The death of [43 Zealot] Fraglord *-* Warlords *-* (Duergar)

in On the Merchant Dock

from the perspective of [42 Holyman] Sainth -=Celestial Sigil=- (Grey Elf)

<worn as a badge>    the insignia of Lizizania [superior]
<worn on head>       the helm of light (illuminating)
<worn on eyes>       a pair of blue-tinted gnomish eyeglasses (magic)
<worn in ear>        a pair of silver earrings with red rubies
<worn in ear>        a pulsating gemstone earring [poor]
<worn on face>       a fanged brass mask
<worn around neck>   a mithril-chain clerical amulet [superior]
<worn around neck>   a delicate woven mithril chain necklace with a strange dark bloodstone
<worn on body>       a suit of elven chainmail [superior] (magic) (glowing)
<worn about body>    an elven cloak of fine silk [superior] (magic)
<worn as quiver>     a silken backsheath of flight (magic) [82%]
<worn about waist>   a belt of swirling shadows [superior] (magic)
<worn on belt buckle>a petrified bone shard [superior] (magic) (humming)
<worn on arms>       a finely woven pair of spidersilk sleeves [superior] (magic)
<held as shield>     a well-polished mithril body shield (illuminating)
<worn around wrist>  a mithril engraved clerical bracelet [superior] [88%]
<worn around wrist>  a knight's bone wristguard
<worn on hands>      some thin leather gloves [superior]
<worn on finger>     a blazing gold ring of fire
<worn on finger>     a ring called 'Soulcatcher'
<primary weapon>     a titanic ethereal battlehammer (glowing)
<worn on legs>       some soldier's bronze leggings
<worn on feet>       some plain clerical ash-covered sandals [poor] [77%]


< 559h/559H 198v/198V Pos: standing >
Zkr completes his spell...
Zkr utters the words 'sfahzqhuai yfaw aque'
Acho sits down in a comfortable spot.

< 559h/559H 198v/198V Pos: standing >
Acho stares off into space, entering a meditative trance.

< 559h/559H 198v/198V Pos: standing >
Zkr starts casting a spell.

< 559h/559H 198v/198V Pos: standing >
Zkr completes his spell...
Zkr utters the words 'sfahzqhuai yfaw oag'

< 559h/559H 198v/198V Pos: standing >
Zkr starts casting a spell called 'protection from evil'.

< 559h/559H 198v/198V Pos: standing >
Zkr completes his spell...
Zkr utters the words 'sfahzqhuai yfaw zzur'

< 559h/559H 198v/198V Pos: standing >
Acho snaps out of his meditative trance, smiling placidly.

< 559h/559H 198v/198V Pos: standing >
Orthyn sits down in a comfortable spot.
Zkr starts casting a spell called 'protection from good'.

< 559h/559H 198v/198V Pos: standing >
Acho clambers to his feet.

< 559h/559H 198v/198V Pos: standing >
Zkr completes his spell...
Zkr utters the words 'sfahzqhuai yfaw oaae'

< 559h/559H 198v/198V Pos: standing >
Zkr sits down in a comfortable spot.

< 559h/559H 198v/198V Pos: standing >
Zkr takes out his holy symbol and begins praying intently.

< 559h/559H 198v/198V Pos: standing >
Orthyn opens the lost book of 'Magic' and begins studying it intently.

< 559h/559H 198v/198V Pos: standing >
Acho starts casting a spell.

< 559h/559H 198v/198V Pos: standing >
You start chanting...

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >
Casting: vitality 

< 559h/559H 198v/198V Pos: standing >
You complete your spell...

< 559h/559H 198v/198V Pos: standing >
Acho completes his spell...
Acho utters the word 'paxtzuguai'
Acho points at Zkr.

< 559h/559H 198v/198V Pos: standing >
You start chanting...

< 559h/559H 198v/198V Pos: standing >
Orthyn closes his book and smiles broadly.

