The death of [46 Earth Magus] Zlo *-* Warlords *-* (Drow Elf)

in Rugged Hills of the Hearth Valley

from the perspective of [46 Earth Magus] Zlo *-* Warlords *-* (Drow Elf)

<worn on head>       the devil crown of Bar'zuul
<worn on eyes>       an eyepatch of Dagon [poor] [66%]
<worn in ear>        an earring woven of mandrake fiber [86%]
<worn in ear>        a sapphire earring [poor] (glowing)
<worn around neck>   a sparkling necklace of seashells
<worn on body>       a finely-stitched combat vest [poor]
<worn about body>    the wings of the shadow dragon [poor] (glowing)
<worn as quiver>     a bloody dragonscale quiver
<worn about waist>   a burnt brass belt from The Forgotten Mansion
<worn on belt buckle>the lost book of 'Magic'
<attached to belt>   the lost book of 'Magic'
<worn on arms>       some sandy sleeves
<held as shield>     a crystalline tower shield (glowing)
<worn around wrist>  a bracelet of woven leafs [poor]
<worn around wrist>  a pitted stone wristguard
<worn on hands>      some shimmering gold talons
<worn on finger>     a yellow ring of chrysoberyl [poor]
<worn on finger>     a yellow ring of chrysoberyl
<held>               a shriveled and rotting human head [superior]
<worn on legs>       a pair of rugged leather breeches [64%]
<worn on feet>       a pair of ghostly boots


< 595h/595H 171v/196V Pos: standing >
 
  MMMM^MMMM   
 M^^^^PMMMMM  
 MMMMM^MMMMM  
 M^DMM@MMMMM  
 MMMMMM^MMMM  
 .^MM^^^MMMM  
  ^M^^^^MMM   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
The outline of some wall is here to the north. (invis)
Zlo enters from the south.
Zlo enters from the south.
Zlo enters from the south.
Zlo enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.

< 595h/595H 172v/196V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 595h/595H 172v/196V Pos: standing >
You complete your spell...
A wall of force crumbles to dust and blows away.

< 595h/595H 175v/196V Pos: standing >
 
  MMMM^M^M^   
 MMMMM^MMMM^  
 M^^^^PMMMMM  
 MMMMM@MMMMM  
 M^DMMMMMMMM  
 MMMMM^^MMMM  
  ^MM^^^MMM   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
The outline of some wall is here to the north. (invis)
Zlo enters from the south.
Zlo enters from the south.
Zlo enters from the south.
Zlo enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.

< 595h/595H 178v/196V Pos: standing >
Ok.
Uh oh. They don't seem to have agreed with that last order.

< 595h/595H 179v/196V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 595h/595H 181v/196V Pos: standing >
You complete your spell...
A wall of force crumbles to dust and blows away.

< 595h/595H 183v/196V Pos: standing >
 
  MMMM^MMMM   
 M^^^^PMMMMM  
 MMMMMMMMMMM  
 M^DMM@MMMMM  
 MMMMM^^MMMM  
 .^MM^^^MMMM  
  ^M^^^^MMM   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
Zlo enters from the north.
Zlo enters from the north.
Zlo enters from the north.
Zlo enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.

< 595h/595H 185v/196V Pos: standing >
 
  MMMM^M^M^   
 MMMMM^MMMM^  
 M^^^^PMMMMM  
 MMMMM@MMMMM  
 M^DMMMMMMMM  
 MMMMM^^MMMM  
  ^MM^^^MMM   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
Zlo enters from the south.
Zlo enters from the south.
Zlo enters from the south.
Zlo enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.

< 595h/595H 183v/196V Pos: standing >
 
  ^M^^.^^^^   
 MMMMM^M^M^.  
 MMMMM^MMMM^  
 M^^^P@MMMMM  
 MMMMMMMMMMM  
 M^DMM^MMMMM  
  MMMM^^MMM   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
A greyish stone wall is here to the north.
Zlo enters from the south.
Zlo enters from the south.
Zlo enters from the south.
Zlo enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.

