The death of [25 Bard] Junco (Githzerai)

in Inside the Woodseer Gates

from the perspective of [25 Bard] Junco (Githzerai)

<worn on head>       the cap of storytelling [poor]
<worn on eyes>       goggles of the tinkerer [poor] (glowing)
<worn in ear>        a strangly glowing ivy leaf [superior] (glowing)
<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn on face>       a light bronze veil
<worn around neck>   an unearthly hemp necklace
<worn on body>       a leather crafters apron
<worn about body>    a scarlet cavalier's cloak
<worn about waist>   a soft leather belt
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<worn on hands>      some fragile gem claws
<worn on finger>     a static steel signet
<primary weapon>     a plain miner's pick [44%]
<held>               an anti-matter nebula (humming)
<worn on feet>       a pair of rugged outdoors boots [poor]

Obvious exits: -North -East  -South -West 

< 270h/270H 125v/141V Pos: standing >
 
   ..M...+++    
  +..........   
 .+........M..  
 .+......^....  
 ^+....@....^.  
 .+...........  
 ^+.M.^.......  
  +.......^..   
   .........    
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 270h/270H 123v/141V Pos: standing >
 
   +++++++..    
  +..M...++++   
 ^+...........  
 .+........M..  
 .+....@.^....  
 ^+.........^.  
 .+...........  
  +.M.^......   
   .......^.    
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 270h/270H 122v/141V Pos: standing >
 
   ......+..    
  ++++++++...   
 ^+..M...+++++  
 ^+...........  
 .+....@...M..  
 .+......^....  
 ^+.........^.  
  +..........   
   .M.^.....    
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 270h/270H 120v/141V Pos: standing >
 
   ^.....+..    
  ^......+...   
 M++++++++....  
 ^+..M...+++++  
 ^+....@......  
 .+........M..  
 .+......^....  
  +.........^   
   .........    
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 270h/270H 119v/141V Pos: standing >
 
   M.^...+..    
  .^.....+...   
 M^......+....  
 M++++++++....  
 ^+..M.@.+++++  
 ^+...........  
 .+........M..  
  +......^...   
   .........    
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 270h/270H 117v/141V Pos: standing >
 
   .^...+...    
  ^.....+....   
 ^......+.....  
 M+++++++.....  
 +..M..@+++++M  
 +............  
 +........M...  
  ......^....   
   ........^    
Endless Plains of Grassy Pastures
Obvious exits: -North -East  -South -West 

< 270h/270H 116v/141V Pos: standing >
 
   ^...+....    
  .....+.....   
 ......+......  
 +++++++......  
 ..M...@++++M+  
 .............  
 ........M....  
  .....^.....   
   .......^.    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 270h/270H 115v/141V Pos: standing >
 
   ...+.....    
  ....+......   
 .....+.......  
 ++++++.......  
 .M...+@+++M++  
 .............  
 .......M.....  
  ....^......   
   ......^..    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 270h/270H 114v/141V Pos: standing >
 
   ..+......    
  ...+.......   
 ....+........  
 +++++........  
 M...++@++M+++  
 .............  
 ......M......  
  ...^.......   
   .....^...    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 270h/270H 113v/141V Pos: standing >
 
   .+.......    
  ..+........   
 ...+.........  
 ++++.........  
 ...+++@+M++++  
 .............  
 .....M.......  
  ..^........   
   ....^....    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 270h/270H 113v/141V Pos: standing >
 
   +........    
  .+.........   
 ..+..........  
 +++..........  
 ..++++@M+++++  
 .............  
 ....M........  
  .^.........   
   ...^.....    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 270h/270H 112v/141V Pos: standing >
 
   .........    
  +..........   
 .+...........  
 ++...........  
 .+++++@++++++  
 .............  
 ...M.........  
  ^..........   
   ..^......    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 
A member of the Woodseer Brigade patrols the countryside, scanning for evil.
A member of the Woodseer Brigade patrols the countryside, scanning for evil.
A member of the Woodseer Brigade patrols the countryside, scanning for evil.
A halfling lieutenant walks through here, leading his troops.

