The death of [11 Ranger] Chancster (Halfling)

in Petalrich Lane

from the perspective of [56 Scourge] Saifat -=Denizens of Lloth=- (Goblin)

<worn as a badge>    a clump of glowing fuzz
<worn on head>       the shadowy crown of damnation (magic) [78%]
<worn on eyes>       a foggy visor [superior]
<worn in ear>        an emerald disc fashioned from bone (magic)
<worn in ear>        an emerald nose ring of agility (magic)
<worn on face>       a white hot mask of living flame [poor] with a strange dark bloodstone (glowing)
<worn around neck>   a holy symbol of the Ravenkind (magic) (glowing) [79%]
<worn around neck>   the holy symbol of sanctity (magic) (glowing) (humming) [80%]
<worn on body>       a blazing suit of devil platemail [superior] (magic) (glowing)
<worn about body>    a hooded cloak emblazoned with a golden falcon (magic) (glowing) [71%]
<worn as quiver>     a silken backsheath of flight (magic) [77%]
<worn about waist>   the threads of astral projection [poor] made by Virion (glowing) [73%]
<worn on belt buckle>a small circular shield of blue flames [superior] [79%]
<attached to belt>   a potion of bubbling goo (magic) (glowing) [62%]
<worn on arms>       some blue dragonscale shoulder guards (magic) [73%]
<held as shield>     the shield of the battle dragon of endurance (magic) [76%]
<worn around wrist>  a bracelet of influence (magic) [83%]
<worn around wrist>  a wisp of total and utter blackness (magic) (glowing)
<worn on hands>      the hands of justice [poor] (magic) (glowing) [74%]
<worn on finger>     the ring of the void (magic)
<worn on finger>     the ring of the Netherworld (magic) (glowing)
<primary weapon>     the mace of mentality
<worn on legs>       some mantis leggings [60%]
<worn on feet>       a pair of dusty boots (glowing) [76%]

Who should the spell be cast upon?  You must specify a target!

< 997h/1049H 226v/226V Pos: standing >

< 997h/1049H 226v/226V Pos: standing >
You draw a 9th circle of energy from your surroundings.

< 997h/1049H 226v/226V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.

< 997h/1049H 226v/226V Pos: standing >
Casting: sandstorm 

< 997h/1049H 226v/226V Pos: standing >
You complete your spell...
Your eyes roll back into your head as you begin to summon the fury of the sands!

< 997h/1049H 226v/226V Pos: standing >
You draw a 12th circle of energy from your surroundings.

< 997h/1049H 226v/226V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.

< 997h/1049H 226v/226V Pos: standing >

< 997h/1049H 226v/226V Pos: standing >
Casting: sandstorm 

< 997h/1049H 226v/226V Pos: standing >
You complete your spell...
Your eyes roll back into your head as you begin to summon the fury of the sands!

< 997h/1049H 226v/226V Pos: standing >
You draw a 12th circle of energy from your surroundings.

< 997h/1049H 226v/226V Pos: standing >

< 997h/1049H 226v/226V Pos: standing >
You get a red-hued short sword [superior] from the corpse of a minotaur mercenary guard.
You get a red-hued short sword [poor] from the corpse of a minotaur mercenary guard.

< 997h/1049H 226v/226V Pos: standing >
The stairway continues.
You extend your sights upward.
On a Stone Stairway
Obvious exits: -U -D

< 997h/1049H 226v/226V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.

< 997h/1049H 226v/226V Pos: standing >
You complete your spell...
You drain health from your surroundings.

< 997h/1049H 226v/226V Pos: standing >
You draw a 9th circle of energy from your surroundings.

< 1049h/1049H 226v/226V Pos: standing >

< 1049h/1049H 226v/226V Pos: standing >

< 1049h/1049H 226v/226V Pos: standing >
You draw a 9th circle of energy from your surroundings.

<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
On a Stone Stairway
Obvious exits: -U -D

< 1049h/1049H 225v/226V Pos: standing >

<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
On a Stone Stairway
Obvious exits: -U -D

< 1049h/1049H 224v/226V Pos: standing >

<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
On a Stone Stairway
Obvious exits: -U -D
Fresh blood splatters cover the area.
The corpse of a minotaur mercenary wizard is lying here.
The corpse of the wandering merchant is lying here.

