The death of [50 Reaper] Rabican -= Tharnadian Mercenaries =- (Githzerai)

in A Grand Balcony

from the perspective of [54 Assassin] Rargg -=Denizens of Lloth=- (Troll)

<worn as a badge>    an emblem of Shanatar royalty [poor]
<worn on head>       the diamond crown of Winduin (glowing) [76%]
<worn on eyes>       a platinum-encrusted sapphire eye [poor] (invis)
<worn in ear>        an earring of bone [superior]
<worn in ear>        an earring of congealed blood [superior]
<worn on face>       the mask of hatred [poor]
<worn around neck>   a magma collar [superior] (glowing)
<worn around neck>   a necklace of halfling ears [superior]
<worn on body>       the chainmail of the dread knights
<worn about body>    a tattered cloak [superior] (invis)
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies (glowing)
<worn about waist>   a thin black belt of accuracy [poor]
<worn on belt buckle>a satchel of snatching [superior]
<worn on arms>       a set of jagged blood crystal arm plates
<worn around wrist>  a bracelet of purple mist [poor]
<worn around wrist>  a bracelet of purple mist
<worn on hands>      the gauntlets of FuRy [superior] (glowing)
<worn on finger>     an obsidian circle
<worn on finger>     a shiny crimson ring [poor]
<primary weapon>     the stiletto of vanquishing [poor] with a strange black stone
<secondary weapon>   the dagger of Wind[217h 57m 24s]
<worn on legs>       some heavily-spiked blood crystal leg plates
<worn on feet>       a pair of boots of stealth [poor] [76%]


<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -S -W
A pink salmon swims here, fighting the current up stream.

< 1145h/1144H 258v/328V Pos: standing >
Alas, you cannot go that way. . . .

< 1145h/1144H 259v/328V Pos: standing >
Alas, you cannot go that way. . . .

< 1145h/1144H 260v/328V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -S

< 1145h/1144H 259v/328V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -E -W
A hostile fish swims by here trying to bite You!
A hostile fish swims by here trying to bite You!
A pink salmon swims here, fighting the current up stream.

< 1145h/1144H 258v/328V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dirt Path
</map>
A Dirt Path
Obvious exits: -E -W

< 1145h/1144H 257v/328V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dirt Path
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Dirt Path
</map>
A Dirt Path
Obvious exits: -E -W
An irate undead slave stands here muttering something.
An undead beggar stands here holding out a donation cup.
An undead beggar stands here holding out a donation cup.

< 1145h/1144H 256v/328V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W

< 1145h/1144H 255v/328V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W
An irate undead slave stands here muttering something.
The undead royal maid is here cleaning everything in sight.
A small diseased rat is crawling on the ground here.
There are Troll tracks going east.

< 1145h/1144H 254v/328V Pos: standing >
Frag Level Cap: 56 - Good, 56 - Others
Good Frags: 0.00
Evil Frags: 0.20
Timer: 00:00:00:00

Frag Information for Rogues:
Top Fraggers

   Rex              15.16   (Halfling Thief)
   Dripp             4.92   (Duergar Assassin)
   Rev               3.66   (Halfling Thief)
   Rargg             2.72   (Troll Assassin)
   Pane              1.60   (Goblin Thief)
   Craic             1.50   (Halfling Thief)
   Yatsu             1.28   (Goblin Thief)
   Norab             1.20   (Duergar Assassin)
   Rhak              0.83   (Goblin Thief)
   Nes               0.69   (Goblin Thief)


Lowest Fraggers

   Zk               -0.50 (Troll Rogue)
   Rhoka            -0.50 (Halfling Thief)
   Kaberf           -0.10 (Dwarf Assassin)
   Nobody            0.00 
   Nobody            0.00 
   Nobody            0.00 
   Nobody            0.00 
   Nobody            0.00 
   Nobody            0.00 
   Nobody            0.00 


< 1145h/1144H 258v/328V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W

< 1145h/1144H 266v/328V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W -U
An undead beggar stands here holding out a donation cup.

< 1145h/1144H 265v/328V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W -D
A royal undead soldier stands here.
A strong undead mercenary stands here.

< 1145h/1144H 269v/328V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W
A royal undead soldier stands here.

