The death of [33 Swordsman] Mantits (Thri-Kreen)

in A Tavern in the Inn of the Beech and Eucalyptus

from the perspective of [33 Swordsman] Mantits (Thri-Kreen)

<worn on head>       a bloody ruby skullcap
<worn on face>       a misty blue mask of gauze
<worn around neck>   a pulsating amulet lined with red granite [superior]
<worn around neck>   a small amulet of scales
<worn about body>    the robe of the Red Dragons [80%]
<worn on arms>       some pitch-black spiked sleeves [superior]
<worn around wrist>  a heavy bracer of cold iron [poor]
<worn around wrist>  a set of opal prayer beads [superior] [71%]
<worn on hands>      some fine brass claws
<worn on lower hands>some brutal bone talons
<primary weapon>     a lightningstone hammer [superior]
<secondary weapon>   a lightningstone hammer [superior]
<third weapon>       a lightningstone hammer [superior]
<fourth weapon>      a lightningstone hammer [superior]
<worn on legs>       some pitch black leg plates [poor]


< 283h/350H 158v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 283h/350H 158v/163V Pos: standing >
On Grision Street
   Grision street, the main road of Shaledrieth is most commonly
known as the connecting avenue between the sun pool along with
the great Inn of the outpost.  It is not uncommon to see numerous
guards of Shaledrieth patrolling this outpost, as it is in the
a constant threat of raids and pillages from the races of lesser
respect.
Obvious exits: -North -South
A high elf guard stands here, proudly patrolling the outpost.
A half-elven adventurer walks proudly through the mountain outpost.

< 284h/350H 158v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 285h/350H 159v/163V Pos: standing >
A Bend in Grision Street
   Grision street, the main road of Shaledrieth is most commonly
known as the connecting avenue between the sun pool along with
the great Inn of the outpost.  It is not uncommon to see numerous
guards of Shaledrieth patrolling this outpost, as it is in the
a constant threat of raids and pillages from the races of lesser
respect.
Obvious exits: -North -East  -South -West #
A high elf guard stands here, proudly patrolling the outpost.

< 286h/350H 158v/163V Pos: standing >
On Grision Street
   Grision street, the main road of Shaledrieth is most commonly
known as the connecting avenue between the sun pool along with
the great Inn of the outpost.  It is not uncommon to see numerous
guards of Shaledrieth patrolling this outpost, as it is in the
a constant threat of raids and pillages from the races of lesser
respect.
Obvious exits: -North# -East  -West 
A wandering human walks calmly here, interested in the high elves.

< 287h/350H 158v/163V Pos: standing >
The Eastern End of Grision Street
   Grision street, the main road of Shaledrieth is most commonly
known as the connecting avenue between the sun pool along with
the great Inn of the outpost.  It is not uncommon to see numerous
guards of Shaledrieth patrolling this outpost, as it is in the
a constant threat of raids and pillages from the races of lesser
respect.
Obvious exits: -North -South# -West 
A sign made of crystal is posted before the southern gate. (glowing)
A high elf guard stands here, proudly patrolling the outpost.
A high elf guard stands here, proudly patrolling the outpost.

< 288h/350H 158v/163V Pos: standing >
The sun starts to set in the south.

< 289h/350H 158v/163V Pos: standing >
On Grision Street
   Grision street, the main road of Shaledrieth is most commonly
known as the connecting avenue between the sun pool along with
the great Inn of the outpost.  It is not uncommon to see numerous
guards of Shaledrieth patrolling this outpost, as it is in the
a constant threat of raids and pillages from the races of lesser
respect.
Obvious exits: -North# -East  -West 
A wandering human walks calmly here, interested in the high elves.

< 291h/350H 159v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 291h/350H 159v/163V Pos: standing >
A Bend in Grision Street
   Grision street, the main road of Shaledrieth is most commonly
known as the connecting avenue between the sun pool along with
the great Inn of the outpost.  It is not uncommon to see numerous
guards of Shaledrieth patrolling this outpost, as it is in the
a constant threat of raids and pillages from the races of lesser
respect.
Obvious exits: -North -East  -South -West #
A high elf guard stands here, proudly patrolling the outpost.

