The death of [36 Water Magus] Lemew (Githzerai)

in A Dark Trail

from the perspective of [36 Water Magus] Lemew (Githzerai)

<worn on head>       the cap of storytelling [poor] (magic)
<worn on eyes>       goggles of the tinkerer [superior] (glowing)
<worn in ear>        a gnomish ear amplifier (magic)
<worn around neck>   a choker with red, white and a blue gems
<worn on body>       a mysterious robe
<worn about body>    a spotted wolfskin [superior]
<worn on back>       an alligatorskin backpack
<worn as quiver>     an embroidered illithid-hide backsheath (magic)
<worn about waist>   a soft leather belt
<worn on belt buckle>lucky alchemist sack
<attached to belt>   a dark magical tome (magic) (glowing) (illuminating)
<attached to belt>   an advanced mages tome of knowledge (magic) (glowing)
<worn on arms>       some humming obsidian vambraces
<held as shield>     a spiked buckler [superior] (magic)
<worn around wrist>  a silver band with blue stones
<worn around wrist>  a twined tin bracer
<worn on hands>      some exquisite bone gauntlets
<worn on finger>     a sapphire ring
<worn on finger>     a sapphire ring
<held>               a delicate bard's flute (glowing) (illuminating)
<worn on legs>       some exquisite emerald leg plates
<worn on feet>       some boots of forest running [superior]

 ***..  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 310h/310H 45v/191V Pos: standing >
 
  ^^..^^MMM   
 ***..^^MMMM  
 ***...^^MMM  
 ****.@^^.MM  
 ******.^^^M  
 .*****..^^M  
  *****..^^   
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 310h/310H 43v/191V Pos: standing >
 
  ...^^MMMM   
 *^^..^^MMMM  
 ***..^^MMMM  
 ***..@^^MMM  
 ****..^^.MM  
 ******.^^^M  
  *****..^^   
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 310h/310H 42v/191V Pos: standing >
 
  *.^^^MMM^   
 *...^^MMMM^  
 *^^..^^MMMM  
 ***..@^MMMM  
 ***...^^MMM  
 ****..^^.MM  
  *****.^^^   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W

< 310h/310H 39v/191V Pos: standing >
 
  *.^.MMMM^   
 **.^^^MMM^^  
 *...^^MMMM^  
 *^^..@^MMMM  
 ***..^^MMMM  
 ***...^^MMM  
  ***..^^.M   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W

< 310h/310H 37v/191V Pos: standing >
 
  .^^^MMM^.   
 **.^.MMMM^.  
 **.^^^MMM^^  
 *...^@MMMM^  
 *^^..^^MMMM  
 ***..^^MMMM  
  **...^^MM   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W

< 310h/310H 34v/191V Pos: standing >
 
  .^^MMMM^.   
 *.^^^MMM^..  
 **.^.MMMM^.  
 **.^^@MMM^^  
 *...^^MMMM^  
 *^^..^^MMMM  
  **..^^MMM   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W

< 310h/310H 32v/191V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 310h/310H 32v/191V Pos: standing >
 
  ..^^MMMM^   
 **.^^^MMM^.  
 ***.^.MMMM^  
 ***.^@^MMM^  
 **...^^MMMM  
 **^^..^^MMM  
  ***..^^MM   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W

< 310h/310H 30v/191V Pos: standing >
 
  *..^^MMMM   
 ***.^^^MMM^  
 ****.^.MMMM  
 .***.@^^MMM  
 .**...^^MMM  
 ^**^^..^^MM  
  ****..^^M   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W

< 310h/310H 27v/191V Pos: standing >
 
  **..^^MMM   
 ****.^^^MMM  
 *****.^.MMM  
 *.***@^^^MM  
 *.**...^^MM  
 .^**^^..^^M  
  *****..^^   
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 310h/310H 24v/191V Pos: standing >
 
 ***.^  
 **@.^  
 **...  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 310h/310H 23v/191V Pos: standing >
 
 ****.  
 .*@*.  
 .**..  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 310h/310H 21v/191V Pos: standing >
 
 *****  
 *.@**  
 *.**.  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 310h/310H 20v/191V Pos: standing >
 
  ******..^   
 M*******.^^  
 *********.^  
 *****@***.^  
 **^**.**...  
 ****.^**^^.  
  ***.*****   
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 310h/310H 19v/191V Pos: standing >
 
