The death of [53 Reaper] Qrr -=Denizens of Lloth=- (Githyanki)

in A Long Corridor of Marble

from the perspective of [56 Wildmage] Grif -= Tharnadian Mercenaries =- (Gnome)

<worn as a badge>    a frost dragon's eye [superior] (glowing)
<worn on head>       an ancient crown of elven royalty (magic) (glowing) (humming)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a tiny seashell (magic)
<worn in ear>        a black pearl earring [superior]
<worn on face>       a Tukluk spirit mask [superior]
<worn around neck>   a pleasant necklace of flowers [76%]
<worn around neck>   an amulet of the Neogi Lords [superior] (magic)
<worn on body>       the armor of a MaDMaN (magic)
<worn about body>    a dark-blue robe of stars and moons (magic) (humming)
<worn on back>       an ermineskin backpack
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist>   a belt of fresh blood [poor]
<worn on belt buckle>a soul sceptre [poor] (magic) (glowing)
<attached to belt>   a tome of immeasurable knowledge [poor] (magic) (glowing) (humming)
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn on arms>       some blue dragonscale shoulder guards of endurance (magic)
<held as shield>     a gold tablet entitled "The Holy Code of Honor"
<worn around wrist>  the bangle of immunity [superior] (magic) (glowing)
<worn around wrist>  a bracelet of dracolich teeth [superior] (magic) (glowing)
<worn on finger>     a ring of regeneration of damage (magic) (glowing)
<worn on finger>     the ring of the Netherworld (magic) (glowing) [88%]
<primary weapon>     a rune-covered svalich wood quarterstaff [poor] (magic)
<worn on legs>       the centaurian legplates of honor (magic)
<worn on feet>       a pair of shadowseed stone boots [poor]

[3] A long shining sword lies here. (glowing)
A large ape-like creature goes about his business here.
A large stag stands here proudly.
Tkil sneaks in from the east.

< 852h/852H 181v/185V Pos: standing >
You quickly scan the area.
A large stag who is close by to your west.
A large apeman who is a brief walk away to your west.
A doe who is rather far off to your west.

< 852h/852H 182v/185V Pos: standing >

< 852h/852H 184v/185V Pos: standing >
A Dark Forest Path
Obvious exits: -E -W
[3] A long shining sword lies here. (glowing)
*Tkil  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.(Illusion)
A large ape-like creature goes about his business here.
A large stag stands here proudly.

< 852h/852H 185v/185V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Dark Forest Path
Obvious exits: -E -W
The corpse of a Tikitzopl guardsman is lying here.
A large stag stands here proudly.

< 852h/852H 185v/185V Pos: standing >
Tkil gives you the temple key.

< 852h/852H 185v/185V Pos: standing >
A Dark Forest Path
Obvious exits: -E -W
The corpse of a Tikitzopl guardsman is lying here.
A large stag stands here proudly.

< 852h/852H 183v/185V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Dark Forest Path
Obvious exits: -E -S -W

< 852h/852H 183v/185V Pos: standing >
You quickly scan the area.
A large apeman who is close by to your east.
A large stag who is close by to your east.
A large stag who is a brief walk away to your east.
A large apeman who is not far off to your west.
A doe who is a brief walk away to your west.

< 852h/852H 183v/185V Pos: standing >
A Dark Forest Path
Obvious exits: -E -S -W

< 852h/852H 181v/185V Pos: standing >
Looks like an exit.
You extend your sights southward.
A Sacrificial Pit
Obvious exits: -N -S
A large ape-like creature goes about his business here.
(Q)The Sacrificial Leader stands here, waiting for more animals to sacrifice.

< 852h/852H 185v/185V Pos: standing >
A Dark Forest Path
Obvious exits: -E -W
A large ape-like creature goes about his business here.
Tkil sneaks in from the east.

< 852h/852H 183v/185V Pos: standing >
A Dark Forest Path
Obvious exits: -E -S -W
Tkil sneaks in from the west.

