The death of [43 Necrolyte] Lukko (Gnome)

in Entrance to an Underground Hideout

from the perspective of [43 Necrolyte] Lukko (Gnome)

<worn on head>       a gleaming emerald tiara
<worn on eyes>       a dragon-embossed black and silver eyepatch [poor]
<worn on body>       a tunic woven of hardened reed
<worn about body>    a hardened dragonscale cloak
<worn about waist>   a gleaming gem belt
<held as shield>     a small round wooden shield
<worn on hands>      some frozen stone talons
<worn on legs>       a pair of cotton-weave greaves


< 200h/200H 100v/101V Pos: standing >
A Paved Obsidian Road
   This road appears to be one long piece of obsidian.  Upon closer
inspection, it can be determined that the road is made from an unlikely
mixture of obsidian and concrete.  The road is flat and even, allowing for
excellent travel along it.
Obvious exits: -North -South
The wraith of a war-hardened warrior enters from the north.
The wraith of a war-hardened warrior enters from the north.
The wraith of a war-hardened warrior enters from the north.
The wraith of a war-hardened warrior enters from the north.

< 200h/200H 99v/101V Pos: standing >
A Paved Obsidian Road
   This road appears to be one long piece of obsidian.  Upon closer
inspection, it can be determined that the road is made from an unlikely
mixture of obsidian and concrete.  The road is flat and even, allowing for
excellent travel along it.
Obvious exits: -North -South -West #
The wraith of a war-hardened warrior enters from the north.
The wraith of a war-hardened warrior enters from the north.
The wraith of a war-hardened warrior enters from the north.
The wraith of a war-hardened warrior enters from the north.

< 200h/200H 98v/101V Pos: standing >
A Paved Obsidian Road
   This road appears to be one long piece of obsidian.  Upon closer
inspection, it can be determined that the road is made from an unlikely
mixture of obsidian and concrete.  The road is flat and even, allowing for
excellent travel along it.
Obvious exits: -North -East  -South
A male commoner stands here.
The wraith of a war-hardened warrior enters from the north.
The wraith of a war-hardened warrior enters from the north.
The wraith of a war-hardened warrior enters from the north.
The wraith of a war-hardened warrior enters from the north.

< 200h/200H 97v/101V Pos: standing >
A Paved Obsidian Road
   This road appears to be one long piece of obsidian.  Upon closer
inspection, it can be determined that the road is made from an unlikely
mixture of obsidian and concrete.  The road is flat and even, allowing for
excellent travel along it.
Obvious exits: -North -West 
The wraith of a war-hardened warrior enters from the north.
The wraith of a war-hardened warrior enters from the north.
The wraith of a war-hardened warrior enters from the north.
The wraith of a war-hardened warrior enters from the north.

< 200h/200H 96v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 200h/200H 96v/101V Pos: standing >
A Paved Obsidian Road
   This road appears to be one long piece of obsidian.  Upon closer
inspection, it can be determined that the road is made from an unlikely
mixture of obsidian and concrete.  The road is flat and even, allowing for
excellent travel along it.
Obvious exits: -East  -South -West 
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.

< 200h/200H 97v/101V Pos: standing >
A Paved Obsidian Road
   This road appears to be one long piece of obsidian.  Upon closer
inspection, it can be determined that the road is made from an unlikely
mixture of obsidian and concrete.  The road is flat and even, allowing for
excellent travel along it.
Obvious exits: -North -East  -South -West 
The wraith of a war-hardened warrior enters from the north.
The wraith of a war-hardened warrior enters from the north.
The wraith of a war-hardened warrior enters from the north.
The wraith of a war-hardened warrior enters from the north.

< 200h/200H 98v/101V Pos: standing >
An Open Air Market
   This is a large open air market.  Although merchants do sell wares here,
the biggest commodity seems to be meeting others.  Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East  -South -West 
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.

< 200h/200H 98v/101V Pos: standing >
An Open Air Market
   This is a large open air market.  Although merchants do sell wares here,
the biggest commodity seems to be meeting others.  Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East  -South -West 
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.

< 200h/200H 98v/101V Pos: standing >
An Open Air Market
   This is a large open air market.  Although merchants do sell wares here,
the biggest commodity seems to be meeting others.  Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East  -South -West 
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.