< 1145h/1144H 270v/328V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -N -E -S -W -U
A strong undead mercenary stands here.
A royal undead soldier stands here.

< 1145h/1144H 269v/328V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Tower of Undead Minions
</map>
A Tower of Undead Minions
Obvious exits: -E -S -W -D
A royal undead soldier stands here.

< 1145h/1144H 271v/328V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>
A Grand Balcony
Obvious exits: -N -E -S
An undead archer stands where with his bow in hand.

< 1145h/1144H 272v/328V Pos: standing >
Alas, you cannot go that way. . . .

< 1145h/1144H 273v/328V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>
A Grand Balcony
Obvious exits: -E -S
A stone gargoyle sits here watching over the kingdom of Arcium.
A stone gargoyle sits here watching over the kingdom of Arcium.
A stone gargoyle sits here watching over the kingdom of Arcium.
A stone gargoyle sits here watching over the kingdom of Arcium.

< 1145h/1144H 272v/328V Pos: standing >
Alas, you cannot go that way. . . .

< 1145h/1144H 273v/328V Pos: standing >
Alas, you cannot go that way. . . .

< 1145h/1144H 274v/328V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>
A Grand Balcony
Obvious exits: -E -W -U
An undead archer stands where with his bow in hand.
There are some tracks heading east.

< 1145h/1144H 275v/328V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>
A Grand Balcony
Obvious exits: -E -W
An undead archer stands where with his bow in hand.
There are some tracks heading east.

< 1145h/1144H 274v/328V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>
A Grand Balcony
Obvious exits: -S -W
A stone gargoyle sits here watching over the kingdom of Arcium.
A stone gargoyle sits here watching over the kingdom of Arcium.
A stone gargoyle sits here watching over the kingdom of Arcium.
A stone gargoyle sits here watching over the kingdom of Arcium.

< 1145h/1144H 274v/328V Pos: standing >
Alas, you cannot go that way. . . .

< 1145h/1144H 275v/328V Pos: standing >
Alas, you cannot go that way. . . .

< 1145h/1144H 276v/328V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>
A Grand Balcony
Obvious exits: -N -S
A small diseased rat is crawling on the ground here.
An undead archer stands where with his bow in hand.
There are some tracks heading south.

< 1145h/1144H 275v/328V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>
A Grand Balcony
Obvious exits: -N -S
An undead archer stands where with his bow in hand.

< 1145h/1144H 275v/328V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>
A Grand Balcony
Obvious exits: -N -W
[4] The corpse of a stone gargoyle is lying here.
The corpse of a diseased rat is lying here.

< 1145h/1144H 275v/328V Pos: standing >
Alas, you cannot go that way. . . .

< 1145h/1144H 276v/328V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>
A Grand Balcony
Obvious exits: -E -W
An undead archer stands where with his bow in hand.
There are Troll tracks going west.

< 1145h/1144H 275v/328V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>
A Grand Balcony
Obvious exits: -E -W
An undead archer stands where with his bow in hand.

< 1145h/1144H 275v/328V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>
A Grand Balcony
Obvious exits: -N -E
A Githzerai (medium)  -= Tharnadian Mercenaries =- stands in mid-air here, fighting a stone gargoyle.
A stone gargoyle stands here, fighting a Githzerai.
A stone gargoyle sits here watching over the kingdom of Arcium.
A stone gargoyle sits here watching over the kingdom of Arcium.
A stone gargoyle sits here watching over the kingdom of Arcium.

