The death of [46 Pyrokinetic] Aik -=Celestial Sigil=- (Githzerai)

in The Sharkbait Inn

from the perspective of [45 Thief] Rex *-* Warlords *-* (Goblin)

<worn as a badge>    a crystal shard [poor] (humming)
<worn on head>       the diamond crown of Winduin (glowing) [76%]
<worn on eyes>       a wad of spawn goo [superior] (magic) (humming) [88%]
<worn in ear>        a butterfly earring of regeneration (magic) (glowing) [54%]
<worn in ear>        a small nightstone earring [poor] with a strange red stone (magic)
<worn on face>       a lithixl beak [62%]
<worn around neck>   an amulet of petrified dragon eyes
<worn around neck>   a necklace of dancing shadows of dexterity (magic) [65%]
<worn on body>       Lobos' leather coat [superior] (magic) [71%]
<worn about body>    a deep hooded cloak of sorrow [80%]
<worn as quiver>     a pantherhide quiver [superior] (magic) (glowing) [80%]
<worn about waist>   the threads of astral projection [superior] (glowing) [74%]
<worn on belt buckle>an ankylosaur tail club [superior] (magic) (glowing)
<attached to belt>   a disguise kit
<worn on arms>       a set of jagged blood crystal arm plates (magic) [88%]
<worn around wrist>  a bowman's adamantium wristband of precision (magic)
<worn around wrist>  a bracelet of dracolich hide of damage (magic) (humming) [89%]
<worn on hands>      some razor-knuckled blood crystal gloves of damage (magic)
<worn on finger>     a death ring of Tezcatlipoca (magic)[145h 27m 46s]
<worn on finger>     an obsidian circle of health (magic)
<primary weapon>     a shortsword named 'Narggle's Star' with a strange black stone (magic) [86%]
<secondary weapon>   a sandworm's tooth [poor] with a strange black stone (magic) [61%]
<worn on legs>       some blue-tinted chainmail leggings
<worn on feet>       a pair of dusty boots [superior] (glowing) [86%]



<map>
Zone: The Docks of Quietus Quay.
Room: A Nameless Path
</map>

<map>
Zone: The Docks of Quietus Quay.
Room: A Nameless Path
</map>
A Nameless Path
   Squat stone buildings stand to the north and south.  Both buildings
have been made of the same rough-hewn stone that appears to come from
someplace within the cavern.  Heavy wooden doors have been placed into the
entryway of each, but the doors do not appear to have any locks.  The
winding path continues to the east and west winding past large boulders
and old stalagmites as it meanders through the cavern.
Obvious exits: -North# -East  -South# -West 
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A shadow monster stands here.(Red Aura)
*Drip  *-* Warlords *-* (Minotaur)(huge) stands in mid-air here.(Red Aura)
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
*Fraglo  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A swarm of insects flies through the air.(Red Aura)
Wer enters from the east.

< 807h/807H 199v/203V Pos: standing >

< 807h/807H 199v/203V Pos: standing >
You quickly scan the area.
A large minotaur who is a brief walk away to your west.

< 807h/807H 199v/203V Pos: standing >
Nul leaves west.
Drip leaves west.
A shadow monster sneaks west.
You follow a shadow monster.


<map>
Zone: The Docks of Quietus Quay.
Room: A Nameless Path
</map>

<map>
Zone: The Docks of Quietus Quay.
Room: A Nameless Path
</map>
A Nameless Path
   A squat stone building to the north has a simple sign over the doorway
that says 'Potions'.  The collapsed remains of a stone building stand
tohe south and the winding path continues to the east and west.  Sounds of
dripping water echo through the cavern along with an occasional shout or
scream.
Obvious exits: -North -East  -South -West 
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A shadow monster stands here.(Red Aura)
*Drip  *-* Warlords *-* (Minotaur)(huge) stands in mid-air here.(Red Aura)
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
*Fraglo  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A swarm of insects flies through the air.(Red Aura)
Wer enters from the east.

< 807h/807H 198v/203V Pos: standing >

< 807h/807H 199v/203V Pos: standing >
A swarm of insects sneaks west.
Nul leaves west.
Drip leaves west.
Vessekai sneaks west.
Vessekai sneaks west.
You follow a shadow monster.