< 292h/350H 159v/163V Pos: standing >
A patrolling high elf guard leaves east.
On Grision Street
   Grision street, the main road of Shaledrieth is most commonly
known as the connecting avenue between the sun pool along with
the great Inn of the outpost.  It is not uncommon to see numerous
guards of Shaledrieth patrolling this outpost, as it is in the
a constant threat of raids and pillages from the races of lesser
respect.
Obvious exits: -North -South
A high elf guard stands here, proudly patrolling the outpost.
A half-elven adventurer walks proudly through the mountain outpost.

< 293h/350H 158v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 293h/350H 159v/163V Pos: standing >
On Grision Street
   Grision street, the main road of Shaledrieth is most commonly
known as the connecting avenue between the sun pool along with
the great Inn of the outpost.  It is not uncommon to see numerous
guards of Shaledrieth patrolling this outpost, as it is in the
a constant threat of raids and pillages from the races of lesser
respect.
Obvious exits: -North -South -West 
A merchant travels through the mountain outpost, smiling happily.

< 294h/350H 158v/163V Pos: standing >
The Eastern Entrance of the Shaledrieth Barracks
   This barracks, the training center and guardian location
for the great mountain outpost of Shaledrieth is perhaps
the most common place within the village for the high elves
themselves.  Numerous people of all different races traverse
through this outpost, guarded by the high elves, but it is
only of their specific race that enters the barracks.
Obvious exits: -North# -East 
A high elf guard stands here, proudly patrolling the outpost.
A high elf sentinel stands here, protecting the barracks.

< 295h/350H 158v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 296h/350H 158v/163V Pos: standing >
On Grision Street
   Grision street, the main road of Shaledrieth is most commonly
known as the connecting avenue between the sun pool along with
the great Inn of the outpost.  It is not uncommon to see numerous
guards of Shaledrieth patrolling this outpost, as it is in the
a constant threat of raids and pillages from the races of lesser
respect.
Obvious exits: -North -South -West 
A merchant travels through the mountain outpost, smiling happily.

< 298h/350H 159v/163V Pos: standing >
On Grision Street
   Grision street, the main road of Shaledrieth is most commonly
known as the connecting avenue between the sun pool along with
the great Inn of the outpost.  It is not uncommon to see numerous
guards of Shaledrieth patrolling this outpost, as it is in the
a constant threat of raids and pillages from the races of lesser
respect.
Obvious exits: -North -East # -South
A wandering human walks calmly here, interested in the high elves.

< 298h/350H 158v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 299h/350H 158v/163V Pos: standing >
An Intersection of Roads in Shaledrieth
   This grand turning point intersects Baleth Street and the
Grision Street, the two main concourses of Shaledrieth.  This large
intersection is marked with a simple sun dial in the exact
center of where the two roadways meet.  This sundial, made
entirely of crystal, glows with a bright, elven magic.
Located east of here Baleth Street begins the climb up
some glorious crystal stairs
Obvious exits: -North -East  -South -West 

< 300h/350H 158v/163V Pos: standing >
On Beleth Street
   This street travers on a east-west plane through the mountain
outpost of Shaledrieth.  Named after the greater high elven
prophet Cris'lesiel Beleth, this street serves as passage to the
followers of the once-great soothsayer.  Beleth street is composed
of numerous crystal bricks, laid forth directly onto the
worked-out mountain itself.
Obvious exits: -East  -West 

< 300h/350H 158v/163V Pos: standing >
On Beleth Street
   This street travers on a east-west plane through the mountain
outpost of Shaledrieth.  Named after the greater high elven
prophet Cris'lesiel Beleth, this street serves as passage to the
followers of the once-great soothsayer.  Beleth street is composed
of numerous crystal bricks, laid forth directly onto the
worked-out mountain itself.
Obvious exits: -North -East  -West 
A merchant travels through the mountain outpost, smiling happily.
A high elf guard stands here, proudly patrolling the outpost.

< 301h/350H 157v/163V Pos: standing >
Within the Inner Gates of the Outpost Shaledrieth
   This inner set of crystal gates marks the entrance of the high
elven mountain outpost of Shaledrieth.  Only a few, heavily-
fortified structures stand in this mountain outpost, giving the
feeling of protection of something by the high elves.  A roadway
lies to the east, stretching into the small, but stable settlement.
Obvious exits: -East  -West #

< 301h/350H 157v/163V Pos: standing >
On Beleth Street
   This street travers on a east-west plane through the mountain
outpost of Shaledrieth.  Named after the greater high elven
prophet Cris'lesiel Beleth, this street serves as passage to the
followers of the once-great soothsayer.  Beleth street is composed
of numerous crystal bricks, laid forth directly onto the
worked-out mountain itself.
Obvious exits: -North -East  -West 
A high elf guard stands here, proudly patrolling the outpost.

