The death of [45 Scourge] Gork *-* Warlords *-* (Troll)

in Along the Outer Wall of Sarmiz'Duul

from the perspective of [51 Scoundrel] Wodo -=Celestial Sigil=- (Grey Elf)

<worn as a badge>    emblem of the maelstrom [81%]
<worn on head>       a blood-red Vistani bandana
<worn on eyes>       devil eyes of the ghargatula [poor]
<worn in ear>        a tiny endurium earring
<worn in ear>        the earring of the gods [poor] [86%]
<worn on face>       a lifebane mask [82%]
<worn around neck>   a black wool cowl stained with blood
<worn around neck>   a glowing necklace of power [poor] (glowing)
<worn on body>       a mithril-plated gnomish mobility suit (humming)
<worn about body>    a cloak made of Yochlol hide [superior]
<worn as quiver>     a majestic bluejay feather (illuminating) [65%]
<worn about waist>   a black leather belt with a crimson coral buckle
<worn on belt buckle>the glowing stiletto 'Sunfist' [superior]
<attached to belt>   the horn of the dragonslayer [89%]
<attached to belt>   the lost book of 'Magic' [59%]
<worn on arms>       some mysterious sleeves [88%]
<held as shield>     a gold tablet entitled "The Holy Code of Honor"
<worn around wrist>  a bracelet of dracolich hide (humming) [53%]
<worn around wrist>  a smooth bracelet of dwarven kind
<worn on hands>      the claws of a wyvern [89%]
<worn on finger>     a bluestone ring
<worn on finger>     a ring of twisted gray mist
<held>               a mandolin made of gold and silver [superior]
<worn on legs>       some skull knee guards lined with feathers [poor]
<worn on feet>       a pair of boots of stealth [poor]

Dze quaffs a dark misty potion.

< 679h/679H 321v/327V Pos: standing >
Cols sits down in a comfortable spot.

< 679h/679H 325v/327V Pos: standing >
Cols clambers to his feet.

< 679h/679H 327v/327V Pos: standing >

< 679h/679H 327v/327V Pos: standing >
Dze starts casting a spell.

< 679h/679H 327v/327V Pos: standing >
Dze completes his spell...
Dze utters the words 'dimension door'
A black two-dimensional door appears next to Dze, who steps into it and vanishes along with the door.

< 679h/679H 327v/327V Pos: standing >

< 679h/679H 327v/327V Pos: standing >
Hint: Need help? Try the nchat channel! Type 'nchat' followed by your question, or just 'nchat Hello Duris!'.

< 679h/679H 327v/327V Pos: standing >
Priest's Hole
Obvious exits: -Up   #
Cols  -=Celestial Sigil=- (Halfling)(tiny) stands in mid-air here.

< 679h/679H 327v/327V Pos: standing >

< 679h/679H 327v/327V Pos: standing >
You are carrying: (9/11)
an otherworldly stiletto of soul-taking [superior] with a strange black stone
a bracelet of dracolich hide (humming) [53%]
a flying spellbook
a magical glowing sphere (glowing)
a blank piece of paper
multi-colored glass flute of harmony
a greater orb of Magic (glowing)
a singer's lyre
the drums of dignity

< 679h/679H 327v/327V Pos: standing >
You have memorized the following spells:
(11th circle)  1 - rope trick
(10th circle)  3 - detect invisibility
( 9th circle)  4 - feeblemind
( 8th circle)  2 - bigbys clenched fist
( 7th circle)  3 - fireball
               1 - dimension door
( 6th circle)  1 - lightning bolt
               1 - ray of enfeeblement
               2 - dispel magic
               1 - infravision
( 5th circle)  6 - concealment
( 4th circle)  5 - burning hands
               2 - minor creation
( 3rd circle)  8 - magic missile
( 2nd circle)  8 - mirror image

And you are currently memorizing the following spells:
    2 seconds:  ( 8th) bigbys clenched fist
    5 seconds:  ( 8th) bigbys clenched fist

You can memorize no more spells.

< 679h/679H 327v/327V Pos: standing >
You place a bracelet of dracolich hide around your right wrist.

< 679h/679H 327v/327V Pos: standing >
You sit down and relax.

