The death of [18 Ranger] Waclya (Human)

in The Bloodmoon Rising Tavern

from the perspective of [51 Thief] Rhak -=Denizens of Lloth=- (Goblin)

<worn as a badge>    the mark of the saboteur of power
<worn on head>       a blood-red Vistani bandana of damage
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a bone pick of regeneration
<worn in ear>        a lightning earring [poor]
<worn on face>       a shadow mask [superior]
<worn around neck>   a glowing necklace of power of precision (glowing)
<worn around neck>   an amulet of chaos of strength [87%]
<worn on body>       the legendary platemail of defense [85%]
<worn about body>    a shimmering translucent cloak (humming)
<worn as quiver>     a hunters quiver
<worn about waist>   the threads of astral projection [superior] made by Virion (glowing)
<worn on belt buckle>a four-leaf clover [superior] [85%]
<attached to belt>   a disguise kit
<worn on arms>       a pair of frost-rimed cold iron vambraces [poor] [70%]
<worn around wrist>  a bracelet of woven willow leaves [superior]
<worn around wrist>  a pitch-black bracelet [superior]
<worn on hands>      the gauntlets of the lifestealer with a strange dark bloodstone (glowing) [89%]
<worn on finger>     an obsidian circle of precision
<worn on finger>     an obsidian circle of precision
<primary weapon>     a darksteel rapier [superior] with a strange black stone (glowing) [86%]
<secondary weapon>   the dagger of Wind[100h 48m 25s]
<worn on legs>       a pair of vapor leggings [77%]
<worn on feet>       a pair of clawed demon-hide moccasins

     ******M    
      *M+**^*   
       ^M+M+++  
      *M+*^*.*  
     M^@*****.  
   MMMM^***^M.  
 MMMMMMM*^*..^  
  MMMMM^^**..   
     MMM^**.    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 803h/803H 292v/307V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your north.
A Town Guardian who is close by to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
A controller who is not far off to your north.
An elite guard who is not far off to your north.

< 803h/803H 293v/307V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
A controller who is not far off to your north.
An elite guard who is not far off to your north.

< 803h/803H 293v/307V Pos: standing >
     ******M    
      *M+**^*   
       ^MM++++  
      *M+*^*.*  
     M^@*****.  
   MMMM^***^M.  
 MMMMMMM*^*..^  
  MMMMM^^**..   
     MMM^**.    

< 803h/803H 294v/307V Pos: standing >

		Score information for Rhak

Level: 51   Race: Goblin   Class: Rogue / Thief Sex: Male
Hit points: 803(803)  Moves: 295(307)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 82%
Status:  Standing.
Frags:   +2.41   Deaths:   22
Disguised as: an orc shaman (Good)
Detecting:      Invisible Life Heat
Protected from: All but High Circle Spells
Protected by:   Slow Poison
Enchantments:   Hawkvision Ultravision Farsee Fly Aware Haste Invisibility Listen Sneaking GlobeOfDarkness
Combat Pulse:   13 Spell Pulse:  0.73 
Leaderboard Points:  855 

Active Spells:
--------------
rested bonus (150 minutes)
pantherspeed (30 minutes)
vitality (10 minutes)
elephantstrength (11 minutes)
detect invisibility (31 minutes)
stone skin (2 minutes)


< 803h/803H 295v/307V Pos: standing >
     ******M    
      *M+**^*   
       ^M+++++  
      *M+*^*.*  
     M^@*****.  
   MMMM^***^M.  
 MMMMMMM*^*..^  
  MMMMM^^**..   
     MMM^**.    

< 803h/803H 296v/307V Pos: standing >
     ******M    
      *M+**^*   
       ^M+++++  
      *MM*^*.*  
     M^@*****.  
   MMMM^***^M.  
 MMMMMMM*^*..^  
  MMMMM^^**..   
     MMM^**.    

< 803h/803H 298v/307V Pos: standing >
     ******M    
      *M+**^*   
       ^M+++++  
      *M+*^*.*  
     M^@*****.  
   MMMM^***^M.  
 MMMMMMM*^*..^  
  MMMMM^^**..   
     MMM^**.    

