The death of [56 Diabolis] Bazooka -=Celestial Sigil=- (Githzerai)

in A Churning River of Slime

from the perspective of [56 Diabolis] Bazooka -=Celestial Sigil=- (Githzerai)

<worn as a badge>    a blood-stained stone badge [77%]
<worn on eyes>       the eye of the ogre [superior] (glowing) (humming) [76%]
<worn in ear>        a tiny endurium earring [poor] made by Acho [76%]
<worn in ear>        a bloody onyx ear stud [poor] [43%]
<worn on face>       a mask of leaves and bark [61%]
<worn around neck>   an icy chitin collar
<worn on body>       a warsuit of jade wyrmscale (glowing) [89%]
<worn about body>    the robes of the maelstrom [85%]
<worn about waist>   a belt of liquid links [superior] [45%]
<worn on belt buckle>a severed illithid tentacle
<attached to belt>   an arcane spellbook covered with runes
<held as shield>     the shield proclaimed 'Hope'
<worn around wrist>  a sapphire and gold bracelet
<worn around wrist>  an ink-covered steel bracer [superior] [31%]
<worn on hands>      the gloves of the adept [73%]
<worn on finger>     the ring of celestial wonders (glowing) [86%]
<worn on finger>     the ring of celestial wonders (glowing)
<held>               A red staff of fluxing energy [poor] (glowing) (humming)
<worn on legs>       some sinister steel pants [85%]
<worn on feet>       the winged boots of angelic movement [84%]

Casting: create greater dracolich 

< 702h/702H 266v/266V Pos: standing >
You complete your spell...
The corpse summons a greater silver dracolich!
A silver dracolich roars to the sky 'I LIVE!!!'
A silver dracolich starts following you.

< 702h/702H 266v/266V Pos: standing >
You make a magical gesture, sending a silver dracolich back to the nether plane.
A silver dracolich stops following you.
A silver dracolich ROARS, filling your heart with sheer terror!
A silver dracolich breathes gas!
You resist the effects of a silver dracolich's spell!

< 702h/702H 266v/266V Pos: standing >
You sit down and relax.

< 702h/702H 266v/266V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 702h/702H 266v/266V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - create dracolich
               3 - summon ghasts
(10th circle)  1 - fly
               1 - raise lich
               1 - mass embalm
               1 - blackmantle
( 9th circle)  2 - energy drain
               2 - dimension door
               1 - create golem
( 8th circle)  1 - detect invisibility
               1 - improved invisibility
               4 - negative concussion blast
( 7th circle)  5 - protect undead
               1 - reveal true name
( 6th circle)  5 - cone of cold
               2 - vitalize undead
( 5th circle)  2 - teleport
               1 - fireshield
               5 - heal undead
( 4th circle)  1 - strength
               8 - life leech
( 3rd circle)  1 - animate dead
               6 - dispel magic
               2 - embalm
               1 - sense follower
( 2nd circle)  3 - chill touch
               7 - sleep
               1 - protection from living
( 1st circle)  2 - minor creation
              10 - slashing darkness

And you are currently memorizing the following spells:
    2 seconds:  (10th) vampiric trance
    4 seconds:  (12th) create greater dracolich

You can memorize no more spells.
You continue your study.

< 702h/702H 266v/266V Pos: sitting >
You have finished memorizing vampiric trance.

< 702h/702H 266v/266V Pos: sitting >
You have finished memorizing create greater dracolich.
Your studies are complete.

< 702h/702H 266v/266V Pos: sitting >
You clamber to your feet.

< 702h/702H 266v/266V Pos: standing >
You start chanting...

< 702h/702H 266v/266V Pos: standing >
Casting: create greater dracolich ******

< 702h/702H 266v/266V Pos: standing >
Casting: create greater dracolich *****

< 702h/702H 266v/266V Pos: standing >
Casting: create greater dracolich ****

< 702h/702H 266v/266V Pos: standing >
Casting: create greater dracolich ***

< 702h/702H 266v/266V Pos: standing >
Casting: create greater dracolich **

< 702h/702H 266v/266V Pos: standing >
Casting: create greater dracolich *

< 702h/702H 266v/266V Pos: standing >
Casting: create greater dracolich 

< 702h/702H 266v/266V Pos: standing >
You complete your spell...
The corpse summons a greater gold dracolich!
A golden dracolich roars to the sky 'I LIVE!!!'
A golden dracolich starts following you.

