The death of [29 Necromancer] Haldir (Githzerai)

in A Secluded Oasis

from the perspective of [29 Necromancer] Haldir (Githzerai)

<worn on head>       a sabertooth headdress
<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn around neck>   a stylish bamboo pendant
<worn around neck>   a human-made hide choker
<worn on body>       a golden weave vest (glowing)
<worn about body>    some apprentice monk robes (illuminating) [85%]
<worn as quiver>     a burnt quiver
<worn on arms>       a pair of studded leather sleeves
<held as shield>     a spiked buckler
<worn on hands>      a pair of feathered gloves (illuminating)
<worn on finger>     a silver ring encrusted with a black sapphire (humming)
<held>               a token of Selune
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of winded boots


< 256h/256H 122v/122V Pos: standing >
 
   ...******    
  .....******   
 .....^..*****  
 .^......*****  
 ......@..****  
 .^........***  
 ^^........**+  
  ^^.^....***   
   ^......**    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 256h/256H 122v/122V Pos: standing >
 
   ..******.    
  ....*******   
 ....^..*****.  
 ^......*****.  
 ......@.****+  
 ^........***+  
 ^........**++  
  ^.^....***M   
   ......***    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 256h/256H 122v/122V Pos: standing >
 
   .******..    
  ...*******.   
 ...^..*****.+  
 ......*****.+  
 ......@****++  
 ........***+*  
 ........**++*  
  .^....***M*   
   .....***M    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 256h/256H 122v/122V Pos: standing >
 
 .****  
 ..@**  
 ...**  
A Light and Spacious Forest
Obvious exits: -N -E -S -W

< 256h/256H 122v/122V Pos: standing >
 
 *****  
 .*@**  
 ..***  
A Light and Spacious Forest
Obvious exits: -N -E -S -W

< 256h/256H 122v/122V Pos: standing >
 
 ****.  
 **@*+  
 .***+  
A Light and Spacious Forest
Obvious exits: -N -E -S -W

< 256h/256H 122v/122V Pos: standing >
 
 ****+  
 .*@*+  
 .**++  
A Light and Spacious Forest
Obvious exits: -N -E -S -W

< 256h/256H 122v/122V Pos: standing >
 
 .***+  
 .*@++  
 ***M*  
A Light and Spacious Forest
Obvious exits: -N -E -S -W

< 256h/256H 122v/122V Pos: standing >
 
 .**++  
 **@M*  
 ***+*  
A Light and Spacious Forest
Obvious exits: -N -E -S -W

< 256h/256H 122v/122V Pos: standing >
 
 ***M*  
 **@+*  
 ***M*  
A Light and Spacious Forest
Obvious exits: -N -E -S -W

< 256h/256H 122v/122V Pos: standing >
 
 ***+*  
 **@M*  
 ***+.  
A Light and Spacious Forest
Obvious exits: -N -E -S -W

< 256h/256H 122v/122V Pos: standing >
 
 ***M*  
 **@+.  
 ***+.  
A Light and Spacious Forest
Obvious exits: -N -E -S -W

< 256h/256H 122v/122V Pos: standing >
 
 ***+.  
 **@+.  
 **.+.  
A Light and Spacious Forest
Obvious exits: -N -E -S -W

< 256h/256H 122v/122V Pos: standing >
 
   ..***+**^    
  ..****M*.^    
 ..*****+..^    
 ..*****+.S     
 .*****@+.      
 ^.***..+^      
 .**....+M^     
  *....++.      
   .M..+.^..    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 256h/256H 122v/122V Pos: standing >
 
   .****M*.^    
  .*****+..^    
 ..*****+.S     
 .*****.+.      
 ^.***.@+^      
 .**....+M^     
 .*....++.   M  
  ..M..+.^.MM   
   ....+^^.^    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 256h/256H 122v/122V Pos: standing >
 