< 595h/595H 182v/196V Pos: standing >
Ok.

< 595h/595H 182v/196V Pos: standing >
 
  M^M^^.^^^   
 MMMMMM^M^M^  
 MMMMMM^MMMM  
 MM^^^@MMMMM  
 MMMMMM^MMMM  
 MM^DMM^MMMM  
  MMMMM^^MM   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
A Gnome (small)  -=Celestial Sigil=- stands in mid-air here.
A Gnome (small)  -=Celestial Sigil=- stands in mid-air here.
A Gnome (small)  -=Celestial Sigil=- stands in mid-air here.
A Gnome (small)  -=Celestial Sigil=- stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
A Gnome (small)  -=Celestial Sigil=- stands in mid-air here.
A Gnome (small)  -=Celestial Sigil=- stands in mid-air here.
A Gnome (small)  -=Celestial Sigil=- stands in mid-air here.
A Gnome (small)  -=Celestial Sigil=- stands in mid-air here.
A Gnome (small)  -=Celestial Sigil=- stands in mid-air here. (Casting) 
Zlo enters from the east.
Zlo enters from the east.
Zlo enters from the east.
Zlo enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.
A Gnome looks at Zlo.

< 595h/595H 182v/196V Pos: standing >
Ok.
[Damage:  4 ] Upon being struck, a Gnome disappears into thin air.
A Gnome stops following a Gnome.
[Damage:  4 ] Upon being struck, a Gnome disappears into thin air.
A Gnome stops following a Gnome.
[Damage:  4 ] Upon being struck, a Gnome disappears into thin air.
A Gnome stops following a Gnome.

< 595h/595H 183v/196V Pos: standing >
A Gnome looks at you.

< 595h/595H 184v/196V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'xarr ay yafqz'

< 595h/595H 186v/196V Pos: standing >
A Gnome starts casting an offensive spell.

< 595h/595H 187v/196V Pos: standing >

< 595h/595H 188v/196V Pos: standing >
A Gnome leaves west.
A Gnome leaves west.
An air elemental leaves west.
An air elemental leaves west.
An air elemental leaves west.

< 595h/595H 189v/196V Pos: standing >
A Gnome completes his spell...
A Gnome utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!

< 566h/595H 191v/196V Pos: standing >
You gasp for air as a pair of ghostly hands tighten around your throat!

< 533h/595H 191v/196V Pos: standing >
You gasp for air as a pair of ghostly hands tighten around your throat!
A Gnome stops following a Gnome.
A Gnome stops following a Gnome.
A Gnome stops following a Gnome.
You feel your skin soften and return to normal.

< 509h/595H 192v/196V Pos: standing >
A red shape enters from the west.
A red shape enters from the west.
A red shape enters from the west.
A red shape enters from the west.
A red shape enters from the west.

< 509h/595H 192v/196V Pos: standing >
You pass right through a wall of force.
 
  MM^M^   
 MMM^MMM  
 ^^P@MMM  
 MMM^MMM  
  MM^MM   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 509h/595H 191v/196V Pos: standing >
You start chanting...

< 509h/595H 192v/196V Pos: standing >
You complete your spell...
 
  MMM^M   
 MMMM^MM  
 ^^^@^MM  
 MMMM^MM  
  DMM^M   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.
You see the red shape of a small living being here.
You see the red shape of a small living being here.
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.
You see the red shape of a small living being here.
You see the red shape of a small living being here.
You see the red shape of a small living being here.
You see the red shape of a small living being here.

< 509h/595H 194v/196V Pos: standing >
A red shape quickly fades into the thin air!

< 509h/595H 195v/196V Pos: standing >
You pass right through a wall of force.
 