<map>
Zone: The Docks of Quietus Quay.
Room: A Nameless Path
</map>

<map>
Zone: The Docks of Quietus Quay.
Room: A Nameless Path
</map>
A Nameless Path
   The path is fairly wide here as it passes between the bases of two
large stalagmites.  The tops of the stalagmites themselves were broken off
long ago to reduce the number of hiding places for the cavern creatures
that used to make this place their home.  The path continues to the east
and west where it passes by a few buildings on its meandering way through
the cavern that encloses Quietus Quay.
Obvious exits: -East  -West 
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A shadow monster stands here.(Red Aura)
*Drip  *-* Warlords *-* (Minotaur)(huge) stands in mid-air here.(Red Aura)
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
*Fraglo  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A swarm of insects flies through the air.(Red Aura)
Wer enters from the east.

< 807h/807H 201v/203V Pos: standing >

< 807h/807H 201v/203V Pos: standing >
You quickly scan the area.
A large minotaur who is close by to your west.

< 807h/807H 201v/203V Pos: standing >
Nul leaves west.
Drip leaves west.
A shadow monster sneaks west.
Vessekai sneaks west.
Vessekai sneaks west.
You follow a shadow monster.


<map>
Zone: The Docks of Quietus Quay.
Room: A Nameless Path
</map>

<map>
Zone: The Docks of Quietus Quay.
Room: A Nameless Path
</map>
A Nameless Path
   The twisting, turning paths in Quietus Quay bear no markers or names,
it would seem that anyone traveling here must have some sort of idea of
where they are going.  It is not as if the port village is large enough to
get lost in, but it does seem to have its darker and more ominous paths.
A stately wood frame building has been constructed to the south and the
path continues to the north and east.
Obvious exits: -North -East  -South#
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A shadow monster stands here.(Red Aura)
*Drip  *-* Warlords *-* (Minotaur)(huge) stands in mid-air here.(Red Aura)
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
*Fraglo  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A swarm of insects flies through the air.(Red Aura)
A tall minotaur in merchants robes stands here.(Red Aura)
Wer enters from the east.

< 807h/807H 199v/203V Pos: standing >

< 807h/807H 199v/203V Pos: standing >
You quickly scan the area.
A drow prostitute who is in the distance to your north.
A sleeping guard who is in the distance to your north.
A sleeping guard who is in the distance to your north.
A sleeping mercenary who is in the distance to your north.
A sleeping mercenary who is in the distance to your north.

< 807h/807H 200v/203V Pos: standing >
Fraglo sneaks north.
Nul leaves north.
Drip leaves north.
Vessekai sneaks north.
Vessekai sneaks north.
Vessekai sneaks north.
You follow a shadow monster.


<map>
Zone: The Docks of Quietus Quay.
Room: A Nameless Path
</map>

<map>
Zone: The Docks of Quietus Quay.
Room: A Nameless Path
</map>
A Nameless Path
   The stony path is covered with a thin layer of gravel and dirt as it
winds its way southward deeper into the cavern.  Sounds of dripping water
mingle with the echos of voices bouncing off the distant walls of the
cavern.  The path continues to the north where it forks in several
directions and to the south where it turns east.
Obvious exits: -North -South
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A shadow monster stands here.(Red Aura)
*Drip  *-* Warlords *-* (Minotaur)(huge) stands in mid-air here.(Red Aura)
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
*Fraglo  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A swarm of insects flies through the air.(Red Aura)
Wer enters from the south.
You quickly scan the area.
A drow prostitute who is rather far off to your north.
A sleeping guard who is rather far off to your north.
A sleeping guard who is rather far off to your north.
A sleeping mercenary who is rather far off to your north.
A sleeping mercenary who is rather far off to your north.
A large minotaur who is close by to your south.

< 807h/807H 199v/203V Pos: standing >

< 807h/807H 199v/203V Pos: standing >
Nul leaves north.
Drip leaves north.
A shadow monster sneaks north.
You follow a shadow monster.


<map>
Zone: The Docks of Quietus Quay.
Room: A Split in the Path
</map>

<map>
Zone: The Docks of Quietus Quay.
Room: A Split in the Path
</map>
A Split in the Path
   The small port town of Quietus Quay must not be deemed large enough to
require signs or markers for the paths that wind through it.  Only the
dock hands and mercenary guards actually seem to live here, though a fair
number of merchants can often be seen wandering the streets.  Since the
Darvanu mercenary house took over the town it has grown considerably, the
thriving commerce attracting wanted as well as un-wanted attention.  A
long stone building stands to the west and the path forks off to the
north, south, and east.
Obvious exits: -North -East  -South -West #
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A shadow monster stands here.(Red Aura)
*Drip  *-* Warlords *-* (Minotaur)(huge) stands in mid-air here.(Red Aura)
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
*Fraglo  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A swarm of insects flies through the air.(Red Aura)
Wer enters from the south.

