The death of [54 Forest Druid] Zia -=Celestial Sigil=- (Centaur)

in A Huge Behemoth Cage

from the perspective of [51 Zealot] Zikr *-* Warlords *-* (Kobold)

<worn as a badge>    a royal badge of Arcium [superior]
<worn on head>       a derroskin admiral's hat [poor] [65%]
<worn on eyes>       the spectacles of inner vision [superior]
<worn in ear>        an earring of bone [superior] [83%]
<worn in ear>        a pulsating diamond earring (glowing) [50%]
<worn on face>       an antlered mask of Valhalla (magic) [80%]
<worn around neck>   a boreal steel amulet from Arcium, the Plagued Kingdom
<worn around neck>   an unholy necklace of Baal [superior] (magic)
<worn on body>       a fragile silver chestplate from Arcium, the Plagued Kingdom [65%]
<worn about body>    an angelic hemp cloak from Arcium, the Plagued Kingdom [19%]
<worn on tail>       a static dragonscale cord from Arcium, the Plagued Kingdom [88%]
<worn as quiver>     the quiver of dragon hunters [superior]
<worn about waist>   a waistband of rock and stone [poor] (magic)
<worn on belt buckle>a gleaming blacksmith hammer [superior] (magic)
<attached to belt>   a batch of hypnotic fireweed
<worn on arms>       a set of jagged blood crystal arm plates (magic) [75%]
<held as shield>     the shield proclaimed 'Hope' [26%]
<worn around wrist>  a bracelet of woven willow leaves of endurance (magic)
<worn around wrist>  a glowing gypsy bracelet [superior] (magic)
<worn on hands>      some diabolical flesh talons from Arcium, the Plagued Kingdom
<worn on finger>     a ring called 'Soulcatcher' of health [80%]
<worn on finger>     a glowing black ring [81%]
<primary weapon>     a silver handled whip, named 'Snapdragon' (magic)
<worn on legs>       a pair of vapor leggings [88%]
<worn on feet>       some frozen ivory moccasins from Arcium, the Plagued Kingdom [55%]

A ferocious undead behemoth suddenly attacks Drimat!
Drimat snaps into visibility.
A ferocious undead behemoth's punch grazes Drimat.

< 633h/788H 198v/198V Pos: standing >
Nom sings a song to protect him from the world.

< 634h/788H 198v/198V Pos: standing >
A Centaur completes her spell...
A Centaur utters the word 'gjifal'
You have been blinded!
Someone unleashes light in a focused, searing ray at you!
OUCH!  That really did HURT!
You can't see a damn thing, you're blinded!

< 472h/788H 198v/198V Pos: standing >
You can't see a damn thing, you're blinded!

< 472h/788H 198v/198V Pos: standing >
You can't see a damn thing, you're blinded!

< 473h/788H 198v/198V Pos: standing >
You start chanting...

< 476h/788H 198v/198V Pos: standing >
Someone dodges someone's attack.
Someone misses someone.
Someone's crude slash strikes someone.

< 477h/788H 198v/198V Pos: standing >
Someone dodges someone's attack.
Someone dodges someone's attack.
Someone dodges someone's attack.
Someone kicks someone, cracking exo-skelelton.

< 478h/788H 198v/198V Pos: standing >
Someone sings a song to make your heart swell with pride.
You complete your spell...
A torrent of divine energy flows into your body, and your wounds begin to heal!
Your vision returns!
Korv starts casting an offensive spell called 'asphyxiate'.

