The death of [44 Pyrokinetic] Eikel -=Celestial Sigil=- (Githzerai)

in Rugged Hills of the Hearth Valley

from the perspective of [44 Pyrokinetic] Eikel -=Celestial Sigil=- (Githzerai)

<worn on eyes>       a blood-red eyepiece (magic)
<worn in ear>        an earring of the waves [poor] (magic)
<worn on face>       a carved bone mask [superior] with a strange dark bloodstone
<worn around neck>   a lost token of the mines of Khul'Lor
<worn around neck>   a dangling spider necklace (humming)
<worn on body>       a spiked breastplate
<worn about body>    the robes of the maelstrom
<held as shield>     a well-polished mithril body shield [poor] (illuminating)
<worn around wrist>  a bracelet of ivory [superior]
<worn around wrist>  a bracelet of ivory
<worn on finger>     a silver ring encrusted with a black sapphire [superior] (magic) (humming)
<worn on finger>     a silvery ring with engraved sigils (glowing)
<held>               a dusty rod (magic) (glowing)
<worn on feet>       boots of brain golem skin (magic)


< 389h/389H 74v/141V Pos: standing >
 
       MMM^^..    
       MMM^^...   
       MM^^^....  
      MMM^M.....  
     MMM@^^.^...  
    MMM^^^.....*  
  MMMM^M^...^..*  
  MM^^^^......*   
   ^..^..^...*    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 389h/389H 72v/141V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 389h/389H 73v/141V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 389h/389H 73v/141V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 389h/389H 73v/141V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 389h/389H 73v/141V Pos: standing >
 
      MMM^^..^    
      MMM^^....   
      MM^^^.....  
     MMM^M.....*  
    MMM^@^.^...*  
   MMM^^^.....**  
 MMMM^M^...^..**  
  M^^^^......**   
   ..^..^...**    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 389h/389H 72v/141V Pos: standing >
 
     MMM^^..^.    
     MMM^^.....   
     MM^^^.....*  
    MMM^M.....**  
   MMM^^@.^...**  
  MMM^^^.....***  
 MMM^M^...^..**+  
  ^^^^......***   
   .^..^...***    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 389h/389H 70v/141V Pos: standing >
 
      SM+++M++    
     MMM^^..^..   
     MMM^^.....*  
     MM^^^.....*  
    MMM^@.....**  
   MMM^^^.^...**  
  MMM^^^.....***  
  MM^M^...^..**   
   ^^^......**    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
An old hound dog is sitting here by the counter.

< 389h/389H 68v/141V Pos: standing >
 
     MMMM^^...    
      SM+++M+++   
     MMM^^..^..*  
     MMM^^.....*  
     MM^@^.....*  
    MMM^M.....**  
   MMM^^^.^...**  
  MMM^^^.....**   
   M^M^...^..*    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 389h/389H 67v/141V Pos: standing >
 
     MMMM^^M^.    
     MMMM^^....   
      SM+++M++++  
     MMM^^..^..*  
     MMM@^.....*  
     MM^^^.....*  
    MMM^M.....**  
   MMM^^^.^...*   
   MM^^^.....*    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 389h/389H 65v/141V Pos: standing >
 
      MMM^^...    
     MMMM^^M^..   
     MMMM^^....*  
      SM+++M++++  
     MMM@^..^..*  
     MMM^^.....*  
     MM^^^.....*  
    MMM^M.....*   
   MMM^^^.^...    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 389h/389H 63v/141V Pos: standing >
 
     MMMM^^.^.    
      MMM^^....   
     MMMM^^M^..M  
     MMMM^^....*  
      SM@++M++++  
     MMM^^..^..*  
     MMM^^.....*  
     MM^^^.....   
    MMM^M.....    
A Wagon Trail Lined with Brick Pavers
Obvious exits: -North -East  -South -West 

< 389h/389H 62v/141V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 389h/389H 62v/141V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 389h/389H 62v/141V Pos: standing >
 
      MMMM^^.^    
       MMM^^...   
      MMMM^^M^..  
      MMMM^^....  
       S@++++M++  
      MMM^^..^..  
      MMM^^.....  
      MM^^^....   
     MMM^M....    
A Wagon Trail Lined with Brick Pavers
Obvious exits: -North -East  -South -West 
An orc swashbuckler sits here, eager to plunder.(Red Aura)