< 807h/807H 198v/203V Pos: standing >
You quickly scan the area.
A drow prostitute who is a brief walk away to your north.
A sleeping guard who is a brief walk away to your north.
A sleeping guard who is a brief walk away to your north.
A sleeping mercenary who is a brief walk away to your north.
A sleeping mercenary who is a brief walk away to your north.
A large minotaur who is not far off to your south.

< 807h/807H 199v/203V Pos: standing >
You quickly scan the area.
A drow prostitute who is a brief walk away to your north.
A sleeping guard who is a brief walk away to your north.
A sleeping guard who is a brief walk away to your north.
A sleeping mercenary who is a brief walk away to your north.
A sleeping mercenary who is a brief walk away to your north.
A large minotaur who is not far off to your south.

< 807h/807H 200v/203V Pos: standing >
Fraglo sneaks north.
Nul leaves north.
Drip leaves north.
A shadow monster sneaks north.
Vessekai sneaks north.
Vessekai sneaks north.
Vessekai sneaks north.
You follow a shadow monster.


<map>
Zone: The Docks of Quietus Quay.
Room: A Nameless Path
</map>

<map>
Zone: The Docks of Quietus Quay.
Room: A Nameless Path
</map>
A Nameless Path
   The cavern floor here must have started out relatively flat and stable,
and years of wear and tear have worn it smooth.  The path itself is made
of a light brown dirt that has worn away from the stone and seeped or
blown into the cavern from outside.  The path appears to split just to
the south where it moves through a collection of stone and wooden
buildings.
Obvious exits: -North -South
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A shadow monster stands here.(Red Aura)
*Drip  *-* Warlords *-* (Minotaur)(huge) stands in mid-air here.(Red Aura)
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
*Fraglo  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A swarm of insects flies through the air.(Red Aura)
Wer enters from the south.

< 807h/807H 199v/203V Pos: standing >

< 807h/807H 199v/203V Pos: standing >
You quickly scan the area.
A drow prostitute who is not far off to your north.
A sleeping guard who is not far off to your north.
A sleeping guard who is not far off to your north.
A sleeping mercenary who is not far off to your north.
A sleeping mercenary who is not far off to your north.
A large minotaur who is a brief walk away to your south.

< 807h/807H 200v/203V Pos: standing >
You quickly scan the area.
A drow prostitute who is not far off to your north.
A sleeping guard who is not far off to your north.
A sleeping guard who is not far off to your north.
A sleeping mercenary who is not far off to your north.
A sleeping mercenary who is not far off to your north.
A large minotaur who is a brief walk away to your south.

< 807h/807H 201v/203V Pos: standing >
A swarm of insects sneaks north.
Nul leaves north.
Drip leaves north.
A shadow monster sneaks north.
Vessekai sneaks north.
You follow a shadow monster.


<map>
Zone: The Docks of Quietus Quay.
Room: A Nameless Path
</map>

<map>
Zone: The Docks of Quietus Quay.
Room: A Nameless Path
</map>
A Nameless Path
   This nameless, yet heavily used, path winds through the vast cavern
containing Quietus Quay passing small stone buildings and wooden shacks.
Quietus Quay is a heavily used port, but has few permanent residents other
than those that work the docks or provide supplies to those that travel
through.  A sturdy stone building stands to the north and the collapsed
ruins of a small stone building lie to the east.  The path itself
continues to the west and winds to the south.
Obvious exits: -North -East  -South -West 
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A shadow monster stands here.(Red Aura)
*Drip  *-* Warlords *-* (Minotaur)(huge) stands in mid-air here.(Red Aura)
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
*Fraglo  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A swarm of insects flies through the air.(Red Aura)
Wer enters from the south.
You quickly scan the area.
A drow prostitute who is close by to your north.
A sleeping guard who is close by to your north.
A sleeping guard who is close by to your north.
A sleeping mercenary who is close by to your north.
A sleeping mercenary who is close by to your north.
A large minotaur who is rather far off to your south.
A dark human who is not far off to your west.

