The death of [52 Necrolyte] Guacho -= Tharnadian Mercenaries =- (Githzerai)

in The Waters of the Abyss

from the perspective of [56 Pyrokinetic] Aik -=Denizens of Lloth=- (Githyanki)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head>       the eladrin-bone crown of the obyriths of endurance (magic) (humming)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        an earring of frozen Styx water [superior] (magic) (glowing)
<worn in ear>        an emerald disc fashioned from bone (magic)
<worn on face>       the petrified visage of Lord Nymav K'haar [poor]
<worn around neck>   a necklace of dangling bones and relics of health (magic) (humming)
<worn around neck>   a black diamond necklace with glowing spheres [poor] (magic)
<worn on body>       a mithril breastplate with a golden cross [superior] (magic) (glowing) [83%]
<worn about body>    an ethereal symbiote of the inner planes (magic) (humming) [65%]
<worn on back>       a large leather backpack
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of greater strength (magic) (glowing)
<worn about waist>   a vortex of air forming a sash of health
<worn on belt buckle>A swirling mass of black smoke and hot ash of health (magic) (humming)
<attached to belt>   a metal flask marked "teleport" (glowing)
<worn on arms>       some blue dragonscale shoulder guards of endurance (magic)
<held as shield>     the shield of the battle dragon (magic)
<worn around wrist>  a bracelet of dracolich hide of damage (magic) (humming) [56%]
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic)
<worn on hands>      the cubes of protection [superior] with a strange sharp rubin (humming) [52%]
<worn on finger>     a ring of the Neogi Lords [superior] (glowing)
<worn on finger>     the ring of the Netherworld (magic) (glowing)
<held>               the heartstone of Sakaslan [poor] (magic) (glowing) [88%]
<worn on legs>       a pair of flayed illithid hide leggings of endurance (glowing) [62%]
<worn on feet>       a pair of clawed demon-hide moccasins

Level: 56   Race: Githyanki   Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 979(979)   Mana: 1589(1589)   Moves: 241(241)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 89%
Status:  Standing.
         Negative Shielded
Frags:   +17.21   Deaths:   90
Detecting:      Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid Undead Living Animals
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Inertial-Barrier Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Sneaking Tower of Iron Will Lightfooted GlobeOfDarkness
Combat Pulse:   19 Spell Pulse:  0.86 
Leaderboard Points: 6609 

Active Spells:
--------------
roar of heroes (4 minutes)
lifelust (24 minutes)
stone skin (3 minutes)
vitality (13 minutes)
lionrage (14 minutes)
hawkvision (13 minutes)
elephantstrength (34 minutes)
enhance agility (49 minutes)
enhance strength (49 minutes)
adrenaline control (16 minutes)
combat mind (34 minutes)
protection from undead (17 minutes)
energy containment (19 minutes)
inertial barrier (14 minutes)
cannibalize (21 minutes)
rested bonus (111 minutes)
aura sight (20 minutes)
tower of iron will (12 minutes)
flesh armor (9 minutes)


< 979h/979H 241v/241V Pos: standing >
                      
                      
                      
                      
                      
          <     S     
        S             
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Galleon Rubber Ducky II floats here.
Weapon [5]: [Large Ballistae] has finished reloading.
Weapon [6]: [Large Ballistae] has finished reloading.
Weapon [7]: [Large Ballistae] has finished reloading.

< 979h/979H 241v/241V Pos: standing >
Contact listing                                               H:251 S:51 
=========================================================================|
[DX] S.S. Bong Water                X:56  Y:50  R:5.4   B:82  H:260 S:64 |RF
[EI] Argh!                          X:48  Y:49  R:2.0   B:253 H:225 S:0  |FR

< 979h/979H 241v/241V Pos: standing >
                      
                      
                      
                      
                      
          <    S      
        S             
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Galleon Rubber Ducky II floats here.

< 979h/979H 241v/241V Pos: standing >
Autosaving...

< 979h/979H 241v/241V Pos: standing >
                      
                      
                      
                      
               S      
        S <           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Galleon Rubber Ducky II floats here.

