The death of [41 Necrolyte] Lukko (Gnome)

in A Dark Forest with Tall Evergreens

from the perspective of [56 Assassin] Rargg -=Denizens of Lloth=- (Troll)

<worn as a badge>    an ever-watching eye of regeneration (glowing) (humming)
<worn on head>       a derroskin admiral's hat [superior] [70%]
<worn on eyes>       the eyes of the High Forest (glowing) [86%]
<worn in ear>        an earring of bone of health [84%]
<worn in ear>        a golden scale dangling from a platinum chain of greater dexterity [85%]
<worn on face>       mask of the flayed mind [poor] (invis)
<worn around neck>   a necklace of dangling bones and relics [poor] (humming) [82%]
<worn around neck>   a holy symbol of the Ravenkind (glowing) [76%]
<worn on body>       a suit of wickedly-barbed devil hide of damage (humming)
<worn about body>    a long, flowing cape of hellfire [superior] (glowing)
<worn on back>       a large leather backpack
<worn as quiver>     the quiver of holding of agility [41%]
<worn about waist>   a vortex of air forming a sash
<worn on belt buckle>A swirling mass of black smoke and hot ash [poor] (humming)
<attached to belt>   a potion of bubbling goo (glowing) [80%]
<attached to belt>   a metal flask marked "teleport" (glowing)
<worn on arms>       some blue dragonscale shoulder guards
<worn around wrist>  a delicate chrome bracelet of dexterity
<worn around wrist>  a dracolich-bone bracelet [superior] (humming)
<worn on hands>      the sacred stone claws of Aan [superior]
<worn on finger>     a ring of regeneration [poor] (glowing) [89%]
<worn on finger>     the ring of the mind flayer [superior] (glowing)
<primary weapon>     Tiamat's poison tail stinger[188h 48m 44s]
<secondary weapon>   the dagger of Wind[188h 48m 43s]
<worn on legs>       the leggings of a MaDMaN of endurance [62%]
<worn on feet>       Krindor's Boots of the Night[188h 48m 43s]

  ^**^*.^^.M^..   
  *******....M.+  
   *M+**^**.^.^+  
    ^M++@+++++++  
   *M+*^*.****.+  
  M^******....^+  
  MM^***^.M^MM.   
   MM*^*..^M^.    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 1411h/1411H 307v/313V Pos: standing >
   M^***..^M^.    
  M^**^*.^^.M^.   
   *******....M.  
    *M+**^**.^.^  
     ^M+@+++++++  
    *M+*^*.****.  
   M^******....^  
  MMM^***^.M^MM   
   MMM*^*..^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 1411h/1411H 307v/313V Pos: standing >
You quickly scan the area.
The mount who is rather far off to your south.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
An elite guard who is a brief walk away to your west.
A religious zealot who is in the distance to your west.

< 1411h/1411H 309v/313V Pos: standing >
   MM^***..^M^    
   M^**^*.^^.M^   
    *******....M  
     *M+**^**.^.  
      ^M@+++++++  
     *M+*^*.****  
    M^******....  
  MMMM^***^.M^M   
   MMMM*^*..^M    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 1411h/1411H 310v/313V Pos: standing >
   MMM^***..^M    
    M^**^*.^^.M   
     *******....  
      *M+**^**.^  
       ^@+++++++  
      *M+*^*.***  
     M^******...  
   MMMM^***^.M^   
   MMMMM*^*..^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 1411h/1411H 310v/313V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
The Great Crossroad
Obvious exits: -E -W
A tough looking warrior is scanning the landscape beyond the walls.

< 1411h/1411H 310v/313V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W

< 1411h/1411H 310v/313V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)

< 1411h/1411H 308v/313V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -D
A large rat is scurrying about here.

< 1411h/1411H 307v/313V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -W -U

< 1411h/1411H 309v/313V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
A homeless peasant is here, looking lost and hungry.(Gold Aura)
A young man in leather armor seems to be patrolling outside the gates.
A young man in leather armor seems to be patrolling outside the gates.

< 1411h/1411H 308v/313V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -S
A young man in leather armor seems to be patrolling outside the gates.