   *****+..^    
  .*****+.S     
 .*****.+.      
 ^.***..+^      
 .**...@+M^     
 .*....++.   M  
 ...M..+.^.MMM  
  .....+^^.^^   
   ....+^.^^    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 256h/256H 122v/122V Pos: standing >
 
   *****+.S     
  *****.+.      
 ^.***..+^      
 .**....+M^     
 .*....@+.   M  
 ...M..+.^.MMM  
 ......+^^.^^M  
  .....+^.^^M   
   ...^+^.^M    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 256h/256H 122v/122V Pos: standing >
 
   ****.+.      
  .***..+^      
 .**....+M^     
 .*....++.   M  
 ...M..@.^.MMM  
 ......+^^.^^M  
 ......+^.^^MM  
  ....^+^.^MM   
   ..^^+^.^M    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 256h/256H 122v/122V Pos: standing >
 
   ***..+^      
  **....+M^     
 .*....++.   M  
 ...M..+.^.MMM  
 ......@^^.^^M  
 ......+^.^^MM  
 .....^+^.^MMM  
  ...^^+^.^MM   
   ..^.+^.MM    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 256h/256H 122v/122V Pos: standing >
 
   *....+M^     
  *....++.      
 ...M..+.^.MMM  
 ......+^^.^^M  
 ......@^.^^MM  
 .....^+^.^MMM  
 ....^^+^.^MMM  
  ...^.+^.MMM   
   .^^.+.MMM    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 256h/256H 122v/122V Pos: standing >
 
   ....++.      
  ..M..+.^.MM   
 ......+^^.^^M  
 ......+^.^^MM  
 .....^@^.^MMM  
 ....^^+^.^MMM  
 ....^.+^.MMMM  
  ..^^.+.MMMM   
   ^.^^+^MMM    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 256h/256H 122v/122V Pos: standing >
 
   .M..+.^.M    
  .....+^^.^^   
 ......+^.^^MM  
 .....^+^.^MMM  
 ....^^@^.^MMM  
 ....^.+^.MMMM  
 ...^^.+.MMMMM  
  .^.^^+^MMM^   
   ^.^^+MMM^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 256h/256H 122v/122V Pos: standing >
 
   ....+^^.^    
  .....+^.^^M   
 .....^+^.^MMM  
 ....^^+^.^MMM  
 ....^.@^.MMMM  
 ...^^.+.MMMMM  
 ..^.^^+^MMM^M  
  ^^.^^+MMM^^   
   ..^.+MM^*    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 256h/256H 122v/122V Pos: standing >
 
   ....+^.^^    
  ....^+^.^MM   
 ....^^+^.^MMM  
 ....^.+^.MMMM  
 ...^^.@.MMMMM  
 ..^.^^+^MMM^M  
 .^^.^^+MMM^^^  
  ^..^.+MM^**   
   ..^^+MM^^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 256h/256H 122v/122V Pos: standing >
 
   ...^+^.^M    
  ...^^+^.^MM   
 ....^.+^.MMMM  
 ...^^.+.MMMMM  
 ..^.^^@^MMM^M  
 .^^.^^+MMM^^^  
 ^^..^.+MM^**^  
  ^..^^+MM^^^   
   .^^M^M^^.    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 256h/256H 122v/122V Pos: standing >
 
   ..^^+^.^M    
  ...^.+^.MMM   
 ...^^.+.MMMMM  
 ..^.^^+^MMM^M  
 .^^.^^@MMM^^^  
 ^^..^.+MM^**^  
 ^^..^^+MM^^^.  
  ..^^M^M^^..   
   ^^MMM^^..    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 256h/256H 122v/122V Pos: standing >
 
   ..^.+^.MM    
  ..^^.+.MMMM   
 ..^.^^+^MMM^M  
 .^^.^^+MMM^^^  
 ^^..^.@MM^**^  
 ^^..^^+MM^^^.  
 ...^^M^M^^...  
  .^^MMM^^...   
   ^MMMM....    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 256h/256H 122v/122V Pos: standing >
 
