The death of [50 Spiritmaster] Cheebye -=Celestial Sigil=- (Human)

in The Winterhaven Jail

from the perspective of [52 Trickster] Korv *-* Warlords *-* (Orc)

<worn as a badge>    a spherical chunk of the swamp fane runestone [poor] (magic) [89%]
<worn on head>       a frost-rimed ivory tiara from The Temple of Blibdoolpoolp [59%]
<worn on eyes>       a ghastly reptile scale visor
<worn in ear>        a steel hoop earring
<worn in ear>        a tiny orb of obsidian (magic) [79%]
<worn on face>       a misty blue mask of gauze
<worn around neck>   a frost-rimed marble charm
<worn around neck>   a carnelian and ruby inlaid gorget [poor] (magic)
<worn on body>       a silky black dress of the sirens (magic) [55%]
<worn about body>    the cloak of dragonkind of health (magic)
<worn on back>       a large leather backpack [82%]
<worn as quiver>     a dark diamond quiver
<worn about waist>   a fragile granite girth [88%]
<worn on belt buckle>a quill [61%]
<attached to belt>   a white leather-bound tome of spirit domination (magic)
<worn on arms>       razorsharp sleeves of white-dragon scalemail [88%]
<worn around wrist>  a steel wire (magic) (glowing)
<worn around wrist>  a coral bracer [superior]
<worn on hands>      a pair of delicate spider silk gloves [superior] (magic) [83%]
<worn on finger>     an enchanted ring of balor bone
<worn on finger>     a ring of the mermaids [59%]
<primary weapon>     a transparent sword [poor] (magic)
<held>               a small wooden horn
<worn on legs>       some bloody hide leggings [77%]
<worn on feet>       a pair of ghostly boots (magic)

The Celestial Bazaar
   This Bazaar is the largest gathering place for the inhabitants of Duris
in the known world. Hundreds of people crowd the streets, offering their goods
and services to passersby. The ground is paved in cobblestones of alternating
black and white colors. The Bazaar itself is more than one thousand feet wide,
with an elegant statue or fountain no more than a hundred feet apart. Towards
the center of the Bazaar you can see what has to be the largest fountain ever
created, sending the occasional blast of water hundreds of feet into the air.
Close to the fountain, you see an enormous guillotine, stained with recently
spilled blood. One can only imagine how strict the Justice of this city need
be to control so many inhabitants. On the Western side of the Bazaar, is the
the famous Bronze Griffon Inn and Tavern. To the East, you can see the city
square and the roads that take explorers on adventures throughout these lands.
To the North, is the Doctor's Office.
Obvious exits: -North -East  -South -West 
*Pane (Thri-Kreen)(medium) stands in mid-air here.
*Obi (Duergar)(medium) stands in mid-air here.
Baes (Kobold)(small) stands in mid-air here.
Zikl (Githyanki)(medium) stands in mid-air here.
A globe of darkness floats near Zikl's head.
Drez (Drider)(large) stands in mid-air here.
A globe of darkness floats near Drez's head.
Gells (Drow Elf)(medium) stands, floating here.
*Even (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Even's head.
Tiu enters from the south.

< 1063h/1063H 93v/141V Pos: standing >

< 1063h/1063H 94v/141V Pos: standing >
Gells leaves west.
Drez leaves west.
Zikl leaves west.
Baes leaves west.
Pane leaves west.
You follow Even.


<map>
Zone: The City of Winterhaven.
Room: Entrance to the Winterhaven Jail
</map>

<map>
Zone: The City of Winterhaven.
Room: Entrance to the Winterhaven Jail
</map>
Entrance to the Winterhaven Jail
   This building is where both convicted and accused criminals are brought
for processing. The doorway is made from steel and is very cold to the
touch. The interior is decorated with an equal level of personality. The
walls are dark and gray, as well as the floors. Both of which are made
from solid stone. You get the impression that this is a place that is
easy to end up in but really difficult to get out of.
Obvious exits: -East  -Down 
*Pane (Thri-Kreen)(medium) stands in mid-air here.
*Obi (Duergar)(medium) stands in mid-air here.
Baes (Kobold)(small) stands in mid-air here.
Zikl (Githyanki)(medium) stands in mid-air here.
A globe of darkness floats near Zikl's head.
Drez (Drider)(large) stands in mid-air here.
A globe of darkness floats near Drez's head.
Gells (Drow Elf)(medium) stands, floating here.
*Even (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Even's head.
A soldier guards the entrance to the Winterhaven Jail.
A soldier guards the entrance to the Winterhaven Jail.
Tiu enters from the east.