< 1411h/1411H 306v/313V Pos: standing >
Alas, you cannot go that way. . . .

< 1411h/1411H 307v/313V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -N -W

< 1411h/1411H 307v/313V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 1411h/1411H 310v/313V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W

< 1411h/1411H 311v/313V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Road Leading From Tharnadia
Obvious exits: -E -S -W

< 1411h/1411H 311v/313V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -S -W

< 1411h/1411H 309v/313V Pos: standing >
The great city gates of Tharnadia lie to the west.
You extend your sights westward.
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
*A Gnome (small) stands, floating here. (Non-Fraggable)(Red Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
There are some tracks heading east.

< 1411h/1411H 309v/313V Pos: standing >
You feel less righteous.

< 1411h/1411H 312v/313V Pos: standing >
You slide into the shadows quickly...

< 1411h/1411H 313v/313V Pos: standing >
A Gnome enters from the west.

< 1411h/1411H 313v/313V Pos: standing >
A Gnome leaves east.

< 1411h/1411H 313v/313V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W

< 1411h/1411H 313v/313V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
There are some tracks heading east.

< 1411h/1411H 311v/313V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -N -W

< 1411h/1411H 309v/313V Pos: standing >
Alas, you cannot go that way. . . .

< 1411h/1411H 309v/313V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -S
A young man in leather armor seems to be patrolling outside the gates.

< 1411h/1411H 308v/313V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
A homeless peasant is here, looking lost and hungry.(Gold Aura)
A young man in leather armor seems to be patrolling outside the gates.
A young man in leather armor seems to be patrolling outside the gates.

< 1411h/1411H 307v/313V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger you are carrying.

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -W -U
There are Gnome tracks going up.

< 1411h/1411H 306v/313V Pos: standing >

< 1411h/1411H 307v/313V Pos: standing >
Alas, you cannot go that way. . . .

< 1411h/1411H 308v/313V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -D

< 1411h/1411H 309v/313V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
A large rat is scurrying about here.
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)

< 1411h/1411H 308v/313V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W

< 1411h/1411H 307v/313V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
The Great Crossroad
Obvious exits: -E -W
A tough looking warrior is scanning the landscape beyond the walls.
There are Gnome tracks going east.

< 1411h/1411H 307v/313V Pos: standing >
   MMM^***..^M    
    M^**^*.^^.M   
     *******....  
      *M+**^**.^  
       ^@+++++++  
      *MP*^*.***  
     M^******M..  
   MMMM^***^..^   
   MMMMM*^*..^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 1411h/1411H 307v/313V Pos: standing >

< 1411h/1411H 308v/313V Pos: standing >
   MM^***..^M^    
   M^**^*.^^.M^   
    *******....M  
     *M+**^**.^.  
      ^M@+++++++  
     *MP*^*.****  
    M^******M...  
  MMMM^***^..^M   
   MMMM*^*..^M    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 1411h/1411H 308v/313V Pos: standing >
   M^***..^M^.    
  M^**^*.^^.M^.   
   *******....M.  
    *M+**^**.^.^  
     ^M+@+++++++  
    *MP*^*.****.  
   M^******M...^  
  MMM^***^..^MM   
   MMM*^*..^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 1411h/1411H 309v/313V Pos: standing >
   M^***..^M^.    
  M^**^*.^^.M^.   
   *******....M.  
    *M+**^**.^.^  
     ^M+@+++++++  
    *M+*^*.****.  
   M^******M...^  
  MMM^***^..^MM   
   MMM*^*..^M^    

< 1411h/1411H 310v/313V Pos: standing >
   M^***..^M^.    
  M^**^*.^^.M^.   
   *******....M.  
    *M+**^**.^.^  
     ^M+@+++++++  
    *M+*P*.****.  
   M^******M...^  
  MMM^***^..^MM   
   MMM*^*..^M^    
   ^**^*.^^.M^    
   *******....M   
    *M+**^**.^.^  
     ^M+++++++++  
    *M+*@*.****.  
   M^******M...^  
 MMMM^***^..^MM.  
  MMMM*^*..^M^.   
   MM^^**..^M.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*A Gnome (small) stands, floating here. (Non-Fraggable)(Red Aura)

< 1411h/1411H 309v/313V Pos: standing >
A Gnome leaves east.

