The death of [50 Assassin] Krimtad *-* Warlords *-* (Troll)

in An Intersection of Hallways

from the perspective of [53 Pyrokinetic] Aik -=Celestial Sigil=- (Githzerai)

<worn as a badge>    the insignia of swirling feathers and flowing water [60%]
<worn on head>       a relic crown of impunity [poor]
<worn on eyes>       goggles of the tinkerer [superior] (glowing)
<worn in ear>        an earring of negative energy
<worn in ear>        a wyrmskin scale [poor] (magic)
<worn on face>       a stone mask [superior] (magic)
<worn around neck>   a token of allegiance to Thrym [superior]
<worn around neck>   a cosmic silver collar (magic)
<worn on body>       some robes of the arch-magi (magic) (glowing) (illuminating)
<worn about body>    a moss-covered cloak [superior] (glowing)
<worn on back>       an ermineskin backpack
<worn as quiver>     a silken backsheath of flight with a strange dark bloodstone (magic) [74%]
<worn about waist>   a belt bearing the crest of Darkuul [superior] (magic) [88%]
<worn on arms>       sleeves of gold dragonskin [superior] (magic)
<held as shield>     a crystalline tower shield (magic) (glowing)
<worn on hands>      the gloves of warding (magic)
<worn on finger>     a polished scarlet ring (magic)
<worn on finger>     a glowing faerie ring
<held>               a cuendillar, heartstone of magic [poor] (magic)
<worn on legs>       some angel feather leggings [poor] (magic)
<worn on feet>       some boots of forest running [poor]

-2.60   Deaths:   49
Detecting:      Invisible Evil Good Magic Life
Protected from: Fire Cold Lightning Gas Acid
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Armor Haste Tower of Iron Will
Herbs:          Medicus
Combat Pulse:   19 Spell Pulse:  0.87 
Leaderboard Points: 2241 
Guarded by: Om

Active Spells:
--------------
fireshield (1 minute)
biofeedback (less than a minute remaining)
detect invisibility (43 minutes)
vitality (12 minutes)
pantherspeed (43 minutes)
molecular control (less than a minute remaining)
adrenaline control (45 minutes)
flesh armor (12 minutes)
intellect fortress (11 minutes)
tower of iron will (13 minutes)
cannibalize (40 minutes)
inertial barrier (17 minutes)
energy containment (20 minutes)
aura sight (23 minutes)
enhance strength (40 minutes)
enhance dexterity (40 minutes)
enhance agility (40 minutes)
enhance constitution (40 minutes)
deflect (no expiration timer)


< 792h/792H 280v/280V Pos: standing >
Selly clambers to his feet.

< 792h/792H 280v/280V Pos: standing >
You are not using it.

< 792h/792H 280v/280V Pos: standing >
You begin to focus your will...

< 792h/792H 280v/280V Pos: standing >

< 792h/792H 280v/280V Pos: standing >
Casting: molecular control 

< 792h/792H 280v/280V Pos: standing >
Your mental manipulations become a reality...

< 792h/792H 280v/280V Pos: standing >
The Second Floor Foyer
Obvious exits: -N -E -S -W -D
Puddles of fresh blood cover the ground.
The corpse of a burly ogre guard is lying here.
Selly  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Om  -=Celestial Sigil=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
*Klemm  -=Celestial Sigil=- (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Duac  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)

< 792h/792H 280v/280V Pos: standing >
The stairwell to the first floor lies down.
You extend your sights downward.
A Dark Stairwell
Obvious exits: -S -U
Fresh blood covers everything in the area.
[2] The corpse of a large duergar stair guard is lying here.
You sense a lifeform nearby.

< 792h/792H 280v/280V Pos: standing >
Selly floats down.

< 792h/792H 280v/280V Pos: standing >
The Second Floor Foyer
Obvious exits: -N -E -S -W -D
Puddles of fresh blood cover the ground.
The corpse of a burly ogre guard is lying here.
*Om  -=Celestial Sigil=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
*Klemm  -=Celestial Sigil=- (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Duac  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)

< 792h/792H 280v/280V Pos: standing >
Selly floats in from below.

