The death of [41 Assassin] Krimtad (Troll)

in An Open Air Market

from the perspective of [50 Cavalier] Sxt -=Celestial Sigil=- (Githzerai)

<floating about head>a bright purple ioun stone[233h 15m 8s]
<worn as a badge>    the mark of the saboteur
<worn on head>       the diamond crown of Winduin (glowing)
<worn on eyes>       the visor of divine vision of agility (magic) (glowing)
<worn in ear>        a brightly flaming earring [89%]
<worn in ear>        a silver tooth earring of dexterity [84%]
<worn on face>       the mask of death of power
<worn around neck>   a holy symbol of the Ravenkind of endurance (magic) (glowing)
<worn around neck>   the collar of firestones (magic) [54%]
<worn on body>       the platemail of the DragonLord (magic)[233h 15m 8s]
<worn about body>    the masters cloak (glowing) [51%]
<worn on back>       a double-buckled Alatorin backpack [83%]
<worn as quiver>     a messenger bag embroidered with mystical sigils (magic) (glowing) [68%]
<worn about waist>   a black leather belt with a crimson coral buckle [42%]
<worn on belt buckle>a dreamcasters scepter of stars of dexterity [81%]
<attached to belt>   a glowing azure potion (magic) (glowing) [89%]
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn on arms>       some blue dragonscale shoulder guards of health (magic)
<worn around wrist>  a bracelet of dracolich hide of damage (magic) (humming) [73%]
<worn around wrist>  the ancestral bracelet of Sevenoaks of greater dexterity (magic)
<worn on hands>      some razor-knuckled blood crystal gloves (magic)
<worn on finger>     a silvery ring with engraved sigils (glowing)
<worn on finger>     a sun ring [superior] (magic) (glowing)
<wielding twohanded> the holy flamberge of the efreeti (magic) (glowing) (illuminating)[233h 15m 8s]
<worn on legs>       the leggings of a MaDMaN (magic)
<worn on feet>       a pair of dusty boots of agility (glowing)


< 1106h/1107H 228v/242V Pos: standing >
< T: Sxt TP: sta TC:few scratches E: skarvv sta EP: excellent >
 Saving Sxt.

< 1106h/1107H 228v/242V Pos: standing >
< T: Sxt TP: sta TC:few scratches E: skarvv sta EP: excellent >
 You attempt to flee...
   *****+^.^.     
  *^**.*+..^      
 *^..^^*+.^^  ..  
 ++++++++***   .  
 *^...*.@....  .  
 **^^**.^D        
 ****...          
  **...           
   *.             
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W
Solja trots in from the south.
Aik enters from the south.
Pojo enters from the south.
You flee northward!

< 1106h/1107H 197v/242V Pos: standing >

< 1106h/1107H 197v/242V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Ouside the Gates of Sarmiz'Duul
</map>

<map>
Zone: Sarmiz'Duul.
Room: Ouside the Gates of Sarmiz'Duul
</map>
Ouside the Gates of Sarmiz'Duul
Obvious exits: -N -S
A LARGE water elemental is here, flowing like a living current.
A powerful triton riding a magical wave watches you warily.
A LARGE water elemental is here, flowing like a living current.
A githyanki water magus oozes along here.(Red Aura)
Solja trots in from the north.
Aik enters from the north.
Pojo enters from the north.

< 1106h/1107H 197v/242V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Inside the Gates of Sarmiz'Duul
</map>

<map>
Zone: Sarmiz'Duul.
Room: Inside the Gates of Sarmiz'Duul
</map>
Inside the Gates of Sarmiz'Duul
Obvious exits: -N -E -S -W
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
Solja trots in from the north.
Aik enters from the north.
Pojo enters from the north.

< 1107h/1107H 196v/242V Pos: standing >
The master water magus, Skarvv enters from the north.
A LARGE water elemental enters from the north.
A powerful triton enters from the north.
A LARGE water elemental enters from the north.
The master water magus, Skarvv suddenly attacks Aik!
The master water magus, Skarvv misses Aik.

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S
Solja trots in from the north.
Pojo enters from the north.

< 1107h/1107H 196v/242V Pos: standing >
You are no longer guarding Aik

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S -W#
A half-orc warrior stands here, staring ominously.
Solja trots in from the north.
Pojo enters from the north.

< 1105h/1105H 196v/242V Pos: standing >
You quickly scan the area.
A LARGE water elemental who is not far off to your north.
A powerful triton who is not far off to your north.
A LARGE water elemental who is not far off to your north.
The master water magus, Skarvv who is not far off to your north.
Aik who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
The Incarnate of Fire who is not far off to your south.
A half-orc mercenary who is in the distance to your south.