< 1411h/1411H 311v/313V Pos: standing >
   ^**^*.^^.M^    
   *******....M   
    *M+**^**.^.^  
     ^M+++++++++  
    *M+*@*.****.  
   M^******M...^  
 MMMM^***^..^MM.  
  MMMM*^*..^M^.   
   MM^^**..^M.    

< 1411h/1411H 312v/313V Pos: standing >
   ^**^*.^^.M^    
   *******....M   
    *M+**^**.^.^  
     ^M+++++++++  
    *M+*@*P****.  
   M^******M...^  
 MMMM^***^..^MM.  
  MMMM*^*..^M^.   
   MM^^**..^M.    

< 1411h/1411H 313v/313V Pos: standing >
You slide into the shadows quickly...

< 1411h/1411H 313v/313V Pos: standing >
   ^**^*.^^.M^    
   *******....M   
    *M+**^**.^.^  
     ^M+++++++++  
    *M+*@*.****.  
   M^******M...^  
 MMMM^***^..^MM.  
  MMMM*^*..^M^.   
   MM^^**..^M.    

< 1411h/1411H 313v/313V Pos: standing >
   ^**^*.^^.M^    
   *******....M   
    *M+**^**.^.^  
     ^M+++++++++  
    *M+*@*.****.  
   M^******M...^  
 MMMM^***^..^MM.  
  MMMM*^*..^M^.   
   MM^^**..^M.    

< 1411h/1411H 313v/313V Pos: standing >
   ^**^*.^^.M^    
   *******....M   
    *M+**^**.^.^  
     ^M+++++++++  
    *M+*@*.****.  
   M^******M...^  
 MMMM^***^..^MM.  
  MMMM*^*..^M^.   
   MM^^**..^M.    
   *^*.^^.M^    
  ******....M   
  *M+**^**.^.^  
   ^M+++++++++  
  *M+..@...PM.  
 M^******M...^  
 MM^***^..^MM.  
  MM*^M..^M^.   
   ^^**..^M.    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
There are Gnome tracks going east.

< 1411h/1411H 311v/313V Pos: standing >
   *^*.^^.M^..    
  ******....M.+   
  *M+**^**.^.^+.  
   ^M++++++++++.  
  *M+*.*@****.+.  
 M^******M...^+.  
 MM^***^..^MM.+.  
  MM*^*..^M^..+   
   ^^**..^M...    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
There are some tracks heading east.

< 1411h/1411H 309v/313V Pos: standing >

< 1411h/1411H 309v/313V Pos: standing >
   *^*.^^.M^..    
  ******....M.+   
  *M+**^**.^.^+.  
   ^M++++++++++.  
  *M+*.*@****.+.  
 M^******M...^+.  
 MM^***^..^MM.+.  
  MM*^*..^M^..+   
   ^^**..^M...    

< 1411h/1411H 309v/313V Pos: standing >
   *.^^.M^..    
  ****....M.+   
 M+**^**.^.^+.  
 ^M++++++++++.  
 M+....@.*P.+.  
 ******M...^+.  
 ^***^..^MM.+.  
  *^M..^M^..+   
   **..^M...    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
There are Gnome tracks going east.

< 1411h/1411H 311v/313V Pos: standing >
   .^^.M^..+    
  ***....M.+.   
 +**^**.^.^+..  
 M++++++++++..  
 +.....@*P.+..  
 *****M...^+..  
 ***^..^MM.+.^  
  ^M..^M^..+.   
   *..^M...M    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
There are some tracks heading east.

