The death of [30 Pyrokinetic] Oren (Githzerai)

in The Savannah of Broken Trusts Before a Huge Baobab

from the perspective of [42 Earth Magus] Zlo *-* Warlords *-* (Drow Elf)

<worn as a badge>    a glowing blue crystal
<worn on head>       a golden crown set with diamonds [poor] (invis)
<worn on eyes>       a crystal eyepiece [superior]
<worn in ear>        a hoop of twisting obsidian (humming)
<worn in ear>        an earring of bone
<worn on face>       a lithixl beak [82%]
<worn around neck>   a charm made of dwarf bone
<worn around neck>   a fine necklace of seashells [superior] (glowing)
<worn on body>       a silky black dress of the sirens
<worn about body>    a deep hooded cloak of jubilation
<worn as quiver>     a silken backsheath of flight
<worn about waist>   an exquisite silk sash [poor] [87%]
<worn on belt buckle>the lost book of 'Magic'
<attached to belt>   a thick tome of legendary lores
<worn on arms>       some gnomish sleeves of ingenuity of intelligence
<held as shield>     a well-polished mithril body shield [superior] (illuminating)
<worn around wrist>  a bracelet of influence [superior]
<worn around wrist>  a bracelet of astrology [poor]
<worn on hands>      some ancient Tukluk spellshield gloves
<worn on finger>     a band of flowing water [poor]
<worn on finger>     the ring of celestial wonders (glowing)
<primary weapon>     a black staff headed with a goat skull [superior] (glowing)
<worn on legs>       a pleated red and blue kilt [poor] [68%]
<worn on feet>       some fused stony boots

A proud lion who is rather far off to your east.

< 574h/574H 195v/198V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 574h/574H 197v/198V Pos: standing >
You complete your spell...

< 574h/574H 198v/198V Pos: standing >
Entrance to The Savannah of Broken Trusts
   The sparse plains grasses give way to a luxuriant veldt, with tall stalks
that are as white as they are yellow. The ground underfoot is very dry. The
savannah extends out of sight to the east and south, while the line of the
jungle can be seen heading north and southwest. Considering the dry climate,
a surprisingly large number of wild animals can be seen roaming the area.
Obvious exits: -North -East  -South -West 
Sadash  *-* Warlords *-* (Kobold)(small) stands in mid-air here.
Juv  *-* Warlords *-* (Troll)(large) stands in mid-air here.
A globe of darkness floats near Juv's head.
An earth elemental enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.

< 574h/574H 196v/198V Pos: standing >
You quickly scan the area.
A giraffe who is close by to your north.
A giraffe who is not far off to your east.
A proud lion who is not far off to your east.
A proud lion who is a brief walk away to your east.
The mount who is in the distance to your east.
A loggerhead shrike who is a brief walk away to your south.
A loggerhead shrike who is rather far off to your south.
A giraffe who is rather far off to your south.
Luncke who is close by to your west.
Ange de Morte who is close by to your west.
Kylian Brightstar who is close by to your west.
Dromis who is close by to your west.
Cisil who is not far off to your west.

< 574h/574H 196v/198V Pos: standing >
You quickly scan the area.
A giraffe who is close by to your north.
A giraffe who is not far off to your east.
A proud lion who is not far off to your east.
A proud lion who is a brief walk away to your east.
The mount who is in the distance to your east.
A loggerhead shrike who is a brief walk away to your south.
A loggerhead shrike who is rather far off to your south.
A giraffe who is rather far off to your south.
Luncke who is close by to your west.
Ange de Morte who is close by to your west.
Kylian Brightstar who is close by to your west.
Dromis who is close by to your west.
Cisil who is not far off to your west.

< 574h/574H 196v/198V Pos: standing >
A black rift in space opens next to you, and Cisil steps out of it grinning.
Entrance to The Savannah of Broken Trusts
Obvious exits: -North -East  -South -West 
*Cisil  *-* Warlords *-* (Kobold)(small) stands in mid-air here.
*An earth elemental stands here, looking like a living rock. (minion) 
*An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Sadash  *-* Warlords *-* (Kobold)(small) stands in mid-air here.
Juv  *-* Warlords *-* (Troll)(large) stands in mid-air here.
A globe of darkness floats near Juv's head.