< 200h/200H 97v/101V Pos: standing >
An Open Air Market
   This is a large open air market.  Although merchants do sell wares here,
the biggest commodity seems to be meeting others.  Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East  -South -West 
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.

< 200h/200H 96v/101V Pos: standing >
An Open Air Market
   This is a large open air market.  Although merchants do sell wares here,
the biggest commodity seems to be meeting others.  Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East  -South -West 
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.

< 200h/200H 95v/101V Pos: standing >
An Open Air Market
   This is a large open air market.  Although merchants do sell wares here,
the biggest commodity seems to be meeting others.  Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East  -South -West 
An aging but brawny half-orc stands here enjoying life.
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.

< 200h/200H 95v/101V Pos: standing >
Red Brick Road
   This road is defined by many rows red bricks that have been planted into
the ground.  Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay.  The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -East  -South -West 
An aging but brawny half-orc stands here enjoying life.
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.

< 200h/200H 94v/101V Pos: standing >
A Cobblestone Road
   This road is made from a patchwork of cobblestones planted close together
in the ground.  There doesn't appear to be a definative edge to the road,
rather it looks as if the builders just quit when they got tired.  Although
it is easy to walk or ride along, using a cart on this road gives a very
bumpy ride.
Obvious exits: -North -East  -West 
A half-orc mercenary stands here.
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.

< 200h/200H 93v/101V Pos: standing >
A Cobblestone Road
   This road is made from a patchwork of cobblestones planted close together
in the ground.  There doesn't appear to be a definative edge to the road,
rather it looks as if the builders just quit when they got tired.  Although
it is easy to walk or ride along, using a cart on this road gives a very
bumpy ride.
Obvious exits: -East  -South -West 
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.

< 200h/200H 93v/101V Pos: standing >
A Cobblestone Road
   This road is made from a patchwork of cobblestones planted close together
in the ground.  There doesn't appear to be a definative edge to the road,
rather it looks as if the builders just quit when they got tired.  Although
it is easy to walk or ride along, using a cart on this road gives a very
bumpy ride.
Obvious exits: -East  -West 
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.

< 200h/200H 92v/101V Pos: standing >
Learett's Fast Deals
   This building is more of a hovel than a shop.  It's obvious that Learett
lives here as well as keep shop.  There is a cornucopia of items here, with
no rhyme or reason as to what he is willing to buy or sell.  There is a long
counter divding the room, and a heavy curtain behind it.  On the counter are
various items for sale.
Obvious exits: -East  -Down #
An orcish adventurer stands here.
Learett, the fast-deals man, stands here.
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.

< 200h/200H 92v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 200h/200H 92v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 200h/200H 92v/101V Pos: standing >
Ok.

< 200h/200H 97v/101V Pos: standing >
Underground tunnel
   This is a narrow underground tunnel under the pawn shop.  It looks to have
been created hastily, as the walls are rough, and crumbling in some places
due to insufficient support.  There are handholds inbedded in the wall,
allowing rapid access up and down.
This area seems to be exceptionally narrow!
Obvious exits: -Up    -Down 
The wraith of a war-hardened warrior enters from above.
The wraith of a war-hardened warrior enters from above.
The wraith of a war-hardened warrior enters from above.
The wraith of a war-hardened warrior enters from above.

< 200h/200H 97v/101V Pos: standing >
Ok.

< 200h/200H 99v/101V Pos: standing >
Underground tunnel
   This is a narrow underground tunnel.  It looks to have been created
hastily, as the walls are rough, and crumbling in some places due to
insufficient support.  There are handholds inbedded in the wall, allowing
rapid access up and down.
This area seems to be exceptionally narrow!
Obvious exits: -Up    -Down 
The wraith of a war-hardened warrior enters from above.
The wraith of a war-hardened warrior enters from above.
The wraith of a war-hardened warrior enters from above.
The wraith of a war-hardened warrior enters from above.