< 786h/788H 198v/198V Pos: standing >
A Centaur completes her spell...
A Centaur utters the words 'qfzzsuio eaaw'
A plague of insects and arachnids flow like an ocean.
A Huge Behemoth Cage
Obvious exits: -N#
Fresh blood covers everything in the area.
The corpse of a Human is lying here.
Shattered bits of ice are scattered about the area.
Korv  *-* Warlords *-* (Orc)(medium) stands in mid-air here. (Casting) (Red Aura)
*Nom  *-* Warlords *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Drimat  *-* Warlords *-* (Drider)(large) stands in mid-air here, fighting a ferocious undead behemoth.(Red Aura)
A globe of darkness floats near Drimat's head.
Even  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Holy)(Red Aura)
*A large skeletal knight shambles here with eyes of fire.(Illusion)(Illusion)(Gold Aura)
A ferocious undead behemoth stands here, fighting Drimat.(Red Aura)
A Centaur (large)  -=Celestial Sigil=- stands in mid-air here.

< 788h/788H 198v/198V Pos: standing >
A Centaur snaps into visibility.
A sea of arachnids and insects consume and overwhelm you!

< 754h/788H 198v/198V Pos: standing >
Nom sings a song to protect him from the world.

< 754h/788H 198v/198V Pos: standing >
Korv completes his spell...
Korv utters the word 'agsplnuahz'
Ghostly hands appear before a Centaur, close around her neck and begin to squeeze!
A Centaur snaps into visibility.
A Centaur gasps for air as a pair of ghostly hands tighten around her throat!

< 754h/788H 198v/198V Pos: standing >
A Centaur snaps into visibility.
A Centaur gasps for air as a pair of ghostly hands tighten around her throat!

< 755h/788H 198v/198V Pos: standing >
A Centaur snaps into visibility.
A Centaur gasps for air as a pair of ghostly hands tighten around her throat!

< 755h/788H 198v/198V Pos: standing >
A Centaur starts casting an offensive spell.
A Centaur snaps into visibility.

< 756h/788H 198v/198V Pos: standing >
[Damage:  1 ] Your feeble whip grazes a Centaur.

< 756h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC:few scratches E: A Centaur sta EP:  small wounds >
 Your heart feels lighter, as you feel the curse lift.
Drimat misses a ferocious undead behemoth.
Drimat misses a ferocious undead behemoth.
Drimat's decent slash strikes a ferocious undead behemoth hard.
Korv starts casting an offensive spell called 'asphyxiate'.

< 757h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC:few scratches E: A Centaur sta EP:  small wounds >
 A ferocious undead behemoth's punch grazes Drimat.
Drimat dodges a ferocious undead behemoth's attack.
A ferocious undead behemoth's weak punch grazes Drimat.

< 757h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC:few scratches E: A Centaur sta EP:  small wounds >
 A Centaur completes her spell...
A Centaur utters the word 'gjifal'
A Centaur snaps into visibility.
A Centaur unleashes light in a focused, searing ray at you!
OUCH!  That really did HURT!

< 639h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: small wounds E: A Centaur sta EP:  small wounds >
 A Centaur snaps into visibility.
A sea of arachnids and insects consume and overwhelm you!

< 605h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: small wounds E: A Centaur sta EP:  small wounds >
 Korv completes his spell...
Korv utters the word 'agsplnuahz'
Ghostly hands appear before a Centaur, close around her neck and begin to squeeze!
A Centaur snaps into visibility.
A Centaur gasps for air as a pair of ghostly hands tighten around her throat!

< 605h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: small wounds E: A Centaur sta EP:  small wounds >
 A Centaur snaps into visibility.
A Centaur gasps for air as a pair of ghostly hands tighten around her throat!

< 605h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: small wounds E: A Centaur sta EP:  small wounds >
 Korv sings a song to make your heart swell with pride.
A Centaur snaps into visibility.
A Centaur gasps for air as a pair of ghostly hands tighten around her throat!
You score a CRITICAL HIT!!!!!
A Centaur snaps into visibility.
[Damage:  1 ] Your feeble whip grazes a Centaur.
[Damage:  1 ] Your whip grazes a Centaur.
[Damage:  1 ] Your feeble whip grazes a Centaur.
[Damage:  1 ] Your feeble whip grazes a Centaur.

< 605h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: small wounds E: A Centaur sta EP:  small wounds >
 A Centaur starts casting an offensive spell.
A Centaur snaps into visibility.

