The death of [48 Necrolyte] Bedaro -= Tharnadian Mercenaries =- (Gnome)

in An Underground Alligator Nest

from the perspective of [56 RaGeloRd] Kossan -=Denizens of Lloth=- (Minotaur)

<floating about head>a dark yellow ioun stone[222h 27m 50s]
<worn as a badge>    an emblem of the dragonslayer of regeneration (magic) [85%]
<worn on horns>      a pair of spiked horncaps of endurance (magic) [70%]
<worn on eyes>       the eyes of the High Forest (glowing) [68%]
<worn in ear>        the earring of the Dragon Lords of damage
<worn in ear>        the earring of the Dragon Lords of damage [75%]
<worn on face>       the terrifying visage of the great wraith Dranum (magic)[222h 27m 50s]
<worn in nose>       a death ring of Tezcatlipoca (magic)[222h 27m 50s]
<worn around neck>   a gory string of cyclops eyes of damage (magic) [89%]
<worn around neck>   a random encrust object of strength
<worn on body>       the spiked platemail of the Azharul dragons of endurance (magic)
<worn about body>    a cloak of protection of endurance (magic)
<worn on back>       a backpack of flowing mist (magic)
<worn on tail>       Zorobabi's circular stone ring of dexterity
<worn as quiver>     a pantherhide quiver of strength (magic) (glowing)
<worn about waist>   a firey-eyed skull-buckled black leather belt of regeneration (magic) (glowing) [83%]
<worn on belt buckle>a pantherhide quiver of dexterity (magic) (glowing) [85%]
<attached to belt>   a metal flask marked "teleport" (glowing)
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn on arms>       some blue dragonscale shoulder guards of endurance (magic)
<worn around wrist>  the bracer of Uz's alliance of damage
<worn around wrist>  the bracer of Uz's alliance of damage
<worn on hands>      the gauntlets of a Living Legend (magic) (glowing) [71%]
<worn on finger>     Zorobabi's circular stone ring of strength
<worn on finger>     a ring of regeneration of damage (magic) (glowing)
<primary weapon>     the mace of light and darkness (magic)[222h 28m 28s]
<secondary weapon>   a long slime-covered tendril with an unblinking eye [superior] (magic) (humming)
<worn on legs>       the leggings of a MaDMaN of regeneration (magic)
<worn on feet>       a set of bloodied horseshoes of strength (magic) [72%]

A Large, Slimy Cave
Obvious exits: -N -S
A patrolling guard walks through the halls of the tower.(holy)(Red Aura)
A huge alligator makes his home in the swamp.
A huge alligator makes his home in the swamp.
You take a deep breath of fresh air.

< 1784h/1784H 281v/285V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: Below a Mucky Pool
</map>

<map>
Zone: The Outcasts Tower.
Room: Below a Mucky Pool
</map>
Below a Mucky Pool
Obvious exits: -N -U
A vicious kuo-toan guard protects the pool.(Red Aura)

< 1784h/1784H 280v/285V Pos: standing >
You take a deep breath of fresh air.
You quickly scan the area.
A huge alligator who is close by to your north.
A huge alligator who is close by to your north.
A vicious kuo-toan guard who is close by above you.

< 1784h/1784H 280v/285V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by to your north.
A huge alligator who is close by to your north.
A huge alligator who is close by to your north.
A vicious kuo-toan guard who is close by above you.

< 1784h/1784H 282v/285V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: A Slimy Room Containing a Muck-Filled Pool
</map>

<map>
Zone: The Outcasts Tower.
Room: A Slimy Room Containing a Muck-Filled Pool
</map>
A Slimy Room Containing a Muck-Filled Pool
Obvious exits: -W -D
A vicious kuo-toan guard protects the pool.(Red Aura)

< 1784h/1784H 284v/285V Pos: standing >
You quickly scan the area.
A punished initiate who is rather far off to your west.
A punished initiate who is rather far off to your west.
A vicious kuo-toan guard who is close by below you.

< 1784h/1784H 284v/285V Pos: standing >
You quickly scan the area.
A punished initiate who is rather far off to your west.
A punished initiate who is rather far off to your west.
Talon, the punisher who is rather far off to your west.