< 1063h/1063H 93v/141V Pos: standing >

< 1063h/1063H 94v/141V Pos: standing >

< 1063h/1063H 97v/141V Pos: standing >

< 1063h/1063H 98v/141V Pos: standing >
Even starts casting a spell.

< 1063h/1063H 101v/141V Pos: standing >
Gells starts casting a spell.

< 1063h/1063H 105v/141V Pos: standing >
Even completes his spell...
Even utters the word 'eabratizgg'
The room goes dark!

< 1063h/1063H 107v/141V Pos: standing >
You sing a song to lift the spirits high.

< 1063h/1063H 108v/141V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of endurance carried by Even.

< 1063h/1063H 111v/141V Pos: standing >
Even sits down in a comfortable spot.

< 1063h/1063H 113v/141V Pos: standing >
Even takes out his unholy symbol and begins praying intently.

< 1063h/1063H 113v/141V Pos: standing >
Even raises his unholy symbol and smiles malevolently.

< 1063h/1063H 116v/141V Pos: standing >
Even clambers to his feet.

< 1063h/1063H 117v/141V Pos: standing >

< 1063h/1063H 121v/141V Pos: standing >
A faint hum can be heard from Illesarus, the Sword of Sharpness carried by Pane.

< 1063h/1063H 124v/141V Pos: standing >
Gells completes his spell...
Gells utters the words 'xarr ay ghaiz'

< 1063h/1063H 125v/141V Pos: standing >
Gells nods.

< 1063h/1063H 129v/141V Pos: standing >
Even shouts out loudly.. MOVING!!!!

< 1063h/1063H 130v/141V Pos: standing >
You sing a song to lift the spirits high.
You are already standing.
Even shouts out loudly.. MOVING!!!!

< 1063h/1063H 130v/141V Pos: standing >
You are already standing.

< 1063h/1063H 131v/141V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of endurance carried by Even.
You are already standing.
Gells floats down.
Drez floats down.
Zikl leaves down.
Baes floats down.
Pane leaves down.
You follow Even.


<map>
Zone: The City of Winterhaven.
Room: A Staircase in the Winterhaven Jail
</map>

<map>
Zone: The City of Winterhaven.
Room: A Staircase in the Winterhaven Jail
</map>
A Staircase in the Winterhaven Jail
   This staircase is almost a straight drop to the basement. The steps are
barely wide enough to fit one person, let alone a captured criminal and
his guards. The stairs are held together by a high-tension steel cable.
In the event of an attempted escape, the prison guards are able to loosen
the cable, making escape all but impossible.
Obvious exits: -Up    -Down 
*Pane (Thri-Kreen)(medium) stands in mid-air here.
*Obi (Duergar)(medium) stands in mid-air here.
Baes (Kobold)(small) stands in mid-air here.
Zikl (Githyanki)(medium) stands in mid-air here.
A globe of darkness floats near Zikl's head.
Drez (Drider)(large) stands in mid-air here.
A globe of darkness floats near Drez's head.
Gells (Drow Elf)(medium) stands, floating here.
*Even (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Even's head.
Tiu enters from above.

< 1063h/1063H 131v/141V Pos: standing >
You are already standing.

< 1063h/1063H 131v/141V Pos: standing >

< 1063h/1063H 136v/141V Pos: standing >
Gells sits down in a comfortable spot.

< 1063h/1063H 141v/141V Pos: standing >
Gells opens a tome of Clan Stealth Hunter lore and begins studying it intently.

< 1063h/1063H 141v/141V Pos: standing >
You sing a song to lift the spirits high.

< 1063h/1063H 141v/141V Pos: standing >
Gells closes his book and grins malevolently.

< 1063h/1063H 141v/141V Pos: standing >

< 1063h/1063H 141v/141V Pos: standing >
Gells clambers to his feet.

< 1063h/1063H 141v/141V Pos: standing >
Gells starts casting a spell.