< 1145h/1144H 275v/328V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (good)          
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (slightly good) 
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (slightly evil) 
   Kobold Settlement                             (slightly evil) 
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (evil)          
   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (slightly good) 
  *Village of Werrun                             (slightly evil) 
   Nizari                                        (slightly good) 
   The Dark Stone Tower of the Northern Realms   (slightly evil) 
   Tower of High Sorcery                         (pure good)     
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (good)          
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (slightly evil) 
   Crystalspyre Mountains                        (slightly evil) 
   The Prisons of Carthapia                      (neutral)       
  *Faerie Realm                                  (extremely good)
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (evil)          
   The Githyanki Fortress                        (good)          
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (slightly evil) 
   City of Torrhan                               (neutral)       
  *The Lair of the Swamp Troll King              (slightly good) 
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (evil)          
   Ice Tower                                     (very good)     
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (slightly good) 
   The Twin Keeps of Devastated Tharnadia        (slightly evil) 
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (slightly evil) 
   The Ancient Halls of Ironstar                 (slightly good) 
   The Jade Empire                               (good)          
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (slightly evil) 
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (evil)          
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (extremely evil)
   The Kingdom of Torg                           (slightly evil) 
  *Tribal Oasis                                  (slightly good) 
   The Para-Elemental Plane of Smoke             (extremely evil)
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (slightly good) 
   The Ethereal Plane                            (slightly evil) 
   The Caverns of Armageddon                     (slightly good) 
   The Forest City of Aravne                     (slightly good) 
   Plane of Fire                                 (very evil)     
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (neutral)       
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (neutral)       
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (very evil)     
   The Keep of Evil                              (slightly good) 
   The Forgotten Mansion                         (evil)          
   Domain of Lost Souls                          (slightly good) 
   The Hall of Knighthood                        (neutral)       
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
  *The Great Shaboath                            (evil)          
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (slightly evil) 
  *Lost Temple of Tikitzopl                      (very evil)     
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (evil)          
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (evil)          
   Githzerai Stronghold                          (slightly evil) 
   Ceothia                                       (slightly evil) 
   Tiamat                                        (evil)          
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (very evil)     
   Ny'Neth's Stronghold                          (evil)          
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (very evil)     
   Negative Material Plane                       (slightly good) 
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (slightly evil) 
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 1145h/1144H 278v/328V Pos: standing >
A Githzerai attempts to flee.
A Githzerai leaves north.

< 1145h/1144H 279v/328V Pos: standing >
Backstab who?

< 1145h/1144H 283v/328V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>
A Grand Balcony
Obvious exits: -N -S
A Githzerai (medium)  -= Tharnadian Mercenaries =- stands in mid-air here.
An undead archer stands where with his bow in hand.

< 1145h/1144H 282v/328V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 56 ] -=[A Githzerai makes a strange sound as you place the stiletto of vanquishing [poor] with a strange black stone in his back.]=-
The flames cause your skin to smoke!
-=[You are burned as you hit a Githzerai!]=-
Your disguise falls apart!
With a swift tug you wrench the weapon free, ramming it into a Githzerai's spine!.
[Damage: 66 ] -=[A Githzerai makes a strange sound as you place the stiletto of vanquishing [poor] with a strange black stone in his back.]=-
The flames cause your skin to smoke!
You snap into visibility.
-=[You are burned as you hit a Githzerai!]=-
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 71 ] -=[A Githzerai makes a strange sound as you place the dagger of Wind in his back.]=-
The flames cause your skin to smoke!
You snap into visibility.
-=[You are burned as you hit a Githzerai!]=-

< 1107h/1144H 284v/328V Pos: standing >
< T: Rargg TP: sta TC:few scratches E: A Githzerai sta EP:  nasty wounds >
 You dodge a Githzerai's vicious attack.
You dodge a Githzerai's vicious attack.
A Githzerai misses you.
You parry a Githzerai's lunge at you.
You snap into visibility.
Sorry, you aren't allowed to do that in combat.
A Githzerai starts casting a spell.

< 1108h/1144H 285v/328V Pos: standing >
< T: Rargg TP: sta TC:few scratches E: A Githzerai sta EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 1108h/1144H 285v/328V Pos: standing >
< T: Rargg TP: sta TC:few scratches E: A Githzerai sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 14 ] -=[Your impressive pierce strikes a Githzerai.]=-
The flames cause your skin to smoke!
You snap into visibility.
-=[You are burned as you hit a Githzerai!]=-
[Damage: 16 ] -=[Your impressive pierce strikes a Githzerai hard.]=-
The flames cause your skin to smoke!
You snap into visibility.
-=[You are burned as you hit a Githzerai!]=-
A Githzerai dodges your futile attack.
[Damage: 18 ] -=[Your powerful pierce strikes a Githzerai hard.]=-
The flames cause your skin to smoke!
You snap into visibility.
-=[You are burned as you hit a Githzerai!]=-
A Githzerai dodges your futile attack.
[Damage: 19 ] -=[Your powerful pierce strikes a Githzerai very hard.]=-
The flames cause your skin to smoke!
You snap into visibility.
-=[You are burned as you hit a Githzerai!]=-