< 270h/270H 111v/141V Pos: standing >
 
   .........    
  ...........   
 +............  
 +...........M  
 +++++M@++++++  
 .............  
 ..M..........  
  ..........*   
   .^......*    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 270h/270H 110v/141V Pos: standing >
 
   .........    
  ...........   
 .............  
 ...........M.  
 ++++M+@++++++  
 .............  
 .M..........*  
  .........**   
   ^......**    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 270h/270H 110v/141V Pos: standing >
 
   .........    
  ...........   
 .............  
 ..........M..  
 +++M++@++++++  
 ............*  
 M..........**  
  ........***   
   ......***    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 270h/270H 109v/141V Pos: standing >
 
   ........M    
  ...........   
 .............  
 .........M...  
 ++M+++@++++++  
 ...........*^  
 ..........**^  
  .......***^   
   .....***^    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 270h/270H 108v/141V Pos: standing >
 
   .......M.    
  ..........M   
 .............  
 ........M....  
 +M++++@++++++  
 ..........*^^  
 .........**^M  
  ......***^^   
   ....***^^    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 270h/270H 107v/141V Pos: standing >
 
   ......M..    
  .........M.   
 ............^  
 ........M...^  
 M+++++@+++++^  
 .........*^^M  
 ........**^MM  
  .....***^^M   
   ...***^^^    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 270h/270H 107v/141V Pos: standing >
 
   .....M...    
  ........M.^   
 ...........^^  
 .......M...^^  
 ++++++@++++^M  
 ........*^^MM  
 .......**^MMM  
  ....***^^MM   
   ..***^^^M    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 270h/270H 106v/141V Pos: standing >
 
   ....M...*    
  .......M.^^   
 ..........^^^  
 ......M...^^M  
 ++++++@+++^MM  
 .......*^^MMM  
 ......**^MMM^  
  ...***^^MMM   
   .***^^^MM    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 270h/270H 105v/141V Pos: standing >
 
   ...M...**    
  ......M.^^^   
 .........^^^M  
 .....M...^^MM  
 ++++++@++^MMM  
 ......*^^MMMM  
 .....**^MMM^^  
  ..***^^MMM^   
   ***^^^MM^    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 270h/270H 104v/141V Pos: standing >
 
   ..M...***    
  .....M.^^^M   
 ........^^^MM  
 ....M...^^MMM  
 ++++++@+^MMM^  
 .....*^^MMMM^  
 ....**^MMM^^^  
  .***^^MMM^^   
   **^^^MM^^    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 270h/270H 104v/141V Pos: standing >
 
   .M...***^    
  ....M.^^^MM   
 .......^^^MM^  
 ...M...^^MMM^  
 ++++++@^MMM^^  
 ....*^^MMMM^^  
 ...**^MMM^^^.  
  ***^^MMM^^.   
   *^^^MM^^.    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 270h/270H 103v/141V Pos: standing >
A Trade Path Heading into a Ravine
   This narrow trade path heads down into a ravine that makes a sharp drop
down into the hills to the north.  The steep descent shows that what appear to
be unassuming hills here must become some fairly imposing mountains further to
the north.  A number of small juniper bushes and a few small trees dot this
area as the path heads south toward a small forest clearing.  Dank, humid air
seems to struggle its way out of the ravine to the north, where the narrow path
makes its steep descent, but otherwise this area is quite peaceful and calm.
Obvious exits: -West  -Up    -Down 
A large wooden sign stands here.
A halfling cleric stands here smiling at everything around her. (casting) 
One of the few mages in the Woodseer guard helps keep watch here. (casting) 

< 270h/270H 102v/141V Pos: standing >
Alas, you cannot go that way. . . .

< 270h/270H 103v/141V Pos: standing >
Alas, you cannot go that way. . . .

< 270h/270H 103v/141V Pos: standing >
The smiling cleric completes her spell...
The smiling cleric utters the word 'zuharuhl'
The smiling cleric looks vitalized.