< 200h/200H 99v/101V Pos: standing >
Underground tunnel
   This is a narrow underground tunnel.  It looks to have been created
hastily, as the walls are rough, and crumbling in some places due to
insufficient support.  There are handholds inbedded in the wall, allowing
rapid access up and down.
This area seems to be exceptionally narrow!
Obvious exits: -East  -Up   
The wraith of a war-hardened warrior enters from above.
The wraith of a war-hardened warrior enters from above.
The wraith of a war-hardened warrior enters from above.
The wraith of a war-hardened warrior enters from above.

< 200h/200H 99v/101V Pos: standing >
Entrance to an Underground Hideout
   The tunnel widens slightly here, allowing for an average sized humanoid
to stand upright.  It looks to have been created hastily, as the walls are
rough, and crumbling in some places due to insufficient support.  The tunnel
leads into a smokily lit area.
This area seems to be exceptionally narrow!
Obvious exits: -East  -West 
The wraith of a war-hardened warrior enters from the west.
The wraith of a war-hardened warrior enters from the west.
The wraith of a war-hardened warrior enters from the west.
The wraith of a war-hardened warrior enters from the west.

< 200h/200H 100v/101V Pos: standing >
Oof!  It seems that someone is in your way.
Hey!  a half-orc rogue was hiding here!
You can't leave that way.

< 200h/200H 100v/101V Pos: standing >
You drop to your belly.

< 200h/200H 101v/101V Pos: on your ass >
Ummph! You slither passed a half-orc rogue.
You can't leave that way.

< 200h/200H 101v/101V Pos: on your ass >
You clamber to your feet.

< 200h/200H 101v/101V Pos: standing >
Ok.
The wraith of a war-hardened warrior starts casting an offensive spell.
You snap into visibility.
The wraith of a war-hardened warrior snaps into visibility.

< 200h/200H 101v/101V Pos: standing >
The wraith of a war-hardened warrior completes its spell...
The wraith of a war-hardened warrior utters the words 'buoblg qrunsoqpze yugh'
The wraith of a war-hardened warrior's fist beats the life out of a half-orc rogue, blood pours from his body!
The wraith of a war-hardened warrior dodges a half-orc rogue's attack.
A half-orc rogue misses the wraith of a war-hardened warrior.
A half-orc rogue attempts to flee.
A half-orc rogue bumps into the wraith of a war-hardened warrior.
A half-orc rogue tries to flee, but can't make it out of here!

< 200h/200H 101v/101V Pos: standing >
A half-orc rogue dodges the wraith of a war-hardened warrior's attack.

< 200h/200H 101v/101V Pos: standing >
Pardon?

< 200h/200H 101v/101V Pos: standing >
Ok.
The wraith of a war-hardened warrior starts casting an offensive spell.

< 200h/200H 101v/101V Pos: standing >
The wraith of a war-hardened warrior dodges a half-orc rogue's attack.
A half-orc rogue's powerful pierce strikes the wraith of a war-hardened warrior.
A half-orc rogue attempts to flee.
A half-orc rogue bumps into the wraith of a war-hardened warrior.
A half-orc rogue tries to flee, but can't make it out of here!

< 200h/200H 101v/101V Pos: standing >
The wraith of a war-hardened warrior completes its spell...
The wraith of a war-hardened warrior utters the words 'buoblg qrunsoqpze yugh'
The wraith of a war-hardened warrior's fist beats the life out of a half-orc rogue, blood pours from his body!
A half-orc rogue is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Lukko by 334.
A look of horror and a silent scream are a half-orc rogue's last actions in this world.

< 200h/200H 101v/101V Pos: standing >
Pardon?

< 200h/200H 101v/101V Pos: standing >
Ok.

< 200h/200H 101v/101V Pos: standing >
Pardon?

< 200h/200H 101v/101V Pos: standing >
You get a few coins from the corpse of a half-orc rogue.
There were: 17 gold coins. 

< 200h/200H 101v/101V Pos: standing >
Ok.
You put 0 platinum, 17 gold, 0 silver, and 0 copper coins into a large leather backpack.

< 200h/200H 101v/101V Pos: standing >
Into what?

