The death of [56 Reaper] Guacho -= Tharnadian Mercenaries =- (Githzerai)

in A Light and Breezy Forest

from the perspective of [56 Reaper] Guacho -= Tharnadian Mercenaries =- (Githzerai)

<worn about body>    a cloak of Erebus [superior]
<held>               a spellbook
<held>               a quill

A strange looking badge lies here.
A belt of shadows lies here.
A tanned piece of centaur hide lies here.
A gem encrusted mithril belt lies on the ground.
A thick leather belt lined with fur lies here.
An ornate chest bearing items that are unsorted.
WARNING: This isn't your own locker.  Therefore, you'll be ejected if
you are idle for more then 2 minutes.

< 4h/313H 137v/138V Pos: standing >
You get a spellbook.

< 4h/313H 137v/138V Pos: standing >

< 4h/313H 137v/138V Pos: standing >

1st CIRCLE:
detect magic               
minor creation             
preserve                   
protection from undead     
slashing darkness          

2nd CIRCLE:
chill touch                
protection from cold       
protection from living     
sleep                      
vampiric touch             

3rd CIRCLE:
animate dead               
dispel magic               
embalm                     
sense follower             

4th CIRCLE:
darkness                   
life leech                 
rejuvenate minor           
strength                   
wither                     

5th CIRCLE:
coldshield                 
concealment                
feeblemind                 
fireshield                 
heal undead                
levitate                   
raise spectre              
teleport                   

6th CIRCLE:
cone of cold               
enervation                 
minor globe of invulnerability  
rejuvenate major           
vitalize undead            

7th CIRCLE:
protect undead             
raise wraith               
reveal true name           

8th CIRCLE:
detect invisibility        
dispel invisible           
doom blade                 
haste                      
improved invisibility      
negative concussion blast  

9th CIRCLE:
age                        
dimension door             
energy drain               
globe of darkness          
raise shadow               
raise vampire              
undeath to death           

10th CIRCLE:
blackmantle                
cloak of fear              
compact corpse             
fly                        
mass embalm                
raise lich                 
vampiric trance            

11th CIRCLE:
corpseform                 
create dracolich           
power word kill            
summon ghasts              

12th CIRCLE:
create greater dracolich   


< 4h/313H 137v/138V Pos: standing >
You do not see a book here.

< 4h/313H 137v/138V Pos: standing >

< 4h/313H 137v/138V Pos: standing >

1st CIRCLE:
detect magic               
minor creation             
preserve                   
protection from undead     
slashing darkness          

2nd CIRCLE:
chill touch                
protection from cold       
protection from living     
sleep                      
vampiric touch             

3rd CIRCLE:
animate dead               
dispel magic               
embalm                     
sense follower             

4th CIRCLE:
darkness                   
life leech                 
rejuvenate minor           
strength                   
wither                     

5th CIRCLE:
coldshield                 
concealment                
feeblemind                 
fireshield                 
heal undead                
levitate                   
raise spectre              
teleport                   

6th CIRCLE:
cone of cold               
enervation                 
minor globe of invulnerability  
rejuvenate major           
vitalize undead            

7th CIRCLE:
protect undead             
raise wraith               
reveal true name           

8th CIRCLE:
detect invisibility        
dispel invisible           
doom blade                 
haste                      
improved invisibility      
negative concussion blast  

9th CIRCLE:
age                        
dimension door             
energy drain               
globe of darkness          
raise shadow               
raise vampire              
undeath to death           

10th CIRCLE:
blackmantle                
cloak of fear              
compact corpse             
fly                        
mass embalm                
raise lich                 
vampiric trance            

11th CIRCLE:
corpseform                 
create dracolich           
power word kill            
summon ghasts              

12th CIRCLE:
create greater dracolich   


< 4h/313H 137v/138V Pos: standing >
The Storage Locker for -= Tharnadian Mercenaries =-
Obvious exits: -North#
A huge mining sack has been left here.
A well-crafted belt pouch rests here in the middle of the room. (glowing) (illuminating)
An ornate chest bearing items that are unsorted.

< 4h/313H 137v/138V Pos: standing >
You drop a spellbook.

< 4h/313H 137v/138V Pos: standing >

< 4h/313H 137v/138V Pos: standing >
Pardon?