  MM^M^   
 MMM^MMM  
 ^^P@MMM  
 MMM^MMM  
  MM^MM   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 509h/595H 194v/196V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 509h/595H 194v/196V Pos: standing >
 
  MM^MM   
 ^^P^MMM  
 MMM@MMM  
 DMM^MMM  
  MM^^M   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 509h/595H 192v/196V Pos: standing >
 
  ^P^MM   
 MMM^MMM  
 DMM@MMM  
 MMM^^MM  
  M^^^M   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 509h/595H 191v/196V Pos: standing >
 
  MM^MM   
 DMM^MMM  
 MMM@^MM  
 MM^^^MM  
  ^^^^M   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 509h/595H 189v/196V Pos: standing >
 
  MM^MM   
 MMM^^MM  
 MM^@^MM  
 M^^^^MM  
  ^^.^^   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 509h/595H 188v/196V Pos: standing >
 
  MM^^M   
 MM^^^MM  
 M^^@^MM  
 M^^.^^M  
  ^^^.^   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 509h/595H 187v/196V Pos: standing >

< 509h/595H 189v/196V Pos: standing >
A pitch-black sphere appears over your head!

< 509h/595H 192v/196V Pos: standing >
 
  MMMM^^MMM   
 .^MM^^^MMMM  
 ^^M^^^^MMMM  
 .^M^^@^^MMM  
 ^^M^^^.^^^M  
 ^M..^....M^  
  ^^.^...^^   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 514h/595H 194v/196V Pos: standing >
 
  ^MM^^^MMM   
 ^^M^^^^MMMM  
 .^M^^.^^MMM  
 ^^M^^@.^^^M  
 ^M..^....M^  
 ^^^.^...^^.  
  .^..^^.^^   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 514h/595H 192v/196V Pos: standing >

< 514h/595H 192v/196V Pos: standing >
 
  MMMM^^MMM   
 .^MM^^^MMMM  
 ^^M^^^^MMMM  
 .^M^^@^^MMM  
 ^^M^^^.^^^M  
 ^M..^....M^  
  ^^.^...^^   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 515h/595H 191v/196V Pos: standing >
 
  ^DMM^MMMM   
 MMMMM^^MMMM  
 .^MM^^^MMMM  
 ^^M^^@^MMMM  
 .^M^^.^^MMM  
 ^^M^^^.^^^M  
  M..^....M   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 515h/595H 189v/196V Pos: standing >

		Score information for Zlo

Level: 46   Race: Drow Elf   Class: Conjurer / Earth Magus Sex: Male
Hit points: 516(595)  Moves: 191(196)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 80%
Status:  Standing.
Frags:   +12.94   Deaths:   48
Detecting:      Invisible
Protected by:   Spirit Ward
Enchantments:   Ultravision Fly Aware Haste Levitation GlobeOfDarkness
Herbs:          Medicus
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points: 1917 

Active Spells:
--------------
globe of darkness (12 minutes)
haste (14 minutes)
vitality (6 minutes)
detect invisibility (less than a minute remaining)


< 516h/595H 191v/196V Pos: standing >
You sit down and relax.

< 518h/595H 194v/196V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - group stone skin
( 9th circle)  1 - relocate
               1 - gate
               2 - acidimmolate
( 8th circle)  5 - disintegrate
( 7th circle)  1 - dimension door
               5 - earthen maul
( 6th circle)  2 - teleport
               3 - stone skin
( 5th circle)  1 - identify
               1 - conjure elemental
               1 - coldshield
               4 - wall of stone
( 4th circle)  1 - enchant weapon
               1 - lightning bolt
               1 - levitate
               1 - infravision
               4 - wall of force
( 3rd circle)  3 - shocking grasp
               1 - strength
               2 - dispel magic
( 2nd circle)  7 - sleep
               2 - mirror image
( 1st circle)  3 - minor creation
               8 - magic missile

And you are currently memorizing the following spells:
    1 seconds:  ( 2nd) mirror image
    3 seconds:  ( 3rd) dispel magic
    5 seconds:  ( 3rd) dispel magic
    7 seconds:  ( 3rd) dispel magic
   10 seconds:  ( 6th) teleport

You can memorize no more spells.
You continue your study.

