The death of [36 Star Magus] Justaman -=Tharnadian Royal Marines=- (Human)

in Before the Gruneegth Prison

from the perspective of [36 Star Magus] Justaman -=Tharnadian Royal Marines=- (Human)

<worn as a badge>    a gold hair pin (magic)
<worn on head>       a well-crafted stone hat
<worn in ear>        a sapphire earring (magic) (glowing)
<worn in ear>        a well-crafted tin earring
<worn around neck>   a ghastly diamond collar from The Ship Yards
<worn around neck>   a goblin unholy symbol [superior] (magic) (glowing)
<worn on body>       a suit of elven chainmail of regeneration (magic) (glowing)
<worn about body>    a long fur [poor]
<worn about waist>   a tarnished electrum belt
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<attached to belt>   a potion named 'Wild' (magic) (glowing)
<held as shield>     a magnificent white marble shield [poor] (magic)
<worn around wrist>  a shimmering marble bracer
<worn around wrist>  a marble and ivory bracer [superior] (magic)
<worn on hands>      some decent limestone gauntlets
<worn on finger>     a thick bone ring [poor] (magic) (glowing)
<held>               a black staff (magic) (glowing)
<worn on legs>       some sinister granite pants
<worn on feet>       some dented steel boots

A tired goblin misses you.
You withstand a bash from a tired goblin, who bounces back and falls.
You dodge a tired goblin's vicious attack.
A tired goblin's kick crashes into your chest.

< 320h/400H 96v/126V Pos: standing >
< T: Justaman TP: sta TC: small wounds E: goblin ass EP:  nasty wounds >
 You complete your spell...
You conjure a storm of ice!
[Damage: 51 ] You crush a wandering goblin guard with your storm of ice.
[Damage: 53 ] You crush a tired goblin with your storm of ice.
[Damage: 46 ] You crush a tired goblin with your storm of ice.
[Damage: 45 ] You crush a tired goblin with your storm of ice.
You dodge a wandering goblin guard's vicious attack.
You dodge a wandering goblin guard's vicious attack.
A wandering goblin guard misses you.

< 320h/400H 96v/126V Pos: standing >
< T: Justaman TP: sta TC: small wounds E: goblin ass EP: pretty hurt >
 [Damage:  3 ] Your fine punch strikes a wandering goblin guard.
A wandering goblin guard clambers to his feet.
A wandering goblin guard dodges your futile attack.

< 320h/400H 96v/126V Pos: standing >
< T: Justaman TP: sta TC: small wounds E: goblin sta EP: pretty hurt >
 You start chanting...

< 320h/400H 96v/126V Pos: standing >
< T: Justaman TP: sta TC: small wounds E: goblin sta EP: pretty hurt >
 You block a tired goblin's lunge at you.
You dodge a tired goblin's vicious attack.
You dodge a tired goblin's vicious attack.
A tired goblin misses you.
You dodge a tired goblin's vicious attack.

< 320h/400H 96v/126V Pos: standing >
< T: Justaman TP: sta TC: small wounds E: goblin sta EP: pretty hurt >
 Casting: ice storm ***
A wandering goblin guard's punch grazes you.
You dodge a wandering goblin guard's vicious attack.
A wandering goblin guard's punch grazes you.

< 318h/400H 96v/126V Pos: standing >
< T: Justaman TP: sta TC: small wounds E: goblin sta EP: pretty hurt >
 Casting: ice storm **

< 318h/400H 96v/126V Pos: standing >
< T: Justaman TP: sta TC: small wounds E: goblin sta EP: pretty hurt >
 Casting: ice storm *

< 318h/400H 96v/126V Pos: standing >
< T: Justaman TP: sta TC: small wounds E: goblin sta EP: pretty hurt >
 Casting: ice storm 

< 318h/400H 96v/126V Pos: standing >
< T: Justaman TP: sta TC: small wounds E: goblin sta EP: pretty hurt >
 You complete your spell...
You conjure a storm of ice!
[Damage: 55 ] You crush a wandering goblin guard with your storm of ice.
[Damage: 50 ] You crush a tired goblin with your storm of ice.
[Damage: 48 ] You crush a tired goblin with your storm of ice.
[Damage: 48 ] You crush a tired goblin with your storm of ice.
You dodge a tired goblin's vicious attack.
You dodge a tired goblin's vicious attack.
You dodge a tired goblin's feeble leg sweep.
You dodge a tired goblin's vicious attack.
You dodge a tired goblin's vicious attack.
You dodge a tired goblin's vicious attack.
A tired goblin's kick hits you in your side.