   .^^.+.MMM    
  .^.^^+^MMM^   
 .^^.^^+MMM^^^  
 ^^..^.+MM^**^  
 ^^..^^@MM^^^.  
 ...^^M^M^^...  
 M.^^MMM^^....  
  ^^MMMM.....   
   MMM^.....    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 256h/256H 122v/122V Pos: standing >
The Road to Desolate
Obvious exits: -N -S

< 256h/256H 122v/122V Pos: standing >
The Road to Desolate
Obvious exits: -N -W
A crewman from the Sunweaver stands here waiting for a ride.
A crewman from the Sunweaver stands here waiting for a ride.
Gregory, aid to the High Magistrate, watches the skies here.

< 256h/256H 122v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 256h/256H 122v/122V Pos: standing >
The Road to Desolate
Obvious exits: -E -W

< 256h/256H 122v/122V Pos: standing >
A Change in Terrain
Obvious exits: -N -E

< 256h/256H 122v/122V Pos: standing >
A Path Leading Away From the Savannah
Obvious exits: -S -W
Nival, the great assassin, stands here, fingering his dagger.

< 256h/256H 122v/122V Pos: standing >
A Path Leading Away From the Savannah
Obvious exits: -E -W

< 256h/256H 122v/122V Pos: standing >
Within the Savannah of Sorrow
Obvious exits: -E -S -W
A lush, tropical palm tree, grows here.
A lush, tropical palm tree, grows here.

< 256h/256H 122v/122V Pos: standing >
Within the Savannah of Sorrow
Obvious exits: -N -E -S -W
A procession of ants marches across the desert here.
A cactus grows in the soil here.
A lush, tropical palm tree, grows here.

< 256h/256H 122v/122V Pos: standing >
At an Enormous Anthill
Obvious exits: -N -S -W
An earthen vial has been dropped here.
A huge anthill grows up from the ground here. (humming)
A tall giraffe stands here, chewing on palm leaves.

< 256h/256H 122v/122V Pos: standing >
A Path Around the Foothills
Obvious exits: -N -E -S
A young zebra runs through the Savannah here.

< 256h/256H 122v/122V Pos: standing >
Within the Savannah of Sorrow
Obvious exits: -N -E -S -W
A lush, tropical palm tree, grows here.
(Q)A Soldier of Fortune stands here, acting as a sentry for the campers.

< 256h/256H 122v/122V Pos: standing >
Within the Savannah of Sorrow
Obvious exits: -N -S -W
A mature giraffe grazes on the palm leaves.
A large camel grazes here.
A large camel grazes here.

< 256h/256H 122v/122V Pos: standing >
At a Large Campsite
Obvious exits: -S -W
A lush, tropical palm tree, grows here.
A small campfire crackles here. (illuminating)
A tall giraffe stands here, chewing on palm leaves.
A resting soldier sits and talks with his friends here.
A resting soldier sits and talks with his friends here.
A mercenary rests here next to the fire.

< 256h/256H 122v/122V Pos: standing >
Near a Large Campsite
Obvious exits: -E -S
(Q)Roland, the swordsman, travels the world here.
A lush, tropical palm tree, grows here.
A cactus grows in the soil here.

< 256h/256H 122v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 256h/256H 122v/122V Pos: standing >
Within the Savannah of Sorrow
Obvious exits: -N -E -S -W
A lush, tropical palm tree, grows here.
(Q)A Soldier of Fortune stands here, acting as a sentry for the campers.

< 256h/256H 122v/122V Pos: standing >
A Path Around the Foothills
Obvious exits: -N -E -S
A young zebra runs through the Savannah here.