< 979h/979H 241v/241V Pos: standing >
Speed set to 0.

< 979h/979H 241v/241V Pos: standing >
                      
                      
                      
                      
               S      
         S<           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Galleon Rubber Ducky II floats here.

< 979h/979H 241v/241V Pos: standing >
Contact listing                                               H:251 S:37 
=========================================================================|
[DX] S.S. Bong Water                X:55  Y:51  R:5.1   B:80  H:260 S:64 |RF
[EI] Argh!                          X:49  Y:50  R:1.1   B:256 H:225 S:0  |FR

< 979h/979H 241v/241V Pos: standing >
                      
                      
                      
                      
               S      
         S<           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Galleon Rubber Ducky II floats here.

< 979h/979H 241v/241V Pos: standing >
You disembark this ship.
                      
                      
                      
                      
               S      
         S@           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Galleon Rubber Ducky II floats here.

< 979h/979H 241v/241V Pos: standing >
                      
                      
                      
                      
                S     
          @S          
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Clipper Argh! floats here.

< 979h/979H 185v/241V Pos: standing >

< 979h/979H 185v/241V Pos: standing >
You board the Clipper Argh!.
Aboard the Clipper Argh!
Obvious exits: -N

< 979h/979H 185v/241V Pos: standing >

< 979h/979H 185v/241V Pos: standing >
Aboard the Clipper Argh!
Obvious exits: -N -S
A Githzerai (medium)  -= Tharnadian Mercenaries =- stands in mid-air here.(Red Aura)

< 979h/979H 184v/241V Pos: standing >
You do not see that here.

< 979h/979H 184v/241V Pos: standing >
                      
                      
                      
                      
               S      
          vS          
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Clipper Argh! floats here.

< 979h/979H 185v/241V Pos: standing >
A Githzerai disembarks this ship.

< 979h/979H 189v/241V Pos: standing >
Psionicists use the command will to use their abilities.

< 979h/979H 194v/241V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (neutral)       
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (slightly good) 
   Clan Stoutdorf Settlement                     (neutral)       
  *Kobold Settlement                             (very evil)     
   The High Moor Forest                          (neutral)       
  *The Stone Tomb of Kelek                       (slightly evil) 
  *Orrak                                         (slightly evil) 
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
  *Village of Werrun                             (neutral)       
   Nizari                                        (slightly good) 
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (slightly good) 
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
  *Drustl's Yerdonia Enslaved                    (very evil)     
   The Obsidian Citadel                          (slightly evil) 
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
  *The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (very good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (slightly evil) 
   Prison of Fort Boyard                         (neutral)       
  *The Ancient Halls of Ironstar                 (slightly evil) 
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (slightly good) 
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (very evil)     
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (neutral)       
   The Para-Elemental Plane of Smoke             (slightly evil) 
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (evil)          
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (evil)          
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (neutral)       
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (neutral)       
   Plane of Earth                                (neutral)       
  *Sevenoaks                                     (evil)          
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (slightly evil) 
   The Hall of Knighthood                        (slightly evil) 
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (slightly evil) 
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (slightly evil) 
  *Lost Temple of Tikitzopl                      (slightly good) 
   The Scorched Valley                           (slightly evil) 
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (evil)          
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (very evil)     
  *The Fortress of Dreams                        (slightly evil) 
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (slightly evil) 
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (slightly evil) 
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
  *The Hall of the Ancients                      (slightly good) 
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (slightly evil) 
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (evil)          
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 979h/979H 196v/241V Pos: standing >
You disembark this ship.
                      
                      
                      
                      
              S       
        P @S          
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Clipper Argh! floats here.

< 979h/979H 201v/241V Pos: standing >

< 979h/979H 203v/241V Pos: standing >
You do not see that here.

< 979h/979H 205v/241V Pos: standing >
You do not see that here.

< 979h/979H 207v/241V Pos: standing >
Psionicists use the command will to use their abilities.