< 4h/313H 137v/138V Pos: standing >

< 4h/313H 137v/138V Pos: standing >
a large wooden chest
This chest contains your items of type book.
A large wooden chest is made of iron and appears to be of below average quality.
A large wooden chest has an item value of 1.
a large wooden chest currently contains:
A large wooden chest contains:

a small leather-bound book

< 4h/313H 137v/138V Pos: standing >
a huge mining sack
   This huge sack is typical of dwarven miners.  It has a huge leather strap
around the top and a thick steel buckle.  The dwarven miners will attach
these sacks to their belts and easily toss huge chunks of mithril in regardless
of size or quality for procssing on many levels.
A huge mining sack is made of cloth and appears to be of average quality.
A huge mining sack has an item value of 1.
a huge mining sack currently contains:
A huge mining sack contains:

a soldier's platinum bracer from Du'Maathe Castle
a drow-made emerald helm from Plane of Water
a dark dragonscale tiara from Ny'Neth
a boreal sapphire skull from The Outcasts Tower
a strange scroll
[7] an ethereal soul shard (humming) (illuminating)
[3] a strange yellow stone
a strange black stone
a strange green stone
[2] a strange pink stone
a strange blue stone
[2] a strange pink stone
a strange green stone
a strange yellow stone
a strange green stone
a strange red stone
[2] a strange blue stone
[2] a strange green stone
a strange pink stone
[2] a strange yellow stone
a strange sharp rubin
[2] a strange yellow stone
[3] a strange sharp rubin
[2] a strange yellow and blue cross
[6] a strange sharp rubin
a strange blue stone
a strange yellow stone
[3] a strange pink stone

< 4h/313H 137v/138V Pos: standing >
a huge mining sack does not contain the book.

< 4h/313H 137v/138V Pos: standing >

< 4h/313H 137v/138V Pos: standing >
a huge mining sack does not contain the tome.

< 4h/313H 137v/138V Pos: standing >

< 4h/313H 137v/138V Pos: standing >
a large wooden chest does not contain the tome.

< 4h/313H 137v/138V Pos: standing >

< 4h/313H 137v/138V Pos: standing >

< 4h/313H 137v/138V Pos: standing >
a large wooden chest
This chest contains your items that grant farsee.
A large wooden chest is made of iron and appears to be of below average quality.
A large wooden chest has an item value of 1.
a large wooden chest currently contains:
A large wooden chest contains:

a cloak of Erebus [superior]
a cloak of Erebus [poor]
a cloak of Erebus
a cloak of Erebus [poor]

< 4h/313H 137v/138V Pos: standing >
Hint: If someone wants to group with you and says 'f/c', that means you need to type 'follow <person>' and 'consent <person>'

< 4h/313H 137v/138V Pos: standing >
You get a cloak of Erebus [superior] from a large wooden chest.

< 4h/313H 137v/138V Pos: standing >

< 4h/313H 137v/138V Pos: standing >
You wear a cloak of Erebus [superior] about your body.

< 4h/313H 138v/138V Pos: standing >
Ok.

< 35h/344H 138v/138V Pos: standing >
A Spaceous Vaulted Chamber
Obvious exits: -South
Fresh blood splatters cover the area.
[5] A small bandage rests upon the ground here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A spellbook has been tossed aside here.
A small leather-bound book lies here.
A wooden bank counter stands here. (glowing)

< 35h/344H 137v/138V Pos: standing >

< 35h/344H 137v/138V Pos: standing >
Alas, you cannot go that way. . . .

< 35h/344H 137v/138V Pos: standing >
Surrounded by Dancing Lights and Mirrors
Obvious exits: -North -West 
A few drops of fresh blood are scattered around the area.

< 35h/344H 136v/138V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -East  -South -West 
Puddles of fresh blood cover the ground.
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
A huge owlbear stalks through the forests.

< 35h/344H 135v/138V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -East  -South -West  -Up    -Down  -Northwest
Fresh blood covers everything in the area.
A red key rests here.
An ancient cracked stone key has been left here.
A bulletin board stands here.

< 35h/344H 134v/138V Pos: standing >
An Apex of Knowledge
Obvious exits: -East 
A quill lies here, discarded.
[10] A small bandage rests upon the ground here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A spellbook has been tossed aside here.
[2] A small leather-bound book lies here.
A magical tome sits open on a stand here.

< 35h/344H 133v/138V Pos: standing >
You sit down and relax.