< 1049h/1049H 223v/226V Pos: standing >
You draw a 5th circle of energy from your surroundings.
Your consumption of nature's energy is complete.

< 1049h/1049H 223v/226V Pos: standing >
The stairway ends at a small landing.
You extend your sights upward.
Outside the Woodseer Gates
Obvious exits: -W -D
The corpse of a halfling guard is lying here.
The corpse of the mount is lying here.
The corpse of a halfling woman is lying here.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.(Gold Aura)

< 1049h/1049H 224v/226V Pos: standing >

< 1049h/1049H 224v/226V Pos: standing >

< 1049h/1049H 226v/226V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.
You snap into visibility.

< 1049h/1049H 226v/226V Pos: standing >
Casting: sandstorm 

< 1049h/1049H 226v/226V Pos: standing >
You complete your spell...
Your eyes roll back into your head as you begin to summon the fury of the sands!

< 1049h/1049H 226v/226V Pos: standing >

< 1049h/1049H 226v/226V Pos: standing >
A Halfling enters from below.

< 1049h/1049H 226v/226V Pos: standing >
A Halfling leaves up.

< 1049h/1049H 226v/226V Pos: standing >
Your power reserves are not sufficient to cast that spell!

< 1049h/1049H 226v/226V Pos: standing >
You draw a 12th circle of energy from your surroundings.
Your consumption of nature's energy is complete.

< 1049h/1049H 226v/226V Pos: standing >
You don't see that here.

< 1049h/1049H 226v/226V Pos: standing >

< 1049h/1049H 226v/226V Pos: standing >

< 1049h/1049H 226v/226V Pos: standing >

< 1049h/1049H 226v/226V Pos: standing >

< 1049h/1049H 226v/226V Pos: standing >

< 1049h/1049H 226v/226V Pos: standing >

<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
On a Stone Stairway
Obvious exits: -U -D

< 1049h/1049H 225v/226V Pos: standing >

<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
On a Stone Stairway
Obvious exits: -U -D

< 1049h/1049H 224v/226V Pos: standing >
You quickly scan the area.
A minotaur mercenary guard who is a brief walk away above you.
A minotaur mercenary guard who is a brief walk away above you.
The burly guardian who is a brief walk away above you.

< 1049h/1049H 224v/226V Pos: standing >
The stairway continues.
You extend your sights downward.
On a Stone Stairway
Obvious exits: -U -D
Fresh blood covers everything in the area.
The corpse of a minotaur mercenary guard is lying here.

< 1049h/1049H 226v/226V Pos: standing >
You quickly scan the area.
A minotaur mercenary guard who is a brief walk away above you.
A minotaur mercenary guard who is a brief walk away above you.
The burly guardian who is a brief walk away above you.

< 1049h/1049H 226v/226V Pos: standing >
You quickly scan the area.
A minotaur mercenary guard who is a brief walk away above you.
A minotaur mercenary guard who is a brief walk away above you.
The burly guardian who is a brief walk away above you.

< 1049h/1049H 226v/226V Pos: standing >

< 1049h/1049H 226v/226V Pos: standing >

< 1049h/1049H 226v/226V Pos: standing >

< 1049h/1049H 226v/226V Pos: standing >
The stairway continues.
You extend your sights downward.
On a Stone Stairway
Obvious exits: -U -D
Fresh blood covers everything in the area.
The corpse of a minotaur mercenary guard is lying here.

< 1049h/1049H 226v/226V Pos: standing >

<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
On a Stone Stairway
Obvious exits: -U -D
Fresh blood covers everything in the area.
The corpse of a minotaur mercenary guard is lying here.

< 1049h/1049H 225v/226V Pos: standing >
You quickly scan the area.
A minotaur mercenary guard who is rather far off above you.
A minotaur mercenary guard who is rather far off above you.
The burly guardian who is rather far off above you.

< 1049h/1049H 225v/226V Pos: standing >
The stairway ends by a path along the base of the cliff.
You extend your sights downward.
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
The corpse of the scarred mage is lying here.
The corpse of the smiling cleric is lying here.
A large wooden sign stands here.