< 807h/807H 201v/203V Pos: standing >

< 807h/807H 201v/203V Pos: standing >
You quickly scan the area.
A drow prostitute who is close by to your north.
A sleeping guard who is close by to your north.
A sleeping guard who is close by to your north.
A sleeping mercenary who is close by to your north.
A sleeping mercenary who is close by to your north.
A large minotaur who is rather far off to your south.
A dark human who is not far off to your west.

< 807h/807H 201v/203V Pos: standing >
Fraglo sneaks west.
Nul leaves west.
Drip leaves west.
A shadow monster sneaks west.
Vessekai sneaks west.
Vessekai sneaks west.
Vessekai sneaks west.
You follow a shadow monster.


<map>
Zone: The Docks of Quietus Quay.
Room: A Nameless Path
</map>

<map>
Zone: The Docks of Quietus Quay.
Room: A Nameless Path
</map>
A Nameless Path
   This nameless path passes through Quietus Quay winding through small
stone buildings and open-roofed shacks.  Many of the buildings look far
sturdier than they should need to be when protected from the elements by
the surrounding cavern.  A small shack lies to the north and an open door
leads into a sturdy stone building to the south.
Obvious exits: -North# -East  -South -West 
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A shadow monster stands here.(Red Aura)
*Drip  *-* Warlords *-* (Minotaur)(huge) stands in mid-air here.(Red Aura)
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
*Fraglo  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A swarm of insects flies through the air.(Red Aura)
Wer enters from the east.

< 807h/807H 199v/203V Pos: standing >

< 807h/807H 199v/203V Pos: standing >
You quickly scan the area.
A sturdy guard who is close by to your south.
A sturdy guard who is close by to your south.
A duergar banker who is close by to your south.
A dark human who is close by to your west.

< 807h/807H 199v/203V Pos: standing >
Fraglo sneaks west.
Nul leaves west.
Drip leaves west.
A shadow monster sneaks west.
Vessekai sneaks west.
Vessekai sneaks west.
Vessekai sneaks west.
You follow a shadow monster.


<map>
Zone: The Docks of Quietus Quay.
Room: A Small Square
</map>

<map>
Zone: The Docks of Quietus Quay.
Room: A Small Square
</map>
A Small Square
   Smooth stone floors here are coated with some sort of thin green lichen
that has a faint luminescence to it.  A small fountain has been placed
here in the square, the splashing water seems to be what supports the
growth of the lichen.  A small, nameless road winds off to the east
through the cavern and the main road through the cavern to the port lies
to the west.
Obvious exits: -East  -West 
A small fountain made of green granite stands here.
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A shadow monster stands here.(Red Aura)
*Drip  *-* Warlords *-* (Minotaur)(huge) stands in mid-air here.(Red Aura)
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
*Fraglo  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A swarm of insects flies through the air.(Red Aura)
A human sailor walks cautiously through the streets.(Red Aura)
Wer enters from the east.

< 807h/807H 198v/203V Pos: standing >

< 807h/807H 199v/203V Pos: standing >
You quickly scan the area.
You see nothing.

< 807h/807H 200v/203V Pos: standing >
Nul leaves west.
Drip leaves west.
A shadow monster sneaks west.
Vessekai sneaks west.
Vessekai sneaks west.
Vessekai sneaks west.
You follow a shadow monster.


<map>
Zone: The Docks of Quietus Quay.
Room: Broad Street
</map>

<map>
Zone: The Docks of Quietus Quay.
Room: Broad Street
</map>
Broad Street
   Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay.  It is wide enough
for wagons and large cargoes to be transported through with relative ease.
Another street wanders off into the cavern as it extends to the east,
winding past a number of small stone buildings.  The exit to the cavern
lies further to the north.
Obvious exits: -North -East  -South
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A shadow monster stands here.(Red Aura)
*Drip  *-* Warlords *-* (Minotaur)(huge) stands in mid-air here.(Red Aura)
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
*Fraglo  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A swarm of insects flies through the air.(Red Aura)
Wer enters from the east.

< 807h/807H 199v/203V Pos: standing >

< 807h/807H 199v/203V Pos: standing >
You quickly scan the area.
A thin troll who is not far off to your north.
A dark human who is close by to your east.