< 559h/559H 198v/198V Pos: standing >
Casting: vitality 

< 559h/559H 198v/198V Pos: standing >
Acho sits down in a comfortable spot.

< 559h/559H 198v/198V Pos: standing >
Orthyn clambers to his feet.
Acho stares off into space, entering a meditative trance.

< 559h/559H 198v/198V Pos: standing >
You complete your spell...

< 559h/559H 198v/198V Pos: standing >
Orthyn starts casting a spell.

< 559h/559H 198v/198V Pos: standing >
Zkr raises his holy symbol and smiles broadly.

< 559h/559H 198v/198V Pos: standing >
Zkr clambers to his feet.
You start chanting...

< 559h/559H 198v/198V Pos: standing >
Acho snaps out of his meditative trance, smiling placidly.

< 559h/559H 198v/198V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'ghaiz gtui'
Orthyn's flesh melds with conjured rocks, turning it to stone.

< 559h/559H 198v/198V Pos: standing >
Acho clambers to his feet.

< 559h/559H 198v/198V Pos: standing >
Casting: vitality 

< 559h/559H 198v/198V Pos: standing >
You complete your spell...

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >
Acho starts casting a spell.

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >
Acho completes his spell...
Acho utters the word 'paxtzuguai'
Acho points at Yzar.
Yzar's pupils rapidly dilate until almost no iris is visible.

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >
You sit down and relax.
Acho sits down in a comfortable spot.

< 559h/559H 198v/198V Pos: sitting >
You have memorized the following spells:
( 9th circle)  1 - word of recall
               1 - holy word
( 8th circle)  1 - dispel magic
               2 - mass heal
               1 - virtue
( 7th circle)  5 - full heal
( 6th circle)  1 - continual light
               5 - flame strike
( 5th circle)  2 - heal
               1 - vitality
               1 - soulshield
( 4th circle)  1 - remove curse
               1 - summon
               1 - protection from lightning
               1 - protection from gas
               1 - protection from acid
               1 - cure disease
               2 - invigorate
( 3rd circle)  1 - earthquake
               2 - remove poison
               1 - sense life
               5 - cause critical
( 2nd circle)  4 - blindness
               1 - protection from fire
               1 - protection from cold
               4 - cause serious
( 1st circle)  1 - armor
               4 - bless
               1 - detect evil
               1 - detect good
               1 - detect magic
               2 - turn undead

And you are currently praying for the following spells:
    3 seconds:  ( 5th) vitality
    6 seconds:  ( 5th) vitality
    9 seconds:  ( 5th) vitality

You can pray 1 1st circle spell(s).
You continue your praying.
Acho stares off into space, entering a meditative trance.

< 559h/559H 198v/198V Pos: sitting >
Zkr's body appears to recover from the affects of the potion.

< 559h/559H 198v/198V Pos: sitting >
You have finished praying for vitality.

< 559h/559H 198v/198V Pos: sitting >
Acho snaps out of his meditative trance, smiling placidly.

< 559h/559H 198v/198V Pos: sitting >
Acho clambers to his feet.

< 559h/559H 198v/198V Pos: sitting >
Grif starts casting a spell.

< 559h/559H 198v/198V Pos: sitting >
You have finished praying for vitality.
Grif completes his spell...
Shadows start to swirl around and cover Grif's skin.

< 559h/559H 198v/198V Pos: sitting >
Sxt starts casting a spell.

< 559h/559H 198v/198V Pos: sitting >
Grif sits down in a comfortable spot.

< 559h/559H 198v/198V Pos: sitting >
Grif opens a tome of wizardry and begins studying it intently.

< 559h/559H 198v/198V Pos: sitting >
You have finished praying for vitality.
Your prayers are complete.

< 559h/559H 198v/198V Pos: sitting >
You clamber to your feet.

< 559h/559H 198v/198V Pos: standing >
Acho starts casting a spell.