< 679h/679H 327v/327V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - rope trick
(10th circle)  3 - detect invisibility
( 9th circle)  4 - feeblemind
( 8th circle)  2 - bigbys clenched fist
( 7th circle)  3 - fireball
               1 - dimension door
( 6th circle)  1 - lightning bolt
               1 - ray of enfeeblement
               2 - dispel magic
               1 - infravision
( 5th circle)  6 - concealment
( 4th circle)  5 - burning hands
               2 - minor creation
( 3rd circle)  8 - magic missile
( 2nd circle)  8 - mirror image

And you are currently memorizing the following spells:
    2 seconds:  ( 8th) bigbys clenched fist
    5 seconds:  ( 8th) bigbys clenched fist

You can memorize no more spells.
You continue your study.

< 679h/679H 327v/327V Pos: sitting >
You start meditating...

< 679h/679H 327v/327V Pos: sitting >

< 679h/679H 327v/327V Pos: sitting >

< 679h/679H 327v/327V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 679h/679H 327v/327V Pos: sitting >
You have finished memorizing bigbys clenched fist.
Your studies are complete.

< 679h/679H 327v/327V Pos: sitting >
You clamber to your feet.

< 679h/679H 327v/327V Pos: standing >
Priest's Hole
Obvious exits: -Up   #
Cols  -=Celestial Sigil=- (Halfling)(tiny) stands in mid-air here.

< 679h/679H 327v/327V Pos: standing >
You stop following Dze.
You now follow Cols.

< 679h/679H 327v/327V Pos: standing >

< 679h/679H 327v/327V Pos: standing >
Dze floats in from above.

< 679h/679H 327v/327V Pos: standing >
Dze closes the door.

< 679h/679H 327v/327V Pos: standing >
Dze sits down in a comfortable spot.

< 679h/679H 327v/327V Pos: standing >
Dze opens a tome of immeasurable knowledge [poor] and begins studying it intently.

< 679h/679H 327v/327V Pos: standing >
Cols stops following Dze.
Cols now follows Dze.

< 679h/679H 327v/327V Pos: standing >
Dze closes his book and smiles broadly.

< 679h/679H 327v/327V Pos: standing >
Saving Wodo.

< 679h/679H 327v/327V Pos: standing >

< 679h/679H 327v/327V Pos: standing >
Dze clambers to his feet.

< 679h/679H 327v/327V Pos: standing >

< 679h/679H 327v/327V Pos: standing >

< 679h/679H 327v/327V Pos: standing >
Dze starts casting a spell.

< 679h/679H 327v/327V Pos: standing >
Dze completes his spell...
Dze utters the words 'dimension door'
A black two-dimensional door appears next to Dze, who steps into it and vanishes along with the door.

< 679h/679H 327v/327V Pos: standing >

< 679h/679H 327v/327V Pos: standing >
Cols starts casting a spell.

< 679h/679H 327v/327V Pos: standing >

< 679h/679H 327v/327V Pos: standing >
Cols completes his spell...
Cols utters the words 'spirit jump'
Cols disappears in a radiant flash of light.

< 679h/679H 327v/327V Pos: standing >
You start chanting...

< 679h/679H 327v/327V Pos: standing >
Casting: dimension door 

< 679h/679H 327v/327V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.
Sior's Fine Mounts
   This wooden building houses the stables for the city.  The building is
swept clean, while hanging from the walls are harnesses, yokes, bit and
bridles, saddles, and other tools used for the care and use of mounts.  Fresh
straw covers the ground, and the large entrance lets in plenty of sunshine
and fresh air.
Obvious exits: -North
Cols  -=Celestial Sigil=- (Halfling)(tiny) stands in mid-air here.
Dze  -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.
A tanned half-orc stands here, tending to his mounts.

< 679h/679H 327v/327V Pos: standing >

< 679h/679H 327v/327V Pos: standing >
Sior's Fine Mounts
Obvious exits: -North
Cols  -=Celestial Sigil=- (Halfling)(tiny) stands in mid-air here.
Dze  -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.
A tanned half-orc stands here, tending to his mounts.

< 679h/679H 327v/327V Pos: standing >
You nod.

< 679h/679H 327v/327V Pos: standing >
Dze dim kirgi in case of trouble

< 679h/679H 327v/327V Pos: standing >
Dze going

< 679h/679H 327v/327V Pos: standing >
You have memorized the following spells:
(11th circle)  1 - rope trick
(10th circle)  3 - detect invisibility
( 9th circle)  4 - feeblemind
( 8th circle)  4 - bigbys clenched fist
( 7th circle)  3 - fireball
( 6th circle)  1 - lightning bolt
               1 - ray of enfeeblement
               2 - dispel magic
               1 - infravision
( 5th circle)  6 - concealment
( 4th circle)  5 - burning hands
               2 - minor creation
( 3rd circle)  8 - magic missile
( 2nd circle)  8 - mirror image

And you are currently memorizing the following spells:
    2 seconds:  ( 7th) dimension door

You can memorize no more spells.