< 702h/702H 266v/266V Pos: standing >
You make a magical gesture, sending a golden dracolich back to the nether plane.
A golden dracolich stops following you.
A golden dracolich ROARS, filling your heart with sheer terror!

< 702h/702H 266v/266V Pos: standing >
A Tunnel Ledge Before a River of Slime
Obvious exits: -N -E
a fragment of a soul lies here. (humming) (illuminating)

< 702h/702H 266v/266V Pos: standing >
You sit down and relax.

< 702h/702H 266v/266V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 702h/702H 266v/266V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - create dracolich
               3 - summon ghasts
(10th circle)  1 - fly
               1 - raise lich
               1 - vampiric trance
               1 - mass embalm
               1 - blackmantle
( 9th circle)  2 - energy drain
               2 - dimension door
               1 - create golem
( 8th circle)  1 - detect invisibility
               1 - improved invisibility
               4 - negative concussion blast
( 7th circle)  5 - protect undead
               1 - reveal true name
( 6th circle)  5 - cone of cold
               2 - vitalize undead
( 5th circle)  2 - teleport
               1 - fireshield
               5 - heal undead
( 4th circle)  1 - strength
               8 - life leech
( 3rd circle)  1 - animate dead
               6 - dispel magic
               2 - embalm
               1 - sense follower
( 2nd circle)  3 - chill touch
               7 - sleep
               1 - protection from living
( 1st circle)  2 - minor creation
              10 - slashing darkness

And you are currently memorizing the following spells:
    2 seconds:  (12th) create greater dracolich

You can memorize no more spells.
You continue your study.

< 702h/702H 266v/266V Pos: sitting >
You have finished memorizing create greater dracolich.
Your studies are complete.

< 702h/702H 266v/266V Pos: sitting >
You clamber to your feet.

< 702h/702H 266v/266V Pos: standing >
A Massive Rockpile Below a Steep Shaft
Obvious exits: -S -U
A large splinter of bone has been discarded here.
A misshaped obsidian nose ring lies here on the ground.
A knight's marble hat lies here on the ground.
[15] A slimy disembodied claw lays here in a puddle of muck.
The corpse of a crazy young trog is lying here.
The corpse of a lean troglodyte fanatic is lying here.
The corpse of a huge slime slug is lying here.

< 702h/702H 264v/266V Pos: standing >
You quickly scan the area.
You see nothing.

< 702h/702H 264v/266V Pos: standing >
You start chanting...

< 702h/702H 264v/266V Pos: standing >
Casting: create greater dracolich ******

< 702h/702H 264v/266V Pos: standing >
Casting: create greater dracolich *****

< 702h/702H 264v/266V Pos: standing >
Casting: create greater dracolich ****

< 702h/702H 264v/266V Pos: standing >
Casting: create greater dracolich ***

< 702h/702H 264v/266V Pos: standing >
Casting: create greater dracolich **

< 702h/702H 264v/266V Pos: standing >
Casting: create greater dracolich *

< 702h/702H 264v/266V Pos: standing >
Casting: create greater dracolich 

< 702h/702H 264v/266V Pos: standing >
You complete your spell...
The corpse summons a greater silver dracolich!
A silver dracolich roars to the sky 'I LIVE!!!'
A silver dracolich starts following you.

< 702h/702H 264v/266V Pos: standing >
Hint: -- MONEY -- Get a pick from a shop and go find mines on the map. They are shown as little m's. Type mine with the pick wielded. When you discover ore, you can sell it at shops throughout duris. Some shops pay more for the ore! By the way, you can go to a weaponsmith shopkeeper to repair the pick, which is far more cost effective than purchasing a new one.

< 702h/702H 264v/266V Pos: standing >
You make a magical gesture, sending a silver dracolich back to the nether plane.
A silver dracolich stops following you.
A silver dracolich ROARS, filling your heart with sheer terror!

< 702h/702H 264v/266V Pos: standing >
You sit down and relax.