< 200h/200H 101v/101V Pos: standing >
It appears to be the corpse of a half-orc rogue.
a stout dagger

< 200h/200H 101v/101V Pos: standing >
The wraith of a war-hardened warrior fades from your mortal viewing...
Entrance to an Underground Hideout
Obvious exits: -East  -West 
Fresh blood covers everything in the area.
The corpse of a half-orc rogue is lying here.
*The wraith of a war-hardened warrior stands here. (minion) 
*The wraith of a war-hardened warrior stands here. (minion) 
*The wraith of a war-hardened warrior stands here. (minion) 
*The wraith of a war-hardened warrior stands here. (minion) 

< 200h/200H 101v/101V Pos: standing >
You get a stout dagger from the corpse of a half-orc rogue.

< 200h/200H 101v/101V Pos: standing >
You don't have anything to put in it.

< 200h/200H 101v/101V Pos: standing >
Oof!  It seems that someone is in your way.
Hey!  a half-orc rogue was hiding here!
You can't leave that way.
You can't drag it out of the room!

< 200h/200H 96v/101V Pos: standing >
You drop to your belly.

< 200h/200H 100v/101V Pos: on your ass >
Ummph! You slither passed a half-orc rogue.
You can't leave that way.

< 200h/200H 101v/101V Pos: on your ass >
You clamber to your feet.

< 200h/200H 101v/101V Pos: standing >
Ok.
The wraith of a war-hardened warrior starts casting an offensive spell.
The wraith of a war-hardened warrior snaps into visibility.

< 200h/200H 101v/101V Pos: standing >
The wraith of a war-hardened warrior completes its spell...
The wraith of a war-hardened warrior utters the words 'bigbys clenched fist'
The wraith of a war-hardened warrior's fist beats the life out of a half-orc rogue, blood pours from his body!
A half-orc rogue's mighty pierce strikes the wraith of a war-hardened warrior.
A half-orc rogue attempts to flee.
A half-orc rogue bumps into the wraith of a war-hardened warrior.
A half-orc rogue tries to flee, but can't make it out of here!

< 200h/200H 101v/101V Pos: standing >
The wraith of a war-hardened warrior's punch strikes a half-orc rogue.

< 200h/200H 101v/101V Pos: standing >
Pardon?

< 200h/200H 101v/101V Pos: standing >
Yes, but WHAT do you want to say?

< 200h/200H 101v/101V Pos: standing >
Ok.
The wraith of a war-hardened warrior starts casting an offensive spell.

< 200h/200H 101v/101V Pos: standing >
A half-orc rogue's powerful pierce wounds the wraith of a war-hardened warrior.
A half-orc rogue attempts to flee.
A half-orc rogue bumps into the wraith of a war-hardened warrior.
A half-orc rogue tries to flee, but can't make it out of here!

< 200h/200H 101v/101V Pos: standing >
The wraith of a war-hardened warrior completes its spell...
The wraith of a war-hardened warrior utters the words 'buoblg qrunsoqpze yugh'
The wraith of a war-hardened warrior's fist beats the life out of a half-orc rogue, blood pours from his body!
A half-orc rogue is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Lukko by 334.
A look of horror and a silent scream are a half-orc rogue's last actions in this world.

< 200h/200H 101v/101V Pos: standing >
Pardon?

< 200h/200H 101v/101V Pos: standing >
Ok.

< 200h/200H 101v/101V Pos: standing >
Pardon?

< 200h/200H 101v/101V Pos: standing >
You get a few coins from the corpse of a half-orc rogue.
There were: 20 gold coins. 

< 200h/200H 101v/101V Pos: standing >
Ok.
You put 0 platinum, 20 gold, 0 silver, and 0 copper coins into a large leather backpack.

< 200h/200H 101v/101V Pos: standing >
Into what?

< 200h/200H 101v/101V Pos: standing >
It appears to be the corpse of a half-orc rogue.
a stout dagger [poor]

< 200h/200H 101v/101V Pos: standing >
Entrance to an Underground Hideout
Obvious exits: -East  -West 
Fresh blood splatters cover the area.
[2] The corpse of a half-orc rogue is lying here.
The wraith of a war-hardened warrior stands here. (minion) 
*The wraith of a war-hardened warrior stands here. (minion) 
*The wraith of a war-hardened warrior stands here. (minion) 
*The wraith of a war-hardened warrior stands here. (minion) 

< 200h/200H 101v/101V Pos: standing >
The wraith of a war-hardened warrior fades from your mortal viewing...

