The death of [26 Warrior] Rictic (Thri-Kreen)

in Deep in the Rift Valley Jungle

from the perspective of [56 Bounty Hunter] Albo -=Denizens of Lloth=- (Troll)

<floating about head>a dark ioun stone[217h 49m 32s]
<worn as a badge>    a random encrust object of precision (magic)
<worn on head>       the crown of might of precision (magic)
<worn on eyes>       a black duergar eyepatch of damage
<worn in ear>        a multi-phased fish bone earring of dexterity (magic) (humming)
<worn in ear>        a wad of spawn goo of agility (magic) (humming) [89%]
<worn on face>       mask of the flayed mind of constitution (magic)
<worn around neck>   a scarf of enhanced stealth of endurance (magic) [82%]
<worn around neck>   a necklace of dangling bones and relics [poor] (magic) (humming) [74%]
<worn on body>       a suit of wickedly-barbed devil hide of agility (magic) (humming)
<worn about body>    a long, flowing cape of hellfire of precision (magic) (glowing)
<worn on back>       a gnomeskin backpack [superior]
<worn as quiver>     a silken backsheath of flight of endurance (magic)
<worn about waist>   a utility belt of poisoning agents of damage [88%]
<worn on belt buckle>the head of Raxthan [superior]
<attached to belt>   a metal flask marked "teleport" (glowing)
<worn on arms>       the vambraces named "Ebb" of agility (glowing)
<worn around wrist>  the power infused bracelet of dark-mithril [superior]
<worn around wrist>  the bracer of Uz's alliance of dexterity
<worn on hands>      the gauntlets of the lifestealer of precision (magic) (glowing)
<worn on finger>     an obsidian circle of endurance (magic)
<worn on finger>     Zorobabi's circular stone ring of agility [76%]
<primary weapon>     the sword of fire and flame (magic) (glowing)[217h 49m 32s]
<secondary weapon>   a gladius called 'Backstabber' (magic) (glowing)[217h 49m 32s]
<worn on legs>       the leggings of a MaDMaN of dexterity (magic)
<worn on feet>       some black leather boots fit with adamantium heel blades of damage

You absorb a young couatl's spell!
[Damage: 21 ] Your impressive pierce wounds a young couatl.
You absorb a young couatl's spell!
[Damage: 21 ] Your pierce wounds a young couatl.
You absorb a young couatl's spell!
You score a CRITICAL HIT!!!!!
[Damage: 42 ] Your powerful slash strikes a young couatl.
You absorb a young couatl's spell!
[Damage: 18 ] Your impressive slash wounds a young couatl.
You absorb a young couatl's spell!
[Damage: 23 ] Your impressive slash wounds a young couatl.
You absorb a young couatl's spell!

< 1707h/1707H 299v/299V Pos: standing >
< T: Albo TP: sta TC:excellent E: couatl sta EP:  small wounds >
 A young couatl's feeble claw grazes you.
You dodge a young couatl's vicious attack.
A young couatl breathes poison gas!
A young couatl gases you.

< 1656h/1707H 299v/299V Pos: standing >
< T: Albo TP: sta TC:few scratches E: couatl sta EP:  small wounds >
 A striped tiger sneaks east.

< 1658h/1707H 299v/299V Pos: standing >
< T: Albo TP: sta TC:few scratches E: couatl sta EP:  small wounds >
 [Damage: 22 ] Your impressive slash wounds a young couatl.
You absorb a young couatl's spell!
[Damage: 18 ] Your impressive pierce wounds a young couatl.
You absorb a young couatl's spell!
[Damage: 13 ] Your fine pierce wounds a young couatl.
You absorb a young couatl's spell!
You score a CRITICAL HIT!!!!!
[Damage: 39 ] Your powerful slash strikes a young couatl.
You absorb a young couatl's spell!
[Damage: 20 ] Your impressive slash wounds a young couatl.
You absorb a young couatl's spell!
A young couatl dodges your futile attack.