< 679h/679H 327v/327V Pos: standing >
Dze leaves north.
Cols leaves north.
You follow Cols.

A Cobblestone Road
   This road is made from a patchwork of cobblestones planted close together
in the ground.  There doesn't appear to be a definative edge to the road,
rather it looks as if the builders just quit when they got tired.  Although
it is easy to walk or ride along, using a cart on this road gives a very
bumpy ride.
Obvious exits: -North -South -West 
Cols  -=Celestial Sigil=- (Halfling)(tiny) stands in mid-air here.
Dze  -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.

< 679h/679H 326v/327V Pos: standing >
Dze leaves north.
Cols leaves north.
You follow Cols.

Along the Outer Wall of Sarmiz'Duul
   The road along the outer wall is sparsely traveled, as most of the city's
activites take place further inwards of town.  No refuse litters the streets,
implying that the roads are policed regularly.  Rather than amplify sound,
the stone in the walls muffles it, creating an almost still atmosphere for
those who walk along the road.
Obvious exits: -North -East  -South -West 
Cols  -=Celestial Sigil=- (Halfling)(tiny) stands in mid-air here.
Dze  -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.

< 679h/679H 325v/327V Pos: standing >
Dze leaves north.
Cols leaves north.
You follow Cols.

Along the Outer Wall of Sarmiz'Duul
   The road along the outer wall is sparsely traveled, as most of the city's
activites take place further inwards of town.  No refuse litters the streets,
implying that the roads are policed regularly.  Rather than amplify sound,
the stone in the walls muffles it, creating an almost still atmosphere for
those who walk along the road.
Obvious exits: -East  -South
Cols  -=Celestial Sigil=- (Halfling)(tiny) stands in mid-air here.
Dze  -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.

< 679h/679H 326v/327V Pos: standing >
Dze leaves east.
Cols leaves east.
You follow Cols.

Along the Outer Wall of Sarmiz'Duul
   The road along the outer wall is sparsely traveled, as most of the city's
activites take place further inwards of town.  No refuse litters the streets,
implying that the roads are policed regularly.  Rather than amplify sound,
the stone in the walls muffles it, creating an almost still atmosphere for
those who walk along the road.
Obvious exits: -East  -South -West 
Cols  -=Celestial Sigil=- (Halfling)(tiny) stands in mid-air here.
Dze  -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.

< 679h/679H 325v/327V Pos: standing >
You quickly scan the area.
You see nothing.

< 679h/679H 325v/327V Pos: standing >
Dze leaves east.
Cols leaves east.
You follow Cols.

Along the Outer Wall of Sarmiz'Duul
   The road along the outer wall is sparsely traveled, as most of the city's
activites take place further inwards of town.  No refuse litters the streets,
implying that the roads are policed regularly.  Rather than amplify sound,
the stone in the walls muffles it, creating an almost still atmosphere for
those who walk along the road.
Obvious exits: -East  -South -West 
Cols  -=Celestial Sigil=- (Halfling)(tiny) stands in mid-air here.
Dze  -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.
You quickly scan the area.
You see nothing.

< 679h/679H 325v/327V Pos: standing >
Dze leaves east.
Cols leaves east.
You follow Cols.

Along the Outer Wall of Sarmiz'Duul
   The road along the outer wall is sparsely traveled, as most of the city's
activites take place further inwards of town.  No refuse litters the streets,
implying that the roads are policed regularly.  Rather than amplify sound,
the stone in the walls muffles it, creating an almost still atmosphere for
those who walk along the road.
Obvious exits: -North -West 
Cols  -=Celestial Sigil=- (Halfling)(tiny) stands in mid-air here.
Dze  -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.
You quickly scan the area.
You see nothing.

< 679h/679H 326v/327V Pos: standing >
Dze leaves north.
Cols leaves north.
You follow Cols.

Along the Outer Wall of Sarmiz'Duul
   The road along the outer wall is sparsely traveled, as most of the city's
activites take place further inwards of town.  No refuse litters the streets,
implying that the roads are policed regularly.  Rather than amplify sound,
the stone in the walls muffles it, creating an almost still atmosphere for
those who walk along the road.
Obvious exits: -East  -South
Cols  -=Celestial Sigil=- (Halfling)(tiny) stands in mid-air here.
Dze  -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.