< 852h/852H 181v/185V Pos: standing >
A Sacrificial Pit
Obvious exits: -N -S
A large ape-like creature goes about his business here.
(Q)The Sacrificial Leader stands here, waiting for more animals to sacrifice.
Tkil sneaks in from the north.

< 852h/852H 180v/185V Pos: standing >
A Temple Entrance
Obvious exits: -N -W#
A stately-looking female deer grazes here.
Tkil sneaks in from the north.

< 852h/852H 179v/185V Pos: standing >
You quickly scan the area.
A large apeman who is close by to your north.
The Sacrifical Leader who is close by to your north.

< 852h/852H 180v/185V Pos: standing >
It seems to be locked.

< 852h/852H 185v/185V Pos: standing >
The door seems to be closed.

< 852h/852H 185v/185V Pos: standing >
I see nothing suitable there.

< 852h/852H 185v/185V Pos: standing >
You quickly scan the area.
A large apeman who is close by to your north.

< 852h/852H 185v/185V Pos: standing >
I see no lw here.

< 852h/852H 185v/185V Pos: standing >
Pardon?

< 852h/852H 185v/185V Pos: standing >
*click*

< 852h/852H 185v/185V Pos: standing >
Ok.

< 852h/852H 185v/185V Pos: standing >
Temple Entrance
Obvious exits: -E -D
Tkil sneaks in from the east.

< 852h/852H 183v/185V Pos: standing >
Ok.

< 852h/852H 183v/185V Pos: standing >
You quickly scan the area.
A buff deer who is close by below you.
A skeleton who is a brief walk away below you.

< 852h/852H 183v/185V Pos: standing >
The sun rises over the northern horizon.

< 852h/852H 183v/185V Pos: standing >
The entrance to an ancient temple is down there.
You extend your sights downward.
Entrance to an Ancient Temple
Obvious exits: -U -D
A strong looking deer stands here.

< 852h/852H 183v/185V Pos: standing >
Entrance to an Ancient Temple
Obvious exits: -U -D
A strong looking deer stands here.
Tkil sneaks in from above.

< 852h/852H 181v/185V Pos: standing >
The trapdoor is open.
A trapdoor can be seen in the floor here.
You extend your sights downward.
A Tight Passage
Obvious exits: -S -U -D

< 852h/852H 182v/185V Pos: standing >
The earth trembles and shivers!

< 852h/852H 185v/185V Pos: standing >
You quickly scan the area.
A skeleton who is not far off below you.

< 852h/852H 185v/185V Pos: standing >
The earth trembles and shivers!

< 852h/852H 185v/185V Pos: standing >
A Tight Passage
Obvious exits: -S -U -D
Tkil sneaks in from above.

< 852h/852H 184v/185V Pos: standing >
The trapdoor is open.
A wooden trapdoor is hidden in the ground.
You extend your sights downward.
A Cramped Room
Obvious exits: -N -U -D
A nasty skeleton looks for someting to kill.

< 852h/852H 184v/185V Pos: standing >
You quickly scan the area.
A buff deer who is close by above you.
A skeleton who is close by below you.
A lich of a guardsman who is a brief walk away below you.

< 852h/852H 184v/185V Pos: standing >

< 852h/852H 184v/185V Pos: standing >
You quickly scan the area.
A buff deer who is close by above you.
A skeleton who is close by below you.
A lich of a guardsman who is a brief walk away below you.

< 852h/852H 184v/185V Pos: standing >
You quickly scan the area.
A buff deer who is close by above you.
A skeleton who is close by below you.
A lich of a guardsman who is a brief walk away below you.

< 852h/852H 184v/185V Pos: standing >
You quickly scan the area.
A buff deer who is close by above you.
A skeleton who is close by below you.
A lich of a guardsman who is a brief walk away below you.

< 852h/852H 184v/185V Pos: standing >
You quickly scan the area.
A buff deer who is close by above you.
A skeleton who is close by below you.
A lich of a guardsman who is a brief walk away below you.