< 1707h/1707H 299v/299V Pos: standing >
< T: Albo TP: sta TC:excellent E: couatl sta EP:  few wounds >
 You dodge a young couatl's vicious attack.
A young couatl suddenly appears a bit confused!
You watch in glee as a young couatl looks dazzled.
A young couatl's feeble claw grazes you.

< 1707h/1707H 299v/299V Pos: standing >
< T: Albo TP: sta TC:excellent E: couatl sta EP:  few wounds >
 Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A bright yellow bromeliard rests here.
A white and purple bromeliard sits on the jungle floor.
(Q)A young couatl stands in mid-air here, fighting YOU!(Gold Aura)

< 1707h/1707H 299v/299V Pos: standing >
< T: Albo TP: sta TC:excellent E: couatl sta EP:  few wounds >
 A faint hum can be heard from a gladius called 'Backstabber' you are carrying.

< 1707h/1707H 299v/299V Pos: standing >
< T: Albo TP: sta TC:excellent E: couatl sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
[Damage: 22 ] Your slash wounds a young couatl.
You absorb a young couatl's spell!
[Damage: 18 ] Your impressive slash wounds a young couatl.
You absorb a young couatl's spell!
[Damage: 20 ] Your impressive pierce wounds a young couatl.
You absorb a young couatl's spell!
[Damage: 21 ] Your pierce wounds a young couatl.
You absorb a young couatl's spell!
[Damage: 22 ] Your impressive slash wounds a young couatl.
You absorb a young couatl's spell!
[Damage: 21 ] Your slash wounds a young couatl.
You absorb a young couatl's spell!
[Damage: 18 ] Your impressive slash wounds a young couatl.
You absorb a young couatl's spell!

< 1707h/1707H 299v/299V Pos: standing >
< T: Albo TP: sta TC:excellent E: couatl sta EP:  few wounds >
 Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A bright yellow bromeliard rests here.
A white and purple bromeliard sits on the jungle floor.
(Q)A young couatl stands in mid-air here, fighting YOU!(Gold Aura)

< 1707h/1707H 299v/299V Pos: standing >
< T: Albo TP: sta TC:excellent E: couatl sta EP:  few wounds >
 A young couatl's feeble claw grazes you.
A young couatl's claw grazes you.
Your spell flows around a young couatl, leaving him unharmed!
A young couatl breathes poison gas!
A young couatl gases you.

< 1645h/1707H 299v/299V Pos: standing >
< T: Albo TP: sta TC:few scratches E: couatl sta EP:  few wounds >
 [Damage: 22 ] Your slash strikes a young couatl.
You absorb a young couatl's spell!
[Damage: 14 ] Your fine pierce wounds a young couatl.
You absorb a young couatl's spell!
[Damage: 16 ] Your pierce wounds a young couatl.
You absorb a young couatl's spell!
[Damage: 24 ] Your slash strikes a young couatl.
You absorb a young couatl's spell!
[Damage: 23 ] Your slash strikes a young couatl.
You absorb a young couatl's spell!
[Damage: 21 ] Your impressive slash strikes a young couatl.
You absorb a young couatl's spell!

< 1707h/1707H 299v/299V Pos: standing >
< T: Albo TP: sta TC:excellent E: couatl sta EP:  nasty wounds >
 Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A bright yellow bromeliard rests here.
A white and purple bromeliard sits on the jungle floor.
(Q)A young couatl stands in mid-air here, fighting YOU!(Gold Aura)

< 1708h/1707H 299v/299V Pos: standing >
< T: Albo TP: sta TC:excellent E: couatl sta EP:  nasty wounds >
 You dodge a young couatl's vicious attack.
You dodge a young couatl's vicious attack.

