The death of [44 Scoundrel] Zykl -=Tharnadian Royal Marines=- (Halfling)

in Along Merchant's Way

from the perspective of [45 Assassin] Fraglo *-* Warlords *-* (Troll)

<worn on head>       a blood hawk headdress [57%]
<worn on eyes>       the eyes of the High Forest (glowing) [53%]
<worn in ear>        an earring of bone [poor] [88%]
<worn in ear>        a dangling dematite earring [84%]
<worn on face>       a lithixl beak [64%]
<worn around neck>   an honor of guards medallion of dexterity [84%]
<worn around neck>   a slaadi necklace of Chaos of constitution (glowing)
<worn on body>       Lobos' leather coat of precision [69%]
<worn about body>    a deep hooded cloak of jubilation
<worn as quiver>     the masters quiver of regeneration (glowing) [63%]
<worn about waist>   a belt encrusted with black sapphires [poor] [80%]
<worn on belt buckle>an ankylosaur tail club of damage (glowing) [71%]
<worn on arms>       the vambraces of the vampire lords of damage (humming) [88%]
<worn around wrist>  the combat brace of the maelstrom of precision [43%]
<worn around wrist>  a bracelet of woven willow leaves [superior]
<worn on hands>      the gauntlets of the lifestealer (glowing) [50%]
<worn on finger>     an obsidian circle of endurance
<worn on finger>     an obsidian circle of endurance [84%]
<primary weapon>     Tiamat's poison tail stinger[239h 12m 8s]
<secondary weapon>   the dagger of Wind (invis)[239h 12m 5s]
<worn on legs>       some skull knee guards lined with feathers [superior] [67%]
<worn on feet>       some spurred blood crystal boots [31%]

Obn leaves west.
Tiu leaves west.
Kaene leaves west.
You follow Obn.

Along Merchant's Way
   This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -North -East  -South -West 
a redwood sign hangs on the wall to the North.
a small sign hangs on the wall to the South.
*Kaene  *-* Warlords *-* (Troll)(large) stands in mid-air here.
*Tiu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
Obn  *-* Warlords *-* (Kobold)(small) stands in mid-air here.
A filthy beggar stands infront of you, asking for spare coins.
There are Troll tracks going west.
There are Drow Elf tracks going west.
Zlo enters from the east.
Xez enters from the east.
Bodyslam who?

< 1180h/1180H 355v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 355v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 357v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 357v/357V Pos: standing >
Obn leaves west.
Tiu leaves west.
Kaene leaves west.
You follow Obn.

Along Merchant's Way
   This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -North -East  -South -West 
a sign made of hammered iron hangs on the wall to the North.
a glass sign hangs on the wall to the South.
*Kaene  *-* Warlords *-* (Troll)(large) stands in mid-air here.
*Tiu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
Obn  *-* Warlords *-* (Kobold)(small) stands in mid-air here.
There are some tracks heading west.
There are Troll tracks going west.
Zlo enters from the east.
Xez enters from the east.
Bodyslam who?

< 1180h/1180H 356v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 356v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 356v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 356v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 356v/357V Pos: standing >
Obn leaves west.
Tiu leaves west.
Kaene leaves west.
You follow Obn.

Along Merchant's Way
   This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -North -East  -South -West 
a large sign hangs on the wall to the North.
a weathered sign hangs on the wall to the South.
*Kaene  *-* Warlords *-* (Troll)(large) stands in mid-air here.
*Tiu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
Obn  *-* Warlords *-* (Kobold)(small) stands in mid-air here.
A small black dog stands here, sniffing away at a pile of trash.
There are some tracks heading west.
There are some tracks heading west.
Zlo enters from the east.
Xez enters from the east.
Bodyslam who?

< 1180h/1180H 355v/357V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger you are carrying.
Bodyslam who?

< 1180h/1180H 355v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 357v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 357v/357V Pos: standing >
Obn leaves west.
Tiu leaves west.
Kaene leaves west.
You follow Obn.