< 317h/400H 96v/126V Pos: standing >
< T: Justaman TP: sta TC: small wounds E: goblin sta EP:  awful >
 A wandering goblin guard misses you.
A wandering goblin guard's punch grazes you.
The negative field encasing you fades away...
A wandering goblin guard's kick hits you in your side.

< 315h/400H 96v/126V Pos: standing >
< T: Justaman TP: sta TC: small wounds E: goblin sta EP:  awful >
 You start chanting...

< 315h/400H 96v/126V Pos: standing >
< T: Justaman TP: sta TC: small wounds E: goblin sta EP:  awful >
 Casting: negative feedback barrier **
You dodge a tired goblin's vicious attack.
A tired goblin's decent punch strikes you.
[Damage:  5 ] A tired goblin ignites into black flames as he hits you!
You dodge a tired goblin's vicious attack.
You dodge a tired goblin's vicious attack.
You block a tired goblin's lunge at you.
A tired goblin misses you.

< 305h/400H 96v/126V Pos: standing >
< T: Justaman TP: sta TC: small wounds E: goblin sta EP:  awful >
 A wandering goblin guard's decent punch wounds you.
[Damage:  4 ] A wandering goblin guard ignites into black flames as he hits you!
A wandering goblin guard's punch strikes you.
[Damage:  6 ] A wandering goblin guard ignites into black flames as he hits you!

< 285h/400H 96v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: goblin sta EP:  awful >
 Casting: negative feedback barrier *

< 285h/400H 96v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: goblin sta EP:  awful >
 Casting: negative feedback barrier 

< 285h/400H 96v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: goblin sta EP:  awful >
 A tired goblin clambers to his feet.
You complete your spell...
Gravitational energy begins to swirl around you in a protective barrier.

< 285h/400H 96v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: goblin sta EP:  awful >
 You start chanting...

< 285h/400H 96v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: goblin sta EP:  awful >
 A tired goblin misses you.
You dodge a tired goblin's vicious attack.
A tired goblin misses you.
A tired goblin's sweep catches you in the side and you almost stumble.
A tired goblin's feeble punch grazes you.
You dodge a tired goblin's vicious attack.
A tired goblin's kick hits you directly in the face.

< 282h/400H 96v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: goblin sta EP:  awful >
 You dodge a wandering goblin guard's vicious attack.
A wandering goblin guard misses you.
A wandering goblin guard's kick crashes into your chest.

< 281h/400H 96v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: goblin sta EP:  awful >
 Casting: ice storm ***

< 281h/400H 96v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: goblin sta EP:  awful >
 You feel your skill in clerical spell knowledge improving.

< 281h/400H 96v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: goblin sta EP:  awful >
 
< 281h/400H 96v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: goblin sta EP:  awful >
 You dodge a tired goblin's vicious attack.
A tired goblin misses you.
A tired goblin misses you with his clumsy kick at your chest.
You dodge a tired goblin's vicious attack.
A tired goblin's punch grazes you.
[Damage:  1 ] A tired goblin ignites into black flames as he hits you!
You dodge a tired goblin's vicious attack.
You block a tired goblin's lunge at you.

< 280h/400H 96v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: goblin sta EP:  awful >
 A wandering goblin guard's decent punch strikes you.
[Damage:  4 ] A wandering goblin guard ignites into black flames as he hits you!
A wandering goblin guard's feeble punch grazes you.

< 270h/400H 96v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: goblin sta EP:  awful >
 You complete your spell...
You conjure a storm of ice!
[Damage: 20 ] You crush a wandering goblin guard with your storm of ice.
A wandering goblin guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a wandering goblin guard dies in agony.
[Damage: 44 ] You crush a tired goblin with your storm of ice.
[Damage: 46 ] You crush a tired goblin with your storm of ice.
[Damage: 52 ] You crush a tired goblin with your storm of ice.