< 1105h/1105H 197v/242V Pos: standing >
You quickly scan the area.
A LARGE water elemental who is not far off to your north.
A powerful triton who is not far off to your north.
A LARGE water elemental who is not far off to your north.
The master water magus, Skarvv who is not far off to your north.
Aik who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
The Incarnate of Fire who is not far off to your south.
A half-orc mercenary who is in the distance to your south.

< 1105h/1105H 199v/242V Pos: standing >

< 1105h/1105H 201v/242V Pos: standing >

< 1103h/1103H 204v/242V Pos: standing >

< 1103h/1103H 204v/242V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#
*Pojo (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Solja (Centaur)(large) stands in mid-air here.(Gold Aura)
A half-orc warrior stands here, staring ominously.

< 1101h/1101H 211v/242V Pos: standing >
You quickly scan the area.
Aik who is close by to your north.
A LARGE water elemental who is not far off to your north.
A powerful triton who is not far off to your north.
A LARGE water elemental who is not far off to your north.
The master water magus, Skarvv who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
The Incarnate of Fire who is not far off to your south.
A half-orc mercenary who is in the distance to your south.

< 1101h/1101H 212v/242V Pos: standing >
You quickly scan the area.
Aik who is close by to your north.
A LARGE water elemental who is not far off to your north.
A powerful triton who is not far off to your north.
A LARGE water elemental who is not far off to your north.
The master water magus, Skarvv who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
The Incarnate of Fire who is not far off to your south.
A half-orc mercenary who is in the distance to your south.

< 1101h/1101H 214v/242V Pos: standing >
You quickly scan the area.
Aik who is close by to your north.
A LARGE water elemental who is not far off to your north.
A powerful triton who is not far off to your north.
A LARGE water elemental who is not far off to your north.
The master water magus, Skarvv who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
The Incarnate of Fire who is not far off to your south.
A half-orc mercenary who is in the distance to your south.

< 1101h/1101H 215v/242V Pos: standing >
Aik enters from the north.
You quickly scan the area.
A LARGE water elemental who is not far off to your north.
A powerful triton who is not far off to your north.
A LARGE water elemental who is not far off to your north.
The master water magus, Skarvv who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
The Incarnate of Fire who is not far off to your south.
A half-orc mercenary who is in the distance to your south.

< 1101h/1101H 216v/242V Pos: standing >

< 1099h/1099H 217v/242V Pos: standing >
Autosaving...
Red Brick Road
Obvious exits: -N -S -W#
Aik (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Pojo (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Solja (Centaur)(large) stands in mid-air here.(Gold Aura)
A half-orc warrior stands here, staring ominously.

< 1099h/1099H 221v/242V Pos: standing >
You quickly scan the area.
A LARGE water elemental who is not far off to your north.
A powerful triton who is not far off to your north.
A LARGE water elemental who is not far off to your north.
The master water magus, Skarvv who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
The Incarnate of Fire who is not far off to your south.
A half-orc mercenary who is in the distance to your south.

< 1099h/1099H 222v/242V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S
Solja trots in from the north.
Aik enters from the north.
Pojo enters from the north.

< 1097h/1097H 223v/242V Pos: standing >

< 1097h/1097H 224v/242V Pos: standing >
You quickly scan the area.
A half-orc warrior who is close by to your north.
A LARGE water elemental who is a brief walk away to your north.
A powerful triton who is a brief walk away to your north.
A LARGE water elemental who is a brief walk away to your north.
The master water magus, Skarvv who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
The Incarnate of Fire who is close by to your south.
A half-orc mercenary who is rather far off to your south.

< 1097h/1097H 225v/242V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S -W#
A man composed entirely of fire burns before you.
Solja trots in from the north.
Aik enters from the north.
Pojo enters from the north.

< 1097h/1097H 226v/242V Pos: standing >
You quickly scan the area.
A half-orc warrior who is not far off to your north.
A LARGE water elemental who is rather far off to your north.
A powerful triton who is rather far off to your north.
A LARGE water elemental who is rather far off to your north.
The master water magus, Skarvv who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A half-orc mercenary who is a brief walk away to your south.
A retired soldier who is in the distance to your south.

< 1097h/1097H 227v/242V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W#
Solja trots in from the north.
Aik enters from the north.
Pojo enters from the north.