< 1708h/1707H 299v/299V Pos: standing >
< T: Albo TP: sta TC:excellent E: couatl sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
[Damage: 18 ] Your impressive slash strikes a young couatl.
You absorb a young couatl's spell!
[Damage: 16 ] Your slash wounds a young couatl.
You absorb a young couatl's spell!
[Damage: 19 ] Your impressive pierce strikes a young couatl.
You absorb a young couatl's spell!
[Damage: 18 ] Your impressive pierce strikes a young couatl.
You absorb a young couatl's spell!
[Damage: 18 ] Your impressive slash strikes a young couatl.
You absorb a young couatl's spell!
[Damage: 17 ] Your impressive slash strikes a young couatl.
You absorb a young couatl's spell!

< 1708h/1707H 299v/299V Pos: standing >
< T: Albo TP: sta TC:excellent E: couatl sta EP:  nasty wounds >
 Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A bright yellow bromeliard rests here.
A white and purple bromeliard sits on the jungle floor.
(Q)A young couatl stands in mid-air here, fighting YOU!(Gold Aura)

< 1708h/1707H 299v/299V Pos: standing >
< T: Albo TP: sta TC:excellent E: couatl sta EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 1708h/1707H 299v/299V Pos: standing >
< T: Albo TP: sta TC:excellent E: couatl sta EP:  nasty wounds >
 A young couatl's claw grazes you.
You dodge a young couatl's vicious attack.
A young couatl breathes poison gas!
A young couatl gases you.

< 1654h/1707H 299v/299V Pos: standing >
< T: Albo TP: sta TC:few scratches E: couatl sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
A young couatl dodges your futile attack.
[Damage: 22 ] Your impressive slash strikes a young couatl.
You absorb a young couatl's spell!
[Damage: 22 ] Your impressive pierce strikes a young couatl.
You absorb a young couatl's spell!
[Damage: 18 ] Your pierce strikes a young couatl.
You absorb a young couatl's spell!
[Damage: 15 ] Your impressive slash strikes a young couatl.
You absorb a young couatl's spell!
[Damage: 16 ] Your impressive slash strikes a young couatl.
You absorb a young couatl's spell!

< 1707h/1707H 299v/299V Pos: standing >
< T: Albo TP: sta TC:excellent E: couatl sta EP:  nasty wounds >
 Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A bright yellow bromeliard rests here.
A white and purple bromeliard sits on the jungle floor.
(Q)A young couatl stands in mid-air here, fighting YOU!(Gold Aura)

< 1708h/1707H 299v/299V Pos: standing >
< T: Albo TP: sta TC:excellent E: couatl sta EP:  nasty wounds >
 You'd have to grow considerably to do that!

< 1708h/1707H 299v/299V Pos: standing >
< T: Albo TP: sta TC:excellent E: couatl sta EP:  nasty wounds >
 You feel your skin soften and return to normal.
You snap into visibility.
A young couatl's feeble claw grazes you.
You dodge a young couatl's vicious attack.

< 1707h/1707H 299v/299V Pos: standing >
< T: Albo TP: sta TC:excellent E: couatl sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 17 ] Your impressive slash strikes a young couatl.
You absorb a young couatl's spell!
[Damage: 16 ] Your impressive slash strikes a young couatl.
You absorb a young couatl's spell!
You score a CRITICAL HIT!!!!!
[Damage: 36 ] Your powerful pierce strikes a young couatl hard.
You absorb a young couatl's spell!
You score a CRITICAL HIT!!!!!
[Damage: 40 ] Your powerful pierce strikes a young couatl very hard.
You absorb a young couatl's spell!
[Damage: 23 ] Your impressive slash strikes a young couatl hard.
You absorb a young couatl's spell!
[Damage: 19 ] Your slash strikes a young couatl.
You absorb a young couatl's spell!
[Damage: 25 ] Your impressive slash strikes a young couatl hard.
You absorb a young couatl's spell!