< 270h/400H 96v/126V Pos: standing >
You start chanting...

< 270h/400H 96v/126V Pos: standing >
Casting: ice storm *

< 270h/400H 96v/126V Pos: standing >
You dodge a tired goblin's vicious attack.
You dodge a tired goblin's vicious attack.
A tired goblin's feeble punch grazes you.
A tired goblin's sweep catches you in the side and you almost stumble.
A tired goblin misses you.

< 268h/400H 96v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: tired sta EP: pretty hurt >
 Casting: ice storm 

< 268h/400H 96v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: tired sta EP: pretty hurt >
 You complete your spell...
You conjure a storm of ice!
[Damage: 45 ] You crush a tired goblin with your storm of ice.
[Damage: 54 ] You crush a tired goblin with your storm of ice.
[Damage: 50 ] You crush a tired goblin with your storm of ice.
A tired goblin is incapacitated and will slowly die, if not aided.
A tired goblin dodges your futile attack.
A tired goblin dodges your futile attack.

< 268h/400H 96v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: tired sta EP:  awful >
 A tired goblin slumps to the ground.

< 268h/400H 96v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: tired sta EP:  awful >
 A Goblin Domicile
Obvious exits: -W
Puddles of fresh blood cover the ground.
The corpse of a wandering goblin guard is lying here.
A tired goblin stands here, fighting YOU!(Red Aura)
A tired goblin stands here, fighting YOU!(Red Aura)
A tired goblin is lying here, incapacitated.(Red Aura)

< 268h/400H 96v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: tired sta EP:  awful >
 You start chanting...

< 268h/400H 96v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: tired sta EP:  awful >
 A tired goblin's punch grazes you.
You dodge a tired goblin's vicious attack.
You dodge a tired goblin's vicious attack.
A tired goblin's kick hits you in your side.

< 266h/400H 96v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: tired sta EP:  awful >
 
< 266h/400H 96v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: tired sta EP:  awful >
 You complete your spell...
[Damage: 15 ] Your blast of cold strikes a tired goblin dead on, who shudders from the pain.
A tired goblin is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a tired goblin's last actions in this world.

< 266h/400H 96v/126V Pos: standing >

< 266h/400H 96v/126V Pos: standing >
You start chanting...

< 266h/400H 96v/126V Pos: standing >
A tired goblin's punch grazes you.

< 265h/400H 96v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: tired sta EP:  awful >
 Autosaving...

< 265h/400H 96v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: tired sta EP:  awful >
 Casting: cone of cold 

< 265h/400H 96v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: tired sta EP:  awful >
 You complete your spell...
[Damage: 18 ] Your blast of cold strikes a tired goblin dead on, who shudders from the pain.
A tired goblin is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a tired goblin dies in agony.

< 265h/400H 96v/126V Pos: standing >

< 265h/400H 96v/126V Pos: standing >
[Damage:  7 ] Your kick hits a tired goblin right in the stomach, rendering him breathless.
A tired goblin is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a tired goblin cause a sickening chill to run up your spine.

< 265h/400H 96v/126V Pos: standing >
You get a few coins from the corpse of a tired goblin.
There were: 17 gold coins. 

< 265h/400H 96v/126V Pos: standing >
You get a few coins from the corpse of a tired goblin.
There were: 18 gold coins. 

< 265h/400H 96v/126V Pos: standing >
You get a few coins from the corpse of a tired goblin.
There were: 19 gold coins. 

< 265h/400H 96v/126V Pos: standing >
You get a few coins from the corpse of a wandering goblin guard.
There were: 1 platinum coin, 22 gold coins. 

< 265h/400H 96v/126V Pos: standing >
The Main Path of the Goblin Settlement
Obvious exits: -N -E -S -W#
A Void Elemental lurks here, phasing in and out of existence. (minion) 
A globe of darkness floats near a void elemental's head.

< 265h/400H 94v/126V Pos: standing >
A Goblin Domicile
Obvious exits: -W
Puddles of fresh blood cover the ground.
[3] The corpse of a tired goblin is lying here.
The corpse of a wandering goblin guard is lying here.
A void elemental enters from the west.

< 265h/400H 93v/126V Pos: standing >
You sit down and relax.