< 979h/979H 209v/241V Pos: standing >
                      
                      
                      
                      
              S       
         P@SS         
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W

< 979h/979H 156v/241V Pos: standing >
                      
                      
                      
                      
               S      
          @ SS        
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
A Githzerai (medium)  -= Tharnadian Mercenaries =- stands in mid-air here.(Red Aura)

< 979h/979H 102v/241V Pos: standing >

< 979h/979H 104v/241V Pos: standing >
Psionicists use the command will to use their abilities.

< 979h/979H 111v/241V Pos: standing >
You do not see that here.

< 979h/979H 115v/241V Pos: standing >
You do not see that here.

< 979h/979H 116v/241V Pos: standing >
Psionicists use the command will to use their abilities.

< 979h/979H 125v/241V Pos: standing >
Psionicists use the command will to use their abilities.

< 979h/979H 133v/241V Pos: standing >
You do not see that here.

< 979h/979H 136v/241V Pos: standing >
You do not see that here.

< 979h/979H 138v/241V Pos: standing >
                      
                      
                      
                      
                      
         P@SS         
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W

< 979h/979H 84v/241V Pos: standing >

< 979h/979H 86v/241V Pos: standing >
                      
                      
                      
                      
                      
          @ SS        
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
A Githzerai (medium)  -= Tharnadian Mercenaries =- stands in mid-air here.(Red Aura)

< 979h/979H 33v/241V Pos: standing >

< 979h/979H 35v/241V Pos: standing >
You do not see that here.

< 979h/979H 46v/241V Pos: standing >
You do not see that here.

< 979h/979H 48v/241V Pos: standing >

		Score information for Aik

Level: 56   Race: Githyanki   Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 979(979)   Mana: 1589(1589)   Moves: 49(241)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 89%
Status:  Standing.
         Negative Shielded
Frags:   +17.21   Deaths:   90
Detecting:      Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid Undead Living Animals
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Inertial-Barrier Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Sneaking Tower of Iron Will Lightfooted GlobeOfDarkness
Combat Pulse:   19 Spell Pulse:  0.86 
Leaderboard Points: 6609 

Active Spells:
--------------
roar of heroes (4 minutes)
lifelust (24 minutes)
stone skin (3 minutes)
vitality (13 minutes)
lionrage (14 minutes)
hawkvision (13 minutes)
elephantstrength (34 minutes)
enhance agility (49 minutes)
enhance strength (49 minutes)
adrenaline control (16 minutes)
combat mind (34 minutes)
protection from undead (17 minutes)
energy containment (19 minutes)
inertial barrier (14 minutes)
cannibalize (21 minutes)
rested bonus (111 minutes)
aura sight (20 minutes)
tower of iron will (12 minutes)
flesh armor (9 minutes)


< 979h/979H 49v/241V Pos: standing >
You're too exhausted.

< 979h/979H 51v/241V Pos: standing >
                      
                      
                      
                      
                      
          @SSS        
                      
                      
                      
                      
                      
Psionicists use the command will to use their abilities.
Nazz sneaks in from the east.

< 979h/979H 58v/241V Pos: standing >
                      
                      
                      
                      
                      
          @SSS        
                      
                      
                      
                      
                      

< 979h/979H 60v/241V Pos: standing >
You do not see that here.
Nazz suddenly attacks a Githzerai!
Nazz snaps into visibility.
Nazz's crush wounds a Githzerai.

< 979h/979H 67v/241V Pos: standing >
You do not see that here.

< 979h/979H 69v/241V Pos: standing >
Psionicists use the command will to use their abilities.

< 979h/979H 71v/241V Pos: standing >
Psionicists use the command will to use their abilities.
You feel the bloodlust in your heart as you hear the death cry of a Githzerai.
A Githzerai is dead! R.I.P.

< 979h/979H 84v/241V Pos: standing >
You do not see or have the corpse.

< 979h/979H 85v/241V Pos: standing >
You do not see a essence here.

< 979h/979H 87v/241V Pos: standing >
You do not see that here.

< 979h/979H 89v/241V Pos: standing >
You do not see that here.