 *****  
 **@**  
 **.**  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 310h/310H 17v/191V Pos: standing >
 
 M***.  
 **@**  
 *****  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 310h/310H 16v/191V Pos: standing >
 
 ****^  
 M*@*.  
 *****  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 310h/310H 14v/191V Pos: standing >
 
 *****  
 *M@**  
 *****  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 310h/310H 13v/191V Pos: standing >
 
 *****  
 **@**  
 *M***  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 310h/310H 11v/191V Pos: standing >
 
 M****  
 **@**  
 *****  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 310h/310H 9v/191V Pos: standing >
 
 *****  
 M*@**  
 *****  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 310h/310H 8v/191V Pos: standing >
 
 ****.  
 **@**  
 M****  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 310h/310H 6v/191V Pos: standing >
 
 .***.  
 **@*.  
 *****  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 310h/310H 27v/191V Pos: standing >
 
 .****  
 .*@*.  
 ****.  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 310h/310H 26v/191V Pos: standing >
 
 *****  
 .*@**  
 .***.  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 310h/310H 24v/191V Pos: standing >
 
 *****  
 **@**  
 .****  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 310h/310H 23v/191V Pos: standing >
 
 *****  
 **@**  
 *****  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 310h/310H 21v/191V Pos: standing >
 
 *****  
 **@**  
 *****  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 310h/310H 20v/191V Pos: standing >
 
 *****  
 **@**  
 *****  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 310h/310H 19v/191V Pos: standing >
 
 *****  
 **@**  
 *****  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 310h/310H 18v/191V Pos: standing >
 
 .****  
 **@**  
 *****  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 310h/310H 16v/191V Pos: standing >
 
 ..^**  
 .*@**  
 *****  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 310h/310H 15v/191V Pos: standing >
A Dark Trail
Obvious exits: -E -S -W

< 310h/310H 14v/191V Pos: standing >
 
 ....*  
 .^@**  
 *****  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 310h/310H 16v/191V Pos: standing >
A Dark Trail
Obvious exits: -E -S -W

< 310h/310H 15v/191V Pos: standing >
Alas, you cannot go that way. . . .

< 310h/310H 15v/191V Pos: standing >
A Dark Trail
Obvious exits: -N -E

< 310h/310H 15v/191V Pos: standing >
A Dark Trail
Obvious exits: -N -S

< 310h/310H 13v/191V Pos: standing >
A Dark Trail
Obvious exits: -N -S
An evil looking black crow sits here.

< 310h/310H 13v/191V Pos: standing >
A Dark Trail
Obvious exits: -N -S
A tiny repulsive lizard lies here ready to attack.

< 310h/310H 12v/191V Pos: standing >
Alas, you cannot go that way. . . .

< 310h/310H 13v/191V Pos: standing >
A Dark Trail
Obvious exits: -E -S

< 310h/310H 12v/191V Pos: standing >
A Bend in the Trail
Obvious exits: -S -W

< 310h/310H 11v/191V Pos: standing >
A Dark Trail
Obvious exits: -N -E

< 310h/310H 13v/191V Pos: standing >
A Dark Trail
Obvious exits: -S -W

< 310h/310H 13v/191V Pos: standing >
A Dark Trail
Obvious exits: -N -S -W

< 310h/310H 13v/191V Pos: standing >
A Dark Trail
Obvious exits: -N -E -W
A tiny repulsive lizard lies here ready to attack.

< 310h/310H 14v/191V Pos: standing >
A Dark Trail
Obvious exits: -N -E -W

< 310h/310H 14v/191V Pos: standing >
A Dark Trail
Obvious exits: -E -W
A tiny repulsive lizard lies here ready to attack.
A tiny repulsive lizard lies here ready to attack.

< 310h/310H 13v/191V Pos: standing >
A Dark Trail
Obvious exits: -W

< 310h/310H 13v/191V Pos: standing >
You don't find anything you didn't see before.

< 310h/310H 16v/191V Pos: standing >
A Dark Trail
Obvious exits: -E -W
A tiny repulsive lizard lies here ready to attack.
A tiny repulsive lizard lies here ready to attack.

< 310h/310H 22v/191V Pos: standing >
A Dark Trail
Obvious exits: -N -E -W

< 310h/310H 21v/191V Pos: standing >
A Dark Trail
Obvious exits: -N -E -W
A tiny repulsive lizard lies here ready to attack.