< 792h/792H 280v/280V Pos: standing >

< 792h/792H 280v/280V Pos: standing >
Selly sits down in a comfortable spot.

< 792h/792H 280v/280V Pos: standing >
Selly clambers to his feet.

< 792h/792H 280v/280V Pos: standing >

		Score information for Aik

Level: 53   Race: Githzerai   Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 792(792)   Mana: 1135(1169)   Moves: 280(280)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 89%
Status:  Standing.
         Negative Shielded Fireshielded
Frags:   -2.60   Deaths:   49
Detecting:      Invisible Evil Good Magic Life
Protected from: Fire Cold Lightning Gas Acid
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Armor Haste Tower of Iron Will
Herbs:          Medicus
Combat Pulse:   19 Spell Pulse:  0.87 
Leaderboard Points: 2241 
Guarded by: Om

Active Spells:
--------------
fireshield (1 minute)
biofeedback (less than a minute remaining)
detect invisibility (43 minutes)
vitality (12 minutes)
pantherspeed (43 minutes)
molecular control (13 minutes)
adrenaline control (45 minutes)
flesh armor (12 minutes)
intellect fortress (11 minutes)
tower of iron will (13 minutes)
cannibalize (40 minutes)
inertial barrier (17 minutes)
energy containment (20 minutes)
aura sight (23 minutes)
enhance strength (40 minutes)
enhance dexterity (40 minutes)
enhance agility (40 minutes)
enhance constitution (40 minutes)
deflect (no expiration timer)


< 792h/792H 280v/280V Pos: standing >

< 792h/792H 280v/280V Pos: standing >

< 792h/792H 280v/280V Pos: standing >

< 792h/792H 280v/280V Pos: standing >

		Score information for Aik

Level: 53   Race: Githzerai   Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 792(792)   Mana: 1162(1169)   Moves: 280(280)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 89%
Status:  Standing.
         Negative Shielded Fireshielded
Frags:   -2.60   Deaths:   49
Detecting:      Invisible Evil Good Magic Life
Protected from: Fire Cold Lightning Gas Acid
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Armor Haste Tower of Iron Will
Herbs:          Medicus
Combat Pulse:   19 Spell Pulse:  0.87 
Leaderboard Points: 2241 
Guarded by: Om

Active Spells:
--------------
fireshield (1 minute)
biofeedback (less than a minute remaining)
detect invisibility (43 minutes)
vitality (12 minutes)
pantherspeed (43 minutes)
molecular control (13 minutes)
adrenaline control (45 minutes)
flesh armor (12 minutes)
intellect fortress (11 minutes)
tower of iron will (13 minutes)
cannibalize (40 minutes)
inertial barrier (17 minutes)
energy containment (20 minutes)
aura sight (23 minutes)
enhance strength (40 minutes)
enhance dexterity (40 minutes)
enhance agility (40 minutes)
enhance constitution (40 minutes)
deflect (no expiration timer)


< 792h/792H 280v/280V Pos: standing >

< 792h/792H 280v/280V Pos: standing >

< 792h/792H 280v/280V Pos: standing >
Klemm winces in pain, as the flames surrounding his sword are too much for him to handle!
Klemm snaps into visibility.

