The death of [36 Shadowmage] Chance (Githzerai)

in The Road Leading From Tharnadia

from the perspective of [36 Shadowmage] Chance (Githzerai)

<worn around neck>   a light blue scarf
<worn on body>       a shabby alligator skin jerkin
<worn on back>       a large leather backpack
<worn about waist>   a thin leather belt
<worn on belt buckle>a quill
<worn on arms>       a pair of studded leather sleeves
<worn on hands>      a pair of brown leather gloves
<primary weapon>     a small wooden mace
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of tight black slippers


Obvious exits: -North -East  -South -West 

< 224h/228H 35v/122V Pos: standing >
 
   ^^......*    
  .^..^...***   
 .^...++++++M+  
 ^....+G.*****  
 ^.^..+@******  
 .....+.******  
 ^..^.+*****..  
  ...*+****..   
   ..*M*****    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 224h/228H 33v/122V Pos: standing >
 
   ^..^..P**    
  ^...+++++++   
 ^....+G.*****  
 ^.^..+.******  
 .....+@******  
 ^..^.+*****..  
 ....*+****...  
  ^..*M******   
   ..*+*****    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 225h/228H 32v/122V Pos: standing >
 
 .+.**  
 .+@**  
 *+***  
A Light and Breezy Forest
Obvious exits: -North -East  -South -West 
A small halfling woman wanders around the area.

< 225h/228H 30v/122V Pos: standing >
 
   ^...+++++    
  ^....+GP***   
 ^^.^..+.*****  
 ^.....+.*****  
 .^..^.@*****.  
 .....*+****..  
 ..^..*+******  
  ....*M*****   
   ..**+****    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 225h/228H 29v/122V Pos: standing >
 
   ....+P.**    
  ^.^..+.****   
 ^.....+.*****  
 .^..^.+*****.  
 .....*@****..  
 ..^..*+******  
 .....*M******  
  M..**+****.   
   ^..*+.*..    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 225h/228H 28v/122V Pos: standing >
 
   .^..+P***    
  .....+.****   
 .^..^.+*****.  
 .....*+****..  
 ..^..*@******  
 .....*M******  
 ^M..**+****..  
  .^..*+.*...   
   ...*M....    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 225h/228H 27v/122V Pos: standing >
 
   ....+P***    
  ^..^.+*****   
 .....*+****..  
 ..^..*+******  
 .....*@******  
 ^M..**+****..  
 ..^..*+.*....  
  ....*M.....   
   ....+...     
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 
A highwayman stands here, scanning the roads protected by Tharnadia.

< 225h/228H 26v/122V Pos: standing >
 
   ..^.+****    
  ....*+****.   
 ..^..*+******  
 .....*M******  
 ^M..**@****..  
 ..^..*+.*....  
 .....*M......  
  .....+...     
   ....+...     
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 225h/228H 26v/122V Pos: standing >
 
   ...*+****    
  .^..*+*****   
 .....*M******  
 ^M..**+****..  
 ..^..*@.*....  
 .....*M......  
 ^.....+...     
  M....+... M   
   ^...+...     
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 225h/228H 25v/122V Pos: standing >
 
   ^..*+****    
  ....*M*****   
 ^M..**+****..  
 ..^..*+.*....  
 .....*@......  
 ^.....M...     
 MM....+... M   
  M^...+...     
   M^..M....    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 225h/228H 24v/122V Pos: standing >
 
   ...*M****    
  M..**+****.   
 ..^..*+.*....  
 .....*+......  
 ^.....@...     
 MM....+... M   
 ^M^...+...     
  .M^..M.....   
   ..MM+..^.    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 
An elite highwayman stands here, protecting the roads of Tharnadia.