< 310h/310H 19v/191V Pos: standing >
A Dark Trail
Obvious exits: -N -E

< 310h/310H 18v/191V Pos: standing >
A Dark Trail
Obvious exits: -E -S

< 310h/310H 18v/191V Pos: standing >
A Dark Trail
Obvious exits: -N -S -W

< 310h/310H 18v/191V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.

< 310h/310H 19v/191V Pos: standing >
A Dark Trail
Obvious exits: -S -W

< 310h/310H 18v/191V Pos: standing >
A Dark Trail
Obvious exits: -N -E

< 310h/310H 18v/191V Pos: standing >
A Bend in the Trail
Obvious exits: -S -W

< 310h/310H 17v/191V Pos: standing >
A Dark Trail
Obvious exits: -E -S

< 310h/310H 17v/191V Pos: standing >
A Dark Trail
Obvious exits: -N -S
A tiny repulsive lizard lies here ready to attack.

< 310h/310H 21v/191V Pos: standing >
A Dark Trail
Obvious exits: -N -S
An evil looking black crow sits here.

< 310h/310H 20v/191V Pos: standing >
A Dark Trail
Obvious exits: -N -S

< 310h/310H 20v/191V Pos: standing >
A Dark Trail
Obvious exits: -N -E

< 310h/310H 20v/191V Pos: standing >
A Dark Trail
Obvious exits: -E -S -W
*A half-elf merchant is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf merchant's head.

< 310h/310H 20v/191V Pos: standing >
A half-elf merchant zones out and ignores the world for a few moments.
A Dark Trail
Obvious exits: -N -E

< 310h/310H 21v/191V Pos: standing >
A Dark Trail
Obvious exits: -N -S

< 310h/310H 20v/191V Pos: standing >
A Dark Trail
Obvious exits: -N -S
An evil looking black crow sits here.

< 310h/310H 19v/191V Pos: standing >
You start chanting...

< 310h/310H 22v/191V Pos: standing >
You complete your spell...
The magic in this room prevents you from leaving.

< 310h/310H 24v/191V Pos: standing >
A Dark Trail
Obvious exits: -N -S
A tiny repulsive lizard lies here ready to attack.

< 310h/310H 25v/191V Pos: standing >
A Dark Trail
Obvious exits: -E -S

< 310h/310H 25v/191V Pos: standing >
A Bend in the Trail
Obvious exits: -S -W

< 310h/310H 24v/191V Pos: standing >
A Dark Trail
Obvious exits: -N -E

< 310h/310H 25v/191V Pos: standing >
A Dark Trail
Obvious exits: -S -W

< 310h/310H 24v/191V Pos: standing >
A Dark Trail
Obvious exits: -N -S -W

< 310h/310H 24v/191V Pos: standing >
Autosaving...

< 310h/310H 25v/191V Pos: standing >
A Dark Trail
Obvious exits: -N -E -W
A tiny repulsive lizard lies here ready to attack.

< 310h/310H 24v/191V Pos: standing >
A Dark Trail
Obvious exits: -N -E

< 310h/310H 24v/191V Pos: standing >
A Dark Trail
Obvious exits: -N -E -W
*A half-elf merchant is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf merchant's head.
A tiny repulsive lizard lies here ready to attack.

< 310h/310H 25v/191V Pos: standing >
A Dark Trail
Obvious exits: -N -E -W
A tiny repulsive lizard lies here ready to attack.

< 310h/310H 23v/191V Pos: standing >
You can't seem to find anything to enter.

< 310h/310H 25v/191V Pos: standing >
You can't seem to find anything to enter.

< 310h/310H 26v/191V Pos: standing >
A half-elf merchant attempts to stab you in the back, but your stone skin quickly absorbs the impact before fading away!
A half-elf merchant snaps into visibility.
You snap into visibility.
-=[Out of nowhere, a half-elf merchant stabs you in the back.]=-
-=[Out of nowhere, a half-elf merchant stabs you in the back.]=-
OUCH!  That really did HURT!
The globe around a half-elf merchant's body flares as it bears the brunt of your assault!