< 200h/200H 101v/101V Pos: standing >
An Underground Hideout
   This smallish cave appears to have been constructed in haste.  Plank
supports dot the walls, but have obviously not been restructured since they
were erected.  Several smoky lanterns dot the walls, giving a gloomy
atmosphere to this area.
Obvious exits: -East  -South -West 
The wraith of a war-hardened warrior enters from the west.
The wraith of a war-hardened warrior enters from the west.
The wraith of a war-hardened warrior enters from the west.
The wraith of a war-hardened warrior enters from the west.
You drag the corpse of a half-orc rogue along behind you.

< 200h/200H 95v/101V Pos: standing >
A silver dracolich enters from the east.

< 200h/200H 100v/101V Pos: standing >
A Drow Elf gives an order to his followers.
A silver dracolich leaves west.

< 200h/200H 101v/101V Pos: standing >
A Drow Elf starts casting an offensive spell.

< 200h/200H 101v/101V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'gjwwai opaghg'

< 200h/200H 101v/101V Pos: standing >
A Drow Elf's summoned creatures look towards him for guidance before attacking!
An incorporeal ghastly figure touches you!
OUCH!  That really did HURT!

< 100h/200H 101v/101V Pos: standing >
Ok.
The wraith of a war-hardened warrior starts casting an offensive spell.
The wraith of a war-hardened warrior snaps into visibility.
The wraith of a war-hardened warrior starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a war-hardened warrior snaps into visibility.
The wraith of a war-hardened warrior starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a war-hardened warrior snaps into visibility.
The wraith of a war-hardened warrior starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a war-hardened warrior snaps into visibility.

< 100h/200H 101v/101V Pos: standing >
The wraith of a war-hardened warrior completes its spell...
The wraith of a war-hardened warrior utters the words 'buoblg qrunsoqpze yugh'
The sphere circling a Drow Elf's body darts in front of the wraith of a war-hardened warrior's assault!

< 100h/200H 101v/101V Pos: standing >
The wraith of a war-hardened warrior completes its spell...
The wraith of a war-hardened warrior utters the words 'buoblg qrunsoqpze yugh'
The wraith of a war-hardened warrior's fist beats the life out of a Drow Elf, blood pours from his body!
The wraith of a war-hardened warrior completes its spell...
The wraith of a war-hardened warrior utters the words 'buoblg qrunsoqpze yugh'
The wraith of a war-hardened warrior's spell flows around a Drow Elf, leaving him unharmed!

< 100h/200H 101v/101V Pos: standing >
The wraith of a war-hardened warrior completes its spell...
The wraith of a war-hardened warrior utters the words 'buoblg qrunsoqpze yugh'
The wraith of a war-hardened warrior's fist beats the life out of a Drow Elf, blood pours from his body!

< 100h/200H 101v/101V Pos: standing >
The wraith of a war-hardened warrior fades from your mortal viewing...

< 100h/200H 101v/101V Pos: standing >
Pardon?

< 100h/200H 101v/101V Pos: standing >
Ok.
The wraith of a war-hardened warrior starts casting an offensive spell.
The wraith of a war-hardened warrior snaps into visibility.
The wraith of a war-hardened warrior starts casting an offensive spell.
The wraith of a war-hardened warrior starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a war-hardened warrior starts casting an offensive spell.

< 100h/200H 101v/101V Pos: standing >
The wraith of a war-hardened warrior completes its spell...
The wraith of a war-hardened warrior utters the words 'buoblg qrunsoqpze yugh'
The wraith of a war-hardened warrior's fist beats the life out of a Drow Elf, blood pours from his body!

< 101h/200H 101v/101V Pos: standing >
The wraith of a war-hardened warrior stops invoking abruptly!
The wraith of a war-hardened warrior stops invoking abruptly!
The wraith of a war-hardened warrior stops invoking abruptly!

< 101h/200H 101v/101V Pos: standing >
Pardon?

< 101h/200H 101v/101V Pos: standing >
Ok.

< 101h/200H 101v/101V Pos: standing >
Pardon?

< 102h/200H 101v/101V Pos: standing >
Ok.

