The death of [50 Holyman] Aikc -=Celestial Sigil=- (Halfling)

in A Room of Nautical Charts

from the perspective of [50 Holyman] Aikc -=Celestial Sigil=- (Halfling)

<worn on head>       halo of the maelstrom
<worn in ear>        a black pearl earring [poor]
<worn in ear>        a sparkling ruby earring [poor]
<worn about body>    a cloak of deva's feathers [superior]
<worn on back>       an ermineskin backpack
<worn about waist>   a tanned centaur hide belt [superior] [82%]
<worn on belt buckle>a barbed dagger [poor] (glowing) [79%]
<held as shield>     a tiger and panther skin covered shield (glowing) (illuminating) [85%]
<worn around wrist>  a glittering hemp bracer
<worn around wrist>  a glowing platinum wristguard [78%]
<worn on hands>      a pair of feathered gloves (illuminating)
<worn on finger>     a ring of leaves [22%]
<held>               a swirling wand of light
<worn on feet>       a pair of winded boots [87%]

   The Hall of the Ancients                      (slightly evil) 
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
  *Castle Ravenloft                              (slightly good) 

* = already completed this boot.

< 490h/490H 155v/155V Pos: standing >

		Score information for Aikc

Level: 50   Race: Halfling   Class: Cleric / Holyman Sex: Male
Hit points: 490(490)  Moves: 155(155)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 94%
Status:  Standing.
         Coldshielded
Frags:   +0.00   Deaths:   3
Detecting:      Invisible
Enchantments:   Farsee Fly Waterbreathing
Combat Pulse:   15 Spell Pulse:  0.75 
Leaderboard Points:  521 


< 490h/490H 155v/155V Pos: standing >

		Score information for Aikc

Level: 50   Race: Halfling   Class: Cleric / Holyman Sex: Male
Hit points: 490(490)  Moves: 155(155)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 94%
Status:  Standing.
         Coldshielded
Frags:   +0.00   Deaths:   3
Detecting:      Invisible
Enchantments:   Farsee Fly Waterbreathing
Combat Pulse:   15 Spell Pulse:  0.75 
Leaderboard Points:  521 


< 490h/490H 155v/155V Pos: standing >

		Score information for Aikc

Level: 50   Race: Halfling   Class: Cleric / Holyman Sex: Male
Hit points: 490(490)  Moves: 155(155)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 94%
Status:  Standing.
         Coldshielded
Frags:   +0.00   Deaths:   3
Detecting:      Invisible
Enchantments:   Farsee Fly Waterbreathing
Combat Pulse:   15 Spell Pulse:  0.75 
Leaderboard Points:  521 


< 490h/490H 155v/155V Pos: standing >
Your cloak of deva's feathers [superior] sends forth a whirlwind of feathers!

< 490h/490H 155v/155V Pos: standing >

		Score information for Aikc

Level: 50   Race: Halfling   Class: Cleric / Holyman Sex: Male
Hit points: 490(490)  Moves: 155(155)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 94%
Status:  Standing.
         Coldshielded
Frags:   +0.00   Deaths:   3
Detecting:      Invisible
Enchantments:   Farsee Fly Waterbreathing
Combat Pulse:   15 Spell Pulse:  0.75 
Leaderboard Points:  521 


< 490h/490H 155v/155V Pos: standing >

		Score information for Aikc

Level: 50   Race: Halfling   Class: Cleric / Holyman Sex: Male
Hit points: 490(490)  Moves: 155(155)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 94%
Status:  Standing.
         Coldshielded
Frags:   +0.00   Deaths:   3
Detecting:      Invisible
Enchantments:   Farsee Fly Waterbreathing
Combat Pulse:   15 Spell Pulse:  0.75 
Leaderboard Points:  521 


< 490h/490H 155v/155V Pos: standing >
Epic Zones -----------------------------------------