< 1063h/1063H 141v/141V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Even.
Gells completes his spell...
Gells utters the words 'xarr ay ghaiz'

< 1063h/1063H 141v/141V Pos: standing >
Even shouts out loudly.. MOVING!!!!

< 1063h/1063H 141v/141V Pos: standing >
You are already standing.
Even shouts out loudly.. MOVING!!!!

< 1063h/1063H 141v/141V Pos: standing >
You are already standing.

< 1063h/1063H 141v/141V Pos: standing >
You are already standing.

< 1063h/1063H 141v/141V Pos: standing >
You are already standing.

< 1063h/1063H 141v/141V Pos: standing >
You sing a song to lift the spirits high.

< 1063h/1063H 141v/141V Pos: standing >
Gells floats down.
Drez floats down.
Zikl leaves down.
Baes floats down.
Pane leaves down.
You follow Even.


<map>
Zone: The City of Winterhaven.
Room: The Winterhaven Jail
</map>

<map>
Zone: The City of Winterhaven.
Room: The Winterhaven Jail
</map>
The Winterhaven Jail
   This hallway is located beneath the city of Winterhaven. The city has
strict laws which require the constant use of the city's jail cells. Foot
traffic in this area has polished the granite floors to a smooth shine.
The air is cold and uncomfortable. One can only imagine the how the local
inmates must feel.
Obvious exits: -West  -Up   
*Pane (Thri-Kreen)(medium) stands in mid-air here.
*Obi (Duergar)(medium) stands in mid-air here.
Baes (Kobold)(small) stands in mid-air here.
Zikl (Githyanki)(medium) stands in mid-air here.
A globe of darkness floats near Zikl's head.
Drez (Drider)(large) stands in mid-air here.
A globe of darkness floats near Drez's head.
Gells (Drow Elf)(medium) stands, floating here.
*Even (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Even's head.
Tiu enters from above.

< 1063h/1063H 140v/141V Pos: standing >

< 1063h/1063H 140v/141V Pos: standing >
Gells nods.

< 1063h/1063H 140v/141V Pos: standing >

< 1063h/1063H 140v/141V Pos: standing >

< 1063h/1063H 140v/141V Pos: standing >
Gells leaves west.
Drez leaves west.
Zikl leaves west.
Baes leaves west.
Pane leaves west.
You follow Even.


<map>
Zone: The City of Winterhaven.
Room: The Winterhaven Jail
</map>

<map>
Zone: The City of Winterhaven.
Room: The Winterhaven Jail
</map>
The Winterhaven Jail
   This hallway is located beneath the city of Winterhaven. The city has
strict laws which require the constant use of the city's jail cells. Foot
traffic in this area has polished the granite floors to a smooth shine.
The air is cold and uncomfortable. One can only imagine the how the local
inmates must feel.
Obvious exits: -East  -West 
*Pane (Thri-Kreen)(medium) stands in mid-air here.
*Obi (Duergar)(medium) stands in mid-air here.
Baes (Kobold)(small) stands in mid-air here.
Zikl (Githyanki)(medium) stands in mid-air here.
A globe of darkness floats near Zikl's head.
Drez (Drider)(large) stands in mid-air here.
A globe of darkness floats near Drez's head.
Gells (Drow Elf)(medium) stands, floating here.
*Even (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Even's head.
Tiu enters from the east.

< 1063h/1063H 139v/141V Pos: standing >

< 1063h/1063H 139v/141V Pos: standing >
Gells leaves west.
Drez leaves west.
Zikl leaves west.
Baes leaves west.
Pane leaves west.
You follow Even.


<map>
Zone: The City of Winterhaven.
Room: The Winterhaven Jail
</map>

<map>
Zone: The City of Winterhaven.
Room: The Winterhaven Jail
</map>
The Winterhaven Jail
   This hallway is located beneath the city of Winterhaven. The city has
strict laws which require the constant use of the city's jail cells. Foot
traffic in this area has polished the granite floors to a smooth shine.
The air is cold and uncomfortable. One can only imagine the how the local
inmates must feel.
Obvious exits: -North# -East  -South# -West 
The outline of some wall is here to the west. (invis) (magic)
*Pane (Thri-Kreen)(medium) stands in mid-air here.
*Obi (Duergar)(medium) stands in mid-air here.
Baes (Kobold)(small) stands in mid-air here.
Zikl (Githyanki)(medium) stands in mid-air here.
A globe of darkness floats near Zikl's head.
Drez (Drider)(large) stands in mid-air here.
A globe of darkness floats near Drez's head.
Gells (Drow Elf)(medium) stands, floating here.
*Even (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Even's head.
A bored security guard paces through the hallways.
A bored security guard paces through the hallways.
Tiu enters from the east.