< 1052h/1144H 285v/328V Pos: standing >
< T: Rargg TP: sta TC:few scratches E: A Githzerai sta EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 1053h/1144H 285v/328V Pos: standing >
< T: Rargg TP: sta TC:few scratches E: A Githzerai sta EP:  nasty wounds >
 A Githzerai completes his spell...
A Githzerai utters the words 'pzar jioculoae'

< 1053h/1144H 285v/328V Pos: standing >
< T: Rargg TP: sta TC:few scratches E: A Githzerai sta EP:  few wounds >
 You attempt to flee...

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>
A Grand Balcony
Obvious exits: -N -E
A stone gargoyle sits here watching over the kingdom of Arcium.
A stone gargoyle sits here watching over the kingdom of Arcium.
A stone gargoyle sits here watching over the kingdom of Arcium.
A stone gargoyle sits here watching over the kingdom of Arcium.
You flee southward!

< 1053h/1144H 276v/328V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>
A Grand Balcony
Obvious exits: -N -S
A Githzerai (medium)  -= Tharnadian Mercenaries =- stands in mid-air here.
An undead archer stands where with his bow in hand.
There are Troll tracks going north.
There are Githzerai tracks going north.

< 1053h/1144H 275v/328V Pos: standing >
You score a CRITICAL HIT!!!
You snap into visibility.
[Damage: 123 ] -=[A Githzerai makes a strange sound as you place the stiletto of vanquishing [poor] with a strange black stone in his back.]=-
The flames cause your skin to smoke!
You snap into visibility.
-=[You are burned as you hit a Githzerai!]=-
You twist the blade and watch as a a Githzerai writhes in agony.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 73 ] -=[A Githzerai makes a strange sound as you place the dagger of Wind in his back.]=-
The flames cause your skin to smoke!
You snap into visibility.
-=[You are burned as you hit a Githzerai!]=-

< 1013h/1144H 275v/328V Pos: standing >
< T: Rargg TP: sta TC: small wounds E: A Githzerai sta EP: pretty hurt >
 
< 1014h/1144H 276v/328V Pos: standing >
< T: Rargg TP: sta TC: small wounds E: A Githzerai sta EP: pretty hurt >
 You parry a Githzerai's lunge at you.
You snap into visibility.
-=[A Githzerai's fine slash grazes you.]=-
-=[A Githzerai's slash grazes you.]=-

< 1002h/1144H 276v/328V Pos: standing >
< T: Rargg TP: sta TC: small wounds E: A Githzerai sta EP: pretty hurt >
 A Githzerai starts casting a spell.

< 1002h/1144H 276v/328V Pos: standing >
< T: Rargg TP: sta TC: small wounds E: A Githzerai sta EP: pretty hurt >
 You attempt to flee...

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>
A Grand Balcony
Obvious exits: -N -E
A stone gargoyle sits here watching over the kingdom of Arcium.
A stone gargoyle sits here watching over the kingdom of Arcium.
A stone gargoyle sits here watching over the kingdom of Arcium.
A stone gargoyle sits here watching over the kingdom of Arcium.
You flee southward!

< 1003h/1144H 260v/328V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Grand Balcony
</map>
A Grand Balcony
Obvious exits: -N -S
A Githzerai (medium)  -= Tharnadian Mercenaries =- stands in mid-air here. (Casting) 
An undead archer stands where with his bow in hand.
There are some tracks heading north.
There are Troll tracks going north.

< 1003h/1144H 259v/328V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 56 ] -=[A Githzerai makes a strange sound as you place the stiletto of vanquishing [poor] with a strange black stone in his back.]=-
The flames cause your skin to smoke!
You snap into visibility.
-=[You are burned as you hit a Githzerai!]=-
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 49 ] -=[A Githzerai makes a strange sound as you place the dagger of Wind in his back.]=-
A Githzerai's some dented tin moccasins was completely destroyed by the massive blow!
A Githzerai's unique emerald mask was completely destroyed by the massive blow!
A Githzerai's snakeskin quiver [poor] was completely destroyed by the massive blow!
A Githzerai is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!