< 605h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: small wounds E: A Centaur sta EP:  small wounds >
 Korv starts casting an offensive spell.

< 605h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: small wounds E: A Centaur sta EP:  small wounds >
 A Huge Behemoth Cage
Obvious exits: -N#
Fresh blood covers everything in the area.
The corpse of a Human is lying here.
Shattered bits of ice are scattered about the area.
Korv  *-* Warlords *-* (Orc)(medium) stands in mid-air here. (Casting) (Red Aura)
*Nom  *-* Warlords *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Drimat  *-* Warlords *-* (Drider)(large) stands in mid-air here, fighting a ferocious undead behemoth.(Red Aura)
A globe of darkness floats near Drimat's head.
Even  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Holy)(Red Aura)
*A large skeletal knight shambles here with eyes of fire.(Illusion)(Illusion)(Gold Aura)
A ferocious undead behemoth stands here, fighting Drimat.(Red Aura)
A Centaur (large)  -=Celestial Sigil=- stands in mid-air here, fighting YOU! (casting) 

< 605h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: small wounds E: A Centaur sta EP:  small wounds >
 Nom sings a song to protect him from the world.
You start chanting...

< 605h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: small wounds E: A Centaur sta EP:  small wounds >
 Drimat's crude slash strikes a ferocious undead behemoth.
Drimat misses a ferocious undead behemoth.
A ferocious undead behemoth dodges Drimat's attack.

< 605h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: small wounds E: A Centaur sta EP:  small wounds >
 A Centaur snaps into visibility.
A ferocious undead behemoth's feeble punch grazes Drimat.
Drimat dodges a ferocious undead behemoth's attack.
A ferocious undead behemoth's feeble punch grazes Drimat.
A ferocious undead behemoth hurts his foot on Drimat's tough exterior.

< 605h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: small wounds E: A Centaur sta EP:  small wounds >
 Casting: full harm 

< 605h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: small wounds E: A Centaur sta EP:  small wounds >
 A Centaur snaps into visibility.
A sea of arachnids and insects consume and overwhelm you!
Korv completes his spell...
Korv utters the word 'asphyxiate'
Ghostly hands appear before a Centaur, close around her neck and begin to squeeze!
A Centaur snaps into visibility.
A Centaur gasps for air as a pair of ghostly hands tighten around her throat!

< 573h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: A Centaur sta EP:  small wounds >
 A Centaur snaps into visibility.
A Centaur gasps for air as a pair of ghostly hands tighten around her throat!
Drimat starts casting an offensive spell.

< 573h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: A Centaur sta EP:  few wounds >
 A Centaur completes her spell...
A Centaur utters the words 'qfzzsuio eaaw'
A plague of insects and arachnids flow like an ocean.
You complete your spell...
A Centaur snaps into visibility.
[Damage: 48 ] You call down the FULL wrath of Tempus, God of War on a Centaur!
A Centaur snaps into visibility.
A Centaur gasps for air as a pair of ghostly hands tighten around her throat!

< 573h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: A Centaur sta EP:  few wounds >
 A Centaur snaps into visibility.
A sea of arachnids and insects consume and overwhelm you!

< 540h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: A Centaur sta EP:  few wounds >
 A Centaur starts casting an offensive spell.
A Centaur snaps into visibility.

< 540h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: A Centaur sta EP:  few wounds >
 Drimat completes his spell...
Drimat utters the words 'aque ghcandusaw'
Drimat snaps into visibility.
A Centaur snaps into visibility.
Drimat sends a stream of acid into a Centaur, vaporizing fragile carbon compounds and creating a horrible stench.

< 540h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: A Centaur sta EP:  few wounds >
 A faint hum can be heard from the shadowy crown of damnation of endurance carried by Even.

< 540h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: A Centaur sta EP:  few wounds >
 Korv sings a song to make your heart swell with pride.