< 852h/852H 184v/185V Pos: standing >
You quickly scan the area.
A buff deer who is close by above you.
A skeleton who is close by below you.
A lich of a guardsman who is a brief walk away below you.

< 852h/852H 184v/185V Pos: standing >
You quickly scan the area.
A buff deer who is close by above you.
A skeleton who is close by below you.
A lich of a guardsman who is a brief walk away below you.

< 852h/852H 184v/185V Pos: standing >
You quickly scan the area.
A buff deer who is close by above you.
A skeleton who is close by below you.
A lich of a guardsman who is a brief walk away below you.

< 852h/852H 184v/185V Pos: standing >
You quickly scan the area.
A buff deer who is close by above you.
A skeleton who is close by below you.
A lich of a guardsman who is a brief walk away below you.

< 852h/852H 184v/185V Pos: standing >
You quickly scan the area.
A buff deer who is close by above you.
A skeleton who is close by below you.
A lich of a guardsman who is a brief walk away below you.

< 852h/852H 184v/185V Pos: standing >
You quickly scan the area.
A buff deer who is close by above you.
A skeleton who is close by below you.
A lich of a guardsman who is a brief walk away below you.

< 852h/852H 184v/185V Pos: standing >
A Tight Passage
Obvious exits: -S -U -D
*Tkil  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.(Illusion)

< 852h/852H 184v/185V Pos: standing >
You quickly scan the area.
A buff deer who is close by above you.
A skeleton who is close by below you.
A lich of a guardsman who is a brief walk away below you.

< 852h/852H 184v/185V Pos: standing >
A Tight Passage
Obvious exits: -S -U -D
*Tkil  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.(Illusion)

< 852h/852H 184v/185V Pos: standing >

< 852h/852H 184v/185V Pos: standing >
You quickly scan the area.
A buff deer who is close by above you.
A skeleton who is close by below you.

< 852h/852H 185v/185V Pos: standing >
A skeleton enters from below.

< 852h/852H 185v/185V Pos: standing >
You quickly scan the area.
A buff deer who is close by above you.

< 852h/852H 185v/185V Pos: standing >
The trapdoor is open.
A wooden trapdoor is hidden in the ground.
You extend your sights downward.
A Cramped Room
Obvious exits: -N -U -D

< 852h/852H 185v/185V Pos: standing >
A Cramped Room
Obvious exits: -N -U -D
Tkil sneaks in from above.

< 852h/852H 184v/185V Pos: standing >
You quickly scan the area.
A skeleton who is close by above you.

< 852h/852H 184v/185V Pos: standing >
The stone is open.
A large stone in the floor opens a passage to another room.
You extend your sights downward.
A Tiny Room
Obvious exits: -E -U -D

< 852h/852H 184v/185V Pos: standing >
A Tiny Room
Obvious exits: -E -U -D
Tkil sneaks in from above.

< 852h/852H 183v/185V Pos: standing >
You quickly scan the area.
A skeleton who is not far off above you.
A buff deer who is a brief walk away above you.
A lich of a guardsman who is close by below you.

< 852h/852H 184v/185V Pos: standing >
The trapdoor is open.
A small trapdoor is built into the floor here.
You extend your sights downward.
A Hidden Passage
Obvious exits: -N -E -S -W -U -D#
The corpse of a large golem is lying here.
A few coins lie here.
A former guardsman has been turned into a lich.

< 852h/852H 185v/185V Pos: standing >
Tkil closes the trapdoor.

< 852h/852H 185v/185V Pos: standing >
A Short Hallway Within the Temple
Obvious exits: -N -S -W
Tkil sneaks in from the west.

< 852h/852H 184v/185V Pos: standing >
A Short Hallway Within the Temple
Obvious exits: -N -S -W
*Tkil  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.(Illusion)

< 852h/852H 184v/185V Pos: standing >
You quickly scan the area.
You see nothing.