< 803h/803H 300v/307V Pos: standing >
     M^**^*.^^    
      *******..   
       *M+**^**.  
        ^M++++++  
       *@+*^*.**  
      M^******..  
    MMMM^***^M.^  
  MMMMMMM*^*..^   
   MMMMM^^**..    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A highwayman stands here, scanning the roads protected by Tharnadia.
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 803h/803H 299v/307V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Southern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Southern City Gates
</map>
Outside the Southern City Gates
Obvious exits: -N# -S
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 803h/803H 299v/307V Pos: standing >
Ok.

< 803h/803H 299v/307V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Southern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Southern City Gates
</map>
Inside the Southern City Gates
Obvious exits: -E -S -W
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the area.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 803h/803H 299v/307V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 803h/803H 300v/307V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A stray dog who is not far off to your east.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A controller who is close by to your south.
An elite guard who is close by to your south.

< 803h/803H 307v/307V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Road Under the Southern Tower
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Road Under the Southern Tower
</map>
Road Under the Southern Tower
Obvious exits: -N# -E -W -U
A young man in leather armor seems to be patrolling the area.

< 803h/803H 306v/307V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -N -W
A large wandering dog is here, growling at you.

< 803h/803H 305v/307V Pos: standing >
Alas, you cannot go that way. . . .

< 803h/803H 305v/307V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -E -S
A young man in leather armor seems to be patrolling the area.

< 803h/803H 305v/307V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your east.
A tharnadian thief-hunter who is close by to your east.
A militia guard who is not far off to your east.
A stray dog who is close by to your south.

< 803h/803H 306v/307V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 803h/803H 306v/307V Pos: standing >

< 803h/803H 307v/307V Pos: standing >

< 803h/803H 307v/307V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Wall Road
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Wall Road
</map>
The Southern Wall Road
Obvious exits: -E -S# -W
A stray tomcat is darting after rodents, here.
A tharnadian thief-hunter watches over the town streets intently.

< 803h/803H 306v/307V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 803h/803H 306v/307V Pos: standing >

< 803h/803H 306v/307V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -N -W
A young man in leather armor seems to be patrolling the walls.

< 803h/803H 305v/307V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 803h/803H 305v/307V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your north.
A human merchant who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
A young cleric who is rather far off to your north.
Sarn, the banker who is in the distance to your north.
A stray cat who is close by to your west.
A tharnadian thief-hunter who is close by to your west.
A militia guard who is not far off to your west.

< 803h/803H 307v/307V Pos: standing >
The road continues to the north.
You extend your sights northward.
Road beneath the Gate Tower
Obvious exits: -N -S -U
A tharnadian thief-hunter watches over the town streets intently.

< 803h/803H 307v/307V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Road beneath the Gate Tower
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Road beneath the Gate Tower
</map>
Road beneath the Gate Tower
Obvious exits: -N -S -U
A tharnadian thief-hunter watches over the town streets intently.

< 803h/803H 306v/307V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
A Human (medium) stands here (Newbie). (Non-Fraggable)
A human merchant from another town stands here, perusing Tharnadia.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A Human leaves south.

< 803h/803H 305v/307V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U

< 803h/803H 304v/307V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 803h/803H 304v/307V Pos: standing >
You quickly scan the area.
A young cleric who is close by to your north.
Sarn, the banker who is not far off to your north.
A human merchant who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A tharnadian thief-hunter who is not far off to your south.
A militia guard who is a brief walk away to your south.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 803h/803H 307v/307V Pos: standing >
You quickly scan the area.
A young cleric who is close by to your north.
Sarn, the banker who is not far off to your north.
A human merchant who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A tharnadian thief-hunter who is not far off to your south.
A militia guard who is a brief walk away to your south.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 803h/803H 307v/307V Pos: standing >

< 803h/803H 307v/307V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -N -S -W
A tharnadian thief-hunter watches over the town streets intently.
A young cleric is standing here, smiling at you warmly.