< 1063h/1063H 138v/141V Pos: standing >

< 1063h/1063H 139v/141V Pos: standing >
Even passes right through a wall of force.

< 1063h/1063H 140v/141V Pos: standing >
You quickly scan the area.
A Troll who is close by to your west.
A LARGE air elemental who is close by to your west.
A Grey Elf who is close by to your west.
A Dwarf who is close by to your west.
A Human who is close by to your west.
Klamp who is not far off to your west.
The jail clerk who is not far off to your west.

< 1063h/1063H 141v/141V Pos: standing >

< 1063h/1063H 141v/141V Pos: standing >

< 1063h/1063H 141v/141V Pos: standing >

< 1063h/1063H 141v/141V Pos: standing >
Oof! a security guard bumps into a wall of force...

< 1063h/1063H 141v/141V Pos: standing >
Oof! a security guard bumps into a wall of force...

< 1063h/1063H 141v/141V Pos: standing >
Even starts casting an offensive spell called 'dispel magic'.
Even snaps into visibility.

< 1063h/1063H 141v/141V Pos: standing >
You sing a song to lift the spirits high.
A security guard flies through the air, free as a bird!
A security guard flies through the air, free as a bird!

< 1063h/1063H 141v/141V Pos: standing >
Even completes his spell...
Even utters the words 'eugszr waouq'
A wall of force crumbles to dust and blows away.

< 1063h/1063H 141v/141V Pos: standing >

< 1063h/1063H 141v/141V Pos: standing >

< 1063h/1063H 141v/141V Pos: standing >
Gells leaves west.
Drez leaves west.
Zikl leaves west.
Baes leaves west.
Pane leaves west.
You follow Even.


<map>
Zone: The City of Winterhaven.
Room: The Winterhaven Jail
</map>

<map>
Zone: The City of Winterhaven.
Room: The Winterhaven Jail
</map>
The Winterhaven Jail
   This hallway is located beneath the city of Winterhaven. The city has
strict laws which require the constant use of the city's jail cells. Foot
traffic in this area has polished the granite floors to a smooth shine.
The air is cold and uncomfortable. One can only imagine the how the local
inmates must feel.
Obvious exits: -East  -West 
Fresh blood splatters cover the area.
Shattered bits of ice are scattered about the area.
The outline of some wall is here to the west. (invis) (magic)
The corpse of a Drow Elf is lying here.
The corpse of a security guard is lying here.
The corpse of an Orc is lying here.
The corpse of a Duergar is lying here.
The corpse of an Ogre is lying here.
The corpse of a Githyanki is lying here.
The corpse of a Goblin is lying here.
The corpse of a Thri-Kreen is lying here.
The corpse of a Goblin is lying here.
The corpse of a Thri-Kreen is lying here.
The corpse of a Drow Elf is lying here.
The corpse of a Duergar is lying here.
The corpse of an Orc is lying here.
The corpse of a security guard is lying here.
The corpse of a Troll is lying here.
*Pane (Thri-Kreen)(medium) stands in mid-air here.
Baes (Kobold)(small) stands in mid-air here.
Zikl (Githyanki)(medium) stands in mid-air here.
A globe of darkness floats near Zikl's head.
Drez (Drider)(large) stands in mid-air here.
A globe of darkness floats near Drez's head.
Gells (Drow Elf)(medium) stands, floating here.
Even (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Even's head.
*Obi (Duergar)(medium) stands in mid-air here, fighting a Dwarf.
A Troll stands in mid-air here, fighting a LARGE air elemental.
An impenetrable globe of darkness floats near a Troll's head.
A LARGE air elemental stands in mid-air here, fighting a Troll. (Minion) 
A Grey Elf (medium) Ancient Archmage -=Celestial Sigil=- sits resting.
A brightly glowing torch floats near a Grey Elf's head. (Illuminating)
A Dwarf (medium)  -=Celestial Sigil=- stands in mid-air here, fighting Obi.
A Human (medium)  -=Celestial Sigil=- sits resting.
*A Centaur (large)  -=Celestial Sigil=- stands in mid-air here.
Tiu enters from the east.