< 574h/574H 196v/198V Pos: standing >
You quickly scan the area.
A giraffe who is close by to your north.
A proud lion who is not far off to your east.
A giraffe who is a brief walk away to your east.
A proud lion who is a brief walk away to your east.
The mount who is in the distance to your east.
A loggerhead shrike who is a brief walk away to your south.
A loggerhead shrike who is rather far off to your south.
A giraffe who is rather far off to your south.
Luncke who is close by to your west.
Ange de Morte who is close by to your west.
Kylian Brightstar who is close by to your west.
Dromis who is close by to your west.

< 574h/574H 196v/198V Pos: standing >

< 574h/574H 196v/198V Pos: standing >
Entrance to The Savannah of Broken Trusts
Obvious exits: -North -East  -South -West 
*Cisil  *-* Warlords *-* (Kobold)(small) stands in mid-air here.
*An earth elemental stands here, looking like a living rock. (minion) 
*An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Sadash  *-* Warlords *-* (Kobold)(small) stands in mid-air here.
Juv  *-* Warlords *-* (Troll)(large) stands in mid-air here.
A globe of darkness floats near Juv's head.

< 574h/574H 196v/198V Pos: standing >

< 574h/574H 196v/198V Pos: standing >
You quickly scan the area.
A giraffe who is close by to your north.
A proud lion who is not far off to your east.
A giraffe who is a brief walk away to your east.
A proud lion who is a brief walk away to your east.
The mount who is in the distance to your east.
A loggerhead shrike who is a brief walk away to your south.
A loggerhead shrike who is rather far off to your south.
A giraffe who is rather far off to your south.
Luncke who is close by to your west.
Ange de Morte who is close by to your west.
Kylian Brightstar who is close by to your west.
Dromis who is close by to your west.

< 574h/574H 196v/198V Pos: standing >
The Savannah of Broken Trusts
   The grasses here are nearly four feet tall, making it hard for the smaller
folk to see much past their noses. Others, however, can see the savannah
stretch to the horizon, the wind-bent grasses broken only by the occasional
rock outcropping or baobab tree. This area is home to the M'Bele tribes,
currently only two in number; their long history of war and betrayal gives
the region its sad name.
Obvious exits: -North -East  -South -West 
A large lion stalks here, wondering what to get for dinner.
An earth elemental enters from the west.
An earth elemental enters from the west.
Cisil enters from the west.
An earth elemental enters from the west.
Juv enters from the west.
Sadash enters from the west.

< 574h/574H 194v/198V Pos: standing >
You quickly scan the area.
A loggerhead shrike who is not far off to your north.
A giraffe who is not far off to your north.
A thorn-root tree who is not far off to your north.
A giraffe who is not far off to your east.
A proud lion who is not far off to your east.
The mount who is rather far off to your east.
A loggerhead shrike who is rather far off to your south.
A thorn-root tree who is rather far off to your south.
A cheetah who is in the distance to your south.
A cheetah who is in the distance to your south.
Luncke who is not far off to your west.
Ange de Morte who is not far off to your west.
Kylian Brightstar who is not far off to your west.
Dromis who is not far off to your west.

< 574h/574H 194v/198V Pos: standing >
Sadash nods.

< 574h/574H 195v/198V Pos: standing >
The Savannah of Broken Trusts
   The grasses here are nearly four feet tall, making it hard for the smaller
folk to see much past their noses. Others, however, can see the savannah
stretch to the horizon, the wind-bent grasses broken only by the occasional
rock outcropping or baobab tree. This area is home to the M'Bele tribes,
currently only two in number; their long history of war and betrayal gives
the region its sad name.
Obvious exits: -North -East  -South -West 
An earth elemental enters from the west.
An earth elemental enters from the west.
Cisil enters from the west.
An earth elemental enters from the west.
Juv enters from the west.
Sadash enters from the west.