< 270h/270H 105v/141V Pos: standing >
On a Stone Stairway
   Two people can travel abreast on this narrow stairway.  The stones are well
worn by the passage of many feet and are very sturdy, but there are no
guardrails to prevent someone from falling over the edge.  At this height one
can see down into the lower branches of some of the trees to the east.  Tree
branches throughout the jungle below and to the east are alive with birds and
monkeys as well as other creatures that are not as easy to identify.  The
stairway continues up toward the Woodseer plateau and down to the jungle.
Obvious exits: -Up    -Down 

< 270h/270H 103v/141V Pos: standing >
On a Stone Stairway
   A guardrail would be very nice at this point.  The narrow stairway can only
fit two people abreast and is almost 150 feet above the ground now.  It is easy
to see that this stairway was originally built with security and not safety in
mind.  The only way to attack Woodseer would be to climb the steep rocky
cliff to the north and south or to come up this stairway, either of which are
easy to defend.  Stairs lead up to Woodseer and down toward the jungle below.
Obvious exits: -Up    -Down 

< 270h/270H 103v/141V Pos: standing >
On a Stone Stairway
   There are no guardrails to keep one from falling off these narrow stone
steps and making a gruesome fall to the base of the cliffs over 200 hundred
feet below.  All the same, the agile halflings bounce up and down this stairway
with little worry of falling over the edge.  To the south a thin waterfall can
be seen diving over the edge of the cliff into a small pond by the jungle far
below.  Stone stairs rise up toward Woodseer and head down to meet the valley
below.
Obvious exits: -Up    -Down 

< 270h/270H 102v/141V Pos: standing >
On a Stone Stairway
   It is a good thing that halflings don't have any fear of heights.  This
cracked stone stairway is extremely narrow and there are no guardrails to be
seen.  The drop down to the valley below would be swift, and most likely end in
a quick and painless death.  Stone walls can be seen along the top of the
cliff above and a thin waterfall plummets over the edge of the cliff to the
south.  Cracked stone stairs, in dire need of repair, lead down toward the
jungle valley below and climb up to Woodseer.
Obvious exits: -Up    -Down 
The corpse of a minotaur mercenary wizard is lying here.
The corpse of an elite human soldier is lying here.
The corpse of a lieutenant is lying here.

< 270h/270H 102v/141V Pos: standing >
Outside the Woodseer Gates
   Cracked but sturdy looking stone stairs lead down from this tiny landing to
the jungle valley below.  A narrow passage through the Woodseer gates to the
west leads into a thriving halfling city.  Stone walls, in need of repair,
extend along the top of the cliff to the north and south creating an almost
unnecessary addition to the steep cliff face to defend Woodseer from any
invasion. Halfling merchants can be heard hawking their wares and children can
be heard laughing from the other side of the stone walls.
Obvious exits: -West  -Down 
The corpse of the burly guardian is lying here.
The corpse of a halfling guard is lying here.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.

< 270h/270H 101v/141V Pos: standing >
A minotaur mercenary wizard starts casting a spell.

< 270h/270H 106v/141V Pos: standing >
A minotaur mercenary wizard completes his spell...
A minotaur mercenary wizard utters the words 'wuiaf orabz ay uizjrizfaburuhl'
A minotaur mercenary wizard begins to shimmer.
Pardon?

< 270h/270H 109v/141V Pos: standing >
A minotaur mercenary wizard starts casting a spell.

< 270h/270H 113v/141V Pos: standing >
You quickly scan the area.
A halfling guard who is close by to your west.
A halfling woman who is not far off to your west.
A young duck who is not far off to your west.
A giant dragonfly who is in the distance to your west.
The smiling cleric who is in the distance below you.
The scarred mage who is in the distance below you.

< 270h/270H 114v/141V Pos: standing >
A minotaur mercenary wizard completes his spell...
A minotaur mercenary wizard utters the words 'minor globe of invulnerability'
The burly guardian begins to shimmer.