< 792h/792H 280v/280V Pos: standing >
Epic Zones -----------------------------------------

   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (neutral)       
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
  *Clan Stoutdorf Settlement                     (slightly evil) 
   Kobold Settlement                             (slightly evil) 
   The High Moor Forest                          (slightly good) 
   The Stone Tomb of Kelek                       (evil)          
   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
  *Myrloch Vale                                  (slightly good) 
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (good)          
  *Nizari                                        (extremely evil)
   The Dark Stone Tower of the Northern Realms   (neutral)       
  *Tower of High Sorcery                         (very good)     
   Bloodstone Keep                               (extremely evil)
   The Temple of the Sun                         (very good)     
   The Elemental Groves                          (slightly good) 
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (extremely good)
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (pure good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (slightly evil) 
   The Githyanki Fortress                        (good)          
   Labyrinth of No Return                        (evil)          
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (good)          
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (slightly evil) 
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (slightly evil) 
   The Twin Keeps of Devastated Tharnadia        (extremely good)
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (slightly evil) 
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (slightly evil) 
   Mazzolin                                      (slightly evil) 
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (slightly evil) 
   The Sky City of Ultarium                      (slightly good) 
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (slightly evil) 
   Tribal Oasis                                  (slightly evil) 
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (evil)          
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (slightly evil) 
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (slightly evil) 
   The Forest City of Aravne                     (slightly good) 
   Plane of Fire                                 (slightly evil) 
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
   Jotunheim                                     (slightly evil) 
   The Transparent Tower                         (very evil)     
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (good)          
  *Plane of Earth                                (extremely good)
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (slightly good) 
   Domain of Lost Souls                          (good)          
  *The Hall of Knighthood                        (slightly good) 
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (good)          
   The Tempest Court                             (slightly good) 
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (good)          
   Lost Temple of Tikitzopl                      (very evil)     
   The Scorched Valley                           (slightly good) 
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (slightly evil) 
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (slightly good) 
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (very good)     
   Dragonnia                                     (slightly good) 
   The Charcoal Palace                           (slightly good) 
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (good)          
   Apocalypse Castle                             (slightly good) 
   The Realm of Barovia Continued                (slightly good) 
   The Hall of the Ancients                      (good)          
   The Bronze Citadel                            (slightly good) 
   Ny'Neth's Stronghold Continued                (neutral)       
  *Negative Material Plane                       (slightly evil) 
   Celestial Plane                               (slightly good) 
   The 222nd Layer of the Abyss                  (slightly good) 
   Castle Ravenloft                              (slightly good) 

* = already completed this boot.

< 792h/792H 280v/280V Pos: standing >
The winds of time have reclaimed the corpse of a burly ogre guard.
The corpse of a burly ogre guard crumbles to dust and blows away.

< 792h/792H 280v/280V Pos: standing >

< 792h/792H 280v/280V Pos: standing >
The green mist around your body fades.

< 792h/792H 280v/280V Pos: standing >
You begin to focus your will...

< 792h/792H 280v/280V Pos: standing >
Casting: biofeedback *

< 792h/792H 280v/280V Pos: standing >
Your mental manipulations become a reality...
You are surrounded by a green mist!

< 792h/792H 280v/280V Pos: standing >
Selly starts casting a spell.

< 792h/792H 280v/280V Pos: standing >

		Score information for Aik

Level: 53   Race: Githzerai   Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 792(792)   Mana: 1093(1169)   Moves: 280(280)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 89%
Status:  Standing.
         Negative Shielded Fireshielded
Frags:   -2.60   Deaths:   49
Detecting:      Invisible Evil Good Magic Life
Protected from: Fire Cold Lightning Gas Acid
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Armor Haste Tower of Iron Will
Herbs:          Medicus
Combat Pulse:   19 Spell Pulse:  0.87 
Leaderboard Points: 2241 
Guarded by: Om

Active Spells:
--------------
biofeedback (6 minutes)
fireshield (less than a minute remaining)
detect invisibility (42 minutes)
vitality (11 minutes)
pantherspeed (42 minutes)
molecular control (12 minutes)
adrenaline control (44 minutes)
flesh armor (11 minutes)
intellect fortress (10 minutes)
tower of iron will (12 minutes)
cannibalize (39 minutes)
inertial barrier (16 minutes)
energy containment (19 minutes)
aura sight (22 minutes)
enhance strength (39 minutes)
enhance dexterity (39 minutes)
enhance agility (39 minutes)
enhance constitution (39 minutes)
deflect (no expiration timer)


< 792h/792H 280v/280V Pos: standing >
Selly completes his spell...
Selly utters the words 'oculoinfra waouq'

< 792h/792H 280v/280V Pos: standing >
Selly starts casting a spell.