< 389h/389H 61v/141V Pos: standing >
 
       MMMM^^.    
        MMM^^..   
       MMMM^^M^.  
       MMMM^^...  
        @M++++M+  
       MMM^^..^.  
       MMM^^....  
       MM^^^...   
      MMM^M...    
A Fiord Inlet Habor
A natural fiord cuts through the narrow mountain range. The slopes
are extremely and impossible to ascend. The Waters of the Abyss lay
to the west. A stout stone pier hugs the inlet providing access to
naval ships. A well made wagon trail lays to the east fashioned from
red brick pavers. The fiord is home to a small merchant harbor.
Silks, spices, animal hides, metals, and rough gems are often the
main cargo of incoming ships. There is a lot of foot traffic, since
the approach to the fiord is extremely narrow.
Obvious exits: -North -East  -South -West 
The Galleon  Black Mirror floats here.
The Galleon dotdotdot floats here.
The Galleon Yamato floats here.
The Caravel sailinggggaway floats here.
The Galleon  Rubber Ducky floats here.
The Caravel Njord floats here.
The Ketch Gods - Dont Shoot! floats here.
The Sloop Slicken Chip floats here.
The Sloop OKAY2BGAY floats here.
The Clipper a.s.d.f floats here.
The Galleon WhirlWind floats here.
The Caravel OhMonBato floats here.
The Galleon North Wind floats here.
The Galleon shipshape floats here.
The Ketch Zoom floats here.
The Clipper The New Gojira floats here.
The Clipper Gith floats here.
The Galleon B-Yacht'ch floats here.
The Caravel Northern Lights floats here.
The Sloop Rage floats here.
The Sloop full of cargo floats here.
The Sloop PtiBato floats here.
The Sloop /\._./\ floats here.
The Sloop --=Crimson Tide=-- floats here.
The Sloop Sicario floats here.
The Sloop Shadow floats here.
The Sloop Pooop Shooter! floats here.
The Ketch [wYLd STalLYns] floats here.
The Yacht Aurora floats here.
The Ketch FloatingLeaf floats here.
A large tent of thick hide has been erected beside the docks.
A burly barbarian traveler visits the fiord.
A battle-scarred shield dwarf sailor awaits a repair on his ship.(Gold Aura)
A human seafarer stands here, awaiting the completion of his latest ship work.(Gold Aura)
A human seafarer stands here, awaiting the completion of his latest ship work.(Gold Aura)
A dock worker of the fiord ship yard works on a ship.
A dock worker of the fiord ship yard works on a ship.
A dock worker of the fiord ship yard works on a ship.
Flann, the broad-chested shipmaster keeps a sharp eye on his pier.

< 389h/389H 61v/141V Pos: standing >
A swashbuckler of the Twilight Cove Buccaneers enters from the east.

< 389h/389H 62v/141V Pos: standing >
A dock worker climbs up on the side of a docked Ketch, hammering nails into a new supporting beam.

A swashbuckler of the Twilight Cove Buccaneers suddenly attacks YOU!
-=[A swashbuckler of the Twilight Cove Buccaneers's decent punch wounds you.]=-

< 378h/389H 62v/141V Pos: standing >
< T: Eikel TP: sta TC:few scratches E: swashbuckler sta EP: excellent >
 You begin to focus your will...

< 378h/389H 62v/141V Pos: standing >
< T: Eikel TP: sta TC:few scratches E: swashbuckler sta EP: excellent >
 Casting: psychic crush 

< 378h/389H 62v/141V Pos: standing >
< T: Eikel TP: sta TC:few scratches E: swashbuckler sta EP: excellent >
 Your mental manipulations become a reality...
A swashbuckler of the Twilight Cove Buccaneers suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 135 ] -=[A swashbuckler of the Twilight Cove Buccaneers's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.]=-

< 378h/389H 62v/141V Pos: standing >
< T: Eikel TP: sta TC:few scratches E: swashbuckler sta EP:  few wounds >
 You dodge a swashbuckler of the Twilight Cove Buccaneers's vicious attack.

< 378h/389H 62v/141V Pos: standing >
< T: Eikel TP: sta TC:few scratches E: swashbuckler sta EP:  few wounds >
 A swashbuckler of the Twilight Cove Buccaneers dodges your futile attack.
You score a CRITICAL HIT!!!!!
[Damage:  6 ] -=[Your impressive punch wounds a swashbuckler of the Twilight Cove Buccaneers.]=-
A swashbuckler of the Twilight Cove Buccaneers dodges your futile attack.