< 1049h/1049H 225v/226V Pos: standing >
You quickly scan the area.
A minotaur mercenary guard who is rather far off above you.
A minotaur mercenary guard who is rather far off above you.
The burly guardian who is rather far off above you.

< 1049h/1049H 225v/226V Pos: standing >
You quickly scan the area.
A minotaur mercenary guard who is rather far off above you.
A minotaur mercenary guard who is rather far off above you.
The burly guardian who is rather far off above you.

< 1049h/1049H 225v/226V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
Fresh blood covers everything in the area.
The corpse of a minotaur mercenary guard is lying here.

< 1049h/1049H 225v/226V Pos: standing >
You quickly scan the area.
A minotaur mercenary guard who is rather far off above you.
A minotaur mercenary guard who is rather far off above you.
The burly guardian who is rather far off above you.

< 1049h/1049H 225v/226V Pos: standing >
You quickly scan the area.
A minotaur mercenary guard who is rather far off above you.
A minotaur mercenary guard who is rather far off above you.
The burly guardian who is rather far off above you.

< 1049h/1049H 225v/226V Pos: standing >
You quickly scan the area.
A minotaur mercenary guard who is not far off above you.
A minotaur mercenary guard who is rather far off above you.
The burly guardian who is rather far off above you.

< 1049h/1049H 225v/226V Pos: standing >
You quickly scan the area.
A minotaur mercenary guard who is not far off above you.
A minotaur mercenary guard who is rather far off above you.
The burly guardian who is rather far off above you.

< 1049h/1049H 225v/226V Pos: standing >
The stairway ends by a path along the base of the cliff.
You extend your sights downward.
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
The corpse of the scarred mage is lying here.
The corpse of the smiling cleric is lying here.
A large wooden sign stands here.

< 1049h/1049H 225v/226V Pos: standing >
A minotaur mercenary guard enters from above.

< 1049h/1049H 225v/226V Pos: standing >
A minotaur mercenary guard suddenly attacks YOU!
You feel your skin soften and return to normal.
You snap into visibility.
[Damage:  5 ] 
< 1038h/1049H 225v/226V Pos: standing >
< T: Saifat TP: sta TC:few scratches E: minotaur sta EP:  nasty wounds >
 You start chanting...
You drain power from nature, hastening your incantation.
You snap into visibility.

< 1038h/1049H 225v/226V Pos: standing >
< T: Saifat TP: sta TC:few scratches E: minotaur sta EP:  nasty wounds >
 You complete your spell...
A minotaur mercenary guard seems to be blinded!
[Damage: 206 ] A minotaur mercenary guard begins to dry and wilt.
A minotaur mercenary guard fills with BloodLust

< 1038h/1049H 225v/226V Pos: standing >
< T: Saifat TP: sta TC:few scratches E: minotaur sta EP:  awful >
 
< 1038h/1049H 225v/226V Pos: standing >
< T: Saifat TP: sta TC:few scratches E: minotaur sta EP:  awful >
 You start chanting...
You drain power from nature, hastening your incantation.

< 1038h/1049H 225v/226V Pos: standing >
< T: Saifat TP: sta TC:few scratches E: minotaur sta EP:  awful >
 You complete your spell...
[Damage: 135 ] A minotaur mercenary guard begins to dry and wilt.
A minotaur mercenary guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a minotaur mercenary guard's last actions in this world.

< 1038h/1049H 225v/226V Pos: standing >
You draw a 9th circle of energy from your surroundings.

< 1038h/1049H 225v/226V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
A few drops of fresh blood are scattered around the area.
[2] The corpse of a minotaur mercenary guard is lying here.

< 1038h/1049H 225v/226V Pos: standing >
You draw a 9th circle of energy from your surroundings.
Your consumption of nature's energy is complete.
You quickly scan the area.
A minotaur mercenary guard who is rather far off above you.
The burly guardian who is rather far off above you.

< 1038h/1049H 225v/226V Pos: standing >
The stairway continues.
You extend your sights upward.
On a Stone Stairway
Obvious exits: -U -D

< 1038h/1049H 225v/226V Pos: standing >
You quickly scan the area.
A minotaur mercenary guard who is rather far off above you.
The burly guardian who is rather far off above you.

< 1038h/1049H 225v/226V Pos: standing >
You quickly scan the area.
A minotaur mercenary guard who is rather far off above you.
The burly guardian who is rather far off above you.