< 702h/702H 265v/266V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 702h/702H 265v/266V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - create dracolich
               3 - summon ghasts
(10th circle)  1 - fly
               1 - raise lich
               1 - vampiric trance
               1 - mass embalm
               1 - blackmantle
( 9th circle)  2 - energy drain
               2 - dimension door
               1 - create golem
( 8th circle)  1 - detect invisibility
               1 - improved invisibility
               4 - negative concussion blast
( 7th circle)  5 - protect undead
               1 - reveal true name
( 6th circle)  5 - cone of cold
               2 - vitalize undead
( 5th circle)  2 - teleport
               1 - fireshield
               5 - heal undead
( 4th circle)  1 - strength
               8 - life leech
( 3rd circle)  1 - animate dead
               6 - dispel magic
               2 - embalm
               1 - sense follower
( 2nd circle)  3 - chill touch
               7 - sleep
               1 - protection from living
( 1st circle)  2 - minor creation
              10 - slashing darkness

And you are currently memorizing the following spells:
    2 seconds:  (12th) create greater dracolich

You can memorize no more spells.
You continue your study.

< 702h/702H 266v/266V Pos: sitting >
You have finished memorizing create greater dracolich.
Your studies are complete.

< 702h/702H 266v/266V Pos: sitting >
You clamber to your feet.

< 702h/702H 266v/266V Pos: standing >
You start chanting...

< 702h/702H 266v/266V Pos: standing >
Casting: create greater dracolich ******

< 702h/702H 266v/266V Pos: standing >
Casting: create greater dracolich *****

< 702h/702H 266v/266V Pos: standing >
Casting: create greater dracolich ****

< 702h/702H 266v/266V Pos: standing >
Casting: create greater dracolich ***

< 702h/702H 266v/266V Pos: standing >
Casting: create greater dracolich **

< 702h/702H 266v/266V Pos: standing >
Casting: create greater dracolich *

< 702h/702H 266v/266V Pos: standing >
Casting: create greater dracolich 

< 702h/702H 266v/266V Pos: standing >
You complete your spell...
This spell requires the corpse of a more powerful being!

< 702h/702H 266v/266V Pos: standing >
A Massive Rockpile Below a Steep Shaft
Obvious exits: -S -U
A potion of thick green sludge lies here.
A large splinter of bone has been discarded here.
A misshaped obsidian nose ring lies here on the ground.
A knight's marble hat lies here on the ground.
[17] A slimy disembodied claw lays here in a puddle of muck.
The corpse of a crazy young trog is lying here.
The corpse of a huge slime slug is lying here.

< 702h/702H 266v/266V Pos: standing >
Within a Steep, Unstable Shaft
Obvious exits: -U -D

< 702h/702H 264v/266V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Above a Steep, Unstable Rocky Descent
Obvious exits: -E -D

< 702h/702H 262v/266V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
You quickly scan the area.
A small trog who is close by to your east.
A small trog who is not far off to your east.
A huge centipede who is not far off to your east.

< 702h/702H 263v/266V Pos: standing >
Within a Steep, Unstable Shaft
Obvious exits: -U -D

< 702h/702H 264v/266V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
A Massive Rockpile Below a Steep Shaft
Obvious exits: -S -U
A potion of thick green sludge lies here.
A large splinter of bone has been discarded here.
A misshaped obsidian nose ring lies here on the ground.
A knight's marble hat lies here on the ground.
[17] A slimy disembodied claw lays here in a puddle of muck.
The corpse of a crazy young trog is lying here.
The corpse of a huge slime slug is lying here.

< 702h/702H 262v/266V Pos: standing >
You quickly scan the area.
You see nothing.

< 702h/702H 266v/266V Pos: standing >
A Tunnel Ledge Before a River of Slime
Obvious exits: -N -E
a fragment of a soul lies here. (humming) (illuminating)

< 702h/702H 264v/266V Pos: standing >
You quickly scan the area.
An aboleth slime mage who is not far off to your east.
A huge slime slug who is a brief walk away to your east.
A slime slug who is a brief walk away to your east.
A slime slug who is a brief walk away to your east.
A slime slug who is a brief walk away to your east.

< 702h/702H 264v/266V Pos: standing >
A Massive Rockpile Below a Steep Shaft
Obvious exits: -S -U
A potion of thick green sludge lies here.
A large splinter of bone has been discarded here.
A misshaped obsidian nose ring lies here on the ground.
A knight's marble hat lies here on the ground.
[17] A slimy disembodied claw lays here in a puddle of muck.
The corpse of a crazy young trog is lying here.
The corpse of a huge slime slug is lying here.

< 702h/702H 262v/266V Pos: standing >
You don't have that spell memorized.