< 192h/310H 27v/191V Pos: standing >
< T: Lemew TP: sta TC: few wounds E: a half-elf merchant sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 192h/310H 28v/191V Pos: standing >
< T: Lemew TP: sta TC: few wounds E: a half-elf merchant sta EP: excellent >
 Sparks...  flashing lights...  you cannot concentrate!
You miss a half-elf merchant.
A half-elf merchant dodges your futile attack.
A half-elf merchant snaps into visibility.

< 193h/310H 28v/191V Pos: standing >
< T: Lemew TP: sta TC: few wounds E: a half-elf merchant sta EP: excellent >
 You wave.

< 194h/310H 28v/191V Pos: standing >
< T: Lemew TP: sta TC: few wounds E: a half-elf merchant sta EP: excellent >
 A tiny lizard leaves east.

< 195h/310H 28v/191V Pos: standing >
< T: Lemew TP: sta TC: few wounds E: a half-elf merchant sta EP: excellent >
 A half-elf merchant snaps into visibility.
-=[A half-elf merchant's pierce strikes you hard.]=-
The globe around a half-elf merchant's body flares as it bears the brunt of your assault!
A half-elf merchant snaps into visibility.
-=[A half-elf merchant's impressive pierce strikes you hard.]=-
The globe around a half-elf merchant's body flares as it bears the brunt of your assault!
A half-elf merchant snaps into visibility.
-=[A half-elf merchant's pierce seriously wounds you.]=-
The globe around a half-elf merchant's body flares as it bears the brunt of your assault!
A half-elf merchant snaps into visibility.
-=[A half-elf merchant's pierce seriously wounds you.]=-
The globe around a half-elf merchant's body flares as it bears the brunt of your assault!
A half-elf merchant snaps into visibility.
-=[A half-elf merchant's impressive pierce seriously wounds you.]=-
The globe around a half-elf merchant's body flares as it bears the brunt of your assault!
A half-elf merchant snaps into visibility.

< 82h/310H 28v/191V Pos: standing >
< T: Lemew TP: sta TC:pretty hurt E: a half-elf merchant sta EP: excellent >
 A half-elf merchant parries your futile lunge at him.
A half-elf merchant dodges your futile attack.
A half-elf merchant snaps into visibility.

< 84h/310H 28v/191V Pos: standing >
< T: Lemew TP: sta TC:pretty hurt E: a half-elf merchant sta EP: excellent >
 A half-elf merchant snaps into visibility.
-=[A half-elf merchant's impressive pierce seriously wounds you.]=-
The globe around a half-elf merchant's body flares as it bears the brunt of your assault!
A half-elf merchant snaps into visibility.
-=[A half-elf merchant's pierce seriously wounds you.]=-
The globe around a half-elf merchant's body flares as it bears the brunt of your assault!
A half-elf merchant snaps into visibility.
-=[A half-elf merchant's impressive pierce seriously wounds you.]=-
The globe around a half-elf merchant's body flares as it bears the brunt of your assault!
A half-elf merchant snaps into visibility.
-=[A half-elf merchant's impressive pierce enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!
The globe around a half-elf merchant's body flares as it bears the brunt of your assault!
A half-elf merchant snaps into visibility.
-=[A half-elf merchant's impressive pierce causes you to grimace in pain.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The globe around a half-elf merchant's body flares as it bears the brunt of your assault!
A half-elf merchant snaps into visibility.

< 11h/310H 28v/191V Pos: standing >
< T: Lemew TP: sta TC: awful E: a half-elf merchant sta EP: excellent >
 A half-elf merchant dodges your futile attack.
You miss a half-elf merchant.
A half-elf merchant snaps into visibility.

< 13h/310H 28v/191V Pos: standing >
< T: Lemew TP: sta TC: awful E: a half-elf merchant sta EP: excellent >
 A half-elf merchant waves happily.

< 14h/310H 28v/191V Pos: standing >
< T: Lemew TP: sta TC: awful E: a half-elf merchant sta EP: excellent >
 You no longer see spots.

< 15h/310H 28v/191V Pos: standing >
< T: Lemew TP: sta TC: awful E: a half-elf merchant sta EP: excellent >
 A half-elf merchant snaps into visibility.
-=[A half-elf merchant's impressive pierce critically injures you.]=-
Your blood rushes out of your veins, as you slowly run out of life.
Blood pours from your many serious wounds and your strength fails.
You realize this may have been your last battle, and prepare for oblivion.
-=[