< 1707h/1707H 299v/299V Pos: standing >
< T: Albo TP: sta TC:excellent E: couatl sta EP: pretty hurt >
 Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A bright yellow bromeliard rests here.
A white and purple bromeliard sits on the jungle floor.
(Q)A young couatl stands in mid-air here, fighting YOU!(Gold Aura)

< 1707h/1707H 299v/299V Pos: standing >
< T: Albo TP: sta TC:excellent E: couatl sta EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
[Damage: 23 ] Your impressive slash strikes a young couatl hard.
You absorb a young couatl's spell!
[Damage: 16 ] Your impressive slash strikes a young couatl hard.
You absorb a young couatl's spell!
You score a CRITICAL HIT!!!!!
[Damage: 37 ] Your powerful pierce seriously wounds a young couatl.
You absorb a young couatl's spell!
[Damage: 16 ] Your impressive pierce strikes a young couatl very hard.
You absorb a young couatl's spell!
Your gladius called 'Backstabber' begins to hum.
You quickly vanish and reappear behind a young couatl!
[Damage: 110 ] A young couatl makes a strange sound as you place a gladius called 'Backstabber' in his back.
You absorb a young couatl's spell!
You score a CRITICAL HIT!!!!!
[Damage: 15 ] Your impressive slash hits a young couatl.
A young couatl is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Albo by 120633.
As your body absorbs the experience, you seem to feel a bit more epic!
Your guild gained prestige!
You have gained 4 epic points.
You feel a light sense of satisfaction from somewhere...
You feel a light sense of satisfaction from somewhere...
You feel a light sense of satisfaction from somewhere...
A young couatl's death cry reverberates in your head as he falls to the ground.

< 1707h/1707H 299v/299V Pos: standing >
You get a small pile of coins from the corpse of a young couatl.
There were: 6 platinum coins, 38 gold coins. 

< 1707h/1707H 299v/299V Pos: standing >
It appears to be the corpse of a young couatl.
a dragon scale

< 1707h/1707H 299v/299V Pos: standing >
Ok.
You put 6 platinum, 38 gold, 0 silver, and 0 copper coins into a net of endless currents.

< 1707h/1707H 299v/299V Pos: standing >
You quickly scan the area.
An ophidian warrior who is not far off to your north.
An army ant who is not far off to your north.
An army ant who is not far off to your north.
An army ant who is not far off to your north.
An army ant who is not far off to your north.
An army ant who is not far off to your north.
An army ant scout who is not far off to your north.
The drunk orc who is a brief walk away to your west.
An ugly catobelas who is a brief walk away to your west.
A young tapir who is in the distance to your west.

< 1707h/1707H 299v/299V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W
A bromeliard with red and yellow petals sits here.

< 1707h/1707H 297v/299V Pos: standing >
You quickly scan the area.
An elderly woman who is not far off to your south.
A dart frog who is a brief walk away to your south.
A vicious grison who is in the distance to your south.
An ugly catobelas who is not far off to your west.
A young tapir who is rather far off to your west.

< 1707h/1707H 297v/299V Pos: standing >
A Stand of Orchids in the Rift Valley Jungle
Obvious exits: -N -E -S -W

< 1707h/1707H 295v/299V Pos: standing >
You quickly scan the area.
A red snake who is close by to your north.
An ant lion who is not far off to your north.
A red piranha who is not far off to your north.
A red piranha who is not far off to your north.
A red piranha who is not far off to your north.
A red piranha who is not far off to your north.
A poisonous millipede who is close by to your south.
An unassuming woodcarver who is a brief walk away to your south.
A green centipede who is rather far off to your south.
The drunk orc who is close by to your west.
An ugly catobelas who is close by to your west.
A young tapir who is a brief walk away to your west.

< 1707h/1707H 295v/299V Pos: standing >
A faint hum can be heard from the sword of fire and flame you are carrying.