< 702h/702H 266v/266V Pos: standing >
You sit down and relax.

< 702h/702H 266v/266V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 702h/702H 266v/266V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - create dracolich
               3 - summon ghasts
(10th circle)  1 - fly
               1 - raise lich
               1 - vampiric trance
               1 - mass embalm
               1 - blackmantle
( 9th circle)  2 - energy drain
               2 - dimension door
               1 - create golem
( 8th circle)  1 - detect invisibility
               1 - improved invisibility
               4 - negative concussion blast
( 7th circle)  5 - protect undead
               1 - reveal true name
( 6th circle)  5 - cone of cold
               2 - vitalize undead
( 5th circle)  2 - teleport
               1 - fireshield
               5 - heal undead
( 4th circle)  1 - strength
               8 - life leech
( 3rd circle)  1 - animate dead
               6 - dispel magic
               2 - embalm
               1 - sense follower
( 2nd circle)  3 - chill touch
               7 - sleep
               1 - protection from living
( 1st circle)  2 - minor creation
              10 - slashing darkness

And you are currently memorizing the following spells:
    2 seconds:  (12th) create greater dracolich

You can memorize no more spells.
You continue your study.

< 702h/702H 266v/266V Pos: sitting >
You have finished memorizing create greater dracolich.
Your studies are complete.

< 702h/702H 266v/266V Pos: sitting >
You clamber to your feet.

< 702h/702H 266v/266V Pos: standing >
You start chanting...

< 702h/702H 266v/266V Pos: standing >
Casting: create greater dracolich ******

< 702h/702H 266v/266V Pos: standing >
Casting: create greater dracolich *****

< 702h/702H 266v/266V Pos: standing >
Casting: create greater dracolich ****

< 702h/702H 266v/266V Pos: standing >
Casting: create greater dracolich ***

< 702h/702H 266v/266V Pos: standing >
Casting: create greater dracolich **

< 702h/702H 266v/266V Pos: standing >
Casting: create greater dracolich *

< 702h/702H 266v/266V Pos: standing >
Casting: create greater dracolich 

< 702h/702H 266v/266V Pos: standing >
You complete your spell...
The corpse summons a greater shadow dracolich!
A shadow dracolich is NOT pleased with you at all!
A billowing cloud of darkness erupts from a shadow dracolich's mouth!
You snap into visibility.
A shadow dracolich consumes you in blackness.
You feel terror strike at your very soul as a shadow dracolich draws its unholy weapon against you!
A shadow dracolich lashes out with its bony tail!
A shadow dracolich attacks you. [4 Hits]

< 501h/702H 266v/266V Pos: standing >
< T: Bazooka TP: sta TC: few wounds E: shadow sta EP: excellent >
 You snap into visibility.
A shadow dracolich attacks you. [5 Hits]

< 351h/702H 266v/266V Pos: standing >
< T: Bazooka TP: sta TC: few wounds E: shadow sta EP: excellent >
 A shadow dracolich flows into battle with the speed of a viper.
You attack a shadow dracolich. [0 Hits]

< 351h/702H 266v/266V Pos: standing >
< T: Bazooka TP: sta TC: few wounds E: shadow sta EP: excellent >
 A shadow dracolich collapses into a pile of bones which crumble to dust.

< 351h/702H 266v/266V Pos: standing >
You start chanting...

< 351h/702H 266v/266V Pos: standing >
You complete your spell...
You feel the powers of darkness strengthen you!

< 602h/702H 266v/266V Pos: standing >
You start chanting...

< 602h/702H 266v/266V Pos: standing >

< 602h/702H 266v/266V Pos: standing >
You complete your spell...
You feel the powers of darkness strengthen you!

< 702h/702H 266v/266V Pos: standing >
You start chanting...

< 702h/702H 266v/266V Pos: standing >
Casting: protect undead 

< 702h/702H 266v/266V Pos: standing >
You complete your spell...
You feel protected by powers from beyond the grave.

< 702h/702H 266v/266V Pos: standing >
A Massive Rockpile Below a Steep Shaft
Obvious exits: -S -U
A potion of thick green sludge lies here.
A large splinter of bone has been discarded here.
A misshaped obsidian nose ring lies here on the ground.
A knight's marble hat lies here on the ground.
[19] A slimy disembodied claw lays here in a puddle of muck.
The corpse of a huge slime slug is lying here.