< 35h/344H 134v/138V Pos: sitting >
You are currently memorizing the following spells:
    4 seconds:  ( 9th) energy drain
    7 seconds:  ( 5th) teleport
   10 seconds:  ( 5th) teleport
   14 seconds:  (10th) vampiric trance
   18 seconds:  ( 8th) negative concussion blast
   21 seconds:  ( 8th) negative concussion blast
   25 seconds:  ( 8th) negative concussion blast
   29 seconds:  ( 8th) negative concussion blast
   33 seconds:  ( 8th) negative concussion blast
   37 seconds:  ( 9th) energy drain
   41 seconds:  ( 9th) dimension door
   44 seconds:  ( 8th) haste
   46 seconds:  ( 2nd) protection from living
   50 seconds:  ( 7th) protect undead
   53 seconds:  ( 6th) vitalize undead
   56 seconds:  ( 7th) protect undead
   60 seconds:  ( 6th) vitalize undead
   63 seconds:  ( 7th) protect undead
   67 seconds:  ( 9th) energy drain
   71 seconds:  ( 9th) energy drain
   75 seconds:  ( 7th) protect undead
   78 seconds:  ( 7th) protect undead
   82 seconds:  ( 7th) protect undead
   83 seconds:  ( 1st) slashing darkness
   86 seconds:  ( 5th) heal undead
   91 seconds:  (12th) create greater dracolich
   95 seconds:  (11th) create dracolich
   96 seconds:  ( 1st) minor creation
   98 seconds:  ( 1st) slashing darkness
   99 seconds:  ( 1st) minor creation
  100 seconds:  ( 1st) protection from undead
  101 seconds:  ( 1st) slashing darkness
  103 seconds:  ( 1st) minor creation
  104 seconds:  ( 1st) slashing darkness
  105 seconds:  ( 1st) minor creation
  107 seconds:  ( 2nd) chill touch
  109 seconds:  ( 2nd) sleep
  110 seconds:  ( 2nd) chill touch
  112 seconds:  ( 2nd) sleep
  114 seconds:  ( 2nd) chill touch
  116 seconds:  ( 2nd) sleep
  118 seconds:  ( 3rd) embalm
  120 seconds:  ( 3rd) dispel magic
  123 seconds:  ( 4th) life leech
  126 seconds:  ( 4th) life leech
  128 seconds:  ( 4th) life leech
  131 seconds:  ( 4th) wither
  134 seconds:  ( 4th) strength
  137 seconds:  ( 4th) life leech
  139 seconds:  ( 4th) life leech
  142 seconds:  ( 4th) life leech
  145 seconds:  ( 4th) life leech
  148 seconds:  ( 5th) heal undead
  151 seconds:  ( 5th) heal undead
  154 seconds:  ( 6th) enervation
  157 seconds:  ( 6th) enervation
  161 seconds:  ( 6th) enervation
  165 seconds:  (10th) mass embalm
  169 seconds:  (10th) cloak of fear
  173 seconds:  (10th) blackmantle
  178 seconds:  (11th) summon ghasts
  182 seconds:  (11th) summon ghasts
  187 seconds:  (11th) summon ghasts
  190 seconds:  ( 6th) cone of cold
  193 seconds:  ( 6th) cone of cold
  195 seconds:  ( 1st) slashing darkness
  196 seconds:  ( 1st) slashing darkness
  197 seconds:  ( 1st) slashing darkness
  199 seconds:  ( 2nd) sleep
  201 seconds:  ( 2nd) sleep
  202 seconds:  ( 2nd) sleep
  204 seconds:  ( 2nd) sleep
  206 seconds:  ( 3rd) dispel magic
  209 seconds:  ( 3rd) dispel magic
  211 seconds:  ( 3rd) dispel magic
  213 seconds:  ( 3rd) dispel magic
  215 seconds:  ( 3rd) embalm
  218 seconds:  ( 3rd) embalm
  220 seconds:  ( 3rd) embalm
  222 seconds:  ( 3rd) embalm
  225 seconds:  ( 5th) heal undead
  228 seconds:  ( 5th) heal undead
  231 seconds:  ( 5th) heal undead
  235 seconds:  (10th) raise lich

You can memorize no more spells.
You continue your study.

< 35h/344H 134v/138V Pos: sitting >
You start meditating...