< 378h/389H 62v/141V Pos: standing >
< T: Eikel TP: sta TC:few scratches E: swashbuckler sta EP:  few wounds >
 You begin to focus your will...

< 378h/389H 62v/141V Pos: standing >
< T: Eikel TP: sta TC:few scratches E: swashbuckler sta EP:  few wounds >
 Casting: psychic crush 

< 378h/389H 62v/141V Pos: standing >
< T: Eikel TP: sta TC:few scratches E: swashbuckler sta EP:  few wounds >
 Your mental manipulations become a reality...
[Damage: 133 ] -=[A swashbuckler of the Twilight Cove Buccaneers's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.]=-

< 378h/389H 62v/141V Pos: standing >
< T: Eikel TP: sta TC:few scratches E: swashbuckler sta EP: pretty hurt >
 You begin to focus your will...

< 378h/389H 62v/141V Pos: standing >
< T: Eikel TP: sta TC:few scratches E: swashbuckler sta EP: pretty hurt >
 A swashbuckler of the Twilight Cove Buccaneers misses you.

< 378h/389H 62v/141V Pos: standing >
< T: Eikel TP: sta TC:few scratches E: swashbuckler sta EP: pretty hurt >
 Casting: psychic crush 

< 378h/389H 62v/141V Pos: standing >
< T: Eikel TP: sta TC:few scratches E: swashbuckler sta EP: pretty hurt >
 Your mental manipulations become a reality...
[Damage: 86 ] -=[A swashbuckler of the Twilight Cove Buccaneers's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.]=-
A swashbuckler of the Twilight Cove Buccaneers is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Eikel by 9372.
The unmistakable scent of fresh blood can be smelled as a swashbuckler of the Twilight Cove Buccaneers dies in agony.

< 378h/389H 62v/141V Pos: standing >
You get a small pile of coins from the corpse of a swashbuckler of the Twilight Cove Buccaneers.
There were: 36 gold coins. 

< 378h/389H 62v/141V Pos: standing >
the corpse of a swashbuckler of the Twilight Cove Buccaneers does not contain the essence.

< 378h/389H 62v/141V Pos: standing >

< 378h/389H 62v/141V Pos: standing >
A half-elf merchant snaps into visibility.
-=[Out of nowhere, a half-elf merchant stabs you in the back.]=-
OUCH!  That really did HURT!
-=[Out of nowhere, a half-elf merchant stabs you in the back.]=-
OUCH!  That really did HURT!

< 217h/389H 64v/141V Pos: standing >
< T: Eikel TP: sta TC: few wounds E: a half-elf merchant sta EP: excellent >
 You score a CRITICAL HIT!!!!!
A half-elf merchant snaps into visibility.
[Damage:  1 ] -=[Your weak punch grazes a half-elf merchant.]=-
A Troll's disguise falls apart!
A Troll dodges your futile attack.
A Troll dodges your futile attack.

< 217h/389H 64v/141V Pos: standing >
< T: Eikel TP: sta TC: few wounds E: A Troll sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 217h/389H 64v/141V Pos: standing >
< T: Eikel TP: sta TC: few wounds E: A Troll sta EP: excellent >
 A Troll attempts to flee.
A Troll leaves east.

< 217h/389H 64v/141V Pos: standing >
You attempt to flee...
 
     MMMM^^.    
      MMM^^..   
     MMMM^^M^.  
     MMMM^^...  
      S@++++++  
     MMM^^..^.  
     MMM^^....  
     MM^^^...   
    MMM^M...    
A Wagon Trail Lined with Brick Pavers
Obvious exits: -North -East  -South -West 
*A Troll (large)  *-* Warlords *-* stands in mid-air here.(Red Aura)
You flee eastward!
A Troll snaps into visibility.
-=[A Troll's pierce strikes you.]=-
...Suddenly, a Troll is engulfed in a swwirling tornado of wind... Sweeping them from battle!
...Suddenly, a Troll is engulfed in a swwirling tornado of wind... Sweeping them from battle!
-=[Out of nowhere, a Troll stabs you in the back.]=-
With a swift tug a Troll wrenches the weapon free, ramming it into you again.
-=[Out of nowhere, a Troll stabs you in the back.]=-

