weapon>     a drusus named 'Fade to Black' (illuminating)
<secondary weapon>   the blade of the Golden Flame (illuminating)
<worn on legs>       a spiked pair of azure leg plates
<worn on feet>       some boots of forest running

< 935h/935H 221v/221V Pos: standing >
You start chanting...
You snap into visibility.

< 935h/935H 221v/221V Pos: standing >
You complete your spell...
You point at a Troll.
Your victim's soul is exposed causing your spell to do more damage!
Your spiritual assault devastates a Troll from within, he SCREAMS in utter anguish!
[Damage: 363 ] A Troll's cuirass emblazoned with the mantis sigil [superior] is corrupted by spiritual anger!
A Troll begins to sllooowwww down.

< 935h/935H 221v/221V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
You snap into visibility.

< 935h/935H 221v/221V Pos: standing >
You complete your spell...
You point at a Troll.
You snap into visibility.
[Damage: 176 ] Your iceball shatters upon impacting a Troll, rending flesh and sending blood flying.

< 935h/935H 221v/221V Pos: standing >
You start chanting...
You snap into visibility.

< 935h/935H 221v/221V Pos: standing >
You complete your spell...
You point at a Troll.
You snap into visibility.
[Damage: 179 ] Your iceball shatters upon impacting a Troll, rending flesh and sending blood flying.

< 935h/935H 221v/221V Pos: standing >
You start chanting...
You snap into visibility.

< 935h/935H 221v/221V Pos: standing >
You complete your spell...
You point at a Troll.
You snap into visibility.
[Damage: 47 ] Your iceball shatters upon impacting a Troll, rending flesh and sending blood flying.
A Troll's dangling necklace of ice shards freezes and shatters into million pieces from the intense cold!
A Troll is dead! R.I.P.
You receive your share of experience.