< 256h/256H 122v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 256h/256H 122v/122V Pos: standing >
Within the Savannah of Sorrow
Obvious exits: -N -E -S -W

< 256h/256H 122v/122V Pos: standing >
Among a Pit
Obvious exits: -E -S
A treacherous hole in the earth leads down into the pits.
A hungry wild dog scavenges for food out on the Savannah.
An ugly camel chews on the plants here.

< 256h/256H 122v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 256h/256H 122v/122V Pos: standing >
A Path Around the Foothills
Obvious exits: -N -E -S
A young zebra runs through the Savannah here.

< 256h/256H 122v/122V Pos: standing >
You quickly scan the area.
A wild dog who is close by to your north.
A camel who is close by to your north.
A female zebra who is close by to your east.
A large dog who is close by to your east.
A gaia tree who is close by to your east.
A gray lion who is close by to your east.
A palm tree who is close by to your south.
A mature giraffe who is a brief walk away to your south.
A cactus who is a brief walk away to your south.

< 256h/256H 122v/122V Pos: standing >
A Path Around the Foothills
Obvious exits: -N -E -S
A lush, tropical palm tree, grows here.

< 256h/256H 122v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 256h/256H 122v/122V Pos: standing >
A Herd of Giraffes
Obvious exits: -N -S -W
A lush, tropical palm tree, grows here.

< 256h/256H 122v/122V Pos: standing >
Within the Savannah of Sorrow
Obvious exits: -E -S -W
A lush, tropical palm tree, grows here.
A lush, tropical palm tree, grows here.

< 256h/256H 122v/122V Pos: standing >
Autosaving...
Within the Savannah of Sorrow
Obvious exits: -N -E -S -W
A mature giraffe grazes on the palm leaves.
(Q)An elusive whitetiger runs through the Savannah here.

< 256h/256H 122v/122V Pos: standing >
A Path Around the Foothills
Obvious exits: -N -E -S -W
An ugly camel chews on the plants here.

< 256h/256H 122v/122V Pos: standing >
Within the Savannah of Sorrow
Obvious exits: -N -E -S -W
A mature giraffe grazes on the palm leaves.
(Q)An elusive whitetiger runs through the Savannah here.

< 256h/256H 122v/122V Pos: standing >
You dismount a wild horse.

< 256h/256H 122v/122V Pos: standing >
You start chanting...
A whitetiger suddenly attacks YOU!
A whitetiger misses you.

< 256h/256H 122v/122V Pos: standing >
< T: Haldir TP: sta TC:excellent E: white sta EP: excellent >
 A nomadic merchant enters from the west.

< 256h/256H 122v/122V Pos: standing >
< T: Haldir TP: sta TC:excellent E: white sta EP: excellent >
 You complete your spell...
[Damage: 32 ] You chill a whitetiger.
The chilling cold causes a whitetiger to stammer, apparently weakened.

< 256h/256H 122v/122V Pos: standing >
< T: Haldir TP: sta TC:excellent E: white sta EP:  small wounds >
 A nomadic merchant tells you 'No magic in here!'.

< 256h/256H 122v/122V Pos: standing >
< T: Haldir TP: sta TC:excellent E: white sta EP:  small wounds >
 A mature giraffe leaves west.

< 256h/256H 122v/122V Pos: standing >
< T: Haldir TP: sta TC:excellent E: white sta EP:  small wounds >
 You attempt to flee...
Within the Savannah of Sorrow
Obvious exits: -E -S -W
A lush, tropical palm tree, grows here.
A lush, tropical palm tree, grows here.
You flee eastward!

< 256h/256H 95v/122V Pos: standing >
Within the Savannah of Sorrow
Obvious exits: -N -E -S -W
A nomadic merchant wanders and peddles his goods here.
A wild horse stands here ready to go for a run.
(Q)An elusive whitetiger runs through the Savannah here.

< 256h/256H 94v/122V Pos: standing >
You are knocked to the ground by a whitetiger's mighty bash!
A whitetiger's bite strikes you.