< 979h/979H 91v/241V Pos: standing >
You do not see that here.

< 979h/979H 93v/241V Pos: standing >
                      
                      
                      
                      
                      
          @SSS        
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
*Nazz  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
You sense a lifeform nearby.

< 979h/979H 96v/241V Pos: standing >
Nazz fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!


< 979h/979H 103v/241V Pos: standing >
You do not see that here.

< 979h/979H 111v/241V Pos: standing >
You do not see that here.

< 979h/979H 112v/241V Pos: standing >
                      
                      
                      
                      
                      
          @SSS        
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
*Nazz  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
You sense a lifeform nearby.

< 979h/979H 114v/241V Pos: standing >
You do not see that here.

< 979h/979H 132v/241V Pos: standing >
You do not see that here.

< 979h/979H 134v/241V Pos: standing >
You don't find anything you didn't see before.

< 979h/979H 136v/241V Pos: standing >
Nazz madly swings his weapon...
Nazz snaps into visibility.
Nazz's powerful crush strikes a Githzerai.
Nazz snaps into visibility.
A sense of WiLD HAtE surrounds Nazz as his mighty crush strikes a Githzerai hard.
Nazz's warhammer of the ancient dwarven battleragers smashes into a Githzerai, causing them to scream in pain!
Nazz snaps into visibility.
Nazz's skin seems to turn to stone.

< 979h/979H 150v/241V Pos: standing >
Nazz snaps into visibility.
Nazz's impressive crush strikes a Githzerai.
Nazz snaps into visibility.
A sense of WiLD HAtE surrounds Nazz as his mighty crush strikes a Githzerai very hard.
Nazz's smouldering forge hammer of Urtengor explodes with a massive shockwave!
Nazz snaps into visibility.
A burst of pure fire leaps from Nazz burning the flesh off of a Githzerai.
A flaming conflagration spews from Nazz striking a Githzerai full on!
Nazz snaps into visibility.
A sense of WiLD HAtE surrounds Nazz as his crush enshrouds a Githzerai in a mist of blood.
Nazz snaps into visibility.
Nazz's powerful crush seriously wounds a Githzerai.
Nazz snaps into visibility.
Nazz's impressive crush strikes a Githzerai very hard.
Nazz snaps into visibility.
Nazz's powerful crush seriously wounds a Githzerai.
Nazz snaps into visibility.
A Githzerai clambers to his feet.

< 979h/979H 157v/241V Pos: standing >
You do not see that here.

< 979h/979H 166v/241V Pos: standing >
You do not see that here.

< 979h/979H 168v/241V Pos: standing >
Nazz dodges a Githzerai's attack.
Nazz snaps into visibility.
Nazz snaps into visibility.
A sense of WiLD HAtE surrounds Nazz as his powerful crush enshrouds a Githzerai in a mist of blood.
Nazz snaps into visibility.
Nazz's crush seriously wounds a Githzerai.
Nazz snaps into visibility.
Nazz's impressive crush enshrouds a Githzerai in a mist of blood.
Nazz snaps into visibility.
Nazz's fine crush enshrouds a Githzerai in a mist of blood.
Nazz snaps into visibility.
Nazz's impressive crush critically injures a Githzerai.
A Githzerai is stunned!
Nazz snaps into visibility.
Nazz's fine crush hits a Githzerai.
A Githzerai's pendant of the aboleth [poor] was completely destroyed by the massive blow!
A Githzerai's majestic feather of a roc [poor] was completely destroyed by the massive blow!
A Githzerai's pair of troll-hide sleeves was completely destroyed by the massive blow!
A Githzerai's boots of the four winds [poor] was completely destroyed by the massive blow!
A Githzerai's eye of gorgimera Xiizhaha [poor] was completely destroyed by the massive blow!
A Githzerai's wad of spawn goo [superior] was completely destroyed by the massive blow!
A Githzerai's ethereal hexagon of life-force [superior] was completely destroyed by the massive blow!
A Githzerai is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Aik by 13333333.
The smell of fresh blood enters your body, infusing you with power!