< 265h/400H 93v/126V Pos: sitting >
You currently have the following spell slots available:
  1st circle:  9 of 10   (   2 seconds)
  2nd circle:  9 of  9
  3rd circle:  8 of  8
  4th circle:  4 of  7   (  15 seconds)
  5th circle:  0 of  6   (  34 seconds)
  6th circle:  6 of  6
  7th circle:  4 of  4
  8th circle:  0 of  1   (   7 seconds)

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 265h/400H 93v/126V Pos: sitting >
You start meditating...

< 265h/400H 94v/126V Pos: sitting >
Ethereal essences flow into you, restoring your 8th circle powers!

< 266h/400H 105v/126V Pos: sitting >
You are at the half-way point towards this next level!

< 266h/400H 107v/126V Pos: sitting >

< 267h/400H 108v/126V Pos: sitting >
Ethereal essences flow into you, restoring your 5th circle powers!
You are already meditating.

< 267h/400H 108v/126V Pos: sitting >
You feel less dexterous.
You feel less agile.
You feel less strong.

< 267h/400H 110v/126V Pos: sitting >
Ethereal essences flow into you, restoring your 5th circle powers!

< 268h/400H 117v/126V Pos: sitting >
Ethereal essences flow into you, restoring your 5th circle powers!

< 269h/400H 126v/126V Pos: sitting >

< 270h/400H 126v/126V Pos: sitting >

< 270h/400H 126v/126V Pos: sitting >
Ethereal essences flow into you, restoring your 5th circle powers!

< 270h/400H 126v/126V Pos: sitting >
Ethereal essences flow into you, restoring your 5th circle powers!

< 272h/400H 126v/126V Pos: sitting >
You stop meditating.
Your group consists of ( 2/30):
( Head)   273/400   hit,  126/126  move Justaman
(Front)   486/486   hit,  186/186  move a void elemental

< 273h/400H 126v/126V Pos: sitting >
You start meditating...

< 273h/400H 126v/126V Pos: sitting >

< 274h/400H 126v/126V Pos: sitting >

< 274h/400H 126v/126V Pos: sitting >
You are already meditating.

< 275h/400H 126v/126V Pos: sitting >
Ethereal essences flow into you, restoring your 5th circle powers!

< 275h/400H 126v/126V Pos: sitting >
Ethereal essences flow into you, restoring your 4th circle powers!

< 276h/400H 126v/126V Pos: sitting >
You are at the half-way point towards this next level!

< 276h/400H 126v/126V Pos: sitting >
You stop meditating.
Your group consists of ( 2/30):
( Head)   276/400   hit,  126/126  move Justaman
(Front)   486/486   hit,  186/186  move a void elemental

< 276h/400H 126v/126V Pos: sitting >
You start meditating...

< 276h/400H 126v/126V Pos: sitting >
Ethereal essences flow into you, restoring your 4th circle powers!

< 278h/400H 126v/126V Pos: sitting >
You stop meditating.
Your group consists of ( 2/30):
( Head)   279/400   hit,  126/126  move Justaman
(Front)   486/486   hit,  186/186  move a void elemental

< 279h/400H 126v/126V Pos: sitting >
A Goblin Domicile
Obvious exits: -W
Puddles of fresh blood cover the ground.
[3] The corpse of a tired goblin is lying here.
The corpse of a wandering goblin guard is lying here.
A Void Elemental lurks here, phasing in and out of existence. (minion) 
A globe of darkness floats near a void elemental's head.

< 279h/400H 126v/126V Pos: sitting >
You start meditating...

< 279h/400H 126v/126V Pos: sitting >
Ethereal essences flow into you, restoring your 4th circle powers!

< 280h/400H 126v/126V Pos: sitting >
Ethereal essences flow into you, restoring your 1st circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.

< 281h/400H 126v/126V Pos: sitting >
You clamber to your feet.

< 281h/400H 126v/126V Pos: standing >

< 281h/400H 126v/126V Pos: standing >
The Main Path of the Goblin Settlement
Obvious exits: -N -E -S -W#
A void elemental enters from the east.

< 281h/400H 124v/126V Pos: standing >
The door seems to be closed.

< 281h/400H 124v/126V Pos: standing >
It's already open!