< 574h/574H 194v/198V Pos: standing >
You quickly scan the area.
A zebra who is close by to your north.
A zebra who is close by to your north.
A zebra who is close by to your north.
A zebra who is close by to your north.
A zebra who is close by to your north.
A zebra who is close by to your north.
A large zebra who is close by to your north.
A proud lion who is close by to your north.
A Tukluk guard who is a brief walk away to your north.
A Tukluk guard who is a brief walk away to your north.
A Tukluk villager who is rather far off to your north.
An apprentice to the Tukluk shaman who is rather far off to your north.
A Tukluk villager who is rather far off to your north.
A Tukluk woman who is in the distance to your north.
A Tukluk man who is in the distance to your north.
A proud lion who is close by to your east.
The mount who is a brief walk away to your east.
A giraffe who is a brief walk away to your south.
A goshawk who is rather far off to your south.
A mother lion who is in the distance to your south.
A mother lion who is in the distance to your south.
A mother lion who is in the distance to your south.
A young lion who is in the distance to your south.
A young lion who is in the distance to your south.
A young lion who is in the distance to your south.
A proud lion who is close by to your west.
Luncke who is a brief walk away to your west.
Ange de Morte who is a brief walk away to your west.
Kylian Brightstar who is a brief walk away to your west.
Dromis who is a brief walk away to your west.

< 574h/574H 195v/198V Pos: standing >
The Savannah of Broken Trusts
   The grasses here are nearly four feet tall, making it hard for the smaller
folk to see much past their noses. Others, however, can see the savannah
stretch to the horizon, the wind-bent grasses broken only by the occasional
rock outcropping or baobab tree. This area is home to the M'Bele tribes,
currently only two in number; their long history of war and betrayal gives
the region its sad name. The Halflings have a saying that M'Bele is not a
good god to turn your back on, or your front to for that matter.
Obvious exits: -North -East  -South -West 
A large lion stalks here, wondering what to get for dinner.
An earth elemental enters from the west.
An earth elemental enters from the west.
Cisil enters from the west.
An earth elemental enters from the west.
Juv enters from the west.
Sadash enters from the west.

< 574h/574H 196v/198V Pos: standing >
You quickly scan the area.
A giraffe who is close by to your north.
The mount who is not far off to your east.
A cheetah who is rather far off to your south.
A cheetah who is rather far off to your south.
A bull elephant who is in the distance to your south.
A bull elephant who is in the distance to your south.
A heron who is in the distance to your south.
A heron who is in the distance to your south.
An elephant who is in the distance to your south.
An elephant who is in the distance to your south.
The dying hippopotamus who is in the distance to your south.
The dying hippopotamus who is in the distance to your south.
The dying hippopotamus who is in the distance to your south.
An elephant who is in the distance to your south.
An elephant who is in the distance to your south.
A proud lion who is not far off to your west.
Luncke who is rather far off to your west.
Ange de Morte who is rather far off to your west.
Kylian Brightstar who is rather far off to your west.
Dromis who is rather far off to your west.

< 574h/574H 196v/198V Pos: standing >
The Savannah of Broken Trusts
   The grasses here are nearly four feet tall, making it hard for the smaller
folk to see much past their noses. Others, however, can see the savannah
stretch to the horizon, the wind-bent grasses broken only by the occasional
rock outcropping or baobab tree. This area is home to the M'Bele tribes,
currently only two in number; their long history of war and betrayal gives
the region its sad name.
Obvious exits: -North -East  -South -West 
An earth elemental enters from the north.
An earth elemental enters from the north.
Cisil enters from the north.
An earth elemental enters from the north.
Juv enters from the north.
Sadash enters from the north.

< 574h/574H 194v/198V Pos: standing >
You quickly scan the area.
A proud lion who is close by to your north.
A giraffe who is not far off to your north.
A cheetah who is a brief walk away to your south.
A cheetah who is a brief walk away to your south.
A bull elephant who is rather far off to your south.
A bull elephant who is rather far off to your south.
A heron who is rather far off to your south.
A heron who is rather far off to your south.
An elephant who is rather far off to your south.
An elephant who is rather far off to your south.
The dying hippopotamus who is rather far off to your south.
The dying hippopotamus who is rather far off to your south.
The dying hippopotamus who is rather far off to your south.
An elephant who is rather far off to your south.
An elephant who is rather far off to your south.
A giraffe who is in the distance to your south.

< 574h/574H 194v/198V Pos: standing >
The Savannah of Broken Trusts
   The grasses here are nearly four feet tall, making it hard for the smaller
folk to see much past their noses. Others, however, can see the savannah
stretch to the horizon, the wind-bent grasses broken only by the occasional
rock outcropping or baobab tree. This area is home to the M'Bele tribes,
currently only two in number; their long history of war and betrayal gives
the region its sad name.
Obvious exits: -North -East  -South -West 
An earth elemental enters from the east.
An earth elemental enters from the east.
Cisil enters from the east.
An earth elemental enters from the east.
Juv enters from the east.
Sadash enters from the east.