< 1784h/1784H 284v/285V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: A Side Hallway, On the Eastern Side
</map>
A Side Hallway, On the Eastern Side
Obvious exits: -N -E -S -W

< 1784h/1784H 283v/285V Pos: standing >
You quickly scan the area.
An ogre initiate who is close by to your north.
An ogre initiate who is close by to your north.
A vicious kuo-toan guard who is close by to your east.
A young swordsman who is close by to your south.
A young swordsman who is close by to your south.
A punished initiate who is a brief walk away to your west.

< 1784h/1784H 283v/285V Pos: standing >
You quickly scan the area.
An ogre initiate who is close by to your north.
An ogre initiate who is close by to your north.
A vicious kuo-toan guard who is close by to your east.
A young swordsman who is close by to your south.
A young swordsman who is close by to your south.
A young swordsman who is close by to your south.
A punished initiate who is a brief walk away to your west.
A punished initiate who is a brief walk away to your west.

< 1784h/1784H 285v/285V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: An Intersection of Hallways
</map>
An Intersection of Hallways
Obvious exits: -N -E -S -W

< 1784h/1784H 284v/285V Pos: standing >
You quickly scan the area.
A vicious kuo-toan guard who is not far off to your east.
A punished initiate who is not far off to your west.
A punished initiate who is not far off to your west.
Talon, the punisher who is not far off to your west.

< 1784h/1784H 284v/285V Pos: standing >
You quickly scan the area.
A large duergar stair guard who is close by to your north.
A vicious kuo-toan guard who is not far off to your east.
A punished initiate who is not far off to your west.
A punished initiate who is not far off to your west.
Talon, the punisher who is not far off to your west.

< 1784h/1784H 284v/285V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: A Side Hallway, On the Western Side
</map>
A Side Hallway, On the Western Side
Obvious exits: -N -E -S# -W

< 1784h/1784H 283v/285V Pos: standing >
You quickly scan the area.
A young apprentice who is close by to your north.
A young apprentice who is close by to your north.
A young apprentice who is close by to your north.
A vicious kuo-toan guard who is a brief walk away to your east.
Talon, the punisher who is close by to your west.

< 1784h/1784H 283v/285V Pos: standing >
You quickly scan the area.
A young apprentice who is close by to your north.
A vicious kuo-toan guard who is a brief walk away to your east.
A punished initiate who is close by to your west.
Talon, the punisher who is close by to your west.

< 1784h/1784H 285v/285V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: A Dim Room Containing Whips and Chains
</map>

<map>
Zone: The Outcasts Tower.
Room: A Dim Room Containing Whips and Chains
</map>
A Dim Room Containing Whips and Chains
Obvious exits: -E
A punished initiate cringes on the floor.(Red Aura)
A punished initiate cringes on the floor.(Red Aura)
Talon, the punisher of the weak, polishes his chains and whips.(Red Aura)

< 1784h/1784H 284v/285V Pos: standing >
You quickly scan the area.
A vicious kuo-toan guard who is rather far off to your east.

< 1784h/1784H 284v/285V Pos: standing >
You quickly scan the area.
You see nothing.

< 1784h/1784H 284v/285V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: A Side Hallway, On the Western Side
</map>
A Side Hallway, On the Western Side
Obvious exits: -N -E -S# -W

< 1784h/1784H 283v/285V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: An Intersection of Hallways
</map>
An Intersection of Hallways
Obvious exits: -N -E -S -W

< 1784h/1784H 282v/285V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: A Poorly-Lit Hallway
</map>
A Poorly-Lit Hallway
Obvious exits: -N -E -S#

< 1784h/1784H 283v/285V Pos: standing >
You quickly scan the area.
A large duergar stair guard who is not far off to your north.
A large duergar stair guard who is not far off to your north.
Flog, the troll guardian who is close by to your east.

< 1784h/1784H 285v/285V Pos: standing >
You quickly scan the area.
A large duergar stair guard who is not far off to your north.