< 35h/344H 135v/138V Pos: sitting >
You have finished memorizing energy drain.

< 35h/344H 138v/138V Pos: sitting >
You have finished memorizing teleport.

< 36h/344H 138v/138V Pos: sitting >
You have finished memorizing teleport.

< 36h/344H 138v/138V Pos: sitting >

< 37h/344H 138v/138V Pos: sitting >
You have finished memorizing vampiric trance.

< 37h/344H 138v/138V Pos: sitting >
You have finished memorizing negative concussion blast.

< 37h/344H 138v/138V Pos: sitting >
You have finished memorizing negative concussion blast.

< 38h/344H 138v/138V Pos: sitting >
You have finished memorizing negative concussion blast.

< 38h/344H 138v/138V Pos: sitting >

< 38h/344H 138v/138V Pos: sitting >
You are already meditating.

< 38h/344H 138v/138V Pos: sitting >
You have finished memorizing negative concussion blast.

< 39h/344H 138v/138V Pos: sitting >
You have finished memorizing negative concussion blast.

< 39h/344H 138v/138V Pos: sitting >
You have finished memorizing energy drain.

< 39h/344H 138v/138V Pos: sitting >
You have finished memorizing dimension door.

< 40h/344H 138v/138V Pos: sitting >
You have finished memorizing haste.

< 40h/344H 138v/138V Pos: sitting >
You have finished memorizing protection from living.

< 41h/344H 138v/138V Pos: sitting >
You have finished memorizing protect undead.

< 41h/344H 138v/138V Pos: sitting >

		Score information for Guacho

Level: 56   Race: Githzerai   Class: Necromancer / Reaper Sex: Male
Hit points: 41(344)  Moves: 138(138)
Coins carried:    0 platinum     0 gold     2 silver     7 copper
Compression ratio: none
Status:  Sitting around, resting.
         Memorizing Meditating
Frags:   -5.58   Deaths:   85
Enchantments:   Ultravision Farsee
Combat Pulse:   19 Spell Pulse:  0.87 
Leaderboard Points:  126 


< 41h/344H 138v/138V Pos: sitting >
You have finished memorizing vitalize undead.

< 41h/344H 138v/138V Pos: sitting >
You have finished memorizing protect undead.

< 42h/344H 138v/138V Pos: sitting >

< 42h/344H 138v/138V Pos: sitting >
You have finished memorizing vitalize undead.

< 42h/344H 138v/138V Pos: sitting >
You have finished memorizing protect undead.

< 43h/344H 138v/138V Pos: sitting >
You have finished memorizing energy drain.

< 43h/344H 138v/138V Pos: sitting >
You have finished memorizing energy drain.

< 44h/344H 138v/138V Pos: sitting >
You have finished memorizing protect undead.

< 44h/344H 138v/138V Pos: sitting >
You have finished memorizing protect undead.

< 45h/344H 138v/138V Pos: sitting >
You have finished memorizing protect undead.

< 45h/344H 138v/138V Pos: sitting >
You have finished memorizing slashing darkness.

< 45h/344H 138v/138V Pos: sitting >
You have finished memorizing heal undead.

< 46h/344H 138v/138V Pos: sitting >
You have finished memorizing create greater dracolich.

< 46h/344H 138v/138V Pos: sitting >
You have finished memorizing create dracolich.

< 47h/344H 138v/138V Pos: sitting >
You have finished memorizing minor creation.

< 47h/344H 138v/138V Pos: sitting >
You have finished memorizing slashing darkness.

< 47h/344H 138v/138V Pos: sitting >
You have finished memorizing minor creation.

< 47h/344H 138v/138V Pos: sitting >
You have finished memorizing protection from undead.

< 47h/344H 138v/138V Pos: sitting >
You have finished memorizing slashing darkness.

< 47h/344H 138v/138V Pos: sitting >
You have finished memorizing minor creation.

< 47h/344H 138v/138V Pos: sitting >
You have finished memorizing slashing darkness.

< 48h/344H 138v/138V Pos: sitting >
You have finished memorizing minor creation.

< 48h/344H 138v/138V Pos: sitting >
You have finished memorizing chill touch.

< 48h/344H 138v/138V Pos: sitting >
You have finished memorizing sleep.

< 48h/344H 138v/138V Pos: sitting >
You have finished memorizing chill touch.