< 1411h/1411H 309v/313V Pos: standing >

< 1411h/1411H 309v/313V Pos: standing >
   ^^.M^..+.    
  **....M.+..   
 **^**.^.^+..^  
 ++++++++++...  
 *.....@P.+...  
 ****M...^+...  
 **^..^MM.+.^^  
  M..^M^..+..   
   ..^M...MM    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 1411h/1411H 307v/313V Pos: standing >
   ^^.M^..+.    
  **....M.+..   
 **^**.^.^+..^  
 ++++++++++...  
 *...M.@P.+...  
 ****....^+...  
 **^..^MM.+.^^  
  M..^M^..+..   
   ..^M...MM    
   ^.M^..+..    
  *....M.+..^   
 *^**.^.^+..^.  
 +++++++++....  
 ^..M.*@.+....  
 ***....^+....  
 *^..^MM.+.^^.  
  ..^M^..+...   
   .^M...MM+    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
*A Gnome (small) stands, floating here. (Non-Fraggable)(Red Aura)
*The wraith of a tall longbowman stands, apparently asleep. (Minion) (Red Aura)
*The wraith of a grumbling private stands, apparently asleep. (Minion) (Red Aura)
*The wraith of an imposing man-at-arms stands, apparently asleep. (Minion) (Red Aura)
*The wraith of a heavy footman stands, apparently asleep. (Minion) (Red Aura)

< 1411h/1411H 308v/313V Pos: standing >
You snap into visibility.
You mindlessly slam him with your mass!

A Gnome snaps into visibility.
[Damage:  8 ] A Gnome is stunned!

< 1411h/1411H 282v/313V Pos: standing >
<The wraith of a heavy footman awakens.
   ^.M^..+..    
  *....M.+..^   
 *^**.^.^+..^.  
 +++++++++....  
 ^..M.*@.+....  
 ***....^+....  
 *^..^MM.+.^^.  
  ..^M^..+...   
   .^M..M+M+    

< 1411h/1411H 283v/313V Pos: standing >
<The wraith of a tall longbowman awakens.

< 1411h/1411H 283v/313V Pos: standing >
<Your improved dexterity grants you an additional attack!
[Damage: 21 ] -=[Your impressive pierce strikes a Gnome hard.]=-
[Damage: 24 ] -=[Your powerful pierce strikes a Gnome very hard.]=-
[Damage: 27 ] -=[Your powerful pierce seriously wounds a Gnome.]=-
[Damage: 25 ] -=[Your powerful pierce seriously wounds a Gnome.]=-
[Damage: 19 ] -=[Your impressive pierce seriously wounds a Gnome.]=-
You score a CRITICAL HIT!!!!!
[Damage: 39 ] -=[Your pierce causes a Gnome to grimace in pain.]=-

< 1411h/1411H 283v/313V Pos: standing >
< T: Rargg TP: sta TC:excellent E: A Gnome ass EP: pretty hurt >
 You parry a Gnome's lunge at you.
You snap into visibility.

< 1411h/1411H 283v/313V Pos: standing >
< T: Rargg TP: sta TC:excellent E: A Gnome ass EP: pretty hurt >
 The wraith of an imposing man-at-arms awakens.

< 1411h/1411H 283v/313V Pos: standing >
< T: Rargg TP: sta TC:excellent E: A Gnome ass EP: pretty hurt >
    ^.M^..+..    
  *....M.+..^   
 *^**.^.^+..^.  
 +++++++++....  
 ^..M.*@.+....  
 ***....^+....  
 *^..^MM.+.^^.  
  ..^M^..+...   
   .^M..M+M+    

< 1411h/1411H 283v/313V Pos: standing >
< T: Rargg TP: sta TC:excellent E: A Gnome ass EP: pretty hurt >
 
< 1411h/1411H 283v/313V Pos: standing >
< T: Rargg TP: sta TC:excellent E: A Gnome ass EP: pretty hurt >
 You parry a Gnome's lunge at you.
You snap into visibility.
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 22 ] -=[Your pierce causes a Gnome to grimace in pain.]=-
You score a CRITICAL HIT!!!!!
[Damage: 23 ] -=[Your pierce hits a Gnome.]=-
A Gnome's some gazelle-skin sleeves was completely destroyed by the massive blow!
The wraith of a heavy footman stops following a Gnome.
The wraith of an imposing man-at-arms stops following a Gnome.
The wraith of a grumbling private stops following a Gnome.
The wraith of a tall longbowman stops following a Gnome.
A Gnome is dead! R.I.P.
You receive your share of experience.