< 1063h/1063H 140v/141V Pos: standing >

< 1063h/1063H 140v/141V Pos: standing >
A LARGE air elemental attacks a Troll. [1 Hits]
Even starts casting an offensive spell.

< 1063h/1063H 140v/141V Pos: standing >
Baes starts casting an offensive spell called 'greater soul disturbance'.

< 1063h/1063H 140v/141V Pos: standing >
Even completes his spell...
Even utters the words 'jiparl xafe'
The sphere circling a Troll's body darts in front of Even's assault!
Even sends a LARGE air elemental reeling with an unholy word.
The sphere circling a Grey Elf's body darts in front of Even's assault!
A Grey Elf, looking very frustrated, packs up his book.
Even snaps into visibility.
Even sends a Dwarf reeling with an unholy word.
Even snaps into visibility.
Even sends a Human reeling with an unholy word.
A Human snaps out of her trance, looking frustrated.
Even snaps into visibility.
A Centaur snaps into visibility.
Even sends a Centaur reeling with an unholy word.
Even snaps into visibility.
A Human attacks Even. [0 Hits]
Obi snaps into visibility.
A Dwarf is knocked to the ground by Obi's skillful bash!
Tiu snaps into visibility.
Tiu attemps to legsweep a Grey Elf but only manages to land on his ass.

< 1063h/1063H 140v/141V Pos: standing >
Tiu snaps into visibility.
Tiu snaps into visibility.
Tiu snaps into visibility.
Tiu attacks a Grey Elf. [4 Hits]
Zikl assists Obi heroically.
A dark shroud encases Zikl as he charges into battle.

< 1063h/1063H 140v/141V Pos: standing >
A Grey Elf clambers to his feet.

< 1063h/1063H 140v/141V Pos: standing >
A Centaur tries to step in front of a Grey Elf, but doesn't make it in time.
Baes completes his spell...
Baes utters the words 'ofzahzf gajr eughjfbaiqz'
Baes points at a Grey Elf.
The sphere circling a Grey Elf's body darts in front of Baes's assault!
Pane passes right through a wall of force.
Pane leaves west.

< 1063h/1063H 140v/141V Pos: standing >
Even starts casting an offensive spell.
Even snaps into visibility.

< 1063h/1063H 140v/141V Pos: standing >
Zikl attacks a Dwarf. [4 Hits]
A Troll attacks a LARGE air elemental. [3 Hits]

< 1063h/1063H 140v/141V Pos: standing >
A security guard enters from the east.
Even completes his spell...
Even utters the words 'jiparl xafe'
Even sends a security guard reeling with an unholy word.
A security guard seems to be blinded!
Even sends a Troll reeling with an unholy word.
Even sends a LARGE air elemental reeling with an unholy word.
Even snaps into visibility.
Even sends a Grey Elf reeling with an unholy word.
Even snaps into visibility.
Even sends a Dwarf reeling with an unholy word.
Even snaps into visibility.
Even sends a Human reeling with an unholy word.
Even snaps into visibility.
A Centaur snaps into visibility.
Even sends a Centaur reeling with an unholy word.
A security guard attacks Even. [0 Hits]
A Grey Elf attempts to flee.
A Grey Elf leaves east.

< 1063h/1063H 140v/141V Pos: standing >
Pane enters from the west.

< 1063h/1063H 140v/141V Pos: standing >
A security guard enters from the east.
Obi deflects a Dwarf's blow and strikes back at him!
Obi snaps into visibility.
Before a Dwarf can recover Obi steps forward and slams his fist into his face.
As a Dwarf staggers back Obi follows-up with a well-placed kick.
A Dwarf attacks Obi. [1 Hits]
Pane assists Obi heroically.
Pane snaps into visibility.