< 48h/344H 138v/138V Pos: sitting >
You have finished memorizing sleep.

< 48h/344H 138v/138V Pos: sitting >
You have finished memorizing chill touch.

< 49h/344H 138v/138V Pos: sitting >
You have finished memorizing sleep.

< 49h/344H 138v/138V Pos: sitting >
You have finished memorizing embalm.

< 49h/344H 138v/138V Pos: sitting >
You have finished memorizing dispel magic.

< 49h/344H 138v/138V Pos: sitting >
You have finished memorizing life leech.

< 50h/344H 138v/138V Pos: sitting >
You have finished memorizing life leech.

< 50h/344H 138v/138V Pos: sitting >
You have finished memorizing life leech.

< 50h/344H 138v/138V Pos: sitting >
You have finished memorizing wither.

< 51h/344H 138v/138V Pos: sitting >
Hint: Experiment with different social commands. Some are useful in actual game play. Example: 'beckon' asks someone to follow and consent to you, or 'moving' announces that you are moving ahead.

< 51h/344H 138v/138V Pos: sitting >
You have finished memorizing strength.

< 51h/344H 138v/138V Pos: sitting >
You have finished memorizing life leech.

< 51h/344H 138v/138V Pos: sitting >
You have finished memorizing life leech.

< 52h/344H 138v/138V Pos: sitting >
You have finished memorizing life leech.

< 52h/344H 138v/138V Pos: sitting >
You have finished memorizing life leech.

< 52h/344H 138v/138V Pos: sitting >
You have finished memorizing heal undead.

< 53h/344H 138v/138V Pos: sitting >
You have finished memorizing heal undead.

< 53h/344H 138v/138V Pos: sitting >
You have finished memorizing enervation.

< 53h/344H 138v/138V Pos: sitting >
You have finished memorizing enervation.

< 54h/344H 138v/138V Pos: sitting >
You have finished memorizing enervation.

< 54h/344H 138v/138V Pos: sitting >
You have finished memorizing mass embalm.

< 55h/344H 138v/138V Pos: sitting >
You have finished memorizing cloak of fear.

< 55h/344H 138v/138V Pos: sitting >
You have finished memorizing blackmantle.

< 56h/344H 138v/138V Pos: sitting >

< 56h/344H 138v/138V Pos: sitting >
You have finished memorizing summon ghasts.

< 56h/344H 138v/138V Pos: sitting >

< 57h/344H 138v/138V Pos: sitting >
You have finished memorizing summon ghasts.

< 57h/344H 138v/138V Pos: sitting >
You have finished memorizing summon ghasts.

< 57h/344H 138v/138V Pos: sitting >
You have finished memorizing cone of cold.

< 58h/344H 138v/138V Pos: sitting >

< 58h/344H 138v/138V Pos: sitting >
You have finished memorizing cone of cold.

< 58h/344H 138v/138V Pos: sitting >
You have finished memorizing slashing darkness.

< 58h/344H 138v/138V Pos: sitting >
You have finished memorizing slashing darkness.

< 58h/344H 138v/138V Pos: sitting >
You have finished memorizing slashing darkness.

< 58h/344H 138v/138V Pos: sitting >
You have finished memorizing sleep.

< 59h/344H 138v/138V Pos: sitting >
You have finished memorizing sleep.

< 59h/344H 138v/138V Pos: sitting >
You have finished memorizing sleep.

< 59h/344H 138v/138V Pos: sitting >
You have finished memorizing sleep.

< 59h/344H 138v/138V Pos: sitting >
You have finished memorizing dispel magic.

< 59h/344H 138v/138V Pos: sitting >
You have finished memorizing dispel magic.

< 60h/344H 138v/138V Pos: sitting >
You have finished memorizing dispel magic.

< 60h/344H 138v/138V Pos: sitting >
You have finished memorizing dispel magic.

< 60h/344H 138v/138V Pos: sitting >

< 60h/344H 138v/138V Pos: sitting >
You have finished memorizing embalm.

< 61h/344H 138v/138V Pos: sitting >
You stop meditating.
An Apex of Knowledge
Obvious exits: -East 
A quill lies here, discarded.
[10] A small bandage rests upon the ground here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A spellbook has been tossed aside here.
[2] A small leather-bound book lies here.
A magical tome sits open on a stand here.