   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (neutral)       
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (extremely good)
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (extremely evil)
   The High Moor Forest                          (slightly good) 
   The Stone Tomb of Kelek                       (neutral)       
   Orrak                                         (extremely evil)
   Pits of Cerberus                              (neutral)       
  *Myrloch Vale                                  (slightly evil) 
   Pharr Valley Swamp                            (slightly evil) 
   Village of Werrun                             (neutral)       
   Nizari                                        (evil)          
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (pure good)     
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (extremely good)
  *The Elemental Groves                          (slightly evil) 
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (slightly evil) 
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (evil)          
   The Mountain of the Banished                  (evil)          
   Nakral's Crypt                                (evil)          
  *The Outcasts Tower                            (pure good)     
   Fort Boyard                                   (slightly evil) 
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (slightly evil) 
  *Faerie Realm                                  (good)          
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (slightly evil) 
  *The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (slightly evil) 
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (pure good)     
   The Lair of the Swamp Troll King              (evil)          
   Zalkapfaan, City of the Headless Horde        (slightly evil) 
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (slightly evil) 
   The Ancient Halls of Ironstar                 (good)          
   The Jade Empire                               (slightly evil) 
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (slightly good) 
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (slightly evil) 
   Tribal Oasis                                  (evil)          
   The Para-Elemental Plane of Smoke             (slightly evil) 
   Plane of Water                                (neutral)       
  *Shadamehr Keep                                (good)          
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (evil)          
  *The Ethereal Plane                            (evil)          
   The Caverns of Armageddon                     (evil)          
   The Forest City of Aravne                     (slightly evil) 
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (slightly evil) 
   The Astral Plane                              (good)          
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (slightly evil) 
   Krethik Keep                                  (slightly evil) 
   Temple of the Earth                           (slightly evil) 
   Sea Kingdom                                   (slightly good) 
   Plane of Earth                                (slightly evil) 
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (slightly evil) 
   The Forgotten Mansion                         (slightly evil) 
   Domain of Lost Souls                          (neutral)       
  *The Hall of Knighthood                        (evil)          
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (very evil)     
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (very evil)     
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (slightly good) 
   Ny'Neth                                       (slightly evil) 
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (slightly evil) 
   The Realm of Barovia                          (slightly good) 
   The Royal Mausoleum of Castle IceCrag         (slightly evil) 
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (slightly good) 
   The Fortress of Dreams                        (slightly evil) 
   Bahamut's Palace                              (neutral)       
  *Dragonnia                                     (neutral)       
   The Charcoal Palace                           (slightly good) 
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (slightly evil) 
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
  *Castle Ravenloft                              (slightly good) 

* = already completed this boot.

< 490h/490H 155v/155V Pos: standing >

		Score information for Aikc

Level: 50   Race: Halfling   Class: Cleric / Holyman Sex: Male
Hit points: 490(490)  Moves: 155(155)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 94%
Status:  Standing.
         Coldshielded
Frags:   +0.00   Deaths:   3
Detecting:      Invisible
Enchantments:   Farsee Fly Waterbreathing
Combat Pulse:   15 Spell Pulse:  0.75 
Leaderboard Points:  521 


< 490h/490H 155v/155V Pos: standing >

		Score information for Aikc

Level: 50   Race: Halfling   Class: Cleric / Holyman Sex: Male
Hit points: 490(490)  Moves: 155(155)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 94%
Status:  Standing.
         Coldshielded
Frags:   +0.00   Deaths:   3
Detecting:      Invisible
Enchantments:   Farsee Fly Waterbreathing
Combat Pulse:   15 Spell Pulse:  0.75 
Leaderboard Points:  521 


< 490h/490H 155v/155V Pos: standing >

		Score information for Aikc

Level: 50   Race: Halfling   Class: Cleric / Holyman Sex: Male
Hit points: 490(490)  Moves: 155(155)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 94%
Status:  Standing.
         Coldshielded
Frags:   +0.00   Deaths:   3
Detecting:      Invisible
Enchantments:   Farsee Fly Waterbreathing
Combat Pulse:   15 Spell Pulse:  0.75 
Leaderboard Points:  521 


< 490h/490H 155v/155V Pos: standing >

		Score information for Aikc

Level: 50   Race: Halfling   Class: Cleric / Holyman Sex: Male
Hit points: 490(490)  Moves: 155(155)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 95%
Status:  Standing.
         Coldshielded
Frags:   +0.00   Deaths:   3
Detecting:      Invisible
Enchantments:   Farsee Fly Waterbreathing
Combat Pulse:   15 Spell Pulse:  0.75 
Leaderboard Points:  521 


< 490h/490H 155v/155V Pos: standing >
Autosaving...

< 490h/490H 155v/155V Pos: standing >
Epic Zones -----------------------------------------