< 180h/389H 35v/141V Pos: standing >
< T: Eikel TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 180h/389H 35v/141V Pos: standing >
< T: Eikel TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 180h/389H 35v/141V Pos: standing >
< T: Eikel TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 180h/389H 35v/141V Pos: standing >
< T: Eikel TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 180h/389H 35v/141V Pos: standing >
< T: Eikel TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 180h/389H 35v/141V Pos: standing >
< T: Eikel TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 180h/389H 35v/141V Pos: standing >
< T: Eikel TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 180h/389H 35v/141V Pos: standing >
< T: Eikel TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 180h/389H 35v/141V Pos: standing >
< T: Eikel TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 180h/389H 35v/141V Pos: standing >
< T: Eikel TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 A Troll dodges your futile attack.
You miss a Troll.
A Troll dodges your futile attack.
A Troll snaps into visibility.
Sorry, you aren't allowed to do that in combat.

< 180h/389H 35v/141V Pos: standing >
< T: Eikel TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 180h/389H 35v/141V Pos: standing >
< T: Eikel TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 180h/389H 35v/141V Pos: standing >
< T: Eikel TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 180h/389H 35v/141V Pos: standing >
< T: Eikel TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 A Troll snaps into visibility.
-=[A Troll's pierce strikes you.]=-
-=[A Troll's fine pierce strikes you.]=-
Sorry, you aren't allowed to do that in combat.

< 157h/389H 35v/141V Pos: standing >
< T: Eikel TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 157h/389H 35v/141V Pos: standing >
< T: Eikel TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 157h/389H 35v/141V Pos: standing >
< T: Eikel TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 157h/389H 35v/141V Pos: standing >
< T: Eikel TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 157h/389H 35v/141V Pos: standing >
< T: Eikel TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 157h/389H 35v/141V Pos: standing >
< T: Eikel TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 157h/389H 35v/141V Pos: standing >
< T: Eikel TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 157h/389H 35v/141V Pos: standing >
< T: Eikel TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 157h/389H 35v/141V Pos: standing >
< T: Eikel TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 You attempt to flee...
 
      MMMM^^    
       MMM^^.   
      MMMM^^M^  
      MMMM^^..  
       @P+++++  
      MMM^^..^  
      MMM^^...  
      MM^^^..   
     MMM^M..    
A Fiord Inlet Habor
A natural fiord cuts through the narrow mountain range. The slopes
are extremely and impossible to ascend. The Waters of the Abyss lay
to the west. A stout stone pier hugs the inlet providing access to
naval ships. A well made wagon trail lays to the east fashioned from
red brick pavers. The fiord is home to a small merchant harbor.
Silks, spices, animal hides, metals, and rough gems are often the
main cargo of incoming ships. There is a lot of foot traffic, since
the approach to the fiord is extremely narrow.
Obvious exits: -North -East  -South -West 
Puddles of fresh blood cover the ground.
The corpse of a swashbuckler of the Twilight Cove Buccaneers is lying here.
The Galleon  Black Mirror floats here.
The Galleon dotdotdot floats here.
The Galleon Yamato floats here.
The Caravel sailinggggaway floats here.
The Galleon  Rubber Ducky floats here.
The Caravel Njord floats here.
The Ketch Gods - Dont Shoot! floats here.
The Sloop Slicken Chip floats here.
The Sloop OKAY2BGAY floats here.
The Clipper a.s.d.f floats here.
The Galleon WhirlWind floats here.
The Caravel OhMonBato floats here.
The Galleon North Wind floats here.
The Galleon shipshape floats here.
The Ketch Zoom floats here.
The Clipper The New Gojira floats here.
The Clipper Gith floats here.
The Galleon B-Yacht'ch floats here.
The Caravel Northern Lights floats here.
The Sloop Rage floats here.
The Sloop full of cargo floats here.
The Sloop PtiBato floats here.
The Sloop /\._./\ floats here.
The Sloop --=Crimson Tide=-- floats here.
The Sloop Sicario floats here.
The Sloop Shadow floats here.
The Sloop Pooop Shooter! floats here.
The Ketch [wYLd STalLYns] floats here.
The Yacht Aurora floats here.
The Ketch FloatingLeaf floats here.
A large tent of thick hide has been erected beside the docks.
A burly barbarian traveler visits the fiord.
A battle-scarred shield dwarf sailor awaits a repair on his ship.(Gold Aura)
A human seafarer stands here, awaiting the completion of his latest ship work.(Gold Aura)
A human seafarer stands here, awaiting the completion of his latest ship work.(Gold Aura)
A dock worker of the fiord ship yard works on a ship.
A dock worker of the fiord ship yard works on a ship.
A dock worker of the fiord ship yard works on a ship.
Flann, the broad-chested shipmaster keeps a sharp eye on his pier.
You flee westward!