< 1784h/1784H 285v/285V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: The First Floor Guard Room
</map>

<map>
Zone: The Outcasts Tower.
Room: The First Floor Guard Room
</map>
The First Floor Guard Room
Obvious exits: -W
Flog, the troll guardian sits in his small room.(Red Aura)

< 1784h/1784H 284v/285V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: A Poorly-Lit Hallway
</map>
A Poorly-Lit Hallway
Obvious exits: -N -E -S#

< 1784h/1784H 283v/285V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: An Intersection of Hallways
</map>
An Intersection of Hallways
Obvious exits: -N -E -S -W

< 1784h/1784H 282v/285V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: A Side Hallway, On the Eastern Side
</map>
A Side Hallway, On the Eastern Side
Obvious exits: -N -E -S -W

< 1784h/1784H 283v/285V Pos: standing >
Alas, you cannot go that way. . . .

< 1784h/1784H 285v/285V Pos: standing >
You quickly scan the area.
An ogre initiate who is close by to your north.
An ogre initiate who is close by to your north.
A young swordsman who is close by to your south.
A young swordsman who is close by to your south.
A young swordsman who is close by to your south.
A punished initiate who is a brief walk away to your west.
Talon, the punisher who is a brief walk away to your west.

< 1784h/1784H 285v/285V Pos: standing >
You quickly scan the area.
An ogre initiate who is close by to your north.
An ogre initiate who is close by to your north.
A vicious kuo-toan guard who is close by to your east.
A young swordsman who is close by to your south.
A punished initiate who is a brief walk away to your west.
Talon, the punisher who is a brief walk away to your west.

< 1784h/1784H 285v/285V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: A Slimy Room Containing a Muck-Filled Pool
</map>

<map>
Zone: The Outcasts Tower.
Room: A Slimy Room Containing a Muck-Filled Pool
</map>
A Slimy Room Containing a Muck-Filled Pool
Obvious exits: -W -D
A vicious kuo-toan guard protects the pool.(Red Aura)

< 1784h/1784H 284v/285V Pos: standing >
You quickly scan the area.
A punished initiate who is rather far off to your west.
A punished initiate who is rather far off to your west.
Talon, the punisher who is rather far off to your west.
A vicious kuo-toan guard who is close by below you.

< 1784h/1784H 284v/285V Pos: standing >
You quickly scan the area.
A punished initiate who is rather far off to your west.
A vicious kuo-toan guard who is close by below you.

< 1784h/1784H 284v/285V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: Below a Mucky Pool
</map>

<map>
Zone: The Outcasts Tower.
Room: Below a Mucky Pool
</map>
Below a Mucky Pool
Obvious exits: -N -U
A vicious kuo-toan guard protects the pool.(Red Aura)

< 1784h/1784H 283v/285V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by to your north.
A vicious kuo-toan guard who is close by above you.

< 1784h/1784H 283v/285V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by to your north.
A huge alligator who is close by to your north.
A vicious kuo-toan guard who is close by above you.

< 1784h/1784H 285v/285V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: A Large, Slimy Cave
</map>

<map>
Zone: The Outcasts Tower.
Room: A Large, Slimy Cave
</map>
A Large, Slimy Cave
Obvious exits: -N -S
A patrolling guard walks through the halls of the tower.(holy)(Red Aura)
A huge alligator makes his home in the swamp.
A huge alligator makes his home in the swamp.

< 1784h/1784H 284v/285V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: Below The Swamp
</map>
Below The Swamp
Obvious exits: -N -S -U

< 1784h/1784H 283v/285V Pos: standing >

<map>
Zone: The Underworld.
Room: An Opening in the Alligator Marsh
</map>
An Opening in the Alligator Marsh
Obvious exits: -S -D

< 1784h/1784H 281v/285V Pos: standing >
Alas, you cannot go that way. . . .

< 1784h/1784H 283v/285V Pos: standing >
You quickly scan the area.
A huge alligator who is not far off to your south.
A vicious kuo-toan guard who is a brief walk away to your south.