< 702h/702H 266v/266V Pos: standing >

< 702h/702H 266v/266V Pos: standing >
A Tunnel Ledge Before a River of Slime
Obvious exits: -N -E
a fragment of a soul lies here. (humming) (illuminating)

< 702h/702H 264v/266V Pos: standing >
You quickly scan the area.
An aboleth slime mage who is not far off to your east.
A huge slime slug who is a brief walk away to your east.
A slime slug who is a brief walk away to your east.
A slime slug who is a brief walk away to your east.
A slime slug who is a brief walk away to your east.
A slime slug who is a brief walk away to your east.

< 702h/702H 264v/266V Pos: standing >
Hint: At level 30 you get the option to adopt a class specialization if you choose.  Check the 'specialize' command for a list of what's available, and help files for descriptions.

< 702h/702H 264v/266V Pos: standing >
A Churning River of Slime
Obvious exits: -N -E -S -W

< 702h/702H 264v/266V Pos: standing >
A Tunnel Ledge Before a River of Slime
Obvious exits: -N -E
a fragment of a soul lies here. (humming) (illuminating)

< 702h/702H 262v/266V Pos: standing >
A Massive Rockpile Below a Steep Shaft
Obvious exits: -S -U
A potion of thick green sludge lies here.
A large splinter of bone has been discarded here.
A misshaped obsidian nose ring lies here on the ground.
A knight's marble hat lies here on the ground.
[19] A slimy disembodied claw lays here in a puddle of muck.
The corpse of a huge slime slug is lying here.

< 702h/702H 262v/266V Pos: standing >
A Tunnel Ledge Before a River of Slime
Obvious exits: -N -E
a fragment of a soul lies here. (humming) (illuminating)

< 702h/702H 264v/266V Pos: standing >
You start chanting...

< 702h/702H 264v/266V Pos: standing >
Casting: create golem *

< 702h/702H 264v/266V Pos: standing >
Casting: create golem 

< 702h/702H 264v/266V Pos: standing >
You complete your spell...
You snap into visibility.
Dark shadows engulf you as you weave a spell of creation.
A bone golem starts following you.

< 674h/702H 264v/266V Pos: standing >
You start chanting...
You snap into visibility.

< 674h/702H 266v/266V Pos: standing >

< 674h/702H 266v/266V Pos: standing >
You complete your spell...
A bone golem stops following you.
A bone golem suddenly attacks YOU!
[Damage: 202 ] You drain a bone golem of some of its energy.

< 673h/702H 266v/266V Pos: standing >
< T: Bazooka TP: sta TC:few scratches E: bone sta EP: few scratches >
 You start chanting...

< 673h/702H 266v/266V Pos: standing >
< T: Bazooka TP: sta TC:few scratches E: bone sta EP: few scratches >
 You complete your spell...
[Damage: 103 ] You drain a bone golem of some of its energy.

< 673h/702H 266v/266V Pos: standing >
< T: Bazooka TP: sta TC:few scratches E: bone sta EP:  small wounds >
 You start chanting...

< 673h/702H 266v/266V Pos: standing >
< T: Bazooka TP: sta TC:few scratches E: bone sta EP:  small wounds >
 Casting: negative concussion blast *

< 673h/702H 266v/266V Pos: standing >
< T: Bazooka TP: sta TC:few scratches E: bone sta EP:  small wounds >
 A bone golem attacks you. [3 Hits]

< 670h/702H 266v/266V Pos: standing >
< T: Bazooka TP: sta TC:few scratches E: bone sta EP:  small wounds >
 Casting: negative concussion blast 

< 670h/702H 266v/266V Pos: standing >
< T: Bazooka TP: sta TC:few scratches E: bone sta EP:  small wounds >
 You complete your spell...
[Damage: 104 ] Your concussion blast rips into a bone golem, shattering its soul!

< 670h/702H 266v/266V Pos: standing >
< T: Bazooka TP: sta TC:few scratches E: bone sta EP:  small wounds >
 You start chanting...