< 1095h/1095H 227v/242V Pos: standing >
You quickly scan the area.
The Incarnate of Fire who is close by to your north.
A half-orc warrior who is a brief walk away to your north.
A LARGE water elemental who is in the distance to your north.
A powerful triton who is in the distance to your north.
A LARGE water elemental who is in the distance to your north.
The master water magus, Skarvv who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
An elite member of the captain's guard who is not far off to your east.
An elite member of the captain's guard who is not far off to your east.
The captain of the regular guard who is not far off to your east.
A half-orc warrior who is rather far off to your east.
A half-orc mercenary who is not far off to your south.
A retired soldier who is rather far off to your south.

< 1095h/1095H 228v/242V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S
Solja trots in from the north.
Aik enters from the north.
Pojo enters from the north.

< 1095h/1095H 228v/242V Pos: standing >
You quickly scan the area.
The Incarnate of Fire who is not far off to your north.
A half-orc warrior who is rather far off to your north.
A half-orc mercenary who is close by to your south.
A retired soldier who is a brief walk away to your south.

< 1095h/1095H 229v/242V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S -W
A half-orc mercenary stands here.
Solja trots in from the north.
Aik enters from the north.
Pojo enters from the north.

< 1095h/1095H 231v/242V Pos: standing >
You quickly scan the area.
The Incarnate of Fire who is a brief walk away to your north.
A half-orc warrior who is in the distance to your north.
A retired soldier who is not far off to your south.
A Sarmiz'Duul peacekeeper who is in the distance to your south.
A Sarmiz'Duul peacekeeper who is in the distance to your south.

< 1093h/1093H 232v/242V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W
Solja trots in from the north.
Aik enters from the north.
Pojo enters from the north.

< 1093h/1093H 234v/242V Pos: standing >

< 1093h/1093H 235v/242V Pos: standing >
You quickly scan the area.
A half-orc mercenary who is close by to your north.
The Incarnate of Fire who is rather far off to your north.
A half-orc warrior who is a brief walk away to your east.
A half-orc shaman who is a brief walk away to your east.
A commoner who is in the distance to your east.
A commoner who is in the distance to your east.
A retired soldier who is close by to your south.
A Sarmiz'Duul peacekeeper who is rather far off to your south.
A Sarmiz'Duul peacekeeper who is rather far off to your south.

< 1093h/1093H 236v/242V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -E -S -W
Solja trots in from the west.
Aik enters from the west.
Pojo enters from the west.

< 1093h/1093H 236v/242V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -E -S -W
Solja trots in from the west.
Aik enters from the west.
Pojo enters from the west.

< 1091h/1091H 236v/242V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
A half-orc warrior stands here, staring ominously.
A half-orc shaman stands here, lost in contemplation.
Solja trots in from the west.
Aik enters from the west.
Pojo enters from the west.

< 1091h/1091H 236v/242V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -E -S -W
Solja trots in from the west.
Aik enters from the west.
Pojo enters from the west.

< 1091h/1091H 236v/242V Pos: standing >

< 1091h/1091H 237v/242V Pos: standing >
You quickly scan the area.
A commoner who is close by to your east.
A commoner who is close by to your east.
A commoner who is rather far off to your south.
A half-orc shaman who is in the distance to your south.
A half-orc warrior who is close by to your west.
A half-orc shaman who is close by to your west.
A half-orc mercenary who is rather far off to your west.

< 1091h/1091H 238v/242V Pos: standing >
You quickly scan the area.
A commoner who is close by to your east.
A commoner who is close by to your east.
A commoner who is rather far off to your south.
A half-orc shaman who is in the distance to your south.
A half-orc warrior who is close by to your west.
A half-orc shaman who is close by to your west.
A half-orc mercenary who is rather far off to your west.

< 1091h/1091H 238v/242V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
A half-orc warrior stands here, staring ominously.
A half-orc shaman stands here, lost in contemplation.
Solja trots in from the east.
Aik enters from the east.
Pojo enters from the east.

< 1091h/1091H 239v/242V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S -W
Solja trots in from the south.
Aik enters from the south.
Pojo enters from the south.

< 1089h/1089H 239v/242V Pos: standing >
You quickly scan the area.
A half-orc warrior who is close by to your south.
A half-orc shaman who is close by to your south.
An elite bodyguard who is not far off to your south.
An elite bodyguard who is not far off to your south.
An elite bodyguard who is not far off to your south.
An elite bodyguard who is not far off to your south.
Aria who is not far off to your south.
A Troll who is rather far off to your south.
A dirty beggar who is rather far off to your south.
A dirty beggar who is rather far off to your south.
A dirty beggar who is rather far off to your south.
The beggar leader who is rather far off to your south.
A commoner who is in the distance to your south.
A half-orc mercenary who is close by to your west.
A sleeping commoner who is close by to your west.
A sleeping commoner who is close by to your west.