< 574h/574H 193v/198V Pos: standing >
You feel your skin soften and return to normal.
You quickly scan the area.
A zebra who is not far off to your north.
A zebra who is not far off to your north.
A zebra who is not far off to your north.
A zebra who is not far off to your north.
A zebra who is not far off to your north.
A zebra who is not far off to your north.
A large zebra who is not far off to your north.
A proud lion who is not far off to your north.
A Tukluk guard who is rather far off to your north.
A Tukluk guard who is rather far off to your north.
An apprentice to the Tukluk shaman who is in the distance to your north.
A giraffe who is not far off to your south.
A goshawk who is a brief walk away to your south.
A cheetah who is rather far off to your south.
A mother lion who is rather far off to your south.
A mother lion who is rather far off to your south.
A mother lion who is rather far off to your south.
A young lion who is rather far off to your south.
A young lion who is rather far off to your south.
A young lion who is rather far off to your south.

< 574h/574H 194v/198V Pos: standing >
A Large Baobab Tree
   The weird upside-down branches of a baobab tree extend perhaps twenty feet
into the air here. The rootlike limbs are unfettered by branches or needles,
and the surface of the tree is pocked by the burrowing of small insects, so
climbing into the splayed branches of the upper tree should be quite easy.
Near ground level there are several hollows, which larger animals might use
as their homes.
Obvious exits: -North -East  -South -West  -Up   
An earth elemental enters from the north.
An earth elemental enters from the north.
Cisil enters from the north.
An earth elemental enters from the north.
Juv enters from the north.
Sadash enters from the north.

< 574h/574H 193v/198V Pos: standing >
You quickly scan the area.
A zebra who is a brief walk away to your north.
A zebra who is a brief walk away to your north.
A zebra who is a brief walk away to your north.
A zebra who is a brief walk away to your north.
A zebra who is a brief walk away to your north.
A zebra who is a brief walk away to your north.
A large zebra who is a brief walk away to your north.
A proud lion who is a brief walk away to your north.
A Tukluk guard who is in the distance to your north.
A Tukluk guard who is in the distance to your north.
A cheetah who is not far off to your east.
A thorn-root tree who is not far off to your east.
A giraffe who is close by to your south.
A goshawk who is not far off to your south.
A cheetah who is a brief walk away to your south.
A mother lion who is a brief walk away to your south.
A mother lion who is a brief walk away to your south.
A mother lion who is a brief walk away to your south.
A young lion who is a brief walk away to your south.
A young lion who is a brief walk away to your south.
A young lion who is a brief walk away to your south.

< 574h/574H 194v/198V Pos: standing >
The Savannah of Broken Trusts
   The grasses here are nearly four feet tall, making it hard for the smaller
folk to see much past their noses. Others, however, can see the savannah
stretch to the horizon, the wind-bent grasses broken only by the occasional
rock outcropping or baobab tree. This area is home to the M'Bele tribes,
currently only two in number; their long history of war and betrayal gives
the region its sad name.
Obvious exits: -North -East  -South -West 
A giraffe looks about for a nearby tree.
An earth elemental enters from the north.
An earth elemental enters from the north.
Cisil enters from the north.
An earth elemental enters from the north.
Juv enters from the north.
Sadash enters from the north.

< 574h/574H 195v/198V Pos: standing >
You quickly scan the area.
A zebra who is rather far off to your north.
A zebra who is rather far off to your north.
A zebra who is rather far off to your north.
A zebra who is rather far off to your north.
A zebra who is rather far off to your north.
A zebra who is rather far off to your north.
A large zebra who is rather far off to your north.
A proud lion who is rather far off to your north.
A roc who is rather far off to your east.
A goshawk who is close by to your south.
A cheetah who is not far off to your south.
A mother lion who is not far off to your south.
A mother lion who is not far off to your south.
A mother lion who is not far off to your south.
A young lion who is not far off to your south.
A young lion who is not far off to your south.
A young lion who is not far off to your south.
A loggerhead shrike who is close by to your west.