< 102h/200H 101v/101V Pos: standing >
The wraith of a war-hardened warrior fades from your mortal viewing...

< 102h/200H 101v/101V Pos: standing >
Pardon?

< 102h/200H 101v/101V Pos: standing >
Ok.

< 102h/200H 101v/101V Pos: standing >
The wraith of a war-hardened warrior fades from your mortal viewing...

< 102h/200H 101v/101V Pos: standing >
The wraith of a war-hardened warrior fades from your mortal viewing...
Pardon?

< 102h/200H 101v/101V Pos: standing >
The wraith of a war-hardened warrior fades from your mortal viewing...
Ok.
The wraith of a war-hardened warrior starts casting an offensive spell.
The wraith of a war-hardened warrior snaps into visibility.
The wraith of a war-hardened warrior starts casting an offensive spell.
The wraith of a war-hardened warrior snaps into visibility.
The wraith of a war-hardened warrior starts casting an offensive spell.
The wraith of a war-hardened warrior snaps into visibility.
The wraith of a war-hardened warrior starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a war-hardened warrior snaps into visibility.

< 102h/200H 101v/101V Pos: standing >
The wraith of a war-hardened warrior stops invoking abruptly!
The wraith of a war-hardened warrior stops invoking abruptly!
The wraith of a war-hardened warrior stops invoking abruptly!
The wraith of a war-hardened warrior stops invoking abruptly!

< 102h/200H 101v/101V Pos: standing >
Pardon?

< 103h/200H 101v/101V Pos: standing >
Ok.

< 103h/200H 101v/101V Pos: standing >
Pardon?

< 103h/200H 101v/101V Pos: standing >
You start chanting...

< 103h/200H 101v/101V Pos: standing >
The wraith of a war-hardened warrior fades from your mortal viewing...

< 103h/200H 101v/101V Pos: standing >
The wraith of a war-hardened warrior fades from your mortal viewing...

< 103h/200H 101v/101V Pos: standing >
You complete your spell...
You feel the powers of darkness strengthen you!

< 200h/200H 101v/101V Pos: standing >
The wraith of a war-hardened warrior fades from your mortal viewing...

< 200h/200H 101v/101V Pos: standing >
The wraith of a war-hardened warrior fades from your mortal viewing...
Ok.

< 200h/200H 101v/101V Pos: standing >
Pardon?

< 200h/200H 101v/101V Pos: standing >
You start chanting...

< 200h/200H 101v/101V Pos: standing >
Casting: protect undead 

< 200h/200H 101v/101V Pos: standing >
You complete your spell...
You is already protected by a magical barrier.

< 200h/200H 101v/101V Pos: standing >
You quickly scan the area.
A Drow Elf who is not far off to your west.
A silver dracolich who is not far off to your west.

< 200h/200H 101v/101V Pos: standing >
Entrance to an Underground Hideout
   The tunnel widens slightly here, allowing for an average sized humanoid
to stand upright.  It looks to have been created hastily, as the walls are
rough, and crumbling in some places due to insufficient support.  The tunnel
leads into a smokily lit area.
This area seems to be exceptionally narrow!
Obvious exits: -East  -West 
Fresh blood splatters cover the area.
The corpse of a half-orc rogue is lying here.
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.
A silver dracolich enters from the west.

< 200h/200H 100v/101V Pos: standing >
Ok.

< 200h/200H 100v/101V Pos: standing >
Pardon?

< 200h/200H 100v/101V Pos: standing >
A Drow Elf bumps into a silver dracolich.

< 200h/200H 100v/101V Pos: standing >
Ok.

< 200h/200H 100v/101V Pos: standing >
Pardon?

< 200h/200H 100v/101V Pos: standing >
Ok.

< 200h/200H 100v/101V Pos: standing >
A Drow Elf drops flat to the ground.

< 200h/200H 100v/101V Pos: standing >
Pardon?

< 200h/200H 100v/101V Pos: standing >
A Drow Elf slithers passed a silver dracolich.

< 200h/200H 100v/101V Pos: standing >
Ok.

< 200h/200H 100v/101V Pos: standing >
Pardon?