< 303h/350H 157v/163V Pos: standing >
You do the best imitation of the nasty you can.

< 304h/350H 158v/163V Pos: standing >
A patrolling high elf guard leaves east.

< 307h/350H 160v/163V Pos: standing >
Slay whom?

< 307h/350H 160v/163V Pos: standing >
On Beleth Street
   This street travers on a east-west plane through the mountain
outpost of Shaledrieth.  Named after the greater high elven
prophet Cris'lesiel Beleth, this street serves as passage to the
followers of the once-great soothsayer.  Beleth street is composed
of numerous crystal bricks, laid forth directly onto the
worked-out mountain itself.
Obvious exits: -East  -West 
A high elf guard stands here, proudly patrolling the outpost.
A merchant travels through the mountain outpost, smiling happily.

< 311h/350H 161v/163V Pos: standing >
[Damage: 12 ] Your impressive crush strikes a patrolling high elf guard.

< 313h/350H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: small wounds E: high sta EP: few scratches >
 You dodge a patrolling high elf guard's vicious attack.
You dodge a patrolling high elf guard's vicious attack.
A patrolling high elf guard's kick hits you directly in the face.

< 302h/350H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: small wounds E: high sta EP: few scratches >
 You miss them by inches with your jaws!

< 302h/350H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: small wounds E: high sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
A patrolling high elf guard dodges your futile attack.
[Damage: 15 ] Your impressive crush strikes a patrolling high elf guard.
A patrolling high elf guard dodges your futile attack.
[Damage: 15 ] Your impressive crush strikes a patrolling high elf guard.

< 302h/350H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: small wounds E: high sta EP:  small wounds >
 A patrolling high elf guard's fine punch strikes you.
You parry a patrolling high elf guard's lunge at you.

< 288h/350H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: small wounds E: high sta EP:  small wounds >
 Hint: Try 'toggle battle' before your next fight.  It displays attacks a little more vividly.

< 288h/350H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: small wounds E: high sta EP:  small wounds >
 [Damage: 19 ] You feign and sweep downward slashing a patrolling high elf guard at the back of the knee.

< 288h/350H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: small wounds E: high sta EP:  small wounds >
 Your improved dexterity grants you an additional attack!
A patrolling high elf guard dodges your futile attack.
[Damage: 12 ] Your impressive crush strikes a patrolling high elf guard.
[Damage: 14 ] Your impressive crush strikes a patrolling high elf guard.
[Damage: 15 ] Your impressive crush strikes a patrolling high elf guard.
You score a CRITICAL HIT!!!!!
[Damage: 25 ] Your crush strikes a patrolling high elf guard very hard.
[Damage: 13 ] Your impressive crush strikes a patrolling high elf guard.
[Damage: 13 ] Your impressive crush strikes a patrolling high elf guard.

< 288h/350H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: small wounds E: high sta EP:  nasty wounds >
 You dodge a patrolling high elf guard's vicious attack.
You leap into the air, avoiding a patrolling high elf guard's attack.
A patrolling high elf guard's sweep catches you in the side and you almost stumble.

< 277h/350H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: small wounds E: high sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
A patrolling high elf guard dodges your futile attack.
A patrolling high elf guard dodges your futile attack.
A patrolling high elf guard dodges your futile attack.
[Damage: 15 ] Your impressive crush strikes a patrolling high elf guard hard.
[Damage: 13 ] Your impressive crush strikes a patrolling high elf guard hard.
[Damage: 13 ] Your impressive crush strikes a patrolling high elf guard hard.
A patrolling high elf guard dodges your futile attack.

< 277h/350H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: small wounds E: high sta EP:  nasty wounds >
 You parry a patrolling high elf guard's lunge at you.
You feel your skill in riposte improving.
You parry a patrolling high elf guard's lunge at you.

< 277h/350H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: small wounds E: high sta EP:  nasty wounds >
 You feel your skill in sweeping thrust improving.
[Damage: 25 ] You feign and sweep downward slashing a patrolling high elf guard at the back of the knee.