< 574h/574H 195v/198V Pos: standing >
The Savannah of Broken Trusts
   The grasses here are nearly four feet tall, making it hard for the smaller
folk to see much past their noses. Others, however, can see the savannah
stretch to the horizon, the wind-bent grasses broken only by the occasional
rock outcropping or baobab tree. This area is home to the M'Bele tribes,
currently only two in number; their long history of war and betrayal gives
the region its sad name.
Obvious exits: -North -East  -South -West 
A crafting recipe lies here collecting dust.
A goshawk swoops out of the sky to attack.
An earth elemental enters from the north.
An earth elemental enters from the north.
Cisil enters from the north.
An earth elemental enters from the north.
Juv enters from the north.
Sadash enters from the north.

< 574h/574H 195v/198V Pos: standing >
You quickly scan the area.
A giraffe who is close by to your north.
A zebra who is in the distance to your north.
A zebra who is in the distance to your north.
A zebra who is in the distance to your north.
A zebra who is in the distance to your north.
A zebra who is in the distance to your north.
A zebra who is in the distance to your north.
A large zebra who is in the distance to your north.
A proud lion who is in the distance to your north.
A cheetah who is close by to your east.
A cheetah who is close by to your east.
A gazelle who is a brief walk away to your east.
A gazelle who is a brief walk away to your east.
A gazelle who is a brief walk away to your east.
A gazelle who is a brief walk away to your east.
A gazelle who is a brief walk away to your east.
A large gazelle who is a brief walk away to your east.
A cheetah who is a brief walk away to your east.
A crazed zebra who is rather far off to your east.
A goshawk who is in the distance to your east.
A thorn-root tree who is in the distance to your east.
A cheetah who is close by to your south.
A mother lion who is close by to your south.
A mother lion who is close by to your south.
A mother lion who is close by to your south.
A young lion who is close by to your south.
A young lion who is close by to your south.
A young lion who is close by to your south.
A loggerhead shrike who is close by to your west.
A thorn-root tree who is close by to your west.
A giraffe who is not far off to your west.

< 574h/574H 196v/198V Pos: standing >
The Savannah of Broken Trusts
   The grasses here are nearly four feet tall, making it hard for the smaller
folk to see much past their noses. Others, however, can see the savannah
stretch to the horizon, the wind-bent grasses broken only by the occasional
rock outcropping or baobab tree. This area is home to the M'Bele tribes,
which worship the ancient war-god of the same name. Unfortunately no two of
them ever worshipped him the same way, and lethal disagreements arose.
Obvious exits: -North -East  -South -West 
A tiny bird skims just above the grasses here.
A thorn-root tree stands amidst the grasses here, looking out of place.
An earth elemental enters from the east.
An earth elemental enters from the east.
Cisil enters from the east.
An earth elemental enters from the east.
Juv enters from the east.
Sadash enters from the east.

< 574h/574H 196v/198V Pos: standing >
You quickly scan the area.
A loggerhead shrike who is close by to your north.
A proud lion who is rather far off to your north.
A giraffe who is in the distance to your north.
A goshawk who is close by to your east.
A cheetah who is not far off to your east.
A cheetah who is not far off to your east.
A crazed zebra who is rather far off to your east.
A gazelle who is rather far off to your east.
A gazelle who is rather far off to your east.
A gazelle who is rather far off to your east.
A gazelle who is rather far off to your east.
A gazelle who is rather far off to your east.
A large gazelle who is rather far off to your east.
A cheetah who is rather far off to your east.
A cheetah who is close by to your south.
A cheetah who is not far off to your south.
A cheetah who is a brief walk away to your south.
A giraffe who is close by to your west.

< 574h/574H 196v/198V Pos: standing >
The Savannah of Broken Trusts
   The grasses here are nearly four feet tall, making it hard for the smaller
folk to see much past their noses. Others, however, can see the savannah
stretch to the horizon, the wind-bent grasses broken only by the occasional
rock outcropping or baobab tree. This area is home to the M'Bele tribes,
currently only two in number; their long history of war and betrayal gives
the region its sad name.
Obvious exits: -North -East  -South -West 
A sinewy cheetah slinks through the grasses, waiting to strike.
An earth elemental enters from the north.
An earth elemental enters from the north.
Cisil enters from the north.
An earth elemental enters from the north.
Juv enters from the north.
Sadash enters from the north.