< 670h/702H 266v/266V Pos: standing >
< T: Bazooka TP: sta TC:few scratches E: bone sta EP:  small wounds >
 Casting: negative concussion blast *

< 670h/702H 266v/266V Pos: standing >
< T: Bazooka TP: sta TC:few scratches E: bone sta EP:  small wounds >
 
< 670h/702H 266v/266V Pos: standing >
< T: Bazooka TP: sta TC:few scratches E: bone sta EP:  small wounds >
 Casting: negative concussion blast 

< 670h/702H 266v/266V Pos: standing >
< T: Bazooka TP: sta TC:few scratches E: bone sta EP:  small wounds >
 You complete your spell...
[Damage: 102 ] Your concussion blast rips into a bone golem, shattering its soul!

< 670h/702H 266v/266V Pos: standing >
< T: Bazooka TP: sta TC:few scratches E: bone sta EP:  small wounds >
 
< 670h/702H 266v/266V Pos: standing >
< T: Bazooka TP: sta TC:few scratches E: bone sta EP:  small wounds >
 You attack a bone golem. [0 Hits]
A bone golem attacks you. [5 Hits]

< 654h/702H 266v/266V Pos: standing >
< T: Bazooka TP: sta TC:few scratches E: bone sta EP:  small wounds >
 You start chanting...

< 654h/702H 266v/266V Pos: standing >
< T: Bazooka TP: sta TC:few scratches E: bone sta EP:  small wounds >
 Casting: negative concussion blast *

< 654h/702H 266v/266V Pos: standing >
< T: Bazooka TP: sta TC:few scratches E: bone sta EP:  small wounds >
 Casting: negative concussion blast 

< 654h/702H 266v/266V Pos: standing >
< T: Bazooka TP: sta TC:few scratches E: bone sta EP:  small wounds >
 You complete your spell...
[Damage: 95 ] Your concussion blast rips into a bone golem, shattering its soul!

< 654h/702H 266v/266V Pos: standing >
< T: Bazooka TP: sta TC:few scratches E: bone sta EP:  few wounds >
 You start chanting...

< 654h/702H 266v/266V Pos: standing >
< T: Bazooka TP: sta TC:few scratches E: bone sta EP:  few wounds >
 A bone golem attacks you. [4 Hits]

< 647h/702H 266v/266V Pos: standing >
< T: Bazooka TP: sta TC:few scratches E: bone sta EP:  few wounds >
 You complete your spell...
[Damage: 96 ] Your concussion blast rips into a bone golem, shattering its soul!

< 647h/702H 266v/266V Pos: standing >
< T: Bazooka TP: sta TC:few scratches E: bone sta EP:  few wounds >
 You don't have that spell memorized.

< 647h/702H 266v/266V Pos: standing >
< T: Bazooka TP: sta TC:few scratches E: bone sta EP:  few wounds >
 You attempt to flee...
A Churning River of Slime
Obvious exits: -N -E -S -W
You flee eastward!

< 647h/702H 243v/266V Pos: standing >
A Tunnel Ledge Before a River of Slime
Obvious exits: -N -E
a fragment of a soul lies here. (humming) (illuminating)
A bone golem stands blankly after re-animation here.

< 647h/702H 245v/266V Pos: standing >
A Massive Rockpile Below a Steep Shaft
Obvious exits: -S -U
A potion of thick green sludge lies here.
A large splinter of bone has been discarded here.
A misshaped obsidian nose ring lies here on the ground.
A knight's marble hat lies here on the ground.
[19] A slimy disembodied claw lays here in a puddle of muck.
The corpse of a huge slime slug is lying here.

< 647h/702H 244v/266V Pos: standing >
You sit down and relax.

< 647h/702H 246v/266V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 647h/702H 247v/266V Pos: sitting >

< 648h/702H 252v/266V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - create dracolich
               3 - summon ghasts
(10th circle)  1 - fly
               1 - raise lich
               1 - vampiric trance
               1 - mass embalm
               1 - blackmantle
( 9th circle)  2 - dimension door
( 8th circle)  1 - detect invisibility
               1 - improved invisibility
( 7th circle)  4 - protect undead
               1 - reveal true name
( 6th circle)  5 - cone of cold
               2 - vitalize undead
( 5th circle)  2 - teleport
               1 - fireshield
               3 - heal undead
( 4th circle)  1 - strength
               8 - life leech
( 3rd circle)  1 - animate dead
               6 - dispel magic
               2 - embalm
               1 - sense follower
( 2nd circle)  3 - chill touch
               7 - sleep
               1 - protection from living
( 1st circle)  2 - minor creation
              10 - slashing darkness

And you are currently memorizing the following spells:
    2 seconds:  (12th) create greater dracolich
    4 seconds:  ( 5th) heal undead
    5 seconds:  ( 5th) heal undead
    7 seconds:  ( 7th) protect undead
    9 seconds:  ( 9th) create golem
   12 seconds:  ( 9th) energy drain
   14 seconds:  ( 9th) energy drain
   16 seconds:  ( 8th) negative concussion blast
   18 seconds:  ( 8th) negative concussion blast
   20 seconds:  ( 8th) negative concussion blast
   22 seconds:  ( 8th) negative concussion blast

You can memorize no more spells.
You continue your study.