< 792h/792H 280v/280V Pos: standing >
Selly completes his spell...
Selly utters the words 'ghafw zwsahpl'

< 792h/792H 280v/280V Pos: standing >
Autosaving...

< 792h/792H 280v/280V Pos: standing >
Selly sits down in a comfortable spot.

< 792h/792H 280v/280V Pos: standing >
Selly clambers to his feet.

< 792h/792H 280v/280V Pos: standing >

		Score information for Aik

Level: 53   Race: Githzerai   Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 792(792)   Mana: 1118(1169)   Moves: 280(280)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 89%
Status:  Standing.
         Negative Shielded Fireshielded
Frags:   -2.60   Deaths:   49
Detecting:      Invisible Evil Good Magic Life
Protected from: Fire Cold Lightning Gas Acid
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Armor Haste Tower of Iron Will
Herbs:          Medicus
Combat Pulse:   19 Spell Pulse:  0.87 
Leaderboard Points: 2241 
Guarded by: Om

Active Spells:
--------------
biofeedback (6 minutes)
fireshield (less than a minute remaining)
detect invisibility (42 minutes)
vitality (11 minutes)
pantherspeed (42 minutes)
molecular control (12 minutes)
adrenaline control (44 minutes)
flesh armor (11 minutes)
intellect fortress (10 minutes)
tower of iron will (12 minutes)
cannibalize (39 minutes)
inertial barrier (16 minutes)
energy containment (19 minutes)
aura sight (22 minutes)
enhance strength (39 minutes)
enhance dexterity (39 minutes)
enhance agility (39 minutes)
enhance constitution (39 minutes)
deflect (no expiration timer)


< 792h/792H 280v/280V Pos: standing >

< 792h/792H 280v/280V Pos: standing >
The Second Floor Foyer
Obvious exits: -N -E -S -W -D
*Selly  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Om  -=Celestial Sigil=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
*Klemm  -=Celestial Sigil=- (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Duac  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)

< 792h/792H 280v/280V Pos: standing >

< 792h/792H 280v/280V Pos: standing >

< 792h/792H 280v/280V Pos: standing >

< 792h/792H 280v/280V Pos: standing >
The Second Floor Foyer
Obvious exits: -N -E -S -W -D
*Selly  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Om  -=Celestial Sigil=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
*Klemm  -=Celestial Sigil=- (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Duac  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)

< 792h/792H 280v/280V Pos: standing >

< 792h/792H 280v/280V Pos: standing >
The Second Floor Foyer
Obvious exits: -N -E -S -W -D
*Selly  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Om  -=Celestial Sigil=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
*Klemm  -=Celestial Sigil=- (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Duac  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)

< 792h/792H 280v/280V Pos: standing >

< 792h/792H 280v/280V Pos: standing >

		Score information for Aik

Level: 53   Race: Githzerai   Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 792(792)   Mana: 1145(1169)   Moves: 280(280)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 89%
Status:  Standing.
         Negative Shielded Fireshielded
Frags:   -2.60   Deaths:   49
Detecting:      Invisible Evil Good Magic Life
Protected from: Fire Cold Lightning Gas Acid
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Armor Haste Tower of Iron Will
Herbs:          Medicus
Combat Pulse:   19 Spell Pulse:  0.87 
Leaderboard Points: 2241 
Guarded by: Om

Active Spells:
--------------
biofeedback (6 minutes)
fireshield (less than a minute remaining)
detect invisibility (42 minutes)
vitality (11 minutes)
pantherspeed (42 minutes)
molecular control (12 minutes)
adrenaline control (44 minutes)
flesh armor (11 minutes)
intellect fortress (10 minutes)
tower of iron will (12 minutes)
cannibalize (39 minutes)
inertial barrier (16 minutes)
energy containment (19 minutes)
aura sight (22 minutes)
enhance strength (39 minutes)
enhance dexterity (39 minutes)
enhance agility (39 minutes)
enhance constitution (39 minutes)
deflect (no expiration timer)


< 792h/792H 280v/280V Pos: standing >

< 792h/792H 280v/280V Pos: standing >
Duac floats down.
Om leaves down.
You follow Duac.