< 803h/803H 306v/307V Pos: standing >
You quickly scan the area.
Sarn, the banker who is close by to your north.
A human merchant who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A tharnadian thief-hunter who is a brief walk away to your south.
A militia guard who is rather far off to your south.
A tharnadian thief-hunter who is not far off to your west.

< 803h/803H 306v/307V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 803h/803H 306v/307V Pos: standing >
The road along the northern wall leads to the west.
You extend your sights westward.
The Northern Wall Road
Obvious exits: -E -W

< 803h/803H 306v/307V Pos: standing >
Obvious exits:
    North- (open door) Tharnadian Bank
    South- Road Beneath the Gate Tower
    West - The Northern Wall Road

< 803h/803H 306v/307V Pos: standing >
The door is open.
The Tharnadian Bank lies to the north.
You extend your sights northward.
Tharnadian Bank
Obvious exits: -S
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
A large wooden counter is here, with a sign posted on it.
A greedy looking banker stands behind the counter, eyeing you curiously.

< 803h/803H 306v/307V Pos: standing >
A faint hum can be heard from the legendary platemail of defense you are carrying.

< 803h/803H 306v/307V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U

< 803h/803H 305v/307V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
A human merchant from another town stands here, perusing Tharnadia.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 803h/803H 304v/307V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Road beneath the Gate Tower
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Road beneath the Gate Tower
</map>
Road beneath the Gate Tower
Obvious exits: -N -S -U
A tharnadian thief-hunter watches over the town streets intently.

< 803h/803H 303v/307V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -N -W
A young man in leather armor seems to be patrolling the walls.

< 803h/803H 303v/307V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 803h/803H 303v/307V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Wall Road
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Wall Road
</map>
The Southern Wall Road
Obvious exits: -E -S -W
A young man in leather armor seems to be patrolling the area.
A stray tomcat is darting after rodents, here.
A tharnadian thief-hunter watches over the town streets intently. (casting) 

< 803h/803H 306v/307V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 803h/803H 306v/307V Pos: standing >
A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the word 'abrazak'

< 803h/803H 306v/307V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A Human who is close by to your south.
A drunk who is close by to your south.
A peacekeeper who is close by to your south.
The bartender who is close by to your south.
The waiter who is close by to your south.
A stray dog who is close by to your west.

< 803h/803H 306v/307V Pos: standing >
The glass is open.
The Bloodmoon Rising Tavern lies to the south.
You extend your sights southward.
The Bloodmoon Rising Tavern
Obvious exits: -N -U
A Human (medium) stands here (Newbie). (Non-Fraggable)
A tavern patron is singing here, drunk out of his mind.
An off-duty peacekeeper is relaxing here, drunk and singing merrily.
(Q)The bartender is standing here, serving drinks to his customers.
A waiter dressed in white stands here, ready to serve the patrons.

< 803h/803H 306v/307V Pos: standing >

< 803h/803H 306v/307V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -E -S
A large wandering dog is here, growling at you.

< 803h/803H 305v/307V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 803h/803H 305v/307V Pos: standing >
A stray dog leaves east.

< 803h/803H 307v/307V Pos: standing >

		Score information for Rhak

Level: 51   Race: Goblin   Class: Rogue / Thief Sex: Male
Hit points: 803(803)  Moves: 307(307)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 82%
Status:  Standing.
Frags:   +2.41   Deaths:   22
Disguised as: an orc shaman (Good)
Detecting:      Invisible Life Heat
Protected from: All but High Circle Spells
Protected by:   Slow Poison
Enchantments:   Hawkvision Ultravision Farsee Fly Aware Haste Invisibility Listen Sneaking GlobeOfDarkness
Combat Pulse:   13 Spell Pulse:  0.73 
Leaderboard Points:  855 

Active Spells:
--------------
rested bonus (149 minutes)
pantherspeed (29 minutes)
vitality (9 minutes)
elephantstrength (10 minutes)
detect invisibility (30 minutes)
stone skin (1 minute)


< 803h/803H 307v/307V Pos: standing >
A militia guard enters from the east.