< 679h/679H 325v/327V Pos: standing >
You quickly scan the area.
A large xorn who is close by to your east.
A LARGE earth elemental who is close by to your east.
A LARGE earth elemental who is close by to your east.
(Illusion) a Drow Elf who is close by to your east.
(Illusion) a Drow Elf who is close by to your east.
(Illusion) a Drow Elf who is close by to your east.
(Illusion) a Drow Elf who is close by to your east.
A Drow Elf who is close by to your east.
A Troll who is close by to your east.
A burly half-orc gate guard who is close by to your east.
A burly half-orc gate guard who is close by to your east.
A burly half-orc gate guard who is close by to your east.

< 679h/679H 325v/327V Pos: standing >

< 679h/679H 326v/327V Pos: standing >

< 679h/679H 326v/327V Pos: standing >

< 679h/679H 327v/327V Pos: standing >
Trip who?

< 679h/679H 327v/327V Pos: standing >
A Drow Elf enters from the east.
A Drow Elf enters from the east.
A Drow Elf enters from the east.
A Drow Elf enters from the east.
A Drow Elf enters from the east.
A LARGE earth elemental enters from the east.
A LARGE earth elemental enters from the east.
A large xorn enters from the east.

< 679h/679H 327v/327V Pos: standing >
Trip who?

< 679h/679H 327v/327V Pos: standing >
Dze starts casting an offensive spell called 'bigbys crushing hand'.

< 679h/679H 327v/327V Pos: standing >
A Drow Elf gives an order to his followers.

< 679h/679H 327v/327V Pos: standing >
A Drow Elf leaves east.
A Drow Elf leaves east.
A Drow Elf leaves east.
A Drow Elf leaves east.
A Drow Elf leaves east.
A LARGE earth elemental leaves east.
A LARGE earth elemental leaves east.
A large xorn leaves east.

< 679h/679H 327v/327V Pos: standing >
Dze stops invoking abruptly!

< 679h/679H 327v/327V Pos: standing >
A Drow Elf enters from the east.
A Drow Elf enters from the east.
A Drow Elf enters from the east.
A Drow Elf enters from the east.
A Drow Elf enters from the east.
A LARGE earth elemental enters from the east.
A LARGE earth elemental enters from the east.
A large xorn enters from the east.

< 679h/679H 327v/327V Pos: standing >
A Drow Elf gives an order to his followers.

< 679h/679H 327v/327V Pos: standing >
Cols starts casting an offensive spell.

< 679h/679H 327v/327V Pos: standing >

< 679h/679H 327v/327V Pos: standing >
Dze starts casting an offensive spell.
A Drow Elf leaves east.
A Drow Elf leaves east.
A Drow Elf leaves east.
A Drow Elf leaves east.
A Drow Elf leaves east.
A LARGE earth elemental leaves east.
A LARGE earth elemental leaves east.
A large xorn leaves east.
Trip who?

< 679h/679H 327v/327V Pos: standing >
Cols stops invoking abruptly!

< 679h/679H 327v/327V Pos: standing >
Dze stops invoking abruptly!

< 679h/679H 327v/327V Pos: standing >
A Drow Elf enters from the east.
A Drow Elf enters from the east.
A Drow Elf enters from the east.
A Drow Elf enters from the east.
A Drow Elf enters from the east.
A LARGE earth elemental enters from the east.
A LARGE earth elemental enters from the east.
A large xorn enters from the east.
You snap into visibility.
You do an amazing maneuver, tripping a Drow Elf.

< 679h/679H 327v/327V Pos: standing >
< T: Wodo TP: sta TC:excellent E: A Drow Elf ass EP: excellent >
 You miss a Drow Elf.
You snap into visibility.
[Damage:  1 ] -=[Your weak punch grazes a Drow Elf.]=-
Cols starts casting an offensive spell.

< 679h/679H 327v/327V Pos: standing >
< T: Wodo TP: sta TC:excellent E: A Drow Elf ass EP: few scratches >
 A Drow Elf suddenly attacks YOU!
A Drow Elf snaps into visibility.
A Drow Elf misses you.

< 679h/679H 327v/327V Pos: standing >
< T: Wodo TP: sta TC:excellent E: A Drow Elf ass EP: few scratches >
 A large xorn suddenly attacks YOU!
You snap into visibility.
-=[A large xorn's crush grazes you.]=-

< 674h/679H 327v/327V Pos: standing >
< T: Wodo TP: sta TC:few scratches E: A Drow Elf ass EP: few scratches >
 Cols completes his spell...
Cols utters the words 'abrauztg gpahhzfuio uqzbarr'
Cols points at a Drow Elf.
The sphere circling a Drow Elf's body darts in front of Cols's assault!