Along Merchant's Way
   This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -East  -West 
A few drops of fresh blood are scattered around the area.
*Kaene  *-* Warlords *-* (Troll)(large) stands in mid-air here.
*Tiu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
Obn  *-* Warlords *-* (Kobold)(small) stands in mid-air here.
A massive guard is patrolling the city of Winterhaven.
There are some tracks heading west.
There are Kobold tracks going west.
Zlo enters from the east.
Xez enters from the east.
Bodyslam who?

< 1180h/1180H 356v/357V Pos: standing >
A small black dog enters from the east.
Bodyslam who?

< 1180h/1180H 356v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 356v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 356v/357V Pos: standing >
Obn leaves west.
Tiu leaves west.
Kaene leaves west.
You follow Obn.

The Grand Intersection of Merchant's Way and the Prancing Fawn
   This intersection sits squarely at the heart of this great city, and with
good reason. The main avenues of travel, the Prancing Fawn and Merchant's
Way, collide into this square with a flurry of activity. These two massive
roads are eased into one another through the use of an extremely large
roundabout. The traffic of thousands of visitors and citizens flows in a
circle, delivering produce and goods from far away lands to the hands of
shopkeepers and their customers in the city's fabled Celestial Bazaar. A
massive statue of flowing blue-green water stands at the center, suspended
in its current shape by the magical chants of numerous white-clad Monks.
To the East, North and South, the massives roads lead to the city's main
gates. To the West, the enormous Celestial Bazaar makes a grand appearance.
Obvious exits: -North -East  -South -West 
A massive statue composed of blue-green water is here. (humming)
*Kaene  *-* Warlords *-* (Troll)(large) stands in mid-air here.
*Tiu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
Obn  *-* Warlords *-* (Kobold)(small) stands in mid-air here.
A white-clad monk is busy chanting in unison with his group.
Zlo enters from the east.
Xez enters from the east.
Bodyslam who?

< 1180h/1180H 355v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 355v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 357v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 357v/357V Pos: standing >
Obn leaves west.
Tiu leaves west.
Kaene leaves west.
You follow Obn.

The Celestial Bazaar
   This Bazaar is the largest gathering place for the inhabitants of Duris
in the known world. Hundreds of people crowd the streets, offering their goods
and services to passersby. The ground is paved in cobblestones of alternating
black and white colors. The Bazaar itself is more than one thousand feet wide,
with an elegant statue or fountain no more than a hundred feet apart. Towards
the center of the Bazaar you can see what has to be the largest fountain ever
created, sending the occasional blast of water hundreds of feet into the air.
Close to the fountain, you see an enormous guillotine, stained with recently
spilled blood. One can only imagine how strict the Justice of this city need
be to control so many inhabitants. On the Western side of the Bazaar, is the
the famous Bronze Griffon Inn and Tavern. To the East, you can see the city
square and the roads that take explorers on adventures throughout these lands.
Obvious exits: -North -East  -South -West  -Up   
*Kaene  *-* Warlords *-* (Troll)(large) stands in mid-air here.
*Tiu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
Obn  *-* Warlords *-* (Kobold)(small) stands in mid-air here.
There are some tracks heading west.
Zlo enters from the east.
Xez enters from the east.
Bodyslam who?

< 1180h/1180H 356v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 356v/357V Pos: standing >
You quickly scan the area.
A city guard who is close by to your north.
A white-clad Monk who is close by to your east.
A small black dog who is not far off to your east.
A member of the city patrol who is not far off to your east.
A filthy beggar who is in the distance to your east.
A male commoner who is close by to your south.
The High Priest of Winterhaven who is close by to your west.
Muredach who is not far off to your west.
A LARGE earth elemental who is close by above you.
A LARGE air elemental who is close by above you.
A LARGE fire elemental who is close by above you.
A traveling mystic who is close by above you.

< 1180h/1180H 356v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 356v/357V Pos: standing >
Obn leaves west.
Tiu leaves west.
Kaene leaves west.
You follow Obn.