< 157h/389H 4v/141V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 157h/389H 4v/141V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 157h/389H 4v/141V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 157h/389H 4v/141V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 157h/389H 5v/141V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 158h/389H 5v/141V Pos: standing >
 
     MMMM^^.    
      MMM^^..   
     MMMM^^M^.  
     MMMM^^...  
      S@P+++++  
     MMM^^..^.  
     MMM^^....  
     MM^^^...   
    MMM^M...    
A Wagon Trail Lined with Brick Pavers
Obvious exits: -North -East  -South -West 

< 158h/389H 3v/141V Pos: standing >
 
    MMMM^^.^    
     MMM^^...   
    MMMM^^M^..  
    MMMM^^....  
     S+@++++++  
    MMM^^..^..  
    MMM^^.....  
    MM^^^....   
   MMM^M....    
A Wagon Trail Lined with Brick Pavers
Obvious exits: -North -East  -South -West 
*A Troll (large)  *-* Warlords *-* stands in mid-air here.(Red Aura)
A Troll snaps into visibility.
-=[Out of nowhere, a Troll stabs you in the back.]=-
OUCH!  That really did HURT!
-=[Out of nowhere, a Troll stabs you in the back.]=-
OUCH!  That really did HURT!

< 61h/389H 2v/141V Pos: standing >
< T: Eikel TP: sta TC:pretty hurt E: A Troll sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 61h/389H 3v/141V Pos: standing >
< T: Eikel TP: sta TC:pretty hurt E: A Troll sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 61h/389H 3v/141V Pos: standing >
< T: Eikel TP: sta TC:pretty hurt E: A Troll sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 61h/389H 3v/141V Pos: standing >
< T: Eikel TP: sta TC:pretty hurt E: A Troll sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 61h/389H 3v/141V Pos: standing >
< T: Eikel TP: sta TC:pretty hurt E: A Troll sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 61h/389H 3v/141V Pos: standing >
< T: Eikel TP: sta TC:pretty hurt E: A Troll sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 61h/389H 3v/141V Pos: standing >
< T: Eikel TP: sta TC:pretty hurt E: A Troll sta EP: excellent >
 A Troll dodges your futile attack.
You miss a Troll.
A Troll dodges your futile attack.
A Troll snaps into visibility.
You attempt to flee...
 
     MMM^^..    
    MMMM^^.^.   
    MMMM^^M...  
     S+P++++++  
    MMM@^..^..  
    MMM^^.....  
    MM^^^.....  
   MMM^M.....   
   MM^^^.^..    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
You flee southward!

< 61h/389H 0v/141V Pos: standing >
You're too exhausted.

< 61h/389H 0v/141V Pos: standing >
You're too exhausted.

< 62h/389H 0v/141V Pos: standing >
You're too exhausted.

< 62h/389H 1v/141V Pos: standing >
You're too exhausted.

< 63h/389H 1v/141V Pos: standing >
You're too exhausted.
A Troll sneaks south.

< 63h/389H 1v/141V Pos: standing >
You're too exhausted.

< 64h/389H 1v/141V Pos: standing >
 
    MMMM^^.^    
    MMMM^^M..   
     S++++++++  
    MMM^^..^..  
    MMM@^.....  
    MM^P^.....  
   MMM^M.....*  
  MMM^^^.^...   
   M^^^.....    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 64h/389H 0v/141V Pos: standing >
You're too exhausted.

< 65h/389H 0v/141V Pos: standing >
You're too exhausted.

< 65h/389H 0v/141V Pos: standing >
A Troll snaps into visibility.
A Troll misses you.
-=[A Troll's fine pierce strikes you very hard.]=-

< 59h/389H 3v/141V Pos: standing >
< T: Eikel TP: sta TC:pretty hurt E: A Troll sta EP: excellent >
 Ye feel a burning sensation in yer blood.

< 50h/389H 3v/141V Pos: standing >
< T: Eikel TP: sta TC: awful E: A Troll sta EP: excellent >
 You begin to focus your will...