< 270h/270H 116v/141V Pos: standing >
Inside the Woodseer Gates
   Rusty gates are propped open here, obviously not in use for quite a long
time.  It seems the halflings either aren't terribly worried about invasion or
are a bit lazy when it comes to upkeep.  Guards patrol the wall above and the
area of the gates watching everyone with more amusement and curiosity than
caution.  An intersection of cobblestone roads can be seen to the west and a
narrow landing is to the east through the open gates.
Obvious exits: -East  -West 
[2] The corpse of a minotaur mercenary guard is lying here.
The corpse of a halfling woman is lying here.
A halfling guard patrols the streets keeping the peace.

< 270h/270H 118v/141V Pos: standing >
A halfling guard leaves west.

< 270h/270H 119v/141V Pos: standing >
You attempt to hide yourself.

< 270h/270H 123v/141V Pos: standing >
You quickly scan the area.
A minotaur mercenary wizard who is close by to your east.
A minotaur mercenary guard who is close by to your east.
A minotaur mercenary guard who is close by to your east.
A minotaur mercenary guard who is close by to your east.
The burly guardian who is close by to your east.
A halfling guard who is close by to your east.
A halfling guard who is close by to your west.
A halfling woman who is not far off to your west.
A giant dragonfly who is rather far off to your west.

< 270h/270H 136v/141V Pos: standing >
Petalrich Lane and Vinestrong Way
   Immediately inside the gates, Petalrich Lane intersects with Vinestrong Way.
Vinestrong Way leads north and south along the Woodseer wall and Petalrich Lane
leads west through Woodseer.  A stone wall surrounds a huge park to the
northwest and a number of halflings can be seen going in and out of Woodseer's
more popular stores and restaurants to the west.
Obvious exits: -North -East  -South -West 
The corpse of the halfling thief is lying here.
The corpse of a minotaur mercenary wizard is lying here.
The corpse of a halfling guard is lying here.
The corpse of the halfling warrior is lying here.
A wealthy halfling woman on a shopping trip walks down the road.
A halfling guard patrols the streets keeping the peace.

< 270h/270H 140v/141V Pos: standing >
You attempt to hide yourself.

< 270h/270H 140v/141V Pos: standing >
A halfling guard leaves south.

< 270h/270H 140v/141V Pos: standing >

< 270h/270H 140v/141V Pos: standing >
You quickly scan the area.
The small woman who is close by to your north.
A fuzzy duckling who is not far off to your north.
A halfling guard who is not far off to your north.
A minotaur mercenary wizard who is not far off to your east.
A minotaur mercenary guard who is not far off to your east.
A minotaur mercenary guard who is not far off to your east.
A minotaur mercenary guard who is not far off to your east.
The burly guardian who is not far off to your east.
A halfling guard who is not far off to your east.
A halfling guard who is close by to your south.
A young duck who is close by to your south.
The small woman who is not far off to your south.
A halfling woman who is a brief walk away to your south.
The young adventurer who is a brief walk away to your south.
The young adventurer who is a brief walk away to your south.
An ugly frog who is close by to your west.
A giant dragonfly who is rather far off to your west.

< 270h/270H 140v/141V Pos: standing >
Petalrich Lane
   The smooth cobblestones of Petalrich Lane lead both east and west along long
flower beds that have been created beside the road.  Based on the heavy traffic
this must be the major business area of Woodseer.  A wall of lose rocks and
boulders to the north blocks the way into the large Woodseer park.  A doorway
to the south enters a large building built in the shade of a nearby jodani
tree.  A sign over the doorway announces the store as, "Buzzle's Supplies
and Fine Goods".  Slightly west of here is a wide opening into a huge park
and a doorway in a tall jodani tree across from it.
Obvious exits: -East  -South -West 
The corpse of a halfling guard is lying here.
The corpse of a minotaur mercenary guard is lying here.
The corpse of a halfling guard is lying here.
An ugly frog is here eating insects.

< 270h/270H 139v/141V Pos: standing >
You attempt to hide yourself.