< 277h/350H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: small wounds E: high sta EP: pretty hurt >
 A patrolling high elf guard's fine punch strikes you.
You dodge a patrolling high elf guard's vicious attack.
A patrolling high elf guard's kick hits you in your side.
[Damage: 14 ] Your impressive crush seriously wounds a patrolling high elf guard.
[Damage: 17 ] Your crush seriously wounds a patrolling high elf guard.
[Damage: 11 ] Your impressive crush seriously wounds a patrolling high elf guard.
[Damage: 11 ] Your crush seriously wounds a patrolling high elf guard.
[Damage: 15 ] Your impressive crush causes a patrolling high elf guard to grimace in pain.

< 258h/350H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: few wounds E: high sta EP:  awful >
 [Damage: 18 ] You feign and sweep downward slashing a patrolling high elf guard at the back of the knee.
A patrolling high elf guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a patrolling high elf guard.

< 258h/350H 163v/163V Pos: standing >
You get a few coins from the corpse of a patrolling high elf guard.
There were: 1 platinum coin, 20 gold coins. 

< 259h/350H 163v/163V Pos: standing >
On Beleth Street
Obvious exits: -East  -West 
A few drops of fresh blood are scattered around the area.
The corpse of a patrolling high elf guard is lying here.
A merchant travels through the mountain outpost, smiling happily.

< 260h/350H 163v/163V Pos: standing >
On Beleth Street
Obvious exits: -East  -West 
A few drops of fresh blood are scattered around the area.
The corpse of a patrolling high elf guard is lying here.
A merchant travels through the mountain outpost, smiling happily.

< 261h/350H 163v/163V Pos: standing >
[Damage: 21 ] You leap towards a travelling merchant and sink your jaws dripping with venom deep in his flesh.
A travelling merchant shivers slightly.

< 266h/350H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: small wounds E: travelling sta EP: few scratches >
 You parry a travelling merchant's lunge at you.
You dodge a travelling merchant's vicious attack.
A travelling merchant's sweep catches you in the side and you almost stumble.

< 255h/350H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: few wounds E: travelling sta EP: few scratches >
 A travelling merchant dodges your futile attack.
[Damage: 12 ] Your crush strikes a travelling merchant.
[Damage: 15 ] Your impressive crush strikes a travelling merchant.
[Damage: 14 ] Your crush strikes a travelling merchant.

< 255h/350H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: few wounds E: travelling sta EP:  small wounds >
 You overreach and crash into the ground!

< 255h/350H 163v/163V Pos: kneeling >
< T: Mantits TP: kne TC: few wounds E: travelling sta EP:  small wounds >
 A travelling merchant misses you.
A travelling merchant misses you.

< 255h/350H 163v/163V Pos: kneeling >
< T: Mantits TP: kne TC: few wounds E: travelling sta EP:  small wounds >
 You feel your skill in dual wield improving.
[Damage: 12 ] Your impressive crush strikes a travelling merchant.
[Damage: 15 ] Your impressive crush strikes a travelling merchant.
[Damage: 17 ] Your impressive crush strikes a travelling merchant hard.
[Damage: 12 ] Your crush strikes a travelling merchant.

< 255h/350H 163v/163V Pos: kneeling >
< T: Mantits TP: kne TC: few wounds E: travelling sta EP:  few wounds >
 A travelling merchant misses you.
A travelling merchant's sweep catches you in the side and you almost stumble.

< 242h/350H 163v/163V Pos: kneeling >
< T: Mantits TP: kne TC: few wounds E: travelling sta EP:  few wounds >
 A patrolling high elf guard enters from the west.
You rise to your feet.

< 242h/350H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: few wounds E: travelling sta EP:  few wounds >
 [Damage: 22 ] You feign and sweep downward slashing a travelling merchant at the back of the knee.

< 242h/350H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: few wounds E: travelling sta EP:  nasty wounds >
 You score a CRITICAL HIT!!!!!
You raise a level!
[Damage: 27 ] Your crush seriously wounds a travelling merchant.
[Damage: 12 ] Your impressive crush strikes a travelling merchant very hard.

< 251h/359H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: few wounds E: travelling sta EP:  nasty wounds >
 You parry a travelling merchant's lunge at you.
A travelling merchant misses you.