< 225h/228H 24v/122V Pos: standing >
 
   ..**+****    
  .^..*+.*...   
 .....*+......  
 ^.....M...     
 MM....@... M   
 ^M^...+...     
 ^.M^..M......  
  ...MM+..^..   
   .^.^+..^.    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 225h/228H 23v/122V Pos: standing >
 
   ^..*+P*..    
  ....*+.....   
 ^.....M...     
 MM....+... M   
 ^M^...@...     
 ^.M^..M......  
 ....MM+..^...  
  *.^.^+..^..   
   +++++....    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 225h/228H 22v/122V Pos: standing >
 
   ...*+P...    
  .....M...     
 MM....+... M   
 ^M^...+...     
 ^.M^..@......  
 ....MM+..^...  
 **.^.^+..^...  
  ++++++.....   
   ***.+....    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 
A highwayman stands here, scanning the roads protected by Tharnadia.
A sinewy cheetah slinks through the grasses, waiting to strike.

< 225h/228H 21v/122V Pos: standing >
 
   ....MP..     
  M....+... M   
 ^M^...+...     
 ^.M^..M......  
 ....MM@..^...  
 **.^.^+..^...  
 +++++++.....M  
  ****.+.....   
   ...^+....    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 225h/228H 21v/122V Pos: standing >
 
   ....+P..     
  M^...+...     
 ^.M^..M......  
 ....MM+..^...  
 **.^.^@..^...  
 +++++++.....M  
 .****.+......  
  ....^+....^   
   ^MM.+.^^.    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 225h/228H 20v/122V Pos: standing >
 
   ^...+...     
  .M^..M.....   
 ....MM+P.^...  
 **.^.^+..^...  
 ++++++@.....M  
 .****.+......  
 *....^+....^.  
  M^MM.+.^^..   
   M^..+....    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 225h/228H 20v/122V Pos: standing >
 
   M^...M...    
  ^.M^..M....   
 *....MM+..^..  
 ^**.^.^+..^..  
 ++++++@+P....  
 *.****.+.....  
 **....^+....^  
  .M^MM.+.^^.   
   ^M^..+...    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 226h/228H 19v/122V Pos: standing >
 
   ^M^...M..    
  ^^.M^..M...   
 **....MM+..^.  
 *^**.^.^+..^.  
 ++++++@+P....  
 ^*.****.+....  
 ***....^+....  
  ^.M^MM.+.^^   
   .^M^..+..    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 226h/228H 18v/122V Pos: standing >
 
   .^M^...M.    
  .^^.M^..M..   
 ***....MM+..^  
 **^**.^.^+..^  
 ++++++@+++...  
 *^*.****.P...  
 ****....^+...  
  *^.M^MM.+.^   
   ..^M^..+.    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 226h/228H 18v/122V Pos: standing >
 
   ..^M^...M    
  *.^^.M^..M.   
 ****....MM+..  
 +**^**.^.^+..  
 M+++++@++++..  
 +*^*.****.+..  
 *****....^P..  
  **^.M^MM.+.   
   *..^M^..+    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 226h/228H 17v/122V Pos: standing >
 
   *..^M^...    
  ^*.^^.M^..M   
 *****....MM+.  
 M+**^**.^.^+.  
 ^M++++@+++++.  
 M+*^*.****.+.  
 ******....P+.  
  ***^.M^MM.+   
   ^*..^M^..    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 226h/228H 16v/122V Pos: standing >
 
   **..^M^..    
  *^*.^^.M^..   
 ******....MM+  
 *M+**^**.^.^+  
  ^M+++@++++++  
 *M+*^*.****.+  
 ^******...P^+  
  ^***^.M^MM.   
   *^*..^M^.    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 226h/228H 16v/122V Pos: standing >
 
   ***..^M^.    
  **^*.^^.M^.   
 *******....MM  
  *M+**^**.^.^  
   ^M++@++++++  
  *M+*^*.****.  
 M^******..P.^  
  M^***^.M^MM   
   M*^*..^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 226h/228H 15v/122V Pos: standing >
 
   ^***..^M^    
  ^**^*.^^.M^   
  *******....M  
   *M+**^**.^.  
    ^M+@++++++  
   *M+*^*.****  
  M^******....  
  MM^***^.M^M   
   MM*^*..^M    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 226h/228H 14v/122V Pos: standing >
 
   M^***..^M    
  M^**^*.^^.M   
   *******....  
    *M+**^**.^  
     ^M@++++++  
    *M+*^*.***  
   M^******...  
  MMM^***^.M^   
   MMM*^*..^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 226h/228H 13v/122V Pos: standing >
 
   MM^***..^    
   M^**^*.^^.   
    *******...  
     *M+**^**.  
      ^@+++++P  
     *M+*^*.**  
    M^******..  
  MMMM^***^.M   
   MMMM*^*..    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 226h/228H 13v/122V Pos: standing >
The Great Crossroad
   The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world.  The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here.  All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident.  A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East  -West 
A tough looking warrior is scanning the landscape beyond the walls.