< 270h/270H 139v/141V Pos: standing >
An ugly frog leaves west.

< 270h/270H 141v/141V Pos: standing >
The sun rises over the northern horizon.

< 270h/270H 141v/141V Pos: standing >
Petalrich Lane
   Traffic is heavy as people move back and forth down the road, it seems like
the slight movement of each person passing by causes the flowers along the road
to release even more of their sweet perfume.  North of here is a wide entrance
into a large beautiful park that seems abuzz with small children and all forms
of wildlife.  It is easy to see that the park ends to the north in a steep
rocky incline that leads up into the mountains.  Some sort of rock slide once
buried the park but someone has spent a great deal of time and effort moving
the largest boulders and rocks to the edges of the park creating a wall.  South
of here an open doorway leading into the base of the tall jodani tree that
houses the Quivering Leaf Inn and Restaurant.  The flower-lined road
continues to the east and west.
Obvious exits: -North -East  -South -West 
The corpse of the halfling warrior is lying here.
An ugly frog is here eating insects.

< 270h/270H 140v/141V Pos: standing >
You attempt to hide yourself.

< 270h/270H 140v/141V Pos: standing >

< 270h/270H 140v/141V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is not far off to your north.
A giant bee who is not far off to your north.
A tiny humming bird who is not far off to your north.
A tiny humming bird who is a brief walk away to your north.
A father duck who is a brief walk away to your north.
A snapping turtle who is a brief walk away to your north.
The happy woman who is a brief walk away to your north.
A halfling woman who is not far off to your east.
A young duck who is not far off to your east.
A minotaur mercenary wizard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
The burly guardian who is rather far off to your east.
A halfling guard who is rather far off to your east.
The maitre d' who is close by to your south.
The elven woman who is close by to your south.
The wealthy woodcarver who is close by to your south.
The farmer's wife who is close by to your south.
The simple farmer who is close by to your south.
The waiter who is close by to your south.
A giant dragonfly who is close by to your west.
The Woodseer Quartermaster who is in the distance to your west.
You quickly scan the area.
A fuzzy duckling who is not far off to your north.
A giant bee who is not far off to your north.
A tiny humming bird who is not far off to your north.
A tiny humming bird who is a brief walk away to your north.
A father duck who is a brief walk away to your north.
A snapping turtle who is a brief walk away to your north.
The happy woman who is a brief walk away to your north.
A halfling woman who is not far off to your east.
A young duck who is not far off to your east.
A minotaur mercenary wizard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
The burly guardian who is rather far off to your east.
A halfling guard who is rather far off to your east.
The maitre d' who is close by to your south.
The elven woman who is close by to your south.
The wealthy woodcarver who is close by to your south.
The farmer's wife who is close by to your south.

< 270h/270H 141v/141V Pos: standing >

< 270h/270H 141v/141V Pos: standing >
Petalrich Lane
Obvious exits: -North -East  -South -West 
The corpse of the halfling warrior is lying here.
An ugly frog is here eating insects.

< 270h/270H 141v/141V Pos: standing >
Petalrich Lane
   The smooth cobblestones of Petalrich Lane lead both east and west along long
flower beds that have been created beside the road.  Based on the heavy traffic
this must be the major business area of Woodseer.  A wall of lose rocks and
boulders to the north blocks the way into the large Woodseer park.  A doorway
to the south enters a large building built in the shade of a nearby jodani
tree.  A sign over the doorway announces the store as, "Buzzle's Supplies
and Fine Goods".  Slightly west of here is a wide opening into a huge park
and a doorway in a tall jodani tree across from it.
Obvious exits: -East  -South -West 
The corpse of a halfling guard is lying here.
The corpse of a minotaur mercenary guard is lying here.
The corpse of a halfling guard is lying here.

< 270h/270H 140v/141V Pos: standing >
You attempt to hide yourself.

< 270h/270H 140v/141V Pos: standing >
The sky is full of flaming meteors!