< 251h/359H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: few wounds E: travelling sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
[Damage: 16 ] Your impressive crush seriously wounds a travelling merchant.
[Damage: 17 ] Your crush seriously wounds a travelling merchant.
[Damage: 14 ] Your impressive crush seriously wounds a travelling merchant.
[Damage: 13 ] Your impressive crush enshrouds a travelling merchant in a mist of blood.
You score a CRITICAL HIT!!!!!
[Damage: 32 ] Your powerful crush hits a travelling merchant.
A travelling merchant is mortally wounded, and will die soon, if not aided.
[Damage:  5 ] Your fine crush hits a travelling merchant.
A travelling merchant is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A travelling merchant's death cry reverberates in your head as he falls to the ground.

< 251h/359H 163v/163V Pos: standing >
Hit who?

< 251h/359H 163v/163V Pos: standing >
You get a few coins from the corpse of a travelling merchant.
There were: 22 gold coins. 

< 251h/359H 163v/163V Pos: standing >
On Beleth Street
   This street travers on a east-west plane through the mountain
outpost of Shaledrieth.  Named after the greater high elven
prophet Cris'lesiel Beleth, this street serves as passage to the
followers of the once-great soothsayer.  Beleth street is composed
of numerous crystal bricks, laid forth directly onto the
worked-out mountain itself.
Obvious exits: -North -East  -West 

< 251h/359H 162v/163V Pos: standing >
Within the Inner Gates of the Outpost Shaledrieth
   This inner set of crystal gates marks the entrance of the high
elven mountain outpost of Shaledrieth.  Only a few, heavily-
fortified structures stand in this mountain outpost, giving the
feeling of protection of something by the high elves.  A roadway
lies to the east, stretching into the small, but stable settlement.
Obvious exits: -East  -West #

< 252h/359H 161v/163V Pos: standing >
On Beleth Street
   This street travers on a east-west plane through the mountain
outpost of Shaledrieth.  Named after the greater high elven
prophet Cris'lesiel Beleth, this street serves as passage to the
followers of the once-great soothsayer.  Beleth street is composed
of numerous crystal bricks, laid forth directly onto the
worked-out mountain itself.
Obvious exits: -North -East  -West 

< 255h/359H 161v/163V Pos: standing >
The Southern Entrance of the Shaledrieth Barracks
   This barracks, the training center and guardian location
for the great mountain outpost of Shaledrieth is perhaps
the most common place within the village for the high elves
themselves.  Numerous people of all different races traverse
through this outpost, guarded by the high elves, but it is
only of their specific race that enters the barracks.
Obvious exits: -South -West #
A merchant travels through the mountain outpost, smiling happily.
A high elf sentinel stands here, protecting the barracks.

< 255h/359H 160v/163V Pos: standing >
You miss them by inches with your jaws!

< 259h/359H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: few wounds E: high sta EP: excellent >
 You dodge a high elf sentinel's vicious attack.
You dodge a high elf sentinel's vicious attack.

< 260h/359H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: few wounds E: high sta EP: excellent >
 You dodge a high elf sentinel's vicious attack.
You dodge a high elf sentinel's vicious attack.
A high elf sentinel's sweep catches you in the side and you almost stumble.

< 253h/359H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: few wounds E: high sta EP: excellent >
 You score a CRITICAL HIT!!!!!
[Damage: 34 ] Your mighty crush strikes a high elf sentinel hard.
A high elf sentinel dodges your futile attack.

< 253h/359H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: few wounds E: high sta EP:  small wounds >
 You feign and try to strike a high elf sentinel but he sidesteps easily.

< 253h/359H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: few wounds E: high sta EP:  small wounds >
 A high elf sentinel's punch strikes you.
A high elf sentinel's fine punch strikes you.

< 228h/359H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: few wounds E: high sta EP:  small wounds >
 Your improved dexterity grants you an additional attack!
[Damage: 17 ] Your impressive crush strikes a high elf sentinel.
A high elf sentinel dodges your futile attack.
A high elf sentinel dodges your futile attack.

< 228h/359H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: few wounds E: high sta EP:  small wounds >
 You dodge a high elf sentinel's vicious attack.
You dodge a high elf sentinel's vicious attack.
A high elf sentinel's sweep catches you in the side and you almost stumble.
You feign and try to strike a high elf sentinel but he sidesteps easily.

< 221h/359H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: few wounds E: high sta EP:  small wounds >
 [Damage: 13 ] Your crush strikes a high elf sentinel.
[Damage: 12 ] Your impressive crush strikes a high elf sentinel.
A high elf sentinel dodges your futile attack.
A high elf sentinel dodges your futile attack.
A high elf sentinel dodges your futile attack.