< 1784h/1784H 285v/285V Pos: standing >
You take a deep breath of fresh air.
You quickly scan the area.
A patrolling guard who is not far off to your south.
A huge alligator who is not far off to your south.
A vicious kuo-toan guard who is a brief walk away to your south.

< 1784h/1784H 285v/285V Pos: standing >
A faint hum can be heard from the mace of light and darkness you are carrying.

< 1784h/1784H 285v/285V Pos: standing >

<map>
Zone: The Underworld.
Room: An Underground Alligator Nest
</map>
An Underground Alligator Nest
Obvious exits: -E -S -U
Some human-made marble talons lie here on the ground.
The corpse of a large alligator is lying here.
The corpse of a giant alligator is lying here.

< 1784h/1784H 283v/285V Pos: standing >
You quickly scan the area.
A large alligator who is close by to your east.
A huge alligator who is close by to your east.
A huge alligator who is close by to your east.
The wraith of Blaevyna who is close by to your south.
A large alligator who is close by to your south.

< 1784h/1784H 283v/285V Pos: standing >
You quickly scan the area.
A large alligator who is close by to your east.
A huge alligator who is close by to your east.
A giant alligator who is close by to your east.
The wraith of Blaevyna who is close by to your south.
The lich of Khrizkhraken, the duergar miner who is close by to your south.
The lich of a huge alligator who is close by to your south.
A Gnome who is close by to your south.
A large alligator who is close by to your south.

< 1784h/1784H 283v/285V Pos: standing >

<map>
Zone: The Underworld.
Room: An Opening in the Alligator Marsh
</map>
An Opening in the Alligator Marsh
Obvious exits: -S -D

< 1784h/1784H 281v/285V Pos: standing >
Your current terrain is:  UD-Water-Swim.

< 1784h/1784H 285v/285V Pos: standing >

<map>
Zone: The Underworld.
Room: An Underground Alligator Nest
</map>
An Underground Alligator Nest
Obvious exits: -E -S -U
Some human-made marble talons lie here on the ground.
The corpse of a large alligator is lying here.
The corpse of a giant alligator is lying here.

< 1784h/1784H 283v/285V Pos: standing >
Your current terrain is:  UD-Water-Swim.

< 1784h/1784H 283v/285V Pos: standing >

<map>
Zone: The Underworld.
Room: An Underground Alligator Nest
</map>

<map>
Zone: The Underworld.
Room: An Underground Alligator Nest
</map>
An Underground Alligator Nest
Obvious exits: -S -W
A large alligator makes its home in the cave.
A large alligator makes its home in the cave.
A huge alligator roams the area.
A huge alligator roams the area.
A giant alligator protects the nest here.

< 1784h/1784H 281v/285V Pos: standing >

<map>
Zone: The Underworld.
Room: An Underground Alligator Nest
</map>
An Underground Alligator Nest
Obvious exits: -E -S -U
Some human-made marble talons lie here on the ground.
The corpse of a large alligator is lying here.
The corpse of a giant alligator is lying here.

< 1784h/1784H 283v/285V Pos: standing >

<map>
Zone: The Underworld.
Room: An Opening in the Alligator Marsh
</map>
An Opening in the Alligator Marsh
Obvious exits: -S -D

< 1784h/1784H 281v/285V Pos: standing >
Looks like an exit.
You extend your sights downward.
An Underground Alligator Nest
Obvious exits: -E -S -U
Some human-made marble talons lie here on the ground.
The corpse of a large alligator is lying here.
The corpse of a giant alligator is lying here.

< 1784h/1784H 285v/285V Pos: standing >
Looks like an exit.
You extend your sights southward.
Below The Swamp
Obvious exits: -N -S -U

< 1784h/1784H 285v/285V Pos: standing >

<map>
Zone: The Underworld.
Room: An Underground Alligator Nest
</map>
An Underground Alligator Nest
Obvious exits: -E -S -U
Some human-made marble talons lie here on the ground.
The corpse of a large alligator is lying here.
The corpse of a giant alligator is lying here.