< 1038h/1049H 225v/226V Pos: standing >
You quickly scan the area.
A minotaur mercenary guard who is a brief walk away above you.
The burly guardian who is rather far off above you.

< 1038h/1049H 225v/226V Pos: standing >
You quickly scan the area.
A minotaur mercenary guard who is a brief walk away above you.
The burly guardian who is rather far off above you.

< 1038h/1049H 225v/226V Pos: standing >
You quickly scan the area.
A minotaur mercenary guard who is not far off above you.
The burly guardian who is rather far off above you.

< 1038h/1049H 225v/226V Pos: standing >
You quickly scan the area.
A minotaur mercenary guard who is not far off above you.
The burly guardian who is rather far off above you.

< 1038h/1049H 225v/226V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
A few drops of fresh blood are scattered around the area.
[2] The corpse of a minotaur mercenary guard is lying here.

< 1038h/1049H 225v/226V Pos: standing >
You quickly scan the area.
A minotaur mercenary guard who is not far off above you.
The burly guardian who is rather far off above you.

< 1038h/1049H 225v/226V Pos: standing >
You quickly scan the area.
A minotaur mercenary guard who is not far off above you.
The burly guardian who is rather far off above you.

< 1038h/1049H 225v/226V Pos: standing >
You quickly scan the area.
A minotaur mercenary guard who is not far off above you.
The burly guardian who is rather far off above you.

< 1038h/1049H 225v/226V Pos: standing >
You quickly scan the area.
A minotaur mercenary guard who is close by above you.
The burly guardian who is rather far off above you.

< 1039h/1049H 225v/226V Pos: standing >
You quickly scan the area.
A minotaur mercenary guard who is close by above you.
The burly guardian who is rather far off above you.

< 1039h/1049H 225v/226V Pos: standing >
A minotaur mercenary guard enters from above.

< 1039h/1049H 225v/226V Pos: standing >
A minotaur mercenary guard suddenly attacks YOU!
[Damage: 17 ] 
< 1006h/1049H 225v/226V Pos: standing >
< T: Saifat TP: sta TC:few scratches E: minotaur sta EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 1006h/1049H 225v/226V Pos: standing >
< T: Saifat TP: sta TC:few scratches E: minotaur sta EP:  nasty wounds >
 You start chanting...
You drain power from nature, hastening your incantation.
A minotaur mercenary guard lunges toward you, slamming his fist into your throat.
[Damage: 16 ] You abort your prayer before it's done!

< 975h/1049H 225v/226V Pos: standing >
< T: Saifat TP: sta TC:few scratches E: minotaur sta EP:  nasty wounds >
 You start chanting...
You drain power from nature, hastening your incantation.

< 975h/1049H 225v/226V Pos: standing >
< T: Saifat TP: sta TC:few scratches E: minotaur sta EP:  nasty wounds >
 You complete your spell...
A minotaur mercenary guard seems to be blinded!
[Damage: 219 ] A minotaur mercenary guard begins to dry and wilt.

< 975h/1049H 225v/226V Pos: standing >
< T: Saifat TP: sta TC:few scratches E: minotaur sta EP:  awful >
 [Damage: 15 ] [Damage: 15 ] A minotaur mercenary guard fills with BloodLust
[Damage: 21 ] [Damage: 37 ] -=[A minotaur mercenary guard attacks you.]=- [4 Hits]

< 817h/1049H 225v/226V Pos: standing >
< T: Saifat TP: sta TC: small wounds E: minotaur sta EP:  awful >
 You start chanting...
You drain power from nature, hastening your incantation.
A minotaur mercenary guard hits you in the face, sending you reeling.
[Damage: 12 ] A minotaur mercenary guard is stunned!

< 795h/1049H 225v/226V Pos: standing >
< T: Saifat TP: sta TC: small wounds E: minotaur sta EP:  awful >
 You complete your spell...
[Damage: 13 ] A minotaur mercenary guard begins to dry and wilt.
A minotaur mercenary guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a minotaur mercenary guard.

< 795h/1049H 225v/226V Pos: standing >
You draw a 9th circle of energy from your surroundings.
Who should the spell be cast upon?  You must specify a target!