< 674h/679H 327v/327V Pos: standing >
< T: Wodo TP: sta TC:few scratches E: A Drow Elf ass EP: few scratches >
 A Drow Elf's body appears to recover from the affects of the potion.
Dze leaves east.

< 674h/679H 327v/327V Pos: standing >
< T: Wodo TP: sta TC:few scratches E: A Drow Elf ass EP: few scratches >
 Hint: Typing 'aggressive 0' will make you automatically attack any aggressive monsters that enter the room. Type 'aggressive off' to turn this off.

< 674h/679H 327v/327V Pos: standing >
< T: Wodo TP: sta TC:few scratches E: A Drow Elf ass EP: few scratches >
 A LARGE earth elemental suddenly attacks YOU!
-=[A LARGE earth elemental's fine crush wounds you.]=-
Dze enters from the east.

< 662h/679H 327v/327V Pos: standing >
< T: Wodo TP: sta TC:few scratches E: A Drow Elf ass EP: few scratches >
 Cols starts casting an offensive spell.

< 662h/679H 327v/327V Pos: standing >
< T: Wodo TP: sta TC:few scratches E: A Drow Elf ass EP: few scratches >
 Dze starts casting an offensive spell called 'bigbys crushing hand'.

< 662h/679H 327v/327V Pos: standing >
< T: Wodo TP: sta TC:few scratches E: A Drow Elf ass EP: few scratches >
 Cols completes his spell...
Cols utters the words 'abrauztg gpahhzfuio uqzbarr'
Cols points at a Drow Elf.
The sphere circling a Drow Elf's body darts in front of Cols's assault!

< 662h/679H 327v/327V Pos: standing >
< T: Wodo TP: sta TC:few scratches E: A Drow Elf ass EP: few scratches >
 You snap into visibility.
[Damage:  1 ] -=[Your punch grazes a Drow Elf.]=-
[Damage:  1 ] -=[Your weak punch grazes a Drow Elf.]=-

< 662h/679H 327v/327V Pos: standing >
< T: Wodo TP: sta TC:few scratches E: A Drow Elf ass EP: few scratches >
 You block a Drow Elf's lunge at you.
You block a Drow Elf's lunge at you.
You snap into visibility.
You block a Drow Elf's lunge at you.
You snap into visibility.

< 662h/679H 327v/327V Pos: standing >
< T: Wodo TP: sta TC:few scratches E: A Drow Elf ass EP: few scratches >
 
< 662h/679H 327v/327V Pos: standing >
< T: Wodo TP: sta TC:few scratches E: A Drow Elf ass EP: few scratches >
 Dze completes his spell...
Dze utters the words 'buoblg qfjgpuio paie'
A Drow Elf is encircled by a huge fist sent by Dze, which begins to crush his body.
A Drow Elf suddenly attacks YOU!
A Drow Elf snaps into visibility.
A Drow Elf misses you.

< 662h/679H 327v/327V Pos: standing >
< T: Wodo TP: sta TC:few scratches E: A Drow Elf ass EP:  small wounds >
 Cols starts casting an offensive spell.

< 662h/679H 327v/327V Pos: standing >
< T: Wodo TP: sta TC:few scratches E: A Drow Elf ass EP:  small wounds >
 A Drow Elf suddenly attacks YOU!
A Drow Elf snaps into visibility.
A Drow Elf misses you.
A Drow Elf suddenly attacks YOU!
A Drow Elf snaps into visibility.
A Drow Elf misses you.
You dodge a large xorn's vicious attack.
You dodge a large xorn's vicious attack.
You snap into visibility.
A Drow Elf gives an order to his followers.
You dodge a bash from a large xorn, who loses its balance and falls.
You dodge a bash from a LARGE earth elemental, who loses its balance and falls.

< 662h/679H 327v/327V Pos: standing >
< T: Wodo TP: sta TC:few scratches E: A Drow Elf ass EP:  small wounds >
 Cols completes his spell...
Cols utters the words 'abrauztg gpahhzfuio uqzbarr'
Cols points at a Drow Elf.
Cols's iceball shatters upon impacting a Drow Elf, rending flesh and sending blood flying.