< 559h/559H 198v/198V Pos: standing >
Sxt completes his spell...
Sxt utters the word 'gajrgpuzre'
A holy aura forms around Sxt!

< 559h/559H 198v/198V Pos: standing >
Grif closes his book and smiles broadly.
Sxt sits down in a comfortable spot.

< 559h/559H 198v/198V Pos: standing >
Sxt takes out his holy symbol and begins praying intently.

< 559h/559H 198v/198V Pos: standing >
Grif clambers to his feet.

< 559h/559H 198v/198V Pos: standing >
Acho completes his spell...
Acho utters the word 'paxtzuguai'
Acho points at Rhuarc.
Rhuarc's pupils rapidly dilate until almost no iris is visible.

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >
Sxt raises his holy symbol and smiles broadly.

< 559h/559H 198v/198V Pos: standing >
Sxt clambers to his feet.

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >
Acho sits down in a comfortable spot.

< 559h/559H 198v/198V Pos: standing >
Acho stares off into space, entering a meditative trance.

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >
Acho snaps out of his meditative trance, smiling placidly.

< 559h/559H 198v/198V Pos: standing >
Acho clambers to his feet.

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >
Eikel disembarks this ship.

< 559h/559H 198v/198V Pos: standing >
Epic Zones -----------------------------------------

   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (good)          
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (neutral)       
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (neutral)       
   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (neutral)       
   Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (slightly good) 
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
  *Temple of Flames                              (slightly evil) 
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (neutral)       
  *Fort Boyard                                   (slightly good) 
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (good)          
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (evil)          
   Zalkapfaan, City of the Headless Horde        (neutral)       
  *New Cave city                                 (slightly good) 
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
  *The Twin Keeps of Devastated Tharnadia        (slightly good) 
   IceCrag Castle                                (neutral)       
  *Prison of Fort Boyard                         (slightly evil) 
   The Ancient Halls of Ironstar                 (neutral)       
  *The Jade Empire                               (slightly good) 
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
  *The Sky City of Ultarium                      (very good)     
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (extremely evil)
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (good)          
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (slightly evil) 
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
  *The Caverns of Armageddon                     (slightly good) 
  *The Forest City of Aravne                     (slightly good) 
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
  *Jotunheim                                     (neutral)       
  *The Transparent Tower                         (neutral)       
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (slightly evil) 
   Sea Kingdom                                   (evil)          
   Plane of Earth                                (slightly evil) 
  *Sevenoaks                                     (slightly good) 
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
  *Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (evil)          
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
  *The Great Shaboath                            (slightly evil) 
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (slightly evil) 
   Lost Temple of Tikitzopl                      (slightly evil) 
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (slightly evil) 
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >
Zkr's skin seems to turn to stone.

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Carrack Blazing Saddles floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 559h/559H 198v/198V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Carrack Blazing Saddles floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 559h/559H 198v/198V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Carrack Blazing Saddles floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 559h/559H 198v/198V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Carrack Blazing Saddles floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 559h/559H 198v/198V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Carrack Blazing Saddles floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 559h/559H 198v/198V Pos: standing >
Diuk's form shimmers and then fades from sight..

< 559h/559H 198v/198V Pos: standing >
Orthyn sits down in a comfortable spot.

< 559h/559H 198v/198V Pos: standing >
Orthyn opens the lost book of 'Magic' and begins studying it intently.

< 559h/559H 198v/198V Pos: standing >
Acho scratches at an itch.

< 559h/559H 198v/198V Pos: standing >
Orthyn closes his book and smiles broadly.

< 559h/559H 198v/198V Pos: standing >
Orthyn clambers to his feet.

< 559h/559H 198v/198V Pos: standing >
Orthyn starts casting a spell.

< 559h/559H 198v/198V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'orabz ay uizjrizfaburuhl'

< 559h/559H 198v/198V Pos: standing >
Acho sits down in a comfortable spot.

< 559h/559H 198v/198V Pos: standing >
Acho stares off into space, entering a meditative trance.