< 803h/803H 307v/307V Pos: standing >
You don't see that here.

< 803h/803H 307v/307V Pos: standing >
A faint hum can be heard from the legendary platemail of defense you are carrying.

< 803h/803H 307v/307V Pos: standing >
The road leaves east.
You extend your sights eastward.
The Southern Wall Road
Obvious exits: -E -S -W
A large wandering dog is here, growling at you.
A stray tomcat is darting after rodents, here.
A tharnadian thief-hunter watches over the town streets intently.

< 803h/803H 307v/307V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Wall Road
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Wall Road
</map>
The Southern Wall Road
Obvious exits: -E -S -W
A large wandering dog is here, growling at you.
A stray tomcat is darting after rodents, here.
A tharnadian thief-hunter watches over the town streets intently.

< 803h/803H 306v/307V Pos: standing >
The glass is open.
The Bloodmoon Rising Tavern lies to the south.
You extend your sights southward.
The Bloodmoon Rising Tavern
Obvious exits: -N -U
A Tharnadian honor guard is resting here after having worked a long shift.
A Human (medium) stands here (Newbie). (Non-Fraggable)
A tavern patron is singing here, drunk out of his mind.
An off-duty peacekeeper is relaxing here, drunk and singing merrily.
(Q)The bartender is standing here, serving drinks to his customers.
A waiter dressed in white stands here, ready to serve the patrons.

< 803h/803H 306v/307V Pos: standing >
You dodge a bash from a tharnadian thief-hunter, who loses his balance and falls.
A halo of white light descends upon a tharnadian thief-hunter burning your soul.
You snap into visibility.
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 10 ] -=[Your fine slash wounds a tharnadian thief-hunter.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
You score a CRITICAL HIT!!!!!
[Damage: 22 ] -=[Your powerful pierce strikes a tharnadian thief-hunter.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
...Suddenly, you are engulfed in a swwirling tornado of wind... And swept from battle!

< 803h/803H 306v/307V Pos: standing >
PooF! You perform an evasive maneouver, quickling darting into the shadows!

< 803h/803H 306v/307V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Bloodmoon Rising Tavern
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Bloodmoon Rising Tavern
</map>
The Bloodmoon Rising Tavern
Obvious exits: -N -U
A Tharnadian honor guard is resting here after having worked a long shift.
A Human (medium) stands here (Newbie). (Non-Fraggable)
A tavern patron is singing here, drunk out of his mind.
An off-duty peacekeeper is relaxing here, drunk and singing merrily.
(Q)The bartender is standing here, serving drinks to his customers.
A waiter dressed in white stands here, ready to serve the patrons.

< 803h/803H 306v/307V Pos: standing >
You snap into visibility.
[Damage: 74 ] -=[A Human makes a strange sound as you place a darksteel rapier [superior] with a strange black stone in his back.]=-

< 803h/803H 306v/307V Pos: standing >
< T: Rhak TP: sta TC:excellent E: A Human sta EP:  awful >
 The bartender stands to the side, evaluating the fray.

< 803h/803H 306v/307V Pos: standing >
< T: Rhak TP: sta TC:excellent E: A Human sta EP:  awful >
 You do a fancy maneuver, tripping a Human.

< 803h/803H 306v/307V Pos: standing >
< T: Rhak TP: sta TC:excellent E: A Human sit EP:  awful >
 A honor guard watches the battle in amusement.

< 803h/803H 306v/307V Pos: standing >
< T: Rhak TP: sta TC:excellent E: A Human sit EP:  awful >
 A peacekeeper frowns in boredom at the obviously one-sided struggle.

< 803h/803H 306v/307V Pos: standing >
< T: Rhak TP: sta TC:excellent E: A Human sit EP:  awful >
 Your improved dexterity grants you an additional attack!
[Damage: 22 ] -=[Your pierce grievously wounds a Human.]=-
[Damage: 14 ] -=[Your impressive slash hits a Human.]=-
A Human's wicked looking collar [superior] was completely destroyed by the massive blow!
A Human's pair of studded leather boots was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.