< 662h/679H 327v/327V Pos: standing >
< T: Wodo TP: sta TC:few scratches E: A Drow Elf ass EP:  few wounds >
 
< 662h/679H 327v/327V Pos: standing >
< T: Wodo TP: sta TC:few scratches E: A Drow Elf ass EP:  few wounds >
 A LARGE earth elemental misses you.
-=[A LARGE earth elemental's decent crush grazes you.]=-
Dze starts casting an offensive spell called 'solbeeps missile barrage'.
A Troll enters from the east.

< 657h/679H 327v/327V Pos: standing >
< T: Wodo TP: sta TC:few scratches E: A Drow Elf ass EP:  few wounds >
 You miss a Drow Elf.
You miss a Drow Elf.
You snap into visibility.
Cols starts casting an offensive spell.

< 657h/679H 327v/327V Pos: standing >
< T: Wodo TP: sta TC:few scratches E: A Drow Elf ass EP:  few wounds >
 You block a Drow Elf's lunge at you.
You block a Drow Elf's lunge at you.
You snap into visibility.

< 657h/679H 327v/327V Pos: standing >
< T: Wodo TP: sta TC:few scratches E: A Drow Elf ass EP:  few wounds >
 You block a Drow Elf's lunge at you.
You block a Drow Elf's lunge at you.

< 657h/679H 327v/327V Pos: standing >
< T: Wodo TP: sta TC:few scratches E: A Drow Elf ass EP:  few wounds >
 A LARGE earth elemental futilely tries to rescue a Drow Elf!
A Drow Elf misses you.
You snap into visibility.

< 657h/679H 327v/327V Pos: standing >
< T: Wodo TP: sta TC:few scratches E: A Drow Elf ass EP:  few wounds >
 Cols completes his spell...
Cols utters the words 'arieks shattering iceball'
Cols points at a Drow Elf.
Cols's spell flows around a Drow Elf, leaving him unharmed!
Dze completes his spell...
Dze utters the words 'garbzzsg wuggurz babragruoz'
Dze's spell flows around a Drow Elf, leaving him unharmed!
A bolt of force sent by Dze hits a Drow Elf soundly.
A Drow Elf's some bright blue leg plates was damaged from the massive blow!
A bolt of force sent by Dze hits a Drow Elf soundly.

< 657h/679H 327v/327V Pos: standing >
< T: Wodo TP: sta TC:few scratches E: A Drow Elf ass EP:  few wounds >
 Along the Outer Wall of Sarmiz'Duul
Obvious exits: -East  -South
Shattered bits of ice are scattered about the area.
*A Troll (large)  *-* Warlords *-* stands in mid-air here.
Dze  -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.
A large xorn is lying in mid-air here, fighting YOU! (minion) 
You sense a lifeform nearby.
A LARGE earth elemental stands in mid-air here, fighting YOU! (minion) 
A LARGE earth elemental crouches in mid-air here, fighting YOU! (minion) 
A Drow Elf (medium)  *-* Warlords *-* stands in mid-air here, fighting YOU!(Illusion)
A Drow Elf (medium)  *-* Warlords *-* stands in mid-air here, fighting YOU!(Illusion)
A Drow Elf (medium)  *-* Warlords *-* stands in mid-air here, fighting YOU!(Illusion)
A Drow Elf (medium)  *-* Warlords *-* stands in mid-air here, fighting YOU!(Illusion)
A Drow Elf (large)  *-* Warlords *-* is lying in mid-air here, fighting YOU!
An impenetrable globe of darkness floats near a Drow Elf's head.
Cols  -=Celestial Sigil=- (Halfling)(tiny) stands in mid-air here.

< 657h/679H 327v/327V Pos: standing >
< T: Wodo TP: sta TC:few scratches E: A Drow Elf ass EP:  few wounds >
 A LARGE earth elemental misses you.
You snap into visibility.
A Drow Elf is already on the ground!
But hey you try anyways and you fall on yer ass!

< 657h/679H 327v/327V Pos: sitting >
< T: Wodo TP: sit TC:few scratches E: A Drow Elf ass EP:  few wounds >
 You block a Drow Elf's lunge at you.
A Drow Elf misses you.
You block a Drow Elf's lunge at you.
You block a Drow Elf's lunge at you.

< 657h/679H 327v/327V Pos: sitting >
< T: Wodo TP: sit TC:few scratches E: A Drow Elf ass EP:  few wounds >
 Cols sits down in a comfortable spot.

< 657h/679H 327v/327V Pos: sitting >
< T: Wodo TP: sit TC:few scratches E: A Drow Elf ass EP:  few wounds >
 Cols stares off into space, entering a meditative trance.
Dze starts casting an offensive spell.
A Drow Elf clambers to his feet.