< 540h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: A Centaur sta EP:  few wounds >
 A Centaur snaps into visibility.
Your improved dexterity grants you an additional attack!
A Centaur snaps into visibility.
[Damage:  1 ] Your feeble whip grazes a Centaur.
[Damage:  1 ] Your feeble whip grazes a Centaur.
[Damage:  1 ] Your feeble whip grazes a Centaur.
You strike viciously at a Centaur's wrist causing her to swing about madly.
[Damage:  1 ] Your feeble whip grazes a Centaur.
A Centaur snaps into visibility.
[Damage:  1 ] Your feeble whip grazes a Centaur.
Drimat misses a ferocious undead behemoth.
Drimat misses a ferocious undead behemoth.
Drimat snaps into visibility.
Drimat's slash seriously wounds a ferocious undead behemoth.

< 540h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: A Centaur sta EP:  few wounds >
 You start chanting...
Korv sits down in a comfortable spot.

< 540h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: A Centaur sta EP:  few wounds >
 A Centaur snaps into visibility.
A sea of arachnids and insects consume and overwhelm you!
Korv opens a white leather-bound tome of spirit domination and begins studying it intently.

< 508h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: A Centaur sta EP:  few wounds >
 Drimat snaps into visibility.
A ferocious undead behemoth's weak punch grazes Drimat.
Drimat dodges a ferocious undead behemoth's attack.
Drimat blocks a ferocious undead behemoth's lunge at him.

< 508h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: A Centaur sta EP:  few wounds >
 Drimat starts casting an offensive spell.
Drimat snaps into visibility.

< 508h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: A Centaur sta EP:  few wounds >
 Nom sings a song to protect him from the world.
Drimat's flesh melds with conjured rocks, turning it to stone.
A Centaur snaps into visibility.
A sea of arachnids and insects consume and overwhelm you!

< 477h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: A Centaur sta EP:  few wounds >
 Casting: full heal *

< 477h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: A Centaur sta EP:  few wounds >
 A Centaur snaps into visibility.
A Centaur completes her spell...
A Centaur utters the words 'qfzzsuio eaaw'
A plague of insects and arachnids flow like an ocean.

< 477h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: A Centaur sta EP:  few wounds >
 A Centaur snaps into visibility.
A sea of arachnids and insects consume and overwhelm you!

< 446h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: A Centaur sta EP:  few wounds >
 Drimat snaps into visibility.

< 446h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: A Centaur sta EP:  few wounds >
 Casting: full heal 

< 446h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: A Centaur sta EP:  few wounds >
 You complete your spell...
You quickly diagnose you's wounds and apply accurate healing.
A torrent of divine energy flows into your body, and your wounds begin to heal!

< 787h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC:few scratches E: A Centaur sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
A Centaur snaps into visibility.
[Damage: 12 ] Your whip wounds a Centaur.
The globe around your body flares as it bears the brunt of a Centaur's assault!
The globe around your body flares as it bears the brunt of a Centaur's assault!
A Centaur snaps into visibility.
[Damage:  7 ] Your whip wounds a Centaur.
The globe around your body flares as it bears the brunt of a Centaur's assault!
The globe around your body flares as it bears the brunt of a Centaur's assault!
You score a CRITICAL HIT!!!!!
A Centaur snaps into visibility.
[Damage: 14 ] Your impressive whip wounds a Centaur.
The globe around your body flares as it bears the brunt of a Centaur's assault!
The globe around your body flares as it bears the brunt of a Centaur's assault!
A Centaur snaps into visibility.
[Damage:  5 ] Your decent whip grazes a Centaur.
The globe around your body flares as it bears the brunt of a Centaur's assault!
The globe around your body flares as it bears the brunt of a Centaur's assault!
You miss a Centaur.
A Centaur snaps into visibility.

< 787h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC:few scratches E: A Centaur sta EP:  few wounds >
 Drimat completes his spell...
Drimat utters the words 'aque ghcandusaw'
Drimat snaps into visibility.
A Centaur snaps into visibility.
Drimat sends a stream of acid into a Centaur, vaporizing fragile carbon compounds and creating a horrible stench.