< 237h/256H 95v/122V Pos: sitting >
< T: Haldir TP: sit TC:few scratches E: white sta EP:  small wounds >
 You miss a whitetiger.

< 237h/256H 95v/122V Pos: sitting >
< T: Haldir TP: sit TC:few scratches E: white sta EP:  small wounds >
 A whitetiger's fine bite strikes you.
A whitetiger's fine bite strikes you.

< 209h/256H 95v/122V Pos: sitting >
< T: Haldir TP: sit TC: small wounds E: white sta EP:  small wounds >
 You miss a whitetiger.

< 209h/256H 95v/122V Pos: sitting >
< T: Haldir TP: sit TC: small wounds E: white sta EP:  small wounds >
 A wild horse leaves south.

< 209h/256H 95v/122V Pos: sitting >
< T: Haldir TP: sit TC: small wounds E: white sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 209h/256H 95v/122V Pos: sitting >
< T: Haldir TP: sit TC: small wounds E: white sta EP:  small wounds >
 You clamber to your feet.

< 209h/256H 95v/122V Pos: standing >
< T: Haldir TP: sta TC: small wounds E: white sta EP:  small wounds >
 You are already standing.

< 209h/256H 95v/122V Pos: standing >
< T: Haldir TP: sta TC: small wounds E: white sta EP:  small wounds >
 A nomadic merchant starts to chant in a deep voice.
You attempt to flee...
Within the Savannah of Sorrow
Obvious exits: -N -E
A lush, tropical palm tree, grows here.
A wild horse stands here ready to go for a run.
A cactus grows in the soil here.
You flee southward!

< 209h/256H 72v/122V Pos: standing >
Within the Savannah of Sorrow
Obvious exits: -N -E -S -W
A nomadic merchant wanders and peddles his goods here.
(Q)An elusive whitetiger runs through the Savannah here.

< 209h/256H 71v/122V Pos: standing >
A Secluded Oasis
Obvious exits: -E
A lush, tropical palm tree, grows here.
A sparkling pool of water flourishes here.
A mature giraffe grazes on the palm leaves.
A procession of ants marches across the desert here.
A lush, tropical palm tree, grows here.

< 209h/256H 69v/122V Pos: standing >
A whitetiger enters from the east.

< 209h/256H 69v/122V Pos: standing >
You are knocked to the ground by a whitetiger's mighty bash!

< 207h/256H 70v/122V Pos: sitting >
< T: Haldir TP: sit TC: small wounds E: white sta EP:  small wounds >
 A whitetiger misses you.

< 207h/256H 70v/122V Pos: sitting >
< T: Haldir TP: sit TC: small wounds E: white sta EP:  small wounds >
 You miss a whitetiger.
A half-elf merchant snaps into visibility.
Out of nowhere, a half-elf merchant stabs you in the back.
OUCH!  That really did HURT!
With a swift tug a half-elf merchant wrenches the weapon free, ramming it into you again.
Out of nowhere, a half-elf merchant stabs you in the back.
OUCH!  That really did HURT!
Out of nowhere, a half-elf merchant stabs you in the back.
YIKES!  Another hit like that, and you've had it!!

< 38h/256H 70v/122V Pos: sitting >
< T: Haldir TP: sit TC: awful E: a half-elf merchant sta EP: few scratches >
 A faint hum can be heard from Tiamat's poison tail stinger carried by a half-elf merchant.

< 38h/256H 70v/122V Pos: sitting >
< T: Haldir TP: sit TC: awful E: a half-elf merchant sta EP: few scratches >
 A whitetiger's fine bite enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
A whitetiger's fine bite causes you to grimace in pain.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 10h/256H 70v/122V Pos: sitting >
< T: Haldir TP: sit TC: awful E: a half-elf merchant sta EP: few scratches >
 A half-elf merchant misses you.
A half-elf merchant's impressive pierce critically injures you.
You feel your pulse begin to slow and you realize you are mortally wounded...