< 1707h/1707H 295v/299V Pos: standing >
Along a River in the Rift Valley Jungle
Obvious exits: -N -E -S -W
A drunk orc stumbles through the jungle.(Red Aura)
A young catobelas wanders near the water.(Red Aura)

< 1707h/1707H 296v/299V Pos: standing >
You quickly scan the area.
A giant turtle who is not far off to your north.
A jungle squirrel who is close by to your south.
The orcish adventurer who is not far off to your south.
A jungle squirrel who is a brief walk away to your south.
A dart frog who is a brief walk away to your south.
The quick moss who is a brief walk away to your south.
A fire beetle who is in the distance to your south.
A black jaguar who is rather far off to your west.
The lost merchant who is in the distance to your west.

< 1707h/1707H 297v/299V Pos: standing >
Along a River in the Rift Valley Jungle
Obvious exits: -N -E -S -W

< 1707h/1707H 297v/299V Pos: standing >
You quickly scan the area.
A blood-worm who is not far off to your north.
An ugly catobelas who is close by to your east.
A bullywug scout who is not far off to your south.
A black jaguar who is a brief walk away to your west.
The lost merchant who is rather far off to your west.
A giant alligator who is in the distance to your west.

< 1707h/1707H 297v/299V Pos: standing >
On a Slow-Moving River
Obvious exits: -N -E -S -W
A striped tapir searches for grubs to eat.

< 1707h/1707H 295v/299V Pos: standing >
You quickly scan the area.
The drunk orc who is not far off to your east.
An ugly catobelas who is not far off to your east.
A hardened ranger who is close by to your west.
A black jaguar who is not far off to your west.
The lost merchant who is a brief walk away to your west.
A giant alligator who is rather far off to your west.
The azurian who is in the distance to your west.
A large tapir who is in the distance to your west.

< 1707h/1707H 295v/299V Pos: standing >
On a Slow-Moving River
Obvious exits: -N -E -S -W
A burly half-elf ranger moves silently through the jungle.(Gold Aura)

< 1707h/1707H 296v/299V Pos: standing >
You quickly scan the area.
The halfling bard who is close by to your north.
A young tapir who is close by to your east.
The drunk orc who is a brief walk away to your east.
An ugly catobelas who is a brief walk away to your east.
A black jaguar who is close by to your west.
A giant alligator who is a brief walk away to your west.
The azurian who is rather far off to your west.
A large tapir who is rather far off to your west.

< 1707h/1707H 297v/299V Pos: standing >
Near a River in the Rift Valley Jungle
Obvious exits: -N -E -S -W
A man in tattered red merchant's robes wanders here.
A black cat prowls through the jungle.(Red Aura)

< 1707h/1707H 297v/299V Pos: standing >
You quickly scan the area.
A young tapir who is close by to your north.
A black piranha who is not far off to your north.
A hardened ranger who is close by to your east.
The drunk orc who is rather far off to your east.
An ugly catobelas who is rather far off to your east.
A green centipede who is close by to your south.
A striped tiger who is close by to your south.
The azurian who is a brief walk away to your west.
A large tapir who is a brief walk away to your west.
A bullywug adult who is in the distance to your west.

< 1707h/1707H 297v/299V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W

< 1707h/1707H 295v/299V Pos: standing >
You quickly scan the area.
A hardened ranger who is not far off to your east.
A young tapir who is a brief walk away to your east.
The drunk orc who is in the distance to your east.
An ugly catobelas who is in the distance to your east.
A pandinus scorpion who is close by to your south.
A brightly colored lizard who is close by to your south.
A bullywug hunter who is not far off to your south.
A wild boar who is a brief walk away to your south.
The quick moss who is a brief walk away to your south.
The bright quetzel who is rather far off to your south.
The puffy flower who is in the distance to your south.
A giant alligator who is close by to your west.
A large tapir who is not far off to your west.
A bullywug adult who is rather far off to your west.
A giant alligator who is in the distance to your west.