< 795h/1049H 225v/226V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
Puddles of fresh blood cover the ground.
[3] The corpse of a minotaur mercenary guard is lying here.

< 795h/1049H 225v/226V Pos: standing >
You quickly scan the area.
The burly guardian who is rather far off above you.

< 795h/1049H 225v/226V Pos: standing >
You draw a 9th circle of energy from your surroundings.
Your consumption of nature's energy is complete.

< 795h/1049H 225v/226V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.

< 795h/1049H 225v/226V Pos: standing >
Casting: sandstorm 

< 795h/1049H 225v/226V Pos: standing >
You complete your spell...
Your eyes roll back into your head as you begin to summon the fury of the sands!

< 795h/1049H 225v/226V Pos: standing >
Your power reserves are not sufficient to cast that spell!

< 795h/1049H 225v/226V Pos: standing >
You feel your skin harden to stone.

< 795h/1049H 225v/226V Pos: standing >
You draw a 12th circle of energy from your surroundings.
Your consumption of nature's energy is complete.

< 795h/1049H 225v/226V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.

< 795h/1049H 226v/226V Pos: standing >
You complete your spell...
You drain health from your surroundings.

< 795h/1049H 226v/226V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.

< 894h/1049H 226v/226V Pos: standing >
You complete your spell...
You drain health from your surroundings.

< 919h/1049H 226v/226V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.

< 1024h/1049H 226v/226V Pos: standing >
You complete your spell...

< 1048h/1049H 226v/226V Pos: standing >
You draw a 5th circle of energy from your surroundings.

< 1049h/1049H 226v/226V Pos: standing >

< 1049h/1049H 226v/226V Pos: standing >
You drink from a strange pond.
You drain health from your surroundings.
You begin to regenerate rapidly.

< 1049h/1049H 226v/226V Pos: standing >
You draw a 5th circle of energy from your surroundings.

< 1049h/1049H 226v/226V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.
You snap into visibility.

< 1049h/1049H 226v/226V Pos: standing >

< 1049h/1049H 226v/226V Pos: standing >
Casting: sandstorm 

< 1049h/1049H 226v/226V Pos: standing >
You complete your spell...
Your eyes roll back into your head as you begin to summon the fury of the sands!

< 1049h/1049H 226v/226V Pos: standing >
You draw a 12th circle of energy from your surroundings.

< 1049h/1049H 226v/226V Pos: standing >
You don't see that here.

< 1049h/1049H 226v/226V Pos: standing >

< 1049h/1049H 226v/226V Pos: standing >

<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
On a Stone Stairway
Obvious exits: -U -D
Alarm bells sound, signalling an invasion!

< 1049h/1049H 225v/226V Pos: standing >

<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
On a Stone Stairway
Obvious exits: -U -D

< 1049h/1049H 224v/226V Pos: standing >

<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
On a Stone Stairway
Obvious exits: -U -D
The corpse of a minotaur mercenary wizard is lying here.
The corpse of the wandering merchant is lying here.

< 1049h/1049H 223v/226V Pos: standing >
You draw a 4th circle of energy from your surroundings.
Your consumption of nature's energy is complete.

<map>
Zone: Woodseer.
Room: Outside the Woodseer Gates
</map>

<map>
Zone: Woodseer.
Room: Outside the Woodseer Gates
</map>
Outside the Woodseer Gates
Obvious exits: -W -D
The corpse of a halfling guard is lying here.
The corpse of the mount is lying here.
The corpse of a halfling woman is lying here.
A burly halfling stands here guarding the gate from invasion.(Gold Aura)

< 1049h/1049H 222v/226V Pos: standing >
Alas, you cannot go that way. . . .

< 1049h/1049H 223v/226V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 1049h/1049H 224v/226V Pos: standing >
You snap into visibility.
You are knocked to the ground by the burly guardian's mighty bash!