< 61h/344H 138v/138V Pos: sitting >
You start meditating...

< 61h/344H 138v/138V Pos: sitting >
You have finished memorizing embalm.

< 61h/344H 138v/138V Pos: sitting >
You have finished memorizing embalm.

< 61h/344H 138v/138V Pos: sitting >
You have finished memorizing embalm.

< 62h/344H 138v/138V Pos: sitting >
You have finished memorizing heal undead.

< 62h/344H 138v/138V Pos: sitting >
You have finished memorizing heal undead.

< 62h/344H 138v/138V Pos: sitting >

< 62h/344H 138v/138V Pos: sitting >
You have finished memorizing heal undead.

< 63h/344H 138v/138V Pos: sitting >
You have finished memorizing raise lich.
Your studies are complete.

< 63h/344H 138v/138V Pos: sitting >
You clamber to your feet.

< 63h/344H 138v/138V Pos: standing >

< 64h/344H 138v/138V Pos: standing >
You get a spellbook.

< 64h/344H 138v/138V Pos: standing >
You start chanting...

< 65h/344H 138v/138V Pos: standing >
Casting: heal undead 

< 65h/344H 138v/138V Pos: standing >
You complete your spell...
You feel the powers of darkness strengthen you!

< 239h/344H 138v/138V Pos: standing >
Hint: Beware of guards!  Some guards will come to the aid of your victims!

< 242h/344H 138v/138V Pos: standing >

		Score information for Guacho

Level: 56   Race: Githzerai   Class: Necromancer / Reaper Sex: Male
Hit points: 244(344)  Moves: 138(138)
Coins carried:    0 platinum     0 gold     2 silver     7 copper
Compression ratio: none
Status:  Standing.
Frags:   -5.58   Deaths:   85
Enchantments:   Ultravision Farsee
Combat Pulse:   19 Spell Pulse:  0.87 
Leaderboard Points:  126 


< 244h/344H 138v/138V Pos: standing >

1st CIRCLE:
detect magic                [in spellbook]
minor creation              [in spellbook]
preserve                    [in spellbook]
protection from undead      [in spellbook]
slashing darkness           [in spellbook]

2nd CIRCLE:
chill touch                
protection from cold       
protection from living     
sleep                      
vampiric touch             

3rd CIRCLE:
animate dead               
dispel magic               
embalm                     
sense follower             

4th CIRCLE:
darkness                   
life leech                 
rejuvenate minor           
strength                   
wither                     

5th CIRCLE:
coldshield                 
concealment                
feeblemind                 
fireshield                 
heal undead                
levitate                   
raise spectre              
teleport                   

6th CIRCLE:
cone of cold               
enervation                 
minor globe of invulnerability  
rejuvenate major           
vitalize undead            

7th CIRCLE:
protect undead             
raise wraith               
reveal true name           

8th CIRCLE:
detect invisibility        
dispel invisible           
doom blade                 
haste                      
improved invisibility      
negative concussion blast  

9th CIRCLE:
age                        
dimension door             
energy drain               
globe of darkness          
raise shadow               
raise vampire              
undeath to death           

10th CIRCLE:
blackmantle                
cloak of fear              
compact corpse             
fly                        
mass embalm                
raise lich                 
vampiric trance            

11th CIRCLE:
corpseform                 
create dracolich           
power word kill            
summon ghasts              

12th CIRCLE:
create greater dracolich   


< 245h/344H 138v/138V Pos: standing >
You get a quill.

< 245h/344H 138v/138V Pos: standing >

< 246h/344H 138v/138V Pos: standing >
You hold a quill.

< 247h/344H 138v/138V Pos: standing >

< 247h/344H 138v/138V Pos: standing >
You hold a spellbook.

< 247h/344H 138v/138V Pos: standing >

< 247h/344H 138v/138V Pos: standing >
You sit down and relax.

< 247h/344H 138v/138V Pos: sitting >

< 248h/344H 138v/138V Pos: sitting >
You start to copy down the spell..

< 248h/344H 138v/138V Pos: sitting >
You complete another page of the spell into your spellbook..

< 248h/344H 138v/138V Pos: sitting >
You complete another page of the spell into your spellbook..

< 248h/344H 138v/138V Pos: sitting >
You complete another page of the spell into your spellbook..

< 249h/344H 138v/138V Pos: sitting >
You complete another page of the spell into your spellbook..