< 787h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC:few scratches E: A Centaur sta EP:  nasty wounds >
 A Centaur starts casting an offensive spell.
A Centaur snaps into visibility.

< 787h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC:few scratches E: A Centaur sta EP:  nasty wounds >
 Your group consists of ( 6/30):
( Head)   805/805   hit,  150/150  move Even
(Front)   642/642   hit,  168/168  move Obn
(Front)   803/1033  hit,  126/126  move Korv
(Front)   635/775   hit,  283/283  move Drimat
(Front)  1084/1084  hit,  199/199  move Nom
(Front)   787/788   hit,  198/198  move Zikr

< 787h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC:few scratches E: A Centaur sta EP:  nasty wounds >
 Drimat snaps into visibility.
Drimat's decent slash strikes a ferocious undead behemoth very hard.
Drimat's slash seriously wounds a ferocious undead behemoth.
Drimat's decent slash seriously wounds a ferocious undead behemoth.
You start chanting...

< 787h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC:few scratches E: A Centaur sta EP:  nasty wounds >
 The sea of insects and arachnids fades away...

< 787h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC:few scratches E: A Centaur sta EP:  nasty wounds >
 A Centaur snaps into visibility.
A sea of arachnids and insects consume and overwhelm you!
Drimat starts casting an offensive spell.

< 759h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC:few scratches E: A Centaur sta EP:  nasty wounds >
 Casting: full harm 
Drimat blocks a ferocious undead behemoth's lunge at him.
A ferocious undead behemoth's feeble punch grazes Drimat.
A ferocious undead behemoth's punch grazes Drimat.
A ferocious undead behemoth kicks Drimat, cracking exo-skelelton.

< 759h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC:few scratches E: A Centaur sta EP:  nasty wounds >
 Korv sings a song to make your heart swell with pride.
A Centaur snaps into visibility.

< 759h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC:few scratches E: A Centaur sta EP:  nasty wounds >
 A Centaur snaps into visibility.
A sea of arachnids and insects consume and overwhelm you!

< 726h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC:few scratches E: A Centaur sta EP:  nasty wounds >
 You complete your spell...
A Centaur snaps into visibility.
[Damage: 48 ] You call down the FULL wrath of Tempus, God of War on a Centaur!
Your improved dexterity grants you an additional attack!
A Centaur snaps into visibility.
[Damage:  5 ] Your decent whip grazes a Centaur.
The globe around your body flares as it bears the brunt of a Centaur's assault!
The globe around your body flares as it bears the brunt of a Centaur's assault!
A Centaur snaps into visibility.
[Damage:  4 ] Your crude whip grazes a Centaur.
The globe around your body flares as it bears the brunt of a Centaur's assault!
The globe around your body flares as it bears the brunt of a Centaur's assault!
A Centaur snaps into visibility.
[Damage:  5 ] Your decent whip grazes a Centaur.
The globe around your body flares as it bears the brunt of a Centaur's assault!
The globe around your body flares as it bears the brunt of a Centaur's assault!
A Centaur snaps into visibility.
[Damage:  5 ] Your decent whip grazes a Centaur.
The globe around your body flares as it bears the brunt of a Centaur's assault!
The globe around your body flares as it bears the brunt of a Centaur's assault!
A Centaur snaps into visibility.
[Damage:  4 ] Your crude whip grazes a Centaur.
The globe around your body flares as it bears the brunt of a Centaur's assault!
The globe around your body flares as it bears the brunt of a Centaur's assault!
A Centaur snaps into visibility.

< 726h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC:few scratches E: A Centaur sta EP:  nasty wounds >
 A Centaur snaps into visibility.
A Centaur completes her spell...
A Centaur utters the words 'qfzzsuio eaaw'
A plague of insects and arachnids flow like an ocean.

< 726h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC:few scratches E: A Centaur sta EP:  nasty wounds >
 A Centaur snaps into visibility.
A sea of arachnids and insects consume and overwhelm you!