< 270h/270H 140v/141V Pos: standing >
Petalrich Lane and Vinestrong Way
   Immediately inside the gates, Petalrich Lane intersects with Vinestrong Way.
Vinestrong Way leads north and south along the Woodseer wall and Petalrich Lane
leads west through Woodseer.  A stone wall surrounds a huge park to the
northwest and a number of halflings can be seen going in and out of Woodseer's
more popular stores and restaurants to the west.
Obvious exits: -North -East  -South -West 
The corpse of the halfling thief is lying here.
The corpse of a minotaur mercenary wizard is lying here.
The corpse of a halfling guard is lying here.
The corpse of the halfling warrior is lying here.
A wealthy halfling woman on a shopping trip walks down the road.

< 270h/270H 139v/141V Pos: standing >
You attempt to hide yourself.

< 270h/270H 139v/141V Pos: standing >
A halfling guard enters from the south.

< 270h/270H 141v/141V Pos: standing >

< 270h/270H 141v/141V Pos: standing >
Inside the Woodseer Gates
   Rusty gates are propped open here, obviously not in use for quite a long
time.  It seems the halflings either aren't terribly worried about invasion or
are a bit lazy when it comes to upkeep.  Guards patrol the wall above and the
area of the gates watching everyone with more amusement and curiosity than
caution.  An intersection of cobblestone roads can be seen to the west and a
narrow landing is to the east through the open gates.
Obvious exits: -East  -West 
[2] The corpse of a minotaur mercenary guard is lying here.
The corpse of a halfling woman is lying here.

< 270h/270H 140v/141V Pos: standing >
You attempt to hide yourself.

< 270h/270H 140v/141V Pos: standing >

< 270h/270H 140v/141V Pos: standing >
The day has begun.

< 270h/270H 140v/141V Pos: standing >

< 270h/270H 140v/141V Pos: standing >
Alarm bells sound, signalling an invasion!

< 270h/270H 140v/141V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 270h/270H 140v/141V Pos: standing >
A Drow Elf snaps into visibility.
A Drow Elf tries to tackle you and misses completely, making a nice dent in his forehead and the ground!

< 270h/270H 140v/141V Pos: standing >
A Goblin snaps into visibility.
A Goblin dances an amazing maneuver in battle, tripping you.

< 270h/270H 140v/141V Pos: on your ass >
< T: Junco TP: ass TC:excellent E: A Goblin sta EP:  small wounds >
 A Goblin parries your futile lunge at him.

< 270h/270H 140v/141V Pos: on your ass >
< T: Junco TP: ass TC:excellent E: A Goblin sta EP:  small wounds >
 A Goblin snaps into visibility.
A Goblin's powerful slash strikes you.
A Goblin's powerful pierce strikes you hard.
A Goblin's impressive slash strikes you hard.
A Goblin's pierce strikes you very hard.
OUCH!  That really did HURT!
A Goblin's pierce strikes you hard.
A Goblin's impressive slash strikes you very hard.
A Goblin's powerful slash strikes you very hard.
A Drow Elf's powerful slash seriously wounds you.
A Drow Elf's powerful pierce seriously wounds you.
A Drow Elf's powerful pierce enshrouds you in a mist of blood.
A Drow Elf's slash causes you to grimace in pain.
You wish that your wounds would stop BLEEDING so much!

< 23h/270H 140v/141V Pos: on your ass >
< T: Junco TP: ass TC: awful E: A Goblin sta EP:  small wounds >
 You miss someone.
A Goblin snaps into visibility.

< 23h/270H 140v/141V Pos: on your ass >
< T: Junco TP: ass TC: awful E: A Goblin sta EP:  small wounds >
 You clamber to your feet.

< 23h/270H 140v/141V Pos: standing >
< T: Junco TP: sta TC: awful E: someone sta EP:  small wounds >
 A Goblin snaps into visibility.
A Goblin's impressive pierce causes you to grimace in pain.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Goblin's impressive slash critically injures you.
Your consciousness begins to fade in and out as your mortality slips away.....