< 1784h/1784H 283v/285V Pos: standing >
You quickly scan the area.
A large alligator who is close by to your east.
A huge alligator who is close by to your east.
A giant alligator who is close by to your east.
The lich of a large roper who is close by to your south.
The lich of Khrizkhraken, the duergar miner who is close by to your south.
A Gnome who is close by to your south.
A large alligator who is close by to your south.

< 1784h/1784H 283v/285V Pos: standing >
Looks like an exit.
You extend your sights southward.
An Underground Alligator Nest
Obvious exits: -N -E
Fresh blood covers everything in the area.
The corpse of a large alligator is lying here.
[2] The corpse of a huge alligator is lying here.
The corpse of a giant alligator is lying here.
*The wraith of Blaevyna stands here. (minion) (Red Aura)
The lich of a large roper stands here. (minion) (Red Aura)
The lich of Khrizkhraken, the duergar miner stands here. (minion) (Red Aura)
The lich of a huge alligator stands here. (minion) (Red Aura)
A Gnome (small)  -= Tharnadian Mercenaries =- stands, floating here.(Red Aura)
A large alligator makes its home in the cave.

< 1784h/1784H 283v/285V Pos: standing >
You feel a rage start to come from within...

You are filled with a HUGE rush of BLOODLUST!

< 1784h/1784H 283v/285V Pos: standing >

<map>
Zone: The Underworld.
Room: An Underground Alligator Nest
</map>

<map>
Zone: The Underworld.
Room: An Underground Alligator Nest
</map>
An Underground Alligator Nest
Obvious exits: -N -E
Fresh blood covers everything in the area.
The corpse of a large alligator is lying here.
[2] The corpse of a huge alligator is lying here.
The corpse of a giant alligator is lying here.
*The wraith of Blaevyna stands here. (minion) (Red Aura)
The lich of a large roper stands here. (minion) (Red Aura)
The lich of Khrizkhraken, the duergar miner stands here. (minion) (Red Aura)
The lich of a huge alligator stands here. (minion) (Red Aura)
A Gnome (small)  -= Tharnadian Mercenaries =- stands, floating here.(Red Aura)
A large alligator makes its home in the cave.

< 1784h/1784H 281v/285V Pos: standing >
You snap into visibility.
[Damage: 20 ] -=[You feel a powerful rush of AnGEr as your impressive bludgeon strikes a Gnome.]=-
The wraith of Blaevyna suddenly attacks YOU!
The wraith of Blaevyna snaps into visibility.
The wraith of Blaevyna misses you.
The lich of a huge alligator suddenly attacks YOU!
-=[The lich of a huge alligator's weak punch grazes you.]=-

< 1783h/1784H 281v/285V Pos: standing >
< T: Kossan TP: sta TC:few scratches E: A Gnome sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
You surprise a Gnome with a blow to the back, leaving him momentarily confused.
[Damage:  3 ] -=[Your bludgeon grazes a Gnome.]=-
[Damage:  7 ] -=[Your decent bludgeon wounds a Gnome.]=-
[Damage:  4 ] -=[Your crude whip wounds a Gnome.]=-
[Damage:  4 ] -=[Your crude whip wounds a Gnome.]=-
[Damage: 20 ] -=[You feel a powerful rush of AnGEr as your impressive bludgeon strikes a Gnome.]=-
A Gnome dodges your futile attack.
A Gnome dodges your futile attack.
[Damage:  4 ] -=[Your crude bludgeon wounds a Gnome.]=-

< 1783h/1784H 281v/285V Pos: standing >
< T: Kossan TP: sta TC:few scratches E: A Gnome sta EP:  small wounds >
 You snap into visibility.

< 1783h/1784H 281v/285V Pos: standing >
< T: Kossan TP: sta TC:few scratches E: A Gnome sta EP:  small wounds >
 The lich of a huge alligator misses you.
The lich of a huge alligator misses you.