< 518h/595H 194v/196V Pos: sitting >
You have finished memorizing mirror image.

< 520h/595H 196v/196V Pos: sitting >
You purge 'disintegrate' from your thoughts.

< 523h/595H 196v/196V Pos: sitting >
You have finished memorizing dispel magic.

< 523h/595H 196v/196V Pos: sitting >
You are memorizing detect invisibility, which will take about 3 seconds.

< 525h/595H 196v/196V Pos: sitting >
You have finished memorizing dispel magic.
 
  ^DMM^MMMM   
 MMMMM^^MMMM  
 .^MM^^^MMMM  
 MMM^^@^MMMM  
 .^.^^.^^MMM  
 ^^M^^^.^^^M  
  .M.^....M   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 526h/595H 196v/196V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - group stone skin
( 9th circle)  1 - relocate
               1 - gate
               2 - acidimmolate
( 8th circle)  4 - disintegrate
( 7th circle)  1 - dimension door
               5 - earthen maul
( 6th circle)  2 - teleport
               3 - stone skin
( 5th circle)  1 - identify
               1 - conjure elemental
               1 - coldshield
               4 - wall of stone
( 4th circle)  1 - enchant weapon
               1 - lightning bolt
               1 - levitate
               1 - infravision
               4 - wall of force
( 3rd circle)  3 - shocking grasp
               1 - strength
               4 - dispel magic
( 2nd circle)  7 - sleep
               3 - mirror image
( 1st circle)  3 - minor creation
               8 - magic missile

And you are currently memorizing the following spells:
    1 seconds:  ( 3rd) dispel magic
    4 seconds:  ( 6th) teleport
    7 seconds:  ( 8th) detect invisibility

You can memorize no more spells.

< 526h/595H 196v/196V Pos: sitting >
You have finished memorizing dispel magic.

< 528h/595H 196v/196V Pos: sitting >
You have finished memorizing teleport.

< 532h/595H 196v/196V Pos: sitting >
A Gnome enters from the north.
A Gnome enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.
A Gnome enters from the north.

< 535h/595H 196v/196V Pos: sitting >
You have finished memorizing detect invisibility.
Your studies are complete.
Nah... You feel too relaxed to do that...

< 536h/595H 196v/196V Pos: sitting >
You clamber to your feet.
A Gnome gives an order to his followers.
An air elemental snaps into visibility.
An air elemental's mass slams into you, knocking you to the ground!
An air elemental snaps into visibility.
You dodge a bash from an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
You dodge a bash from an air elemental, who loses its balance and falls.

< 535h/595H 196v/196V Pos: sitting >
< T: Zlo TP: sit TC: small wounds E: air sta EP: excellent >
 
< 536h/595H 196v/196V Pos: sitting >
< T: Zlo TP: sit TC:few scratches E: air sta EP: excellent >
 An air elemental snaps into visibility.
An air elemental's decent crush wounds you.
An air elemental's fine crush wounds you.
An air elemental misses you.

< 518h/595H 196v/196V Pos: sitting >
< T: Zlo TP: sit TC: small wounds E: air sta EP: excellent >
 A Gnome starts casting an offensive spell.

< 518h/595H 196v/196V Pos: sitting >
< T: Zlo TP: sit TC: small wounds E: air sta EP: excellent >
 You score a CRITICAL HIT!!!!!
[Damage:  4 ] Your fine punch wounds an air elemental.
You miss an air elemental.

< 518h/595H 196v/196V Pos: sitting >
< T: Zlo TP: sit TC: small wounds E: air sta EP: few scratches >
 A Gnome starts casting an offensive spell.

< 518h/595H 196v/196V Pos: sitting >
< T: Zlo TP: sit TC: small wounds E: air sta EP: few scratches >
 A Gnome completes his spell...
A Gnome utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!

< 493h/595H 196v/196V Pos: sitting >
< T: Zlo TP: sit TC: small wounds E: air sta EP: few scratches >
 You resist the effects of a Gnome's spell!