   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (neutral)       
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (extremely good)
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (extremely evil)
   The High Moor Forest                          (slightly good) 
   The Stone Tomb of Kelek                       (neutral)       
   Orrak                                         (extremely evil)
   Pits of Cerberus                              (neutral)       
  *Myrloch Vale                                  (slightly evil) 
   Pharr Valley Swamp                            (slightly evil) 
   Village of Werrun                             (neutral)       
   Nizari                                        (evil)          
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (pure good)     
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (extremely good)
  *The Elemental Groves                          (slightly evil) 
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (slightly evil) 
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (evil)          
   The Mountain of the Banished                  (evil)          
   Nakral's Crypt                                (evil)          
  *The Outcasts Tower                            (pure good)     
   Fort Boyard                                   (slightly evil) 
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (slightly evil) 
  *Faerie Realm                                  (good)          
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (slightly evil) 
  *The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (slightly evil) 
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (pure good)     
   The Lair of the Swamp Troll King              (evil)          
   Zalkapfaan, City of the Headless Horde        (slightly evil) 
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (slightly evil) 
   The Ancient Halls of Ironstar                 (good)          
   The Jade Empire                               (slightly evil) 
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (slightly good) 
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (slightly evil) 
   Tribal Oasis                                  (evil)          
   The Para-Elemental Plane of Smoke             (slightly evil) 
   Plane of Water                                (neutral)       
  *Shadamehr Keep                                (good)          
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (evil)          
  *The Ethereal Plane                            (evil)          
   The Caverns of Armageddon                     (evil)          
   The Forest City of Aravne                     (slightly evil) 
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (slightly evil) 
   The Astral Plane                              (good)          
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (slightly evil) 
   Krethik Keep                                  (slightly evil) 
   Temple of the Earth                           (slightly evil) 
   Sea Kingdom                                   (slightly good) 
   Plane of Earth                                (slightly evil) 
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (slightly evil) 
   The Forgotten Mansion                         (slightly evil) 
   Domain of Lost Souls                          (neutral)       
  *The Hall of Knighthood                        (evil)          
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (very evil)     
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (very evil)     
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (slightly good) 
   Ny'Neth                                       (slightly evil) 
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (slightly evil) 
   The Realm of Barovia                          (slightly good) 
   The Royal Mausoleum of Castle IceCrag         (slightly evil) 
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (slightly good) 
   The Fortress of Dreams                        (slightly evil) 
   Bahamut's Palace                              (neutral)       
  *Dragonnia                                     (neutral)       
   The Charcoal Palace                           (slightly good) 
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (slightly evil) 
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
  *Castle Ravenloft                              (slightly good) 

* = already completed this boot.

< 490h/490H 155v/155V Pos: standing >

		Score information for Aikc

Level: 50   Race: Halfling   Class: Cleric / Holyman Sex: Male
Hit points: 490(490)  Moves: 155(155)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 95%
Status:  Standing.
         Coldshielded
Frags:   +0.00   Deaths:   3
Detecting:      Invisible
Enchantments:   Farsee Fly Waterbreathing
Combat Pulse:   15 Spell Pulse:  0.75 
Leaderboard Points:  521 


< 490h/490H 155v/155V Pos: standing >

		Score information for Aikc

Level: 50   Race: Halfling   Class: Cleric / Holyman Sex: Male
Hit points: 490(490)  Moves: 155(155)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 95%
Status:  Standing.
         Coldshielded
Frags:   +0.00   Deaths:   3
Detecting:      Invisible
Enchantments:   Farsee Fly Waterbreathing
Combat Pulse:   15 Spell Pulse:  0.75 
Leaderboard Points:  521 


< 490h/490H 155v/155V Pos: standing >
A Kobold enters from the north.

< 490h/490H 155v/155V Pos: standing >
A Kobold suddenly attacks YOU!
A Kobold's fine bludgeon wounds you.
The globe around a Kobold's body flares as it bears the brunt of your assault!

< 479h/490H 155v/155V Pos: standing >
< T: Aikc TP: sta TC:few scratches E: A Kobold sta EP: excellent >
 A Kobold says 'The non-believer must be punished!
A Kobold says 'Whet unci wes mosv, os pow foynd upun your tkuml!'
A Kobold's impressive bludgeon wounds you.
The globe around a Kobold's body flares as it bears the brunt of your assault!
You dodge a Kobold's vicious attack.
A Kobold's fine bludgeon wounds you.
The globe around a Kobold's body flares as it bears the brunt of your assault!
You dodge a Kobold's vicious attack.
You block a Kobold's lunge at you.
You block a Kobold's lunge at you.

< 459h/490H 155v/155V Pos: standing >
< T: Aikc TP: sta TC:few scratches E: A Kobold sta EP: excellent >
 A Kobold blocks your futile lunge at him.

< 459h/490H 155v/155V Pos: standing >
< T: Aikc TP: sta TC:few scratches E: A Kobold sta EP: excellent >
 A Kobold starts casting an offensive spell.

< 459h/490H 155v/155V Pos: standing >
< T: Aikc TP: sta TC:few scratches E: A Kobold sta EP: excellent >
 
		Score information for Aikc

Level: 50   Race: Halfling   Class: Cleric / Holyman Sex: Male
Hit points: 459(490)  Moves: 155(155)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 94%
Status:  Standing, fighting A Kobold.
         Coldshielded
Frags:   +0.00   Deaths:   3
Detecting:      Invisible
Enchantments:   Farsee Fly Waterbreathing
Combat Pulse:   15 Spell Pulse:  0.75 
Leaderboard Points:  521 


< 459h/490H 155v/155V Pos: standing >
< T: Aikc TP: sta TC:few scratches E: A Kobold sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'yjrr pabraw'
A Kobold calls down a blast of might from Tempus, God of War at you, ouch!
OUCH!  That really did HURT!