< 559h/559H 198v/198V Pos: standing >
Acho snaps out of his meditative trance, smiling placidly.

< 559h/559H 198v/198V Pos: standing >
Acho clambers to his feet.

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >
Zia starts casting a spell.

< 559h/559H 198v/198V Pos: standing >
Zia completes her spell...
Zia utters the word 'ufaixaae'
Zia's barkskin seems to take on the texture of iron.

< 559h/559H 198v/198V Pos: standing >
Zia starts casting a spell.

< 559h/559H 198v/198V Pos: standing >
Zia completes her spell...
Zia utters the word 'candusounsozfahuai'

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >
Autosaving...

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >
Diuk looks physically stronger.

< 559h/559H 198v/198V Pos: standing >
A greyish stone wall crumbles to dust and blows away.

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >
Acho snores loudly.

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >
Acho starts casting a spell.

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >
Acho completes his spell...
Acho utters the words 'gunsogz gsufuh'

< 559h/559H 198v/198V Pos: standing >
Yzar starts casting a spell called 'bless'.

< 559h/559H 198v/198V Pos: standing >
Acho starts casting a spell.

< 559h/559H 198v/198V Pos: standing >
Yzar completes his spell...
Yzar utters the word 'fido'

< 559h/559H 198v/198V Pos: standing >
Yzar starts casting a spell.

< 559h/559H 198v/198V Pos: standing >
Acho completes his spell...
Acho utters the words 'gsufuh guoph'

< 559h/559H 198v/198V Pos: standing >
Yzar completes his spell...
Yzar utters the word 'abrazak'

< 559h/559H 198v/198V Pos: standing >
Orthyn sits down in a comfortable spot.

< 559h/559H 198v/198V Pos: standing >
Yzar starts casting a spell called 'protection from evil'.

< 559h/559H 198v/198V Pos: standing >
Acho sits down in a comfortable spot.

< 559h/559H 198v/198V Pos: standing >
Acho stares off into space, entering a meditative trance.

< 559h/559H 198v/198V Pos: standing >
Yzar completes his spell...
Yzar utters the words 'sfahzqhuai yfaw zzur'

< 559h/559H 198v/198V Pos: standing >
Orthyn opens the lost book of 'Magic' and begins studying it intently.

< 559h/559H 198v/198V Pos: standing >
Yzar starts casting a spell called 'soulshield'.

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >
Yzar completes his spell...
Yzar utters the word 'gajrgpuzre'
A holy aura forms around Yzar!

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >
Yzar starts casting a spell called 'dharma'.

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >
Acho snaps out of his meditative trance, smiling placidly.

< 559h/559H 198v/198V Pos: standing >
Acho clambers to his feet.

< 559h/559H 198v/198V Pos: standing >
Orthyn closes his book and smiles broadly.

< 559h/559H 198v/198V Pos: standing >
Yzar completes his spell...
Yzar utters the word 'epabrawa'
Orthyn clambers to his feet.

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >
Orthyn starts casting a spell.

< 559h/559H 198v/198V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'oculoinfra uizuguburuhl'

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >
Orthyn disembarks this ship.
Yzar sits down in a comfortable spot.

< 559h/559H 198v/198V Pos: standing >
Yzar takes out his holy symbol and begins praying intently.

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >
Result for Zkr's roll #1 of a 10 sided die: 10.
Result for Zkr's roll #2 of a 10 sided die: 1.
Result for Zkr's roll #3 of a 10 sided die: 4.
Result for Zkr's roll #4 of a 10 sided die: 1.
Result for Zkr's roll #5 of a 10 sided die: 9.

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >
Zkr begins to ponder on something.

< 559h/559H 198v/198V Pos: standing >
Orthyn comes aboard.

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >
Orthyn sits down in a comfortable spot.

< 559h/559H 198v/198V Pos: standing >
Orthyn opens the lost book of 'Magic' and begins studying it intently.