The Fountain of the Celestial Bazaar
   A magnificent fountain of both size and granduer dominates this central
point within a rather improptu glade set within the center of the city.  Lush
plants grow with a strange vigor, as if the area were enchanted somehow.  The
throngs of people that pass through the bazaar stop to meditate and relax
within the confines of the park-like glade. Shops selling every type of
equipment, adventurer's tool and magical items can be seen all around the bazaar,
providing goods and services for the collected people's of the surface world.
As this is a gathering spot for many citizen's of the world, it is not unusual
to see groups of adventurer's meeting up and leaving from this heralded location.
Benevolent spellcasters often pass through the area looking to bestow some
small amount of power upon the average citizen, wishing them good luck as they
move along upon their chosen path.  The rather dubiously named Bronze Griffon
Inn and Tavern lies not far to the west of this location.
A soothing aura fills the area.
Obvious exits: -North -East  -South -West 
There is a HUGE well here, intended for welfare donations.
An ornate oak sign affixed to the donation well demands your attention.
A marvelous and grand fountain sits at the center of this square.
*Kaene  *-* Warlords *-* (Troll)(large) stands in mid-air here.
*Tiu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
Obn  *-* Warlords *-* (Kobold)(small) stands in mid-air here.
The High Priest of Winterhaven is busy assisting the people.
There are Troll tracks going west.
There are Troll tracks going west.
There are some tracks heading west.
Zlo enters from the east.
Xez enters from the east.
Bodyslam who?

< 1180h/1180H 355v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 355v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 357v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 357v/357V Pos: standing >
Obn leaves west.
Tiu leaves west.
Kaene leaves west.
You follow Obn.

The Executioners Stage of the Celestial Bazaar
   This Bazaar is the largest gathering place for the inhabitants of Duris
in the known world. Hundreds of people crowd the streets, offering their goods
and services to passersby. The ground is paved in cobblestones of alternating
black and white colors. The Bazaar itself is more than one thousand feet wide,
with an elegant statue or fountain no more than a hundred feet apart. Towards
the center of the Bazaar you can see what has to be the largest fountain ever
created, sending the occasional blast of water hundreds of feet into the air.
You can see a black hooded executioner sharpening the blade of the guillotine
to ensure a swift and clean death. On the Western side of the Bazaar, is the
the famous Bronze Griffon Inn and Tavern. To the East, you can see the city
square and the roads that take explorers on adventures throughout these lands.
Obvious exits: -North -East  -South -West 
A very large guillotine sits at the center of this room.
*Kaene  *-* Warlords *-* (Troll)(large) stands in mid-air here.
*Tiu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
Obn  *-* Warlords *-* (Kobold)(small) stands in mid-air here.
Muredach the Executioner sits on a chair by the guilotine.
There are some tracks heading west.
There are some tracks heading west.
Zlo enters from the east.
Xez enters from the east.
You quickly scan the area.
Sierra who is not far off to your north.
The High Priest of Winterhaven who is close by to your east.
A white-clad Monk who is a brief walk away to your east.
A small black dog who is rather far off to your east.
A member of the city patrol who is rather far off to your east.
Maxolan who is not far off to your south.
A sexy bartender who is not far off to your south.
A big-breasted barmaid who is a brief walk away to your south.
A salty sailor who is a brief walk away to your south.

< 1180h/1180H 355v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 355v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 355v/357V Pos: standing >
Obn leaves west.
Tiu leaves west.
Kaene leaves west.
You follow Obn.

The Celestial Bazaar
   This Bazaar is the largest gathering place for the inhabitants of Duris
in the known world. Hundreds of people crowd the streets, offering their goods
and services to passersby. The ground is paved in cobblestones of alternating
black and white colors. The Bazaar itself is more than one thousand feet wide,
with an elegant statue or fountain no more than a hundred feet apart. Towards
the center of the Bazaar you can see what has to be the largest fountain ever
created, sending the occasional blast of water hundreds of feet into the air.
Close to the fountain, you see an enormous guillotine, stained with recently
spilled blood. One can only imagine how strict the Justice of this city need
be to control so many inhabitants. To the West, you can see the entrance of the
famous Bronze Griffon Inn and Tavern. To the East, you can see the city square
and the roads that take explorers on adventures throughout these lands. To the
South, is the Tower of the Guilds, where adventurers can learn from their
Teachers.
Obvious exits: -North -East  -South -West #
*Kaene  *-* Warlords *-* (Troll)(large) stands in mid-air here.
*Tiu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
Obn  *-* Warlords *-* (Kobold)(small) stands in mid-air here.
Zlo enters from the east.
Xez enters from the east.
Bodyslam who?