< 282h/400H 124v/126V Pos: standing >
The door seems to be closed.

< 282h/400H 125v/126V Pos: standing >

< 282h/400H 125v/126V Pos: standing >
Ok.

< 282h/400H 126v/126V Pos: standing >
A Goblin Domicile
Obvious exits: -E
A tired goblin is stretched out, sound asleep.(Red Aura)
A tired goblin is stretched out, sound asleep.(Red Aura)
A tired goblin is stretched out, sound asleep.(Red Aura)
A void elemental enters from the east.

< 282h/400H 124v/126V Pos: standing >

< 282h/400H 124v/126V Pos: standing >
The Main Path of the Goblin Settlement
Obvious exits: -N -E -S -W
A void elemental enters from the west.

< 282h/400H 122v/126V Pos: standing >
The Main Path of the Goblin Settlement
Obvious exits: -N -E -S
A void elemental enters from the south.

< 282h/400H 120v/126V Pos: standing >
The Main Path of the Goblin Settlement
Obvious exits: -N -S
A void elemental enters from the south.

< 283h/400H 118v/126V Pos: standing >
The Main Path of the Goblin Settlement
Obvious exits: -N -E -S
A void elemental enters from the north.

< 283h/400H 117v/126V Pos: standing >
The Tavern of the Fifteenth Shot
Obvious exits: -W
A goblin patron hardly controls his laughter, here.(Red Aura)
An obviously drunk goblin stumbles about failing to reach his chair.(Red Aura)
A goblin patron hardly controls his laughter, here.(Red Aura)
(Q)A Goblin bartender stands here wiping out a glass.(Red Aura)
A void elemental enters from the west.

< 283h/400H 115v/126V Pos: standing >

< 283h/400H 116v/126V Pos: standing >
The Main Path of the Goblin Settlement
Obvious exits: -N -E -S
A void elemental enters from the east.

< 283h/400H 114v/126V Pos: standing >
The Main Path of the Goblin Settlement
Obvious exits: -N -S
A void elemental enters from the south.

< 283h/400H 113v/126V Pos: standing >
The Spring of the Goblin Settlement
Obvious exits: -N -E -S -W
A small spring bubbles up into a pool.
A void elemental enters from the south.

< 283h/400H 111v/126V Pos: standing >
The Way of the Soul
Obvious exits: -E -W
A void elemental enters from the west.

< 284h/400H 110v/126V Pos: standing >
You quickly scan the area.
A red shape who is rather far off to your east.
A red shape who is rather far off to your east.
A red shape who is rather far off to your west.

< 284h/400H 111v/126V Pos: standing >
The Way of the Soul
Obvious exits: -E -W
A void elemental enters from the west.

< 284h/400H 109v/126V Pos: standing >
You quickly scan the area.
A red shape who is a brief walk away to your east.
A red shape who is a brief walk away to your east.
A red shape who is in the distance to your west.

< 284h/400H 110v/126V Pos: standing >
The Way of the Soul
Obvious exits: -N -E -W
A void elemental enters from the west.

< 285h/400H 110v/126V Pos: standing >
Before the Gruneegth Prison
Obvious exits: -E -W
A void elemental enters from the west.

< 285h/400H 109v/126V Pos: standing >
The Entrance to the Gruneegth Prison
Obvious exits: -E -W
[2] The corpse of a goblin prison guard is lying here.
The corpse of a wandering goblin guard is lying here.
A patrolling goblin prison guard walks through the corridors.(Red Aura)
A patrolling goblin prison guard walks through the corridors.(Red Aura)
A void elemental enters from the west.

< 285h/400H 107v/126V Pos: standing >
Corridor Between Cells
Obvious exits: -N -S -W
A void elemental enters from the west.

< 285h/400H 105v/126V Pos: standing >
The Entrance to the Gruneegth Prison
Obvious exits: -E -W
[2] The corpse of a goblin prison guard is lying here.
The corpse of a wandering goblin guard is lying here.
A patrolling goblin prison guard walks through the corridors.(Red Aura)
A patrolling goblin prison guard walks through the corridors.(Red Aura)
A void elemental enters from the east.

< 286h/400H 105v/126V Pos: standing >
Before the Gruneegth Prison
Obvious exits: -E -W
A void elemental enters from the east.