< 657h/679H 327v/327V Pos: sitting >
< T: Wodo TP: sit TC:few scratches E: A Drow Elf sta EP:  few wounds >
 A Drow Elf attempts to flee.
A Drow Elf leaves east.

< 657h/679H 327v/327V Pos: sitting >
Dze stops invoking abruptly!

< 657h/679H 327v/327V Pos: sitting >
-=[A large xorn's decent crush wounds you.]=-
-=[A large xorn's decent crush wounds you.]=-

< 641h/679H 327v/327V Pos: sitting >
< T: Wodo TP: sit TC:few scratches E: large ass EP: excellent >
 You miss a large xorn.
You miss a large xorn.

< 641h/679H 327v/327V Pos: sitting >
< T: Wodo TP: sit TC:few scratches E: large ass EP: excellent >
 You block a Drow Elf's lunge at you.
You block a Drow Elf's lunge at you.

< 641h/679H 327v/327V Pos: sitting >
< T: Wodo TP: sit TC:few scratches E: large ass EP: excellent >
 You block a Drow Elf's lunge at you.
You block a Drow Elf's lunge at you.
-=[A LARGE earth elemental's decent crush wounds you.]=-
-=[A LARGE earth elemental's decent crush wounds you.]=-
Your disguise falls apart!

< 627h/679H 327v/327V Pos: sitting >
< T: Wodo TP: sit TC:few scratches E: large ass EP: excellent >
 A Troll starts casting an offensive spell.
A Troll snaps into visibility.

< 627h/679H 327v/327V Pos: sitting >
< T: Wodo TP: sit TC:few scratches E: large ass EP: excellent >
 You block a Drow Elf's lunge at you.
You block a Drow Elf's lunge at you.
You block a Drow Elf's lunge at you.
You block a Drow Elf's lunge at you.

< 627h/679H 327v/327V Pos: sitting >
< T: Wodo TP: sit TC:few scratches E: large ass EP: excellent >
 A LARGE earth elemental rises to its feet.
A Troll stops chanting abruptly!
Cols snaps out of his meditative trance, smiling placidly.
You block a LARGE earth elemental's lunge at you.
-=[A LARGE earth elemental's decent crush wounds you.]=-
-=[A LARGE earth elemental's kick hits you in your side.]=-
Dze starts casting an offensive spell.

< 609h/679H 327v/327V Pos: sitting >
< T: Wodo TP: sit TC: small wounds E: large ass EP: excellent >
 Cols clambers to his feet.

< 609h/679H 327v/327V Pos: sitting >
< T: Wodo TP: sit TC: small wounds E: large ass EP: excellent >
 You miss a large xorn.
A large xorn blocks your futile lunge at it.

< 609h/679H 327v/327V Pos: sitting >
< T: Wodo TP: sit TC: small wounds E: large ass EP: excellent >
 You block a Drow Elf's lunge at you.
You block a Drow Elf's lunge at you.

< 609h/679H 327v/327V Pos: sitting >
< T: Wodo TP: sit TC: small wounds E: large ass EP: excellent >
 A Drow Elf misses you.
You block a Drow Elf's lunge at you.

< 609h/679H 327v/327V Pos: sitting >
< T: Wodo TP: sit TC: small wounds E: large ass EP: excellent >
 -=[A large xorn's decent crush wounds you.]=-
A large xorn misses you.
Cols starts casting an offensive spell.

< 602h/679H 327v/327V Pos: sitting >
< T: Wodo TP: sit TC: small wounds E: large ass EP: excellent >
 Dze completes his spell...
Dze utters the words 'buoblg qfjgpuio paie'
A Troll is encircled by a huge fist sent by Dze, which begins to crush his body.

< 602h/679H 327v/327V Pos: sitting >
< T: Wodo TP: sit TC: small wounds E: large ass EP: excellent >
 -=[A LARGE earth elemental's decent crush wounds you.]=-
You duck under a LARGE earth elemental's lame kick.
A Troll starts casting an offensive spell.

< 595h/679H 327v/327V Pos: sitting >
< T: Wodo TP: sit TC: small wounds E: large ass EP: excellent >
 Cols completes his spell...
Cols utters the words 'oagzajg qraje'
Cols points at a Troll.
Cols creates a gaseous cloud with a wave of his hand, directing it at a Troll and causing him to choke painfully.
You block a Drow Elf's lunge at you.
You block a Drow Elf's lunge at you.
You block a Drow Elf's lunge at you.
You block a Drow Elf's lunge at you.
You clamber to your feet.