< 493h/595H 196v/196V Pos: sitting >
< T: Zlo TP: sit TC: small wounds E: air sta EP: few scratches >
 A Gnome completes his spell...
A Gnome utters the word 'euguihzofahz'
A Gnome sends a green ray of light coming .. Straight towards YOU!
You resist the effects of a Gnome's spell!
You gasp for air as a pair of ghostly hands tighten around your throat!

< 464h/595H 196v/196V Pos: sitting >
< T: Zlo TP: sit TC: small wounds E: air sta EP: few scratches >
 A Gnome starts casting an offensive spell.

< 464h/595H 196v/196V Pos: sitting >
< T: Zlo TP: sit TC: small wounds E: air sta EP: few scratches >
 A Gnome starts casting an offensive spell.

< 464h/595H 196v/196V Pos: sitting >
< T: Zlo TP: sit TC: small wounds E: air sta EP: few scratches >
 An air elemental snaps into visibility.
An air elemental's fine crush wounds you.
An air elemental's decent crush wounds you.
An air elemental's decent crush wounds you.
An air elemental misses you.

< 441h/595H 196v/196V Pos: sitting >
< T: Zlo TP: sit TC: few wounds E: air sta EP: few scratches >
 A Gnome completes his spell...
A Gnome utters the word 'euguihzofahz'
A Gnome sends a green ray of light coming .. Straight towards YOU!
You resist the effects of a Gnome's spell!

< 441h/595H 196v/196V Pos: sitting >
< T: Zlo TP: sit TC: few wounds E: air sta EP: few scratches >
 You miss an air elemental.
An air elemental dodges your futile attack.
You clamber to your feet.

< 441h/595H 196v/196V Pos: standing >
< T: Zlo TP: sta TC: few wounds E: air sta EP: few scratches >
 You attempt to flee...
 
  M^DMM^MMM   
 ^MMMMM^^MMM  
 ^.^MMM^MMMM  
 .^^^M@P^MMM  
 ^.M.^^.^^MM  
 ^^^.M^^.^^^  
  ^...^....   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
You flee westward!

< 441h/595H 171v/196V Pos: standing >
 
  MMMMM^MMM   
 MM^DMM^MMMM  
 ^MMMMM^^MMM  
 ^.^MM@M^MMM  
 .^^^M^P^MMM  
 ^.M.^^.^^MM  
  ^^.M^^.^^   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
A large ferocious werewolf stands here deep in bloodthirst, howling at the moon.
A member of the Woodseer Brigade patrols the countryside, scanning for evil.
A member of the Woodseer Brigade suddenly attacks YOU!
A member of the Woodseer Brigade's punch wounds you.

< 429h/595H 170v/196V Pos: standing >
< T: Zlo TP: sta TC: few wounds E: member sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 430h/595H 171v/196V Pos: standing >
< T: Zlo TP: sta TC: few wounds E: member sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 430h/595H 171v/196V Pos: standing >
< T: Zlo TP: sta TC: few wounds E: member sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 430h/595H 171v/196V Pos: standing >
< T: Zlo TP: sta TC: few wounds E: member sta EP: excellent >
 You attempt to flee...
 
  M^DMM^MMM   
 ^MMMMM^^MMM  
 ^.^MMMM^MMM  
 .^^^M@P^MMM  
 ^.M.^^.^^MM  
 ^^^.M^^.^^^  
  ^...^....   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
You flee southward!

< 430h/595H 147v/196V Pos: standing >
A large ferocious werewolf enters from the north.

< 430h/595H 147v/196V Pos: standing >
You dodge a bash from a large ferocious werewolf, who loses his balance and falls.

< 430h/595H 147v/196V Pos: standing >
< T: Zlo TP: sta TC: few wounds E: werewolf kne EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 430h/595H 148v/196V Pos: standing >
< T: Zlo TP: sta TC: few wounds E: werewolf kne EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 430h/595H 148v/196V Pos: standing >
< T: Zlo TP: sta TC: few wounds E: werewolf kne EP: few scratches >
 You attempt to flee...
PANIC!  You couldn't escape!