< 226h/228H 12v/122V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
A young man in leather armor seems to be patrolling outside the gates.

< 226h/228H 11v/122V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
An odd little man, with a shaved head and an orange robe, hums something.
A homeless peasant is here, looking lost and hungry.

< 226h/228H 9v/122V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -Down 

< 226h/228H 8v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 226h/228H 8v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 226h/228H 8v/122V Pos: standing >
Hint: To scribe spells into your spellbook, you need to goto a teacher mob, hold a quill and spellbook in your hands, rest, and type 'practice (spell name)'. For shorter way, you can all do 'practice all'. You can also do it if you have another players book in your inventory and type 'scribe (spell name)'.
Alas, you cannot go that way. . . .

< 226h/228H 8v/122V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -West  -Up   

< 226h/228H 7v/122V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
A young man in leather armor seems to be patrolling outside the gates.

< 226h/228H 5v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 226h/228H 5v/122V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -South

< 227h/228H 4v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 227h/228H 4v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 227h/228H 5v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 227h/228H 5v/122V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West 

< 227h/228H 3v/122V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
A young man in leather armor seems to be patrolling outside the gates.

< 227h/228H 1v/122V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -South -West 

< 227h/228H 0v/122V Pos: standing >

< 227h/228H 2v/122V Pos: standing >
Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East  -West #
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 227h/228H 0v/122V Pos: standing >
The gates seems to be closed.

< 227h/228H 0v/122V Pos: standing >
The gates seems to be closed.

< 227h/228H 1v/122V Pos: standing >
The gates seems to be closed.

< 228h/228H 1v/122V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 228h/228H 1v/122V Pos: standing >
A Drider suddenly attacks YOU!
A Drider snaps into visibility.
A tharnadian illusionist suddenly attacks a Drider!
An elite guard suddenly attacks a Drider!
An elite guard's attack glances off of a Drider's stone hide!

< 220h/228H 2v/122V Pos: standing >
< T: Chance TP: sta TC:few scratches E: A Drider sta EP: few scratches >
 
< 220h/228H 2v/122V Pos: standing >
< T: Chance TP: sta TC:few scratches E: A Drider sta EP: few scratches >
 A controller suddenly attacks a Drider!
You attempt to flee...
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -South -West 
You flee eastward!

< 220h/228H 0v/122V Pos: standing >
You're too exhausted.

< 220h/228H 1v/122V Pos: standing >
You sit down.

< 220h/228H 2v/122V Pos: sitting >
You wiggle to find the most comfortable position.

< 220h/228H 3v/122V Pos: sitting >
You feel a blast of heat!

< 220h/228H 4v/122V Pos: sitting >
You stop sitting around and lay down.

< 220h/228H 6v/122V Pos: on your ass >
You clamber to your feet.

< 220h/228H 9v/122V Pos: standing >
You are already awake...

< 221h/228H 11v/122V Pos: standing >
Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East  -West #
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A Drider (huge)  -=Denizens of Lloth=- stands in mid-air here, fighting an elite guard.
An elite guard stands in mid-air here, fighting a Drider.
An elite guard stands in mid-air here, fighting a Drider.
An elite guard stands in mid-air here, fighting a Drider.
An elite guard stands in mid-air here, fighting a Drider.
A tharnadian illusionist stands in mid-air here, fighting a Drider.
A controller stands in mid-air here, fighting a Drider.
An elite guard stands in mid-air here, fighting a Drider.