< 221h/359H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: few wounds E: high sta EP:  small wounds >
 You parry a high elf sentinel's lunge at you.
You dodge a high elf sentinel's vicious attack.

< 221h/359H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: few wounds E: high sta EP:  small wounds >
 You feign and try to strike a high elf sentinel but he sidesteps easily.

< 221h/359H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: few wounds E: high sta EP:  small wounds >
 Your improved dexterity grants you an additional attack!
[Damage: 12 ] Your impressive crush strikes a high elf sentinel.
[Damage: 15 ] Your impressive crush strikes a high elf sentinel.
A high elf sentinel dodges your futile attack.
A high elf sentinel dodges your futile attack.
[Damage: 12 ] Your impressive crush strikes a high elf sentinel.
[Damage: 10 ] Your impressive crush strikes a high elf sentinel.

< 221h/359H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: few wounds E: high sta EP:  few wounds >
 You parry a high elf sentinel's lunge at you.
You parry a high elf sentinel's lunge at you.
A high elf sentinel's sweep catches you in the side and you almost stumble.

< 212h/359H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: few wounds E: high sta EP:  few wounds >
 You dodge a high elf sentinel's vicious attack.
You parry a high elf sentinel's lunge at you.
Hint: Remember you can target any of your area damage spells. The targeted person will always be hit, also those standing close to him have a higher chance to be affected.

< 212h/359H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: few wounds E: high sta EP:  few wounds >
 You feign and try to strike a high elf sentinel but he sidesteps easily.

< 212h/359H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: few wounds E: high sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
[Damage: 15 ] Your impressive crush strikes a high elf sentinel.
[Damage: 11 ] Your impressive crush strikes a high elf sentinel.
[Damage: 15 ] Your impressive crush strikes a high elf sentinel hard.
[Damage: 13 ] Your impressive crush strikes a high elf sentinel hard.
[Damage: 14 ] Your impressive crush strikes a high elf sentinel hard.
[Damage: 12 ] Your crush strikes a high elf sentinel hard.
[Damage: 10 ] Your impressive crush strikes a high elf sentinel hard.

< 212h/359H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: few wounds E: high sta EP:  nasty wounds >
 A high elf sentinel's fine punch strikes you.
You dodge a high elf sentinel's vicious attack.

< 197h/359H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: few wounds E: high sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage: 32 ] Your powerful crush enshrouds a high elf sentinel in a mist of blood.
A high elf sentinel dodges your futile attack.
[Damage: 16 ] Your impressive crush seriously wounds a high elf sentinel.
You score a CRITICAL HIT!!!!!
[Damage: 27 ] Your powerful crush causes a high elf sentinel to grimace in pain.
[Damage: 13 ] Your crush enshrouds a high elf sentinel in a mist of blood.
[Damage: 16 ] Your crush critically injures a high elf sentinel.
A high elf sentinel is mortally wounded, and will die soon, if not aided.
[Damage:  5 ] Your fine crush hits a high elf sentinel.
A high elf sentinel is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a high elf sentinel's last actions in this world.

< 197h/359H 163v/163V Pos: standing >
Hit who?

< 197h/359H 163v/163V Pos: standing >
You get a few coins from the corpse of a high elf sentinel.
There were: 22 gold coins. 

< 197h/359H 163v/163V Pos: standing >
The Southern Entrance of the Shaledrieth Barracks
Obvious exits: -South -West #
Fresh blood splatters cover the area.
The corpse of a high elf sentinel is lying here.
A merchant travels through the mountain outpost, smiling happily.

< 197h/359H 163v/163V Pos: standing >
You are still a very long way from your next level.

< 198h/359H 163v/163V Pos: standing >
You are not using it.

< 200h/359H 163v/163V Pos: standing >
Into what?

< 201h/359H 163v/163V Pos: standing >
Ok.
You put 2 platinum, 135 gold, 0 silver, and 0 copper coins into a large leather backpack.

< 201h/359H 163v/163V Pos: standing >
You miss them by inches with your jaws!

< 205h/359H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: few wounds E: travelling sta EP: excellent >
 You parry a travelling merchant's lunge at you.
You parry a travelling merchant's lunge at you.