< 200h/200H 100v/101V Pos: standing >
Ok.
A Drow Elf clambers to his feet.

< 200h/200H 100v/101V Pos: standing >
A Drow Elf gives an order to his followers.
A silver dracolich suddenly attacks YOU!
The magic protecting your body shatters as a silver dracolich crushes you!
A silver dracolich's mighty crush seriously wounds you.
OUCH!  That really did HURT!

< 159h/200H 100v/101V Pos: standing >
< T: Lukko TP: sta TC: small wounds E: silver sta EP: excellent >
 Pardon?

< 159h/200H 100v/101V Pos: standing >
< T: Lukko TP: sta TC: small wounds E: silver sta EP: excellent >
 The wraith of a war-hardened warrior says 'I must assist my master!'
Ok.

< 159h/200H 100v/101V Pos: standing >
< T: Lukko TP: sta TC: small wounds E: silver sta EP: excellent >
 Pardon?

< 159h/200H 100v/101V Pos: standing >
< T: Lukko TP: sta TC: small wounds E: silver sta EP: excellent >
 Ok.

< 159h/200H 100v/101V Pos: standing >
< T: Lukko TP: sta TC: small wounds E: silver sta EP: excellent >
 The wraith of a war-hardened warrior says 'Today is a good day to die!'

< 159h/200H 100v/101V Pos: standing >
< T: Lukko TP: sta TC: small wounds E: silver sta EP: excellent >
 Pardon?

< 159h/200H 100v/101V Pos: standing >
< T: Lukko TP: sta TC: small wounds E: silver sta EP: excellent >
 The wraith of a war-hardened warrior says 'I must assist my master!'

< 159h/200H 100v/101V Pos: standing >
< T: Lukko TP: sta TC: small wounds E: silver sta EP: excellent >
 A silver dracolich dodges your futile attack.
A silver dracolich parries your futile lunge at it.

< 159h/200H 100v/101V Pos: standing >
< T: Lukko TP: sta TC: small wounds E: silver sta EP: excellent >
 A Drow Elf looks at you.

< 159h/200H 100v/101V Pos: standing >
< T: Lukko TP: sta TC: small wounds E: silver sta EP: excellent >
 A silver dracolich's powerful crush strikes you very hard.
OUCH!  That really did HURT!
A silver dracolich's mighty slash enshrouds you in a mist of blood.
OUCH!  That really did HURT!
You dodge a silver dracolich's vicious attack.
A silver dracolich's powerful crush seriously wounds you.
OUCH!  That really did HURT!
You dodge a silver dracolich's vicious attack.
A silver dracolich's powerful crush enshrouds you in a mist of blood.
OUCH!  That really did HURT!

< 40h/200H 100v/101V Pos: standing >
< T: Lukko TP: sta TC:pretty hurt E: silver sta EP: excellent >
 The wraith of a war-hardened warrior says 'Today is a good day to die!'

< 40h/200H 100v/101V Pos: standing >
< T: Lukko TP: sta TC:pretty hurt E: silver sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 40h/200H 100v/101V Pos: standing >
< T: Lukko TP: sta TC:pretty hurt E: silver sta EP: excellent >
 You attempt to flee...
Oof!  It seems that the wraith of a war-hardened warrior is in your way.
You can't leave that way.
PANIC!  You couldn't escape!

< 40h/200H 100v/101V Pos: standing >
< T: Lukko TP: sta TC:pretty hurt E: silver sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 40h/200H 100v/101V Pos: standing >
< T: Lukko TP: sta TC:pretty hurt E: silver sta EP: excellent >
 A silver dracolich dodges your futile attack.
A silver dracolich parries your futile lunge at it.

< 40h/200H 100v/101V Pos: standing >
< T: Lukko TP: sta TC:pretty hurt E: silver sta EP: excellent >
 You attempt to flee...
Oof!  It seems that a silver dracolich is in your way.
You can't leave that way.
PANIC!  You couldn't escape!

< 40h/200H 100v/101V Pos: standing >
< T: Lukko TP: sta TC:pretty hurt E: silver sta EP: excellent >
 A silver dracolich's impressive crush enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
You dodge a silver dracolich's vicious attack.
A silver dracolich's mighty crush hits you.