< 221h/228H 10v/122V Pos: standing >
A controller attacks a Drider. [2 Hits]

< 221h/228H 11v/122V Pos: standing >
An awful burning rain continues to fall from the sky.
You are burned as the rain dissolves your skin.
OUCH!  That really did HURT!

< 194h/228H 12v/122V Pos: standing >
You score a CRITICAL HIT!!!!!
A Drider snaps into visibility.
[Damage:  1 ] 
< 194h/228H 12v/122V Pos: standing >
< T: elite TP: sta TC: small wounds E: A Drider sta EP:  small wounds >
 A Drider starts casting an offensive spell.

< 194h/228H 12v/122V Pos: standing >
< T: elite TP: sta TC: small wounds E: A Drider sta EP:  small wounds >
 An elite guard attacks a Drider. [2 Hits]
An elite guard kicks a Drider, cracking exo-skelelton.
An elite guard attacks a Drider. [2 Hits]

< 194h/228H 12v/122V Pos: standing >
< T: elite TP: sta TC: small wounds E: A Drider sta EP:  small wounds >
 An awful burning rain continues to fall from the sky.
A Drider snaps into visibility.
You are burned as the rain dissolves your skin.
OUCH!  That really did HURT!

< 162h/228H 12v/122V Pos: standing >
< T: elite TP: sta TC: small wounds E: A Drider sta EP:  small wounds >
 A Drider completes his spell...
A Drider utters the words 'paffue xurhuio'
A tharnadian illusionist begins to dry and wilt.
A Drider snaps into visibility.
A Drider attacks an elite guard. [0 Hits]
An elite guard's attack glances off of a Drider's stone hide!
An elite guard wields a double-bladed battle axe [superior].
An elite guard attacks a Drider. [2 Hits]
A tharnadian illusionist kicks a Drider, cracking exo-skelelton.
A tharnadian illusionist attacks a Drider. [1 Hits]

< 162h/228H 12v/122V Pos: standing >
< T: elite TP: sta TC: small wounds E: A Drider sta EP:  small wounds >
 An elite guard attacks a Drider. [2 Hits]
An elite guard attacks a Drider. [1 Hits]

< 162h/228H 12v/122V Pos: standing >
< T: elite TP: sta TC: small wounds E: A Drider sta EP:  small wounds >
 A Drider starts casting an offensive spell.

< 162h/228H 12v/122V Pos: standing >
< T: elite TP: sta TC: small wounds E: A Drider sta EP:  small wounds >
 An awful burning rain continues to fall from the sky.
A Drider snaps into visibility.
You are burned as the rain dissolves your skin.
OUCH!  That really did HURT!

< 135h/228H 12v/122V Pos: standing >
< T: elite TP: sta TC: small wounds E: A Drider sta EP:  small wounds >
 A Drider snaps into visibility.
A controller's attack glances off of a Drider's stone hide!
A controller attacks a Drider. [2 Hits]

< 135h/228H 12v/122V Pos: standing >
< T: elite TP: sta TC: small wounds E: A Drider sta EP:  small wounds >
 A Drider completes his spell...
A Drider utters the words 'paffue xurhuio'
A tharnadian illusionist begins to dry and wilt.

< 135h/228H 12v/122V Pos: standing >
< T: elite TP: sta TC: small wounds E: A Drider sta EP:  small wounds >
 You attempt to flee...
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -South -West 
You flee eastward!

< 135h/228H 0v/122V Pos: standing >
You attempt to flee...
You're too exhausted.
You couldn't escape!

< 135h/228H 0v/122V Pos: standing >

< 135h/228H 2v/122V Pos: standing >
You sit down and relax.

< 135h/228H 2v/122V Pos: sitting >
You stop sitting around and lay down.

< 135h/228H 3v/122V Pos: on your ass >
A Drider skitters in from the west.

< 135h/228H 5v/122V Pos: on your ass >
A Drider starts casting an offensive spell.
A Drider snaps into visibility.

< 135h/228H 6v/122V Pos: on your ass >
A Drider completes his spell...
Your eyes dry out!!!
You have been blinded!
You begin to dry out and wilt.
Your something melted corroded by the acid.
Your something melted corroded by the acid.
Your something melted corroded by the acid.