< 690h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: small wounds E: A Centaur sta EP:  nasty wounds >
 Nom sings a song to protect him from the world.
Drimat completes his spell...
Drimat utters the words 'aque ghcandusaw'
Drimat snaps into visibility.
A Centaur snaps into visibility.
Drimat sends a stream of acid into a Centaur, vaporizing fragile carbon compounds and creating a horrible stench.

< 690h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: small wounds E: A Centaur sta EP:  nasty wounds >
 You no longer feel like a hero.
Korv starts playing a small wooden drum and singing aloud.

< 690h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: small wounds E: A Centaur sta EP:  nasty wounds >
 You start chanting...

< 690h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: small wounds E: A Centaur sta EP:  nasty wounds >
 A Centaur starts casting a spell.
A Centaur snaps into visibility.

< 690h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: small wounds E: A Centaur sta EP:  nasty wounds >
 Drimat snaps into visibility.
Drimat's crude slash seriously wounds a ferocious undead behemoth.
A ferocious undead behemoth dodges Drimat's attack.
Drimat's decent slash enshrouds a ferocious undead behemoth in a mist of blood.
A ferocious undead behemoth is incapacitated and will slowly die, if not aided.

< 690h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: small wounds E: A Centaur sta EP:  nasty wounds >
 A Centaur snaps into visibility.
A sea of arachnids and insects consume and overwhelm you!

< 662h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: small wounds E: A Centaur sta EP:  nasty wounds >
 Casting: full harm *

< 662h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: small wounds E: A Centaur sta EP:  nasty wounds >
 A Centaur snaps into visibility.

< 662h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: small wounds E: A Centaur sta EP:  nasty wounds >
 A Centaur snaps into visibility.
A sea of arachnids and insects consume and overwhelm you!

< 632h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: small wounds E: A Centaur sta EP:  nasty wounds >
 You complete your spell...
A Centaur snaps into visibility.
[Damage: 48 ] You call down the FULL wrath of Tempus, God of War on a Centaur!

< 632h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: small wounds E: A Centaur sta EP:  nasty wounds >
 A Centaur snaps into visibility.
A sea of arachnids and insects consume and overwhelm you!

< 600h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: small wounds E: A Centaur sta EP:  nasty wounds >
 A load of dung suddenly drops from between a Centaur's rear legs, landing with a soft plop.

< 600h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: small wounds E: A Centaur sta EP:  nasty wounds >
 A Centaur snaps into visibility.
A Centaur completes her spell...
A Centaur utters the words 'qfzzsuio eaaw'
A plague of insects and arachnids flow like an ocean.

< 600h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: small wounds E: A Centaur sta EP:  nasty wounds >
 A Centaur snaps into visibility.
A sea of arachnids and insects consume and overwhelm you!

< 569h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: A Centaur sta EP:  nasty wounds >
 Korv stops using a small wooden drum.

< 569h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: A Centaur sta EP:  nasty wounds >
 Korv grabs a small wooden horn.

< 569h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: A Centaur sta EP:  nasty wounds >
 Korv starts playing a small wooden horn and singing aloud.