< 649h/702H 260v/266V Pos: sitting >
You have finished memorizing create greater dracolich.

< 650h/702H 266v/266V Pos: sitting >
You have finished memorizing heal undead.

< 650h/702H 266v/266V Pos: sitting >
You have finished memorizing heal undead.

< 651h/702H 266v/266V Pos: sitting >
You have finished memorizing protect undead.

< 651h/702H 266v/266V Pos: sitting >
You have finished memorizing create golem.

< 652h/702H 266v/266V Pos: sitting >
You have finished memorizing energy drain.

< 653h/702H 266v/266V Pos: sitting >
You have finished memorizing energy drain.

< 654h/702H 266v/266V Pos: sitting >
You have finished memorizing negative concussion blast.

< 654h/702H 266v/266V Pos: sitting >
You have finished memorizing negative concussion blast.

< 655h/702H 266v/266V Pos: sitting >
You have finished memorizing negative concussion blast.

< 656h/702H 266v/266V Pos: sitting >
You have finished memorizing negative concussion blast.
Your studies are complete.

< 656h/702H 266v/266V Pos: sitting >
You clamber to your feet.

< 657h/702H 266v/266V Pos: standing >
You are already standing.

< 657h/702H 266v/266V Pos: standing >
A Tunnel Ledge Before a River of Slime
Obvious exits: -N -E
a fragment of a soul lies here. (humming) (illuminating)
A bone golem stands blankly after re-animation here.

< 657h/702H 264v/266V Pos: standing >
A bone golem suddenly attacks YOU!
You snap into visibility.
You start chanting...

< 656h/702H 264v/266V Pos: standing >
< T: Bazooka TP: sta TC:few scratches E: bone sta EP:  few wounds >
 Casting: energy drain *

< 656h/702H 264v/266V Pos: standing >
< T: Bazooka TP: sta TC:few scratches E: bone sta EP:  few wounds >
 You complete your spell...
[Damage: 100 ] You drain a bone golem of some of its energy.

< 656h/702H 264v/266V Pos: standing >
< T: Bazooka TP: sta TC:few scratches E: bone sta EP:  few wounds >
 You start chanting...

< 656h/702H 264v/266V Pos: standing >
< T: Bazooka TP: sta TC:few scratches E: bone sta EP:  few wounds >
 Casting: energy drain *

< 656h/702H 264v/266V Pos: standing >
< T: Bazooka TP: sta TC:few scratches E: bone sta EP:  few wounds >
 You feel your skin soften and return to normal.
You snap into visibility.
A bone golem attacks you. [5 Hits]

< 593h/702H 264v/266V Pos: standing >
< T: Bazooka TP: sta TC: small wounds E: bone sta EP:  few wounds >
 You snap into visibility.
You complete your spell...
[Damage: 99 ] You drain a bone golem of some of its energy.

< 593h/702H 264v/266V Pos: standing >
< T: Bazooka TP: sta TC: small wounds E: bone sta EP:  few wounds >
 You start chanting...

< 593h/702H 264v/266V Pos: standing >
< T: Bazooka TP: sta TC: small wounds E: bone sta EP:  few wounds >
 You complete your spell...
[Damage: 97 ] Your concussion blast rips into a bone golem, shattering its soul!

< 593h/702H 264v/266V Pos: standing >
< T: Bazooka TP: sta TC: small wounds E: bone sta EP:  few wounds >
 You start chanting...