< 1089h/1089H 240v/242V Pos: standing >

< 1089h/1089H 241v/242V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
A half-orc warrior stands here, staring ominously.
A half-orc shaman stands here, lost in contemplation.
Solja trots in from the north.
Aik enters from the north.
Pojo enters from the north.

< 1087h/1087H 241v/242V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
An elite bodyguard stands here, protecting the princess.
An elite bodyguard stands here, protecting the princess.
An elite bodyguard stands here, protecting the princess.
An elite bodyguard stands here, protecting the princess.
Aria, the king's daughter, stands here shopping.
Solja trots in from the north.
Aik enters from the north.
Pojo enters from the north.

< 1087h/1087H 240v/242V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
Solja trots in from the north.
Aik enters from the north.
Pojo enters from the north.

< 1087h/1087H 239v/242V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
A Troll (large) stands here.(Red Aura)
Solja trots in from the north.
Aik enters from the north.
Pojo enters from the north.
Solja snaps into visibility.
Solja ignites into black flames as he hits a Troll!
Solja snaps into visibility.
Solja shivers as he hits a Troll.
A Troll is knocked to the ground by Solja's skillful bash!

< 1087h/1087H 238v/242V Pos: standing >

< 1087h/1087H 239v/242V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
A male commoner stands here.
Aik enters from the north.

< 1087h/1087H 239v/242V Pos: standing >

< 1087h/1087H 240v/242V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
*Pojo (Githzerai)(medium) stands in mid-air here. (Casting) (Gold Aura)
Solja (Centaur)(large) stands in mid-air here, fighting a Troll.(Gold Aura)
A Troll (large) sits here, fighting Solja.(Red Aura)
Aik enters from the south.

< 1085h/1085H 240v/242V Pos: standing >
You quickly scan the area.
An elite bodyguard who is not far off to your north.
An elite bodyguard who is not far off to your north.
An elite bodyguard who is not far off to your north.
An elite bodyguard who is not far off to your north.
Aria who is not far off to your north.
A half-orc shaman who is a brief walk away to your north.
A dirty beggar who is close by to your east.
A dirty beggar who is close by to your east.
A dirty beggar who is close by to your east.
The beggar leader who is close by to your east.
A commoner who is close by to your south.
A retired soldier who is rather far off to your west.

< 1085h/1085H 241v/242V Pos: standing >
Pojo snaps into visibility.

< 1085h/1085H 242v/242V Pos: standing >
A black rift in space opens next to you, and the master water magus, Skarvv steps out of it grinning.

< 1085h/1085H 242v/242V Pos: standing >
A Troll suddenly clutches their head, as if trying to shrug off some unknown malady.
A Troll's eyes briefly cloud over as his body is painfully ripped apart from within.

< 1085h/1085H 242v/242V Pos: standing >
A Troll's eyes briefly cloud over as his body is painfully ripped apart from within.

< 1085h/1085H 242v/242V Pos: standing >
Assist whom?

< 1083h/1083H 242v/242V Pos: standing >
Solja dodges a Troll's attack.
Solja dodges a Troll's attack.
A Troll misses Solja.
Solja snaps into visibility.

< 1083h/1083H 242v/242V Pos: standing >
You assist Solja heroically.
You snap into visibility.
[Damage: 19 ] -=[Your slash strikes a Troll.]=-
The globe around your body flares as it bears the brunt of a Troll's assault!
The globe around your body flares as it bears the brunt of a Troll's assault!

< 1093h/1077H 242v/242V Pos: standing >
< T: Solja TP: sta TC:few scratches E: A Troll sit EP:  nasty wounds >
 A Troll's eyes briefly cloud over as his body is painfully ripped apart from within.
A Troll's eyes briefly cloud over as his body is painfully ripped apart from within.
A Troll's barbed dagger shattered in bits as the tortured body spasms and quivers!
A Troll's diamond crown of Winduin shattered in bits as the tortured body spasms and quivers!
A Troll's studded stone collar shattered in bits as the tortured body spasms and quivers!
A Troll's fine leather quiver shattered in bits as the tortured body spasms and quivers!
A Troll is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Sxt by 3267000.