< 286h/400H 104v/126V Pos: standing >
You start chanting...

< 286h/400H 105v/126V Pos: standing >
Casting: cone of cold 

< 286h/400H 107v/126V Pos: standing >
You complete your spell...
[Damage: 51 ] Your blast of cold strikes a red shape dead on, who shudders from the pain.
The chilling cold causes a red shape to stammer, apparently weakened.

< 287h/400H 107v/126V Pos: standing >
A patrolling goblin prison guard enters from the east.
A patrolling goblin prison guard enters from the east.

< 287h/400H 109v/126V Pos: standing >
A patrolling goblin prison guard suddenly attacks YOU!
A patrolling goblin prison guard's feeble punch grazes you.
Sorry, you aren't allowed to do that in combat.

< 286h/400H 109v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: goblin sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 286h/400H 109v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: goblin sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 286h/400H 109v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: goblin sta EP:  small wounds >
 
< 286h/400H 109v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: goblin sta EP:  small wounds >
 
< 286h/400H 109v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: goblin sta EP:  small wounds >
 You are knocked to the ground by a patrolling goblin prison guard's mighty bash!
A patrolling goblin prison guard's fine slash wounds you.
[Damage:  3 ] A patrolling goblin prison guard ignites into black flames as he hits you!
You block a patrolling goblin prison guard's lunge at you.

< 278h/400H 109v/126V Pos: sitting >
< T: Justaman TP: sit TC: few wounds E: goblin sta EP:  small wounds >
 A void elemental fails miserably in its attempt to rescue you.

< 278h/400H 109v/126V Pos: sitting >
< T: Justaman TP: sit TC: few wounds E: goblin sta EP:  small wounds >
 You block a patrolling goblin prison guard's lunge at you.
A patrolling goblin prison guard's weak punch grazes you.
[Damage:  1 ] A patrolling goblin prison guard ignites into black flames as he hits you!
A patrolling goblin prison guard misses you with his clumsy kick at your chest.

< 276h/400H 109v/126V Pos: sitting >
< T: Justaman TP: sit TC: few wounds E: goblin sta EP:  small wounds >
 A patrolling goblin prison guard dodges your futile attack.
You miss a patrolling goblin prison guard.

< 276h/400H 109v/126V Pos: sitting >
< T: Justaman TP: sit TC: few wounds E: goblin sta EP:  small wounds >
 A patrolling goblin prison guard's decent slash wounds you.
[Damage:  2 ] A patrolling goblin prison guard ignites into black flames as he hits you!

< 272h/400H 109v/126V Pos: sitting >
< T: Justaman TP: sit TC: few wounds E: goblin sta EP:  small wounds >
 A patrolling goblin prison guard's weak punch wounds you.
[Damage:  1 ] A patrolling goblin prison guard ignites into black flames as he hits you!
You block a patrolling goblin prison guard's lunge at you.

< 269h/400H 109v/126V Pos: sitting >
< T: Justaman TP: sit TC: few wounds E: goblin sta EP:  small wounds >
 A patrolling goblin prison guard's fine slash wounds you.
[Damage:  3 ] A patrolling goblin prison guard ignites into black flames as he hits you!
A patrolling goblin prison guard misses you.
You miss a patrolling goblin prison guard.
A patrolling goblin prison guard dodges your futile attack.

< 264h/400H 109v/126V Pos: sitting >
< T: Justaman TP: sit TC: few wounds E: goblin sta EP:  small wounds >
 You scramble madly to your feet!

< 264h/400H 109v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: goblin sta EP:  small wounds >
 You are already standing.

< 264h/400H 109v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: goblin sta EP:  small wounds >
 Saving Justaman.

< 264h/400H 109v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: goblin sta EP:  small wounds >
 
< 264h/400H 109v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: goblin sta EP:  small wounds >
 
< 264h/400H 109v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: goblin sta EP:  small wounds >
 
< 264h/400H 109v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: goblin sta EP:  small wounds >
 
< 264h/400H 109v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: goblin sta EP:  small wounds >
 You block a patrolling goblin prison guard's lunge at you.
The negative field encasing you fades away...
A patrolling goblin prison guard's kick hits you directly in the face.