< 1180h/1180H 354v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 354v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 356v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 357v/357V Pos: standing >
You quickly scan the area.
Mendsen who is not far off to your north.
Muredach who is close by to your east.
The High Priest of Winterhaven who is not far off to your east.
A member of the city patrol who is rather far off to your east.
A white-clad Monk who is rather far off to your east.
A small black dog who is in the distance to your east.
A small yellow cat who is close by to your south.
A street sweeper who is not far off to your south.
A supply merchant who is not far off to your south.
Ohnagra who is not far off to your south.

< 1180h/1180H 357v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 357v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 357v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 357v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 357v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 357v/357V Pos: standing >
Obn leaves east.
Tiu leaves east.
Kaene leaves east.
You follow Obn.

The Executioners Stage of the Celestial Bazaar
   This Bazaar is the largest gathering place for the inhabitants of Duris
in the known world. Hundreds of people crowd the streets, offering their goods
and services to passersby. The ground is paved in cobblestones of alternating
black and white colors. The Bazaar itself is more than one thousand feet wide,
with an elegant statue or fountain no more than a hundred feet apart. Towards
the center of the Bazaar you can see what has to be the largest fountain ever
created, sending the occasional blast of water hundreds of feet into the air.
You can see a black hooded executioner sharpening the blade of the guillotine
to ensure a swift and clean death. On the Western side of the Bazaar, is the
the famous Bronze Griffon Inn and Tavern. To the East, you can see the city
square and the roads that take explorers on adventures throughout these lands.
Obvious exits: -North -East  -South -West 
A very large guillotine sits at the center of this room.
*Kaene  *-* Warlords *-* (Troll)(large) stands in mid-air here.
*Tiu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
Obn  *-* Warlords *-* (Kobold)(small) stands in mid-air here.
Muredach the Executioner sits on a chair by the guilotine.
There are some tracks heading east.
There are some tracks heading west.
Zlo enters from the west.
Xez enters from the west.
Bodyslam who?

< 1180h/1180H 356v/357V Pos: standing >
Obn leaves east.
Tiu leaves east.
Kaene leaves east.
You follow Obn.

The Fountain of the Celestial Bazaar
   A magnificent fountain of both size and granduer dominates this central
point within a rather improptu glade set within the center of the city.  Lush
plants grow with a strange vigor, as if the area were enchanted somehow.  The
throngs of people that pass through the bazaar stop to meditate and relax
within the confines of the park-like glade. Shops selling every type of
equipment, adventurer's tool and magical items can be seen all around the bazaar,
providing goods and services for the collected people's of the surface world.
As this is a gathering spot for many citizen's of the world, it is not unusual
to see groups of adventurer's meeting up and leaving from this heralded location.
Benevolent spellcasters often pass through the area looking to bestow some
small amount of power upon the average citizen, wishing them good luck as they
move along upon their chosen path.  The rather dubiously named Bronze Griffon
Inn and Tavern lies not far to the west of this location.
A soothing aura fills the area.
Obvious exits: -North -East  -South -West 
There is a HUGE well here, intended for welfare donations.
An ornate oak sign affixed to the donation well demands your attention.
A marvelous and grand fountain sits at the center of this square.
*Kaene  *-* Warlords *-* (Troll)(large) stands in mid-air here.
*Tiu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
Obn  *-* Warlords *-* (Kobold)(small) stands in mid-air here.
The High Priest of Winterhaven is busy assisting the people.
Zlo enters from the west.
Xez enters from the west.
Bodyslam who?

< 1180h/1180H 355v/357V Pos: standing >
Obn leaves east.
Tiu leaves east.
Kaene leaves east.
You follow Obn.