< 569h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: A Centaur sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
Your devotion to your god causes you to unleash a Flurry of attacks against a Centaur!
You say 'May your bloodshed be a willing sacrifice!'
A Centaur snaps into visibility.
[Damage:  6 ] Your decent whip hits a Centaur across the leg, resulting in a limp stride.
The globe around your body flares as it bears the brunt of a Centaur's assault!
The globe around your body flares as it bears the brunt of a Centaur's assault!
A Centaur snaps into visibility.
[Damage:  5 ] Your decent whip wounds a Centaur.
The globe around your body flares as it bears the brunt of a Centaur's assault!
The globe around your body flares as it bears the brunt of a Centaur's assault!
A Centaur snaps into visibility.
[Damage:  6 ] Your decent whip wounds a Centaur.
The globe around your body flares as it bears the brunt of a Centaur's assault!
The globe around your body flares as it bears the brunt of a Centaur's assault!
A Centaur snaps into visibility.
[Damage:  4 ] Your crude whip wounds a Centaur.
The globe around your body flares as it bears the brunt of a Centaur's assault!
The globe around your body flares as it bears the brunt of a Centaur's assault!
You score a CRITICAL HIT!!!!!
A Centaur snaps into visibility.
[Damage:  8 ] Your fine whip wounds a Centaur.
The globe around your body flares as it bears the brunt of a Centaur's assault!
The globe around your body flares as it bears the brunt of a Centaur's assault!
A Centaur snaps into visibility.
[Damage:  4 ] Your crude whip wounds a Centaur.
The globe around your body flares as it bears the brunt of a Centaur's assault!
The globe around your body flares as it bears the brunt of a Centaur's assault!
A Centaur snaps into visibility.
[Damage:  6 ] Your decent whip wounds a Centaur.
The globe around your body flares as it bears the brunt of a Centaur's assault!
The globe around your body flares as it bears the brunt of a Centaur's assault!
A Centaur snaps into visibility.

< 569h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: A Centaur sta EP: pretty hurt >
 The sea of insects and arachnids fades away...

< 569h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: A Centaur sta EP: pretty hurt >
 Drimat's decent slash causes a ferocious undead behemoth to grimace in pain.
A ferocious undead behemoth is mortally wounded, and will die soon, if not aided.
Drimat's decent slash hits a ferocious undead behemoth.
A ferocious undead behemoth is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zikr by 54398.
The smell of fresh blood enters your body, infusing you with power!
A ferocious undead behemoth's death cry reverberates in your head as he falls to the ground.
A ferocious undead behemoth crumbles to dust.

< 569h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: A Centaur sta EP: pretty hurt >
 Nom sings a song to protect him from the world.
You start chanting...

< 569h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: A Centaur sta EP: pretty hurt >
 A Centaur snaps into visibility.
A sea of arachnids and insects consume and overwhelm you!

< 536h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: A Centaur sta EP: pretty hurt >
 You complete your spell...
A Centaur snaps into visibility.
[Damage: 21 ] A Centaur snaps into visibility.
[Damage: 34 ] You call down a roaring flamestrike which hits a Centaur dead on!
Drimat puts a small pile of coins into a rugged adventurers satchel.

< 536h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: A Centaur sta EP: pretty hurt >
 Drimat starts casting an offensive spell.
Drimat snaps into visibility.

< 536h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: A Centaur sta EP: pretty hurt >
 A Centaur snaps into visibility.
A sea of arachnids and insects consume and overwhelm you!
A Centaur misses you.
You dodge a Centaur's vicious attack.
A Centaur misses you.
A Centaur snaps into visibility.

< 506h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: A Centaur sta EP: pretty hurt >
 A Huge Behemoth Cage
Obvious exits: -N#
A steaming pile of horse droppings is here.
Fresh blood covers everything in the area.
The corpse of a Human is lying here.
Shattered bits of ice are scattered about the area.
Korv  *-* Warlords *-* (Orc)(medium) sits resting.(Red Aura)
*Nom  *-* Warlords *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Drimat  *-* Warlords *-* (Drider)(large) stands in mid-air here. (Casting) (Red Aura)
A globe of darkness floats near Drimat's head.
Even  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Holy)(Red Aura)
*A large skeletal knight shambles here with eyes of fire.(Illusion)(Illusion)(Gold Aura)
*A Centaur (large)  -=Celestial Sigil=- stands in mid-air here, fighting YOU!

< 506h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: A Centaur sta EP: pretty hurt >
 It appears to be the corpse of Cheebye.
a small ivory totem (magic)
an ebony bodycloak (magic)
a pair of flayed illithid hide leggings [poor] (glowing)
a frost-rimed iron tunic from Du'Maathe Castle
a beautiful diamond charm from The Mountain Village of Tentro [84%]
a silvery ring with engraved sigils [poor] (glowing)
a tiny amethyst ring
a feathered ring
a brass ring

< 506h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: A Centaur sta EP: pretty hurt >
 A Centaur snaps into visibility.
A sea of arachnids and insects consume and overwhelm you!
You start chanting...