< 807h/807H 201v/203V Pos: standing >
A swarm of insects sneaks south.
Fraglo sneaks south.
Nul leaves south.
Drip leaves south.
A shadow monster sneaks south.
Vessekai sneaks south.
You follow a shadow monster.


<map>
Zone: The Docks of Quietus Quay.
Room: Broad Street
</map>

<map>
Zone: The Docks of Quietus Quay.
Room: Broad Street
</map>
Broad Street
   Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay.  It is wide enough
for wagons and large cargoes to be transported through with relative ease.
The street continues to the north were it eventually exits the cavern and
heads south toward the port.  A small, non-descript inn lies to the east.
Obvious exits: -North -East  -South
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A shadow monster stands here.(Red Aura)
*Drip  *-* Warlords *-* (Minotaur)(huge) stands in mid-air here.(Red Aura)
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
*Fraglo  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A swarm of insects flies through the air.(Red Aura)
You sense a lifeform nearby.
Wer enters from the north.

< 807h/807H 199v/203V Pos: standing >

< 807h/807H 200v/203V Pos: standing >
A shadow monster sneaks east.
Vessekai sneaks east.
You follow a shadow monster.


<map>
Zone: The Docks of Quietus Quay.
Room: The Sharkbait Inn
</map>

<map>
Zone: The Docks of Quietus Quay.
Room: The Sharkbait Inn
</map>
The Sharkbait Inn
   The open jaws and strung teeth of a number of large sharks decorate the
walls of this tiny inn.  Merchants and sailor sometimes stay here while
waiting for goods, or while waiting for bad weather to pass.  The inn is
clean, and appears to be well-guarded from theft or robbery, something
somewhat surprising in a small port town such as this.
Obvious exits: -West 
The corpse of a thin troll is lying here.
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A shadow monster stands here.(Red Aura)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*A Gnome (small)  -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado.(Red Aura)
*A Githzerai (medium)  -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
A torch floats near a Githzerai's head. (Illuminating)
*A Barbarian (large)  -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
*A young drow woman is renting out rooms.(Gold Aura)

< 807h/807H 199v/203V Pos: standing >
A shadow monster starts casting an offensive spell.
You quickly scan the area.
You see nothing.

< 807h/807H 199v/203V Pos: standing >
Trip who?

< 807h/807H 202v/203V Pos: standing >
A shadow monster completes his spell...
A shadow monster utters the word 'pawwzf'
A Githzerai snaps into visibility.
A shadow monster creates a hammer out of thin air that smashes into a Githzerai, bits of flesh and bone fly everywhere!

< 807h/807H 203v/203V Pos: standing >

< 807h/807H 203v/203V Pos: standing >
A shadow monster starts casting an offensive spell.

< 807h/807H 203v/203V Pos: standing >
A Gnome starts casting a spell.
You snap into visibility.
You do a fancy maneuver, tripping a Githzerai.

< 807h/807H 203v/203V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sit EP:  small wounds >
 A shadow monster completes his spell...
A shadow monster utters the word 'pawwzf'
A shadow monster creates a hammer out of thin air that smashes into a Githzerai, bits of flesh and bone fly everywhere!

< 807h/807H 203v/203V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sit EP:  small wounds >
 Your improved dexterity grants you an additional attack!
[Damage:  3 ] Your decent pierce grazes a Githzerai.
The globe around your body flares as it bears the brunt of a Githzerai's assault!
You snap into visibility.
[Damage:  5 ] Your fine pierce wounds a Githzerai.
The globe around your body flares as it bears the brunt of a Githzerai's assault!
You snap into visibility.
[Damage:  2 ] Your crude slash grazes a Githzerai.
The globe around your body flares as it bears the brunt of a Githzerai's assault!
You snap into visibility.

< 807h/807H 203v/203V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sit EP:  few wounds >
 A shadow monster starts casting an offensive spell.

< 807h/807H 203v/203V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sit EP:  few wounds >
 
< 807h/807H 203v/203V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sit EP:  few wounds >
 A Gnome completes his spell...
A Gnome utters the words 'xarr ay ghaiz'

< 807h/807H 203v/203V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sit EP:  few wounds >
 You play with a Githzerai before lunging into an offensive routine!
You snap into visibility.
[Damage:  3 ] Your slash grazes a Githzerai.
The globe around your body flares as it bears the brunt of a Githzerai's assault!
A shortsword named 'Narggle's Star' with a strange black stone slices through the air with incredible ease!
You snap into visibility.
[Damage:  3 ] Your slash grazes a Githzerai.
The globe around your body flares as it bears the brunt of a Githzerai's assault!
You parry a Githzerai's lunge at you.
You snap into visibility.
An air elemental starts casting an offensive spell.
An air elemental snaps into visibility.