< 263h/400H 109v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: goblin sta EP:  small wounds >
 A void elemental says 'For glory!'
A void elemental suddenly attacks a patrolling goblin prison guard!
[Damage:  4 ] A void elemental's decent slash wounds a patrolling goblin prison guard.

< 263h/400H 109v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: goblin sta EP:  small wounds >
 You dodge a patrolling goblin prison guard's vicious attack.
You dodge a patrolling goblin prison guard's vicious attack.
A patrolling goblin prison guard's kick hits you in your side.
[Damage:  4 ] A patrolling goblin prison guard ignites into black flames as he hits you!
You start chanting...

< 254h/400H 109v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: goblin sta EP:  small wounds >
 Casting: frostbite **

< 254h/400H 109v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: goblin sta EP:  small wounds >
 A patrolling goblin prison guard misses you.

< 254h/400H 109v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: goblin sta EP:  small wounds >
 A patrolling goblin prison guard dodges a void elemental's attack.
A patrolling goblin prison guard dodges a void elemental's attack.

< 254h/400H 109v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: goblin sta EP:  small wounds >
 You complete your spell...
[Damage: 54 ] A patrolling goblin prison guard wails in agony as frostbite eats at his exposed skin!
The chilling cold causes a patrolling goblin prison guard to stammer, apparently weakened.

< 254h/400H 109v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: goblin sta EP:  few wounds >
 A patrolling goblin prison guard's impressive slash strikes you.
[Damage:  6 ] A patrolling goblin prison guard ignites into black flames as he hits you!
A patrolling goblin prison guard's impressive slash strikes you.
Your some dented steel boots was damaged from the massive blow!
[Damage:  6 ] A patrolling goblin prison guard ignites into black flames as he hits you!

< 232h/400H 109v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: goblin sta EP:  few wounds >
 You start chanting...

< 232h/400H 109v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: goblin sta EP:  few wounds >
 Casting: negative feedback barrier 

< 232h/400H 109v/126V Pos: standing >
< T: Justaman TP: sta TC: few wounds E: goblin sta EP:  few wounds >
 You complete your spell...
Gravitational energy begins to swirl around you in a protective barrier.
You block a patrolling goblin prison guard's lunge at you.
A patrolling goblin prison guard's feeble punch grazes you.
You are knocked to the ground by a patrolling goblin prison guard's mighty bash!

< 230h/400H 109v/126V Pos: sitting >
< T: Justaman TP: sit TC: few wounds E: goblin sta EP:  few wounds >
 A void elemental fails miserably in its attempt to rescue you.

< 230h/400H 109v/126V Pos: sitting >
< T: Justaman TP: sit TC: few wounds E: goblin sta EP:  few wounds >
 A void elemental misses a patrolling goblin prison guard.
A patrolling goblin prison guard dodges a void elemental's attack.

< 230h/400H 109v/126V Pos: sitting >
< T: Justaman TP: sit TC: few wounds E: goblin sta EP:  few wounds >
 A Troll enters from the west.
A Githyanki enters from the west.
A Githyanki rides in on a winged hellhound from the west.

< 230h/400H 109v/126V Pos: sitting >
< T: Justaman TP: sit TC: few wounds E: goblin sta EP:  few wounds >
 A patrolling goblin prison guard's decent slash wounds you.
[Damage:  2 ] A patrolling goblin prison guard ignites into black flames as he hits you!
A patrolling goblin prison guard's slash wounds you.
[Damage:  1 ] A patrolling goblin prison guard ignites into black flames as he hits you!
A patrolling goblin prison guard's sweep catches you in the side and you almost stumble.
[Damage:  1 ] A patrolling goblin prison guard ignites into black flames as he hits you!
Out of nowhere, a Troll stabs you in the back.
YIKES!  Another hit like that, and you've had it!!
The globe around a Troll's body flares as it bears the brunt of your assault!
Out of nowhere, a Troll stabs you in the back.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The globe around someone's body flares as it bears the brunt of your assault!
With a swift tug someone wrenches the weapon free, ramming it into you again.
A Troll snaps into visibility.
Out of nowhere, a Troll stabs you in the back.
Your some soldier's crystal vambraces was completely destroyed by the massive blow!