< 852h/852H 184v/185V Pos: standing >
A Short Hallway Within the Temple
Obvious exits: -S -W
Tkil sneaks in from the south.

< 852h/852H 183v/185V Pos: standing >
A Short Hallway Within the Temple
Obvious exits: -E -W

< 852h/852H 183v/185V Pos: standing >
You quickly scan the area.
You see nothing.

< 852h/852H 184v/185V Pos: standing >
A Short Hallway Within the Temple
Obvious exits: -E -S

< 852h/852H 184v/185V Pos: standing >
You quickly scan the area.
You see nothing.

< 852h/852H 184v/185V Pos: standing >
A Short Hallway Within the Temple
Obvious exits: -N -S -W

< 852h/852H 183v/185V Pos: standing >
You quickly scan the area.
You see nothing.

< 852h/852H 184v/185V Pos: standing >
A Short Hallway Within the Temple
Obvious exits: -E -S
Tkil sneaks in from the south.

< 852h/852H 184v/185V Pos: standing >
A Short Hallway Within the Temple
Obvious exits: -E -W
Tkil sneaks in from the west.

< 852h/852H 183v/185V Pos: standing >
A Short Hallway Within the Temple
Obvious exits: -S -W
Tkil sneaks in from the west.

< 852h/852H 182v/185V Pos: standing >
A Short Hallway Within the Temple
Obvious exits: -N -S -W
Tkil sneaks in from the north.

< 852h/852H 182v/185V Pos: standing >
A Tiny Room
Obvious exits: -E -U -D#

< 852h/852H 184v/185V Pos: standing >
You quickly scan the area.
A skeleton who is not far off above you.
A buff deer who is a brief walk away above you.

< 852h/852H 184v/185V Pos: standing >
Tkil opens the trapdoor.

< 852h/852H 184v/185V Pos: standing >

< 852h/852H 184v/185V Pos: standing >
The trapdoor is open.
A small trapdoor is built into the floor here.
You extend your sights downward.
A Hidden Passage
Obvious exits: -N -E -S -W -U -D#
The corpse of a large golem is lying here.
A few coins lie here.
A former guardsman has been turned into a lich.

< 852h/852H 184v/185V Pos: standing >
Tkil closes the trapdoor.

< 852h/852H 184v/185V Pos: standing >
You quickly scan the area.
A buff deer who is a brief walk away above you.

< 852h/852H 184v/185V Pos: standing >

< 852h/852H 184v/185V Pos: standing >
The trapdoor is closed.
A small trapdoor is built into the floor here.
The closed trapdoor blocks your farsight.

< 852h/852H 184v/185V Pos: standing >

< 852h/852H 184v/185V Pos: standing >
The earth trembles and shivers!

< 852h/852H 184v/185V Pos: standing >
Saving Grif.

< 852h/852H 184v/185V Pos: standing >

< 852h/852H 185v/185V Pos: standing >
Ok.

< 852h/852H 185v/185V Pos: standing >
The trapdoor is open.
A small trapdoor is built into the floor here.
You extend your sights downward.
A Hidden Passage
Obvious exits: -N -E -S -W -U -D#
The corpse of a large golem is lying here.
A few coins lie here.

< 852h/852H 185v/185V Pos: standing >
Pardon?

< 852h/852H 185v/185V Pos: standing >

< 852h/852H 185v/185V Pos: standing >
It's already open!

< 852h/852H 185v/185V Pos: standing >
A Hidden Passage
Obvious exits: -N -E -S -W -U -D#
The corpse of a large golem is lying here.
A few coins lie here.
Tkil sneaks in from above.

< 852h/852H 184v/185V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Blazing Inferno
Obvious exits: -N -W
The corpse of a beast of fire is lying here.

< 852h/852H 184v/185V Pos: standing >
A Blazing Inferno
Obvious exits: -N -W
The corpse of a beast of fire is lying here.
Tkil sneaks in from the west.

< 852h/852H 183v/185V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Blazing Inferno
Obvious exits: -N# -S
The corpse of a huge demon is lying here.