< 595h/679H 327v/327V Pos: standing >
< T: Wodo TP: sta TC: small wounds E: large ass EP: excellent >
 You attempt to flee...
Inside the Gates of Sarmiz'Duul
   Here, a short entryway is flanked by tall stone walls.  Arrow slits,
covered palisades, and oil holes are visible far up the walls, offering
anyone to dare try to come through the gate in anger.  The noises of the
city are muffled here, sounding like a dull roar underlying the day.  The
road continues north and south.
Obvious exits: -North -East  -South -West 
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
You flee eastward!

< 595h/679H 326v/327V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
   The road along the outer wall is sparsely traveled, as most of the city's
activites take place further inwards of town.  No refuse litters the streets,
implying that the roads are policed regularly.  Rather than amplify sound,
the stone in the walls muffles it, creating an almost still atmosphere for
those who walk along the road.
Obvious exits: -East  -South
Shattered bits of ice are scattered about the area.
A Troll (large)  *-* Warlords *-* stands in mid-air here. (Casting) 
Dze  -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here. (Casting) 
A large Xorn stands here, three arms flailing. (minion) 
A LARGE earth elemental stands here, looking like a living rock. (minion) 
A LARGE earth elemental stands here, looking like a living rock. (minion) 
A Drow Elf (medium)  *-* Warlords *-* stands in mid-air here.(Illusion)
A Drow Elf (medium)  *-* Warlords *-* stands in mid-air here.(Illusion)
A Drow Elf (medium)  *-* Warlords *-* stands in mid-air here.(Illusion)
A Drow Elf (medium)  *-* Warlords *-* stands in mid-air here.(Illusion)
Cols  -=Celestial Sigil=- (Halfling)(tiny) stands in mid-air here. (Casting) 

< 596h/679H 326v/327V Pos: standing >
You snap into visibility.
You do an amazing maneuver, tripping a Troll.

< 596h/679H 326v/327V Pos: standing >
< T: Wodo TP: sta TC: small wounds E: A Troll ass EP:  few wounds >
 A Troll stops chanting abruptly!
A Troll misses you.
A Troll misses you.
A Troll misses you.
You snap into visibility.

< 596h/679H 326v/327V Pos: standing >
< T: Wodo TP: sta TC: small wounds E: A Troll ass EP:  few wounds >
 Cols completes his spell...
Cols utters the words 'gaseous cloud'
Cols points at a Troll.
Cols creates a gaseous cloud with a wave of his hand, directing it at a Troll and causing him to choke painfully.
A Troll shivers slightly.

< 596h/679H 326v/327V Pos: standing >
< T: Wodo TP: sta TC: small wounds E: A Troll ass EP:  nasty wounds >
 Dze completes his spell...
Dze utters the words 'bigbys crushing hand'
A Troll is encircled by a huge fist sent by Dze, which begins to crush his body.
You snap into visibility.
[Damage:  1 ] -=[Your weak punch grazes a Troll.]=-
A Troll blocks your futile lunge at him.

< 596h/679H 326v/327V Pos: standing >
< T: Wodo TP: sta TC: small wounds E: A Troll ass EP: pretty hurt >
 Cols sits down in a comfortable spot.

< 596h/679H 326v/327V Pos: standing >
< T: Wodo TP: sta TC: small wounds E: A Troll ass EP: pretty hurt >
 Cols stares off into space, entering a meditative trance.

< 596h/679H 326v/327V Pos: standing >
< T: Wodo TP: sta TC: small wounds E: A Troll ass EP: pretty hurt >
 Dze starts casting an offensive spell.

< 596h/679H 326v/327V Pos: standing >
< T: Wodo TP: sta TC: small wounds E: A Troll ass EP: pretty hurt >
 Cols clambers to his feet.
Cols snaps out of his trance, looking frustrated.

< 596h/679H 326v/327V Pos: standing >
< T: Wodo TP: sta TC: small wounds E: A Troll ass EP: pretty hurt >
 A Troll blocks your futile lunge at him.
You snap into visibility.
[Damage:  1 ] -=[Your weak punch grazes a Troll.]=-

< 596h/679H 326v/327V Pos: standing >
< T: Wodo TP: sta TC: small wounds E: A Troll ass EP: pretty hurt >
 Dze completes his spell...
Dze utters the words 'buoblg qfjgpuio paie'
A Troll is encircled by a huge fist sent by Dze, which begins to crush his body.
A Troll is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Wodo by 10395000.