< 807h/807H 203v/203V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sit EP:  few wounds >
 A shadow monster completes his spell...
A shadow monster utters the word 'pawwzf'
A shadow monster creates a hammer out of thin air that smashes into a Githzerai, bits of flesh and bone fly everywhere!
A Barbarian snaps into visibility.
In his haste to slam you around, a Barbarian slips and falls!

< 807h/807H 203v/203V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sit EP:  few wounds >
 An air elemental completes his spell...
An air elemental utters the word 'pawwzf'
An air elemental creates a hammer out of thin air that smashes into a shadow monster, bits of flesh and bone fly everywhere!
A shadow monster starts casting an offensive spell.

< 807h/807H 203v/203V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sit EP:  few wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage:  5 ] Your fine slash wounds a Githzerai.
The globe around your body flares as it bears the brunt of a Githzerai's assault!
You snap into visibility.
[Damage:  4 ] Your fine slash wounds a Githzerai.
The globe around your body flares as it bears the brunt of a Githzerai's assault!
You snap into visibility.
[Damage:  5 ] Your fine pierce wounds a Githzerai.
The globe around your body flares as it bears the brunt of a Githzerai's assault!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 19 ] Your powerful pierce strikes a Githzerai.
The globe around your body flares as it bears the brunt of a Githzerai's assault!
You snap into visibility.

< 807h/807H 203v/203V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sit EP:  few wounds >
 A shadow monster completes his spell...
A shadow monster utters the word 'pawwzf'
A shadow monster creates a hammer out of thin air that smashes into a Githzerai, bits of flesh and bone fly everywhere!
A Gnome starts casting a spell.
A Githzerai clambers to his feet.

< 807h/807H 203v/203V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sta EP:  nasty wounds >
 An air elemental starts casting an offensive spell.

< 807h/807H 203v/203V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sta EP:  nasty wounds >
 A greyish stone wall crumbles to dust and blows away.

< 807h/807H 203v/203V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sta EP:  nasty wounds >
 A Gnome completes his spell...
A Gnome utters the words 'wuffaf uwaoz'
A spitting image of a Gnome suddenly rises from the ground!
A spitting image of a Gnome suddenly rises from the ground!
A spitting image of a Gnome suddenly rises from the ground!
A spitting image of a Gnome suddenly rises from the ground!
A shadow monster starts casting an offensive spell.

< 807h/807H 203v/203V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sta EP:  nasty wounds >
 Nul enters from the west.
Drip enters from the west.

< 807h/807H 203v/203V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sta EP:  nasty wounds >
 An air elemental completes his spell...
An air elemental utters the word 'pawwzf'
An air elemental creates a hammer out of thin air that smashes into a shadow monster, bits of flesh and bone fly everywhere!
Nul snaps into visibility.
Nul tackles a Githzerai square in the chest knocking the wind out of him!
Fraglo snaps into visibility.
Fraglo places Tiamat's poison tail stinger in the back of a Githzerai, resulting in some strange noises and some blood.
Fraglo places the dagger of Wind in the back of a Githzerai, resulting in some strange noises and some blood.

< 807h/807H 203v/203V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Githzerai sit EP:  awful >
 A Githzerai continues preparing his spell from the ground...
That last attack was particularly invasive, and you feel your collective wisdom decrease.
You snap into visibility.
As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
OUCH!  That really did HURT!
Fraglo parries a Githzerai's lunge at her.
Fraglo parries a Githzerai's lunge at her.
Fraglo snaps into visibility.
Drip snaps into visibility.
Drip fills with BLooDLuST and makes a ferocious leap at a Githzerai!
Drip topples over himself as he tries to maul a Githzerai.
As Drip falls, he delivers a nasty backhand blow to a Githzerai!
A Githzerai's mask of battles past [superior] was completely destroyed by the massive blow!
A Githzerai's gnomish ear amplifier was completely destroyed by the massive blow!
A Githzerai's thick leather belt lined with fur [superior] was completely destroyed by the massive blow!
A Githzerai is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Rex by 6666666.
The smell of fresh blood enters your body, infusing you with power!