< 852h/852H 184v/185V Pos: standing >
A Blazing Inferno
Obvious exits: -N# -S
The corpse of a huge demon is lying here.
Tkil sneaks in from the south.

< 852h/852H 183v/185V Pos: standing >
You quickly scan the area.
You see nothing.

< 852h/852H 183v/185V Pos: standing >

< 852h/852H 183v/185V Pos: standing >
Ok.

< 852h/852H 183v/185V Pos: standing >
You quickly scan the area.
You see nothing.

< 852h/852H 183v/185V Pos: standing >
You don't have that spell memorized.

< 852h/852H 183v/185V Pos: standing >
A Blazing Inferno
Obvious exits: -N -S
The corpse of a huge demon is lying here.
*Tkil  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.(Illusion)

< 852h/852H 183v/185V Pos: standing >
You quickly scan the area.
You see nothing.

< 852h/852H 183v/185V Pos: standing >
A Smooth Corridor of Stone
Obvious exits: -N# -E -S -W

< 852h/852H 181v/185V Pos: standing >
You quickly scan the area.
You see nothing.

< 852h/852H 181v/185V Pos: standing >
Ok.

< 852h/852H 185v/185V Pos: standing >
The wall is open.
A hole in the wall allows passage.
You extend your sights northward.
A Long Corridor of Marble
Obvious exits: -E -S -W

< 852h/852H 185v/185V Pos: standing >
The earth trembles and shivers!
A Long Corridor of Marble
Obvious exits: -E -S -W

< 852h/852H 184v/185V Pos: standing >
You quickly scan the area.
A red dracolich who is rather far off to your west.
A black dracolich who is rather far off to your west.
A Githyanki who is rather far off to your west.
A royal guard who is rather far off to your west.

< 852h/852H 184v/185V Pos: standing >

< 852h/852H 184v/185V Pos: standing >
Rex's disguise falls apart!
Rex's body appears to recover from the affects of the potion.

< 852h/852H 184v/185V Pos: standing >
A Long Corridor of Marble
Obvious exits: -E -W

< 852h/852H 184v/185V Pos: standing >
A Long Corridor of Marble
Obvious exits: -E -W
Rex sneaks in from the east.

< 852h/852H 183v/185V Pos: standing >
You don't have that spell memorized.

< 852h/852H 183v/185V Pos: standing >
A Long Corridor of Marble
Obvious exits: -E -W
Rex sneaks in from the east.

< 852h/852H 184v/185V Pos: standing >
You don't have that spell memorized.

< 852h/852H 184v/185V Pos: standing >
The earth trembles and shivers!

< 852h/852H 184v/185V Pos: standing >
You purge 'deflect' from your thoughts.

< 852h/852H 184v/185V Pos: standing >
You sit down and relax.

< 852h/852H 184v/185V Pos: sitting >
You are memorizing chaotic ripple, which will take about 1 seconds.

< 852h/852H 185v/185V Pos: sitting >
You have finished memorizing chaotic ripple.
Your studies are complete.

< 852h/852H 185v/185V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - chaotic ripple
(11th circle)  4 - solbeeps missile barrage
(10th circle)  2 - chain lightning
               3 - bigbys crushing hand
( 9th circle)  1 - relocate
               1 - mass invisibility
               2 - chaos volley
               1 - electrical execution
( 8th circle)  1 - fly
               3 - immolate
               2 - shadow shield
( 7th circle)  1 - detect invisibility
               1 - haste
               4 - bigbys clenched fist
( 6th circle)  4 - teleport
               2 - fireball
               1 - fireshield
( 5th circle)  3 - cone of cold
               5 - dimension door
( 4th circle)  2 - ray of enfeeblement
               7 - dispel magic
( 3rd circle)  3 - concealment
               6 - shocking grasp
               1 - agility
( 2nd circle)  2 - chill touch
               8 - sleep
               1 - strength
( 1st circle)  3 - minor creation
               8 - magic missile
               1 - detect magic

You can memorize no more spells.