The Celestial Bazaar
   This Bazaar is the largest gathering place for the inhabitants of Duris
in the known world. Hundreds of people crowd the streets, offering their goods
and services to passersby. The ground is paved in cobblestones of alternating
black and white colors. The Bazaar itself is more than one thousand feet wide,
with an elegant statue or fountain no more than a hundred feet apart. Towards
the center of the Bazaar you can see what has to be the largest fountain ever
created, sending the occasional blast of water hundreds of feet into the air.
Close to the fountain, you see an enormous guillotine, stained with recently
spilled blood. One can only imagine how strict the Justice of this city need
be to control so many inhabitants. On the Western side of the Bazaar, is the
the famous Bronze Griffon Inn and Tavern. To the East, you can see the city
square and the roads that take explorers on adventures throughout these lands.
Obvious exits: -North -East  -South -West  -Up   
*Kaene  *-* Warlords *-* (Troll)(large) stands in mid-air here.
*Tiu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
Obn  *-* Warlords *-* (Kobold)(small) stands in mid-air here.
There are some tracks heading east.
There are some tracks heading west.
Zlo enters from the west.
Xez enters from the west.
Bodyslam who?

< 1180h/1180H 353v/357V Pos: standing >
Obn leaves east.
Tiu leaves east.
Kaene leaves east.
You follow Obn.

The Grand Intersection of Merchant's Way and the Prancing Fawn
   This intersection sits squarely at the heart of this great city, and with
good reason. The main avenues of travel, the Prancing Fawn and Merchant's
Way, collide into this square with a flurry of activity. These two massive
roads are eased into one another through the use of an extremely large
roundabout. The traffic of thousands of visitors and citizens flows in a
circle, delivering produce and goods from far away lands to the hands of
shopkeepers and their customers in the city's fabled Celestial Bazaar. A
massive statue of flowing blue-green water stands at the center, suspended
in its current shape by the magical chants of numerous white-clad Monks.
To the East, North and South, the massives roads lead to the city's main
gates. To the West, the enormous Celestial Bazaar makes a grand appearance.
Obvious exits: -North -East  -South -West 
A massive statue composed of blue-green water is here. (humming)
*Kaene  *-* Warlords *-* (Troll)(large) stands in mid-air here.
*Tiu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
Obn  *-* Warlords *-* (Kobold)(small) stands in mid-air here.
A massive guard is patrolling the city of Winterhaven.
A white-clad monk is busy chanting in unison with his group.
There are Troll tracks going east.
There are Drow Elf tracks going west.
Zlo enters from the west.
Xez enters from the west.
Bodyslam who?

< 1180h/1180H 354v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 356v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 357v/357V Pos: standing >
Obn leaves east.
Tiu leaves east.
Kaene leaves east.
You follow Obn.

Along Merchant's Way
   This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -East  -West 
A few drops of fresh blood are scattered around the area.
*Kaene  *-* Warlords *-* (Troll)(large) stands in mid-air here.
*Tiu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
Obn  *-* Warlords *-* (Kobold)(small) stands in mid-air here.
A small black dog stands here, sniffing away at a pile of trash.
There are some tracks heading east.
There are some tracks heading west.
Zlo enters from the west.
Xez enters from the west.
Bodyslam who?

< 1180h/1180H 356v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 356v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 356v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 356v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 356v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 356v/357V Pos: standing >
Obn leaves west.
Tiu leaves west.
Kaene leaves west.
You follow Obn.

The Grand Intersection of Merchant's Way and the Prancing Fawn
   This intersection sits squarely at the heart of this great city, and with
good reason. The main avenues of travel, the Prancing Fawn and Merchant's
Way, collide into this square with a flurry of activity. These two massive
roads are eased into one another through the use of an extremely large
roundabout. The traffic of thousands of visitors and citizens flows in a
circle, delivering produce and goods from far away lands to the hands of
shopkeepers and their customers in the city's fabled Celestial Bazaar. A
massive statue of flowing blue-green water stands at the center, suspended
in its current shape by the magical chants of numerous white-clad Monks.
To the East, North and South, the massives roads lead to the city's main
gates. To the West, the enormous Celestial Bazaar makes a grand appearance.
Obvious exits: -North -East  -South -West 
A massive statue composed of blue-green water is here. (humming)
*Kaene  *-* Warlords *-* (Troll)(large) stands in mid-air here.
*Tiu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
Obn  *-* Warlords *-* (Kobold)(small) stands in mid-air here.
A massive guard is patrolling the city of Winterhaven.
A white-clad monk is busy chanting in unison with his group.
Zlo enters from the east.
Xez enters from the east.
You quickly scan the area.
A city guard who is rather far off to your north.
A small yellow cat who is rather far off to your north.
A black crow who is rather far off to your north.
A city guard who is rather far off to your north.
A city guard who is in the distance to your north.
A member of the city patrol who is in the distance to your north.
A small black dog who is close by to your east.
A Halfling who is a brief walk away to your east.
A street performer who is in the distance to your east.
A female commoner who is not far off to your south.
A small yellow cat who is not far off to your south.
An ambassador from the Tribal Oasis who is a brief walk away to your south.
The High Priest of Winterhaven who is not far off to your west.
Muredach who is a brief walk away to your west.