< 1707h/1707H 295v/299V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W
You sense a lifeform nearby.
A giant alligator floats around lazily.(Red Aura)

< 1707h/1707H 296v/299V Pos: standing >
You quickly scan the area.
A young paladin who is not far off to your north.
A black jaguar who is not far off to your east.
A hardened ranger who is a brief walk away to your east.
A bullywug scout who is a brief walk away to your south.
A jungle squirrel who is a brief walk away to your south.
A jungle squirrel who is a brief walk away to your south.
A vicious grison who is a brief walk away to your south.
A large tapir who is close by to your west.
A bullywug adult who is a brief walk away to your west.
A giant alligator who is rather far off to your west.

< 1707h/1707H 297v/299V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W
Someone has made a pile of stones here.
A large azurian eats bark as it marches across the jungle floor.
A large tapir roots through the humus for food.

< 1707h/1707H 297v/299V Pos: standing >
You quickly scan the area.
A giant alligator who is close by to your east.
A black jaguar who is a brief walk away to your east.
A hardened ranger who is rather far off to your east.
A young tapir who is in the distance to your east.
A vampire orchid who is close by to your south.
The puffy flower who is rather far off to your south.
A bullywug scout who is in the distance to your south.
A bullywug adult who is not far off to your west.
A giant alligator who is a brief walk away to your west.

< 1707h/1707H 297v/299V Pos: standing >
Along a Fence in the Rift Valley Jungle
Obvious exits: -E -S -W

< 1707h/1707H 295v/299V Pos: standing >
You quickly scan the area.
The azurian who is close by to your east.
A large tapir who is close by to your east.
A giant alligator who is not far off to your east.
A black jaguar who is rather far off to your east.
A bullywug hunter who is in the distance to your south.
The azurian who is in the distance to your south.
A giant alligator who is not far off to your west.

< 1707h/1707H 295v/299V Pos: standing >
Along a Fence in the Rift Valley Jungle
Obvious exits: -E -S -W

< 1707h/1707H 296v/299V Pos: standing >
You quickly scan the area.
A large tapir who is not far off to your east.
The lost merchant who is in the distance to your east.
A Thri-Kreen who is close by to your south.
A striped tiger who is not far off to your south.
An ugly troll who is a brief walk away to your south.
A giant alligator who is in the distance to your south.
A bullywug adult who is close by to your west.
A giant alligator who is close by to your west.

< 1707h/1707H 297v/299V Pos: standing >
Along a Fence in the Rift Valley Jungle
Obvious exits: -E -S
A bullywug waddles through town.(Red Aura)

< 1707h/1707H 297v/299V Pos: standing >
You quickly scan the area.
A large tapir who is a brief walk away to your east.
A giant alligator who is close by to your south.
A young tapir who is close by to your south.
A monkey eagle who is in the distance to your south.

< 1707h/1707H 297v/299V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W
A giant alligator floats around lazily.(Red Aura)
A striped tapir searches for grubs to eat.
There are some tracks heading east.

< 1707h/1707H 295v/299V Pos: standing >
You quickly scan the area.
A brightly colored lizard who is in the distance to your east.
A monkey eagle who is rather far off to your south.
A young bullywug guard who is in the distance to your south.
A green bird who is rather far off to your west.
A bullywug sentinel who is rather far off to your west.
A purple vampire vine who is in the distance to your west.

< 1707h/1707H 295v/299V Pos: standing >
Before the Gates to a Bullywug Village
Obvious exits: -N -E -S -W
The corpse of an ugly troll is lying here.

< 1707h/1707H 297v/299V Pos: standing >
You quickly scan the area.
A HighLord protector who is close by to your north.
An elder bullywug guard who is close by to your north.
A bullywug warrior who is a brief walk away to your north.
A giant alligator who is close by to your east.
A young tapir who is close by to your east.
A Thri-Kreen who is not far off to your east.
A vampire orchid who is rather far off to your east.
A dark lizard who is rather far off to your south.
The azurian who is rather far off to your south.
A green bird who is a brief walk away to your west.
A bullywug sentinel who is a brief walk away to your west.
A purple vampire vine who is rather far off to your west.
A black leopard who is in the distance to your west.
A red vampire vine who is in the distance to your west.