< 430h/595H 148v/196V Pos: standing >
< T: Zlo TP: sta TC: few wounds E: werewolf kne EP: few scratches >
 Sorry, you aren't allowed to do that in combat.
A Gnome enters from the east.
A Gnome enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
A Gnome enters from the east.
A Gnome suddenly attacks YOU!
A Gnome misses you.

< 430h/595H 148v/196V Pos: standing >
< T: Zlo TP: sta TC: few wounds E: werewolf kne EP: few scratches >
 Sorry, you aren't allowed to do that in combat.
A Gnome gives an order to his followers.
An air elemental snaps into visibility.
You dodge a bash from an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
An air elemental's mass slams into you, knocking you to the ground!
An air elemental snaps into visibility.
You dodge a bash from an air elemental, who loses its balance and falls.

< 429h/595H 148v/196V Pos: sitting >
< T: Zlo TP: sit TC: few wounds E: werewolf kne EP: few scratches >
 A member of the Woodseer Brigade enters from the north.

< 429h/595H 148v/196V Pos: sitting >
< T: Zlo TP: sit TC: few wounds E: werewolf kne EP: few scratches >
 A member of the Woodseer Brigade suddenly attacks YOU!
A member of the Woodseer Brigade's fine punch wounds you.

< 416h/595H 148v/196V Pos: sitting >
< T: Zlo TP: sit TC: few wounds E: werewolf kne EP: few scratches >
 You miss a large ferocious werewolf.
You score a CRITICAL HIT!!!!!
[Damage:  3 ] Your fine punch grazes a large ferocious werewolf.

< 156h/595H 148v/196V Pos: sitting >
< T: Zlo TP: sit TC:pretty hurt E: werewolf kne EP: few scratches >
 An air elemental snaps into visibility.
An air elemental's decent crush strikes you.
An air elemental misses you.
An air elemental's decent crush strikes you.
An air elemental misses you.

< 145h/595H 148v/196V Pos: sitting >
< T: Zlo TP: sit TC:pretty hurt E: werewolf kne EP: few scratches >
 An air elemental misses you.
An air elemental's crush strikes you.
A Gnome misses you.
A Gnome misses you.

< 139h/595H 148v/196V Pos: sitting >
< T: Zlo TP: sit TC:pretty hurt E: werewolf kne EP: few scratches >
 
< 139h/595H 148v/196V Pos: sitting >
< T: Zlo TP: sit TC:pretty hurt E: werewolf kne EP: few scratches >
 A Gnome starts casting an offensive spell.

< 139h/595H 148v/196V Pos: sitting >
< T: Zlo TP: sit TC:pretty hurt E: werewolf kne EP: few scratches >
 A member of the Woodseer Brigade's punch strikes you hard.
A member of the Woodseer Brigade's fine punch strikes you very hard.
A member of the Woodseer Brigade's punch seriously wounds you.
A member of the Woodseer Brigade's kick crashes into your chest.

< 77h/595H 148v/196V Pos: sitting >
< T: Zlo TP: sit TC: awful E: werewolf kne EP: few scratches >
 A Gnome starts casting an offensive spell.

< 77h/595H 148v/196V Pos: sitting >
< T: Zlo TP: sit TC: awful E: werewolf kne EP: few scratches >
 A Gnome completes his spell...
A Gnome utters the word 'euguihzofahz'
A Gnome sends a green ray of light coming .. Straight towards YOU!
Your body quivers and shakes as a Gnome hits you with a disintegration ray, but you manage to stay together.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< -1h/595H 148v/196V Pos: sitting >
< T: Zlo TP: sit TC: awful E: werewolf kne EP: few scratches >
 A Gnome completes his spell...
A Gnome utters the word 'pawwzf'
A Gnome creates a hammer out of thin air that smashes into you!
Your glowing blue crystal was completely destroyed by the massive blow!