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >
Orthyn closes his book and smiles broadly.

< 559h/559H 198v/198V Pos: standing >
Orthyn clambers to his feet.

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >
Sxt disembarks this ship.

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >
Aik disembarks this ship.

< 559h/559H 198v/198V Pos: standing >
Yzar raises his holy symbol and smiles broadly.

< 559h/559H 198v/198V Pos: standing >
Yzar clambers to his feet.
Diuk disembarks this ship.

< 559h/559H 198v/198V Pos: standing >
Acho disembarks this ship.

< 559h/559H 198v/198V Pos: standing >
Grif disembarks this ship.

< 559h/559H 198v/198V Pos: standing >
Orthyn disembarks this ship.

< 559h/559H 198v/198V Pos: standing >
Yzar disembarks this ship.

< 559h/559H 198v/198V Pos: standing >
Zkr disembarks this ship.

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >
Zia disembarks this ship.

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >
You disembark this ship.

<map>
Zone: The Desert City of Venan'Trut.
Room: On the Merchant Dock
</map>
On the Merchant Dock
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
The Clipper Nightshade floats here.
The Galleon Fraglord floats here.
The Carrack Blazing Saddles floats here.
A Drider (large)  *-* Warlords *-* stands in mid-air here.(Red Aura)
*Zia  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.
Zkr  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
*Yzar  -=Celestial Sigil=- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
Orthyn  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Grif  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here. (Casting) (Gold Aura)
Acho  -=Celestial Sigil=- (Firbolg)(huge) stands in mid-air here. (Casting) 
Diuk  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Sxt  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 559h/559H 198v/198V Pos: standing >
Grif stops invoking abruptly!
Acho stops invoking abruptly!
Yzar leaves west riding on a beautiful pegasus.

< 559h/559H 198v/198V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
The Clipper Nightshade floats here.
The Galleon Fraglord floats here.
The Carrack Blazing Saddles floats here.
A Drider (large)  *-* Warlords *-* stands in mid-air here.(Red Aura)
*Zia  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.
Zkr  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
Orthyn  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Grif  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Acho  -=Celestial Sigil=- (Firbolg)(huge) stands in mid-air here.
Diuk  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Sxt  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 559h/559H 198v/198V Pos: standing >
Orthyn leaves west.

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >

< 559h/559H 198v/198V Pos: standing >
Sxt leaves west.
You follow Sxt.


<map>
Zone: The Desert City of Venan'Trut.
Room: On the Merchant Dock
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: On the Merchant Dock
</map>
On the Merchant Dock
Obvious exits: -N -E -W
A greyish stone wall is here to the north. (magic)
A greyish stone wall is here to the west. (magic)
*Sxt  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Orthyn  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here. (Casting) (Gold Aura)
Yzar  -=Celestial Sigil=- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus, fighting a Duergar.(Gold Aura)
A Duergar (medium)  *-* Warlords *-* sits in mid-air here, fighting Yzar.(Red Aura)
Zkr enters from the east.
Grif enters from the east.
Diuk enters from the east.
Aik enters from the east.
Zia trots in from the east.
Grif starts casting an offensive spell.

< 559h/559H 197v/198V Pos: standing >
Sxt snaps into visibility.
A Duergar avoids being bashed by Sxt, who loses his balance and falls.
Zia starts casting an offensive spell.
Zia snaps into visibility.

< 559h/559H 197v/198V Pos: standing >
Orthyn completes his spell...
Orthyn utters the word 'yufzbarr'
Orthyn smirks as his fireball explodes into the face of a Duergar.
A Duergar's silver handled whip, named 'Snapdragon' melted from the intense heat!
A Duergar's shiny crescent silver shield melted from the intense heat!
A Duergar's a blood hawk headdress melted from the intense heat!
A Duergar's pair of silver earrings with red rubies melted from the intense heat!
A Duergar is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Sainth by 4200000.
The smell of fresh blood enters your body, infusing you with power!