< 398h/490H 155v/155V Pos: standing >
< T: Aikc TP: sta TC: small wounds E: A Kobold sta EP: excellent >
 A Kobold's powerful bludgeon strikes you.
The globe around a Kobold's body flares as it bears the brunt of your assault!
A Kobold's fine bludgeon wounds you.
The globe around a Kobold's body flares as it bears the brunt of your assault!
You dodge a Kobold's vicious attack.
You dodge a Kobold's vicious attack.

< 363h/490H 155v/155V Pos: standing >
< T: Aikc TP: sta TC: few wounds E: A Kobold sta EP: excellent >
 A Kobold starts casting an offensive spell.

< 363h/490H 155v/155V Pos: standing >
< T: Aikc TP: sta TC: few wounds E: A Kobold sta EP: excellent >
 A Kobold blocks your lunge and then slams his shield into you.
The globe around a Kobold's body flares as it bears the brunt of your assault!
You miss a Kobold.

< 354h/490H 155v/155V Pos: standing >
< T: Aikc TP: sta TC: few wounds E: A Kobold sta EP: excellent >
 A faint hum can be heard from the stone mace 'Godsfury' carried by a Kobold.
A Kobold completes his spell...
A Kobold utters the words 'yjrr pabraw'
A Kobold calls down a blast of might from Tempus, God of War at you, ouch!
OUCH!  That really did HURT!

< 295h/490H 155v/155V Pos: standing >
< T: Aikc TP: sta TC: few wounds E: A Kobold sta EP: excellent >
 A Kobold's bludgeon strikes you.
The globe around a Kobold's body flares as it bears the brunt of your assault!
A Kobold's impressive bludgeon strikes you.
The globe around a Kobold's body flares as it bears the brunt of your assault!
You dodge a Kobold's vicious attack.

< 271h/490H 155v/155V Pos: standing >
< T: Aikc TP: sta TC: few wounds E: A Kobold sta EP: excellent >
 A Kobold starts casting an offensive spell.

< 271h/490H 155v/155V Pos: standing >
< T: Aikc TP: sta TC: few wounds E: A Kobold sta EP: excellent >
 You miss a Kobold.

< 271h/490H 155v/155V Pos: standing >
< T: Aikc TP: sta TC: few wounds E: A Kobold sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'yjrr pabraw'
A Kobold calls down a blast of might from Tempus, God of War at you, ouch!
OUCH!  That really did HURT!

< 210h/490H 155v/155V Pos: standing >
< T: Aikc TP: sta TC: nasty wounds E: A Kobold sta EP: excellent >
 A Kobold's fine bludgeon strikes you.
The globe around a Kobold's body flares as it bears the brunt of your assault!
A Kobold's the stone mace 'Godsfury' calls down the fury of the Gods on you!
You block a Kobold's lunge at you.
A Kobold's impressive bludgeon strikes you hard.
The globe around a Kobold's body flares as it bears the brunt of your assault!
A Kobold's fine bludgeon strikes you.
The globe around a Kobold's body flares as it bears the brunt of your assault!

< 171h/490H 155v/155V Pos: standing >
< T: Aikc TP: sta TC: nasty wounds E: A Kobold sta EP: excellent >
 A Kobold starts casting an offensive spell.

< 171h/490H 155v/155V Pos: standing >
< T: Aikc TP: sta TC: nasty wounds E: A Kobold sta EP: excellent >
 A Kobold blocks your futile lunge at him.

< 171h/490H 155v/155V Pos: standing >
< T: Aikc TP: sta TC: nasty wounds E: A Kobold sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'yjrr pabraw'
A Kobold calls down a blast of might from Tempus, God of War at you, ouch!
OUCH!  That really did HURT!
A Kobold calls down a blast of might from Tempus, God of War at you, ouch!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 43h/490H 155v/155V Pos: standing >
< T: Aikc TP: sta TC: awful E: A Kobold sta EP: excellent >
 You dodge a Kobold's vicious attack.
A Kobold's bludgeon enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
The globe around a Kobold's body flares as it bears the brunt of your assault!
A Kobold's powerful bludgeon reached your arm severing tendons and muscles.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The globe around a Kobold's body flares as it bears the brunt of your assault!
A Kobold's impressive bludgeon hits you.
Your medallion of gaia was completely destroyed by the massive blow!
Your wooden amulet of the ancient tree spirit [poor] was completely destroyed by the massive blow!
Your some well-crafted gold sleeves was completely destroyed by the massive blow!
Your goggles of the tinkerer [poor] was completely destroyed by the massive blow!
Your well-used flesh quiver was completely destroyed by the massive blow!