< 205h/359H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: few wounds E: travelling sta EP: excellent >
 You dodge a travelling merchant's vicious attack.
A travelling merchant misses you.
A travelling merchant's kick hits you directly in the face.

< 193h/359H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: few wounds E: travelling sta EP: excellent >
 Your improved dexterity grants you an additional attack!
You miss a travelling merchant.
[Damage: 15 ] Your impressive crush strikes a travelling merchant.
[Damage: 13 ] Your crush strikes a travelling merchant.
[Damage: 14 ] Your impressive crush strikes a travelling merchant.
[Damage: 13 ] Your impressive crush strikes a travelling merchant.
A travelling merchant dodges your futile attack.

< 193h/359H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: few wounds E: travelling sta EP:  small wounds >
 You feign and try to strike a travelling merchant but he sidesteps easily.

< 193h/359H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: few wounds E: travelling sta EP:  small wounds >
 A patrolling high elf guard enters from the south.

< 193h/359H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: few wounds E: travelling sta EP:  small wounds >
 You parry a travelling merchant's lunge at you.
You deflect a travelling merchant's blow and strike back at him!
[Damage: 14 ] Your impressive crush strikes a travelling merchant.

< 193h/359H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: few wounds E: travelling sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
[Damage: 11 ] Your impressive crush strikes a travelling merchant.
[Damage: 13 ] Your impressive crush strikes a travelling merchant.
A travelling merchant dodges your futile attack.

< 193h/359H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: few wounds E: travelling sta EP:  few wounds >
 You overreach and crash into the ground!

< 193h/359H 163v/163V Pos: kneeling >
< T: Mantits TP: kne TC: few wounds E: travelling sta EP:  few wounds >
 A travelling merchant misses you.
A travelling merchant's sweep catches you in the side and you almost stumble.

< 181h/359H 163v/163V Pos: kneeling >
< T: Mantits TP: kne TC: few wounds E: travelling sta EP:  few wounds >
 A patrolling high elf guard assists a travelling merchant heroically.
A patrolling high elf guard suddenly attacks YOU!
A patrolling high elf guard's fine punch strikes you.

< 167h/359H 163v/163V Pos: kneeling >
< T: Mantits TP: kne TC: nasty wounds E: travelling sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
[Damage: 15 ] Your impressive crush strikes a travelling merchant hard.
[Damage: 12 ] Your crush strikes a travelling merchant.
[Damage: 11 ] Your impressive crush strikes a travelling merchant.
A travelling merchant dodges your futile attack.

< 167h/359H 163v/163V Pos: kneeling >
< T: Mantits TP: kne TC: nasty wounds E: travelling sta EP:  few wounds >
 A patrolling high elf guard's fine punch strikes you.
A patrolling high elf guard's fine punch strikes you hard.
You rise to your feet.

< 136h/359H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: nasty wounds E: travelling sta EP:  few wounds >
 A travelling merchant's impressive punch strikes you very hard.

< 114h/359H 163v/163V Pos: standing >
< T: Mantits TP: sta TC: nasty wounds E: travelling sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
[Damage: 15 ] Your crush strikes a travelling merchant hard.
A travelling merchant dodges your futile attack.
A travelling merchant dodges your futile attack.
A travelling merchant dodges your futile attack.
[Damage: 13 ] Your impressive crush strikes a travelling merchant hard.
A travelling merchant dodges your futile attack.
A travelling merchant dodges your futile attack.
You attempt to flee...
On Beleth Street
   This street travers on a east-west plane through the mountain
outpost of Shaledrieth.  Named after the greater high elven
prophet Cris'lesiel Beleth, this street serves as passage to the
followers of the once-great soothsayer.  Beleth street is composed
of numerous crystal bricks, laid forth directly onto the
worked-out mountain itself.
Obvious exits: -North -East  -West 
You flee southward!

< 114h/359H 137v/163V Pos: standing >
On Beleth Street
   This street travers on a east-west plane through the mountain
outpost of Shaledrieth.  Named after the greater high elven
prophet Cris'lesiel Beleth, this street serves as passage to the
followers of the once-great soothsayer.  Beleth street is composed
of numerous crystal bricks, laid forth directly onto the
worked-out mountain itself.
Obvious exits: -East  -West 
A few drops of fresh blood are scattered around the area.
The corpse of a travelling merchant is lying here.
The corpse of a patrolling high elf guard is lying here.