< 574h/574H 194v/198V Pos: standing >
You quickly scan the area.
A loggerhead shrike who is close by to your north.
A thorn-root tree who is close by to your north.
A loggerhead shrike who is not far off to your north.
A proud lion who is in the distance to your north.
A cheetah who is close by to your east.
A mother lion who is close by to your east.
A mother lion who is close by to your east.
A mother lion who is close by to your east.
A young lion who is close by to your east.
A young lion who is close by to your east.
A young lion who is close by to your east.
A bull elephant who is not far off to your east.
A bull elephant who is not far off to your east.
A heron who is not far off to your east.
An elephant who is not far off to your east.
An elephant who is not far off to your east.
The dying hippopotamus who is not far off to your east.
The dying hippopotamus who is not far off to your east.
The dying hippopotamus who is not far off to your east.
An elephant who is not far off to your east.
An elephant who is not far off to your east.
A Dwarf who is a brief walk away to your east.
A Githzerai who is a brief walk away to your east.
A giraffe who is a brief walk away to your east.
A cheetah who is close by to your south.
A cheetah who is not far off to your south.
A giraffe who is not far off to your west.

< 574h/574H 194v/198V Pos: standing >
A cheetah leaves north.

< 574h/574H 196v/198V Pos: standing >
The Savannah of Broken Trusts
   The grasses here are nearly four feet tall, making it hard for the smaller
folk to see much past their noses. Others, however, can see the savannah
stretch to the horizon, the wind-bent grasses broken only by the occasional
rock outcropping or baobab tree. This area is home to the M'Bele tribes,
currently only two in number; their long history of war and betrayal gives
the region its sad name. Several of the long, bare depressions in the earth
can be seen here, the markings known to the local tribes as "M'Bele's
Footprints."
Obvious exits: -North -East  -South -West 
An earth elemental enters from the east.
An earth elemental enters from the east.
Cisil enters from the east.
An earth elemental enters from the east.
Juv enters from the east.
Sadash enters from the east.

< 574h/574H 195v/198V Pos: standing >
The Savannah of Broken Trusts
   The grasses here are nearly four feet tall, making it hard for the smaller
folk to see much past their noses. Others, however, can see the savannah
stretch to the horizon, the wind-bent grasses broken only by the occasional
rock outcropping or baobab tree. This area is home to the M'Bele tribes,
currently only two in number; their long history of war and betrayal gives
the region its sad name.
Obvious exits: -North -East  -South -West 
An earth elemental enters from the west.
An earth elemental enters from the west.
Cisil enters from the west.
An earth elemental enters from the west.
Juv enters from the west.
Sadash enters from the west.

< 574h/574H 195v/198V Pos: standing >
The Savannah of Broken Trusts
   The grasses here are nearly four feet tall, making it hard for the smaller
folk to see much past their noses. Others, however, can see the savannah
stretch to the horizon, the wind-bent grasses broken only by the occasional
rock outcropping or baobab tree. This area is home to the M'Bele tribes,
currently only two in number; their long history of war and betrayal gives
the region its sad name.
Obvious exits: -North -East  -South -West 
A sinewy cheetah slinks through the grasses, waiting to strike.
A mother lion sits here, keeping a watchful eye on her cubs.
A mother lion sits here, keeping a watchful eye on her cubs.
A mother lion sits here, keeping a watchful eye on her cubs.
A youthful lion paces restlessly about the area.
A youthful lion paces restlessly about the area.
A youthful lion paces restlessly about the area.
An earth elemental enters from the west.
An earth elemental enters from the west.
Cisil enters from the west.
An earth elemental enters from the west.
Juv enters from the west.
Sadash enters from the west.

< 574h/574H 193v/198V Pos: standing >
A Watering Hole
   Standing water is about as common in the Savannah as a full suit of
adamantine platemail, but nevertheless a fair amount of the element of life
has gathered here. Naturally that makes this a gathering place for the beasts
that make the Savannah their home, as well as a target for both of the M'Bele
tribes.
Obvious exits: -North -East  -South -West 
A mighty bull elephant watches for predators.
A mighty bull elephant watches for predators.
A stately heron steps carefully across the water.
A stately heron steps carefully across the water.
An elephant basks in the hip-deep waters.
An elephant basks in the hip-deep waters.
A hippopotamus sits in the warm water and waits to die.
A hippopotamus sits in the warm water and waits to die.
A hippopotamus sits in the warm water and waits to die.
An elephant basks in the hip-deep waters.
An elephant basks in the hip-deep waters.
An earth elemental enters from the west.
An earth elemental enters from the west.
Cisil enters from the west.
An earth elemental enters from the west.
Juv enters from the west.
Sadash enters from the west.