< 1180h/1180H 355v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 355v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 357v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 357v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 357v/357V Pos: standing >
Obn leaves east.
Tiu leaves east.
Kaene leaves east.
You follow Obn.

Along Merchant's Way
   This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -East  -West 
A few drops of fresh blood are scattered around the area.
*Kaene  *-* Warlords *-* (Troll)(large) stands in mid-air here.
*Tiu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
Obn  *-* Warlords *-* (Kobold)(small) stands in mid-air here.
A small black dog stands here, sniffing away at a pile of trash.
There are Troll tracks going east.
There are Kobold tracks going east.
Zlo enters from the west.
Xez enters from the west.
Bodyslam who?

< 1180h/1180H 356v/357V Pos: standing >
Obn leaves east.
Tiu leaves east.
Kaene leaves east.
You follow Obn.

Along Merchant's Way
   This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -North -East  -South -West 
a large sign hangs on the wall to the North.
a weathered sign hangs on the wall to the South.
*Kaene  *-* Warlords *-* (Troll)(large) stands in mid-air here.
*Tiu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
Obn  *-* Warlords *-* (Kobold)(small) stands in mid-air here.
There are Troll tracks going east.
There are Troll tracks going east.
Zlo enters from the west.
Xez enters from the west.
Bodyslam who?

< 1180h/1180H 355v/357V Pos: standing >
You quickly scan the area.
Kzantha who is close by to your north.
A weapon merchant who is close by to your north.
A street performer who is a brief walk away to your east.
A black crow who is in the distance to your east.
Davril who is close by to your south.
An armory merchant who is close by to your south.
A Halfling who is close by to your west.
A small black dog who is close by to your west.
A member of the city patrol who is not far off to your west.
A white-clad Monk who is not far off to your west.
The High Priest of Winterhaven who is rather far off to your west.
Muredach who is in the distance to your west.

< 1180h/1180H 355v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 357v/357V Pos: standing >
Bodyslam who?

< 1180h/1180H 357v/357V Pos: standing >
Obn leaves west.
Tiu leaves west.
Kaene leaves west.
You follow Obn.

Along Merchant's Way
   This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -East  -West 
A few drops of fresh blood are scattered around the area.
*Kaene  *-* Warlords *-* (Troll)(large) stands in mid-air here.
*Tiu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
Obn  *-* Warlords *-* (Kobold)(small) stands in mid-air here.
A Halfling (small)  -=Tharnadian Royal Marines=- stands in mid-air here.(Gold Aura)
A small black dog stands here, sniffing away at a pile of trash.
There are Troll tracks going west.
There are some tracks heading east.
Zlo enters from the east.
Xez enters from the east.
Kaene snaps into visibility.
In his haste to slam a Halfling around, Kaene slips and falls!
Zlo starts casting an offensive spell.
You snap into visibility.
You mindlessly slam him with your mass!

[Damage:  8 ] A Halfling is momentarily dazed...

< 1180h/1180H 326v/357V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Halfling ass EP: few scratches >
 You parry a Halfling's lunge at you.
You dodge a Halfling's vicious attack.
You parry a Halfling's lunge at you.

< 1180h/1180H 326v/357V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Halfling ass EP: few scratches >
 Tiu suddenly attacks a Halfling!
Tiu snaps into visibility.
Tiu's impressive slash strikes a Halfling.
As Tiu strikes a Halfling, he smiles as Tiu tears his flesh!