<map>
Zone: The Outcasts Tower.
Room: A Dark Stairwell
</map>

<map>
Zone: The Outcasts Tower.
Room: A Dark Stairwell
</map>
A Dark Stairwell
Obvious exits: -S -U
A small pile of coins lies here.
[2] A tattered suit of guard's platemail lies here.
*Om  -=Celestial Sigil=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
Duac  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
You sense a lifeform nearby.
Selly floats in from above.
Klemm floats in from above.

< 792h/792H 279v/280V Pos: standing >

< 792h/792H 279v/280V Pos: standing >
Duac leaves south.
Om leaves south.
You follow Duac.


<map>
Zone: The Outcasts Tower.
Room: An Intersection of Hallways
</map>

<map>
Zone: The Outcasts Tower.
Room: An Intersection of Hallways
</map>
An Intersection of Hallways
Obvious exits: -N -E -S -W
*Om  -=Celestial Sigil=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
Duac  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
*A Troll (large)  *-* Warlords *-* stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Troll's head.
Selly enters from the north.
Dze enters from the north.
Klemm enters from the north.

< 792h/792H 278v/280V Pos: standing >
Om suddenly attacks a Troll!
Om snaps into visibility.
A Troll snaps into visibility.
Om's impressive slash strikes a Troll.
A Troll snaps into visibility.
Duac tackles a Troll square in the chest knocking the wind out of him!
Klemm assists Om heroically.
Klemm snaps into visibility.
Klemm's whip wounds a Troll.
The intense flames cause a Troll's skin to smolder and burn!
Klemm snaps into visibility.
A Troll screams in terror as Klemm's silver handled whip, named 'Snapdragon' [superior] with a strange black stone sears past his armor into his flesh!
The intense flames cause a Troll's skin to smolder and burn!
Klemm snaps into visibility.
A Troll snaps into visibility.
Klemm's silver handled whip, named 'Snapdragon' [superior] with a strange black stone burns a Troll with a godly fire!

< 792h/792H 278v/280V Pos: standing >
Dze starts casting an offensive spell.

< 792h/792H 280v/280V Pos: standing >
Klemm snaps into visibility.
A Troll snaps into visibility.
Klemm's impressive whip wounds a Troll.
The intense flames cause a Troll's skin to smolder and burn!
Klemm snaps into visibility.
A Troll snaps into visibility.
Klemm's silver handled whip, named 'Snapdragon' [superior] with a strange black stone burns a Troll with a godly fire!
Klemm's whip wounds a Troll.
The intense flames cause a Troll's skin to smolder and burn!
Klemm snaps into visibility.
A Troll snaps into visibility.
Klemm's silver handled whip, named 'Snapdragon' [superior] with a strange black stone burns a Troll with a godly fire!
Klemm's impressive slash wounds a Troll.
Klemm's impressive whip wounds a Troll.
The intense flames cause a Troll's skin to smolder and burn!
Klemm snaps into visibility.
A Troll snaps into visibility.
Klemm's flaming whip of Mrinlor [superior] with a strange black stone burns a Troll with a godly fire!
Klemm's impressive slash wounds a Troll.
A Troll's body quivers as Klemm's hit strikes deep!
Klemm's powerful whip strikes a Troll.
The intense flames cause a Troll's skin to smolder and burn!
Klemm snaps into visibility.
A Troll snaps into visibility.
Klemm's silver handled whip, named 'Snapdragon' [superior] with a strange black stone burns a Troll with a godly fire!
Klemm's impressive slash wounds a Troll.
Klemm's slash wounds a Troll.
Klemm's impressive whip strikes a Troll.
The intense flames cause a Troll's skin to smolder and burn!
Klemm snaps into visibility.
A Troll snaps into visibility.
A Troll screams in bloodcurdling pain as Klemm's silver handled whip, named 'Snapdragon' [superior] with a strange black stone sears deep into his flesh.
The intense flames cause a Troll's skin to smolder and burn!
Klemm snaps into visibility.
A Troll snaps into visibility.
Klemm's silver handled whip, named 'Snapdragon' [superior] with a strange black stone burns a Troll with a godly fire!
Klemm's impressive whip wounds a Troll.
The intense flames cause a Troll's skin to smolder and burn!
Klemm snaps into visibility.
A Troll snaps into visibility.
Klemm's flaming whip of Mrinlor [superior] with a strange black stone burns a Troll with a godly fire!
Klemm's impressive whip wounds a Troll.
The intense flames cause a Troll's skin to smolder and burn!
Klemm snaps into visibility.
A Troll snaps into visibility.
Klemm's silver handled whip, named 'Snapdragon' [superior] with a strange black stone burns a Troll with a godly fire!
Klemm's slash wounds a Troll.
Selly starts casting a spell.