< 574h/574H 192v/198V Pos: standing >

< 574h/574H 194v/198V Pos: standing >
The Savannah of Broken Trusts Before a Huge Baobab
   The grasses here are nearly four feet tall, making it hard for the smaller
folk to see much past their noses. Others, however, can see the savannah
stretch to the horizon, the wind-bent grasses broken only by the occasional
rock outcropping or baobab tree. This area is home to the M'Bele tribes,
currently only two in number; their long history of war and betrayal gives
the region its sad name. To the east lies an enormous baobab tree.
Obvious exits: -North -South -West  -Up   
A Dwarf (medium) sits resting. (Non-Fraggable)
A Githzerai (medium) stands in mid-air here, fighting a giraffe. (Non-Fraggable) (casting) 
A giraffe stands here, fighting a Githzerai.
An earth elemental enters from the west.
An earth elemental enters from the west.
Cisil enters from the west.
An earth elemental enters from the west.
Juv enters from the west.
Sadash enters from the west.

< 574h/574H 194v/198V Pos: standing >
Ok.
You snap into visibility.
An earth elemental snaps into visibility.
A Githzerai avoids being bashed by an earth elemental, who loses its balance and falls.
An earth elemental snaps into visibility.
[Damage:  4 ] A Githzerai is knocked to the ground by an earth elemental's mighty bash!
A Githzerai avoids being bashed by an earth elemental, who loses its balance and falls.

< 574h/574H 194v/198V Pos: standing >
[Damage:  9 ] An earth elemental's fine crush wounds a Githzerai.
[Damage:  7 ] An earth elemental's fine crush wounds a Githzerai.
[Damage:  7 ] An earth elemental's fine crush wounds a Githzerai.

< 574h/574H 195v/198V Pos: standing >
A Githzerai's face flushes white for a moment.
Sadash starts casting a spell.

< 574h/574H 196v/198V Pos: standing >
A Dwarf, looking very frustrated, packs up his holy symbol.
Juv's impressive pierce strikes a Dwarf.

< 574h/574H 196v/198V Pos: standing >
Juv dodges a Dwarf's attack.

< 574h/574H 197v/198V Pos: standing >
Sadash completes his spell...
Sadash utters the words 'wuffaf uwaoz'
A spitting image of Sadash suddenly rises from the ground!
A spitting image of Sadash suddenly rises from the ground!
A spitting image of Sadash suddenly rises from the ground!
A spitting image of Sadash suddenly rises from the ground!

< 574h/574H 198v/198V Pos: standing >
Sadash starts casting an offensive spell.

< 574h/574H 198v/198V Pos: standing >
A giraffe's impressive punch strikes a Githzerai very hard.
A giraffe misses a Githzerai.

< 574h/574H 198v/198V Pos: standing >
You start chanting...

< 574h/574H 198v/198V Pos: standing >
Sadash completes his spell...
Sadash utters the word 'euguihzofahz'
Sadash sends a bright green ray of light streaking towards a Githzerai!
Some light gold pants turns red hot and burns a Githzerai!
Sadash cackles as his disintegration ray strikes a Githzerai hard!
Juv's slash strikes a Dwarf.
Juv's pierce strikes a Dwarf.
Juv's impressive slash strikes a Dwarf.
Juv's slash strikes a Dwarf.
Cisil starts casting an offensive spell called 'bigbys clenched fist'.
Cisil snaps into visibility.

< 574h/574H 198v/198V Pos: standing >
A Githzerai misses a giraffe.

< 574h/574H 198v/198V Pos: standing >
Casting: disintegrate 
[Damage: 16 ] An earth elemental's impressive crush strikes a Githzerai very hard.
An earth elemental misses a Githzerai.

< 574h/574H 198v/198V Pos: standing >
Cisil completes his spell...
Cisil utters the words 'buoblg qrunsoqpze yugh'
Cisil's fist beats the life out of a Githzerai, blood pours from his body!
A Githzerai's magical bone mantle was completely destroyed by the massive blow!
A Githzerai is dead! R.I.P.
You receive your share of experience.