< 115h/359H 136v/163V Pos: standing >
An Intersection of Roads in Shaledrieth
   This grand turning point intersects Baleth Street and the
Grision Street, the two main concourses of Shaledrieth.  This large
intersection is marked with a simple sun dial in the exact
center of where the two roadways meet.  This sundial, made
entirely of crystal, glows with a bright, elven magic.
Located east of here Baleth Street begins the climb up
some glorious crystal stairs
Obvious exits: -North -East  -South -West 

< 115h/359H 136v/163V Pos: standing >
On Grision Street
   Grision street, the main road of Shaledrieth is most commonly
known as the connecting avenue between the sun pool along with
the great Inn of the outpost.  It is not uncommon to see numerous
guards of Shaledrieth patrolling this outpost, as it is in the
a constant threat of raids and pillages from the races of lesser
respect.
Obvious exits: -North -South

< 116h/359H 136v/163V Pos: standing >
On Grision Street
   Grision street, the main road of Shaledrieth is most commonly
known as the connecting avenue between the sun pool along with
the great Inn of the outpost.  It is not uncommon to see numerous
guards of Shaledrieth patrolling this outpost, as it is in the
a constant threat of raids and pillages from the races of lesser
respect.
Obvious exits: -North -South -West #
A wandering human walks calmly here, interested in the high elves.

< 117h/359H 135v/163V Pos: standing >
The Southern End of Grision Street
   Grision street, the main road of Shaledrieth is most commonly
known as the connecting avenue between the sun pool along with
the great Inn of the outpost.  It is not uncommon to see numerous
guards of Shaledrieth patrolling this outpost, as it is in the
a constant threat of raids and pillages from the races of lesser
respect.
Obvious exits: -North -East 

< 117h/359H 134v/163V Pos: standing >
The Inn of the Beech and Eucalyptus
   This grand inn of Shaledrieth is maintained by the
highly-respected and lively grey elves of Charing.  Although
only simple cousins, the high elves and grey elves of this
realm both have one common enemy, the races of the underworld
who try tirelessly to invade, plague, and destroy their
peaceful and lush lands.  The Inn of the Beech and the
Eucalyptus does not see many high elves, as they are mostly a
guardian race of the great sun well.  Adventurers of numerous
other surface races frequent this fine inn.
Obvious exits: -North -South -West 

< 118h/359H 133v/163V Pos: standing >
A Tavern in the Inn of the Beech and Eucalyptus
   This grand inn of Shaledrieth is maintained by the
highly-respected and lively grey elves of Charing.  Although
only simple cousins, the high elves and grey elves of this
realm both have one common enemy, the races of the underworld
who try tirelessly to invade, plague, and destroy their
peaceful and lush lands.  The Inn of the Beech and the
Eucalyptus does not see many high elves, as they are mostly a
guardian race of the great sun well.  Adventurers of numerous
other surface races frequent this fine inn.
Obvious exits: -South
A surly dwarven warrior chugs a fine elven ale at the bar.
An off-duty guard sits on a stool, ejoying a drink.
An off-duty guard sits on a stool, ejoying a drink.
An off-duty guard sits on a stool, ejoying a drink.
(Q)Feliusius the bartender stands here, wiping out a crystal mug.

< 118h/359H 133v/163V Pos: standing >
You drop to your belly.

< 119h/359H 133v/163V Pos: on your ass >
You close your eyes and relax.

< 120h/359H 134v/163V Pos: on your ass >
You drift off to sleep.

< 120h/359H 134v/163V Pos: on your ass >

< 122h/359H 139v/163V Pos: on your ass >
You are still a very long way from your next level.

< 127h/359H 156v/163V Pos: on your ass >

< 139h/359H 163v/163V Pos: on your ass >
Hint: Want to see what's for sale?  Try the 'list' command in a shop.

< 213h/359H 163v/163V Pos: on your ass >
An off-duty guard watches the area, making sure the battle does not get out of hand.
A vampire warlock snaps into visibility.
Out of nowhere, a vampire warlock stabs you in the back.
YIKES!  Another hit like that, and you've had it!!
With a swift tug a vampire warlock wrenches the weapon free, ramming it into you again.
Out of nowhere, a vampire warlock stabs you in the back.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Out of nowhere, a vampire warlock stabs you in the back.
Your diamond eyepiece was completely destroyed by the massive blow!
Your segmented iron belt covered with symbols [superior] was completely destroyed by the massive blow!