< 1063h/1063H 140v/141V Pos: standing >
Pane snaps into visibility.
Pane's sword glows with a bright light as it bites into a Dwarf.
A Dwarf looks withered and Pane looks revitalized.
Pane snaps into visibility.
A Dwarf's darksteel rapier [poor] with a strange black stone was disintegrated by the negative energy!
A Dwarf's honor of guards medallion was disintegrated by the negative energy!
A Dwarf's a ring of despair [superior] was disintegrated by the negative energy!
A Dwarf's pair of celestial leg plates was disintegrated by the negative energy!
A Dwarf's dangling dematite earring was disintegrated by the negative energy!
A Dwarf's silken backsheath of flight with a strange dark bloodstone was disintegrated by the negative energy!
A Dwarf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Korv by 13333333.
The smell of fresh blood enters your body, infusing you with power!
You just gained 0.11 frags!
A look of horror and a silent scream are a Dwarf's last actions in this world.
Drez starts casting an offensive spell.

< 1063h/1063H 140v/141V Pos: standing >
Saving Korv.

< 1063h/1063H 140v/141V Pos: standing >
Gells gets something from the corpse of Eilek.

< 1063h/1063H 140v/141V Pos: standing >
A LARGE air elemental attacks a Troll. [3 Hits]

< 1063h/1063H 141v/141V Pos: standing >
You don't have that spell memorized.

< 1063h/1063H 141v/141V Pos: standing >
A Centaur snaps into visibility.
Even snaps into visibility.
A Centaur attacks Even. [2 Hits]

< 1063h/1063H 141v/141V Pos: standing >
Even snaps into visibility.
A Human attacks Even. [0 Hits]

< 1063h/1063H 141v/141V Pos: standing >
Drez completes his spell...
Drez utters the words 'aque gruui'
The clouds above converge and turn pitch black, and suddenly an awful burning rain begins to fall from the sky.

< 1063h/1063H 141v/141V Pos: standing >
You sing a song to lift the spirits high.

< 1063h/1063H 141v/141V Pos: standing >
You don't have that spell memorized.

< 1063h/1063H 141v/141V Pos: standing >
Even snaps into visibility.
A security guard attacks Even. [0 Hits]

< 1063h/1063H 141v/141V Pos: standing >
Even snaps into visibility.
A Centaur snaps into visibility.
Even attacks a Centaur. [0 Hits]

< 1063h/1063H 141v/141V Pos: standing >
A LARGE air elemental snaps into visibility.
A Troll attacks a LARGE air elemental. [0 Hits]

< 1063h/1063H 141v/141V Pos: standing >
An awful burning rain continues to fall from the sky.
A Centaur snaps into visibility.
A security guard attacks Drez. [0 Hits]
Gells puts a small pile of coins into a small black velvet bag.

< 1063h/1063H 141v/141V Pos: standing >
Pane suddenly attacks a Centaur!
Pane snaps into visibility.
A Centaur snaps into visibility.

< 1063h/1063H 141v/141V Pos: standing >

< 1063h/1063H 141v/141V Pos: standing >
Baes starts casting an offensive spell.
Zikl suddenly attacks a Centaur!
A dark shroud encases Zikl as he charges into battle.
A Centaur snaps into visibility.
A Centaur's insignia of swirling feathers and flowing water was damaged from the massive blow!
Zikl's blood red sword named 'Death Rider' flares with darkness, unleashing the wrath of the underworld upon a Centaur!
A Centaur snaps into visibility.
A Centaur screams in utter terror as he is damned by Zikl's God.

< 1063h/1063H 141v/141V Pos: standing >
A LARGE air elemental attacks a Troll. [5 Hits]

< 1063h/1063H 141v/141V Pos: standing >
Tiu rises to his feet.
You don't have that spell memorized.

< 1063h/1063H 141v/141V Pos: standing >
A Centaur attempts to flee.
A Centaur passes right through a wall of force.
A Centaur trots west.
Gells starts casting an offensive spell.

< 1063h/1063H 141v/141V Pos: standing >
Baes completes his spell...
Baes utters the words 'ofzahzf gajr eughjfbaiqz'
Baes points at a Human.
A Human's entire body spasms uncontrollably as her soul is viciously attacked by Baes.
Looking panicked, a Human scrambles madly to her feet!
Tiu leaves east.

< 1063h/1063H 141v/141V Pos: standing >
An awful burning rain continues to fall from the sky.
A Human attempts to flee.
A Human passes right through a wall of force.
A Human leaves west.