< 852h/852H 185v/185V Pos: sitting >
You clamber to your feet.

< 852h/852H 185v/185V Pos: standing >
A Long Corridor of Marble
Obvious exits: -E -S
A red dracolich stands in mid-air here, fighting a royal guard. (Minion) 
A black dracolich stands in mid-air here, fighting a royal guard. (Minion) 
A Githyanki (medium)  -=Denizens of Lloth=- stands in mid-air here, fighting a royal guard.
A royal guard stands in mid-air here, fighting a red dracolich.
Rex snaps into visibility.
Rex dances an acrobatic maneuver in battle, and trips up a Githyanki!

< 852h/852H 184v/185V Pos: standing >
You start chanting...
You snap into visibility.

< 852h/852H 184v/185V Pos: standing >
Rex attacks a Githyanki. [7 Hits]

< 852h/852H 184v/185V Pos: standing >
Green slime eats away at a royal guard's skin!
A royal guard starts casting an offensive spell.
A royal guard attacks a red dracolich. [1 Hits]

< 852h/852H 185v/185V Pos: standing >
You snap into visibility.
Casting: chaotic ripple 

< 852h/852H 185v/185V Pos: standing >
You complete your spell...
A Githyanki snaps into visibility.
[Damage: 138 ] You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into a Githyanki.
Ice crystals form around a Githyanki as intense cold causes his body to freeze.
You snap into visibility.
A Githyanki snaps into visibility.
[Damage: 47 ] You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into a Githyanki.
You snap into visibility.
A Githyanki snaps into visibility.
[Damage: 47 ] BOOOOOOOOOM!
a Githyanki explodes in flames as a GIGANTIC fireball engulfs him.
A Githyanki's silvery amulet is burned from the blast!
A tentacle of solified mist coils itself around a Githyanki
tossing him to the ground.

< 852h/852H 185v/185V Pos: standing >
A Githyanki snaps into visibility.
A Githyanki attacks a royal guard. [0 Hits]
A red dracolich attacks a royal guard. [2 Hits]

< 852h/852H 185v/185V Pos: standing >
Fire burns hot as it consumes a royal guard's flesh!

< 852h/852H 185v/185V Pos: standing >
A black dracolich's spell flows around a royal guard, leaving it unharmed!

< 852h/852H 185v/185V Pos: standing >
A black dracolich futilely tries to rescue a Githyanki!
You start chanting...
You snap into visibility.

< 852h/852H 185v/185V Pos: standing >
A black dracolich attacks a royal guard. [3 Hits]

< 852h/852H 185v/185V Pos: standing >
Green slime eats away at a royal guard's skin!
A royal guard completes its spell...
A royal guard utters the words 'eugszr waouq'
A royal guard tries to dispel a red dracolich's magic!
And fails miserably...

< 852h/852H 185v/185V Pos: standing >
Rex snaps into visibility.
A Githyanki snaps into visibility.
Rex attacks a Githyanki. [5 Hits]

< 852h/852H 185v/185V Pos: standing >
Casting: solbeeps missile barrage 

< 852h/852H 185v/185V Pos: standing >
You complete your spell...
You snap into visibility.
A Githyanki snaps into visibility.
[Damage: 49 ] Your missile of force hits a Githyanki soundly.
You snap into visibility.
A Githyanki snaps into visibility.
[Damage: 41 ] Your missile of force hits a Githyanki soundly.
You snap into visibility.
A Githyanki snaps into visibility.
[Damage: 27 ] Your missile of force hits a Githyanki soundly.
A Githyanki's silvery amulet was completely destroyed by the massive blow!
A Githyanki's pair of blood-stained wyrm scale leggings [superior] was completely destroyed by the massive blow!
A black dracolich stops following a Githyanki.
A red dracolich stops following a Githyanki.
A Githyanki is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Grif by 13333333.
The smell of fresh blood enters your body, infusing you with power!