< 1783h/1784H 281v/285V Pos: standing >
< T: Kossan TP: sta TC:few scratches E: A Gnome sta EP:  small wounds >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage:  3 ] -=[Your weak whip wounds a Gnome.]=-
[Damage:  5 ] -=[Your bludgeon wounds a Gnome.]=-
[Damage:  2 ] -=[Your weak whip grazes a Gnome.]=-
[Damage:  2 ] -=[Your weak whip grazes a Gnome.]=-
You score a DEVASTATING HIT!!!!!
[Damage: 17 ] -=[Your impressive bludgeon strikes a Gnome.]=-
A Gnome dodges your futile attack.
A Gnome dodges your futile attack.
[Damage:  3 ] -=[Your weak bludgeon wounds a Gnome.]=-

< 1783h/1784H 281v/285V Pos: standing >
< T: Kossan TP: sta TC:few scratches E: A Gnome sta EP:  few wounds >
 The lich of a large roper suddenly attacks YOU!
The lich of a large roper misses you.

< 1783h/1784H 281v/285V Pos: standing >
< T: Kossan TP: sta TC:few scratches E: A Gnome sta EP:  few wounds >
 The lich of Khrizkhraken, the duergar miner suddenly attacks YOU!
You snap into visibility.
-=[The lich of Khrizkhraken, the duergar miner's weak punch grazes you.]=-

< 1782h/1784H 281v/285V Pos: standing >
< T: Kossan TP: sta TC:few scratches E: A Gnome sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage:  3 ] -=[Your weak bludgeon wounds a Gnome.]=-
[Damage:  4 ] -=[Your crude whip wounds a Gnome.]=-
[Damage: 23 ] -=[Your impressive bludgeon strikes a Gnome hard.]=-
[Damage: 23 ] -=[Your whip strikes a Gnome hard.]=-
[Damage: 17 ] -=[Your impressive whip strikes a Gnome.]=-
As you strike a Gnome, the power of your ancestors fill you with RAGE!
[Damage: 23 ] -=[Your impressive bludgeon strikes a Gnome very hard.]=-
[Damage: 24 ] -=[Your impressive bludgeon strikes a Gnome very hard.]=-
You miss a Gnome.
[Damage: 19 ] -=[Your bludgeon strikes a Gnome very hard.]=-

< 1782h/1784H 281v/285V Pos: standing >
< T: Kossan TP: sta TC:few scratches E: A Gnome sta EP:  nasty wounds >
 A Gnome gives an order to his followers.
The wraith of Blaevyna starts casting an offensive spell.
The lich of a huge alligator starts casting an offensive spell.

< 1782h/1784H 281v/285V Pos: standing >
< T: Kossan TP: sta TC:few scratches E: A Gnome sta EP:  nasty wounds >
 You parry a Gnome's lunge at you.
You snap into visibility.

< 1782h/1784H 281v/285V Pos: standing >
< T: Kossan TP: sta TC:few scratches E: A Gnome sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 23 ] -=[Your impressive bludgeon seriously wounds a Gnome.]=-
[Damage: 23 ] -=[Your bludgeon seriously wounds a Gnome.]=-
[Damage: 23 ] -=[Your impressive whip enshrouds a Gnome in a mist of blood.]=-
[Damage: 18 ] -=[Your impressive whip enshrouds a Gnome in a mist of blood.]=-
You miss a Gnome.
A Gnome dodges your futile attack.
[Damage: 20 ] -=[Your impressive bludgeon causes a Gnome to grimace in pain.]=-
[Damage: 18 ] -=[Your impressive bludgeon critically injures a Gnome.]=-
A Gnome is incapacitated and will slowly die, if not aided.
You score a DEVASTATING HIT!!!!!
[Damage:  6 ] -=[Your decent bludgeon hits a Gnome.]=-
A Gnome's pair of taut dwarfhide gloves [superior] was completely destroyed by the massive blow!
A Gnome's unearthly stone charm was completely destroyed by the massive blow!
A Gnome's gnomish ear amplifier was completely destroyed by the massive blow!
The lich of a huge alligator stops following a Gnome.
The lich of a huge alligator stops invoking abruptly!
The lich of Khrizkhraken, the duergar miner stops following a Gnome.
The lich of a large roper stops following a Gnome.
The wraith of Blaevyna stops following a Gnome.
The wraith of Blaevyna stops invoking abruptly!
A Gnome is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Kossan by 13333333.