< 1707h/1707H 297v/299V Pos: standing >
You feel your skin harden to stone.

< 1707h/1707H 297v/299V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W
A giant alligator floats around lazily.(Red Aura)
A striped tapir searches for grubs to eat.
There are Thri-Kreen tracks going east.

< 1707h/1707H 297v/299V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W -U
A few drops of fresh blood are scattered around the area.
The corpse of a bullywug hunter is lying here.
The corpse of a bullywug scout is lying here.
A Thri-Kreen (medium) stands here. (Non-Fraggable)(Gold Aura)
There are some tracks heading east.

< 1707h/1707H 295v/299V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W

< 1707h/1707H 293v/299V Pos: standing >
Backstab who?

< 1707h/1707H 293v/299V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W -U
A few drops of fresh blood are scattered around the area.
The corpse of a bullywug hunter is lying here.
The corpse of a bullywug scout is lying here.
A Thri-Kreen (medium) stands here. (Non-Fraggable)(Gold Aura)
There are some tracks heading east.

< 1707h/1707H 296v/299V Pos: standing >
You snap into visibility.
[Damage: 26 ] Your impressive pierce strikes a Thri-Kreen hard.
The globe around your body flares as it bears the brunt of a Thri-Kreen's assault!

< 1707h/1707H 297v/299V Pos: standing >
< T: Albo TP: sta TC:excellent E: A Thri-Kreen sta EP: few scratches >
 
< 1707h/1707H 297v/299V Pos: standing >
< T: Albo TP: sta TC:excellent E: A Thri-Kreen sta EP: few scratches >
 You think you noticed an opening in your victim defenses...

< 1707h/1707H 297v/299V Pos: standing >
< T: Albo TP: sta TC:excellent E: A Thri-Kreen sta EP: few scratches >
 You snap into visibility.
You tackle a Thri-Kreen square in the chest knocking the wind out of him!

< 1707h/1707H 297v/299V Pos: standing >
< T: Albo TP: sta TC:excellent E: A Thri-Kreen sit EP: few scratches >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 45 ] Your powerful slash strikes a Thri-Kreen very hard.
The globe around your body flares as it bears the brunt of a Thri-Kreen's assault!
You snap into visibility.
[Damage: 30 ] Your powerful slash strikes a Thri-Kreen very hard.
The globe around your body flares as it bears the brunt of a Thri-Kreen's assault!
You snap into visibility.
[Damage: 27 ] Your impressive pierce strikes a Thri-Kreen very hard.
The globe around your body flares as it bears the brunt of a Thri-Kreen's assault!
You snap into visibility.
[Damage: 31 ] Your powerful pierce seriously wounds a Thri-Kreen.
The globe around your body flares as it bears the brunt of a Thri-Kreen's assault!
Your gladius called 'Backstabber' begins to hum.
You quickly vanish and reappear behind a Thri-Kreen!
You snap into visibility.
[Damage: 99 ] A Thri-Kreen makes a strange sound as you place a gladius called 'Backstabber' in his back.
The globe around your body flares as it bears the brunt of a Thri-Kreen's assault!
You snap into visibility.
[Damage: 34 ] Your powerful slash grievously wounds a Thri-Kreen.
The globe around your body flares as it bears the brunt of a Thri-Kreen's assault!
You snap into visibility.
[Damage: 24 ] Your impressive slash hits a Thri-Kreen.
A Thri-Kreen's katana called 'Retribution' was completely destroyed by the massive blow!
A Thri-Kreen's some black leather gloves with mithril blades was completely destroyed by the massive blow!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.