< 1048h/1049H 225v/226V Pos: sitting >
< T: Saifat TP: sit TC:few scratches E: halfling sta EP: pretty hurt >
 The burly guardian's attack glances off of your stone hide!
[Damage:  2 ] [Damage:  3 ] -=[The burly guardian attacks you.]=- [3 Hits]

< 1037h/1049H 225v/226V Pos: sitting >
< T: Saifat TP: sit TC:few scratches E: halfling sta EP: pretty hurt >
 -=[You attack the burly guardian.]=- [0 Hits]

< 1039h/1049H 225v/226V Pos: sitting >
< T: Saifat TP: sit TC:few scratches E: halfling sta EP: pretty hurt >
 
< 1049h/1049H 225v/226V Pos: sitting >
< T: Saifat TP: sit TC:excellent E: halfling sta EP: pretty hurt >
 [Damage:  2 ] [Damage:  1 ] [Damage:  2 ] -=[The burly guardian attacks you.]=- [3 Hits]

< 1036h/1049H 225v/226V Pos: sitting >
< T: Saifat TP: sit TC:few scratches E: halfling sta EP: pretty hurt >
 -=[You attack the burly guardian.]=- [0 Hits]

< 1039h/1049H 225v/226V Pos: sitting >
< T: Saifat TP: sit TC:few scratches E: halfling sta EP: pretty hurt >
 
< 1042h/1049H 225v/226V Pos: sitting >
< T: Saifat TP: sit TC:few scratches E: halfling sta EP: pretty hurt >
 You clamber to your feet.

< 1050h/1049H 225v/226V Pos: standing >
< T: Saifat TP: sta TC:excellent E: halfling sta EP: pretty hurt >
 [Damage:  1 ] [Damage:  1 ] [Damage:  1 ] -=[The burly guardian attacks you.]=- [3 Hits]

< 1043h/1049H 225v/226V Pos: standing >
< T: Saifat TP: sta TC:few scratches E: halfling sta EP: pretty hurt >
 You start chanting...
You drain power from nature, hastening your incantation.

< 1043h/1049H 225v/226V Pos: standing >
< T: Saifat TP: sta TC:few scratches E: halfling sta EP: pretty hurt >
 You complete your spell...
[Damage: 133 ] The burly guardian begins to dry and wilt.
The burly guardian is dead! R.I.P.
You receive your share of experience.
The last gasps of the burly guardian cause a sickening chill to run up your spine.

< 1048h/1049H 225v/226V Pos: standing >

< 1049h/1049H 225v/226V Pos: standing >
A narrow path approaches the Woodseer gates.
You extend your sights westward.
Inside the Woodseer Gates
Obvious exits: -E -W
[2] The corpse of a halfling guard is lying here.

< 1049h/1049H 225v/226V Pos: standing >
You draw a 9th circle of energy from your surroundings.
Your consumption of nature's energy is complete.

< 1049h/1049H 225v/226V Pos: standing >
You quickly scan the area.
A giant dragonfly who is not far off to your west.
A box turtle who is a brief walk away to your west.
A Halfling who is a brief walk away to your west.

< 1049h/1049H 225v/226V Pos: standing >

< 1049h/1049H 225v/226V Pos: standing >

< 1049h/1049H 225v/226V Pos: standing >
Pardon?

< 1049h/1049H 225v/226V Pos: standing >
You don't see that here.

< 1049h/1049H 225v/226V Pos: standing >

<map>
Zone: Woodseer.
Room: Inside the Woodseer Gates
</map>
Inside the Woodseer Gates
Obvious exits: -E -W
[2] The corpse of a halfling guard is lying here.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1049h/1049H 224v/226V Pos: standing >

<map>
Zone: Woodseer.
Room: Petalrich Lane and Vinestrong Way
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane and Vinestrong Way
</map>
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W
The corpse of the small woman is lying here.
A small box turtle ambles by.
A giant dragonfly zips around here.

< 1049h/1049H 223v/226V Pos: standing >
You failed.

< 1049h/1049H 223v/226V Pos: standing >

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -E -S -W
The corpse of a halfling guard is lying here.
A Halfling (small) is sprawled out, resting. (Non-Fraggable)(Gold Aura)

< 1049h/1049H 224v/226V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.

< 1049h/1049H 225v/226V Pos: standing >
It rains a bit harder.

< 1049h/1049H 226v/226V Pos: standing >
You complete your spell...
A Halfling seems to be blinded!
[Damage: 65 ] A Halfling begins to dry and wilt.
A Halfling's pair of studded leather sleeves melted corroded by the acid.
A Halfling is dead! R.I.P.
You receive your share of experience.