< 1180h/1180H 326v/357V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Halfling ass EP: few scratches >
 Zlo completes his spell...
Zlo utters the word 'euguihzofahz'
Zlo sends a bright green ray of light streaking towards a Halfling!
Zlo cackles as his disintegration ray strikes a Halfling hard!

< 1180h/1180H 326v/357V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Halfling ass EP:  small wounds >
 A faint hum can be heard from Tiamat's poison tail stinger you are carrying.
You snap into visibility.
[Damage: 25 ] Your powerful pierce strikes a Halfling.
As you strike a Halfling, you are scratched by his thorny skin!
[Damage: 19 ] Your impressive pierce strikes a Halfling.
As you strike a Halfling, you are scratched by his thorny skin!
[Damage: 22 ] Your powerful pierce strikes a Halfling.
As you strike a Halfling, you are scratched by his thorny skin!
You score a CRITICAL HIT!!!!!
[Damage: 41 ] Your mighty pierce strikes a Halfling very hard.
As you strike a Halfling, you are scratched by his thorny skin!
[Damage: 23 ] Your powerful pierce strikes a Halfling.
As you strike a Halfling, you are scratched by his thorny skin!

< 1175h/1180H 326v/357V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Halfling ass EP:  few wounds >
 Obn starts casting an offensive spell.

< 1177h/1180H 326v/357V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Halfling ass EP:  few wounds >
 You parry a Halfling's lunge at you.
You dodge a Halfling's vicious attack.
A Halfling misses you.
You snap into visibility.

< 1179h/1180H 326v/357V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Halfling ass EP:  few wounds >
 Sparkling magic surrounds Zlo as he begins his chant.
Zlo starts casting an offensive spell.

< 1180h/1180H 326v/357V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Halfling ass EP:  few wounds >
 Zlo completes his spell...
Zlo utters the word 'euguihzofahz'
Zlo sends a bright green ray of light streaking towards a Halfling!
Zlo cackles as his disintegration ray strikes a Halfling hard!
A Halfling's small copper helmet is blasted by the negative energy!

< 1180h/1180H 326v/357V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Halfling ass EP:  nasty wounds >
 Obn completes his spell...
Obn utters the word 'agsplnuahz'
Ghostly hands appear before a Halfling, close around his neck and begin to squeeze!
A Halfling gasps for air as a pair of ghostly hands tighten around his throat!

< 1180h/1180H 326v/357V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Halfling ass EP:  nasty wounds >
 A Halfling gasps for air as a pair of ghostly hands tighten around his throat!

< 1180h/1180H 326v/357V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Halfling ass EP: pretty hurt >
 A Halfling gasps for air as a pair of ghostly hands tighten around his throat!
Xez starts casting a spell.

< 1180h/1180H 326v/357V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Halfling ass EP: pretty hurt >
 A Halfling's black double-edged shortsword dubbed, Huntsmaster [superior] parries Tiu's lunge at a Halfling.
Tiu's impressive slash strikes a Halfling very hard.
As Tiu strikes a Halfling, he smiles as Tiu tears his flesh!
Tiu's slash enshrouds a Halfling in a mist of blood.
As Tiu strikes a Halfling, he smiles as Tiu tears his flesh!
Tiu's impressive slash enshrouds a Halfling in a mist of blood.
As Tiu strikes a Halfling, he smiles as Tiu tears his flesh!

< 1180h/1180H 326v/357V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Halfling ass EP:  awful >
 Obn starts casting an offensive spell.
Zlo starts casting an offensive spell.

< 1180h/1180H 326v/357V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Halfling ass EP:  awful >
 A Halfling's black double-edged shortsword dubbed, Huntsmaster [superior] parries your futile lunge at him.
You snap into visibility.
[Damage: 22 ] Your pierce causes a Halfling to grimace in pain.
As you strike a Halfling, you are scratched by his thorny skin!
[Damage: 21 ] Your impressive pierce critically injures a Halfling.
As you strike a Halfling, you are scratched by his thorny skin!
[Damage:  9 ] Your fine pierce hits a Halfling.
A Halfling's black double-edged shortsword dubbed, Huntsmaster [superior] was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!