< 593h/702H 264v/266V Pos: standing >
< T: Bazooka TP: sta TC: small wounds E: bone sta EP:  few wounds >
 A bone golem attacks you. [2 Hits]

< 564h/702H 264v/266V Pos: standing >
< T: Bazooka TP: sta TC: small wounds E: bone sta EP:  few wounds >
 Casting: negative concussion blast *

< 564h/702H 264v/266V Pos: standing >
< T: Bazooka TP: sta TC: small wounds E: bone sta EP:  few wounds >
 Casting: negative concussion blast 

< 564h/702H 264v/266V Pos: standing >
< T: Bazooka TP: sta TC: small wounds E: bone sta EP:  few wounds >
 You complete your spell...
[Damage: 96 ] Your concussion blast rips into a bone golem, shattering its soul!

< 564h/702H 264v/266V Pos: standing >
< T: Bazooka TP: sta TC: small wounds E: bone sta EP:  nasty wounds >
 A Drow Elf enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.

< 564h/702H 264v/266V Pos: standing >
< T: Bazooka TP: sta TC: small wounds E: bone sta EP:  nasty wounds >
 A Troll snaps into visibility.
Out of nowhere, a Troll stabs you in the back.
You start chanting...

< 487h/702H 264v/266V Pos: standing >
< T: Bazooka TP: sta TC: few wounds E: A Troll sta EP: excellent >
 You snap into visibility.
You complete your spell...
A translucent field flashes around a Troll's body upon contact with your assault, deflecting it back at YOU!
A Troll snaps into visibility.
You snap into visibility.
A Troll's concussion blast rips into you, shattering your soul!
OUCH!  That really did HURT!

< 407h/702H 264v/266V Pos: standing >
< T: Bazooka TP: sta TC: few wounds E: A Troll sta EP: excellent >
 A Githyanki snaps into visibility.

< 407h/702H 264v/266V Pos: standing >
< T: Bazooka TP: sta TC: few wounds E: A Troll sta EP: excellent >
 Sparks...  flashing lights...  you cannot concentrate!
You snap into visibility.
A Troll snaps into visibility.
You attack a Troll. [0 Hits]
A bone golem attacks you. [5 Hits]

< 337h/702H 264v/266V Pos: standing >
< T: Bazooka TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 You attempt to flee...
A Churning River of Slime
Obvious exits: -N -E -S -W
You flee eastward!

< 337h/702H 235v/266V Pos: standing >
A Drow Elf enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.

< 337h/702H 236v/266V Pos: standing >
A Troll snaps into visibility.
You snap into visibility.
Out of nowhere, a Troll stabs you in the back.
OUCH!  That really did HURT!
With a swift tug a Troll wrenches the weapon free, ramming it into you again.
Out of nowhere, a Troll stabs you in the back.
Out of nowhere, a Troll stabs you in the back.
With a swift tug a Troll wrenches the weapon free, ramming it into you again.
Out of nowhere, a Troll stabs you in the back.
You wish that your wounds would stop BLEEDING so much!

< 53h/702H 237v/266V Pos: standing >
< T: Bazooka TP: sta TC: awful E: A Troll sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 53h/702H 238v/266V Pos: standing >
< T: Bazooka TP: sta TC: awful E: A Troll sta EP: excellent >
 A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.

< 53h/702H 238v/266V Pos: standing >
< T: Bazooka TP: sta TC: awful E: A Troll sta EP: excellent >
 You attempt to flee...
A Churning River of Slime
Obvious exits: -E -S
A potion of thick green sludge lies here.
[2] A slimy disembodied claw lays here in a puddle of muck.
A potion of green and brown sludge floats here.
A small pile of coins lies here.
[2] A gleaming band of the faeries lies here.
The corpse of a slime slug is lying here.
You flee northward!

< 53h/702H 208v/266V Pos: standing >
A Githyanki gets a small pile of coins.
You snap into visibility.
Out of nowhere, a Troll stabs you in the back.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Out of nowhere, a Troll stabs you in the back.
You watch as the world spins around your gruesomely cut body.
You feel your strength wane, leaving you for the carrion crawlers to
devour.
You are in pretty bad shape, unable to do anything!

< -3h/702H 210v/266V Pos: standing >
You are in pretty bad shape, unable to do anything!

< -3h/702H 210v/266V Pos: standing >
You are in pretty bad shape, unable to do anything!

< -3h/702H 210v/266V Pos: standing >
The dreadful aura surrounding you fades away.

< -3h/702H 211v/266V Pos: standing >
Hint: You gain much more experience when you heal a person engaged in melee combat.

< -3h/702H 211v/266V Pos: standing >