< 50h/389H 3v/141V Pos: standing >
< T: Eikel TP: sta TC: awful E: A Troll sta EP: excellent >
 A Troll snaps into visibility.
-=[A Troll's impressive pierce seriously wounds you.]=-
You wish that your wounds would stop BLEEDING so much!
-=[A Troll's fine pierce seriously wounds you.]=-
You wish that your wounds would stop BLEEDING so much!

< 28h/389H 3v/141V Pos: standing >
< T: Eikel TP: sta TC: awful E: A Troll sta EP: excellent >
 Casting: psychic crush 

< 28h/389H 3v/141V Pos: standing >
< T: Eikel TP: sta TC: awful E: A Troll sta EP: excellent >
 Your mental manipulations become a reality...
A Troll suddenly clutches their head, as if trying to shrug off some unknown malady.
A Troll snaps into visibility.
[Damage: 151 ] -=[A Troll's eyes briefly cloud over as her entire psyche is wracked with wonderfully intense pain.]=-

< 28h/389H 3v/141V Pos: standing >
< T: Eikel TP: sta TC: awful E: A Troll sta EP:  small wounds >
 You miss a Troll.
A Troll dodges your futile attack.
A Troll dodges your futile attack.
A Troll snaps into visibility.

< 28h/389H 3v/141V Pos: standing >
< T: Eikel TP: sta TC: awful E: A Troll sta EP:  small wounds >
 You begin to focus your will...

< 28h/389H 3v/141V Pos: standing >
< T: Eikel TP: sta TC: awful E: A Troll sta EP:  small wounds >
 Casting: psychic crush 
Hint: The consider command will compare your level to that of the victims, nothing else. Lower level mobs can be nastier than they appear, and higher level mobs easier than you thought.

< 28h/389H 3v/141V Pos: standing >
< T: Eikel TP: sta TC: awful E: A Troll sta EP:  small wounds >
 Your mental manipulations become a reality...
A Troll suddenly clutches their head, as if trying to shrug off some unknown malady.
A Troll snaps into visibility.
[Damage: 143 ] -=[A Troll's eyes briefly cloud over as her entire psyche is wracked with wonderfully intense pain.]=-

< 28h/389H 3v/141V Pos: standing >
< T: Eikel TP: sta TC: awful E: A Troll sta EP:  few wounds >
 You begin to focus your will...

< 28h/389H 3v/141V Pos: standing >
< T: Eikel TP: sta TC: awful E: A Troll sta EP:  few wounds >
 A Troll snaps into visibility.
-=[A Troll's fine pierce enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!
-=[A Troll's fine pierce enshrouds you in a mist of blood.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 7h/389H 3v/141V Pos: standing >
< T: Eikel TP: sta TC: awful E: A Troll sta EP:  few wounds >
 Casting: psychic crush 

< 7h/389H 3v/141V Pos: standing >
< T: Eikel TP: sta TC: awful E: A Troll sta EP:  few wounds >
 Your mental manipulations become a reality...
A Troll snaps into visibility.
[Damage: 150 ] -=[A Troll's eyes briefly cloud over as her entire psyche is wracked with wonderfully intense pain.]=-

< 7h/389H 3v/141V Pos: standing >
< T: Eikel TP: sta TC: awful E: A Troll sta EP:  few wounds >
 You miss a Troll.
A Troll dodges your futile attack.
A Troll dodges your futile attack.
A Troll snaps into visibility.

< 7h/389H 3v/141V Pos: standing >
< T: Eikel TP: sta TC: awful E: A Troll sta EP:  few wounds >
 You begin to focus your will...

< 7h/389H 3v/141V Pos: standing >
< T: Eikel TP: sta TC: awful E: A Troll sta EP:  few wounds >
 OUCH! a Troll suddenly appears behind you and makes a slashing motion at your throat!
You abort your mental image before it has become reality!

< 7h/389H 3v/141V Pos: standing >
< T: Eikel TP: sta TC: awful E: A Troll sta EP:  few wounds >
 You begin to focus your will...

< 7h/389H 3v/141V Pos: standing >
< T: Eikel TP: sta TC: awful E: A Troll sta EP:  few wounds >
 Casting: psychic crush 
A Troll snaps into visibility.
-=[A Troll's fine pierce grievously wounds you.]=-
Your blood rushes out of your veins, as you slowly run out of life.
Blood pours from your many serious wounds and your strength fails.
You realize this may have been your last battle, and prepare for oblivion.
-=[