< 792h/792H 280v/280V Pos: standing >
A Troll snaps into visibility.
Duac's impressive slash wounds a Troll.
Duac's impressive pierce wounds a Troll.
Duac's impressive pierce wounds a Troll.
Duac's impressive slash strikes a Troll.
Duac misses a Troll.
Duac's slash strikes a Troll.

< 792h/792H 280v/280V Pos: standing >
Dze completes his spell...
Dze utters the words 'garbzzsg wuggurz babragruoz'
A Troll snaps into visibility.
A bolt of force sent by Dze hits a Troll soundly.
A Troll snaps into visibility.
A bolt of force sent by Dze hits a Troll soundly.
A Troll snaps into visibility.
A bolt of force sent by Dze hits a Troll soundly.
A Troll snaps into visibility.
A bolt of force sent by Dze hits a Troll soundly.

< 792h/792H 280v/280V Pos: standing >
You begin to focus your will...

< 792h/792H 280v/280V Pos: standing >
Casting: pyrokinesis 

< 792h/792H 280v/280V Pos: standing >
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
The intense flames cause a Troll's skin to smolder and burn!
A Troll snaps into visibility.
[Damage: 66 ] -=[You ignite a personal inferno within a Troll's body.]=-
A Troll snaps into visibility.
[Damage: 69 ] A Troll suddenly looks in pain as he moves.
You burn them on the inside, real deep.
Dze starts casting an offensive spell.

< 792h/792H 280v/280V Pos: standing >
A Troll suddenly appears a bit confused!
A Troll snaps into visibility.
A Troll's fine pierce grazes Om.
Om snaps into visibility.
A Troll snaps into visibility.
A Troll ignites into black flames as he hits Om!
Om parries a Troll's lunge at him.
A Troll's weak pierce grazes Om.

< 792h/792H 280v/280V Pos: standing >
Selly completes his spell...
Selly utters the words 'xarr ay uqz'

< 792h/792H 280v/280V Pos: standing >
Om snaps into visibility.
A Troll snaps into visibility.
Om's powerful slash seriously wounds a Troll.
Om's powerful bludgeon enshrouds a Troll in a mist of blood.
Om's impressive bludgeon enshrouds a Troll in a mist of blood.
Om's impressive slash causes a Troll to grimace in pain.
Om's impressive slash hits a Troll.
A Troll's honor of guards medallion was completely destroyed by the massive blow!
A Troll's pair of golden spectacles [poor] was completely destroyed by the massive blow!
A Troll's misty blue mask of gauze was completely destroyed by the massive blow!
A Troll is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Aik by 11357142.
The smell of fresh blood enters your body, infusing you with power!