< 475h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: A Centaur sta EP: pretty hurt >
 Drimat snaps into visibility.
Drimat completes his spell...
Drimat utters the words 'paffue xurhuio'
Drimat snaps into visibility.
A Centaur snaps into visibility.
A Centaur begins to dry and wilt.

< 475h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: A Centaur sta EP:  awful >
 A Centaur opens the door.

< 475h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: A Centaur sta EP:  awful >
 Korv closes his book and grins malevolently.
Casting: full heal 
A large skeletal knight closes the door.

< 475h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC: few wounds E: A Centaur sta EP:  awful >
 You complete your spell...
A torrent of divine energy flows into your body, and your wounds begin to heal!
Korv clambers to his feet.

< 787h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC:few scratches E: A Centaur sta EP:  awful >
 The sea of insects and arachnids fades away...

< 787h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC:few scratches E: A Centaur sta EP:  awful >
 You start chanting...

< 787h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC:few scratches E: A Centaur sta EP:  awful >
 A Centaur snaps into visibility.
A sea of arachnids and insects consume and overwhelm you!

< 754h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC:few scratches E: A Centaur sta EP:  awful >
 Korv sings a song to protect him from the world.
Korv begins to shimmer.
Korv's skin seems to turn to stone.
Bands of AMAZINGLY strong armor wrap around you.

< 754h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC:few scratches E: A Centaur sta EP:  awful >
 A Centaur opens the door.

< 754h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC:few scratches E: A Centaur sta EP:  awful >
 Nom closes the door.
Korv starts casting an offensive spell.

< 754h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC:few scratches E: A Centaur sta EP:  awful >
 Nom sings a song to protect him from the world.
A Centaur snaps into visibility.
A sea of arachnids and insects consume and overwhelm you!
Casting: flame strike 
You dodge a Centaur's vicious attack.
You block a Centaur's lunge at you.
You dodge a Centaur's vicious attack.
A Centaur snaps into visibility.

< 724h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC:few scratches E: A Centaur sta EP:  awful >
 You complete your spell...
A Centaur snaps into visibility.
[Damage: 22 ] A Centaur snaps into visibility.
[Damage: 35 ] You call down a roaring flamestrike which hits a Centaur dead on!

< 724h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC:few scratches E: A Centaur sta EP:  awful >
 You start chanting...
A Centaur opens the door.

< 724h/788H 198v/198V Pos: standing >
< T: Zikr TP: sta TC:few scratches E: A Centaur sta EP:  awful >
 Korv completes his spell...
Korv utters the words 'buoblg qrunsoqpze yugh'
A Centaur snaps into visibility.
Korv's fist beats the life out of a Centaur, blood pours from her body!
A Centaur is mortally wounded, and will die soon, if not aided.
Nom closes the door.

< 724h/788H 198v/198V Pos: standing >
<Drimat starts casting an offensive spell.
Drimat snaps into visibility.

< 724h/788H 198v/198V Pos: standing >
<Casting: flame strike 

< 724h/788H 198v/198V Pos: standing >
<You complete your spell...
A Centaur snaps into visibility.
[Damage:  0 ] A Centaur is mortally wounded, and will die soon, if not aided.
A Centaur snaps into visibility.
[Damage:  1 ] You call down a roaring flamestrike which hits a Centaur dead on!
A Centaur's gloves of the mind melted from the intense heat!
A Centaur's holy symbol of the Ravenkind melted from the intense heat!
A Centaur's diamond-studded tail ring [poor] melted from the intense heat!
A Centaur's lightning earring melted from the intense heat!
A Centaur's messenger bag embroidered with mystical sigils melted from the intense heat!
A Centaur is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zikr by 13333333.
The smell of fresh blood enters your body, infusing you with power!