< 249h/344H 138v/138V Pos: sitting >
You complete another page of the spell into your spellbook..

< 249h/344H 138v/138V Pos: sitting >
You complete another page of the spell into your spellbook..

< 249h/344H 138v/138V Pos: sitting >
You complete another page of the spell into your spellbook..

< 249h/344H 138v/138V Pos: sitting >
You complete another page of the spell into your spellbook..

< 249h/344H 138v/138V Pos: sitting >
You complete another page of the spell into your spellbook..

< 249h/344H 138v/138V Pos: sitting >
You finish scribing the spell 'vampiric trance' into a spellbook.
The spell uses 10 pages in a spellbook, leaving 65 more pages free.

< 250h/344H 138v/138V Pos: sitting >
You clamber to your feet.

< 250h/344H 138v/138V Pos: standing >
You start chanting...

< 250h/344H 138v/138V Pos: standing >
Casting: vampiric trance *

< 251h/344H 138v/138V Pos: standing >
You complete your spell...
You take on the shape of undead...

< 251h/344H 138v/138V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -East  -South -West  -Up    -Down  -Northwest
A red key rests here.
An ancient cracked stone key has been left here.
A bulletin board stands here.

< 251h/344H 137v/138V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -East  -South -West 
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
A huge owlbear stalks through the forests.

< 251h/344H 136v/138V Pos: standing >
The High-Arched Foyer before The Hall of -= Tharnadian Mercenaries =-
Obvious exits: -North -South
An enormous statue of a djinn resides here.
An enormous statue of a djinn resides here.
An enormous statue of a djinn resides here.
An enormous statue of a djinn resides here.

< 251h/344H 135v/138V Pos: standing >
 
  ^^......*   
 .^..^...***  
 ^...+++++++  
 ....+@.****  
 .^..+.*****  
 ....+.*****  
  .^.+*****   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 
The guildhall of -= Tharnadian Mercenaries =- is here.

< 251h/344H 134v/138V Pos: standing >

< 251h/344H 134v/138V Pos: standing >
 
  ^......**   
 ^..^...****  
 ...++++++++  
 ...+G@*****  
 ^..+.******  
 ...+.******  
  ^.+*****.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 251h/344H 133v/138V Pos: standing >
 
 +++++  
 G.@**  
 .****  
A Light and Breezy Forest
Obvious exits: -North -East  -South -West 

< 252h/344H 131v/138V Pos: standing >
 
 G.***  
 .*@**  
 .****  
A Light and Breezy Forest
Obvious exits: -North -East  -South -West 

< 252h/344H 130v/138V Pos: standing >
 
 .****  
 .*@**  
 *****  
A Light and Breezy Forest
Obvious exits: -North -East  -South -West 

< 252h/344H 128v/138V Pos: standing >
 
 .****  
 **@**  
 ****.  
A Light and Breezy Forest
Obvious exits: -North -East  -South -West 

< 252h/344H 126v/138V Pos: standing >
You start chanting...

< 252h/344H 128v/138V Pos: standing >
Casting: fly *

< 252h/344H 129v/138V Pos: standing >
You complete your spell...
You fly through the air, free as a bird!

< 252h/344H 131v/138V Pos: standing >

< 252h/344H 131v/138V Pos: standing >

< 252h/344H 132v/138V Pos: standing >
A Minotaur snaps into visibility.
A Minotaur fills with BLoodLuST and makes a ferocious leap at YOU!
A Minotaur knocks you down with a mighty blow!
OUCH!  That really did HURT!

< 208h/344H 133v/138V Pos: kneeling >
< T: Guacho TP: kne TC: few wounds E: A Minotaur sta EP: excellent >
 Someone parries your futile lunge at him.
Someone dodges your futile attack.
A Minotaur snaps into visibility.
A Minotaur snaps into visibility.
-=[A Minotaur's bludgeon strikes you very hard.]=-
-=[A Minotaur's bludgeon strikes you very hard.]=-
-=[A Minotaur's mighty bludgeon causes you to grimace in pain.]=-
YIKES!  Another hit like that, and you've had it!!
-=[A Minotaur's powerful bludgeon enshrouds you in a mist of blood.]=-
-=[A Minotaur's powerful bludgeon grievously wounds you.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
-=[A Minotaur's bludgeon hits you.]=-