< 1063h/1063H 141v/141V Pos: standing >
Gells stops invoking abruptly!
You don't have that spell memorized.

< 1063h/1063H 141v/141V Pos: standing >
A Centaur trots in from the west.
Drez starts casting an offensive spell.
Obi suddenly attacks a Centaur!
Obi snaps into visibility.
A Centaur snaps into visibility.
A Centaur snaps into visibility.
You don't have that spell memorized.

< 1063h/1063H 141v/141V Pos: standing >
Even snaps into visibility.
A security guard attacks Even. [0 Hits]
Zikl's body appears to recover from the affects of the potion.
A Human enters from the west.

< 1063h/1063H 141v/141V Pos: standing >
Baes starts casting an offensive spell.

< 1063h/1063H 141v/141V Pos: standing >
An awful burning rain continues to fall from the sky.
A Centaur snaps into visibility.
A LARGE air elemental is dead! R.I.P.
You receive your share of experience.
A LARGE air elemental's death cry reverberates in your head as it falls to the ground.
A LARGE air elemental vanishes into thin air.
A LARGE air elemental stops following a Grey Elf.
A Centaur attempts to flee.
A Centaur passes right through a wall of force.
A Centaur trots west.
You don't have that spell memorized.

< 1063h/1063H 141v/141V Pos: standing >
A Human attacks Drez. [0 Hits]
Saving Korv.

< 1063h/1063H 141v/141V Pos: standing >
A security guard hurts his foot on Drez's tough exterior.
A security guard attacks Drez. [0 Hits]

< 1063h/1063H 141v/141V Pos: standing >
Baes completes his spell...
Baes utters the words 'ofzahzf gajr eughjfbaiqz'
Baes points at a Human.
A Human's entire body spasms uncontrollably as her soul is viciously attacked by Baes.
A Centaur trots in from the west.
Gells starts casting an offensive spell.

< 1063h/1063H 141v/141V Pos: standing >
Pane performs a slight gesture around his forearm and suddenly gains speed and accuracy!
A Centaur trots east.
You don't have that spell memorized.

< 1063h/1063H 141v/141V Pos: standing >
Pane leaves east.

< 1063h/1063H 141v/141V Pos: standing >
Even snaps into visibility.
Even's decent bludgeon hits a security guard across the leg, resulting in a limp stride.
Even attacks a security guard. [2 Hits]
Pane enters from the east.

< 1063h/1063H 141v/141V Pos: standing >
In his haste to slam Drez around, a Troll slips and falls!
Baes starts casting an offensive spell.
Even starts casting an offensive spell.

< 1063h/1063H 141v/141V Pos: standing >
An awful burning rain continues to fall from the sky.
A security guard is mortally wounded, and will die soon, if not aided.
Drez completes his spell...
Drez utters the words 'aque gruui'
The clouds above converge and turn pitch black, and suddenly an awful burning rain begins to fall from the sky.

< 1063h/1063H 141v/141V Pos: standing >
Gells completes his spell...
Gells utters the word 'euguihzofahz'
Gells sends a bright green ray of light streaking towards a Human!
A jeweled granite skull from the Surface Realm of Duris turns red hot and burns a Human!
Gells cackles as his disintegration ray strikes a Human hard!

< 1063h/1063H 141v/141V Pos: standing >
Baes completes his spell...
Baes utters the words 'ofzahzf gajr eughjfbaiqz'
Baes points at a Human.
A Human's entire body spasms uncontrollably as her soul is viciously attacked by Baes.
A Human's some dented ivory arm plates is corrupted by spiritual anger!
A Troll attacks Drez. [2 Hits]
You start chanting...
You snap into visibility.

< 1063h/1063H 141v/141V Pos: standing >
Even completes his spell...
Even utters the words 'yjrr pabraw'
A beam of pure wrath is called down on a security guard by Even!
A security guard is mortally wounded, and will die soon, if not aided.

< 1063h/1063H 141v/141V Pos: standing >
You sing a song to lift the spirits high.
Gells flies through the air, free as a bird!

< 1063h/1063H 141v/141V Pos: standing >
An awful burning rain continues to fall from the sky.
A Human's overgrown dirt-caked talon [poor] melted corroded by the acid.
A Human is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Korv by 10314048.
The smell of fresh blood enters your body, infusing you with power!